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/wodg/ World of Darkness General - The Dreaming
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Changeling the Dreaming time. The Kickstarter is UP
https://www.kickstarter.com/projects/200664283/deluxe-changeling-the-dreaming-20th-anniversary-ed

And looking like it's going to be funded by the end of the day.

----------------------------------------

Here's the images I use to start threads http://imgur.com/a/oerTd

I'm also currently working on updating Geist to 2e, since I can't wait another ̶t̶h̶r̶e̶e̶ two years. Feel free to make suggestions.
https://docs.google.com/document/d/1SMgt9996QXnCahP_B6acce9_vZuj5myu_3RC7JYygpw/edit
Currently I've written out a bunch of ideas for Manifestations and "Unlocks". I'm going to go through soon and redraft them. I'm also going to add a sort of half-sin-eater template, basically someone who's got no Psyche but still has some Sin-eater template traits, based on the way that you were ostensibly supposed to be already a Medium before you got The Bargain (though one of the writers seems to have changed that in errata and on the forums). To avoid just calling it "Mediums", I'm going to go with the term Greywalker, from Kat Richardson's novels, and the series I'm currently reading. This is not-for-profit, so I can get away with that.

http://theonyxpath.com/
http://www.drivethrurpg.com/
https://mega.nz/#F!wpB0ib4a!EsAU0AE4ihrNlDWzp3-MIw
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>>44091739
Question is, is gamification a work of the Unity or the Raptor?
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>>44091794

It's gotta be the Unity. Gamification is a known educational tactic.
>>
End of the day nothing, it hasn't even been a half hour and they're 80% funded.
>>
https://www.youtube.com/watch?v=2d0AUccQmew
I think the guy you play in Paint the Town Red may be a Demon, or a Werewolf.
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>End of the Day

49k of 50k. Well then. Time to post fairies?
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>>44092444
>/Fae/ for the next month

Might need to skip this thread for a while
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>>44092444
Sure, I'll dump what I have.
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>>44092621
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>>44092444
Fairies are great.

Not WoD fairies though. Fuck those guys.
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>>44092648
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>>44092790
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>>44092811
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>>44092463

It'll probably just be a thread or two at most. I don't think we're going to have many conversations about CtD besides "it sure made a lot of money".
>>
>>
On the fairy subject is CtL 2E in talks at all?
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>>44094233
It is being produced for a while.
>>
You wouldn't happen to have the images you use to start threads without the big honking WoD logo, would you? Or are they buried deeper within the imgur?
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>>44094375
If you're looking for one in particular, I'd recommend either posting it in here, or using google's reverse image search.
Hell, for multiple ones you want the source on, just post the link in here or RIS them.

If you want the source on all, though, idk man. 40% of those, he pulled from DeviantArt, 40% are from Hellblazer/Constantine or the Dresden Files comics(all the ones with a brown-haired dude in a coat), the rest are from video games, Jessica Jones, or other stuff.
>>
>Changeling Kickstarter
>4chan breaks

Coincidence?

Probably. But still...
>>
Is it fixed yet?
>>
>>44094517

Clearly that new magic system the Changelings have is more powerful than we thought.
>>
Does anyone know where I can find the latest pdf for Beast the Primordial?

I figured that I at least ought to read through it, given how hard people were shitting on it for a while.
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>>44094573
moot was too lax with his contracts
>>
What upcoming book are you most excited for?
>>
I don't think Book of Going Westward has a snowball's chance in hell of ever existing, but I still really want it.
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>>44094686
Thinnest Blood
- Minor Templates
>>
Anyone have a link to WtF 2e? I wanna read about the smaller Tribes.

>>44094706

Do you mean Half-Damned?
>>
Taking a first stab at the Long Night group last thread inspired. They're primarily based on the Redeemers from Reckoning in terms of how they'r supposed to operate.

Sons of Solomon
Concept: Stigmatic Compact within the Long Night, seek to defeat the Imposter God in order to prepare the way for YHWH's return.
STEREOTYPES

Mages: Suffer not the Witch to live. Unfortunately many seem quite taken with the literal interpretation, and unlike Sleepers they can easily make good on their promise. Do not engage unprepared.

Changelings: Nice people, really. A bit on the zealos side but who isn't these days? Don't give them a reason to hate you and they'll be an asset to any freehold.

Vampires: Silver eyes or not, Hunters stay Hunters.

Werewolves: Never again. What they lack in strength they make up with crazy.

Sin-Eaters: Some people you love to hate. A Son of Solomon you hate to love. I don't think reversing the Bargain is possible but I'd hate to see them try.

Demons:
-Integrators: The fact that our kind consort with these creatures only serves to further prove their own hypocrisy.

-Saboteurs: Ever seen a horde of angry soccer moms take down an angel with just singing? Me neither, but the rumours persist.

-Inquisitors: They wouldn't be so disturbing if their methods didn't work

-Tempters: The only thing worse than a guy hating your fun is a guy who can make you stay in place until he's done telling you what a sinner you are.


Good? Shit? Good shit? Terrible shit?
>>
>>44094736
>Do you mean Half-Damned?

Maybe. Wuzzat?
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>>44094686

I've abandoned hope of Wraith20 ever coming out, so Dark Eras.
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>>44094754

It's the VtR 2e supplement on ghouls and dhampir. There's also Secrets of the Covenants and Thousand Years of Night.
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>>44091686
Hey I want to create an adventure for my group centered around Venice and the area surrounding it (Austria, northern Italy, northern Balkans), I was wondering whether there are any splatbooks about those areas for the various WoD games?
We usually play Mage, Vampire or Hunter, so splats for those would be preferred.
>>
>>44094645
>4chan is basically a Freehold hidden in the wind.
That makes way to much sense, Also its got system, set up by it's creator, to deny access to people who cannot identify things that a human would be able to identify.
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>>44094626
Not sure. I'm sure you'll be able to find it easily enough once it actually gets released though.
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>>44094760

Rich Dansky has literally locked himself in a cabin in the woods to write more of Wraith20. It'll happen.

>>44094686

Deviant. It's the one niche that I didn't know I wanted in my gaming (or could even have) until now.
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>>44094686

Any
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>>44094686
>What upcoming book are you most excited for?

Right now? Most eager for Dark Eras and Awakening 2e to finally hit the virtual shelves, then The Pack since that's what I've just been working on.

>>44094736
>I wanna read about the smaller Tribes

What do you mean by smaller Tribes? There's the five Forsaken Tribes, three Pure Tribes and then some groups trying to create entirely new Tribes (but who have not yet been successful).
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>>44095270

I'm glad that we're in the home stretch for Dark Eras. I wonder if the companion will come out first in an ironic twist of fate. I wonder if that Beast Dark Era made it in there too, or if the Beast chaper comes out separately.
>>
Dedicated Changeling thread here, for all your Changeling needs: >>44095306
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>>44095372
lol
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>>44095333
I sorta presume they'll probably hold the companion back til after the main book even if it did become ready beforehand.

