[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
MTG Modern General
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /tg/ - Traditional Games

Thread replies: 255
Thread images: 37
File: 190036_1.jpg (96 KB, 265x370) Image search: [Google]
190036_1.jpg
96 KB, 265x370
Buy your staples now before they get bought out Edition

Night of Souls' Betrayal has just been targeted. Probably an Eldrazi tech (Jund has better slots in the sideboard than Night right now)
>>
>>44617904
Doesn't Night kill scion tokens though? Blight herder is pretty crummy when he doesn't bring friends.
>>
>>44618013
Gotta beat Affinity somehow
>>
Warping Wail seems interesting
>>
Different anon that bought stoneman. As a whole, don't bother with the remix Modern set. The top left corner is almost universally cut weird. MM Tarmos will pass, most of the shocks are blurry (or the color background in the text box will be off) but will pass, most of the onslaught fetches will pass (wooded foothills text is off), Karn will pass and there's a couple that will pass too and there's a few randoms that will pass. Don't even bother with the foreign language cards, those are complete giveaways

Double sleeve that shit, they're too glossy otherwise

Perfect for cube though.
>>
File: Stony_Silence.jpg (59 KB, 312x445) Image search: [Google]
Stony_Silence.jpg
59 KB, 312x445
>>44618024
>Affinity
Ah, yes. Not everyone has the luxury of playing 4 maindeck Spell Snare and 3 maindeck Supreme Verdict.

And then I sideboard in Stony Silence and Baneslayer Angel.
>>
>>44618188
I run white in infect just to run 2 copies of silence and that's it
>>
OK so can a 1/1 green squirrel token with flying block Emrakul?
>>
>>44618551
If you have 6 other permanents to sacrifice (or a Stifle), yes.
>>
>>44618188
We can at the very least actually kill Etched Champion with a Strangler mainboard
>>
File: 1451092074549.jpg (14 KB, 200x285) Image search: [Google]
1451092074549.jpg
14 KB, 200x285
Quit building memes and beat down with Goyfs instead.

4 Wooded Foothills
4 Arid Mesa
4 Stomping Ground
2 Sacred Foundry
2 Copperline Gorge
2 Forests
2 Mountains

4 Wild Nacatl
4 Goblin Guide
4 Kird Ape
4 Tarmogoyf
4 Flinthoof Boar
4 Burning Tree Emissary
4 Ghor Clan Rampager
2 Obstinate Baloth

4 Lightning Bolt
4 Atarkas Command
2 Tarfire
>>
File: IMG_20160103_002511~2.jpg (4 MB, 4000x2992) Image search: [Google]
IMG_20160103_002511~2.jpg
4 MB, 4000x2992
3-1 tonight, I let my gobbos down )^;
>>
I had a few friendlies against eldrazis and my tokens lost hard. In three matches I only won two games.
>>
>>44618635
>Stifle
>on Emrakul
anon pls
>>
>>44619176
You're horrible at this game.
>>
>>44619176
Doesn't seem like an awful MU.
Eldrazi are good against:
>graveyard decks
>decks that rely on counterspells (cast triggers)
>decks that are weak to discard and fatties (URx)

They don't run excessive sweepers like Tron or Skred or something. How did the games go? Also, post your list.
>>
>>44619263
this desu
eldrazi is a cool control deck but tokens should be able to win quick enough
>>
>>44619250
Why wouldnt you be able to
>>
>>44619297
Was trying out Surgical Extraction. Just got the Sorin too.
We also didn't use sideboards. Played against two decks. The first did seem to focus on eldrazi the second was more about Karn and Ugin.


2x Flooded Strand
2x Godless Shrine MP
2x Godless Shrine SL
4x Isolated Chapel
3x Marsh Flats MP
1x Marsh FlatsSP
5x Plains
1x Plains
1x Swamp
1x Windswept Heath
1x Windswept HeathSP
Instant (12)
4x Path to Exile
3x Raise the Alarm
2x Surgical Extraction
3x Zealous Persecution
Creature (4)
2x Auriok Champion
1x Auriok Champion SL
1x Auriok ChampionSP SL
Planeswalker (2)
1x Elspeth, Knight-Errant
1x Sorin, Solemn VisitorSP
Sorcery (14)
3x Inquisition of Kozilek
4x Lingering Souls
4x Spectral Procession
3x Thoughtseize
Enchantment (5)
1x Bitterblossom
4x Intangible Virtue
>>
>>44619357
>the second was more about Karn and Ugin.
so...tron?
nigga what is this
>>
>>44618174
Couldn't you said that a day earlier, I just ordered my first time from him.

>>44619345
Protection from colored spells

Also anyone excited about the eldrazi charm? Seems like its finally at least a card that _looks_ like it could be modern playable
>>
>>44619375
Oh, so that's tron. I'm a newfag to the game so I'll use that as an excuse to lose.
>>
>>44619399
no, you should use that as an excuse to read up on all the best decks in the format of which tron is one
Your losses all make sense now and the lists makes sense and it's aaaaallllllllll coming together
>>
>>44619394
>Protection from colored spells
Stifle targets the ability, not Emmy
>>
>>44619421
Oh wow youre right. Always learning something new
>>
Controlfag here, I'm going to be taking this for a spin:

Creatures: 2
2 Snapcaster Mage

Instants: 27
4 Path to Exile
4 Spell Snare
4 Think Twice
2 Remand
2 Logic Knot
4 Esper Charm
4 Cryptic Command
2 Sphinx's Revelation
1 White Sun's Zenith

Other Spells: 5
2 Runed Halo
3 Supreme Verdict

Sideboard: 15
2 Negate
2 Celestial Purge
2 Stony Silence
2 Rest in Peace
2 Vendilion Clique
2 Teferi, Mage of Zhalfir
2 Baneslayer Angel
1 Elspeth, Sun's Champion

I can't decide if I want Negate or Thoughtseize in the side. Dispel is an option for that slot too.

