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Pathfinder General /pfg/
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Pathfinder General /pfg/

Holiday Smiles Edition

If you are asking for build advice, please mention which third-party books are allowed. If you do not say anything, we will ask (probably about DSP).

Unified /pfg/ link repository: http://pastebin.com/sYFe4hcd

Previous Thread: >>44294820
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>>44306440
HOLY SHIT WHAT! IT'S STARING IN MY SOUL!
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http://pastebin.com/uf2NUMqZ
reminder to use this one
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>>44306220
Continued.

I've made him a Demodand Tiefling, because it allows me maximum disgustingness for character appearance.

School still up for discussion.
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>>44306229
>Also what is it with girls and never, ever being comfortable roleplaying person-to-person? They always want to do text. Makes no sense to me.
Knew it would get called out like that. It's nothing to do with that. I have two other friends who RP, and the male doesn't like voice and the female prefers it. Don't be silly, anon.

>Have you tried, you know, watching a game of D&D before?

Yes, but I still prefer a well-done game of text over a well-done game of voice, whether I'm participating or not. It's probably something to do with how some people are auditory learners and others not so much, I don't know.
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>>44303412 (You)
Bumping for interest.
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What does a Motherless generally look like? They got the most vague description of all tiefling types
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>>44306502
You can substitute the entire Enchantment school with Shadow Enchantment and Greater Shadow Enchantment.
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I'm currently playing a cavalier, and planning to multiclass into something else at level 9 to get some more abilities and have a bit more to do in combat besides just charge.

The most appropriate choices for the character would either be barbarian, barb or oracle. However, while I'm not super-fussed about optimising, I worry that its too late to pick up caster levels. That makes barbarian more appealing, though I want to go up to level 12 cavalier, which makes grabbing greater rage impossible.

Does anyone have any ideas to contribute for multiclassing ideas for a level 8 cavalier that are fun and mechanically functional, even if not totally optimal?
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>>44306514
I've had fun so far, somewhere in the beginning of book 2 so far.
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>>44306534
can you link this for me?
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I want to design a new discipline, should I?

It'd be called Mummer's Mask, with the associated skill Perform (Acting). The weapon groups would be performance, close, and unarmed. It's maneuvers would deal heavily in illusion-like abilities and active battlefield control along with a lot of disguise/stealth fun. Basically you would work "behind the scenes".
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>>44306561
http://www.d20pfsrd.com/magic/all-spells/s/shadow-enchantment

Illusion can very much replicate Enchantment, Conjuration and Evocation. It's very versatile really.
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>>44306440
>"Get a load of this guy's sweater, guys."
>"This is how smiling works, right?"
>"By your grace, Sarenrae, please do not let me blink when the flash goes off."
>"Why do I have to wear the antlers?"
>laughing_dragon_noises.jpg
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>>44306539
Any pitfalls or things to avoid so far? Surprisingly difficult encounters and stuff like that? I know a few others had some problems along those lines.
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>>44306579
>Mummer's Musk must happen.
>Terrifying. Perhaps I should do that instead and make an entirely scent and aura based discipline. I would probably make Survival or Profession (Tracker) the associated skill. Dear lord it'd be horrifying.

And this is the PC using it now. >>44306289
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>>44306512
>Knew it would get called out like that.
That's not a personal attack or anything, that's just something I've noticed in the time I've been doing this. Almost all the women who have applied to groups of mine have always insisted they be allowed to use text.

>Yes, but I still prefer a well-done game of text over a well-done game of voice
This has to be a lie. Like, there isn't actually a way this can be a thing. Not in the "different things for different people" way either. You don't need to pretend a text game is immersive and interesting to say that you feel uncomfortable talking to other people. Especially when you're playing a game specifically about social interaction with other people.

Again, it comes down to effort. Text players want to watch Youtube videos until it's their turn to spend a paragraph deciding how they swing their sword at a goblin while everyone else waits for them while themselves watching Youtube. Normal groups actually do that stuff in realtime and get the enjoyment of real, spontaneous reactions and involvement.
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>>44306537
Have you considered instead taking the Mammoth Rider PrC? It's pretty cool. Also what Order are you? That might open up different options for you.
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>>44306514
Iron Gods is nice for what it is. Loved the ship dungeon at the end.

Carrion Crown can be fun to start but it doesn't really do the horror angle well unless you really do a lot of dressing up. Run some optional encounters, maybe add a few mobs to empty places, that sort of thing. I know ever since Occult Bestiary came out I've had an itch to run Haunting in Harrowstone again and put a Combusted in the Reaper's Hold. Either they beat it or it sends them scurrying into the Torture Chamber with flames licking their heels.
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>>44306618
The final encounter of Part 1 could be tricky, depending on how it works out.

It ended up with my barbarian in the middle of 9 or 10 enemies of varying power, but it went by easily. Depending on how that encounter goes, people can die very easily.
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>>44306620
Fine, I'll do a scent based discipline.

This is gonna be terrible. It'll be based around battlefield control centered on the initiator and debuffing. I'll have to think about it some more before I start.

Hmmm... alchemical weapons as discipline weapons? Hmmm... perhaps.
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>>44306522
It's up to you man, we have nothing but one picture.
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>>44306624
>women complaints
Maybe it's because most of the dudes would flip their shit over a girl at the game, and probably spend the game fapping. Or at least that's what the girl thinks. In either case, that's what everyone's been trained to think at least.

>>44306661
>disgonbegud.jpg
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>>44306647
Harrowstone is my second favorite premade dungeon of all time, right after the Runewell dungeon near the end of RotR.
Father Charlaten was almost a TPK in our playgroup. Fun times were had.
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>>44306597
I'd rather not do illusion though.
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>>44306684
>Maybe it's because most of the dudes would flip their shit over a girl at the game
Says who? I mean, maybe you would, but somehow I doubt a group full of people who are either married or in relationships would give a fuck.

>Or at least that's what the girl thinks.
That's her problem, now isn't it? I mean, that sounds a lot like SHE is discriminating against MEN rather than them discriminating against her.