I may be wrong tho.
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>>44095270

I'm very interested in the Lodges and other groups that could claim Tribeship. I think the Eaters of the Dead have been mentioned as a contender, and then Basra gives us the whole Creator Wolf situation.
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>>44095333

Fingers crossed to see it in the next two months. All that delicious Mummy content, and the Alexandrian Mage setting is what sold me on Mage after hating it for years.
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>>44095574

One can only hope, right? All that Mummy, Mage, Changeling, Promethean and Demon content. Good shit coming down the line.

>>44095536

Bah, I hadn't thought of that but it makes sense. I do hope the release it first since it's entirely new content, but I bet they'd hold it back for a simultaneous release.
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>>44094739
I like it.
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>>44095541
Yeah, there's currently:
- The Eaters of the Dead in Mongolia, who are looking for a supposed forgotten Firstborn called Ravening Wolf to become a new Tribal totem.
- The Lodge of the Field of Dogs in Poland, man-eaters seeking to elevate their leader Lycaon-Ur to the power of a Tribal totem.
- The Ghost Wolves being corralled in Basra, possibly as part of some effort to create a new Tribe with Creator Wolf as its totem.
- Potentially the Quicksilver Children in France, if their beliefs about an idigam being the true progenitor of the Uratha are correct and they can unearth it.

I think those are the ones thus far.
>>
>>44094686
>What upcoming book are you most excited for?
Changeling the Lost 2E. I want my modern fairytale shenanigans.
>>
Has the massive slowdown in releases been just poor luck, or is it because of the Paradox switchover?

Will things speed up again soon?
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>>44095755
>>44094739
Aren't the long night all just random christfag normies? How would they do any of this? I think you are looking for the Malleus Malleficarum.
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>>44095787
>or is it because of the Paradox switchover?
Shit slowed way down after Beast came out which must've been at least a week before any of the Paradox shit reached Rich's ears.
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>>44094686
Thousand Years of Night. I'm sure it will be done sometime within the next decade.
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>>44094375
No, I don't save the originals.

>>44094434
>40% of those, he pulled from DeviantArt
No I didn't. Most of them are from here. Only one of them is Constantine.
A lot are the covers of Dresden Files comics, though. I should really read the Mercy Thompson comics, but I got distracted.

A lot of them are book covers.
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>>44095817
He presented the idea in an earlier thread. It was an idea for a branch of the Long Night made up of Stigmatics.
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>>44095776
>- Potentially the Quicksilver Children in France, if their beliefs about an idigam being the true progenitor of the Uratha are correct and they can unearth it.
HOLY SHIT!
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>>44094739
>>44095890
>-Inquisitors: They wouldn't be so disturbing if their methods didn't work
>branch of the Long Night made up of Stigmatics.
Feels like Cainite Heresy meets Reckoning.
>>
What's a song or soundtrack that really reminds you of a WoD splat, or inspires you to think anout one.

For me, and this is a a little weaboo, is the soundtrack to .hack//SIGN that reminds me so much about Changeling:The Lost. It's folky psychadelic sound with a bit of EDM reminds me so much of the antiquated but modern fairytale of CtL. The fucking flute on that soundtrack is amazing.
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>>44096352

You've now made me realize that .hack is a Changeling story.

I've always said that Oingo Boingo's "Dead Man's Party" is a WoD album. The titular track works well for Geist, and Weird Science is a great Promethean track.
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>>44094790
>VtR 2e
It's not listed anywhere on the development schedule. Did they just announce it or something?
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>>44096352
>>44096468
>You've now made me realize that .hack is a Changeling story.
I now want to make a video game Changeling. Someone who's Durance was basically Mainframe from ReBoot or something. They played a hero who was puppeted by a Fae Gamer. Possibly even fought and killed other Changelings.

What Kith and Seeming would be best? 2e, I guess.
>>
Thirty-five hours until the Paradox panel at Tenebrae Noctis. It'll be at 5 am EST on the 12th, if my time math isn't flawed. My time math may be flawed.
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>>44096719

VtR 2e's been out for almost two years now, it was just printed as Blood and Smoke: The Strix Chronicle for a while.
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>>44096736
I'm still worried about this "One World of Darkness" thing. They can't stupid enough to try and cram nWoD and cWoD together, can they?

...can they?
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>>44096768
Sorry I meant Half-Damned, but I found it. Apparently there's also a new Elder level book coming out and a STG.
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>>44096772

Technically, anyone can be stupid enough to do anything. I think this "One World of Darkness" thing is just gonna end up being an overblown marketing tagline that they'll back pedal from.
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>>44096719

That fucking schedule is nothing but lies
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>>44094686
Demon STG and Deviant
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>>44097165

But Anon, all those books are going to be out within the next two weeks. The schedule says so! Aren't you excited?
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>>44096053
>>44095890
>>44095755
Cool. Let's see.
Endowment: Entelecheia

The practice of Entelecheia is said to hail back to the works of the prophets and judges of ancient Israel. Those of Solomon's sons who've mastered it can channel their condition into workings inspired by the commandments of old.

There are several "Paths" of Entelecheia, Covenant, which aids those who've become victims of the False God's heresy, Inspiration, which seeks to uncover the workings of Evil, and Blessings, which seeks to restore all who've become corrupted by satanic influence to the forms intended by the Creator.


-Covenant
-Prerequisite: Innocent as Doves (Sons partaking in these rites may not possess the Firearms skill and no more than two dots in Weaponry overall)
+Feed the Needy ●○○○○ (Reduce an an Unchained's penalty to gathering Ether at by the number of Solomon's Sons present divided by two. This ritual cannot include more than 7 people)
+Sheep among Wolves ●●○○○ (In the present of an Unchained use the Idle Conversation Embed as per regular rules, add one dot per Son of Solomon present. This ritual may not include more than three people. This ritual works independently on whether the Unchained being thus shielded has purchased the Idle Conversation embed)
+Wise as Serpents ●●●○○ (In the presence of 4 Sons of Solomon an Unchained gains 2 dots on any Compromise Roll not triggered by using Exploits)
+Clothe the poor ●●●●○(Transform a location at least 3 Sons of Solomon occupy alongside an Unchained into a Bolthole with the effects No Twilight and Easy Access)
+Wings of the Almighty ●●●●● (Calling upon the true master of Creation the Sons of Solomon temporarily "Cure" a Glitch the Unchained's cover has been affected by)

If you tell me to go I'll go. Otherwise, thoughts?
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>>44098106
Feed the Needy feels too cheap. Someone who knows more should be able to judge it better.
>>
>>44098210
>>44098106

Mmmm, maybe. When there's seven of Solomon's Sons around, is that divisible number rounded up or down? Either way, I'd suggest to drop it to 6 as the limit, so you get a nice solid +3 as your maximum, which rounds out to one free success.
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>>44098210
Yes, I think it should be switched with Wise as Serpents perhaps.
>>44098393
I'd say dow... actually no that works. 6, the 7th is the Unchained itself.
>>
>Homebrew
>not that bad homebrew at that
Is this real life
>>
>>44096772
They might be clever enough to, eg, sell Requiem to the Bloodlines audience by straight up calling it Masquerade.
>>
>>44098504

I think the question to ask before switching them is: what's more important to the Demon, having more Aether to spend (I've never Demons use too much Aether in game but I've only run things at Primium 1 and 2) or a flat +2 to Compromise?

