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Android Netrunner General - /anrg/
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What are people messing with in the down season?
I am working on Apex and Deepspace decks since I don't have another event for 3 months.

//Snippet
>What is Android: Netrunner?
https://www.youtube.com/watch?v=VAslVfZ9p-Y [Embed]

>Android Netrunner Official FFG News & Spoilers:
http://www.fantasyflightgames.com/edge_news.asp?etyn=1&ecan=197&epn=0
http://boardgamegeek.com/blogpost/24049/netrunner-spoilers

>Floor rules
https://www.fantasyflightgames.com/en/news/2015/9/24/install-new-security-measures/

>Official FAQ, Compendium on rulings, and common mistakes
http://www.fantasyflightgames.com/ffg_content/android-netrunner/support/FAQ/Android-Netrunner%20FAQ.pdf
http://ancur.wikia.com/wiki/Project_ANCUR_Wiki
https://www.reddit.com/r/Netrunner/comments/2f8qj8/netrunner_beginner_faq/
https://www.reddit.com/r/postalelf/comments/2sm1d2/welcome_to_netrunner/

>Netrunner Card List and Data Pack Details:
http://netrunnerdb.com/
>RIP onosendai.com
http://acoo.net
http://www.cardgamedb.com/index.php/netrunner/android-netrunner-card-spoilers
http://boardgamegeek.com/geeklist/147101/android-netrunner-lcg-setlists/

>Deckbuilding Resources:
http://netrunnerdb.com/
http://netrunner.meteor.com/
http://www.cardgamedb.com/index.php/netrunner/android-netrunner-deck-builder
http://www.littlechiba.com
http://acoo.net

>Articles and Blogs:
http://www.strangeassembly.com/tag/netrunner
http://netrunner-math.blogspot.ca/
http://teamcovenant.com/blog/category/netrunner-lcg/
http://stimhack.com/
http://www.cardgamedb.com/index.php/index.html/_/android-netrunner

>Podcasts/Videocasts:
http://boardgamegeek.com/geeklist/157566/android-netrunner-podcasts-metalist
https://www.youtube.com/user/ANRBadPublicity?feature=watch

Try "Why I run", great for prospective Runners looking for a hands-on demo on how Running works (replace the spaces by dots):
www nagnazul com/whyirun/whyirun.html
>>
Right now I'm just throwing shit against a wall and seeing why is works and doesn't.

On a related note, The motorcycle is a pretty cool card.
>>
I am not sure how I feel about this...
>>
>>44170960
>>
>>44170983
>>
I'm surprisingly okay with these comics.

I've been doing some nonsense synergy Haley and trying to make Titan work.

Considering I played Noise and NEH for almost a year and a half leading up to Worlds, this is firmly in jank city for me.
>>
>>44171555
I am not even sure what can be done with Titan. It'd ability just seems so weak with the Weyland Agenda set.
>>
>>44169934
I need to buy the rest of the San San set, the NBN deluxe set, and everything from the Mumbad set. I am behind.
>>
Still working on that Underway deck.

Getting better, but I keep bumping every iteration in that divide between advance-able ICE and normal ICE and how poorly the two tend to mesh in my opinion (if only because, the former wants some form of support that won't benefit the later). With the exception of Morph ICE I guess.

Big issue I have is how much stuff I have to advance. Loads of clicks eaten not spend elsewhere. Which makes The Root and or Simone Diego my best investments if I can keep them on the table. Still the big if right now.

Lateral Gagarin build using Hostile Infrastructure has been kinda working, but is so tight on the econ.
Argus Casting Call allows you some neat tricks (CC-ing an Underway is always nice, sing it on Posted Bounty to force-bait a run is cool too), but s too often with Weyland, is just so tight on influence.

Can't seem to hit a sweet spot.
>>
>>44171729
Mumbad is nowhere near to being out yet. The first pack won't be out till late next month.
>>
>>44171555

I ran a Titan for fun using only the agendas that have agenda counters on them.

Was doing actually fairly decent. Always had money on hands however much the runner tried to keep it poor.
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>>44171681
I'm building it to take advantage of the guaranteed Atlas counter when never advanced and also with The Future is Now to do the same thing. Lots of tutoring effects and one ofs.
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>>44171800
Oh good. I just assumed.
>>
What's the one card that you use that no one else in your meta uses and why do you use it?
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Just getting into netrunner with a friend. We got the base set + Creation and Control. Why does the expansion come with 3 copies of of each identity? Just to make manufacturing easier?
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>>44172347
Because that's the max number of the same card you can put in a deck. The LCG model is intended to make it so you buy the packs or expansion only once.
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>>44172347
You can run extra copies of your ID in your deck and overlay them on your main ID. Each one copies the ability an extra time (so like 3 credits from Kate if you have all three) and you can discard a copy to prevent flat lining.
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>>44172736
yeah okay
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>>44172736
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So I just received an alt-art Noise as an early Christmas present. How do I build him a deck?
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>>44172347

Yeah, you got it right, just a manufacturing kink.

>>44176596

Depends, what kind of deck do you want?
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>>44169934
I'm retweaking my old Awakening Centre Breaker Bay Grid nonsense deck to include GFI, but I realised that if I include GFI, I can't afford to run the Twins. I'm at 54 cards already, and it's a choice between having triple Janus and Twins or making it a side plan and not including Twins, which frees up card slots for econ. I really don't know, so far, and I don't play online so changes come slowly for my deck.
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>>44176785

Something I hadn't thought about, Breaker Bay Grid combos on Awakening to reduce the rez cost of hosted ICE ?

That's really interesting.

Awakening Center is one of those cards I always want to go back to, but I just don't play HB often enough.
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>>44170172
What do you use the bike for? I want to do something with it, but often I can just play Film Critics + NACH.

>>44170960
I don't like those comics in general, but that Jackson is amazing.
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>>44179054
Yep, because ICE hosted on Awakening Centre is 'in' the server, not 'protecting' the server. So I can rez Janus for 3 creds. It's pretty fun because then you have a scoring remote that's rather unfun for a non-Shaper to get through.
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>>44179863
Specially with The Twins on it.
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>>44171681
Really?