>In either case, that's what everyone's been trained to think at least.
Yes, because when someone applies to my game, I'm going to allow them special considerations like using text while everyone else talks on Skype just because they have personal biases and hang-ups they can't get over. Ok.

Maybe it's time for women to grow up.
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>>44306720
I did not suggest that you become an illusionist. I suggested those because you didn't want to drop enchantment, which Gluttony specialist does for example.
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>>44306708
>Harrowstone is my second favorite premade dungeon of all time

Even with 75% of the enemies being haunted tongs and flying shirts?
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Hey /pfg/, quick build question. Is dipping into 2 classes right at the start okay, or is starting a build at level 4-6 too late?
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>>44306660
Good to know. The players are all just starting out so I may tone it down a bit if they arent handling things too well.

On a slightly different topic, how has /pfg/ incorporated futuristic elements into their Pathfinder games? Are they remnants of an extremely advanced society long before the era of adventurers? Did a spaceship crash onto the planet, releasing nanobots everywhere? Tell me about it friends.
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>>44306708
My arcanist kicked the crap out of Father Charlatan while being possessed by him while my party was busy setting me on fire. Don't ask.
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>>44306760
Especially because 75% of the enemies are haunted tongs and flying skirts. It reminds me of "actual" poltergiest shit and I love it.
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>>44306809
Alien races actively trading with hidden outposts and nearby settlements.

All planetside interaction is done under heavy illusion/enchantment cover.
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>>44306804
Just to clear it up, the idea is to take 2 levels of one class, 2 levels of another class, and then from level 5 onwards take levels in the main class.
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>>44306850
...I guess? I mean, when I read it, those things just completely demolished any kind of horror atmosphere the place was going for.

Honestly, all of Carrion Crown was just miserable as far as horror was concerned.
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>>44306512
>>44306624
To chime in, as someone who has an astronomically difficult time holding a normal conversation, being able to play pnp games over IRC has been a fucking godsend since it lets me focus on what my character will say and do, rather than how to get myself to open my mouth to physically speak. Does it take almost twice as long to do the same amount of shit over IRC as it would if it was done over Skype/roll20/in person? Probably, but I would also be spilling my spaghetti all over the table, especially if it's with people I'm not already familiar with.

>text cannot be as engaging as voice

This varies depending on who's playing, at least from what I can tell. In the main group with three other PCs, I'll toss some music up, or open a stream of some random thing for background noise, but my focus is primarily on the game. In the 1-1 RotRL campaign me and the GM are doing, I keep my attention solely on the game, my sheet, and any relevant articles on the srd in case I forget mechanics.

[spoilers]IMO, it's all a matter of preference and what you're most familiar with. That is all the opinion of a social cripple, so take that as you will.[/spoiler]
My GM and one other players are also lewd as fuck as well, which I wouldn't tolerate nearly as much if I had to handle it over Skype/an actual table.
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>>44306809
My world was under a quarantine due to an outbreak of undead, but is now recently having that lifted. I've converted all of the outer planes into either planets or planetary systems, but I'm still working out space travel.
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>>44306809
There's a Madagascar sized island where all the Ayys have agreed to hang out because the rest of the planet is fucking freaky.
Every once in a while stuff just sort of slips through the cracks to the rest of the world.
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>>44306708
Oh man, that guy. He latched right onto our hedgewitch, leaving only a bard, a fighter, and a summoner who had all but bled to death defeating the Piper moments before. Bard got creative, though, taking out the holy arrows from the cache and passing them around, and they sat there using the arrowheads to chip at the ghostly chains.
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>>44306879
If get where you're coming from but if I wanted to play a horror game I'd run Call of Cthulhu or Dread or something. Carrion Crown is spooky, not scary.
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Can the Pactsworn Knight bind with multiple spirits at once or it's Occultist-only?
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>>44306684
Ok, some ideas for Mummer's Musk. First a name change. Unsure to what yet, but musk will still be in there.

As for fluff, it will have been developed by Troglodytes and a hallmark of what they once were as a civilization, use of their natural abilities in harmony with savage combat.

A few ideas:

Discipline: Mummer's Musk (Stance); Level: 1
Initiation Action: 1 swift action
Range: Personal
Target: You
Duration: Stance
Initiator and allies within 30ft. gain a +4 alchemical bonus against disease, poison, & effects that cause sickened/nauseated.

Discipline: Mummer's Musk (Boost); Level: 1
Initiation Action: 1 swift action
Range: Personal
Target: You
Duration: Boost
Profuse Sweating: A viscous slime covers your body, giving the initiator a +4 alchemical bonus to natural armor & the when struck opponents must make a fortitude save (DC 11 + initiator modifier) or become sickened.

Anyone got ideas for a new name?
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I don't get the occultist.
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>>44306879
Carrion Crown isn't a horror AP, Pathfinder doesn't do horror. It -is- a mystery AP.
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>>44306930
>Carrion Crown is spooky

Dude, it's obvious monster movie pastiches. It's about as "spooky" as a romp through a goblin lair.
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>>44306949
Muck Walker
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>>44306879
The beauty of those haunts is they're things that can't just be blasted to dust - they can do some damage to a lowbie party, and they have to get creative on what to do about it. Old Ember Maw especially.

That said, I agree that they're kinda weak for atmosphere on their own, being stuck in one place and some (like the Headsman's Scythe) off the beaten path. That's where you have to really embellish the material as DM.
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>>44306958
I'm using spooky in the spooky scary skeletons sense. If you dislike descriptions of gore or stuff it may be a little unsettiling but its simply a campaign focused on spooky things.
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Do the base class tier ranks apply to their archetypes as well?
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>>44306440

Holy shit Kyra is so cute.
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>>44307112
Some archetypes can move a class up (or down) though it's usually heavily debated. Archetypes usually aren't enough of a boost to change tiers.
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>>44307229
You're not the only one who thinks that, anon.
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>>44307229
>tfw no kyra gf
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>>44307584

Kyra is lesbian though.
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>>44307597
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Ok, so I'm the guy who is apparently doing the muck walker's discipline. I just did the level 1 maneuvers. Give me some feedback on them.

https://docs.google.com/document/d/1gXeNfD3iRUT3PH4dc5kMIkb-uqdtVuG0huRzLvCAaoo/edit?usp=sharing
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>>44307661
>>>/r9k/
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Im currently playing a mystic thuerge5+/wis3/cle3 in rise of the runelords at level 11, close to hitting level 12.
And since i have magicl knqck tied into mystic theurge (houseruled) and wizard bond (staff) i am now close to be able to put spells into it. Money is not a problem since the rogue owes me for a holy greatxe ofbspellstoring+1 and a +5 mithral chainshirtt.