I think my only other real comment on this is that it doesn't seem like there's a whole lot for the theoretical single Shepard's Son in a mixed faction cell. Maybe at Status 3 a Shepard's Son can have other non-Shepard's Son Hunters count as members for the ritual (possibly for a penalty? Maaaaaaybe also if the other members fit the criteria for Innocent as Doves? Might be a bit too harsh with that on). If mixed faction cells aren't a concern for you, that's cool, I just thought I'd bring it up.
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>>44098106
Not having dots in a skill as a prerequisite feels weird, but otherwise I like it. I was a bit confused about a branch of power built around helping Unchained, but then I remembered that them and Stigmatics tend to get drawn together a lot and rebels against a false god make sense as allies.
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>>44098536
Silent Shade's thing? Or the Geist homebrew?
>>
>Not even 12 hours into Changeling the Dreaming Kickstarter
>over 200% funded
>all the 900 dollar pledge levels gone

Wow.
>>
More like Shit Path
>>
>>44101062
From what I've heard, Dreaming fans are hardcore freaks.
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>>44101329
In honor of Changeling the Dreaming...

https://www.youtube.com/watch?v=l0rpAAAX_OA

A perfect example of a Sidhe.
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>>44096352
It encapsulates C:tL's atmosphere perfectly.
https://www.youtube.com/watch?v=ijxk-fgcg7c
>>
So if a vampire gains necromantic powers, does he become a neck romancer?
>>
>>44101601

Do you think that in the world of Changeling the Dreaming, Celtic Woman tapes are treated as quick ways to get Glamour in dark times? I imagine it's like doing poppers or something, except with a cassette tape or an MP3 Player.
>>
>>44102070
Probably not directly; now, playing it and doing that in some way that people around you feel emotions from the music, and then you taking that Glamour, sure.
>>
>>44096352
https://www.youtube.com/watch?v=4u6RK87e0rQ
>A shut-in Lasombra/Mekhet finally meets a qt3.14 kine and decides to leave the house

https://www.youtube.com/watch?v=LHHHIP1siu4
>A nuzusul or w/e wolf-blooded laments his apparent insanity

https://www.youtube.com/watch?v=GVJaWOV5uI8
>A Cahalith puts out a message to local Werewolves and Wolf-Blooded, trying to form a pack

I'm a fan of this band, in case that wasn't obvious.
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>>44102299

Your band's gay as fuck m8
>>
Can the Mad Ascend?

Their souls might be cracked open and leaking magic, but they still hunt their obsessions from which they derive Arcane Experiences.
>>
>>44102546

They're trapped in the same kind of Obsessions, though. It's probably possible in that all things are possible in the WoD, but very, very unlikely.
>>
>>44102546
Perhaps? They can't use the Archmastery route, but other ways might work.
Odds are they'd just become so diffused that they for all intents and purposes ceased to exist completely.
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>>44102533
Yeah, well, so am I, so w/e
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>>44094706
What? Where'd that come from?
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>>44096352
https://www.youtube.com/watch?v=VPS0wH8zUqs
Ain't even subtle.
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>>44096352
When I was reading the lore of Father Wolf's death in WtF1, the scene where they kill him always reminded me of those crazy haunted riffs towards the end of Dream Police
https://www.youtube.com/watch?v=R4FwJdBb6_M
>>
110$ for the fucking book?

when are they going to drop core 2e
>>
what is one world of darkness
and is vtr 2e totally different from vtr

i am not spending for the book maybe i will just get the pdf
>>
>>44103306
>what is one world of darkness
we have no idea
>and is vtr 2e totally different from vtr
if by "totally different" you mean "an entirely different game", no
It fixes most of the issues with the rules, and updates everything to use the 2e ruleset of course, as well as giving the fluff a nice touch-up in my opinion
>>
Someone explain 2e Dodging to me.

>DODGE
>At any point before your action, your character can choose to Dodge. Doing so gives up her normal action. When Dodging, double your character’s Defense but do not subtract it from attack rolls. Instead, roll Defense as a dice pool, and subtract each success from the attacker’s successes. If this reduces the attacker’s successes to 0, the attack does no damage. Apply successes from Dodging before adding any weapon bonus.
>Against multiple opponents, reduce Defense by one for each opponent before doubling it to determine your dice pool. If your Defense is reduced to 0, you roll a chance die. A dramatic failure when Dodging leaves your character off balance; reduce her Defense by –1 for her next turn.

I could have sworn this was how you always Dodged, but looking trough the 1e corebook you just doubled your Defense and didn't roll it. Why have I always rolled it? Isn't Dodging actually worse, since it's about 3 dice to a success?
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>>44103888
Oh, right, getting rid of successes is better than getting rid of dice. My player confused me.
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Uploading this for that player
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Swarms are measured in yards radius; 1 yard, 2 yards, 4, 8, 16 yards and so on.

Damage sustained is based on the density of the swarm: a swarm that is at basic density inflicts 1 bashing damage per turn to characters caught in the radius.

However, a swarm can condense into a smaller, denser size: a 32 yard swarm can condense into 8 yards' radius, etc. Each step down (from 32 yards to 16, from 16 yards to 8 etc) adds 1 die damage; so a 32 yard radius swarm that attacks everyone in an eight yard radius circle will inflict 3 bashing per turn to everyone caught in the cloud.

Armour is useless against the swarm, unless it covers the entire body; and even then, it only provides half its rating, rounded down.

Everyone within the swarm takes a -2 penalty to perception and concentration rolls from the distraction of the swarm, even if they are not specifically being attacked.

The swarm cannot be attacked by fists, kicks, claws or other natural weapons, swords, arrows or other non-flammable missile weapons or guns.

Area effect attacks, such as fire from a torch, do affect swarms. Damage sustained to the swarm in such attacks damage the swarm's size. Once the swarm has been driven down to zero size, the insects are mostly dead or dispersing.

