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ITT: Sci-fi settings that have competent humans
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ITT: Sci-fi settings that have competent humans
>>
>competent
>needed to kidnap and brainwash children to keep colonies from declaring independence.

Were it not for the covenant showing up and acting as a common enemy the UNSC would currently be in the midst of a civil war.
>>
>>43720357
>needed to kidnap and brainwash children to keep colonies from declaring independence.
There's nothing wrong with this though. It worked.
>>
>>43720363
It really didn't though, the colonies were just about to issue a declaration of independence and war but then the covenant showed up. The SPARTAN program was created specifically to put UNSC boots on colonist necks.
>>
>>43720338
>Competent
>Greatest threat to their existence is currently an AI that they created themselves. Yes... it's not the religious zealot aliens or the hyper-advanced dissappeared civilization that created teleporting death-robots... nope, it's Cortana.

Then again, I guess that says more about 343's "competence" (heavy quotes) as writers than about the UNSC.
>>
The TEC are pretty damn competent for having to fight on two fronts, as well as being mostly traders.
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>Fairly new race on the galactic stage as far as "advanced" species go.
>Manage to hold their own in a contact war with the Turians, the most militarized race in the known galaxy
>Reaper war starts
>In a matter of months manage to create special operations teams that out-perform in areas most of the other species are naturally gifted in
>Entire galaxy is saved by a human who basically gets all the more "advanced" races to stop fighting and bitch-fitting at eachother like children.
>The entire plot literally happened because everyone EXCEPT the Humans wasn't competent.
>>
>>43720384
>Greatest threat to their existence is currently an AI that they created themselves.

Actually, they thought rampancy was fatal so no AI would ever get too big for it's britches. Of course they also didn't know about how alien tech would react to a split-off rampant AI.

I can say this much though: they kept an emotionally unstable crew of superpowered manchildren around in battle. Blue Team is not emotionally developed like the rest of humanity and command was *shocked* that they'd go AWOL and help one of their own find the closest thing to a mother he had. Now that's inept!
>>
>>43720464
Adding to this one. On top of it all, massive super expensive equipment and star ships do NOT have a turn-off feature for when they go missing. Modern cars can be turned off and stop running from anywhere in the planet if you know the codes. What's their excuse?
>>
>>43720411
The main problem is humans were that "loose cannon cop who doesn't play by the rules. On a new beat in a new city out to prove himself to his superior." cue explosions.
They will shirk the rules, bend them, or find a loophole to do whatever they want which puts them over the other races as useful. Imagine if the salarians did that or the turians loosened their rigid doctrine. Examples of what you'd see more of would be mordin and garrus in bulk and how scary would that shit be?
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>>43720464
>>43720492

I'm pretty sure 343's writers are a bunch of kids they found on fanfiction.net.

Although looking at the shit their lead director says... maybe Tumblr.
>>
>>43720492
You're pants-on-head retarded if you engineer your military equipment to have a remote turn-off feature, that's the excuse.

If you have that kind of feature, the enemy will find out about it, and by its very nature it will have been designed as tamper-proof as possible, so mutinies can't disable it, which means your crew in the field will be helpless when the enemy starts unleashing the Stop Button on them.
>>
>>43720492
>Modern cars can be turned off and stop running from anywhere in the planet if you know the codes.

Fuck OnStar, I'll use the GPS on my phone thanks, at least if that betrays me I can easily toss it out the window.
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>>43720411
Anyone ever done a Mass Effect RP? I got into one online once and it was actually pretty fun... until it fell apart due to all the usual problems with online groups (people not showing up, the game using improvised exploitable rules, people getting distracted by non-game discussion, ect.).
>>
>>43720529
This is almost the case, but then you remember the modern humans are just the ancients sent through evolution a second time. The ancients single handedly fucked up not one, not two but THREE galaxies AT LEAST, and god knows how many more they ruined when destiny filled them with stargates. Then there was that other human who was responsible for the replicators eating the asgard galaxy.
>>
>>43720338

What is this, /v/?

The Traveller setting has three entire major factions of Humans, with all three having developed on different planets lightyears away from each other(Long story short, precursors kidnap humans from Earth and transplant them to other random planets for no reason).