Titan's all about the money - of the 4 Weyland agendas it works with in particular (as in, not just an extra 3 credits on scoring an agenda, which is none too shabby if you ask me) there's 3 cash boosts and scoring Atlas as an actual 3/2

Atlas is Atlas, but the cash options are nothing to sniff at - the only thing better than getting as much money as the runner has is getting it twice, and if you're not afraid of Bad Pub "click, click, click: take 21" is fairly impressive. Firmware updates is a trick I haven't tried yet, but Mark Yale-ing for 12 at instant speed isn't bad for a 3/1

Say one thing about Titan, it's all about the cash
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>>44172069
Dorm Computer in fast criminal, because fuck QPM and News Team.
Archives Interface in any anarch running Datasucker; actually forced a shift to 3 Cyberdex Virus Suite in my meta because of that.
Sacrificial Construct in shaper, although that's just because I pretty much exclusively play Studyguide Kit.
Recently, whenever I have influence to spare I like to put in 1 Globalsec Security Clearance; nothing feels quite as good as seeing a blank, running to force a Jackson and hitting an agenda

Nothing really on the corp side.
>>
>>44183587
Does Dorm Comp stop News Team?
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>>44183633
Slows it down. You "take" the tags instead of the -1 since Dorm Computer stays on until the run ends.
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Q-Coherence Chips are the worst fucking card in the game and I challenge you to find a worse runner card.
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>>44184645
Skulljack
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>>44184749
skulljack can save you 4 credits a turn potentially and can be worth including if you use braincage and NRE.
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>>44184645
Windfall?
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>>44184844
Windfall combos interestingly with clone chip when it hits a program, but yeah, it does seem pretty bad.
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>>44184874
Clone chip?
Please educate me about this
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>>44185000
Windfall trashes a program for a click, you use clone chip to install that program at cost or lower if you have the cards. So it's a "Free" install from deck.
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>>44184645
I vote for either Record Reconstructor or Leverage
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>>44185094
I've just now noticed that the case is a cigarette case.
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>>44185098
Leverage, installing cybernetics or facechecking traps
Record, face checking archives? not being 3 cost and in anarch?
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>>44185138
Leverage requires you to first make a run on HQ, which is easier said than done when the corp sees you are playing criminal, but the worst part is that the corp gets to choose. Also, if your plan relies on installing cybernetics, why not play the marginally better Chrome Parlor?

As for Record Reconstructor, why would I be facechecking archives if I'm not running Datasuckers? It's an access replacement that you have to use, so you don't even reset Industrial Genomics.

Overall I just think, in a vacuum, I'd be more likely to play Q-chips than either of the influence costing cards.
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>>44185245
Wait, I just reread Record Reconstructor, it's a may ability. Still seems pretty useless, outside of Hades Shard, I've never had a situation against a non-IG corp where I wanted to get into archives and not flip over the facedowns.
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>>44184645
>are the worst fucking card in the game
Maybe the worse runner card - though I'd make a case for Disrupter thanks to the ruling that got, whereas Q-chip was ruled to be slightly less terrible than everyone feared - but for the worst card in the game I'd say Q-chip doesn't even begin to approach Salvage
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>>44185281
Yeah, the advance-while-rezzed ice are pretty terrible, though I've a bit of a soft spot for Swarm. I was going to say Rework for corp, but in general, ice is worse than operations.
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>>44185281
Consider the following:
>mushin no shin
>rutherford grid
It's not terrible
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>>44185415
Mushin doesn't work on ice. Don't get me wrong, I love it and try to jam into any deck that fits, but it literally does nothing for ice.
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>>44185415
>Yog.0
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>>44185440
Oh nevermind then

>>44185474
Yog is a great card, it's weird that I'm the only one in my meta to run it so I get to use yog food cards.

I guess the card is unsalvageable
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>>44185312
Swarm isn't advance-while-rezzed, it just gains subs like them.
I share that soft spot, both for the potential power of the card and for the way it follows Weyland's literalist school of ice design - it only really works with a swarm of subs.

Rework may potentially see some use once Mumbad hits, despite its shitness, as runners will have a window to delay and/or kill Jackson - unblockably putting an agenda back in R&D isn't too terrible in light of that
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>>44171002
This comics alone just made me like Jackson.
>>
Any advice for building/tweaking Haley Chameloen deck?
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>>44185574
London Library and Dinosaurus, include at least 3 copies of either/both. 3 LLDS Processor is a must. Femme Fatale is a good support breaker. Other than that, standard Haley.
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>>44185545
I see what you did there and I just want to say I approve.
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>>44185620
Thank you
I'm both proud and ashamed
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>>44185611
Technical Writer is godly for you

As is Scheherazade

Consider both Cybsoft Macrodrive and Sahasrara as options - Sahasrara is usually the better choice, but macro might mean you can have an SCM primed and ready to go

Net Ready Eyes and Ice Carver are good bonus parts of your rig
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>>44187042
SCM? I quite like Cybsoft Macro, used it before in a janky Andy cloud breaker Scheherazade deck.
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>>44187064
Self-scrambling Code, Modified
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>>44187185
I'd like some milk with that, thanks.
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>>44185098

Leverage can be decent.

Record Reconstructor hits that weird spot of being an interesting mechanic that has so far no little to no use in the current card pool. But could be really interesting if context changed just a little bit.

Same space as Test Ground for the corp really.
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https://www.fantasyflightgames.com/en/news/2015/12/15/fear-the-masses/

This will never not be funny.
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>>44189605
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>>44189661
This seems fairly good. Since you just reveal you can get 5 in hand and play one in Archives with SOT and mill for 6 cards.

I can see tossing 6 copies into my Eater Keyhole deck.
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>>44189605

I'm almost disappointed when it's not a Snare! hiding.

Fear the masses looks potentially brutal. Especially since it forces the corp to protect HQ to protect R&D.

Paige Piper build to thin deck and draw several of those faster ?

Ibrahim Salem looks evil.
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>>44189717
I thought about it but I wanted to get real spoilers out.

Anarch keeps getting more tools to pressure all three centrals. It really is an amazing tool to boost up those Eater decks that needed a slightly better HQ hit.

It is so far the best Limit 6 card we have seen.
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>>44189605
>Of course, there's plenty for every faction, including neutral cards for the Runner that give you good odds of bypassing Corp ice for free and a neutral agenda for the Corp that's worth two agenda points, but requires only three advancement to score

>a neutral agenda for the Corp that's worth two agenda points, but requires only three advancement to score

>A neutral 3/2 Agenda

If that fucker does not cost 5 influence a pop I am going to get a brain bleed.
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>>44189773
Anarchs have completely replaced Criminals. Crims don't pressure HQ best anymore, derezzing is weaker than Anarch trashing (which exists in excess compared to derezzing), and bypassing is still limited to Femme and Inside Job (competitively). FFG, please
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>>44189990
The worst part too is all this amazing mill shit is in one faction so they still have the space to splash Account Siphon and eat away at you on all fronts.

Crisium Grid is quickly becoming the new Jackson.
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>>44190020
Except Councilman (neutral) will completely hose Crisium grid
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Crim are getting The Black Files. That is a fairly strong card.
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>>44190029

I wouldn't say completely as far as Crisium is concerned. That's still 8 credits you need to have on hands to prevent rez and trash in the same turn - or proper installed support cards. All the while doing whatever it is you were planning to do that Crisium would prevent.

Amusingly, at least to me it would come as a surprise, I wonder if decks like my Underway build, decks that pro-actively go after the runner cards, are not going to become a potential solution for the corp.

>>44189773
>Anarch keeps getting more tools to pressure all three centrals.

To me that's kind of always been their thing, only now they're becoming (have become?) *great* everywhere and not just decent to good.

>>44189957

Yeah, I positively hate the sound of this.
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>>44190134
Black File is cool and all, but it's not enough to take a blue deck to a tournament. Criminals aren't getting any new powerful tricks. Bhagat is a power card, for example, so let's see some crim power cards. Something strong about derezzing maybe
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Last GNK I went two was taken first and second by Weyland. I think Blue Sun is VERY strong, but people aren't interested in playing it. Atlas and Argus are alright, too, but they aren't Blue Sun. There was a single crim that didn't make top 4 at the tourney. RIP Crims
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>>44190343
Mongoose is fairly strong.
Nero can face check with almost no fear from turn 1.
Reflection is good for any deck focusing on jacking out a fair bit.
Political Operative disables all upgrade focused decks.
Exclusive Party is a nice Econ/Draw card.

