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>Setting takes place after a "minor" nuclear exchange
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>Setting takes place after a "minor" nuclear exchange in asia. This caused an Impact winter that lead to famine, riots, civil war and near total social collapse.
>Fast forward 50ish years and technology has taken a hit. Setting focuses on North America.
>4 major powers.

>The Republic of Texas, which cover well Texas. They managed to pull threw and annex Louisiana and Oklahoma. (Think NCR levels of development) Currently working to establish outposts and recruit settlement all over the South.

>Cuba. Most peaceful nation known. Very wealthy and it's people enjoy the highest standard of living known. Was the least effected during the Fall.

>People's Republic of Quebec. Communist militants managed to seize power during the Fall. Not much known of them besides that they are trying to annex Ontario and facing a hell of a lot of resistance.

>The Order. Not really a nation more like a feudal protection system. They control Alaska, British Colombia, and the Pacific NW down to the Jefferson area (which they heavily fortifide to prevent Californian refugees from entering). Are known for being brutal, ruthless, and uncaring toward outsiders. Each settlement provides Tribute in exchange for medical, military, and technological support. Settlements are largely left to themselves as long as the Tribute is paid.

>most other areas are Samollia tier infighting and gang warlord fighting for power.
>Very little is known about the rest of the world, but rumors say New Zealand was untouched.

What does /tg/ think?
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>>44411416
Swap Cuba and Quebec and make it cuba trying to take florida
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What aboot england?
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>>44412137
Unknown. Rumors abound.
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>>44412137
What -about- England?
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>>44411416

There's no such thing as a minor nuclear exchange.
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what about south america?
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>>44412221
No one knows. To get there you would have to fight through pirate infested islands or warlord controlled territories. The 4 nations have other shit to focus on right now.
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>>44412174
All anyone knows is that China, India, and Pakistan got PISSED at each other and shit happened.
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>>44412289

That would have triggered global thermonuclear war. You think india and pakistan don't know that? They've had nukes for decades now.
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>>44412256
Where did the pirates get the phd petroleum engineers necessary to keep their fleets running and people fed?
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>>44412369
Harvard.
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>>44412413
How long ago was the war? How did they manage to score even one PH.D in any subject considering how small a percentage of the population they are?
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>>44412441
>How long ago was the war?
50 years ago.
>How did they manage to score even one PH.D in any subject considering how small a percentage of the population they are?
Hard work and perseverance.
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>>44412369
They don't know. Heck the 4 nations only recently learned about the others. Each thought they were the last remnants of civilization left.

Order expeditions to acquire new tech ran into Texan Scouts in Arizona, Cubas noticed less pirates on their Northern Borders and investigated. Others know of the People's Republic through refugees.
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>>44412441
>read op

50 years? There are no Ph.D's left alive. The pirates have to use cobbled together boats that can barely float. No electricity, no radio, no modern amenities.
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>>44412466

Nobody is crossing countries for scouting missions without horses or oil, both of which are long gone.

This setting makes zero sense.
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>>44412491
Who said oil and horses are gone? But you are right, OP should elaborate more. Like why is the north-west a giant feudal shithole?
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>>44412491
Order has Oil, factories, and has trains. Texas has a few rigs off the coasts a functioning railway system (still beat to hell though) and is starting to build helicopters again (think Korean war area ones).
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>>44412543
>Who said oil and horses are gone?
What oil didn't burn up or leak into the ground from the initial conflict was likely used up in the past 50 years. There are no experts left with the ability to drill or refine it since they all died from conflict, starvation, or old age and no schools exist.

>>44412563
So you're just recreating Fallout without thinking about the setting any more than they have.
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>>44412543
Order had the organisation and equipment to take over and the Tribute is reasonable. Like a tenth of your produce, the right to recruit, and other supply related areas.
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Why did the nuclear war happen?
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>>44412607
Survivors could have taught others their skills, Anon.
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>>44412689

Not Ph.D level knowledge. There's a reason it take 5-10 years.