Also Shadowrun, but it's not very sci-fi. Still, close enough.
>>
>>43720338
What scifi settings do not have competent humans?

Warhammer 40k has them do some pretty stupid shit.

People complain about Star Trek and how stupid the Federation is but that is mainly by the people who hate the socialist utopia the Federation is supposed to represent or the people who hate Janeway and some of the other stupid characters.

Starcraft?

Anything else? Most scifi seems to have a HFY theme to it with humans being better than anyone else despite being the new kids on the block.
>>
>>43720609
BSG 2003 has humans that only survive because god actually intervenes to save their dumb asses, and then they always create the cyclons again.

bab5 has humans who try as hard as they can to become the diplomats of the galaxy because they tried to war once and were one temporal paradox away from extinction
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>>43720609
>Halo post-343, as discussed already.
>Destiny
>Star Wars (Both Jedi and Sith philosophies are stupid as fuck and lets not even talk about governments)
>Battle Star Galactica

Yeah, the settings are out there... they're rarer than the former, but they exist.
>>
>>43720411
I wish this fuckers where included in the campaign.
>>
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>>43720384
>343
>good halo
Pick one.
>>
>>43720620
That war in B5 began because one side didn't think that walking up to a guy while pointing a gun at his head might be seen as hostile intent and the other side thought that the best choice for first contact with a potentially hostile and extremely dangerous species is the guy who is known for shooting first and asking questions never. (Really, even Sheridan was aware of that captain's reputation and the navy specifically wanted him on the ship because they thought they would make a nice "bad cop & good cop" duo but didn't have a plan B after Sheridan refused.)

Don't have much to say about Galactica because I haven't watched either of those shows.

>>43720637
Does Star wars count since the Jedi and Sith have more than just humans? Besides, the most competent Sith have always been humans. Double that if you count the non-canon old EU as well.

The best Jedi also seem to be humans. (The Sith were hiding in shadows until Palpatine took over and managed to take over the galaxy and kill off most of his enemies.)

And even if you dislike 343 you can't really say that the humans seem incompetent in the new Halo.
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>>43720338
>Reached post scarcity
>Merged singularity AI with human wetware
>Religion and racism still fucking us over
>>
>>43720338
so competent it killed us
>>
>>43720531
Yes. It was even online.
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>>43720716
Fight for freedom. Cybran for the win.
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>>43720737
More like it got rid of Communism. Mission Success.
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Other than the Ur-Quan kicking their shit in, since that happened to pretty much every other life form in the known galaxy, the humans of Star Control knew how to get shit done for the most part.

The only time they seriously misstepped was with the Androsynth and by extension the Orz.
>>
>>43720758
Follow The Way, follow the Seraphim.
>>
>>43720761
>vault-tec
>Liberty Prime

Try again, LP was a joint venture between RobCo and General Atomics.
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>>43720790
>following dick-necked genocidal xeno.
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>>43720512
"Competent" may be a strong word. Certainly effective, though.
>>
>>43720391
And having fleets whose majority of ships were retrofitted cargo carriers.
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>>43720655
>halo
>good
Pick one.
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>>43720758
>Cybran
yes
Funny thing is I started play UEF at first because of their tanky style, but I waifu'd hard on Dostya and somehow got hooked on the Cybran story as a consequence.
>>
>>43720338
Definitely not the Alien franchise
>let's send some miners on a mission to investigate an unknown object!
>oh hey, an alien killed one....let's use it as a weapon!
>ah shucks it's dead now...best colonise the planet!
>we lost contact. Surely the best option is to send more people in to be eaten!
>oh wait, we need to bring one back. Send the one woman in the galaxy who thinks the aliens need to be extinct with them!
>darn they nuked them. Welp, best harvest the queen from the now suicidal girl. That'll be easy, ESPECIALLY in a prison inhabited by rapists, murderers and mad religious folk!

Rinse and repeat until humanity is dead and xenomorphs reign supreme
>>
>>43720338
Homeworld humans? If we assume higaaarians to be humans.
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>>43720820
ADVENT DID NOTHING WRONG.
>>
>>43720834
UEF wast most fun to play, but fluff wise cybrans are the best.
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>>43720839
That wasn't really humanity as a whole, that was Weyland-Yutani's management.
>>
>>43720609
Does LEXX count?