Like sure nothing is insane power level but they already have the insane power level cards. What they are getting now are side-grades and options to round out their weaknesses. Mostly Utility cards.

Anarch was cram full of Utility cards already so that is why they have been seeing power card after power card the last year.
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>>44190468
Blue Sun gets shutdown by any good ICE Disruption deck.
If you can derez/trash their big ICE before they bounce it back you likely have won the game.
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>>44190498
Run Amok makes Blue Sun weep.
>>
All things being said, with every new Anarch card revealed I grow more and more curious about what the Mumbad Anarch ID is going to be.
>>
>>44169934
Scorched-Less Haarp. Doing a ToL FA build. It's pretty snazzy. I lost to a ridiculously janky deck that Power To The People-Human First-dirty laundry'd turn 1 on my shell game, grabbing the Astro. But other than that terrible game, it's doing very well.

I am lost for runners. I love crim but I can't seem to make a viable build in the current meta. Suggestions?
>>
My current test deck.
Titan Transnational: Investing In Your Future

Agenda (11)
3x Firmware Updates
1x Geothermal Fracking
1x Government Takeover
3x Hostile Takeover
3x Project Atlas

Asset (6)
3x Jackson Howard •••
3x Mark Yale

Operation (15)
3x Beanstalk Royalties
3x Hedge Fund
2x Midseason Replacements ••••• •••
2x Psychographics ••••• •
3x Restructure
2x Scorched Earth

Barrier (7)
2x Fire Wall
3x Ice Wall
2x Spiderweb

Code Gate (4)
2x Quandary
2x Wormhole

Sentry (6)
2x Archer
2x Hunter
2x Nebula

So far I have won... 0 games out of 10....
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>>44190535

Just need to add some form ow Weyland "rez during corp's turn" cards as part of your plan really.

Not as if Blue Sun hadn't already been packing some Oversight AI.
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>>44190540
The first time each turn the Corp trashes a card you can draw a card/gain 1 credit/trash another card.

One of those three I am sure.
>>
My guesses for the neutral 3/2.

>"You may not score this agenda on the turn it is installed."
This is the most likely IMO.
Still not bad but stops FA shit in NBN

>Reverse Global Food
Being worth 3-4 points when stolen makes it a fairly good downside.
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>>44190585
"Corp trashs" as in anything that wouldn't trigger Hostile Infrastructure?
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>>44190871
More or less. All the Anarch trashing cards have the Corp do the trashing so it needs to be worded that way. Also punishes installing over ICE and using trash effects.
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>>44190867
>Being worth 3-4 points when stolen makes it a fairly good downside.
It also means nobody is going to play it.
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>>44191011
This is a good thing. Do you want FA NBN/HB decks that only have 3-2s and 2-1s
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>>44190960

Triggers off Corp self-trashing, Kraken, Hemorrhage, Gravedigger, DLR (that's going to put some salt), Hactivist Meeting, Spoilers, Wanton Destruction, Bhagat, Fear the Masses.

Am I forgetting any ?


I kinda like the trigger, but I can see people howling to the moon depending on the tied effect.
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>>44191058
How is it a good thing that FFG is designing cards that nobody is going to play? GFI made a big hit precisely because it denies points for the runner during deckbuilding. I totally don't see anybody wanting to play a 3/2 that gives extra points if the runner steals them. They rather just have a 5/3 or a 4/2 in case of market research.
It's just wasted space in the cardpool.

The first guess is better though, but I doubt they'll go with that heavy-handed ability.
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>>44191202

Define "nobody".

As much as I hate the ida of another 3/2, I kinda like the heightened risk mechanic.

3/2 worth one more agenda point to the runner for each copies scored or stolen?
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>>44191202
Casuals need cards too.
>>
>which begs the question: once we arrive to the end of the Mumbad Cycle, are we more likely to see Criminal decks that "mill" like Anarchs, or Anarch decks that target HQ like Criminals?

You're going to have to show us some more Criminal milling tools before that becomes even close to a credible question, FFG. So far this is undoubtedly the later.

>>44191278

Non-competitive and casual types alike.
>>
Not to make a "this" comment, but I almost wouldn't expect a new pack til February (though I'd be happy to be wrong).
I'm not sure how many people cross over LCG's, but Conquest had a ridiculous dry spell for a while. The second cycle just started last week, the deluxe expansion The Great Devourer had the Gen Con release like Data & Destiny, and the last pack of the first cycle released in May 2015. The dry spell in that game was really long, but the amount of time between packs really helped solidify the meta, and gave people time to test things that were really unorthodox but powerful.
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>>44191363

That's partly very selfish of me, given my current state of being unable to attend games till January, but given the state of the game right now, I would enjoy some respite from new releases, yes.

Just too much stuff to try for too little time.
>>
>>44191278
>>44191272
I'm a casual player, but I guess I just don't see the appeal of a blank 3/2 just for the sake of another 3/2 in my deck, specially so when it's 3 points if it is stolen.

Btw, FFG said once upon a time that any 3/2 they'll release will be of the "one per deck" kind.
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>>44191417
The main point of another 3-2 is that NBN/HB can make it so all their agendas can be fast advanced.

The only weakness to FA decks right now is that you are forced to run 3-1s or 4-2s in your Agenda mix.
>>
Not sure if we have a FFG thread or anything but I am wondering if FFG got 7th Sea along with L5R. I want a return of the 7th Sea CCG.
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>>44191500

Didn't even know there had been a 7th Sea CCG.

Shouldn't be surprised given the craze of the times.
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>>44191417

Same way some people just don't see the "point" of 9/6 agenda. The sheer risk-taking is appealing.

What I kinda like with the idea of a 3/2 that would give more points to the runner is that it is, at the same time, making decks that would use them more consistent from a piloting standpoint while also increasing the RNG danger of successful digs by a significant margin.

Which has to be maddening to some profile of optimizer types.
>>
I'm wondering whether Bhagat might not be a missing piece for Kim.

We'll see I guess.
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>>44193266
I thought Kim's missing piece was his hand.
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>>44193325

Well, yes, what do you think Bhagat will be used for?
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>>44171002

That Jackson...
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>>44189605
A new NBN ID, but they're not showing it within the article? Interesting. Also, that asset is hilarious. I'll name program every time against Chameleon Shapers.
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>>44196477

Weirds me out that NBN is getting a new ID right after its big box. But then it's NBN, nothing's good enough for them.

Anyone else finding the tone of the article off from previous ones?
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>>44196634
It will be based around hand revealing or trashing Runner cards from hand. That is almost their entire kit this cycle.
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>>44196634
The tone is very much more focused on telling us how to play with the cards, as opposed to talking about theme. I guess they don't want to spoil the election results (maybe we should Fear The Masses because they've initiated a Government Shutdown? That would make sense given the Anarch heavy stuff we're seeing.)