Currently im thinking of heroism in the staff. So i can recharge the most liked buffspell in the party and have my slots for something more situational.

Or get the remove x and lessser restoration into it.

Or dimension door, dispel magic and sending. For those times where it might be really important.

Anything im missing?

Wizard is life(necromancy) school with divination and illusion as blocked. Cleric is defense and magic domains to nethys. Alignment is true neutral as she lacks any kind of sense of right and wrong but likes people being nice to her. Restricted to book before class guide and no 3rd party material
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>>44306951
It's essentially John Constantine
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>>44307694
What is the rest of the party composition?
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>>44307694
>blocked illusion
Nigga, you fucked up.
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>>44307806
Wizard, straight up looney toons illusionistä generally a ratfolk that uses reduce person on himself to ride in my pocket when I fly around. Together we solve crime.
Rogue. Half orc that murders things with greater invisibility from said ratfolk. Used as a touch spell delivery for my necromancer.
Dragon disciple sorcerer. Our "tank" as me and tje wizard hides like cowards and the rogue is invisible. Likes fireball and has a level in barbarian for more claws.

The latter two are buffed to shit and handle most ofbthe heavy lifting and hp damage. Me and the rat folk keep the enemy from getting funny ideas or mount an offensive or shit like that
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>>44307943
I have a dedicated illusionist in the group already. We decided to split the schools between us.
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>>44307995
In that case, all right. Illusion is the most powerful school out there, and that's not counting Shadow Evocation/Conjuration/Enchantment.
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>>44307973
Yeah, keep the d-door, dispel and sending in your staff. If you and the illusionist are already buffing the other two to the gills, then you'll want to keep some backup plans ready.
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>>44308043
>Illusion is the most powerful school out there
>laughingconjurers.png
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>>44308072
All the conjuration spells can be replicated by illusion. Also, there's no difference in summoned spooky horror from beyond the stars and an illusory one, if your opponents run in fear anyway. Wait, that's not true. The illusory one is way more spooky.
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>>44306933
Pactsworn Knight can bind one spirit only. Ability to bind multiple spirits is Occultist class feature that the PSK archetype doesn't get.
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>>44308072
Not him, but I'm assuming he has a GM who is very liberal about the limits of the ___ Image spells, and a lot of creativity. I think Illusion's power level varies wildly by group. Also unrelated to Pathfinder, but fuck you Ultra Greed, I never have to fight you as The Lost again. Suck my fat ghosty cock.
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>>44308136
>allowing two saves
>allowing ANY saves
Truly pathetic.
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>>44308165
Images don't allow a save unless you touch them. And if you let anyone touch them, you're doing it wrong.
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>>44308058
Thanks. Should it be an idea to get remove curse, disease and the like going instead? Or might it be better to have them as scrolls?
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>>44308136
>All the conjuration spells can be replicated by illusion
Isn't this only when you get to level 9 spells with Weird?
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>>44308193
Whatever you say, buddy. Out of curiosity, how do you deal with anything that doesn't rely on sight?
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>>44308213
Well I don't know if you'll need them in RotRL or not, but I say it's smart to get those in scrolls, since your probably going to be only able to deal with that stuff outside combat anyway.
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>>44308165
This "No saves" meme needs to stop. No save spells are few and far between, especially at high levels, and especially game ending ones high level. It's more efficient and better to force them to try and make saves you know they can't make.
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>>44308217
Probably higher level illusion spells that replicate sound, texture, taste, or smell.
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>>44308217
Other senses can be replicated, too. Sometimes that's even better.
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>>44308259
>le "ironic" name/trip
Post disregarded. Go die.

>>44308261
>>44308282
Blindsight, tremorsense, lifesense, blindsense, and so on? They're relatively uncommon, but not as rare as I'd like if I were playing an illusionist.
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>>44308316
Wouldn't major image work fine on blindsense, blindsight, and tremorsense?
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>>44308335
For sound, smell, and heat only, like the spell says, sure. But they'd still automatically detect the absence of solid matter, iirc.
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>>44308316
He took that trip because of the homebrew he is presenting you shitboot, read the thread before shitposting.
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>>44308369
And it wasn't relevant to the post he made, faggot. People who post trips when they're not immediately relevant don't deserve civility or any sort of respect.
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>>44308316
Many forms of tremorsense, blind sight, and blindsense are noted to be sound or vibration-based. If drop one of the illusions that can imitate sound on top of someone with those sense and just flood the whole area of the spell with loud static, you might effectively blind them.
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>>44308401
like all other posters on 4chan
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Oi, I was looking at the Corpse Hunter archetype for the Ranger on the SRD, and I noticed something.
The Disrupt Control ability does not seem to replace any other ability. Is this intentional, or was it supposed to replace Hunter's Bond or something?
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>>44308443
Ignore me, I just realized after posting it essentially replaces the rest of his favored enemies.
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>>44308443
>A corpse hunter does not gain additional favored enemies at 5th, 10th, 15th, and 20th level, though his favored enemy bonus against undead creatures increases by 2 at each of these levels (to a maximum bonus of +10 at 20th level).
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>>44306440
what is this witchcraft?
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>>44308571
Which part? All of /pfg/ is witchcraft.
If you mean the Pic, its from one of the Christmas cards Paizo sends to subscribers and backers so they can get thier virtual coupon for the Christmas sale.
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>>44308471
Where's the fine line between "crazy eccentric wizard" and "randumb fucker NPC with spells"? One is entertaining or at least interesting, while the other one is a pain and possible immersion-breaking.
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Who gets to apply Bane to weapons on the fly again?
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>>44308401
>we hurr anonymouse
>we iz leejun XDD

Go back to /b/.