> lost one universe
> other one is also fucked up

I don't really understand what the show was about though.
>>
>>43720609
Why did you bring politics into it?

The Federation is objectively incompetent in military matters relative to modern humans and many other sci-fi universes.

And with the way the shows have been released it shows they allowed themselves to become more incompetent over time.
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>>43720848
Yes, if I had to pick a unit set I like the best its probably the UEF. Best artillery and armor by far, adequate at everything else.
But if I had to pick a side, I'd go with Cybran, basically because I have to choose between facism and religious nuts.
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>>43720872
>>43720848
Cybrans have the best anti-air and anti-missile tech
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>>43720850
I haven't even began to go into their incompetence in the comics. Shit very much happens as cultists bring the xenos to earth, forcing the military to glass the planet. Even then, they decided to CONTINUE fucking around with the xenos because the queens produced a drug. Honestly I've no idea how humanity survived going to space in the comic lore
>>
Could argue for Farscape, only actual human that does stuff does determine the fate of the various civilizations he interacts with despite being hunted by all of the large factions and several small ones. Then the Sebaceans who are genetically modified/engineered humans are at least able to hold their own and maintain control over vast reaches of space despite having an enemy that is technically superior to them. The only ways the peacekeepers truly fail is due to either Crichton, or a breakdown in communications with other races.
>>
Babylon 5 humans were pretty competent most of the time. Granted when humanity wasn't competent once it nearly resulted in the extinction of humanity, but I figure that was part of the learning process towards becoming competent.
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>>43720882
"Canon" such as it is with the Aliens franchise is pretty damn loose, but the constant seems to be that Weyland=Yutani will inevitably try to weaponise a creature that always breaks free and fucks everything up that it touches. Competent they ain't.
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>>43720338
Operators Operating Operationally.
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>>43720872
Fuck them all. They fight wars, and war is bad, so therefore they're all bad.
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>>43720909
>Your ancestor walking through the woods
>Bear attacks them
>They get savagely mauled
>Another human walks by and kills the bear
>saving your ancestor
>Your ancestor berates them for fighting because fighting is bad
Seriously, how has your strain of human survived for this long?
>>
>>43720919
Usually by being part of the scholarly or merchant classes.
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>>43720692
Thats because humans have the power of the Human Spirit. We learn in a training montage what took yoda 100 years to learn. We can do this with anything in starwars. checkers? We win. Pod racing? We win.
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>>43720637
>Destiny
>humans are literally the only species in the history of existence to actually resist THA DAHKNESS instead of feeding themselves to worms or collapsing inwards and backstabbing each other or turning themselves into time traveling autismotrons
>incompetent
Nigga wat.

On top of this, they've killed no less than three gods since the start of the game
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>>43720939
entirely reliant on the livelihood of others?
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>>43720800
Vault-tec had fingers in everybodies pie. Thats why the pipboys software is compatible with all OS and security systems.
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>>43720637
>Star Wars
You say that, but Sheev was the only person to run a halfway competent galaxy spanning government
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>>43720919
WAR IS BAD! TV NEVER LIES!

REEEEEEEEEEEEEEEEEE!
>>
>>43720903
>Wayland-Yutani are the real villains
>the aliens did nothing wrong (relatively speaking, of course)
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>>43720951
Pip Boys are RobCo tech, pretty much every computer in fallout is RobCo as well.
>>
>>43720820
Add to this that they did it with such speed that it surprised the Vasari.

>>43720845
TEC also did nothing wrong...except for kicking the Advent out of their homeworld and declaring them deviants.
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>>43720948
>Giant floating ball that's destroyed other worlds comes to Earth
>Humans basically start worshipping it and the strange magic it grants
>OHSHIT DARKNESS, OHSHIT OUR CIVILIZATION IS DESTROYED
>Guardians are literally dead people brought back to protect their god. They may not even have complete free will (who knows, the game is so damn vague on fucking everything).
>Those "gods" you killed are being you know almost nothing about and just kill... because reasons?
>Humanity's "leadership" is 3 bickering political parties with extremist views and the "Vanguard", one of whom is possibly insane and another who doesn't take the job seriously.
>The original draft for the game literally had the Traveller as an evil entity that built up civilizations to harvest their "tribute".