I wish we saw more Weyland cards though. Not sure if I remember correctly, but I think someone did the number crunching and the last pack is supposed to have a ton of Weyland cards, like five or something.
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>>44196721

Seems plausible. Given how I'm still not half done testing D&D, I'm happy it's still so far away.

>>44196634

Probably just force of habit weirding me. It's not as if releasing IDs for all faction would imbalance things now that every big box is out.
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>>44196891
>The tone is very much more focused on telling us how to play with the cards, as opposed to talking about theme

Something to that effect, yeah.

Seem to remember so with Weyland. Can they still initiate last minute changes at that point though? Or is it no use hoping there's be some rebalance along the way.

Not like a cycle is going to be enough to deal with the Weyland card pool issues as far as I'm concerned, but choice cards could go a long way in alleviating some of them significantly.
>>
>>44197002
Let's talk about Weyland's good ice. Some people are of the opinion that Weyland isn't weak, just that people aren't willing to play with it.

What are Weyland's good ice/ strength of their ice?

Barriers are obviously the big thing. Ice Wall is the cheapest ETR that isn't Vanilla (thanks FFG.) Spiderweb is pretty good against Faust and Lady, but weak to Parasite. Fire Wall is midrangey, but I feel that it's just a bit too expensive just as an ETR. Hadrian's Wall is worse. Curtain Wall is great in Blue Sun, not so good anywhere else. Their big stuff usually gets hurt by David. Asteroid Belt is okay, but again, overcosted for what it does.

Caduceus is their best sentry and Wendigo is their best code gate. Changeling is great to force out an Atman-4. Orion is fun, but not impactful enough because Weyland generally can't force frequent runs without leaking agendas. Public Support is a good step in that direction.
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>>44197187

Ok, so so probably going to be some ramble everybody has heard before, but let's try:

First problem I have, already mentioned upthread: that divide between advance-able ICE and normal ICE in faction. They've tried to amend some of the weaknesses of Advance-able ICE by way of support cards. Issue is, you kind of need the support in one form or another, which squats decks slots for the sole purpose of making your ICE suite desirable, and doesn't do anything at all for your normal ICE, forcing your hand into specializing if you want to get decent return on that investment. And in the end too often the value isn't that great on it. And then of course, the selection of non-advance-able ICE isn't self sufficient.

ICE wall is a staple for a reason, nothing to say about it. Archer... people don't respect it enough I find. In current meta, with crims on the wayside, I find it's been given some teeth back.

Which comes to another faction problem: destroyers (or similar) are good on paper but in general they need more teeth, don't they? The Twins has left me unsatisfied most of the time.

Taurus... well, at least its neither illicit nor agenda hungry, eh? And the few times it does fire it can make a difference.

The Space ICE I find particularly lovely against Criminal and its derezzing tricks. Not what's most needed *right now* given the state of the meta, but that's certainly something that deserves more recognition than it seems to get.

I like the Morph suite in general, even with Lycan being what it is. Decent gear check tech for its cost.

Tour Guide works pretty decent in lateral, but as often in Weyland, kind of a win-more card.
>>
>>44198340

Hive fits and serves its purpose well enough.

Errand Boy... too expensive to use as Parasite bait, and I find generally not good enough for porous ICE. I don't know, I know people that like it, to me it's never been satisfying in use.

Checkpoint leaves me with my head scratching. It's mostly going to work as econ drain card... only it gives you a bad pub. I do like it though. The issue is finding a build for it. We lack complementary threats to make it shine.

Meru Mati gets me mad like few recent cards: if not on HQ, it's an Ice Wall for twice the cost, without the advance option. Given the innate constraint on that ICE suite, I would have expected it to *something* that justifies that hassle. Cost isn't enough. Still, on HQ, that's been working decent. It needed to be more than that.

30 ICE. 16 advance-able, one advance-able support.
A good third of the non advance-able basically useless competitively (though personally I did have some good fun with the bugs of all cards this year). One great but that demands the sacrifice of an agenda, in the faction that has the meatiest in general - more than any supposed accrued weakness of the ICE over time, it's how limiting/limited on deck building it's been that has done Archer in I think.
>>
>>44198340
>>44198484

Overall, I'd say ICE is probably where Weyland is at its weakest.

Whatever people may say, I think the agenda selection is overall good (with the weird duds that are Helium-3 and to a somewhat lesser degree Vulcan).

I like the Assets we've been getting after what I'd call an initial drought. (13 of the 17 in faction assets came Lunar or later)

Upgrades are kind of a mixed bag, but then it's partly because of the ICE itself (the Twins, Satellite Grid, Amazon, all are dependent on the ICE selection to shine).
>>
>>44198980
I like Oaktown Renovation very much. Oaktown, Atlas and Hostile are a very strong agenda suite. Two Archers are almost always going into my Weyland deck, unless it's a Gov Takeover deck of course. A 'standard' sort of ice suite is 2 Archers, 2 Spiderwebs, 3 Caduceus, 3 Enigma, 1-2 Changelings, 2-3 Eli, and the rest of the slots are ID dependent, eg Tour Guide, Curtain Wall.
>>
>>44191058
Making cards no one is going to play is not a good thing. It means we are spendin money on binder fodder.
>>
>>44200517

Again, define "no one".
>>
>>44198980
Is Dedicated Technician Team worth playing anywhere? Maybe pair it up with the Mumbad Temples to make Prepaid ICEpad?
>>
>>44202228
I don't know, it's only 1 server, and only for installs, that's pretty narrow
>>
>>44204868
Cute for baiting, though. I can imagine it being used in Gagarin Glacier. Of course, the biggest issue is the ice...
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>>44205924
One thing I did notice the other day was pic related - it's generally pretty crap, but in a really wide game it can be surprisingly good.
The thing that occurred to me is that, after their first few pieces, Weyland seems able to use it more than anyone, as their ice can get better without more ice being installed.
Ice trashing is probably too big, and their ice in general might not be good enough for with only a couple of pieces out, but I think it might be worth trying. Shame about the trash cost though
>>
>>44206178
One wonders why they printed that in C&C. What use would HB have for it? Even hosting ice on Awakening Centre would trash it.

Mmm, say I want to make a Corp deck with Mumbad Temple, Turtlebacks and Team Sponsorships. Which ID is best for it? I thought of Gagarin, but Weyland ice a shit, so I'm wondering which non Weyland ID would be best.

It's NEH, isn't it?
>>
>>44206506
Maybe Replicating Perfection?
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>>44206178

I remember someone mentioning in one of these threads using it to decent effect in an ICE light Gagarin. With the Root out, it rezzes for free, with Executive Boot Camp, you're even on rez turn and the runner must pay twice your investment to trash it.

And then one thing I noticed from the few times I played the card: all too often, the runner is going to take the gamble that you'll be the one provoking it to trash, making it sometimes ironically secured.
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>>44206975
I guess in a Jinteki ID I can play Dedicated Servers as Runner bait, since most Runners will likely trash it on sight. Could be cute, and does help restrict your ICE count to 15 for Mumbad Temple. It could work. Which 15 ice would be best?
>>
Planing to buy the fourth expansion with apex n stuff.
How is it?