>>44619357
Your deck looks pretty good, except for Surgical Extraction in the main. That's always, always a sideboard card, because most non-combo decks in any format are redundant enough to laugh at it. When I used to play tokens I like to run a 3/3 or 3/2 split of Honor and Virtue with some Tidehollow Scullers and a Hero of Bladehold or two, but that was before Bitterblossom and Solemn Visitor. I would try and get your hands on 2 more Sorins and cut Elspeth.
>>
>>44619463
Are you sure about Runed Halo main? Seems like a dead card in a lot of matchups for me.
>>
Are eldrazi just a meme deck?

Cause I'm actually excited for a powerful deck featuring my favorite tribe for once.

I want it to last. Will it last?
>>
>>44619504
The problem is its just the flavor of the month, it folds to anything aggro. The only actually good matchups it has are graveyard decks, which arent frequent to begin with.
Maybe if Oath prints some other nice eldrazi, but I dont know honestly.
>>
>>44619463
I was just trying out Surgical Extraction. No idea what to try in those two spaces. Aside more Sorins since I just found the first one. Anon here said to run four. I want four. I'm fine with three though.
>>
>>44619489
I'm testing it, but it will never be totally useless and it helps with a lot of things our deck can't deal with otherwise.

The worst things about it are that it turns on Abrupt Decay game one against Jund/Junk, and it can't stop tokens of any kind.
>>
Is Karn getting bought out now too
>>
>>44619504
Maybe
>>
File: 1450120549309.jpg (53 KB, 320x366) Image search: [Google]
1450120549309.jpg
53 KB, 320x366
>>44619176
>mfw I play scapeshift and laugh at them

They don't even get to interact
>>
>>44619533
IMO the problem is often times its just a shot into darkness.
I mean, the only decks in which it has a 100% hit are Tron, Bloom and low tier combo decks.
Burn will just hit you with something else instead of Bolts, with Jund its wasted mana if they dont have discard in their hand and Twin will just beat you down anyway.
>>
>>44619534
no but grove is up to 90 now which is fucking gay
also night's darkness is up to 19 now
>>
>>44619592
>IMO the problem is often times its just a shot into darkness.
Unless I'm playing against combo where I know what I have to name, I would just hold onto it and cast it naming some actually resolved threat, just like any other removal spell. I don't see why I have to drop it T2 ASAP.
>>
>>44619667
Well, didnt consider that. Report back if its actually useful over multiple games
>>
I bombed my first modern event with completed Merfolk.
Trashed lantern control. Then lost to Kikki Chord, Twin, and Burn. Bolt Bolt Snap Bolt,Snap Bolt is really hard to beat.
>>
>>44619615
Fuck I guess I'll just stick to u Tron then, maybe I'll foil it out
>>
>>44619534
Looks like it yes.
>>
File: image.png (642 KB, 875x909) Image search: [Google]
image.png
642 KB, 875x909
>>44619615
Top kek i guess i will start modern with affinity.
>>
>>44620066
That's the best call if you want to play tier 1 deck but know that most decks will board in hate against you
Other than that Tron is still the cheapest deck to get into at tier 1
>>
So I've been playing around with big green mana decks that play things like Bramblecrush and Primal Command.

Almost everyone quits out after game 1 if they lose and I've been told a few times 'putting cards on top of libraries and land destruction are no fun'

Should I play Legacy or something if I want to play like this? Is there some unspoken rule about this kind of stuff? I don't want to be hated out of my LGS if I build this in paper
>>
Are there always this many buyouts around this time?
>>
File: Dread_Return_640.jpg (105 KB, 640x477) Image search: [Google]
Dread_Return_640.jpg
105 KB, 640x477
Now that md Relics are a thing, can I finally have my Dread Return by now?
>>
>>44620102
Those two are really the only ones i have seen that i have interest in playing although im still trying to see what else there is and get somewhat of a feel for what i want seeing as how expensive they can be.
>>
>>44620146
Who the fuck actually complains about that? Let these salty babies be salty and build the deck
>>
>>44620162
The only thing WOTC hates more than Storm is Dredge, so probably not.
>>
>>44620166
I'd wait until the banlist hits on the 18th to build a deck just to see what gets hit
>>
>>44620146
Anon, embrace the salt. LD is glorious. That's what they get for playing greedy manabases that lose to bramblecrush.
>>
>>44620162
Dredge will never be allowed into modern.

And it's a damn shame. Unban Dread Return. Reprint Cabal Therapy (return to odyssey when?)
>>
So, Grove is $90, karn is almost at $50, eye of ugin is at $20. I guess tron is more popular now for some reason? Glad i got my tron deck for much cheaper lol
>>
File: Plow Under.full.jpg (46 KB, 230x320) Image search: [Google]
Plow Under.full.jpg
46 KB, 230x320
>>44620146
It's just people being a little bitch. This is a format where you face infinite combo's or lethal damage on turn two, so somehow putting things on top would be taking it to far? Just pic related them as you tell them to stop whining.
>>
>>44620187
Sounds good to me, is there any recomended reading if i want some unbiased info on t1 decks i can pour over while i wait? Right now im just watching how they play on youtube.
>>
>>44620146
You should play monowhite stax in legacy. Its not tier 1, but when it works its so sweet. Wizards seems to not like prison decks/mana denial cards anymore. Its a damn shame.
>>
>>44620229
MTG Modern nexus has some alright articles although they're only alright at figuring out the meta
Watching the top decks at MTG top 8 can give you a good feel of the pro meta and good decks but ultimately it should be what you like to play and what your meta is geared towards
>>
>>44617904
>Eldrazi tech
I feel like the Edrazi decks will most likely loose a lot of ground as the years go by and they don't get consistently receive new threats and tools. Of course, the mana base is amazing, having essentially Eldrazi-specific Ancient Tombs and Mishra's Worskshops, and maybe that is enough to keep it relevant longer than I suspect.