The modern world is too complex to restart from scratch.
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>>44412468
Boats are hardly high tech.
You don't need petrol, or even metal, for boats

There's a really weird dichotomy - most apocalypses should have both far more things surviving (nuclear winter, for example, is not agreed upon as a thing that would happen), especially as a lot of places just aren't targets, but a lot of things that are shown surviving - non-biogas petrol being one of the common ones - wouldn't realistically survive. Most refined fuel won't last - long term stabilising agents aren't that great or that common - and urban areas with gas lines could have issues if the population dies off quickly for some reason.
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>>44412682
Disagreements between China, India, and Pakistan. The Americas were not hit directly, but shit went down.
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I'm unsure of your "minor" nuclear war. Did the whole world get plunged into atomic fire fallout style, or do you mean a limited nuclear exchange in Asia. Either way a nuclear winter is also unlikely, but a common enough myth that your players shouldn't have a problem with it
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>>44412727
Doesn't America have enough farm land to feed it self? If it doesn't get hit directly, i fail to see why everything should go full Mad Max.
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>>44412726
>Boats are hardly high tech.

I challenge you to make a boat big enough to handle even ten people in open water without using electricity or oil in the construction process.

It's a highly specialized skill that takes generations of knowledge to do properly.
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>>44412785

No it doesn't. Not without petrochemicals to make fertilizer nitrates from.

The cities would starve, go insane, and compound the problem to a point where it could never recover. Imagine 300 million people with guns starving to death. There'd be no place to hide, even in the deepest forest.
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>>44412751
In asia. The main issues were lack of supplies and prolonged winters. The planet wasn't bathed in hell fire or froze over. But crops failed, minor plagues spread, people started fighting to feed themselves causing an already strained system to collapse.
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>>44412825

People with technical expertise cannot survive such a thing. Only the most ruthless gun nuts would.
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>>44412939
Or people with guns smart enough to protect them for latter. Not everyone went through it alone. teamwork pays off.
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>>44412989
>teamwork pays off

Yes, like organizing a raid to kill or capture (more likely kill) the "science guy" who makes Tribe B stronger than Tribe A.

>"can you grow food?"
>"well no, i'm an electrical eng-"
>"find some other place to live."
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>>44411416

Yeah, this is stupid.
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>>44411416
I think their is a worlbuilding thread already up and making a post apocalyptic setting that is just another "post nuclear rebuilding" setting is kind of pointless.
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>>44413093
or he just dies from a cut on his hand because antibiotics either don't work or cannot be found after 50 years of looting.
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>>44412824
The land isn't a barren husk that requires constant petrochemicals to make even the smallest plant grow. Plus we have our own petrochemical and oil industry. China's also a massive importer of food so in the immediate short term there would probably be a food surplus. The limited scale of your nuclear exchange isn't enough to setup a post-apocalypse, you're setting up another Great Depression. Now you'd probably get a bunch of seemingly post-apoc stuff in Asia, civil wars in China, religious conflict within and between India and Pakistan, more than likely a collapsing Russia, but for the rest of the world everything will be mundanely shitty.
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>>44413193

Ever since fallout 4 came out there has been a post-whatever bullshit thread every other day.
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>>44413196

In order to feed any large population consistently you need fertilizers. The soil cannot be tilled indefinitely, that's what caused the Dust Bowl.
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>>44413093
For starters, there is nothing stopping an electrical engineer from growing food. Non-mechanized, non-industrial farming isn't exact complicated, mechanized, industrial farming isn't that complicated either. Plus you're forgetting that electricity is pretty fucking useful and the required secondary knowledge for being an electrical engineer makes him pretty valuable.
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>>44413269
I think it bears repeating that America, where this is being set, has a petrochemical and oil industry that isn't dependent on the continued existence of China, India, and Pakistan. OP's scenario is too limited for the effects he wants. He needs to either change where this is taking place or increase the scale.
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>>44413282
>For starters, there is nothing stopping an electrical engineer from growing food.
Other than not knowing how and not being in the right shape for that kind of work.

>Non-mechanized, non-industrial farming isn't exact complicated, mechanized, industrial farming isn't that complicated either
Growing a garden and maintaining a food surplus are two completely different things.

>Plus you're forgetting that electricity is pretty fucking useful and the required secondary knowledge for being an electrical engineer makes him pretty valuable.
Which just means he'll be a prime target for any looters or raiders. What, is he going to make a war wagon out of a tesla? Have electric lighting that allows people to see "oh they've got nice shit" for miles around? Electric heating when fucking wood exists?

It's a stupid setting. It was stupid when fallout did it.
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>>44413349
There is no such thing as a localized nuclear war. Global thermonuclear war cannot be avoided.
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>>44413208
I like me some apocalypse, but the generic "nuclear war lol" homebrews are as fucking pointless and annoying.