Also does jinteki trap deck work?
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>>44207701

D&D is great on the runner side if you like building weird stuff, and makes NBN explode all over. Great box as far as I'm concerned.

>Also does jinteki trap deck work?

Depends on what you mean by trap decks. In my experience, ambushes are mainly a tactical consideration, rarely a strategic one, though you *can* build some mean decks around the idea of ambushing the runner. All the better that hardly anyone plays expose.
>>
>>44207797
Ok, gonna get the D&D then, it sounds great.

My idea for making the jinteki deck came because i wanted to make a deck where runner can't be absolutely sure if the server he/she is running for is a trap or not.
>>
>>44207809

I like those decks but you'll find picking the right support cards is going to be as important, if not more, as picking the right ambushes.

And don't take my word only on D&D, just go and look at the cards, they're in the open. See if it strikes your fancy.
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>>44207906
Got any idea on what kinda cards would be the right ones as support?
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>>44207940

Depends; first question is going to be: do you go for the kill, or are you trying to slow down the runner to open scoring windows.

I've seen some mean Scorched Earth/Cerebral Cast decks with Snare and Junebug.
Recently I've had some fun with Psychic Field/Lockdown against Faust decks.
Shi.Kyu with a side plan of Philotic and maybe House of Knives support is pretty nice and works well with IG.

All in all, pick up something you enjoy playing, and build from here. Best way to build generally. Look up decklists online that contains the select few cards you want to play with if you want to get inspiration from existing builds.
>>
>>44208064
Mostly for the kill, but yeah ill just do this
>pick up something you enjoy playing
and build from here and work from there
>>
>>44206178
When does this card come out?
Looks perfect for my Deep Space ICEless deck.
>>
>>44208332
ICEless deck, how does that work?
>>
>>44208373
Badly
>>
>>44208332
It's in Creation and Control, so it's been out ages.
The two big downsides is why you haven't seen it
>>
>>44208411
Oh I don't have Creation and Control yet. Why have I never seen it played?
>>
>>44207376
(49 cards)
Jinteki: Replicating Perfection

-- Agenda (9 cards)
1 Global Food Initiative
3 NAPD Contract
3 Nisei MK II
1 Philotic Entanglement
1 The Future Perfect

-- Asset (16 cards)
2 Dedicated Server
3 Jackson Howard
3 Mumbad Temple
2 Psychic Field
3 Sundew
3 Turtlebacks

-- ICE (15 cards)
3 Ashigaru
2 Assassin
2 Eli 1.0
1 Janus 1.0
1 Lotus Field
2 Mamba
1 Susanoo-No-Mikoto
1 Tollbooth
2 Tsurugi

-- Operation (5 cards)
3 Hedge Fund
2 Interns

-- Upgrade (4 cards)
2 Ash 2X3ZB9CY
2 Caprice Nisei
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>>44208440
If "trashes itself when you install ice" wasn't bad enough, the trash cost of 2 and costing 3 kind of seal it
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>>44208533
Trash 3 IN SPACE!
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>>44208645
Space is great, except for the criminals
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>>44208798
Why is there a sniper dot on her head?
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>>44208849
Contract Killer in spaaaaaace.

Or, more likely, it's a bindi, given that her surname is Patel
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>>44209017
So like ISIS in space shit? I guess she is hacking what looks to be a missile.
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>>44209069
I meant as in the card (and I think she's hacking a satellite), but that's more likely to be the runner's deal, they're cyberterrorists after all.

Also, I know it's the last pack, but damn, NBN gets an ID in Mumbad too
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>>44209511
We already know the effect too

30/12
The first time each turn a player reveals cards gain 1 credit.
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>>44209554
>30

FAST ADVANCE JUST GOT FASTER
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>>44209574
14 Agenda point decks.

3 ASPP
3 Beale
1 15 Mins
1 Breaking News

Entire splash is 3 Biotic Labors
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>>44209630
Mumbad NBN ID

3x AstroScript Pilot Program
1x Breaking News
3x Project Beale
1x 15 Minutes
3x Jackson Howard
3x SanSan City Grid
3x Biotic Labor ••••• ••••• ••
3x Hedge Fund
3x Shipment from SanSan
3x Sweeps Week
3x Wraparound
3x Quandary
2x Guard
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>>44209554
When did the effect (I'm highly doubting the 30) get revealed?

Or am I being Falsely Led by Insider?
>>
>>44209699
Blow-Job-Ken spoiled it on Reddit.
>>
>>44171002
>>44170983
>>44170960
Fun trivia: the original artist for these comics is Jon Ying. He's a designer at FFG, though he doesn't work on Netrunner.
>>
>>44209715
link?

Still feeling I'm being rused, given that I generally read the new pack threads on reddit (hell, a lot of the threads on r/netrunner) and I recall ken saying he didn't have any playtest material after San San/UoT
>>
>>44209860
laredditarmy.com/r/netrunner/fuckyoufagget
>>
Hmm, wonder if cards added to the score area will count?

Jinteki's entrance into tagless resource removal, while probably the easiest to use, is pretty crap - notably it's the only one that can be straight up prevented
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>>44210536
Forgot pic
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>>44210547
100% trash card. Will never see play, not even good as a coaster.
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>>44210586
I'm glad there's more resource removal
I'm glad it's not NBN and that it doesn't need a tag.
I'm glad it's easy to play, and that you don't need an economic advantage to use it
I'm glad it's not Hellion Alpha Test

I'm sad that you can't force it to be successful outside of a couple of very specific situations
I'm sad that it's preventable.

That's a lot more glad than sad (even ignoring HAT, which is a terrible card that looks to have been "balanced" to death) and I think your dismissal is a bit harsh and hasty, but I'll agree that this is not a great card - I just don't think it's terrible
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>>44210536
>>44210866
>>44210586
I think it's pretty damn cool that Jinteki is getting removal using Psi. They already got Cerebral Cast, but I hated that the runner could choose berween brain damage and the tag.
This one is better. It's the perfect removal, and it will work 2/3 of the times.

What are your other options guys? pulling a huge pile of cash on a Snatch'n'Grab? Spending influence on a SEA Source? Forfeiting agendas in a Corporate Town?