What size would a swarm of wasps I animalism'd to sit patiently inside a large purse be?
>>
>>44104820
Also, if I were to sit down and give 1 vitae and 1 willpower over the course of a month to make ~60 wasp ghouls, what discipline should I train them in? Celerity? Vigor?
>>
How would one make 4chan into a Freehold?
>>
>>44104005

Yo does anyone have more stuff like this??
>>
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>>44105149
They're all on the blog, you know.
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>>44105102
What Courts would be associated with 4chan? Court of Anonymity? Court of Salt?
>>
>>44105172
Each board is a Court
>>
>>44105172
Court of Anonymity
Court of tripfags
Court of Salt
Court of Shitposting.
>>
>>44098106
>-Prerequisite: Innocent as Doves (Sons partaking in these rites may not possess the Firearms skill and no more than two dots in Weaponry overall)
That's brutal.
>>
>>44091686
>https://www.kickstarter.com/projects/200664283/deluxe-changeling-the-dreaming-20th-anniversary-ed
>Wraith: the Oblivion 20th Anniversary Editions.
Am I retarded and oblivious, or is Rich just mocking us?
>>
>>44105741

I think that's just a misplaced plural. Wraith never got a super-edition like Wta and MtAsc did.

>>44103213

I'm not expecting any books until after Tenebrae Noctis. A little over 22 hours until the Paradox panel, by the way.
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Is this a proper representation of an Unfleshed seeking to complete its Great Work?
>>
>>44106028

>that black splatter by the neck

I think it's just a dead robot.
>>
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Does anyone have any tutorials or generators for making a modern city map? I've got a bunch of them for fantasy cities, but I want something modern.
>>
>>44091686
Is it possible to create in MtAw Earthbound Mage? Like, mage who has his soul severed from the body and imbued into object, without him losing his ability to cast spells and wreck shit, but losing senses and much of sanity? It'll also be nice if he had ability to gain Mana from cult worship.
>>
>>44105196
Nah, Anonymity and being a Name/Tripfag are features of the Freehold itself.
>>
>>44105193
I see each board being a Motley.
>>
>>44106239

It might be easier to just use the map of a real city and just take the names off. As the players travel, you can rename the streets and places. Ideally it should be a city no one would recognize instantly.
>>
>>44106293
I've got a particular city shape in mind, which is the real trouble. A mix of several existing cities with features I want put together, like New York, Vancouver, London, DC, LA, Tokyo, Chicago, and Seattle.
>>
>>44106353

Well, then you're just going to have to snip out the bits and pieces you like and stitch them together. There's no good modern map maker and any real tutorial on modern city building is just going to end up boiling down to "study the basic concepts of urban planning".
>>
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So hey, C20 is the last thing I worked on with Onyx Path and everyone on this book brought their fucking A-game. I don't even like Changeling that much, but this is gonna be something else. Like, I really wish I could post spoilers for some of the cool shit we did and the answers we have to some of the game's buy-in problems (I can promise 99% less Peter Pan Complex, if nothing else).

Pic maybe related?
>>
>>44106440
Oh, okay.
>>
>>44106440

Not gonna lie, if what you're saying is true, then I'd be down. The core concept of the game isn't bad, it's just that the rules are mega janky and the arbitrary 90s divide of Banality and Glamour is super off putting unless you can really look past it or are a Certain Kind of Person. I really wish the text was up so I could see for myself, but I will patiently wait for updates with quotations from the KS.
>>
>>44096352
>>44101621
https://www.youtube.com/watch?v=A63VwWz1ij0
This song is pure Changeling: The Lost. Like, "I think the songwriter just got done reading Changeling" pure. The music video is a Changeling fucking escaping from Arcadia!
>>
As someone who stopped playing before NWoD and can't make heads nor tails of the new terms, where do I go to learn that shit, hopefully in one place and explained like to a noob?
>>
>>44100569
>Silent Shade's thing? Or the Geist homebrew?
Both actually, better sin eaters and god machine fighting soccer moms are leagues ahead of this general's usual fare.
>>
>>44106984
Terms?
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>>44106984
>As someone who stopped playing before NWoD and can't make heads nor tails of the new terms, where do I go to learn that shit, hopefully in one place and explained like to a noob?
You'll want to peruse the wiki (whitewolf.wikia.com) before diving into the Core Book and God Machine Chronicle. There is unfortunately no one place for a simplified explanation of EVERYTHING.
Also, look at this: www.thesubnet.com/portal/wod2 and http://wodindex.wikispaces.com/ this for a slightly more crunchy approach to things.
>>44099017
>I think the question to ask before switching them is: what's more important to the Demon, having more Aether to spend (I've never Demons use too much Aether in game but I've only run things at Primium 1 and 2) or a flat +2 to Compromise?
That's a good point actually. Aether costs are fairly low and fluff wise Wings of the Almighty essentially makes the Unchained's existence more "true" as far as reality is concerned. That should probably stay in the upper tiers.
>I think my only other real comment on this is that it doesn't seem like there's a whole lot for the theoretical single Shepard's Son in a mixed faction cell.
Mixed faction in nHunter always seemed very hard to justify to me in a lot of cases That does not mean it actually is, just that right now I've issues imagining it.

Most likely team-ups: #1 Union, Illuminated Brotherhood, Maiden's Blood Sisterhood, Talbot Group, The Long Night. Try to keep the Union members from hitting the college kids over some stupid political issue. TLN and Union will probably bond easily.

Uneasy allies: Null Mysteries, Network Zero, Keepers of the Source.

Nobody wants to play with any of them nor with one another: Night Watch, Promethean Brotherhood, Ascending Ones.

On the Conspiracy level TFV and Barret Commission seem like they'd constantly end up trying to shoot each other.
>Maybe at Status 3 a Shepard's Son can have other non-Shepard's Son Hunters count as members for the ritual
No, that is good.
>>
>>44107158
Fluff glossary. Vamp/Were/Mage/Demon is different, Changeling is holy fuck different, there are new lines like Promethean and Geist... half the time I don't even know which game people are talking about.
>>
>>44107512
Front of the books has an glossary,right?
>>
>>44107001
I still maintain that magical girls is great.

>>44107241
>There is unfortunately no one place for a simplified explanation of EVERYTHING.
Maybe we should make one...

Bee tee dubs, on the Shepards, I think it's a bad idea to restrict any merits. For one, it closes off design space instead of opening it, but also because a lot of the kind of organizations you want to draw inspiration from are very well armed. I mean, Second Amendment and all of that.

I'm also not sure how I feel about a group that basically hunts the bad guys of a group. Hunters are better when they can't tell Pure from Forsaken, Fae from Changeling, Arisen from Redeemed, or Created from Centimani. I'd also suggest against a single ranked 1 - 5 power, too. They seem to want to move away from those.
>>
>>44107610
>but also because a lot of the kind of organizations you want to draw inspiration from are very well armed. I mean, Second Amendment and all of that.
Can't speak for Smiling Shade but power at a price isn't a bad mechanic.
>>
>>44107610
>I still maintain that magical girls is great.
No sir I don't like it.
>>
>>44107610
>I still maintain that magical girls is great.

