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>An evil game designer creates a game that ruins friendships
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>An evil game designer creates a game that ruins friendships
>>
And they call it Dungeons and Dragons 5th edition
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>>44501955
>being this salty
>being this unfunny

5e haters on suicide watch.
>>
>>44501976
>Biting the bait this hard.
>>44501955
Good job

>>44501949
Pretty sure that game was halo. God the endless Tbagging of friends via lan matches.
>>
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>>44501949

Everyone already knows
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>>44501949
>what is monopoly
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>>44501949
It has already been done, multiple times: Monopoly, Risk, Munchkin...
>>
Mario
Party
>>
>>44501949
My personal favourite games for crushing friendships are Diplomacy and Risk.

I've never had much luck with Monopoly. Every time I've tried to finish a game, all the players left after the first 10 hours of dull monotony. There's no thinking in that game unless you houserule it.
>>
Monopoly where backroom deals are the norm does this.
>>
>>44501949

You ever played Diplomacy?

It's a great game for inviting people who complain about math and want a game operating on "emotional and social skills".

Those fragile inept fucks will never want to play a game again after that.

Any game.
>>
>>44501949
Monopoly? Risk? Diplomacy?
>>
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This seems like it has that potential.
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>>44502183
>all the players left after the first 10 hours of dull monotony.
Are you remembering to auction off properties when people land on them and don't buy it straight-off?

Whenever anyone lands on an unowned property, SOMEBODY's going to end up owning it.
>>
>>44502183
>Diplomacy

Yeah, no game is better for ruining friendships
>>
>>44501949
Let's play Monopoly

>translation

It's time for the annual Christmas family fallout.
>>
>>44502280
>>44502183
I was once actually physically attacked by a friend while playing Diplomacy because I put a loophole in a treaty and fucked him over, The other players had to pull him off of me.
>>
>>44502038
>>44502047
>>44502078
>>44502228
>>44502333
>>44502451
Came here to post this
>>
>>44502568

I guess this helps explain why people used to play by mail.
>>
>>44501949
Monopoly was made years ago.

ffs, anon
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>>44502451
every fucking year Brian got monopoly
every fucking year someone cried after the insuring violence
>>
>>44501949
You mean Nintendo?
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>>44502810
>insuring
ensuing
>>
>>44501949
>an evil game designer has a MONOPOLY on games that ruin friendships
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>>44502340
I really like this.
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>>44502871
No, he was right the first time.
>>
>>44502340
Oh my god this is brilliant
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>>44501949
>>44502280
I've heard of people dumping their fiancees over a game of Diplomacy.
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>>44502340
Love it.
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>>44501949
Chaotic or lawful evil?
>>
>>44502078
munchkin is fun as long as you play with people who cheat on a reletevly same level as you, risk is just slightly annoying but yes monopoly is hell and shold be scraped from the surface of the world
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>>44502280
>>44502568
>>44503568
I personally saw a marriage end due to Diplomacy. I'm not say it wouldn't have happened eventually, but that's where it ended.
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>>44502280
>>44502568
>>44505465
>>44503568
Thus once again proving once and for all that politics is the source of all evil.
>>
A lot of people have already mentioned Diplomacy, but how can you morons not say Settlers of Catan?
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Ah, an excuse to post this!
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>>44505465
This requires storytime.
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>>44505519
Catan doesn't ruin friendships, Catan establishes dominance. I have been dominated repeatedly by local librarians.
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>>44505738
Honestly, the story isn't as great as anything you are thinking. This is a situation where storytime ruins the fun.
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>>44505774
>librarians
This is my fetish
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>>44505817
>storytime would ruin the schadenfreude

No it won't
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>>44502183
The two houserules that people think are real rules, that ruin monopoly

People landing on a property who dont want to buy it dont have to auction it off
People who land on free parking get any amount of money.

I had a friend who was CONVINCED that the correct way to play the game was to put all money that should go to the bank onto Free Parking. The games would go forever because money never left the game, but he thought it was normal.
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>>44506064
I've never heard of ALL money going into free parking, what I have seen however is all "fines" going into the free parking square.

