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You are currently reading a thread in /tg/ - Traditional Games

Thread replies: 93
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It's my first civ thread but I'd like to give it a try.

Pick a race, first to three wins.

Pick an environment, first to three wins.
>>
>>44572426
>demons
>tundra
>>
>>44572464
i always vote for insects but lets do something different.

I second this.
>>
Aquatics, Desert :^)
>>
>>44572481
I'm hoping for something creative.
Demon prince escaped and being hunted by hell
Demons looking to impose law over chaos
Demons who want to eliminate evil, so they can be dominant evil
Something.
>>
Ursine
Tundra
>>
>>44572426
Desert Dwarves
>>
well we have the enviornment locked in, tundra was first to three.

demons are at two
aquatics at one
ursine at one
dwarves at one.
>>
Weres
Forest
>>
>>44572567
Ill second dwarves
>>
Cmon. Vote u lurkers
>>
>>44572464
>>44572481
I vote demons aswell.
>>
>>44572790
For that matter since tundra could be a theme of norse dwarves
>>
>>44572800
Is that winrar?
>>
>>44572853
I think yes and we should
>>
>>44572426

>Gnolls
>Doesn't matter where, its new name is Gnolltown.
>>
>>44572464
>>44572481
>>44572800
demons win.

writing out details now
>>
>furfags and memecivs

Every time
>>
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FOR THE QUEEN
>>
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>>44572975
I've never seen demons actually.
>>
>>44572991
Same here.
Seen 1000000 insects.
No demons tho.
>>
>>44573052
Insect posters need to be exterminated desu
>>
>>44573077
inplying that fighting for your queen isnt great
>>
>>44573077
Nah. Everyone has their favorite.
I just get sick of, "we can has morph nao?".
>>
Btw we should capture the races we find and put em in a huge deatharena against anything we want thinking about a 20 gnomes vs 1 orc battle or so
>>
Alright, so demons in the tundra. Time to make some selections for your demon magic.

Type of demonic magic
>hellfire magic (your demonic prince and upper class demons can cast varying types of hellfire upon enemies dealing massive damage but can deplete their magic reserves for a time depending on skill level)
>greater pain magic (all of your demons can utilize this form of magic but the higher up the heirarchy it goes the greater it's effects. You demons can share their pain with their enemies or allies in order to overcome obstacles in combat. Your more powerful demons can will pain upon foes. Your demon prince can inflict mindbreaking pain upon foes but will take some damage as well.)
>demonic weaponry (be able to summon demonic weapons at any time from the demonic planes, the greater the demon the greater the weapon summoned. Can use as a way to trick opponets in combat by constantly switching weapons.)
>transformation magic (limited to the demon prince and upper class demons, transform into
other races or demonic abominations that can cause heavy destruction. Tequires intese focus and magic and requires practice to pull off well. Must recharge after using.)
>Write in
>>
I say we play belligerent demons who really don't like the cold
>>
>>44573229
as usual majority vote wins.
>>
>>44573229
Hellfire! Burn them
>>
>>44573229
Js hellfire imbued flamethrowers for our most loyal servants
>>
>>44573293
That sounds pretty cool but wouldn't we need dwarfs or gnomes to make those?
>>
>>44573237

With ice magic.

And they can't stand it.

We can play them like a bunch of crotchety old New York Jews.
>>
>>44573292
Hellfire ftw
>>
>>44573344
second this since it would be hell of hillarious and there could be som excellent demons who learned to take the cold and act as the cool ones
>>
>>44573344
Lol..love it
>>
>>44573337
Im sure we'll find some decent slaves eventually
>>
Cold hellfire. Since we came from the frozen layer of hell.
>>
>>44573411
and finally want a warm place to live ?
>>
>>44573407
Insect slaves.
>>
>>44573436
Exiled? Internal power struggle. Tundra is as close to our native environment as we can find here.
>>
ooks like it's a tie between hellfire and ice magic

do you guys want to comprimise and do as >>44573411 suggested?

Cold hellfire has pretty much the same effects except is effects races that are weak to fire as well as those weak to cold.

what will it be?
>>
>>44573511
I cannot sanction such buffoonery
>>
>>44573511
Yeah we can have cold hellfire. Gping to a warmer place than the cold bowls of hell
>>
Rolled 28 (1d100)

alright well I'm going to roll for what magic since it's at a stalemate.

1-33 will be hellfire

34-66 will be ice magic

67-100 will be cold hellfire.
>>
>>44573856
Let's get this show on the road!
>>
>>44573856
hellfire it is.

Wind and snow blow through a seemingly barren tundra landscape, the sun is setting and darkness begins to envelop the land. A massive portal tears through time and space on a snow covered hill.

You are Malfanous, a lesser demon prince from the demonic plane of hell.

You emerge through the portal with first, followed by your once proud demon followers. Exiled. You tried to usurp the throne from your master and were defeated, most of your followers killed or converted, now only you and your three inner circle demon compatriots remain. Along with them are about 10 lesser demons whom you were able to exert your influence over before leaving.

The air is cold but not as cold as your plane was. You look around and see off in north a great distance are mountains, to the east west and south you see nothing but white.

>explore north
>explore south
>explore east
>explore west
>write in.

make 1 d100 roll when exploring.
>>
Rolled 41 (1d100)

>>44574073
Are we voting on things or just going with it? Highest roll? Because I want to explore the mountains
>>
>>44574119
i fucked up. Come to a consensus on the action then we can roll for it.