>Destiny's story is just a fucking mess in general

It's implied the Cabal have actually successfully resisted the Darkness to some degree, so it's not just Humanity. The Vex may also have found a way to "pacify" it through tribute.
>>
>>43720979
We have to attack the Darkness.
We cast Magic Missile.
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>>43720949
Yeah, but you've gotta remember that the serfs are less than people.
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>>43720951
Vault-Tec basically only made the vaults and iirc a couple models of robot, everything else is RobCo or one of the many smaller firms.
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>>43720971
>the aliens did nothing wrong (relatively speaking, of course)

You can't really fault a weapon for doing what it was designed to do.
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>>43720993
No, you have to teach the Darkness acceptance.
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>>43720994
Not really, but whatever lets you sleep at night dude.
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>>43720993
That's pretty much the only thing that's gonna hit it, since MM never misses.

The rest of us aren't even sure what the target is.
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>>43721019
Isn't the Darkness pure evil, though? Doesn't it exist purely to exist and to torment people, like the Bionis?
>>43721031
Exactly. Spam it until it dies, just like with the Cyberdemon.
>>
>>43721043
The game never tells you WHAT the Darkness is.

Sad, right? Yup... it's left completely vague. In fact, the shitty writing actually rubs it in your face, presenting several "theories" about it such as that it IS pure evil, it's all alien forces who oppose humanity, it's a cosmic balance to the Light (which also isn't defined), or even that the Traveller summons it to harvest the worlds it builds up.

Yeah... sure would be cool if the writers could make up their damn minds.
Still a better story than Halo 5 though.
>>
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>>43720338
Spartans a shit, Mjolnir Cyborgs are way more effective and a lot cheaper to make too.
>>
>>43721063
Plot twist: the Darkness is Bungie Studios, who made the universe and made it suck.
>>
>>43721063
Anon please. Halo 5 has a bad story, but unlike Destiny it HAS a story
>>
>>43721043
>Isn't the Darkness pure evil, though?
In Swamp Thing or in whatever you guys are talking about?
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>>43721087
No story is better than a bad story. At least when there's no story, you can kinda make up your own.
>>
>>43720979
>The Vex may also have found a way to "pacify" it through tribute
Praedyth's vision says you're wrong. They end up Taken by it just the same as anyone else.

And besides, I never said humanity was good or even smart, just competent. They've proven themselves to be quite competent tools of the Traveller in that they're the only ones to not only survive actually push back.
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>>43721088
In Destiny.
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>>43721095
Or you can take the middle route and make obtuse references in item descriptions.
>>
>>43721078
Marathon remake when?
>>
>>43721115
Destiny has that, though
>>
>>43721137
Never ever.
>>
99% of settings are HFYtrash with pesky little Humans beating incompetent big bad aliens into submission; or Humanity is the Chosen Race because of fate or an ancestral civilization made it so; or both. These settings include all major scifi franchises from Halo to Mass Effect; Star Wars, Star Trek, Babylon 5, you name it.
>>
>>43721570
Butthurt dolphin detected.
>>
>>43721570

Fuck off back to shitty Alien Invasion movies.

Thanks.
>>
>>43721063
It's the modern trend of explaining absolutely nothing and thinking that makes your setting cool and mysterious and well-written. Maybe if you raise enough questions, the audience won't notice you're not actually answering any of them. See also: Prometheus.
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>>43721681
I'd rather have some gaps to fill myself than having everything explained, especially when the eventual explanation will be hyped so much by the fandom that it will be a let down no matter what. Answering every question is not always the best option.
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>>43720529
i remember tuning into this show randomly and seeing some soldiers get swarmed by these bug things and thinking to myself "this is the part where they all mindlessly spray bullets and then get eaten"

and then this happens

https://www.youtube.com/watch?v=AKfpXT63Ab8

it was a nice surprise
>>
>>43720338
They couldn't even unify themselves without a massive existential threat. They even stooped to making brainwashed child super soldiers in an attempt to get the UNSC in command of everyone and still failed.