Stuff like Chance and Luck penalties, or paying to get out of prison.
>>
>>44501949
Monopoly. by Hasbro
>>
>>44501949
Wizards of the Coast

They are not only the current publishers of Diplomacy, but also responsible for 3rd and 4th edition D&D.
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>>44507246
Don't forget MTG.
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>>44507314
I've only gained new friends because of magic, not lost any.
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>>44502340
This doesn't seem so bad. Am I too autistic to understand why normies wouldn't like it?
sometimes I wonder if I am a replicant
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>>44505774
>dat spoiler
>>
Kimble for me.
But in addition to friendships it ruined my will to live and I will forever and ever hate that fucking piece of shit no skill game jesus christ.
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>>44508397
I had to look that up. It is just a finnish version of Trouble. Did something happen during the game?
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>>44501949
All these people saying Risk kills friendships?

My friends and I played a WWII version of it, and it was tons of fun, though it took a few hours to play through it.

We had fun joking about the lost tank crew, forever roaming the provinces of Asia, and that they would never hear the war actually ended, eventually going around in a replica of a tank after their real one falls apart.
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>>44503103
<3
>>
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Do you think nintendo knew the scale of the violence they were instigating?
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>>44505465
Storytime, now. Please?
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>>44508397
Does the sound of the pop-o-matic trigger your PTSD?
>>
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Normality.

Fucking brutal.
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>>44505412
>>44502804
>>44502451
>>44502349
>>44502183
>>44502078
>>44502047
>>44502038


So here's the thing about Monopoly.

IT WAS NEVER MEANT TO BE FUN.

I was designed in the very early 20th century by a socialist to show how Capitalism was unfair. In the beginning everyone is having an ok time buying up property and making deals. In the end all wealth is centered in one to two people who resort to dick and dickier moves to get each other while everyone else is bought out or struggles to get by.

From Wikipedia
>In 1903, the Georgist Lizzie Magie applied for a patent on a game called The Landlord's Game with the object of showing that rents enriched property owners and impoverished tenants. She knew that some people would find it hard to understand the logic behind the idea, and she thought that if the rent problem and the Georgist solution to it were put into the concrete form of a game, it might be easier to demonstrate. She was granted the patent for the game in January 1904.

>The Landlord's Game became one of the first board games to use a "continuous path", without clearly defined start and end spaces on its board. Another innovation in gameplay attributed to Magie is the concept of "ownership" of a place on a game board, such that something would happen to the second (or later) player to land on the same space, without the first player's piece still being present.[16] A copy of Magie's game that she had left at the Georgist community of Arden, Delaware and dating from 1903–1904, was presented for the PBS series History Detectives. This copy featured property groups, organized by letters, later a major feature of Monopoly as published by Parker Brothers.

cont, pic unrelated
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>>44513564

In true capitalist spirit, per Wikipedia

> [Charles] Darrow first took the game to Milton Bradley and attempted to sell it as his personal invention. They rejected it in a letter dated May 31, 1934. After Darrow sent the game to Parker Brothers later in 1934, they rejected the game as "too complicated, too technical, [and it] took too long to play." Darrow received a rejection letter from the firm dated October 19, 1934. During this time, the "52 design errors" story was invented as a reason why Parker rejected Monopoly, but this has more recently been proven to be part of the Parker-invented "creation myth" surrounding the game.

>In early 1935, however, the company heard about the game's excellent sales during the Christmas season of 1934 in Philadelphia and at F.A.O. Schwarz in New York City. Robert Barton, President of Parker Brothers, contacted Darrow and scheduled a new meeting in New York City. On March 18, Parker Brothers bought Darrow's game, helped him take out a patent on it, and purchased his remaining inventory. By April, 1935, the company had learned that Darrow was not the sole inventor of the game, but sought out an affidavit by Darrow to repeat his statements to the contrary, and thus bolster their claim to the game. Parker Brothers subsequently decided to buy out Magie's 1924 patent and the copyrights of other commercial variants of the game to claim that it had legitimate undisputed rights to the game.

>By the 1970s, the idea that the game had been created solely by Charles Darrow had become popular folklore; it was printed in the game's instructions for many years, in a 1974 book devoted to Monopoly, and was cited in a general book about toys even as recently as 2007.