Which got me thinking, are there any Eldrazi builds that make use of sphere effects and the like? It feels like if there is a single Modern deck that can act as Stax it would be that deck.
>>
>>44620162
They should, I love that dredge is largely an uninteractive deck, but there are ways to interact with it that take a little knowledge and creative thinking. Bolting my own delver in response to a lethal FKZ is one of my crowning achievements in legacy. Ravager existing in a tier 1 deck alone means that its never going to absolutely dominate the format like it did with extended.
>>
>tfw vintage is your favorite format but you don't have nearly enough money to play it so you have to settle for legacy instead
>>
>>44620332
Welcome to the boat. How many proxies is your vintage deck?
>>
>>44620180
Not just WoTC, Anon. Quite some pro's also vent their frustration at it when they can. Which is total bs.

>>44620194
Cabal Therapy, however much I would love to have, will never be a thing in Legacy 2.0. Way to kid unfriendly. This automatically means NicFit will never be a thing in Modern, too.

>>44620270
Dredge takes so much hate while it actually is just another one-trick-pony deck like Twin, Storm or ANT. I still don't get why I'm not allowed to flip over my deck while other decks are allowed to T4 'oops did I win'?
>>
>>44620372
>cant flip my deck over

Because >muh interaction
>>
>>44620367
Just the power 9 cards, ancestral, walk, moxes, lotus
I just use my legacy storm and my legacy dredge decks and proxies the moxes in
I really really really REALLY want the real things though, I really despise having to use proxies of cards
Hopefully after college I can get a good paying job but I doubt it
What about you friend?
>>
>>44620212
Oh shit that is some dope sideboard tech
>>
>>44620372
Frustration at dredge is somewhat justified, its not usually very fun to play against. That being said, the amount of hate needed to beat dredge is related to the speed and power of the deck. In modern, you dont have cabal therapy/breakthrough/LED, so you're going to be playing a more fair game, needing a draw spell to get started and whatnot. Once the game gets underway, modern is a format with a lot of creatures and a lot of sweepers. Pyroclasm is not too bad against a slower dredge deck, and I dont think modern dredge would be able to fight through much hate

>>44620414
My dredge deck needs bazaars and my blue deck needs duals/mana drains and power. So basically the same boat, I'm just not willing to commit to that kind of investment when I have people who are willing to play with proxies.
>>
is UWx still a t1 deck?
>>
>>44620507
Hasn't been for a while now, but you can still sleeve up Esper or UWR control and keep the dream alive.
>>
File: Modern Tier 1&2.jpg (175 KB, 921x1457) Image search: [Google]
Modern Tier 1&2.jpg
175 KB, 921x1457
What are you playing from the top tiers?
>>
>>44620583
Gr tron masterrace here
>>
>>44620583
bogles underdog here
>>
File: Capture.png (22 KB, 516x306) Image search: [Google]
Capture.png
22 KB, 516x306
>>44617904

Fuck me, I forgot how easy the secondary market was to manipulate and corner.
>>
>>44620703
Hello mortgage.
>>
>>44620583
Infect. I own jund and junk but they're boring.
>>
>>44619176
You suck.
I haven't lost a game to Eldrazi playing Burn, Deadguy or 8Rack.
>>
>>44619463
>w/u control
>no tron hate
Literally just giving up on that match, are you?
>>
>>44619504
It folds to aggro, doesn't beat midrange as reliably as Tron and will not get any more support in at least 5 years.

You tell me.
>>
>>44620507
No, but Jeskai control has a bit of game. Esper is... not really viable anymore.

>>44620583
Glorious tron masterrace, reporting in
>>
Does the Lifehunt scythe+5 have enough DPS for 4kids? or will I murder myself trying to do that?
>>
>>44621278
ignore that, wrong thread, won't let me delete

>saw /tg/
>thought /vg/
>>
>>44621278
>>44621289
You should technicly have enough, in doubt always go for the Zwei
>>
>>44620583
Twin or infect depending on my mood.
>>
File: 635870763976269731.png (567 KB, 792x370) Image search: [Google]
635870763976269731.png
567 KB, 792x370
>>44619504
I think most people are underestimating it.
The possibility of going turn 1 Mimic into Thought Knot Seer turn 2 into Reality Smasher turn 3 already makes it explosive and hard to deal with.
It has some very concrete potential.
>>
>>44621732
How are you planning on a T2 Thought-Knot Seer? Double Eye doesn't work because the [C] cost isn't reduced, and eye+urborg doesn't work either since urborg isn't producing any colourless mana.
>>
File: 68.jpg (63 KB, 312x445) Image search: [Google]
68.jpg
63 KB, 312x445
>>44621884
Hi
>>
>>44621893
Oh yeah, I forgot that that's a thing.
>>
Haven't played much modern in the past month and a half or so/havent kept up with the recent price spikes
What's too expensive for no reason now?


>>44620703
god damn. I was able to pick one up for $2 today from one of the stores in town because it was in an old bulk binder
>>
>>44621978
Anything that says "eldrazi" in the rules text
>>
File: 1405819105526.jpg (40 KB, 403x392) Image search: [Google]
1405819105526.jpg
40 KB, 403x392
>>44621247
>Esper is... not really viable anymore.
>>
>>44621893
>always passed those and Eye of Ugins in draft because they weren't worth anything
fug
>>
>>44621893

Is the price for this deck still overhyped?
>>
>>44621884
>double eye
>eye of ugin
>legendary
>not knowing ugin is a pirate with only one eye

/tg/ is so retarded when it comes to magic
>>
File: feeling boney.gif (820 KB, 278x258) Image search: [Google]
feeling boney.gif
820 KB, 278x258
>tfw waiting for new toys for Living End
>>
>>44622364
Saying it's over hyped it's incorrect since we don't know where it's going.
If it becomes good, the price is going up so now would be the time to get your Eyes and Temples
>>
>>44622388
it's a solid T2 deck, but nothing more than that
>>
>>44622388

It just blows my mind that sower is somehow $10 a card when it was the token mythic in the duel deck. Like how few of these can there really be to warrant a $10 pricetag?
>>
>>44622454
If everyone asks $10 at the same time it doesn't matter how many there are.
>>
>>44622465

Price gouging is the backbone of the secondary market I guess.
>>
>>44622425
For now
>>
>>44622487
Only when someone tries to wrestle control of it.
>>
>Tfw you built the Eldrazi deck as your first modern deck just before it got popular and prices skyrocketed.
Goddamn I'm glad I went with my gut and "holy shit this deck looks cool" feelings.
>>
>>44622375

We're never getting good sacrifice again.