Not a fan.
>>
>>44107630
Power at a price is good, but here the price is basically "you can't know a certain thing". That's not really much of a price. Think back to Chris' argument about Lodge requirements. You have to ask whether the price is actually adding something or providing interesting options. And *NOT* having dots is harder to justify than HAVING dots, because you can't unlearn things. I can't be a former cop who became a member of this Conspiracy. Or even a hunter.
>>
Am I the only one that love the owod meta plot. I loved the feeling of a vampire's fearing the end of the world and the awaking of godlike vampires with the added effect of widering

Also was cain evil and what happened to him
>>
>>44107818
>Am I the only one that love the owod meta plot.
Most everyone who donated to WoD20 Kickstarters.
>>
>>44107522
Let me rephrase that: I'd like to know what's going on, but not enough to buy the book for every line.
>>
>>44106402
>>44106239
>>44106353


Or just play Cities Skyline using a terrain you create specifically for your city idea
>>
>>44107995
I'm actually pirating SimCity 4. Skylines is too much for my ancient laptop.

>>44107933
>Buy
>>
>>44107995

Shit I should do that. That's a great idea! It'd also give me an excuse to go buy that game, for "research".

>>44107818

I like the metaplot when it doesn't touch the actual games. oWoD metaplot's got that 90s comic book feel that we're allowed to feel nostalgia for now. Now that we're a good distance away, I can appreciate it for all its warts. Also I don't think Caine was evil as much as he was a dick. Just a huuuuuuge dick.
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>>44107241
>>44099017
> Maaaaaaybe also if the other members fit the criteria for Innocent as Doves? Might be a bit too harsh with that on)
That only applies to the Covenant Path since it's about protecting through faith alone.
>If mixed faction cells aren't a concern for you, that's cool, I just thought I'd bring it up.
Nono, this is exactly the kind of shit I need to be called out on.
>>44105196
>>44105172
>Court of Tempest(/v/, /pol/)
>Court of Void (/jp/, /r9k/)
>Court of Silence (/po/,/3/)
>Court of Aspiration (/fit/, /asp/)

Seemings:
>The Faceless (Regular anons)
>The Radiant (various important people like devs)
>The Agitators (Trolls)
>The Weavers (Drawfags, storytellers)
>The Fools (Newfags of various stripes)
>>44100086
>Not having dots in a skill as a prerequisite feels weird,
I want to build it a little like Crúarc though I'm probably going about it exactly backwards.
> I was a bit confused about a branch of power built around helping Unchained, but then I remembered that them and Stigmatics tend to get drawn together a lot and rebels against a false god make sense as allies.
Yes exactly. They're slated to have abilities aiding other splats and uncovering supernatural crimes, but I've yet to build them.
>but otherwise I like it
Why thank you.
>>
>>44107610

The problem with your line of reasoning is that the Long Night isn't explicitly prepper Fundies. There's no formal organization, so anyone of any kind of Christian belief gets in, as long as they're convinced that hunting monsters brings the end of the Tribulation. As a side note, this usually excludes Catholics, who do not believe that the Revelation of John is prophecy. The Long Night suffers from the same problem as Null Mysteriis, I think: it's super easy to pigeon hole them, and the way they're written doesn't help.

That said, I do think 0 Firearms is a bit harsh. The fluff for the restriction is sound, it's good for them to be pacifists, but I bet there's another way of making that limitation matter in mechanics. My suggestion would be that a Solomon's Son can't use The Code to avoid Breaking Points for killing non-GM related creatures. That's how the Code works now, right? I haven't read Mortal Remains in forever and I don't have it nearby.
>>
>>44108309
The Long Night call themselves the Tribulation Militia and believe that they're living in the End Times. They hold church services with rifles and bibles. They're not quite anti-government terrorists, but they do have the same kind of beliefs of Jesus trumping all. They're very much the God, Guns, and Glory type.

And there's also been a very big connection between religion and firearms in America. Even if you were a staunch Mormon you'd probably own a weapon to hunt or protect yourself from the heathens.
>>
>>44107933
I dunno then, white wolf wiki?
>>
>>44108415

Sure, but that doesn't mean that a Long Night member is always going to be gung-ho "Praise the Lord and pass the ammunition". There's specifically a place in the compact for the Jesus Christ Superstar types, too. "For the weapons of our warfare are not carnal" is a philosophy that's just as common, even if the louder voices might not see it that way.

Not that this means I'm not criticisizing the Shepard's Sons restrictions, mind you. I don't want that to get lost in this discussion.
>>
>>44108532
I'm not saying that they're all SovCits, but they ARE still a Militia.
>>
>>44108163
What did Cain do in his final hours and does vtr have a meta
>>
>>44108687
>>44108415
Spiritual war, bro.
>>
>>44108852
Yes, but it's also a very real, bodily war. The majority of members of the Tribulation Militia are going to be soldiers for God. Even members of The Mercy are likely to be well armed and prepared to do literal battle for the souls of mankind.
>>
>>44108239
Smiling Shade, have I mentioned that I really like you?

>Seemings:
>>The Faceless (Regular anons)
>>The Radiant (various important people like devs)
>>The Agitators (Trolls)
>>The Weavers (Drawfags, storytellers)
>>The Fools (Newfags of various stripes)

Wouldn't these be Kiths instead of Seemings?
>>
>>44108239
>>44109230
Which Seeming/Kith are tripfags?
>>
>>44109571

They'd probably fit into the ones that aren't The Faceless.
>>
>>44108239

>important people
>devs

You sure take the dev cocksucking far, /WoDg/
>>
>>44109895
I'd assume by important people he is also referring to the Moderators and Admin, maybe the Janitors as well. I'm working on the general principle that Market Law is involved in this somehow.
>>
>>44109571
>>44109705
Tripfags belong to the Court of Fools.
>>44109895
I don't think Smiling Shade meant WoD devs.
>>
>A little over 24 hours into CtD KS
>Over 300% funded

I doubt it'll beat the Exalted KS, but it seems like this one might smash records. Apprently it started trending on Facebook, too.
>>
>>44110188
I absolutely hate Changeling/Fae stuff in general, so this baffles me. But good on them.
>>
Do you think that Beast and Geist would be better if they weren't tied so heavily to just one core part of the book?
Like, as I see it they're stuck dealing with being pure Astral and Ghostly things, all their powers are limited to that.
>>
https://www.youtube.com/watch?v=q9S9A8pZnUs
Malkovian DJ when?
>>
>>44110648
Geist has a ton of non-ghost powers, actually. They're kind of beasts at combat, and because the game clearly wasn't playtested they can get stupidly high amounts of armour and defens.e
>>
>>44110776
Excluding Mages, Geists are the most powerful, but they also have the hardest time replenishing their fuel so if they nova they'd better kill literally everything or else.
>>
>>44110776
Really?
I was just looking around and it seems like everything is supposed to be spooky and deathly. Like a geist can't just shoot a fireball. It's has to be a spooky fireball; a hellish green color with a face contorting in pain with anguished screams.