That's like walking into a fast-food restaurant and yelling at the cashier because he's wearing a nametag while he tries to take your order and, maybe just maybe, add a little small talk so you'll be more likely to come back.
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>>44308769
You'd never expect what class it is.
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>>44308769
Inquisitor.

>>44308743
The "crazy" part. Most people can't do mental disorder impressions for shit, and if you're one, don't try.
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>>44308775
The cashier does something useful that I want and they are hired to do. Tripfags do not. Go learn to construct a simile.
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>>44308625
was spreading christmas terror part of their plan?
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>>44308822
That Tripfag in question provided his homebrew for us to review, are you retarded or something?
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>>44308868
See >>44308401 That excuse works while he's posting about said homebrew and only then. At all other times he is a faggot for using a trip. Learn to read.
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>>44308906
>being an elitst faggot
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So /pfg/, last thread an anon posted about how they had a few classes that they really liked and had a hard time deviating. What is your favorite class? How about archetypes? Is there a pet class you have that you wish had more/better support? What's that one gestalt that you've always wanted to try?

Playing a gestalt with some of the fighter archetype combos as one of the classes looks like it could actually be really fun.
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>>44308957
>elitist
Sure thing, lad. At least try to have your ad hominem make sense.
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>>44308961
>Favorite class
1st party? Caught between alchemist and UC monk

>How about archetypes?
Synthesist summoner is my favorite archetype

>Is there a pet class you have that you wish had more/better support?
Gunslinger. It's fucked beyond imagination.

>What's that one gestalt that you've always wanted to try?
UC monk + Sorcerer
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>>44308857
Of course!
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>>44308961
>favorite class
Alchemist by far. Even without archetypes there's a dozen ways to play the class, and with archetypes it just gets better. I have no idea what JJ was smoking when he made the class, but he needs to take more of it.

Gestalt Alchemist/Barbarian. Apart from other shenanigans, at level 10 you can ignore 25 damage from any source if it would knock you unconscious on top of DR and energy resistances.
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>>44306624
>This has to be a lie. Like, there isn't actually a way this can be a thing.
How can someone be so fucking dense and close minded lol
>>44306739
>this reply about women

why are you so fucking defensive holy shit. people like to play nerdy games in different ways, whatever. there's no point for people to lie about it, to themselves or on goddamn /pfg/
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>>44309163
Calm down son, you don't need to White Knight for a discussion that happened hours ago. The girls won't love you if you defend them on 4chan.
>>
Ok, so I had to think about it. Take a look at this now.

Do you guys like he flavor/general concept behind it? Because I really have no idea what I am doing.

https://docs.google.com/document/d/1gXeNfD3iRUT3PH4dc5kMIkb-uqdtVuG0huRzLvCAaoo/edit?usp=sharing
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>>44309192
>i disagree so i must be a white knight
nah
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>>44309211
>Fartmancy
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>>44308961
The first class I ever played was a Magus, and they're probably still one of if not my most favorite class. It's got a bunch of archetypes that significantly change the class, and several different gimmicks you can do that just makes it feel like a class that could be played differently every time you run one. The fact that it has good utility and battlefield presence is helpful too. The magus already gets a fair amount of support, but I certainly wouldn't be upset to see some new magus arcana, magus spells, or magic items useful to magi. I could gush about it for a while, honestly, but I won't because I've already gone on a lot about it. Other classes I like include the oracle (for similar reasons) and wizard (because magi have given me a taste of glorious prepared INT-based casting and I find myself craving more).

As for gestalt, there are a couple ideas I've been interested in. There's actually a particular Oracle/Magus gestalt build I've wanted to try, but it's kind of a disappointing combination neither class significantly improves the chassis of the other. Paladin/Oracle seems like it could be neat to try too, for that Oradin healing synergy. Alchemist/Barbarian is also neat. I'll probably never be in a gestalt game though, so I doubt I'll have a chance to play any of those ideas.
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>tfw game gets constantly sidetracked when you want to just bully enemies
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>>44309211
Also, how do people feel about a stance that makes you leave behind a slime trail that is difficult terrain, and make you and allies ignore difficult terrain?
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>cursed razor
>can stop people from moving any further as an immediate action
>can use it to pull flying enemies from the sky
Okay never mind, cursed razor is pretty good. I stand by my statement that early on it's a little dull though.
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>>44308961
>What is your favorite class?
Bard desu. I'm a sucker for jacks of all trades, plus it has archetypes for everything, and I love the knowledge focus of the class.
>How about archetypes?
Zweihander sentinel is likely my absolute favourite. It takes the one thing I deeply dislike about an awesome class concept (shields on the warder), and puts awesomeness in its place.
>Is there a pet class you have that you wish had more/better support?
Cavalierrrr. Moar archetypes like daring champion pls, I love the knight errant theme but mounted combat is bordeline pointless as a feature and anything that changes it for other stuff is welcome. Also better thought out orders pls, half of them seem the work of a preschooler theme wise, not to mention that they even managed to duplicate one, the fucking idiots.
>What's that one gestalt that you've always wanted to try?
Bard (or evangelist)/cavalier to go into battle herald. But I never get to try gestalts, my group doesn't like them.
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>>44309260
Essentially? It's all scent and ichor based. It's a nasty discipline. I'm trying to make it have it's own flavor though compared to other by making it focused on battle field control and terrain based stuff.
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>>44309416
Yeah, sadly it kinda is. But it's functional at those low levels, and I figured that'd work out okay if it let me get to the crazy shit later.