Prob the most useful things in the last 3 expansions is the flashback goblin
>>
>>44620161
January? Yes
>>
File: ss (2016-01-07 at 01.03.06).jpg (14 KB, 525x85) Image search: [Google]
ss (2016-01-07 at 01.03.06).jpg
14 KB, 525x85
>we want the 9gag audience
>>
>>44622702
did you see the chandra tweet?
>>
>>44622717
No I did not
>>
File: pvGSSSW.png (12 KB, 365x151) Image search: [Google]
pvGSSSW.png
12 KB, 365x151
>>44622744
Actually not a tweet
>>
>>44622763
Having a job in PR or as a community manager must be the worst thing in the world
>>
>>44622782

I picture Wizards being like the bumbling old man on the internet desperately clinging to the "good old days" while trying to work out how to connect with a world that moved too fast for them. The biggest problem they have is how fast a joke can be born and then die and by the time they've pushed out a reference to it, its already old hat.
>>
>>44622763
chandra is so funny xD
>>
File: 1445110439515.jpg (146 KB, 578x737) Image search: [Google]
1445110439515.jpg
146 KB, 578x737
What are your thoughts on Kiki Chord? I have all the pieces (see below) except Kiki and Resto and sideboard shit like Magus of the Moon and I am thinking of putting it together. It feels like melira is the faster combo/beatdown but Kiki can work with less gas even if it is more mana hungry and is also more top heavy making it stand tow to tow with midrange without relying on the Gavony crutch.

Whatever the case, love me some value.

>>44620583
Melira Company.
>>
>>44618174
Can I see your Verdant Catacombs? I want to see the font
>>
>>44623001
I like it, though I'm not sure if I'll play it again anytime soon.

I took some list and started testing it in a vacuum and had problems with Jund, then added Voices to shore up that matchup (not realizing that that's standard). I also found the Townships to be pretty great in testing.

Here's the list I ran last Friday, tweaked for my FNM meta:

4 Copperline Gorge
2 Forest
3 Gavony Township
1 Plains
4 Razorverge Thicket
1 Stomping Ground
2 Temple Garden
4 Windswept Heath
2 Wooded Foothills

3 Birds of Paradise
4 Elvish Visionary
1 Eternal Witness
1 Kiki-Jiki, Mirror Breaker
1 Reclamation Sage
4 Restoration Angel
1 Spellskite
4 Voice of Resurgence
4 Wall of Omens
1 Wall of Roots

3 Chord of Calling
3 Collected Company
4 Lightning Bolt
3 Path to Exile

SB: 2 Spellskite
SB: 1 Qasali Pridemage
SB: 1 Loaming Shaman
SB: 3 Magus of the Moon
SB: 4 Burrenton Forge-Tender
SB: 1 Eidolon of Rhetoric
SB: 3 Fiery Justice
>>
>>44620212
>infinite on turn two
Twin doesn't play fast rituals and Abzan coco can't go infinite on t2.
>>
>>44620612
Just got into it myself, any pro tips?
>>
>>44623085
At work right now. Give me like 10 hours or so and I'll scan it. I'd say it doesn't pass either. Flats is the only zend fetch that passes.
>>
>Helm of the Gods + Enchanted Evening

WHY HAVE I NOT SEEN THIS BEFORE

Too bad Evening is 5 mana
>>
>>44623371
Does Helm have a spot in Bogles, maybe as a 1-of?
>>
>>44620102
Tron is even cheaper if you build with chinese proxies
>>
>>44623465
Too slow, doesn't trigger the Kor, isn't an aura for Ethereal.
>>
>>44623487
Yeah fair point
>>
>>44623176
Ghost quarter is an allstar. Having game against manlands (inkmoth nexus especially) is important. It's also a viable play to nuke an extra tron piece to fix your colors if things get tight. It can also be used for defense against sowing salt effects. Better to nuke your own land than have it ripped out entirely.
>>
>>44623176
Spellskite main seems to be very relevant these days. I put the last two relics in the sb to make room for them. Don't be afraid to cut karn if he's lackluster in the match.
>>
>>44623176
You can mull pretty agressively. I offten go to 5 to get the turn 3 tron. I've even gone to 4 and pulled off a win. There is a high number of card permutations that can lead to or give you a very good chance to get your engine online.
>>
>>44623465
If you can run it as a personal preference sort of thing, but personally I don't see what I would take out for it.
>>
>>44623176
Ancient stirrings doubles as a lifegain card and can be useful in matches that do not see artifacts or enchantments on your opponents side of the field. Chromatic Star is the best target as you will still get a card out of it. Speaking of star, it is the better of the two eggs as it draws you a card even if destroyed be for activation.

Stoney silence and even chalice on 1 are very strong tech against you if dropped early enough. Land D is about as effective as hand disruption. Tron has such a high threshold of card draw and fixing that they need to get lucky, have a fast clock or bring a high amount down on you to effectivly extinguish your engine.