I'm exaggerating there a bit but Beast and Geist seem to be very tied to their Astral-Ghost place and I can't help but wonder if they would be more.... free if they were more like Arcadia or the mummy's place.
>>
>>44110943
Geists can shoot a fireball. It's literally one of their powers.

Sure, it can be spooky, and it's technically ghostly, but that's like saying that Mages are tied to the Supernal.

>>44110898
They actually don't. They can get 5plasm a scene just for beating someone up, and as far as I can recall there's no real limit to how much plasm they can regain in the Underworld. It's just the rules for it are really poor and barely elaborated on.
>>
>>44110943
>Its has to be a spooky fireball
A fireball is a fireball is a fireball.
>>
>>44111341
Even one that screams like a banshee, laughs maniacally or just goes "OOGA BOOGA BOOGA!"?
>>
>>44110943
You could go into Beast not knowing anything about the Astral and never learn about it and it wouldn't affect a lot of games.
>>
>>44110898
To elaborate on >>44111212
>They actually don't.
Sin-eaters can use their Manifestations in a way that is in line with their Archetype and Virtue and that shit's free. And they regain all Plasm and Willpower.
>>
>>44111438
Beasts lack real power outside of their little hidey-holes.
>>
>>44111478
Beasts are absurd murder machines who can social combat anything they want.
>>
>>44111565
Eh, people like to misread what Impression levels do. They aren't quite that great a social stuff.

Their combat stuff is good, maybe slightly below Demon and Mummy.
>>
>>44111639
Whether Impression actually makes someone like you or not doesn't matter. They can shorten the time between rolls easily and they can get ridiculous buffs to their roll.
>>
>>44111718
Yeah, but they can't really make their rolls do all that much more than a mundane roll can. Their Impression manipulation is just a small shortcut, anyone can use mundane means to get the same result. It also doesn't allow them to bypass the reasonable goal step.
Changelings, Vampires, and Mages all get better social tools.
>>
>>44110776

If anything, there's not enough ghost powers in Geist.
>>
>>44111565
>social combat
Yeah and when they get into a situation they can't talk their way out of they fold easily.
>>
>>44112556

How so? Beasts seem to have plentiful innate armor on them. Though now that You Are Meat was cut (at least I think it was?) Beasts have a far smaller advantage over others.
>>
>>44107001
Yeah, I agree. I'm really liking his work on manifestations. The sin-eater in my mixed campaign doesn't, however. Aspel is keeping the abilities to a standard power level, on par with Vamps and Wolves. The sin-eater thinks they should be closer to mages, however. With all their secondary abilities, more plasm, not dying, negating damage with plasm.
>>
>>44108691
Requiem does NOT have a metaplot, and thank god for that.
>>
>>44112556
Uh... no? They can intimidate the shit out of anyone, and if worst comes to worse they just murder. If they can't murder, chances are they can just outright tank it.

>>44112762
He doesn't like it because they're not as strong?
In some ways, they're actually a lot better, in my opinion. I've even given them a few more secondary abilities and codified Plasm regeneration more.

I really should work on the Geist thing more, but I've spent most of the day trying to teach a new player WoD in prep for my Werewolf game.
>>
>>44113096
>If they can't murder, chances are they can just outright tank it.
Case in point, Ira Gamagori
>>
>>44113096
He's been shooting off aggravated damage lately, and has just been kind of a bitch about it all. He's specifically whining about the Manifestations. He's being ridiculous.
>>
>>44113176
>He's been shooting off aggravated damage lately
... with what? All I can think of is The Rage at 5 dots, and that requires spending Willpower.
>>
>>44113404
1.1 pyreflame has aggravated damage.
>>
>>44113455
For which power? I mean, the Rage does...

(I'm not going to download 1.1 and don't see much else in a quick skim of my hardcover)
>>
>>44113506
4 Dots: The Bound can empower her flames to do terrible damage. All subsequent uses of the Pyre-Flame Rage deal aggravated damage. It's super OP, honestly.
>>
>>44113562
Oh, jeez.
>>
Twelve hours until the Paradox panel.
>>
>>44112675
You have to purchase it so it isn't innate. Beasts actually start out pretty wimpy, it's just their powers are both strong, cheap, and usually don't cost anything to use.
>>
>>44113629
Will they confirm that exalted and nWoD are dead?
>>
>>44113612
Yup. They just start dealing constant aggravated damage. Fucking ridiculous.
>>
>>44113693
Why does this make me think of EisiDisi?
https://www.youtube.com/watch?v=cv_qe5oQoPo
>>
>>44094739
>-Saboteurs: Ever seen a horde of angry soccer moms take down an angel with just singing? Me neither, but the rumours persist.

toppest kek.
>>
>>44113685

They're going to announcing "Exciting News" according to Rich's Monday Morning Meeting article from two weeks ago. S'about all we know.
>>
>>44094739
>Sin-Eaters: Some people you love to hate. A Son of Solomon you hate to love. I don't think reversing the Bargain is possible but I'd hate to see them try.
That's actually a good question, what happens if the Bargain is reversed?
>>
>>44113685
Wait what?! How is it dead?
>>
>>44113896

Well, the Sin-Eater would probably die, since the Geist's end of the bargain is that they stave off their death.
>>
>>44113872
>"Exciting News"

Like the new oWoD vidya that dances on Exalted & nWoD's graves?
>>
>>44113954
Raises the question about what happens to the Geist then, doesn't it.
>>
>>44113965
>>44113685
Exalted just got a new edition that is actually playable because and not despite the system for the first time ever.
>>44113896
>That's actually a good question, what happens if the Bargain is reversed?
Same thing that happens when a Ghoul stops getting fed. probably
>>44113821
I fucking love that mental image
>>
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Hey /wodg/, remember when White Wolf/Onyx Path dox'd AmyV for allegedly distributing books?

Boy, I sure want to give a whole bunch of money to people who treat their customers and employees like that.
>>
>>44113980
Goes back to the underworld?
>>
>>44113937

They're not dead. Paradox bought White Wolf and intends to restore it as a full company under their banner. They've also used the tagline "One World of Darkness" and talk about the oWoD a lot in their initial press release, so people got worried that White Wolf (or rather, Neo-White Wolf) will phase out its other IPs in favor of oWoD. However, their creative director's a huge Promethean fan, and have recently mentioned nWoD and Exalted in interviews, so that's probably not the case.