Voter Intimidation is great at what it does. Trash 1 resource for 1 credit.
>>
>>44212136
Potentially for free in Nisei Division.
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>>44212136
Yeah, it's pretty sweet.
Certainly the cheapest option for tagless resource removal, which is probably why it's the only one Fall Guy works against, and it's can actually be done when you want it, unlike Character Assassination (or Hellion, but has other, even worse flaws), which isn't exactly a popular agenda.
Not corp town, but it doesn't require you to sack an agenda so what do you expect?
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>>44189661
>Article asks "will we see criminal decks using an anarch mill strategy?"
Not when you make a 6-of card cost 2 inf each, dumbass.
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>>44212658
We actually have a few Crims doing mills. Mostly Iain going Keyhole or DLR.
No need for that weird jank event
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>>44212855
IAIN IS SHIT! CRIM IS SHIT! ANARCH FOREVER! DLR PROTECTED FOREVER! NEVER GET TO PLAY CORP!!! MILL MILL MILL ACCOUNT SIPHON MILL MILL MILL BEST GAME EVER HA HA HA HA HA HA HA!
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>>44212658
Not sure if it's meant to be a running joke that the pack reveal authors can't really play, if they actually can't or if the ffg office meta (they say it's one of the games they play a lot in-house) is really odd and perhaps influenced by both the designers and unreleased cards, but the release articles often say stupid shit
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>>44213012
I remember reading Stronger Together was one of the top IDs in the FFG Office Meta and that was one of the reasons it took so long for it to see any real support.
>>
>>44213093
I need to get back to my Stronger Together decks. I started to feel bad about how difficult it was to get into my servers and switched to Jinteki. It was before D4v1d widespread across the meta though.
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>>44213093
Yeah, stuff like that. I seem to recall Damon saying something about ST in a very recent interview, even - it might just have been that he liked it, but I think it was a little more than that

Same interview when he said they prefer to over-nerf cards (the "advance while rezzed" cards, before they had that and Monolith being the most prominent examples, given how strong they allegedly were in playtesting) than produce broken ones I think
>>
>>44213230
It is better to force us to buy upgraded versions of cards then it is to fix broken ones. LCG format rocks imma messa righto!?
>>
>>44214475
I find it irritating that they would rather print duds than develop a better response to being OP than "nerf it into the ground".

Seriously, they have enough playtesters, how hard can it be?
>>
>>44209554
>>44209715
I don't even post on Reddit.

As for Netrunner-related stuff, the only thing I can tell you is that I don't fucking know what Corp deck to play at the moment, which is pretty un-interesting info.
>>
Urge to make a Broadcast Square deck rising.
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>>44215778
Want to get Reality Threedee without BP?
Want to rez Illicit tracers like Shinobi, Checkpoint or even Muchraker (okay, that might be pushing it) without BP?
Want to do all these things during a run, so you can make the runner pay first?

Do it faggot
it's actually kinda fun
>>
https://www.fantasyflightgames.com/en/news/2015/12/16/tap-the-network/

>Leigh Alexander writes a NBN novella
clench your asses, the shitstorm is coming
>>
>>44216017
Damn, I can't believe I fell for it, ha ha.
>>
>>44215964

Don't forget ChiLo City grid to tag the runner for preventing that BP mid-run.
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>>44216017
Oh fuck me.
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>>44216017
There's a Reina one too, admittedly by some no-name, don't forget that.

Annoyingly both the hardcover ones are going to have 16 unique pages each of muh lore in them, which I personally find much more irritating than the author, unless /nrg/ gets a scanon
>>
>>44216163
Some no-name being one of the creators of the Android universe? I reckon that guy does a good job.
>>
>>44216163

Well, the author for that did help create the setting at least.

Also, damn shame that Reina art wasn't the alt art from regionals.
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>>44216017
See, I knew all along that FFG's been more or less pandering, but they've been doing it relatively low key and they never let it affect the game quality. But this? Fuck Leigh Alexander.
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>>44216222
>>44216216
Huh, missed that in my first pass - no worries there then.

The Alt was just some guy's fan art, and seeing as it only came out recently I doubt they could use it, lovely as it is.

Certainly hope the guy does a good job, and at least he has the cooler topic, to me at least.
Of the other one, eh, I've heard she's passionate about NBN, so that's something I guess.

Speaking of fan alt art, and NBN, a scene from the comic at the top of the page got coloured
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>>44216410
And in card form
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>>44216048
Nice, hadn't thought of that one (I was thinking Rutherford, for boosting the trace on the ice)
>>
thinking about getting into this game but im curious. is it like MTG where you have to keep buying cards and stuff? or is just buying the main box set sufficient?
>>
>>44216625

Well, FFG's purpose *is* to sell new cards, so he game is designed to have an evolving card pool, with rotation of the oldest cards every few years - some would say it should only matter to you if aim to play competitively, but still you'll probably *have* to play with other people sooner or later, so it may impact you; better be warned.

Good thing is, there's no randomness in the packs, you know exactly what cards you're going to get and, with the exception of the core box, as many copies as you're allowed to play in one deck. And you can just buy the ones that have cards that hold your interest.

You'll find the LCG model is overall far less costly than its CCG brethren.
>>
>>44216017

Fuck that. Fuck her. I doubt she will be professional enough to keep her drama off the table.

>>44216410
>>44216432

Sweet.
>>
>>44216625
The main box, on its own, is a self-contained game, and plays okay on its own.

The game has lots of fixed expansions (so no random boosters a la Magic) where you know all the cards that come out.
Most are small, and arranged into cycles that come out over about 6 months, and there are four boxes that are bigger that are more specific than the generalist little packs.

The card pool is still expanding, so many players buy to get all the cards... eventually. Sometimes people skip packs if there's no cards of interest to them.

Each pack expands your options, and if you buy a few packs to get all the cards for a deck you found online you can also build a whole load of other decks.

Rotation is not a thing yet, but in 2017 + ffg's notorious terrible deadline keeping the first 2 cycles (12 little packs) will not become legal in official tourney play, though a legacy format may develop.
The core and the 4 big boxes will not rotate, we have been told.
Rotation after that point has been stated to keep the card pool at a constant size range, between 6 and 8 cycles - the 2 earliest cycles of 12 packs will be retired when the first pack of the next cycle (what would be cycle 9) is introduced to the pool
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>>44216815
Er, 5 and 7, not 6 and 8, my bad.
The 8th cycle will start the process, leaving us with cycles 3-7 and the first pack of set 8.

Also, each cycle is 6 small packs, not sure if that was clear
>>
Would be a terrible shame for Reina (or any ID really) to rotate out given how she seems to have an awful lot of attention.

Even Noise doesn't get his own novella.
>>
>>44217852

She's my girl. Still one of my favorite IDs - and whatever people might say I love the base design of the Caïssa set, not to mention her other cards.

I'll be sad to see her go.
>>
>>44217852
It is a shame, and makes me want to make a deck with her ID, and another with GRNDL.
>>
>>44217852
>Would be a terrible shame for Reina

At first I read that sentence with the tone of "It's a nice ID you've got there. Would be a shame if something happened to it" for some reason.
>>
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>>44217852
Yeah - the only runner I can think of who's on as many cards (that I can remember) is Chaos Theory, but it'll be odd to have some cards featuring runners in the art and the flavour text who you can't play any more in the main run of the game.

Though Mumbad and 2 more cycles will have to come before then, so that's a whole host of new characters to get acquainted with.

The corp ID's have less of a flavour connection to give a shit about when they go, with the exception of GRNDL, Weyland's lone Division ID, which is to my mind the first corp ID to have personality - and a stronger and clearer personality than most that came after it, to boot

Still, I'm both optimistic and glad it's at least a whole year off (probably a bit more)
>>
Maybe for all we know, the IDs might be spared rotation?
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>>44220102
I doubt it, if they're doing it at all a clean break is important

Bur I'll miss Reina
>>
>>44220102
Really doubt so. But once Andy is gone, Rebirth loses a good part of its strength.
>>
>>44223133
>>44221510

Idk, it seems really strange to take the trouble to commission alt arts for IDs that are going to be fancy bookmarks.