You should only have one basic. Use it wisely. 20 lands is the correct number. No more, no less.
>>
>>44623639
Ancient Stirrings was meant to be Nature's Claim.
>>
What's everyone brewing?
>>
>>44623164
But Goryo's Vengeance and Bloom can, so what's your point?
>>
>>44623176
Remember that chromatic sphere/star aren't exactly the same. Star gives you a card regardless of how it gets in the graveyard and, because of how spell resolutions work, you don't have to specify the colour of mana you wanted until you look at the card you draw. Sphere has to declare the colour before the draw.
>>
>>44618188
Seems shitty without a million fetches
>>
>>44620212

Man, If there was a semi-competitive deck that used Plow Unders, I'd play it in a heartbeat.
>>
>>44623767
I think Death Cloud is the closest thing?
>>
>>44623713
Neither of those decks go infinite you mongoloid.
>>
>>44623653
Some terrible variation on tokens

I want to add a 3rd color but I'm afraid it'd be too slow
>>
>>44623809

Your mom goes infinite on my dick fuckboy.
>>
>>44623809
He's clearly saying there are degenerate insta-win combo decks that can bust it out on turn 2, they might as well be infinite
>>
>tfw i feel like brewing esper mentor
I mean how bad can uwb be, you've got your counters, your removal and mentor is a dope card. It works in legacy, too. Or will it be a waste of effort?
>>
>>44623946
I am in the same boat, I'm just trying to figure out what else to throw in there
>>
>>44623946
>you've got your counters
Come on m8, counters are pretty trash in modern.
>It works in legacy, too
Don't do this, legacy and modern are nothing alike. In legacy the answers come proactively in the form of counters where in modern the come after the fact in the form of removal meaning that if a mentor hits the field it's going to stay there and your array of counters will both give you value and stop their less than critical mass removal. In modern you both have less counters, more expensive counters and alot more removal to deal with.

The fact that bolt is the number 1 played card in the format where in legacy it's the 8th gives a clear hint at this.

All this aside, during summer there were a few Esper mentor decks that kind of climbed the tiers and got to tier 3-2.5 but not it seems like the deck vanished.
>>
File: 1451457180014.gif (922 KB, 183x134) Image search: [Google]
1451457180014.gif
922 KB, 183x134
>>44619100
>Spike Jester
>>
File: 69.jpg (65 KB, 312x445) Image search: [Google]
69.jpg
65 KB, 312x445
>using Night of Souls' Betrayal to counter tokens
>not Illness in the Ranks

/tg/ really does suck at Magic.
>>
>>44624064
Soul's Betrayal gives you other incidental advantages such as killing Bobs and mana dorks.
>>
>>44618174
He's back? Would love to order from him...
>>
>>44623731
>because of how spell resolutions work, you don't have to specify the colour of mana you wanted until you look at the card you draw
This is incorrect. Star's first ability is a mana ability, so it does not use the stack. You must choose a color before you draw a card for the triggered ability.
>>
>>44620270
>Bolting my own delver in response to a lethal FKZ

I dont play legacy, care to explain that one to me?
>>
>>44624137
You would bolt your own Delver in the matchup to exile any active Bridge From Below that your opponent has, but by the time a Flame-Kin Zealot is coming out he's made all the Zombies he's going to that turn, so I don't know what he's on about
>>
>>44624137
Flame-kin zealot. He's trying to exile the dredge players bridges.
>>
>>44624177
>>44624137
Dredge guy probably needed 3 more damage or something, so he was going to flashback Therapy killing Zealot to get a zombie.
>>
>>44624116

>there are people on /tg/ poor enough to buy Chinese fakes

#Postingwithplebs
>>
>>44624191
That would reduce his damage by 3. The new zombie wouldn't have haste from fkz.
>>
>>44624193
>implying people with money get that way by wasting their money on overpriced cardboard
>>
I've been thinking of sleeving up infect again to take to GP's and IQ's.
But does anyone else get the feeling this isn't a good time to play infect? K command was already a bummer. But these new OGW cards kind of make the deck look even worse
>>
File: 1363460582141.jpg (57 KB, 300x300) Image search: [Google]
1363460582141.jpg
57 KB, 300x300
>it's a two headed giant event
>>
>>44623873
brock pls
>>
>>44624064
>Not knowing Night also fucks over Infect and other utility creatures
You really suck at Magic
>>
>>44623898
Then he's unclearly saying that non-infinite combos are infinite combos.
>>
File: fxqfnx.png (226 KB, 306x662) Image search: [Google]
fxqfnx.png
226 KB, 306x662
Can you guys help me with the names of a few pro players?

I founded this list on my bros computer, and I have heard of a few of them like Louis-Scott Vargas, Magic Finkel, Gerri T Thompson and Joey Losett. But who are the rest??
>>
>>44624193
I think the average 4chin poster age has fallen under 18, so yeah... of course there are a lot of poor people on here.
>>
>>44624338
>caring bout neckbeards playin "profesionally" magic games.
Get back to reddit you scumbag!
>>
>>44624338
What exactly are you asking us to do? Just tell you about random pro players?
>>
>>44624338
haha what
>>
>>44623898
>>44624325
He's most likely saying that lethal damage is possible on turn 2, not infinite combos.

[infinite combo] or [lethal damage on turn 2]
>>
>>44624177
So when he casts dread return the bridge triggers go on the stack. He had 3 bridges, so it was going to be 9 zombies then attack for 31. Since bridge needs to be in the yard on resolution, exiling them with the triggers on the stack prevents zombies from being created.
>>
>>44624364
Yeah, name me the names. I want to know who my bro idolizes so I can mock him whenever that player losses