Neo-White Wolf/Paradox will formally introduce itself on Saturday at Tenebrae Noctis, a German WoD convention, where they will make several annoucements related to the future of WoD. The're also holding a panel where they'll let the con-goers make suggestions about how to run WoD. So if you want to influence it's future, you have eleven hours and thirty minutes to get a plane to Germany and disguise yourself as a European WoD player.
>>
>>44114059
Amy pls

If you didn't want to be fired, you shouldn't have leaked books online
>>
>>44113980
>>44114086
I imagine the Kerberoi fuck their shit hard for getting out.
>>
>>44114059
Let's put it that way. AmyV's bullshit has destroyed any kind of sympathy I might have had, and that's even not going into the fact that Beast's leak might be the only thing that made it even halfway okay.
>>
>>44114059
>dox'd AmyV for allegedly distributing books?

they didn't

she should've not been such an unprofessional moron
>>
>>44114059
>dox'd AmyV for allegedly distributing books?
Not what happened, stop trying to alter the narrative to fit your agenda.
>>
Talking about AmyV should be a bannable offense. Nobody cares, let's all fucking move on.

Which of the Dark Eras are you most hype for? Which would you like to see in Dark Eras 2?
>>
>>44114299
>Which of the Dark Eras are you most hype for?
Vietnam Geist or 3472 (I think that is the Sothet Turn) Mummy.
>>
>>44094739
Don't you normally write the stereotypes they have of others not the other way around?
>>44114299
>Which would you like to see in Dark Eras 2?
Can I have Mage: Conquest of Qin? Alternatively, Mage: Age of Shiva.

Pretty sure the only material we ever got for Asia was KOTE, and that was so long ago people who were born when it came out can now legally be slept with anywhere in the world.
>>44113896
>That's actually a good question, what happens if the Bargain is reversed?
I do not think you can walk that off.
>>
>>44114299
Alexandrian and Neolithic Mage
70s Werewolf

Also Cold War Demon
>>
What do you do when players outsmart or out flank you, /wodg/ ?
>>
>>44114499
Depends. If NPC doesn't have 5+ dots in Intelligence or Wits, then shit happens, everybody makes mistake once in a while. If they have, then I use Reversal Points and say "My spy network knew about this weeks ago".
>>
>>44114499
Rocks fall, outsmart them or die
>>
>>44114499

Give them the win, they earned it. Plot my next scheme even harder.
>>
>>44114463
>Also Cold War Demon

I will never look at an episode of The Americans like before ever again.

This might be a good thing.
>>
>>44114299
Why can't the onyx path team just do a trap porno already?
>>
>>44106274
Didn't found anything like that in Left-Hand Legacies.
>>
>>44114299
I'm looking forward to Mage/Werewolf Neolithic the most.

I really want to see some Golden Age of Piracy Geist/Changeling or maybe Geist/Werewolf, Kingdom of Aksum Vampire during the height of its power, 16th century Venice Changeling, that one Werewolf Dark Era set in Asia that didn't make the vote, Meiji Era Werewolf, and Bronze Age Collapse Beast.
>>
>>44107610
>I still maintain that magical girls is great.
Magical girls should not be a Hunter Conspiracy, plain and simple. They're way too much of their own thing and aside from the Lucifuge Hunter's "thing" is a mostly-human powerlevel and somewhat-human people. Nevermind other concerns that really don't belong here.
>>44112762
>mixed game
Bad idea is bad.
>>
>>44116004

>Bronze Age Collapse Beast

We aren't we getting this? Why are we getting Reconstruction Era Beast?

>>44116410

Cue Aspel posting their grimdark magical girl story in 3...2...1...
>>
>>44116410
It actually works well, but the player is just a little annoying about wanting Sin-eaters to be crazy strong. We also have a werewolf and vampire, and it's just him. We were using 2e rules, but he had to play the one splat that doesn't transition well to 2e.
>>
>>44116491
Sounds like he's a power gamer.
>>
>>44116983
If he was a power gamer, he'd use boneyard more. He's used it, like, once.
>>
>>44116460
>>Bronze Age Collapse Beast
>We aren't we getting this? Why are we getting Reconstruction Era Beast?

audience might be somewhat more familiar with the reconstruction era than an age where the only civilization everyone has heard of and read about is ancient Egypt.

But having Nwod-games taking place during the bronze age collapse would be beyond awesome!
>>
>>44117154

How many people are super excited about the Reconstruction period, though? That's one of those eras where you have to ask yourself, "But why would I game in this era?" It's just sad times all around.
>>
>>44117277
>It's just sad times all around.
>World of Darkness Thread

You must be new here. There's a lot of people in these threads who enjoy nothing more than a crapsack world where no good deed goes unpunished and 99% of the PCs actions come back to bite them in the ass.
>>
>>44117454

I love that shit too but there are limits, man. If you're gonna tackle the Reconstruction, probably the crucible that created so much of the problems the United States deals with today, I'd like an approach that's like Charnel Houses of Europe: The Shoah. Nothing that I've read of Beast gives me hope for that. But who knows, I guess.
>>
>>44117599
You get into the uncomfortable situation where joining the KKK would have been a very attractive option for Beasts.
>>
>>44117809
>You get into the uncomfortable situation where joining the KKK would have been a very attractive option for Beasts.
Why uncomfortable?
>>
>>44114299
Victorian Lost
>>
>>44094686
Mage 2e, for Christ sakes. Not only will we be able to play the game, but Dave can finally start posting open dev spoilers from Signs of Sorcery like he's already said he wants to.
>>
>>44117830

The core game takes its time to present player character Beasts as, if not necessarily moral, at least trying to make the world a better place through fear (or at the very least a more "aware" one). It's less a true mandate among the Begotten as much as it is a socially agreed one, with many interpretations. If the write-up wants to be honest to the people of the time period, its going to have to tackle how that same code works in the time period, knowing that there's a perfect method of feeding via hooking up with a terrorist organization. Without the proper touch, that's not going to end well.
>>
>>44117830
Because they can't separate their personal feelings from the realities of the time period. And any company that is seen supporting supporting the KKK, even in a historical period, that is not overly critical and apologetic, would would be crucified in the modern US media.
>>
>>44118158
>Beasts
>good people
No. They're as much good people as Prometheans are, which means NOT AT ALL.
>>44118161
>Because they can't separate their personal feelings from the realities of the time period. And any company that is seen supporting supporting the KKK, even in a historical period, that is not overly critical and apologetic, would would be crucified in the modern US media.
I see. That is kind of weird to me.
>>
>>44118158
>>44118332
Also
>Beast
>proper touch
Beast is Out Of Touch: The Game; The Experience; The Book.
>>
>>44118332
>No. They're as much good people as Prometheans are, which means NOT AT ALL.
Honestly, if you look at it from a certain angle, they are just as human as Mages. They're born human, have a body that is 100% human, and the Horror was born from humanity.
>>
>>44118410
>Honestly, if you look at it from a certain angle, they are just as human as Mages. They're born human, have a body that is 100% human, and the Horror was born from humanity.
They're people,. they're just not good people. Being a Beast means you get mindraped into being a mindrapist. Nothing more nothing less.
>>
>>44118332

I didn't say they were good people. You can have a code of conduct and be a total shitbag, as anyone familiar with organized crime and politics knows. Beasts are faced with living with a Horror that could not give a shit how they get their food, so they have collectively decided to find meaning in their lot, which is the whole point of "let's teach some spooky lessons!" It's a thin excuse, but it's something to ease the cognitive dissonance.