For every two of the faggots like op though I see the occasional anon talking about an actually interesting one, like one with an Apocalypse brought about by a mildly apathetic aliens in a less destructive manner similar to hitchhikers guide, or one where some people tried to drill to the moon through magic and turned the world into a fucked up post apocalypse shadow run. I want more of that.
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>>44413399
Literally the only nuclear war ever has been localized mate.
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>>44413413
Then go to a different thread.
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>>44413413

Your latter example is basically earth from cowboy bebop.
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>>44413436
Wow what a terrible shitpost.
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>>44413442
If I didn't get some level of enjoyment from exposing myself to shitty things I wouldn't frequent /tg/
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>>44413480
He isn't wrong...
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>>44413385
>Other than not knowing how and not being in the right shape for that kind of work.

And the raiders are?

>Which just means he'll be a prime target for any looters or raiders. What, is he going to make a war wagon out of a tesla? Have electric lighting that allows people to see "oh they've got nice shit" for miles around? Electric heating when fucking wood exists?

What are the raiders and looters going to do? They have an unstable food supply, are inherently in conflict with everyone, including other raiders, and are at a big disadvantage in a conflict against anyone with halfway decent defensive set up.

Assuming we're talking about a settlement, the electrical engineer has not greater disadvantage over anyone in growing food. The only people who will have a leg up are the organic farmers. And do you have any idea how much wood it takes to keep a fire going or the difficulty and time it takes to fell a tree by hand, split the wood, then cure it? Electrical heating, and if they can do electrical heating there is nothing stopping them from rigging up an electrical stove, gives them a massive benefit in manpower by freeing up time and labor.
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>>44413791
>And the raiders are?
Another group of people?

>What are the raiders and looters going to do? They have an unstable food supply, are inherently in conflict with everyone, including other raiders, and are at a big disadvantage in a conflict against anyone with halfway decent defensive set up.
Steal food and supplies and kill any who get in their way.

>The only people who will have a leg up are the organic farmers
You could have told me i was wasting my time talking to a moron.
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>>44413840
The people whose job it is to grow food without chemical fertilizers and pesticides aren't going be at an advantage in knowledge, setup, and practice in a world without chemical fertilizers and pesticides?

And look up what happened in Serbia in the late 90s, everything went to shit, people banded together in small groups by family or neighborhood, and survived. The people who went around stealing food and supplies and killing anyone who got in their way? Dead, really quickly.
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>>44413979
>The people whose job it is to grow food without chemical fertilizers and pesticides aren't going be at an advantage in knowledge, setup, and practice in a world without chemical fertilizers and pesticides?

Organic farming could not sustain even a small group of people on any realistic tract of land.

It is incredibly wasteful, has a very low yield and it uses more pesticides than any other farming practice. it simply eschews safe artificial pesticides for more harmful "natural~" ones

Look at what happened to north korea once the soviet union fell. That's what happens to a country deprived of oil.
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>>44411416
>an Impact winter
>pull threw
>Cuba...most wealthy
>fortifide
>Samollia
If you haven't passed the 3rd grade I don't think you're ready to GM, let alone build a fucking setting from scratch.
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>>44414055
You're forgetting that NK has a lot of additional factors affecting its agriculture. Very limited amount of arable land situated in an area very prone to mudslides and flooding, poor climate, and shit-tier land management going back decades.

The first treated fertilizers, literally just treated manure, only date back to 1850. Actual synthetic fertilizers date back to the 1910s. Synthetic pesticides are from the 1930s. Both post-date electrical generators and internal combustion engines.
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>>44414239
>You're forgetting that NK has a lot of additional factors affecting its agriculture. Very limited amount of arable land situated in an area very prone to mudslides and flooding, poor climate, and shit-tier land management going back decades.
So just like a post-apocalyptic wasteland.

>The first treated fertilizers, literally just treated manure, only date back to 1850. Actual synthetic fertilizers date back to the 1910s. Synthetic pesticides are from the 1930s. Both post-date electrical generators and internal combustion engines.
Better hope there are enough cows left alive and enough surplus food and antibiotics to keep them alive.

Why even bother with the pretense of post-apoc at that point?
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>>44413208
>Ever since fallout 4 came out there has been a post-whatever bullshit thread every other day.

How come we get a deluge of Fallout 4-derived threads and nothing based off Xenoblade Chronicles X?

Have people finished FO4 so fast, or is it because everyone is literally too swamped with shit to do in XBX?
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>>44415090

Nobody owns a wiiu and has horrible taste. Don't be stupid.
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>>44415090
One is a multi-platform release that's been out for several weeks and is part of a major franchise, the other a Wii U exclusive of a minor, in America at least, franchise that just got released.
Thread replies: 61
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