Thank you
>>
>>44624272
>playing burn
>paired with RDW aggro player

Excellent
>>
File: product_3298.jpg (219 KB, 926x846) Image search: [Google]
product_3298.jpg
219 KB, 926x846
I need some shitty sleeves for my jank deck. Anyone know of some better weeb sleeves than these?
>>
>>44620270
How does that in any way stop a lethal fkz?
>>
>>44624400
That just looks like the list of pro players nicknames. I wouldn't take him having it as a sign that idolizes any of them.
>>
>>44624338
I've heard of Wafo Tapa or whatever his name is.
Jelger is pretty big.
Joe Lossett.
Finkel is Finkel.
Josh Utter Leyton is a CF guy.
I beat Kenji Tsumura once at a GP.
I beat LSV once (at a small vintage event).
All I remember about Mark Herberholz is he won that Standard PT in Hawaii with RG and that's why I got some Tarmos for a decent price.
Mark Justice is a 90s pro, I think
Marshall Sutcliffe is a mediocre commentator.
Mike Flores is an annoying commentator who thinks he know everything.
Mike Sigirst was POY and got 9th with Bloom in Cincinnati.
Nicolai Herzog is a name I recognize.
Olle Rade is Sylvan Safekeeper.
Olivier is a French pro with a ton of wins.
Owen Turtenwald is one of the more current top players in the game.
>>
>>44624400
Well, alright. I don't understand this fucking half-legible CSI image shit, but here's what I could make out

Guillaume Wafo-Tapa
Jacob Wilson
Jelger Wiegersma
Joe Lossett
Joel Larsson
Jon Finkel
Josh Utter-Leyton
Kai Budde
Kenji Egashira
Kenji Tsumura
Kevin Jones
Logan Mize
Luis Scott-Vargas
Marco Cammilluzzi
Mark Herberholz
Marshall Sutcliffe
Martin Dang
Martin Juza
Martin Muller
Michael Loconto
Mike Flores
Mike Sigrist
Nicolai Herzog
Olle Rade
Olivier Ruel
Owen Turtenwald
>>
>>44624412
He doesn't get the zombies off the dread return
>>
>>44624338
>>44624400
Gerry T Thompson
Jacob Wilson
Jeigen Wlergasm
Joe Losset
Joe ????
John Finkel
Kai Bude??
Luis Scott-Vargas
Larco Cammiluzzi
?????
Mike Flores
Ike Sigrist
??
Is that lasr one Owen Tudenwalt?


That is all whom I could name.
>>
>>44624410
http://www.ebay.com/itm/like/281899734173?ul_noapp=true&chn=ps&lpid=82
these sleeves are actually good
>>
>>44624000
I'm going to start off with playing https://www.reddit.com/r/spikes/comments/3fhwh7/modern_pptq_win_with_esper_mentor/ and see what the deck needs from there
>>
What makes mtg players "professionals". The game has got a fairly low skill ceiling.
>>
>>44624416
The only nicknames I've heard about that is on the list is Finkel's, Raptor's, LSV and perhaps Siggy. The rest of them sounds phony or made up lol.
>>
>>44624504
They were made up here

The OP of that image is full of shit
>>
>>44624486
Being able to find the lines your deck is presenting to you, playing to your outs, playing so that your opponent has no outs, reading your opponents hand.
>>
>>44624419
>>44624423
>>44624459
Thank you!

I owe you guys one, whener ya need help, just ask and I'll help you (if I'm able).
>>
>>44624486
well the fact that playing the game is their livelihood does
>>
>>44624518
>>44624504
It's a list of players that regularly go to the pro tour
>>
>>44624529
I need help with killing a man who has wronged me
>>
>>44624486
People who consistently place themselves in Top 16's and 8's of major tournaments. While it may seem that once you've gotten through the initial hurdle of understanding the rules of the game there are actually far more nuance in how you play, and seemingly inconsequential decisions can have major impact on how the game concludes.

I remember seeing a Legacy match a couple of years ago where a Merfolk deck was fighting Stoneblade. The Stoneblade player played a Snapcaster, obviously with the intention of giving flashback to his Swords and killing the Merfolk players lord. The Merfolk player countered the Snapcaster. This may not seem like an important decision, but I instantly noticed this as a mistake, because the Snapcaster on its own wasn't enough to affect the board, and eventually that player would be able to draw another Snappy and give his Swords flashback again. The better play would have been to let the Snappy resolve and then counter the Swords as he played it, exiling it at the same time and forcing the Stoneblade player to topdeck another Swords rather than a Swords OR a Snapcaster.

Eventually the Merfolk player lost precisely because the Stoneblade player drew another Snappy and flashbacked the Swords.
>>
>>44624410
I just bought like $150 worth of weeb sleeves from ebay last night.
There's a guy in Flushing NY selling cheap KanColle sleeves, and a business in WI that has some cheap Vocaloid products. Got some of those as well

Super excited about this one.
>>
>>44620481
Dude I just get drunk and convince myself I need the duals, I just grabbed a tropical island last night because of that
>>
>>44624607
See I usually see the opposite mistake in vintage, where they value getting an ancestral out of the opponents yard over the opponent not getting a 2/1. Which I usually think is a mistake there. A good player is able to evaluate both of those board states and make an informed decision. Playing a game vs playing your cards and whatnot
>>
>>44624738
Yeah, exactly. You have to learn to make informed decisions based on the boardstate, what your opponent is likely to have in his deck, and what cards he likely has on his hand based on how he has played so far. All of these are skills that most Magic players don't have, but which pros have learned simply because they play the game so damn much.
>>
>>44624607
It's all about thinking long term.

A novice thinks only about what is currently happening. "What can I do right now?"

A amateur thinks only a turn or two ahead. "How will it effect my or my opponent's next turn?"

A good player anticipates several turns ahead and for multiple possible game states. "How will it effect me and my opponent going forward and what could my opponent do about it?"
>>
>>44624953
But the game is not chess. You can't really think *that* many turns ahead because, (A) you don't know the whole of your opponent's deck, and (B) you don't know what you're going to draw.
>>
>>44624721
nice screenshot moron
>>
>>44624971
>(A) you don't know the whole of your opponent's deck
Once you're familiar with the meta of a format you can make very educated guesses as to the content of your opponent's deck.