Also, stealth is going to be crippled as a play style then. One less way to deal with glacier.
>>
>>44223186
Cloak and Dagger will always be around, but no Silencers, Switchblade et al. Stealth AI maybe?
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>>44223426

A stealth console or a stealth runner might be printed.
>>
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>>44223998
Another AI Runner named Nadir that focuses on Stealth and not getting detected.
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>>44190540
i think the anarch id for mumbad gonna be in pack 5 and have some sort of benefit for keeping a low handsize.
>>
>>44226597
+1 Str to all installed breakers for each brain damage you have.
>>
I've never gotten a good answer for this, why does anrg hate Leigh Alexander?
>>
>>44227578
She is a awful person.
https://encyclopediadramatica.se/Leigh_Alexander

I know ED is not the best source in the world but it was a fast google to grab something.

She really is just an awful lush that is insanely hateful and abuses her connections to fuck people over.
>>
>>44227578
she wrote the gamers are over article that everyone gets mad about.

but most people who play this game don't seem to either know or care that the game they're playing is fucking VERY socially conscious when it comes to racial/gender inclusivity and wears it on it's sleeve. if you don't like it, go play something else. or i guess whine. but no amount of whining is going to change anything.
>>
So I have been playtasting this new deck, and I like it's feel overall, but something is still missing. The bluffs are not stingy/daring enough, the ICE isn't cold enough, and I have no idea how well my tag punishment works. I would greatly appreciate some advice. (Oh also probably should clarify that I used cards from every datapack I own beside Upstalk, so my card pool is kinda limited)


Keegan's Angels

Identity
Haarpsichord Studios: Entertainement Unleached (Old Hollywood)
Agenda (12)
2x AstroScript Pilot Program (Core Set)
2x Breaking News (Core Set)
3x Project Beale (Future Proof)
1x TGTBT (True Colors)
3x Explode-a-Palooza (Old Hollywood)
1x 15 Minutes (Data and Destiny)
Asset (12)
2x Project Junebug (Core Set) • •
2x Marked Accounts (Cyber Exodus)
3x News Team (Data and Destiny)
3x PAD Campaign (Core Set)
2x Launch Campaign (Data and Destiny)
ICE (12)
2x Data Raven (Core Set)
1x Tollbooth (Core Set)
2x Gutenberg (Breaker Bay)
2x Pachinko (The Underway)
2x Archangel (Data and Destiny)
3x Special Offer (Data and Destiny)
Operation (11)
3x Biotic Labor (Core Set) •••• •••• ••••
2x Closed Accounts (Core Set)
2x Midseason Replacements (Future Proof)
3x Sweeps Week (True Colors)
1x The All-Seeing I (Data and Destiny)
Upgrade (2)
2x Keegan Lane (Data and Destiny)
Total Cards: 49
Total Influence: 14
>>
>>44227808
are you trying to FA or score behind remotes. you kinda have a deck that's trying to do both poorly here
>>
>>44190483
Exclusive party is bad. Only after hitting the 3rd/4th copy is it decent. Criminal is already so starved for deckslots, they definitely cant afford to give those up for 6 indicidually mediocre cards just to maybe make okay money and draw a card at the same time by the time they play the 6th Exclusive Party.
>>
>>44227798

Let's not mix not liking L. Alexander with being against the values she's pretending to defend.

Two different issues, and you can find her unpleasant from her writings alone without having to form an opinion on anything else.

Nut yeah, the "gamers are over" article certainly ensured she had a weird cult following of haters.
>>
>>44227978
the only thing that matters when it comes to leigh alexander and netrunner fiction is can she write it.
>>
>>44226597

Because of "Emptied Mind", was it ?
I don't know, Fear the Masses kind hints at the contrary. But then that wouldn't be the first time Anarch get torn trying to go into two directions at once.
>>
>>44227995

Yeah, but when I'm telling you that the writings is part of the reason I don't like...

We'll see. I don't care who writes it as long as it's good. Hopefully it is, would be a waste of a publishing slot otherwise.
>>
>>44227798
I'd hardly call "socially conscious" or "inclusive"
It is just a normal game with normal fictional characters.
The only reason people care is that the hyper racists/sexists that are the SJWs/Tumblers are trying to bring up the subject of race and gender constantly.
>>
>>44228018
all i know is the anarch consumer grade is straight dog shit, but if you had a runner that was constantly running with like 0 cards in hand or close to it, then it gets a little better. plus what's more RUNNING ON THE EDGE than being incredibly easy to flatline
>>
>>44228063
you haven't listened or seen interviews with the people that make the game then.
>>
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>>44227995
Yeah, I'm not about to dismiss something based on the creator alone.

>>44228046
Her other novellas? Or everything else?

>>44228079
Yeah, the ramujan looks a bit shit - unless it's enough to kill you (which would require a low hand anyway, to be of much use) I don't know that I'd want to trash from my heap over my grip

>>44228063
It doesn't go out there to shove it in your face in the material, but it's been mentioned in interviews enough.

I wasn't going to bring it up, but I idly wondered the other day if we'd see the diversity thing they do continued in India, as it'd be working the other way around to how it's normally seen - and, as far as I can tell, they have: there has been at least one example of a white guy in the India cards - a very specifically themed one as well, with the old guy in >>44210547 looking pretty damn white.
Shaper Consumer Grade and 6-of event still unknown after the final pack announcement, and only 3 Weyland cards previewed so far
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>>44228315
If it is anything like Mona (http://leighalexander.net/announcing-mona-an-illustrated-short-story/) it will be hyper gender focused trash.
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>>44227859
Actually mix of fast advance with shell game. ICE is for R&D and HQ exclusively.
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>>44228576
shell game doesn't work.

also if you're gonna pull the rug out from under a runner with keegan, you should run them into ice that actually hurts them
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>>44228666
Okay. How?
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I just realized that almost everything about Santa Claus reminds of NBN:
>Spies on people
>"Free" gifts
>Public Character with great publicity
>Used frequently in Advertisment
>Incredibly Fast (?)
>TGTBT
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>>44228731
you could have ice that trashes other stuff, and then remove their way of trashing programs, setting you farther back. one of the really good in house NBN ways to do it is information overload.

i'd replace pachinko with reissitor. pachinko will be a dead card a lot of the time, while resistor will always work, and it also gets oppressive once you've landed msr.

since you don't seem to have 2 cores, i would suggest a turnpike as opposed to data raven number 3. it's cheap to rez, has almost the same effect as a gutenberg early, and actually taxes the runner even if they have decided to go tag me.

you definitely want quantum predictability model in this deck, 3x. you don't need breaking news if you're not gonna 24/7 BN scorch out of haarp.

i assume no sansan because you only have one. you probably want some way to beat clot if you're going to fast advance though, either trial or suite. since you're not spark, and you're not protecting your launch campaigns, they're not that great. too easy to trash. you might want them to just be straight up hedge funds.

if you're not trying to scorch, maybe putting some award bait in here not terrible? early premiere?
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>>44228822
NBN does free gifts?