UNSC a shit.
>>
>>43720512
Confederacy and Mengsk empire are full retard tier
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>>43720825
> i hate things that are mainstream

okay
>>
>>43721251
Does it have an AI named Joyeuse?

Because i'm still waiting for that.
>>
>>43720906
They're not even really humans, though. They are so far beyond human that they would probably be classified as an entirely different species if doing so wouldn't be seen as absolutely heretical by the Adeptus Terra.
>>
>>43720655
halo 4 was alright

the campaign worked as an epilogue to halo 3 despite the unnecessary retcons

most of my problems come from that it's multiplayer was basically the start of halo turning into CoD & while spartan ops was ok i'd rather have had firefight come back
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>>43721971
What's so special about that?
>>
>>43721884
e.g. the Forerunner books. It's like what Cortana said in Halo Legends; there are some things, no matter our curiousity, that we're just not supposed to know. People bitch at me for complaining about the setting bring fleshed out, but the mystery and mysticism I've associated with Halo for nearly a decade is gone. That we knew so little about the Flood and Forerunners and their war was what made them so interesting, but now we've got ancient humans and Precursor bullshit and it's just not as interesting anymore.
>>
>>43721078

The rampant AIs in there were pretty beneficial for humanity too.

Well, more like one of them wasn't in any position to harm humanity anytime soon, and the other had an odd soft spot for them that inspired him to send a warning to the UESC about the Pfhor. The other one was an alien but didn't want the multiverse to end.
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>>43722134
They actually did a tacticsl retreat using suppresive and covering fire and effective use of corners. Most times when shit like that happens everybody has a seizure shooting wildly until devoured.
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>>43722140
i didnt mind the fact that it was fleshed out, i just think the writing behind the fleshing out was absolutely trash and a shit way to remove the mystery. It could have been done so much better, but nup. Then halo 4 came along and destroyed all enthusiasm for the setting.

Admittedly, the ancient gravemind was as good as expected, but the flood origins and the forerunners themselves were such a horrific disappointment that they more than made up for the interesting flood.
>>
Infinity humanity is pretty competent. Figured out immortality and bottlenecked the Super Covenant with not even a hundredth of the UNSC's resources. Managed to make an AI caretaker that actually cares about them too.

Dropzone/dropfleet humanity is looking pretty competent. Were a post war civilization until they got smashed by sufficiently advanced aliens. The two surviving factions have climbed back to the point where they can realistically take on said aliens within just a century or two.
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>>43720338
Babylon 5

Clark did nothing wrong
>>
>>43722044
Not really. I just found both halo and halo 2 to be extremely medicore shooter.
Ring-world was cool, but to me it was yet another generic humies vs aliens in space game.

I never had chance to play newer halo games because I own ps3, not x360.
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>>43722238
But that's so boring. Where's the yelling and the rocket launchers and the explosions and the giblets?

Only kidding.
>>
>>43720892
>Farscape
Finally! A gentleman of taste!
>>
and humanity is one of the minor races in this series.
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>>43722685
>waiting for a gentleman of taste on 4chan.
ya got lucky.
>>
>>43720979
Cabal Master Race
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>>43720382

Declaration of Independence AND war or Declaration of Independence and thus the UNSC would attack them?

As I swear fiction forgets that there have ever been declarations of independence not soaked in blood.
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>>43722947
Cabal a shit
Vex a shit
Hive a shit
Fallen a shit
Guardians a shit
Traveller a shit
Darkness a shit
Real Humans Number 1!
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>>43723049
Both. Unsc don't like rogue colonies they spent billions on to make happen. Colonies don't like feeling owned even though they are. The colonies would declare freedom and the colonies and unsc would both celebrate instantaneously with opening fire. Only problem then is that colonies now a martyr for the rest so you gotta go around the local area fucking shit up making sure colonies know their place.
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>>43720845
>>43720978
Exile solved nothing, The TEC's ancestors should have finished the job and wiped out the Unity once and for all.
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>>43723159
Why are the colonies even going rogue?
Don't they have FTL? Thus ensuring unity of culture?
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>>43723369
the colonies are going rogue because the UNSC is a super-shady CIA boogeyman, and the UNSC is a CIA boogeyman because the colonies are going rogue. Presumably some edgy teenager wrote a slogan somewhere after reading red/blue/green mars, and it has just spiralled out of control since.
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>>43723159
This is probably the worst possible way of handling the situation post age of sail. You keep colonies happy with media manipulation and drowning them in petty entertainment and cheap comforts.