>>44118401

Hence my worry over Reconstruction Beast. It's not that I think there isn't a writer that could handle it, it's just that it's such heady subject to tackle, and if it falters, the outcome would be embarrassing. All I can do is just hope I'm worried over nothing.
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>>44113896
>>44113954
>>44114024
>>44114458
>>44113980
See, this is the problem with Geist, and one of the reasons I'm doing the update thing.

Geist already has an entire Antagonist group revolving around people who've reversed their Bargain. There's even an entire Ceremony for it. It's called "Reverse Bargain". In 1e The Vacant are people who have somehow rid themselves of their Geist. They tend to want to steal other people's.

In my version I'm thinking the Vacant will be people on the high end of Synergy, where they're disconnected from their Geists. Either the Geist has fucked off, or it's actually so suppressed and screaming but unable to do anything.

>>44114299
I care, Anon.
In general the more someone says "nobody cares" about a thing, the more I care out of spite.

>>44116004
Unfortunately Golden Age of Piracy didn't get through, because they used a silly First Past The Post voting system.
That said, I started making one. File related.
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>>44118566
>In general the more someone says "nobody cares" about a thing, the more I care out of spite.
edgy
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>>44118566
>In my version I'm thinking the Vacant will be people on the high end of Synergy, where they're disconnected from their Geists. Either the Geist has fucked off, or it's actually so suppressed and screaming but unable to do anything.
>High end of Synergy
>Strong synergy with Geist
>Disconnected from Geist
wot?
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>>44118566

This is like, the third time you've reminded me about The Vacant and I STILL keep forgetting they exist. I've read Geist 1e cover to cover countless times over the past...fuck has it been SEVEN YEARS since Geist came out?

But yeah, I still forget that they exist, and I'd like to believe I'm familiar with the material.
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>>44118672
Same way that a High Harmony Werewolf can be at a disconnect with the Spirit and unable to shift.

>>44118758
There are some people who don't even think Geist has antagonists other than the Kerberoi.
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>>44118672
It's a Harmony-inspired mechanic aiming to emphasize a "middle of the road"-type balancing act between the Sin-Eater's Ghost and Mortal sides.
>>44118758
They're gloriously forgettable, aren't they...
>>44109230
>Wouldn't these be Kiths instead of Seemings?
Not necessarily. I'd say Kiths would be things like Crystal-touched (Drawfags) or Conductors (x sings organizers).
>>44108309
>That said, I do think 0 Firearms is a bit harsh. The fluff for the restriction is sound, it's good for them to be pacifists, but I bet there's another way of making that limitation matter in mechanics. My suggestion would be that a Solomon's Son can't use The Code to avoid Breaking Points for killing non-GM related creatures. That's how the Code works now, right? I haven't read Mortal Remains in forever and I don't have it nearby.
That is actually a Pretty. Damn. Neat. Idea, anon. On second thought this DOES deserve a more granular, flexible representation. Thank you.
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>>44118807

It didn't help that they were the only antagonist mentioned in the original Geist blurb. It was always so weird reading the actual book, because it seems like the Kerberoi are actually the ones Sin-Eaters are the least likely to encounter.
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>>44118893
>They're gloriously forgettable, aren't they...
I remember them. They and the Wretched had good art.

>>44118895
They're the coolest ones. Cthonians are the ones least likely to be encountered. And get an appropriately barely-there amount of space.
>>
Any tips for remembering the rules for a new ST?
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>>44118893
>Harmony-inspired mechanic
Hoo boy.

Hopefully you provide more ways to lower/raise Synergy than they did with Harmony then. It's hilariously difficult to lower Harmony.
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>>44118988
I haven't thought of the specifics yet, but I'm actually going to be running Forsaken 2e soon, so I'll take notes on that.

I'm wondering which way certain things should go, like murdering a human for instance. Should that be shift towards Life because it's a mortal crime, or a shift towards Death, because ghosts don't care about who they hurt? What about the other way, killing a ghost. Is that a shift towards Death, or is it towards Life because it's rejecting the Underworld and the Dead?
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>>44118980

If you can get your hands on a screen, get one. If not, make one. A simple text file will do. What setting and ruleset are you using? In general, copying down the quick summary of combat that shows up in the corebooks is a good idea no matter what you're playing.

>>44119093

Both, for both counts. The act of killing itself is neutral, but the intention behind it matters, and there's no "optimal" reason for killing someone as someone dedicated to holding the balance of life and death. This'll probably make Synergy swingy, but I think that's something you might want.
>>
House rule question. I really like the effect of Auspex from Bloodlines. I'm running a Masquerad game. Do you think that house ruling Auspex 2 to grant a bonus to Perception, and Auspex 3 to granting a bonus to Wits, is game-breaking?
>>
>>44119093
>I'm wondering which way certain things should go, like murdering a human for instance. Should that be shift towards Life because it's a mortal crime, or a shift towards Death, because ghosts don't care about who they hurt? What about the other way, killing a ghost. Is that a shift towards Death, or is it towards Life because it's rejecting the Underworld and the Dead?
That's another suggestion: provide lots of options for shifting synergy in either direction that doesn't demand things like murder (that are things that are going to repulse most characters who retain near-human ethical systems, and also result in things like police investigations). One of the problems with lowering Harmony is that almost all the ways to do it involve killing or eating people (or wolves). Which is also a breach of the Oath of the Moon, which means you then immediately roll to send your Harmony back UP, at a penalty. The other ones are "spend an entire week in the Hisil" or "spend an entire month in the Hisil", which tends to not be very practically doable.

The game is written like you're going to shift Harmony up and down multiple times a session (which is why Harmony rolls don't generate Conditions like Integrity or Humanity rolls do), but the actual Harmony section doesn't really enable that.
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>>44119291

It should be fine, though you should expect investigations to be much easier for the character that invests in Auspex. It'd also be a bit harder for them to be surprised, but that shouldn't be anything you couldn't handle.
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>>44119429

I think it's also important to have Synergy shift more often than Harmony because it best represents the give and take the Bargain creates. A Sin-Eater is more or less their own ghost buddy cop movie as is, might as well represent it. It doesn't need to be Beast swingy, where you're not even supposed to mark the stat down as much as you are supposed to mark it with a paperclip, but I think Synergy shifting every session or every other session is a good thing.
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>>44119429
Ah. I'd planned on having it much more shifty than that, yeah.

Like... "Letting your Geist have a turn at the wheel" is a Break towards Death and so is "doing things on behalf of the dead".
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