Sorry, still learning.
>>
Rolled 5 (1d100)

Explore north into the mountains.
>>
>>44574256
All ok man
>>44574328
This guy knows what's up
>>
>>44574328
Agree!>>44574364
>>
okay to the northern mountains it is.

roll 1d100 to explore. it'll be an average of the first three rolls.
>>
Rolled 81 (1d100)

Let's see these craggy peaks!
>>
Lets hope high or low good ?
>>
>>44574511
the higher the rolls the better
>>
Rolled 18 (1d100)

>>44574511
also
>>
Rolled 43 (1d100)

>>44574473
>>
Ach, why are we headed farther noarth in the cowld, that's gershtunken, why don't we head off down south where it'll be warma. I hear the Azaezels have a condo down there and they are just loving it.
>>
>>44574682
Slap him for questioning our choices in climates. He could be making a joke but that doesn't change its questioning our orders
>>
>>44574719
Salpping him but agreeing with him
>>
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>>44574473
>>44574539
>>44574565

average come to 47.

You make your way towards the mountains, after traveling for a few hours you and your fellow demons have reached the mountians, the bases of the mountains are covered with woods and forests of pine trees which lead further to the north, there seems to be no signs of any settlements . The peaks reach high into the air. They remind you of the massive citadels and fortresses of your home plane. The snow here isn't falling as hard and the wind has died down.

Perhaps there is something deeper in the woods? Or maybe climbing the peaks of one of these mountains will give you more info. To the east the seems to be a glacier valley in between two of the mountains, you could explore there.

>Explore the forest further north
>Climb the nearest peak( west of you) and try to get a better lay of the land
>Explore the glacier valley to the east
>write in
>>
>>44574761
Exactly
>>
>>44574820
>>44574682
I vote for searching a warmer place
>>
>>44574812
I like the thought of scaling the mountains. Maybe it's a dormant volcano?
>>
Rolled 19 (1d100)

I like the idea of turning this mountain into an unassailable arctic fortress. But for now let's get a lay of the land.
Climb to the nearest peak and look down.
>>
Rolled 85 (1d100)

>>44574844
and even if there isnt a volcano we can make the inside in a living hell with our magic so


>>44574899
let s do this
>>
>>44574812
It would be great to tunnel out these spires and have huge demonic caves full of torture victims and slaves
>>
It's funny that we picked the tundra yet everyone wants something warmer
>>
looks like it's time to climb the nearest peak and get a lay of the land.

roll 1d100 it'll be an average of the first three.
>>
Rolled 46 (1d100)

roll
>>
Rolled 33 (1d100)

>>44575012
>>
Rolled 38 (1d100)

>>44575012
Let's see what we've got here!
>>
Now we are climbing! Why not just settle here this lands got a lot of umph. It would be mishegas to go all the way up
>>
>>44575023
>>44575048
>>44575073

39 average

You and your demons scale the mountian at an amazing feat. Mere men would take days where it only takes hours for you to reach the peak of the mountian. The sun has completely set now and the snow fall and wind have picked up again. You look out but can't make out much to the east or south but to the north you can spot lights, possibly a settlement of some sort. To the west you can see more mountains, not only that but you spot what looks like the silhouette of a dragon flying west. Very interesting indeed.

On your way up you passed by a few cave entrances, there maybe something inside the mountains.

What are your orders?

base options
>head down to the caves and make a base of operations there.
>make your way to the base of the mountains and form a base of operations at the edge of the forest
>make your base of operations at the peak of the mountain.
>write in

scouting options
>send a few lesser demons to scout the northern forests for the lights you saw
>send a few lesser demons to scout the inner cave systems of the mountain
>send a few lesser demons to scout the eastern glacier valley
>write in
>>
>>44575293
I say everyone goes in the caves, insects like to hide in them
>>
>>44575227
Okay Mortimer neough complaining climp or i ll kick ur ass up there.


(former: WeShouldNamefag)
also i vote for
>send a few lesser demons to scout the northern forests for the lights you saw
>>
>>44575326
>>44575332
should have specified. choose one from each of the options. a base and scouting option.
>>
>>44575361
But if someone runs into trouble they could all die!
>>
>>44575293
Feh! Fine let's go to the caves and at least get out of this cold! We can have the scouts check the caves to make sure we don't have any guests, tomorrow is the Sabbath and we simply can't entertain
>>
>>44575531
Oi vey I'm a schmuck I forgot to namefag
>>
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>>44575580
How did I know you were behind this
>>
Rolled 71 (1d100)

>>44575293
Make a base in those caves we must have some sort of stronghold.
>>
>>44575894
second plus what i already said >>44575332
>>
>>44575293
It's far too chilly to send our scouts into the night! Do we even have scarves? We ought to cozy up in the caverns below and take record of our belongings.
>>
Did op die?
>>
>>44576769
I'll start a new one if people are interested.
>>
>>44576910
Yeah sure why not
>>
>>44576769
Sigh
>>
>>44576978
What?
>>
>>44577014
Quest threads always end quickly
>>
It is ready
>>
>>44577053
I know or sometimes they stick around for a while and then disappear or end just as real progress was being made
>>
>>44577136
The 7th layer of hell is reserved for ops that bail on civ quests.
Thread replies: 93
Thread images: 5

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