I guess that wouldn't make an interesting game though.
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>>43723487
>I guess that wouldn't make an interesting game though.

Or.. Oooor, it could make a hilarious comedy of tremendously obese colonists trying to fight off the Covenant from their hover rascals.
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>>43723487
Colonies have always been at odds with the unsc simply because they feel that theres no reason to not be a wholly new nation due to having their own planet and no on-site unsc governing system. they're unhappy they have a leash at all and the unsc occasionally has to crack the whip to keep them in line which they also don't like but it keeps them in check.
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>>43723487

Or you do it the Australia way and make them go 'We COULD go independent...but we wouldn't get enough from it to really make it worth the effort.'
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>>43723076
Nah man, Cabal are always the best. Their glorious solar powered empire will banish the darkness from our solar system.
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>>43722035
you know there are other human factions too right and the confederacy wasn't that bad lore wise although Mengsk is pretty meh
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>>43723542
They want freedom but don't truly understand that means them being all alone on a rock with no REAL tech and no yearly supply ship. Its like when texas thought they could go rogue and legit thought they wouldn't die within a month.
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>>43723572
Do they exist outside the setting? No. They are a fictional group made by Real Humans. If they banish the darkness, it's because Real Humans wrote it that way.
>>
>>43723584

We lasted a decade before we tried getting admitted to the United States, so despite everything, we managed. Somehow.

Then we fucked it all up by deciding Sam Houston was a dork about us wanting to stay with the Union and went to the non-industrial rebels screaming about "MUH HONOR" and "MUH SOUTHERN DIGNITY".
>>
>>43720769
Star Control does this very well imo.
It manages to show humans as competent while simultaneously not being too aggressively HFY by dint of also making all or most of the other races competent.
>>
>>43720909
Seraphim please.
>>
>>43720948
>>43720979
>>43721063


it's a popular theory that the traveler/light is actually evil and the alien races were civilizations it previously uplifted

but alot of what's wrong with destiny comes from bungie changing staff & writers at the last minute of development so it all semblance of a narrative basically got chopped up
>>
>>43722082
It's got Ra-Ra-Rasputin
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>>43724283
>the alien races were civilizations it previously uplifted
This isn't a theory, it's straight up stated in both Variks' journal and the Books of Sorrow.

Hive were seduced by the Deep/Worm Gods/Darkness before the Traveller had a chance of making contact with them whereas the Fallen were led to a golden age by the Traveller/Great-Machine before it abandoned them in "the Whirlwind"
>>
>>43724287
>>43724410
Speaking of, didn't Rasputin stop the Traveller from abandoning humanity by being the one who put it in it's damaged state in the first place, making him essentially the saviour of humanity?
Or is that just me being wrong?
>>
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The various EDF and Attack Teams of the various Ultraman series are a pretty good example of how humans of that setting are AT LEAST competent considering how many times they've repelled invasions of various titanic alien species, with and without the help of an Ultra.
ZAP-スペース, NS GUTS and the Ultra Garrison stick out in my mind specifically

Humans of the Getter universe inevitably conquer the universe. But they are closer to Dune posthumans at that point I'd say
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>>43724480
He could have. I think he locked it down by pointing a bunch of guns at its already damaged head.

