Take your favorite Race or monster and make them Dull as shit but still interesting.
Can you do it?
>>44113397
>dull, adj.: lacking interest or excitement
>but still interesting.
I'm not sure I can.
>>44113397
>Dull as shit but still interesting
Those are mutually exclusive things.
>>44113397
>Make them shit but still great
Fucking... what?
>>44113397
>>44113438
>>44113490
>>44113523
Alright replace interesting with fitting.
Make them dull but still fit in a campaign were they still play there role
>>44113397
Humans are so bland they can blend into their surroundings like chameleons.
>>44113552
Don't you meanbland in?
>>44113397
Dullahans with tits
you're welcome
Happy chanukah /tg/
>>44114845
k
>>44113397
The fuck are you saying?
Why bother? This doesn't seem like an entertaining thought experiment.
>>44114845
>>44115001
I had something for this, hang on... AH, here we go.
Okay, I'll bite.
>Merfolk are pretty much just aquatic humans
>Except for the fins and gills, they're a lot more like humans than they are elves or nymphs or other faerie races
>Culturally, socially, psychologically, genetically, and (on the inside) anatomically
>No "mermaid problem", no centuries-long lifespan, no particular inclination for magic
>They're most mundane of all the world's fey
>Due to this mundane nature, merfolk are limited by their environment and ordinary physicality, same as humans
>Can't live on the "bottom of the sea", it's too dark and cold and oxygen deprived
>Pretty much stuck living in shallow, tropical, coastal areas
>The only merfolk who don't live as primitive savages are those that live near human settlements on sea-coasts, not just for trade, but fully integrated into the societies there
>Looked down on by elves and such for being fey in nature but practically mortal anyway
>Close partnerships with humans, halflings, other "mundane" races