Glad to hear you're enjoying it.
>>
>>44308961
I can't really say I have a "favorite class." I do know a guy who, when we finally got him to not play a Wizard, played a Sage Bloodline Sorceror.
>>
>>44309517
Gareth, buddy, how do you feel about shitty scent based homebrew?
>>
>>44309568
Like I haven't read it, and probably won't any time soon. I'm on vacation from professional shit until the holidays are over and retail returns to sanity.
>>
Hey /pfg/ is there a PDF or something like that of a conversion of Tomb of Horrors? My players want a challenge after they finished the last campaign.
>>
>>44309599
>until retail returns to sanity
So you're quitting? Please don't, I'll miss you.
>>
>>44309428
Magus fan from >>44309289 coming in just to say that if there were more archetypes for a cavalier that ditch the mounted stuff for other things, I'd be more pleased with the class. Being able to work an Order into the game as a faction can be a lot of fun, especially since it's one the player has connections to.
>>
>>44309517
Conceptually I love it, and being able to curse enemies with melee strikes alone is pretty entertaining even without the mechanical benefit of it. That being said, I've taken a whopping one maneuver from it so far because it's competing with Riven Hourglass and Eternal Guardian for spots, not to mention black seraph has a couple of nice things here and there as well.
>>
What happens if you have multiple fly speeds?
Like say you have Fly 20(Good, ex) AND Fly 40(Clumsy, Su).

Can you stack them? Do you use the better of the two? The worse of the two? The better of each?
>>
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>>44309289
>magus is one of my favorite classs
>I have never gotten a chance to play one
>every time I have a chance to play a new character, the party needs something the magus can't provide
>all I want to do is blink around and hit people with a magically-charged sword
>mfw my party always needs someone to be the guy hanging back and giving buffs, healing, etc

>>44308961
>favorite class
See above, though Alchemist and Bloodrager are also up there
>favorite archetype
I want to like the Esoteric Magus, but I can't bring myself to want to actually play it without trying to homebrew it to not be shit. I have an unnatural lust for Kensai, though, so I'll go with that.
>Pet class that you wish had more/better support
Less pet class, more pet archetype. I really wish the Promethean Alchemist had discoveries, or even just more options in general for its homunculus. It is agonizing that you can't really modify it very much unless you run homebrew through a GM.
>that one gestalt you've always wanted to try
If I have to only pick one, Magus/Alchemist. There's a ton of different ways to archetype that to give it fun tricks.
>>
>>44309599
I forgot to tell Psybomb yesterday, but the latest "evil stuff" book from Paizo had a +1 enchantment that's better than three levels of the Hollow non-magical enchantment. I thought he might want to know.
>>
Doing 38 point buy level 7
Picked Wizard
I took Improved Familiar for my level 7 feat
I picked Smoke Mephit
Was this a bad idea?

My spells are

Break
Cause Fear
Charm Person
Crafter's Fortune
Decompose Corpse
Feather Fall
Mage Armor
Peace Bound
Ray of Enfeeblement
Ray of Sickening
Sculpt Corpse
See Alignment
Unseen Servant (likely to be changed)

Blood Transcription
Bull's Strength
Glitter Dust
Rope Trick
Unnatural Lust
Web

Deep Slumber
Explosive Runes
Fly
Slow
Suggestion
Howling Agony

Wall of Blindness-Deafness
Overwhelming Grief
Stone Skin
Mneomonic Enhancer

I need to remove two level 4 spells and a level 3
>>
>>44310128
>38 point buy
Holy shit that's overboard.
>>
>>44307293

late but thank you
>>
>>44310128
I would have picked something else for improved familiar, yes.
>>
>>44309340

The only person that deserves to get bullied is you, anon.

Especially if the bully is talking about your fat floppy boobs.
>>
>>44310128
Imps make much better familiars, as do clockwork.
>>
>>44310048
Which is that? PDF?
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>>44310128
I like other improved familiars more than mephits, and general consensus seems to be that the best improved familiars are imps, faerie dragons, and possibly small aether elementals (if they are valid choices).

You've got a few good spells (Glitterdust, Charm Person, Explosive Runes, etc) but a lot of less good spells. Fortunately, you're a wizard and not a sorcerer, so that's a relatively easy problem to fix assuming your DM doesn't have some house rules to limit how easily wizards can learn new spells.

Also, if you want an evaluation of your build, you should probably tell us some other stuff like your school specialization.
>>
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>>44310259
Agents of Evil it was leaked some threads ago, no PDFs though. I'm talking specifically about the injecting enchantment.
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>>44309730
Does no one know this?
>>
>>44310370
You choose which to use.
>>
>>44310354
I'm new to pathfinder, is that a new book with new classes? What are the known ones?
>>
>>44310403
http://www.d20pfsrd.com/

Almost everything's here.
>>
>>44310403

It's a supplement called Agents of Evil, it introduced a few archetypes but no new classes.
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>>44310466
pls, I meant the leaked ones from the book
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>>44310523
This glorious motherfucker
>>
>>44309816
Why can't you modify Promethean Homunculus?
>>
What options are there to prevent scrying and diviniation?
>>
>>44310632
Mind blank.
>>
>>44310632

http://www.d20pfsrd.com/magic/all-spells/n/nondetection

Available pretty early.

http://www.d20pfsrd.com/magic/all-spells/d/detect-scrying

Even if you're scryed you become aware of it.

Long duration makes these pretty easily extendable into a new day without impacting your spells per day.
>>
>>44310354
Good to know, thank you
>>
Which Improved Familiar is the best of Chosen One Paladin?
>>
>>44310579
Goddamn it, its such a bland archetype.
>>
>>44309816
Esoteric is easy to fix, just remove diminished spellcasting and allow him to gain Ki powers in place of his bonus feats. Maybe give him a Style Strike while using spell strike and Spell combat in place of one of his arcana.

Or you can use the previous changes to replace tattooed spell instead.
>>
>>44310716
Sure, but I like it. It's also really good for playing an antipaladin that pretends to be a paladin.
>>
>>44310354
>Man, Injecting and Toxic sounds good, but I tend to roll soulknifes.
>>
>>44310803
Personalized Trick? Augmented Blade?
>>
>>44310712

All of them have their perks, just pick whatever feels right for the character.
>>
>>44310579
how do you guys play characters like this without them being boring fucking edgelords
>>
>>44310831
Personalized Trick is a trait you can take only once.