>(B) you don't know what you're going to draw
You can plan for the worst case scenario. When you're ahead your number one concern should be "how can my opponent possibly turn this around on me and what can I do to prevent that?" and when you're behind your number one concern should be "what can I topdeck that gets me up out of this and how do I set it up so that I get as much time as possible to do so?"
>>
>>44624971
>you don't know the whole of your opponent's deck
Professionals at high levels really kinda do know the whole of the opponents deck, unless they are playing some rogue thing, but any pro worth his salt is well informed on 90% of the opponents deck

>you don't know what you're going to draw
You make a plan for a range of possible draws and play accordingly, sometimes you have to hope to get lucky and sometimes you can be sure that most draws are good

I have actually learned a lot about the pro mindset by watching LSV play
>>
>>44625168
I have this problem in magic and with other games I suppose of being able to read what the other person is going to do but for the life of me I can never decide what I should be doing to counter that or play around it and it frustrates me because it makes me a shit player because I can't work past this
>>
>>44620583
amulet.
>>
>>44625207
It comes almost entirely down to PLAY MORE MAGIC

I got into pauper on MTGO last year and I was shit for like 2 weeks, and then I started to understand how every deck I was up against played, and the memory of being blown out stuck with me enough times to realize stuff like
>in the delver mirror post-board I need a minimum of 2 counterspells before I even attempt to resolve a gurmag angler
>>
>>44625228
What are you going to play after the ban?
>>
>>44625246
Most of the time I understand what the deck wants to do but I can't think of a counterplay
Maybe I'm just playing bad decks in bad matchups
>>
File: 1356239899754.png (226 KB, 299x400) Image search: [Google]
1356239899754.png
226 KB, 299x400
>>44625228
I've got some bad news for you buddy....
>>
>>44625270
anon maybe you are just bad at mtg
>>
>>44625248
lol as if
>>
>>44625270
Most likely just lack of experience.
>>
>>44625280
literally false
>>
>>44620583
>Burn falling from the tier list
S-sure i-its not like I w-wanted to buy a more expensive d-d-deck or anything.
>>
>>44625289
>>44625291
yeah, it's probably both
>>
>>44625207
Experience is the best. You'll learn if you keep with it and expand your play group. Also playing with people who are better than you will make you better; thats how I learned: by being roflstomped. If you can learn from losing, eventually you'll stop losing so much, and in turn you'll teach those who you are beating to be better just like you learned. Its a beautiful cycle.
>>
>>44625302
But burn is right there in tier 1
>>
>>44625290
>>44625301
>this denial
I'm not even sorry
>>
>>44625168
Knowing the general decklists is really useful, but knowing how to tell what's in their deck based on their plays is high level plays. If someone is playing a brew, things like their win conditions and the lands they fetch can tell you a lot about their sideboard
>>
>>44625207
> I can never decide what I should be doing to counter that
This isn't a thing that really has to do playing, it has to do with knowing the meta and the deck you play.

Like you are playing Melira and your opponent is most likely on Twin, game 1, what do you do? You dig for Skite while leaving up mana to represent Path or Decay (no competent Twin player will try to combo when you are showing a way to end the combo).

You are playing Scapeshift against affinity, game 2. You dig/bring to light Anger the Gods or Scatterstorm or if that isn't an option the just race for the combo.

This has less to do with playing and more to do with the format and the time you spend studying it.
>>
Poll - Which Amulet Bloom cards should be banned?

http://strawpoll.me/6474094
>>
>>44625392
or you could be like this guy

https://www.youtube.com/watch?v=SpnFt1kGUeE
>>
Why does everyone hate Bloom Titan? I don't play it but shit looks pretty fun
>>
>>44624514
I think I saw a similar list over at the other chan a few months ago. It was called "the nicknames of some magicplayers" or something...
>>
>>44625498
I don't hate it, but a deck that can consistently win on turn two does not make for a healthy Modern format.

It's also not an interactive deck, you have to sit there while the Bloom player combos off and goes through many triggers before you lose the game.
>>
>>44624971
Learning to read a player's deck based on a few cards is an essential skill for pro players.

Once you have an idea about what you're up against, it's about anticipation and planning for probable and worst case scenarios. You make a plan, weight the odds and possible outcomes, and advance accordingly.
>>
>>44625461
Getting perfect information is pretty cool, you can do that against doomsday to see if you can fuck with their pile
>>
>>44625507
Ye, I think this one is it:

Eight+ch+ .net /tg/ res/ 204078 . html
>>
File: 211.jpg (34 KB, 312x445) Image search: [Google]
211.jpg
34 KB, 312x445
Is there any good UR Aggro deck? I want to play my cardfu in Modern but he doesn't slot well into Twin.
>>
>>44623235
My Scalding Tarn looks ok. Show me your fetchlands basically. Ill share mine later today so we can compare
>>
>>44625498
Less to do with hate, more to do with knowing that it breaks what Wizards wants modern to be, because like it or not it does.

Also it's pretty boring to play with or against but that is a personal thing, which doesn't really factor in to the ban discussion for me (again) at least.
>>
>>44625207
A great way to leden what to do in a matchup you have trouble with is to play the other side of it. Let your friend play your deck and either borrow his or proxy up the deck you want to learn how to beat and observe what you now fear might happen.
>>
>>44625562
you can play him in some fringe combo decks

I'm not sure if it's modern legal but there's the Weirdstorm Cantrip deck where you put paradise mantle on Blistercoil Weird and cantrip through your entire deck

Otherwise just jam him into UR delver, then lose the game and play twin
>>
>>44625726
I have a feeling that building fringe UR Aggro decks will probably just be a waste of money. It sucks because UR is probably my favorite color combination but I don't really like the way Twin plays it so I'm probably just going to stick to RG , my second favorite combination.
>>
>>44625766
probably

You can probably win FNMs with URx delver, but you probably shouldn't run Blistercoil in it
>>
>>44619357
why the fuck are you playing all those off color fetches?
>>
>>44625781
Blister coil should be Swifts spear if anything.
>>
>>44619100
>new border piledriver
>new border grenade

Nigga you were so close

Still 10/10 goblins is da best
>>
>>44625781
Blistercoil is just so damn cool though. He's not a bad card he's just in a lacking archetype. I'm sure someone could build UR Aggro with him swiftspear , snapcaster and the new Storm mage from OGW.
>>
>>44625829
Nah, he's a bad card
>>
>>44625829
Yeah I can totally agree with the sentiment of Blistercoil being a great card without a home
>>
>>44625847
Oh well. I'll just keep a playset of him in my trade binder next to my expensive blue deck staples for laughs.
>>
>>44620583
Nothing. On Cockatrice I'm putzing around with an Esper walkers build, IRL I've got a UB Tezzeret deck, a UR Delver deck from when it was called faeries, and a gimmicky Assault Formation deck.