TLDR: Socialist makes a hate filled game to show how capitalism is evil, capitalist steals idea to sell for money, families have been playing it ever since.
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>>44509176
Honestly, Risk isn't that bad unless you have spiteful assholes for friends. At a certain point it becomes clear that one player is going to win, and you either surrender and declare them the Victor, or play it out and come up with a narrative to entertain yourselves

Most people tend to take the "If I can't win, I'm going to force you to go through the motions and ensure nobody can have any fun" route, though, which is sad.
>>
>>44501949
Risk can get pretty intense with my group.
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>>44502340
I see this game leading to uncomfortable places.
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>>44513564
>>44513655
Today I learned something new and horrible.
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>>44501949
>>diplomacy
>>
>>44507781
I'm pretty sure that game was only written as an excuse to make people ask each other awkward questions.
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>>44514121
No way man, I don't care if you have Asia, Europe, and Africa and I just have South America and parts of Australia, I can totally still win this! :^)
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>>44502340
>that dexerity component where the replicant can just deny you points by being quicker on the draw than you.
>mfw
Kinda shitty IMO.
>>
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>>44513564
>>44513655

This only proves that monopoly embodies capitalism in all manners.
Both through it's gameplay and it's creation.

In the end the people the .game was supposed to fight against profited off of it. True pottery.
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>>44516813
they don't get any points in that case though
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>>44517284
It's still better than the detective getting the point for shooting you.

It means you can play a perfect deduction game and still lose just cause they added a dexterity component where there doesn't need to be one.
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>>44516986
So the lesson we can get from monopoly is that Capitalism has no ending and no one truly wins? Because anytime I've ever played it with family there is a point where no one wants to continue cause all the spots have been bought up and there's housing and hotels everywhere but no one is losing enough to actually be kicked out of the game and it just goes on forever....
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>>44505465
I agree with those requesting story time. Feel free to change the names of anyone in the story (be consistent though).
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>>44501949
>What is Monopoly
>What is Diplomacy

I thought "Keep talking and nobody explodes" would be this, but I've created more friendships than destroyed. Perhaps it's because the players co-operate.
>>
I won my first ever game of monopoly the other day. Nothing like the rush of being one bad roll from defeat and bringing it back. Told that stupid bitch sister not selling her the last green was the right choice.
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>>44514121
I find that ensuring nobody else can have any fun,
is the single most fun part of games.
In fact, I'd gladly sit through 3 rounds of other people ensuring I can't have any fun, to get 1 round where I prevent them from having any fun.

... Hang on. If I played with 3 other people who shared that point of view, we'd all thoroughly enjoy the game, would I really be denying anyone any fun in that case?
I wouldn't, would I.
Would I still enjoy it?
I don't know. Need to test! Where are some griefers? We gotta get some Risk up in this shit.
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>>44518082
My experience with trollgames tells me:
If your players grief because they don't take the game seriously and you find it amusing to dick about, you will laugh your asses off and have a great time inventing a metagame of breaking each-others' expectations.
If your players grief because they are angry, have a chip on their shoulders, want revenge, or want to inflict frustration on others, then you'll all end up thoroughly upset and unsatisfied.
Basically, is your motivation for being antisocial that you don't like people, or that you like trolling (regardless of specifics)?
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>>44501949
RISK. Monopoly is nothing compared to it.
>>
>>44518135

Even then, i'd argue Diplomacy is worse. It's like Risk, only on a smaller board with less pieces per person (so higher stakes with every move) and all moves are simutaneous, giving people ample opportunities to create alliances and stab them in the back in the same turn.

I love this fucking game.
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>>44513564
>Georgist
>Socialist
pick one

pick Georgist
>>
>>44517524
it doesn't bring you any closer to winning. If you ever want a point, you have to pull off the con.
Plus, let's say if you go for the shot you'll get out reflexed. They stand to gain a point and you don't.
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>>44502804

Monopoly is just boring. RISK or A Game of a Game of throne are just excellent settings to lose friendship with people you barely cared about.
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>>44518918
>Monopoly is just boring
Only if you arent trying to do deals.
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>>44502340
I'm having trouble figuring out who to play this with. One-on-one social games are always awkward.
The action variant can be interesting.
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>>44518548
I learned something new. My bad, and thanks anon
>>
Ticket to Ride just brings out the worst in some people.
>>
Only dysfunctional people even come remotely close to testing their friendships over fucking games.