And mind blades dissipate after use, you'd waste a full round action applying poisons during a fight.
>>
>>44306440
nobody's edited in laughing elf yet?
>>
>>44310848
By making them interesting fucking edgelords. Antipaladin is an NPC class or a class for nonserious games, in many cases. They don't function unless the party and campaign are built around letting them function.
>>
>>44310758
I think it would interesting to see a party with both DSP's Nightguard Paladin and an Insinuator Antipaladin. Two LE dudes who go out of their way to piss off the biggest, baddest things around. One to kill monsters and the other for personal gain.
>>
Why does Kyra leave her helmet on when they're in casual clothes? Is this a religious thing?
>>
>>44310840
Too bad Azata is CG.. I reallys want to have my own "HEY LISTEN" fairy on my Chosen One Halfling.
>>
>>44310848
Card-Carrying Villains are my roleplaying favorite for "evil" characters.

Not edgy. Just doing a job and having fun with that job.
>>
>>44310859

Mind blades dissipate after you let go of them. You can hold onto it however long you want. In medieval times, people would often just carry their weapons in times of war, rather than sheathing them. Same principle applies.
>>
>>44306440
god they look fucking awful
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>>44310848
In case of the Insinuator? Simply be selfish. No need to wantonly murder people left and right, have a goal, try to achieve that goal by any means necessary.

Pose as the shining hero, slay the monsters, make the people love you, use their adoration and your prestige to gain power.

Really I don't get why people always think Evil=Edgy.
>>
>>44310875
Not necessarily the case.
An AntiPali can work fine in a party of Good and Neutrals, provided you focus more on his "Lawful' side rather than on his 'Evil' side.
>>
>>44310334

I'm a Transmutation wizard
My lesser schools are Evocations and Illusion
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>>44310890
She is too cute without the helmet.
>>
>>44310875
Eh the insinuator can work in normal groups.
An Insinuator strifes for glory, what better way is there than tagging along with an adventuring group and killin monsters?
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>>44310941

Actually, having reread the code, I was misremembering it as the Paladin of Slaughter's. An antipaladin can arbitrarily decide that doing something furthers his dark goals and has the most flexible "code" I've ever seen, wow.
>>
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>>44310848
>character has a cursed sword
>also a cursed arm
>also is cursed
>and everything he touches is CURSED
>wears really scary armor
>sword is really fucking scary
>arm is really fucking scary
>is really fucking scary
>is actually a really nice person once you get to know them
The introduction of that character was the greatest. "You see a really REALLY evil-looking motherfucker walking around. He's wearing thick plate armor, a flowing black cloak, and a monstrous arm. You see him buy an apple, he hands the apple to a small child and pats her on the head."
>>
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>>44311005
There are some specific antipaladin codes in inner sea gods that are more specific, but of course you don't have to use those.
>>
>>44310875
My last character was an Anti-Paladin hailing from a tyrannical kingdom.

Basically, he reasons that Good and Evil are both sides of the same coin. Neither have any moral superiority over the other and both have done their fair shares of atrocities in their name. Evil just happens to be more upfront about it.

So, I treat 'evil' as a 'side' rather than a 'goal'
>>
>>44311052
Besides the rape and slaughter thing Lamashtu's Code is oddly community minded.
>>
>>44311097
>>44311052
Holy crap, Lamashtu really IS just evil female Erastil, huh?
>>
>>44310897

Wait, Chosen One can't get Azata?

That's a shame, as you said having a cute pixie girl on your shoulder would be adorable. Hell, it might be possible to just ask the DM for one.

And then the Azata turns into a Ghaele and now you've got a celestial waifu.

Although trumpet Archon would be better.
>>
>>44311113
>>44311097
>>44311052
Someone make a Paizo thread about how misogynistic, oppressive, and patriarchial of Paizo it is to have made the female version CE while the male version is LG. Notify tumblr.
>>
>>44311052
>"All things are monstrous, and only the weak hide their marks."

Why does that line make me so sad?
>>
>>44311113
You know now I can't stop imagining Thean Tagonist lovingly caring for a colony of cripples, lepers and other outcasts.
>>
>>44310625
There's no real support for it. I suppose you could use the rules for modifying constructs, but there's no feats or discoveries for it like there are for regular animal companions.
>>
>>44311052

>I fill the wombs and birth the children

Antipaladins are explicitly meant to get pregnant or knock up others?
>>
>>44311097
> rape
> not being a charming anti paladin who seduce people
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>>44310890
She's from Qadira, and the Cult of the Dawnflower is essentially NotIslam. It's not until she becomes Mythic she realizes that the Cult is bullcrap and she can worship Sarenrae without its nonsense, thus her drastic outfit change
>>
>>44311208
Lamashtu IS a fertility goddess.

>>44311210
You know...that makes Lamashtu literally just polyarmorous Erastil with a focus on the outcasts of society.
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>>44311113
A lot of people realized that a while back when we came up with Noiralog, a backwards version of Golarion's universe on the other side of the Abyss, with alignment-flipped versions of Golarion's gods. Everything also may or may not be presented in Noir film style in Noiralog.
>>
>>44311097
>>44311113
>>44311167

>Lawful Community minded God
>Erastil

>Neutral community minded God
>Daikitsu (has fluffy tail)

>Evil community minded God
>Lamashtu (may birth fluffy tail.)
>>
>>44311208
In this case, yes. Lamashtu the mother of monsters after all.
>>
>>44311005
I still remember my last Antipaladin.

He became an Anti-Paladin because being a regular fighter was too weak and being a Paladin means not enjoying his regular habit of bar brawls and wenches.
He gave zero fucks about the codes and oaths, aside from lip-service.