Rasputin has a lot of irons in the fire, really
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>>43722497
>I just found both halo and halo 2 to be extremely medicore shooter.
This is where I'm going to stop you, anon, because it's clear you are either trolling, or you are young enough to not remember shooters around the time Halo: CE came out.
There is a reason EVERYONE, including the hardcore pc gamers, sang Halo's praises, and that is because it was a topnotch pc style arcade shooter with tac elements that managed to have great art style, music, revolutionary controls (I can think if only 2 shooters prior with dedicated melee AND grenade buttons), good stages (Library notwithstanding), the ai was one of the best of it's time with clearly denoted enemies with different tactics used even within the same enemy class (a minor did not act like a major did not act like a Zealot), good graphics of it's era, and managed to bring all the staples of excellent pc shooters together in one game without any of them bugging out and being shit. The shooting was good, the driving was good, the flying was damn good.
It was a good game, and maybe it's not so great 15 years later, but fuck you if you are going to say that in it's time, it didn't stand with the best of them and hold it's own.
>>
Starship troopers did pretty good
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>>43720513
As a matter of fact, a hearty portion of their original core staff were Halo community members. And they're still picking people up from the community.

I have faith in them. They're a good bunch of people who really love the franchise, whereas Bungie just wanted to be done with it.
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>>43724961
>buttons for grenades and knives

Honestly not a fan. Maybe for grenades, and fuck it, works for console shooters, but i want it out of my PC games.
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>>43722088
They're still human. A Space Marine is basically a human with a fuckload of organ transplants with minor genetic differences. At most they may classify as a subspecies.
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>>43721570
The origonal 3 halo (and reach, and odst?) had humanity fucking devistated and survive because of a bunch of crazy brave people and 1 super soldier who refuses to die.

Everything after that is HFY wank shit really. 343 made halo's lore generic gimmicky shit, which is why i will never buy any of their games.

That and they basically fucked up master chiefs inevitable ptsd, which could have been an amazing thing but turned into "I cry for my cyberware waifu". I have no doubt this shit will end up in edge territory before long.
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>>43725470
>tfw palmer hasn't died yet

I want that stupid annoying cunt to just die out the whole idea of bringing in a Spartan IV program was jsut pants on head retarded.

The only good spartan IV to come out of it was Buck who was already likeable because of Firefly and ODST.
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>>43725582
pic related.
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>>43720609
Why do people always say 40k is incompetent? It's like most people simply don't comprehend what a feat it is to have a civilization last for a thousand years, let alone TEN thousand while being in a state of eternal war where the front is every sector of your stellar empire.

Were humans in 40k not competent, not only would the culture have decayed (I repeat, the Imperium has a "High" culture that has lasted for ten thousand god damn years) and been forgotten, but their territory would have been completely lost and the Imperium would have imploded from internal strife.

But of course, people always focus on the "lol human waves" meme, which are almost never even used by the Imperium in the first place.
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>>43720338
>can't stop space isis from blowing shit up even with their super soldier program
>lose pretty much everything to aliens
>secret police infested with retards
yeah, sure, really competent
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>>43725582
I just want it to turn out that the best S-IV team are S-IIIs in disguise or something, and then they chew out the entirety of the S-IV program for being utter failures.
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>>43725636
>Comparing the covenant, a multi species confederacy spanning a humoungous number of worlds with advanced tech to isis
Yeah, your opinion is real valid buddy.
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>>43724480
but it also believes the Darkness has some good points, and given that it's made by Bungie, it's likely going exponentially insane.
But uniting the defense networks of the systems to protect humanity still makes him the closest to a Big Good Guy in the setting.
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>>43724961
Actually I've probably played every possible shooter ever released on pc up to the 2009 or so.
I started with goddamn wolfenstein 3d on 386 pc.

And halo was just.. Yet another space shooter to me.
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>>43725815
To elaborate even more - halo did nothing revolutionary. It just executed everything well - yet it felt dull.
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>>43725815
Halo shone because it was decent with a feeling of more in the storytelling. Its multiplayer helped even more in that regards since people remember going through the campaign with freinds or family.
For allot of people who were newish to the epic space genre it was a pretty great opening game for it.
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>>43725788
>but it also believes the Darkness has some good points
It may well be right, it's not like we know enough about the Darkness to definitively say it's wrong, and the Traveller certainly isn't a perfect paragon of morality.
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>>43722793
Humans weren't really minor, just new compared to the Centauri, Minbari and the super ancient races.