Holy shit what's wrong with some of you?
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>>44502280
Diplomacy is a great game. I've had some really fun times with it.
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>>44502340
>Guns may not be touched until you
are ready to shoot. Players may not fake going for their gun with sudden movements.

and there it has ended being compatable to my friends
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>>44509625
>>44505713
I like how the newer vidya board-game experience (Mario Party 10?) is more collaborative and less dick-ass thief mode.
Shows they couldn't stick to the tried and true formula of That Guy: the Game
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Bang!
Like holy shit being the sheriff puts a massive burden on your ass becouse of retarded Vices who think that firing at me fifteen fucking times is supposed to make me think that they are not a bandit.
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>>44501949
What js Jervis Johnsons w40k 7th ed ?
>>
>>44502340
the questions are shit, it's going to be pretty obvious who is human and who is robot
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i said "friendship over" to two people i was good friends with for like 15 years and then literally never spoke to either of them again for like 7 years now (admittedly, for reasons no really related to the game)
>>
Rolled 41 (1d55)

>>44521915
>>
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>>44513564
I'm stealing that pic.

To stay on topic: pic related.
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>>44507134
Anybody else find it weird how Monopoly's rules are pretty much oral tradition at this point?

Some of the house rules that make the game go from boring to shit are so well-established that everybody sees them as official published rules, even when new editions have rulebooks that say otherwise. Why? Because those are the rules they learned as kids from friends or relatives, and those people learned those rules the same way as well. I wouldn't be surprised to find people surprised that a rulebook exists at all.

How the hell did this happen?
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>>44521252
But you could make slow, deliberate movements as long as you don't touch the gun. A human might do this to intentionally get shot.
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>>44505774
Have they dominated you only on the board, or elsewhere too?
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>>44501949
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>>44521968
Fucking this.
Everyone has a different idea of when it's necessary to call Uno, and there will be arguments.
Not to mention that like half the cards are 'fuck up the turn order'
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>>44521846
Well that just means your players are retarded. Why are you friends with retardeds? I've seen the sheriff gunning down the deputies in a single round, but not the other way around.
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>>44521915
Some of them are, some are not. Also, the rulebook says you should come up with your own questions.
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>>44522089
The thing that doesn't occur to you here is the thing that doesn't occur to most expert game players and (new) game designers: people blow chunks at reading rulebooks. Not only do people suck at it, but they hate doing it.

People are generally much more amenable to learning the game from others: they are better at it, and it's more enjoyable.

The problem, of course, is when those other people teach them the game wrong.

In Monopoly's case either from a misreading of the rules (remember, people suck dicks at reading rulebooks) or from house-ruling the game to be more casual and thus kid-friendly (remember, it's a family party game), shit-tons of people learned the rules to Monopoly WRONG.

Those people, because they hate reading manuals, of course never read the manual and taught their own small relatives the same wrong rules that they learned.

And now we have a horribly warped Monopoly zeitgeist out there.
>>
>>44522852
That makes sense in general, but it still feels like it's hit Monopoly far worse than any other of the "classic" games from the 20th century. Other basics like Risk and Clue don't have anywhere near as many house-rules-as-canon situations as Monopoly in particular.

I get what you're saying overall, just wonder why -this- game was the one to wind up this way.
>>
>>44523573
For some reason thinking about "the cannon of board games" makes me afraid.
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>>44523684
Yeah, poor choice of words on my part, my bad. "House-rules-as-official-rules" is the better phrase.
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>>44501949
So this?

You don't know how much stress it puts on a friendship when its you and your friend just revenge fucking over one another. We had to agree to a truce to even finish it, and then it was locked away, never to be played again.
>>
>>44523734
I understood what you meant, but for some reason that combination of words set my brain to thinking about "are TI3 and Cosmic Encounter in the same universe" which immediately made me not want to think about anything anymore.
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>>44523813
I fucking love Dokapon Kingdom
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>>44523573
If I had to guess it's a combination of age, market saturation, and intended audience.

Monopoly is very old by purpose-designed game standards: it was first published in the 1930s. Somewhat famously it was used to disguise a kit to aid POWs to escape German POW camps in WW2, and this is indicative of its general market saturation - very high.