Basically, he just used the AntiPaladin Order as a tool to become stronger rather than the other way around.
>>
>>44311208
Lamashtan ones, yes.
>>
>>44311269
That is /astonishingly/ fitting to the code. Amazing.
>>
>>44311219
You're missing Gorum
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>>44311219
Except for Rovagug's those are actually rather reasonable.
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>>44311307
I don't think he has one?
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>>44311219
No Gorum?
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>>44311317
Calistria isn't even evil just chaotic.
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>>44311318
He does, or at least I remember briefly seeing it when I leave through the book at the store.
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>>44311417
I'm not seeing one in Inner Sea Gods, the only sidebar he has is the "for Gorumite characters" one every god gets.
>>
>>44311317
Rovagug's is pretty reasonable too.
>when you wreck shit, wreck the good stuff
>don't be a little bitch
>>
Hi /pfg/. I want to build an Occultist, as in Pact Magic from Radiance House occultist, not the crappy one from Occult Adventurers. Spirits are restricted to "start with 4 1st-level, gain one each level, can find/research during adventuring". Requesting advice. I think I'll go gish-like, melee-focused. Requesting advice.
>>
>>44311318

-Peace is death. Conflict is life. I will not let anyone take
the easy way out.
-Battle defines me. Without battle I am empty. I make my
purpose with blade and brand.
-I will bathe in blood and breathe in iron. Where there is
no conflict, I will create it. Where there are skirmishes,
I will make war.
-The sword is the answer to any question.
-If there is peace ahead of me, I leave struggle in my wake.
-Poison is for the weak. Ambush is for the cowardly.
Plague is a consequence of slaughter.
-Aggression is not foolishness. If I cannot stand against a
foe, I will find another, and mark the first for later.
>>
>>44311475
Where is this from
>>
>>44311219
>Rovagug's code

Grade-A nihilism right there.
>>
>>44311489
Not that anon, but either Inner Sea Gods or Champions of Corruption.
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>>44311442
Well in Agents of Evil the motivation of some of his cultists is revealed and it is pretty sound actually:

They think he is the great tool of the multiverse, designed to remove cancerous stability zones that cling to the endless possibility of the maelstrom. Furthermore they think that it is selfish of the gods to have imprisoned him, unnaturally prolonging the existence of this reality due to their own selfish fears of death and oblivion.
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>>44311542
So in other words they are idiots who are conflating a murderous over-grown Qlippoth with Groetus?
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>>44311542
Sounds almost like a protean thing.
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>>44311593
Basically.
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>>44311608
>Rovagug has the Protean subdomain
>doesn't have the Qlippoth subdomain

IT'S ACTUALLY A PROTEAN LORD
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>>44311657
whaaat
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>>44311657
He also has the Demon subdomain, does that make him a demon?
>>
Can I apply Heirloom weapon traits on unarmed strike?
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>>44311219
>Rovagug
>All things must be destroyed, but the tools of destruction will be destroyed last.
>The beautiful die first. Their loss wreaks havoc in the hearts of those who love.

Bad Rovagug, lying to his followers like that. We all know that the last person on his hit list is Shelyn.

Also Calistria and Urgathoa have the most appealing antipaladin codes in my opinion. If I ever play an antipaladin, he or she will probably worship one of those two. Which one depends on how I feel about that undead-themed archetype for antipaladin I guess. Knight of the Sepulcher, I think it was called? I don't remember what it does at all but I'm pretty sure it was undead-themed, so there's little excuse to play an Urgathoan antipaladin and not use it. If it's a shit archetype, I'd go for the Calistrian antipaladin.
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>>44311657
Why isn't there a qlippoth subdomain?
I should ask paizo on this.
>>
>>44311657
>>44311687
What if it's worse.

What if he's a hybrid of every Chaotic outsider, including Azata?
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>>44311694
You could also be an antipaladin chef of Urgathoa, a cult of her devoted to culinary wonders is detailed in Agents of Evil.
>>
>>44311692
Uhh, technically?
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>>44311694
Thing with Knight of the Sepulcher is that it pretty much just slowly gives you undead-like resistances and immunities in lieu of other class features. Which would be rendered completely pointless if you just went ahead and became an undead.
>>
>>44311692
THESE FISTS WERE PASSED DOWN FOR GENERATIONS IN MY FAMILY, ORIGINALLY BELONGING TO MY GREAT-GREAT-GREAT-GREAT GRANDFATHER! AFTER HIS DEATH THEY WERE PETRIFIED AND HOLLOWED OUT TO BE USED AS BOXING GLOVES BY HIS HEIR, AND THAT MAN'S HEIR AFTER HIM, AND SO ON. THUS, HAS MY FAMILY QUESTED FOR GENERATIONS TO ACCOMPLISH THE UNFINISHED GOAL OF OUR FOREBEARER, WHICH IS TO...
>>
>>44311751
>Yeah, those got passed down from my grandfather to my father to me...Ustalav is weird you know?
>>
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>>44311749
>>
>>44311757
Actually it does become an undead in the end, meaning all those class features are wasted.
>>
>>44311790
>privacy
>harsh music
Ravaging confirmed to be hiding among us in the form of MC Ride
>>
>>44311692
At the point where the arms are passed down through the family, you're either talking about Grafts or weird clubs/etc made out of the arms of your grandfather. The former may technically still actually function as an unarmed strike, the latter not so much.
>>
Do, thematically and functionally speaking, what's the difference between Gorum and Szuriel?
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Which evil god has the hottest followers?
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>>44311830
Technically speaking, "unarmed strikes" are on the weapons table listed as having the same price as clubs and quarterstaves. You can buy them, and wield them as normal, because they're weapons. Presumably by RAW you can buy and use masterwork versions, too.
>>
>>44311870
Szuriel wants to end the universe through endless genocide.
Gorum just enjoys war and conflict.
>>
>>44311870

Gorum likes killing.

Szuriel likes genocide.

It's the difference between a mass murderer and Hitler.
>>
>>44311887
All depends on what you're into, anon.
Zon-Kuthon
>>
>>44311240
How do you this? I wish to read about their adventures
>>
>>44311870
From the article about Szuriel at the end of Rasputin Must Die!