My meta, if you can call it that, is Gifts, Scapeshift, Tron and Affinity.
>>
>>44619463
How does this deck beat, burn, infect, boggles, zoo?
>>
File: 1378436627830.jpg (64 KB, 498x549) Image search: [Google]
1378436627830.jpg
64 KB, 498x549
>>44625866
Blistercoil Storm will be a good deck someday anon, you'll see!
>>
>>44625839
At least admit his art is amazing.
>>
>>44619463
just play grixis like everyone else
>>
>>44625911
Not even the best Weird art family
>>
>>44620583
Ad nauseam and some GR Tron, although my tron list needs some updating.
>>
File: Disappointed.jpg (27 KB, 300x359) Image search: [Google]
Disappointed.jpg
27 KB, 300x359
>>44624388
Thanks Anon, for clarifying my post that shouldnt have needed clarifiying.
>>
File: 1433449984156.gif (4 MB, 500x269) Image search: [Google]
1433449984156.gif
4 MB, 500x269
>>44624389
I didn't realize that BFB had to be in the during its resolution. Thanks for the info.
>>
>>44620583
grixis midrange lets go
>>
>>44621224
Negate (or Thoughtseize if I decide to play that), Stony, RIP, Clique, and Teferi all come in against Tron. Dedicated Tron hate (Bribery, Commandeer, etc.) is shite.

>>44625562
UR Delver is a decent deck, but it doesn't play Blistercoil Weird. There's a combo deck with Blistercoil Weird and Paradise Mantle though.
>>
>>44624317
Why the FUCK would you bring this in against infect
>>
>>44626094
Night kills all of their infect creatures, and it's not hard for decks like Jund to slow the game down until they can cast Night.
>>
>>44626094
Because it kills literally everything in their deck except spellskites? Or are you so illeterate you couldn't figure out people were talking about Night of Souls Betrayal and not Illiness in the Ranks?
>>
>>44625887
Zoo is easy. Spell snare and Verdict clean house.

Burn is a bit unfavorable G1, but SB I can bring in Purge, Clique, and Baneslayer Angel and it becomes a lot better.

Infect isn't awful either. I usually have enough removal to kill his dudes and stabilize. Runed Halo is very good here, especially when I can name Inkmoth Nexus.

Bogles is a very bad MU, and one of the reasons I'm trying Halo in the main. My outs here are basically Halo, he keeps a Spiritdancer hand, or he doesn't pull any totem armor and I get to Wrath.

>>44625923
Grixis is a Midrange deck, like UWR Geist. It's also not very good.

>>44626094
All the Infect dudes are 1/1. He can't keep them pumped forever.
>>
File: 1449328963287.png (535 KB, 401x801) Image search: [Google]
1449328963287.png
535 KB, 401x801
Question to all modernfags. Here's the thing, I get that modern has a lot more to it than standard or draft and I can certainly appreciate how fun it despite only playing it on Cockatrice, but I find the tournaments IRL are few and far between and I've been at two LGS one with average 40 per friday and one with ~30 per friday and neither had Modern as a staple. Even on modern mondays or tuesdays the crowds are small and hodgepodge at best. I don't know, I guess I just enjoy a game more when there's more of a buzz of interest/higher player base. So my question is do any of you feel like this at all?
>>
Reminder that everyone calling for Bloom/Goryo's bans are aggro/midrange babies that are frustrated because their shit "fair" decks have bad matchups for once.

Reminder that that the matchup triangle is "Aggro beats Control beats Combo beats Aggro", not "Burn, Jund, and Junk jerk off over creatures and removal for 10 turns until whoever topdecked more goodstuff wins". Sad because Burn can't interact with Amulet? It's because it's a bad matchup, my bootyblasted friend. You *should* be losing 90% of games without being able to interact, just like real control (not Grixis bananagoyf) loses 90% of its games to you.
>>
>>44625986
Neither did my dredge player. He got a little salty when he realized that you can't really turbo-goldfish dredge, and have to actually think about the matchup

The reason so many people think that dredge is a bad matchup is because they don't know how to play against it, and assume that they have no way to interact.
>>
>>44626154
>calls grixis midrange, as solid as a T2 deck can be, not very good
>plays that esper abomination
>>
>>44626260
I'm not a huge modern fan, but these threads seem like bitching about how the format has tier 1 decks and how those should be banned because they're good
>>
>>44626309
It's only the combo decks, too, because they're "degenerate", unlike slamming Thoughtseize > Goyf > Lili > Rhino until your eyes bleed.
>>
File: Image.jpg (30 KB, 223x310) Image search: [Google]
Image.jpg
30 KB, 223x310
Would you run this as a one of in a control deck?
>>
>>44626248
Where I live there are more modern players than any other format. Hell 3 months ago we went from 2 standard, 1 modern and 1 draft night to 3 modern and 1 standard nights and about half of the standard nights get canceled due to low attendance.

Plus there is always online.
>>
>>44626306
I can afford to badmouth Grixis because my deck shits all over it.
Thread replies: 255
Thread images: 37

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.