It was also marketed as the defining family-friendly party game of its era. Since Parker Brothers published Monopoly, Risk, and Clue simultaneously (IIRC) they probably wouldn't've had their own products compete against themselves inside a single market if they could help it. This probably solidified Monopoly as the family friendly party game, while Clue and Risk filled other niches.

As a result of this, it seems to make sense that Monopoly would've been the one most at risk for bastardization. It was very popular for a long time, so that gives it more raw opportunity to get house-ruled, and simultaneously it was very in need of house rules since it was a cut-throat political game people were playing with their kids.

But that's just my best guess, we probably won't ever know for sure because it was an unrecorded sociological process from decades ago.
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>>44513564
the fuck is this from? and i did search, but it was too big of an image.
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>>44501949
On fatal you roll for random race, actually the rules say that DM decide if this will be done.
Because on fatal races usually hate others (you roll at random on a table to see how much you deviate at this [to each main race]) you will problably start by hating the other player if he is from another race;


Someone could do a fatal dwarf fortress mode, just to see stuff run throught its course and see how this mess would work in a world simulator
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>>44513564
trying to imagine what happen when you convert monopoly to other forms of economy/government
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>>44523813
I've been ctrl+f like a maniac waiting for Dokapon.
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>>44501949
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>>44505412
>cheat

Believe it or not but the designers of Munchkin actually never intended people to cheat. The line in the rules was a joke and they actually went so far as to call anybody who took it in the spirit it was presented a bad person. Which is stupid given that people who thought cheating was part of the game had lots of fun with it even though they would not cheat in other games.
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>>44524494
So it was Poe's Law Strikes Again?
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>>44524870
Yes.

They made a game that is all about being a powergaming backstabber then were shocked when they said its okay to cheat if you do not get caught and people believed them. So they removed the joke from later versions of the rules.

Which was foolish since it made the game more fun and actually put in some level of skill.
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>>44508967
Most likely heavy alcohol use, considering that it's a finnish game.
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>>44521948
>>44521915
The gauntlet has been cast.
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>>44505519
it doesn't ruin friendships. all it does is convince everyone that RNJesus is real and everything we think we know about the field of probability is a lie.
>>
>>44520979
i've never actually lost friend over a game. I saw one psychologically-fragile person get fed up with politely feigning tolerance of a chick she hated mid-game of catan once, but they were already one slight excuse from murdering each other even before that.

Seeing people fleetingly get pissy over monopoly or mario party is pretty great though.
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>>44521742
I like that the transition of mario party from rage-inducing to cooperative has led to the series' sales tanking and I hpe they bring back the bloodlust next time.
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>>44523573
risk in particular has the rep of the complicated long-winded thing among people who only know mainstream board games, so people expect to need to either read the rules or have an anal-retentive friend or relative to guide things.

clue, IDK. i guess no one had a house rule simple enough to go viral. maybe the game structure gives fewer opportunities to make up plausiible extra rules.
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>>44524353
The Taking of Deborah Logan
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>>44513564

Socialists not understanding open systems, non-zero games and risk.

Seems about right.
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>>44524930
I went and looked this up on the forum and they actually all seem to think cheating at Munchkin is awful and anybody who interpreted the line as the game implies it should be deserves to be banned forever.

Which is baffling to me since EVERYONE I have played with IRL took the 'if you don't get caught' comment at face value as being in the spirit of the game. Anybody here played in a group that did otherwise?
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>>44501949
It's called monopoly it Destroys friendship and drives family to murder.
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>>44529343
What is this comic implying?
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>>44529378
it was an inside job
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>>44529378
That steel goes straight from as hard as it can be to low-viscosity liquid with absolutely no transition as it nears melting temperature.
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>>44522383
Literally who says Uno when they don't have just one card left?
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>>44524455
It's not that bad. Everyone is screwing everyone else over continuously so there's no hurt feelings to be had.
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>>44521938
That game looks fun. What is it?
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>>44518082
>>
you play monoblue don't you
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>>44528536
>>44524930
>>44524870
>>44524494
>>44505412
>>44502078
It seems patently absurd to me not to cheat at Munchkin.
I mean, it's fucking Munchkin. You can literally buy advantages out of game by getting merch and shit, why on earth would you take it seriously enough that you wouldn't break the rules?
>>
>>44528536
The people I play with understand that cheating at Munchkin is the fucking point of Munchkin.