>As the god of war, Our Lord in Iron has a strange rivalry with the Horseman of War. On one hand, the god supports any endeavor that encourages battle. On the other hand, Szuriel's fatalistic outlook draws worshipers from him, especially those too weak-willed to endure the fatigue of frequent or tragic battles. His role is to stoke the hearts of mortals so they embrace the glory of war with enthusiasm and bloodlust, whereas Szuriel wants mortals to accept oblivion and a cold, murderous intent. As with Gorum's interactions with all deities, he is sometimes an enemy and sometimes an ally to Szuriel but unlike in his occasional battles with divine powers, he takes conflict with the Horseman personally.
>>
>>44311913

>Joyful Thing
>You literally become 20 lbs of pussy and ass
>>
>>44311790
>Scions of Dou-Bral
That's actually kinda neat.
>>
Can someone post areshalaes info?
>>
>>44311976

They're literally slutty goths into hand-holding and cute little kisses that lead to rough, no-lube anal and hard facefucking.
>>
>>44311870
Gorum seeks blood for blood's sake. Without war, he would either die or leave in disgust. He's just barely not-evil enough to not be Khorne, basically. War is the means AND the end. The plan AND the goal.

Szuriel wants the end of all life, and for her, battle, war, and killing are just a means to an end - the annihilation of existence.

Ragathiel, who I am including for my own purposes, is Detect And Smite incarnate, existing for the sole purpose of removing villainy from the universe. He's not the only Empyreal Lord to have this attitude either - Vildeis is even more ridiculous about SMITE ALL EVIL EVER, to the point that when she first learned of the existence of Evil, she put out her own eyes. To them, war and battle are a means to an end - eradicating Evil.

This really says a lot about the differences between Good, Evil, and Neutral when you look at gods with similar portfolios, now doesn't it?
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>>44312001

Here's her story, whipping up her stats.
>>
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>>44311887
Lamashtu of course
They always show their midriffs in order to put Lamashtu's mark on display, and they always act sexy in order to be impregnated with/sire monster babies.
>>
>>44312029
Thnx m8
>>
>>44311897
>>44311910
So in other words, Gorum would probably have his followers fight hers because
>a)
He want his followers to keep fighting things, and other warriors are the best things to fight
>and b)
Universal genocide means no one is left to fight, and Gorum doesn't want that.

Doesn't this kinda make Gorum a pissy hypocrite, since he wants there to be only War, but without things like peace, hearth, home, and family then there won't be any people, supplies, or reasons to fight?
Seems awfully short sighted of him. If anything it makes Szuriel's fatalism seem much more honest and genuine for a war god.
>>
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>>44312001
>>44312029

29 CHARISMA
>>
>>44311749
That's true, although honestly I think I'd have an easier time selling fellow PCs on accepting necromancy and undeath (not even using it in the party, since antipaladins aren't great casters, but just convincing them of why it's not such a bad thing) than cannibalism, since necromancy at least has some practical benefits.

Well, I guess that's probably moot. If the character would have to convince the rest of the party to overlook his/her support of necromancy and cannibalism, he/she is probably not a good fit for that party

>>44311757
>>44311808
Hm, now that I'm looking at the archetype again, I can see that you're correct. That's kind of lame, but I'm sure the designers weren't really thinking about balance very hard for an archetype that they likely imagined would almost exclusively be used by NPCs. In a way, that presents a quandary, as there's still little fluff reason why an Urgathoan antipaladin wouldn't take it- just very strong mechanical reasons. Still, it's not that big of a deal, and I doubt anyone would bitch me out for not using the archetype.

>>44311887
Probably The Succubus lady? Wait, I guess she's not technically a god. Um... Urgathoa, maybe? Vampires or ghosts can be pretty hot. Liches too even, with the right magic. But the zombies, maybe not so much.
>>
>>44312036

I think Nualia is the exception to the rule.

And that worshipers of Lamashtu would rather fuck the things you're fighting than fuck you.
>>
>>44311887
Lamashtu. Plus, they put out all the time and are the ones most likely to be tender and loving
>>
>>44312081
Seal-Breaker is a much better undead themed Antipaladin. Check it out.
>>
>>44312092
Yeah, but they seem the most likely of the antipaladin Gods to be merciful. Plus, if you read those codes again, her viewpoints and desires are ultimately sympathetic and caring (if horribly misguided) in nature.
>>
>>44312057
>must succeed a DC 15 Fortitude save or become staggered for one round
>has a +14 Fortitude bonus
What the fuck.
>>
>>44312198

There are ways to lower someone's Fort save or raise the DC, and it's probably more thematic than practical.
>>
>>44312051
Nobody ever said Gorum wasn't an idiot.
>>
>>44312297
Gorum confirmed for an Ork

Actually, come to think of it, I think he would be just happy as a plum if he had his own planet of Orks to watch over. Constantly warring, slaughter only birthing more, and loyalties and titles change all the time so nothing ever stays the same for long. He would just absolutely love the green mushrooms.
>>
>>44312373
>Implying Gorum isn't secretly Khorne.
>>
>>44312141
Hm... Well it's got an obvious fix on working towards releasing sealed undead (the PFSRD doesn't mention Tar-Baphon but I'm sure that's just because they can't reference setting info like that) that I don't actually care for. I would rather play an Urgathoan antipaladin who would release undead when it's convenient rather than one who makes it his primary goal to do so.

Plus, I'm not sure it's actually that useful of an archetype. When you keep in mind that antipaladins actually make shitty necromancers themselves, the base antipaladin looks better in comparison. For the antipaladin, you're not getting Animate Dead until 10th level and even then your caster level is only 7th.

Kind of ironic, actually. Are there any magic items like a staff or something that would let an antipaladin do a good job of animating dead?
>>
>>44312447
Actually, this is a good point.
Why is Gorum CN instead of CE when ultimately all he wants is people to war and slaughter each other continuously for little to no reason?

I know Gorum is willing to grant boons of Power go even good people who fight, but really the only reason Khorne doesn't (though he might without our knowing *coughcoughcaptaintituscough*) is because everyone in his setting is super paranoid and immediately kills anyone who shows signs of his taint.
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File: YOU CAN'T RUN.gif (5 MB, 640x360) Image search: [Google]
YOU CAN'T RUN.gif
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>>44311259
>read the part with the story of Aroden
>he founded the Pathfinder Society's predecessor
>was bros with Deskari
>Casandalee is gif related
>Shelyn wears her dad's pelt
>Droskar forged him a not!Ghal-Maraz
>Iomedae was his archnemesis

I can see why you guys screencapped this.
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