The Consortium is the most kid-friendly faction
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>>44228907
Quantum, Resistor, and Turnpike, all sound like great suggestions. I am not too sure about dropping any assets through, since they always have value for bluffing.
I don't own either of syberdex, unfortunately.

Oh by the way, does anyone have any idea how well does Psychographic work?
How often do Runners float tags if they realize that you aren't going to scortch 'em?
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>>44229002
NBN has the most toys. Period.
>>
>>44229235
psychographics is super good, if you put more all in into landing the MSR then you could easily drop the biotics for them, as they can make your beales worth a lot more than 2 points (the ultimate play msr for 13, isntall psycho a beale for 13 and win the game instantly!)

you have news team for a perfectly acceptable bluff. if you throw quantum in then you can create no risk shell games. trying to bluff a junebug is not that great, since most people who sit down vs haarp think they're trying to scorch. and will assume that it could be a shattered remains.

clot really puts a damper in trying to FA win though, so it's really difficult to go all in on that without cvs or at least cyberdex trial to clear the clots away while youre trying to create scoring windows.

keegan might not be a fit for this deck, due to the low ice and the focus on securing centrals over creating scoring remotes. you might want to try lilly lockwell in his spot, and see how much mileage that gets you.
>>
>>44229333
I mean, as long as I have equal amount of assets and agendas in my deck, any installed card has 50% odds of being a wasted click to Runner. Unless they manage to read my bluff. But they won't because I have... A very interesting way of thinking.
Any helpful/harmful asset/upgrades recommendations to replace Keegans, Launchs, and Junebugs?
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>>44229444
news team is good, product placement would be good, pads are fine. if a runner trashes all your money, he's not wasting clicks, he's locking you out of the game.

you were the one saying your shell game wasn't working. i

'm here to saaaay that while you might think you're a magic shell game fairy, you're not.
shell games don't generally work after you get past playing scrubs. it's hard to force the runner to guess unless you are going to win the game on the score, they'll just spend the time amassing resources and digging your centrals (which qpm will help!) keep in mind employee strike is also a card, and at the critical moment it can fuck u up real hard.

this is words of wisdom coming from someone whos been playing since core. if you want to bluff the runner really bad, try to take a look at some neveradvance/glacier strats. unlike the shell game which is completely inconsequential when they hit a card that's not an agenda, a card that's not an agenda buried under a 10 credit remote opens up a scoring window when they fuck up. much better and still lets you play Mindgames(tm)
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>>44229523
The innitial plan when I started building this deck was making enough unrezzed remotes for runner to loose hope checking them, and then start to slowly rez/score them out at random intervals. I inderstand why this may not work. However the bluff aspects hasn't been a problem, really. It's rather that I don't have any good advancable ambushes I could mixing in, that would help me to score Paloozas and Beales, though Psychographics may solve that issue...
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>>44229583
if you want to play this way, bring in ronins or contract killers and then you can leave your junebugs in. you have nothing that punishes the runner for correctly guessing a card that's been advanced is not an agenda, which is a very critical part of the psi game.
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>>44229583
But real talk: I haven't been in touch with local meta and live players for months, so I have no idea what kind of attitudes and playstyles are dominant, and just hoping that trying to play Chaotic Stupid, might just do the trick.
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>>44229625
Again, don't have those cards.
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>>44229741
if you have msr, you have ronin.
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>>44229825
Futureproof? Oh, I should check.
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>>44229865
it's really really not the best idea, but you wanna do the shell game so it's not terrible. i guarantee nobody's expecting it.
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>>44229698

Hey, hopefully at least it makes for fun/interesting games.

>>44228079

I really don't feel all those cards of both factions in opinion complexifying the construction rules without seemingly bringing a lot on the table from a game to game perspective.

We'll see I guess.

I keep saying it, but apart from some individual card here and there, I'm really not enthused about Mumbad so far.
>>
>>44229893
It's 4 influence. genuinely unsure if it's worth it, but it might be "syneregy" with Sweeps Week...

I applied some changes fo my deck, I will post the current iteration in a moment. Also, there are actually three data ravens in core set. One of few cards that NBN got full playset.
>>
So planing to get D&D tomorrow and thinking of making an APEX deck.
Anything that i should know.
>>
>>44228063
Netrunner is definitely being a 'socially conscious' and 'inclusive' game, and I'm alright with that because so far, the execution of the game has been great. If you want to make such a game, Netrunner's a perfect example of haw to do it without pandering.

BUT the creators and a ridiculous portion of the community get intensely hung up on it, constantly harping about how diverse ANR is. Every time I see an article about how inclusive ANR is, I get very irritated because, yes, ANR is inclusive, but bloody hell, it's a card game. If you want to praise a card game, why not focus on the aspects that make it such a good card game? Talk about the asymmetry, the click resource system, talk about the flavour-mechanics blending, but why the fuck are you talking so damn much about inclusivity?
>>
>>44232429
Card draw, econ. Think about how you want to spend your 5th MU from Heartbeat. Architect is a dick, so most people use that 5th MU for Mimic. Apex runs relatively poor since he doesn't use much in the way of creds to break ice. Having 3-ofs is great because no card is a dead card.
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>>44232507
Nope the only thing that matters is how many darkies and titters there are on the cards.
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>>44232429

Traces. They can quickly become your ban. You're ill equipped for them, you don't plan on having the staying board state for link most of the times.
>>
>>44232534
>>44233105
Thanks anons.
>>
>>44232429
Now that we talk about Apex, what do you use to counter Pachinko?
>>
No prob. Just look at ICE played around you and do the math. Sometimes you'll be able to get around by Prey-ing ICE, others you'll manage by brute forcing the trace, though your econ will hurt. Last you can give Gingerbread a chance. At times it's actually been worth it for me.
>>
>>44233868

Not a problem I faced yet.

Dorm Computer ?
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>>44234053
I actually really like Dorm Comp in Apex. 1 influence, 0 cost, doesn't trash itself once you've finished it. Good stuff.
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>>44236321
>Rerestructured Datapool.jpg
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>>44236409

Made me smile.
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>>44229002
Is the child in Commercialization the adult in Space camp?
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>>44239722
Why not. After all we at Weyland Consortium encourage all youth to explore their dreams and touch those far stars.
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>>44239722
They should emphasise more on that aspect of Weyland. I like Public Support for that reason.
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>>44232507
That's your opinion. To some people the setting of the game can be as important or even more important than the mechanical side.
Android Universe setting has so far been a good example of what cyber noir setting can be, which is why many people are exicted about it.
People who care about representation, are always looking for positive examples (and just new options) on games, books, movies, and settings with good portfolio of characters, and FFG and their designers clearly want to appeal to this, maybe because of ideological reasons and because it benefits them economically and gives them free positive publicity.
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>>44242860
>setting is as important as mechanical side

Yes, I can agree with that. But harping on inclusivity and diversity is missing the forest for the trees. It's such a miniscule part of the game. You want to talk setting, then talk about the lovely way we're going to Mumbad, about how few games properly explore the implications of a cyber future on the entire world. But don't come and tell me the game is great because it's inclusive.
>>
>>44242971
They are not walking to you. You are walking on them discussing what they like about the game and proceed to complain about them liking it in a different way than you.
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