That and convincing your friends to side with your interpretation of card wording via your bullshitting skills.
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>>44523813
This game is ruined by how fucking frequently the Darkling occurs.
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>>44502340
Oh boy, this is absolutely perfect.
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>>44508177
Which incase is this from?

>>44505519
Settlers is just about the least aggravating competitive game that you can play.
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>>44501949
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>>44501949
>>44532193
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>>44522852
>>44525804
Despite having seen this firsthand I still find it difficult to imagine. The only time I'd want to learn the rules of a game while playing it is either if that's part of the point of the game or if I really don't give half a shit at all. I suppose if I were playing with someone who's REALLY good at making sure that they explain all possibly relevant rules clearly and in detail the moment they become possibly remotely relevant it'd be ok, but at best that'd just be the same thing as reading the rulebook during the game and has an excellent of not working at all if the explainer makes any mistakes or omits anything that you might have wanted to know earlier.
>>
>>44522383
>that swap hands card
>>
>>44522089
Memes.
>>
>>44523813
It helps to play the game with at least one person you hate who also hates you, but is a friend of a person you don't hate.

That happened to me and we spent the whole game consistently dicking eachother over while our mutual friend laughed.
>>
>>44514121
I played a game of Lord of the Rings Risk a few days ago with a couple of friends. I ended up losing HARD while they were about even. Instead of messing with anyone, I made a supply line to the Rhun Hills, funneled all my reinforcements there, and created Orsinium. It was then sacked by elves, but that's Orsinium for you.

It was pretty great, especially after we decided that the winning player was bringing democracy to oil-rich Harad.
>>
>>44531188
>>44521938
HOLY FUCK!
FIREBALL ISLAND!
I haven't seen that shit since I was a kid.
I hope it's still in my parent's garage.
>>
Monopoly is bad yeah but have you ever played full team mario party 64?
>>
>>44536210
after a while, my childhood friend and i decided to call a truce and only attack the AIs and steal their stars.
we quickly lost interest.
>>
>>44531379
>>44531780
I agree, its one of the few actual ways the game involves skill.

And yet the forum thinks any 'seasoned Munchkin player' would refuse to ever play with you again if you are innocently playing with the old rules and think its how the game is meant to work.
>>
>>44539781
Maybe it's like a really big injoke. Everybody cheats, but nobody online admits they cheat because then they'd lose their edge against potential opponents that might otherwise cheat.
>>
>>44539828
The game editors and moderators seem pretty adamant in considering the 'if you don't get caught' line an unfortunate joke that was thankfully removed. And anybody who interpreted it at face value is a selfish rules lawyer who cannot be trusted.

Its hilarious seeing people misunderstand their own product so completely.
>>
>>44539871
C'mon do they expect me to trully keep in check how many hands, weapons and weapon mods I have on the table?
>>
>>44539914
Nothing funnier than everyone waiting to call out your bullshit until you are fighting the dragon and you die when half your gear and cards have to go away.
>>
>>44501949
What, Mario Party?
>>
>>44531227
Actually I play UB.
>>
>>44528536
Isn't the POINT of Munchkin to play as ... well, a munchkin?

"You change the value of a dice" and you can literally write 10,000 on the dice with a marker, even though the game only intended you to change it to a number of 1 through 6. Why? 'cause you CAN. And the rules LET YOU. And it's munchkin. And why the fuck not?
>>
>>44540701
No no, you are PLAYING as a Munchkin but if you interpreted that line to let you try and have ten cards in your hand if you do not get caught you are a REAL Munchkin and should be shunned.
>>
>>44539871
But I mean like, the Editors and Moderators are in on it too.
Y'know, the same way adults are about Santa Claus, the Easter Bunny or the Colon Fairy.
>>
>>44502340
This is pretty great.

But reading those questions I'm pretty sure I'm a replicant. I don't have any internal preference for one side or the other, I can see myself in possible situations where I'd choose either option.
>>
>>44540885
>the Colon Fairy
Go on...
Thread replies: 162
Thread images: 23

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