The humans were more widespread and influential than the league of non aligned world's races and possibly the Narn who were basically only advanced because they'd attained independence from the Centauri who had introduced them to advanced technology.
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>>43725776
I think he meant the human separatists there anon. Still, saying you're incompetent because you lose to the covenant is pretty retarded.
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>>43725852
Maybe - that's why I said it was nothing new to me. A lot of people remember halo as baby's first real fps and blow it out of proportion thanks to nostalgia.
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>>43725879
Samefag here
Also - it might've been big for consoles. But for pc it was just decent. Nothing special.
Inb4 pcmustardrace - back then Xbox and ps2 were superior. Sadly I only had pc.
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>>43725596
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>>43723615
Crap I can't argue against that. gg
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>>43720338
>competent
>blow entire military budget on super soldiers, dune buggies, and magnets.
Yea, nah
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>>43725905
I think it was more the setting really. I remember playing some pretty fast paced fps games back then, nothing really gave the same buzz as halo, especially the vehicle run missions while that soundtrack played.

Hmm, i wonder if Savage: battle for newerth is still alive and kicking.
>>
>>43720411
Every race was equally petty and incompetent in Mass Effect, though. The running theme was that none of the political leaders had a damn clue what they were doing, everyone else was begrudgingly following orders, and Shepard's crew was the best of the best that every species had to offer.

The Alliance, Cerberus, Admiralty Board, Council, Krogan clans, etc. were all incompetently-run shitshows, but Shepard, Garrus, Tali, Liara, Wrex, Mordin, etc. could all kick your ass eight ways from Sunday.
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>>43720790
>>43720758
>>43720834
Fucking degenerates; the UEF will grind our boots into your worthless, sub-human necks.
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>>43720919
Just ask the TEC; they shaped up pretty quickly though.
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>>43720391
>SoaSE
My nigga
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>>43720391
The Traditional TEC are; fuck the Rebels.
>>
The mistake is assuming humanity is computer at all, HFY people hate the truth, our species is a pack of morons and any aliens visiting are just documenting life like one would a monkey
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>>43725905
It was more than decent even for pc dude, even if it's true that the delayed release and having to shape it up for console meant that it didn't achieve its full potential, but that's mainly true for 2 onwards, CE was great, it all clicked together.
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>>43725089

bungie was right.
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>>43724194
He'll the main villains were even shown in the wrong without resorting to kicking dogs, remember when they banished the Syrine to their home world thwy first gave them a new home planet
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>>43726536
Why make the assumption that humans are intrinsically worse or less competent at all? It's just as idiotic as making the assumption that humans are better in one area, or better in all areas, simply by virtue that we have no comparison.

The difference between the two is that one view is held by people who want to imagine that they're pretty cool and awesome, despite having no reason to believe so; the other is held by people who think they're stupid and worthless, despite having no reason to believe so.

Take that as you will.
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>>43726536
The aliens are most probably going to have their fair share of retards so that's a moot point.
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Pretty much.
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>>43726536
Any sentient species produces idiots. The species gets to the point of intelligence whereby its organization means enough members are alive at any one time that natural selection stops to the vast majority.
Everything needs dumb labour in some form, so its easy to get along when your none too bright.
This does not in any way invalidate that a species can still produce exceptional individuals, just that it has breathing room for dumbasses.
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>>43726718
>Everything needs dumb labour in some form, so its easy to get along when your none too bright.
But what happens when you finally make robots that can do dumb labor better than idiots? Do you support the dumb idiots for the rest of their lives? Do you let them die and/or kill them? Do you sterilize them, or introduce some form of eugenics to ensure your entire species is more skilled than dumb labor robots? Do you ship them off to backwater colonies and let them go through the birthing pangs of civilization all over again?
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>>43726758
That is the problem that we will face sooner or later. What is most likely is that a balance of robotics will be reached with human employment, OR social wealthfair.

total automation crashes any capatalism based economy since the rich don't buy enough produce to keep the system running.
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>>43725597
>which are almost never even used by the Imperium in the first place

And those who do use it, like Chenkov and the Death Korps are seen as suicidal and insane by the rest of the Imperium.
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>>43726871
Standard imperial guardsman protocol is such:
Fortify
Call in artillary bombardment
Fortify some more.
For the love of god throw more ordinance at it.
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>>43726055
Kek
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>>43720338
40K despite what people think, the imperium has survived 10,000 years against ancient advanced aliens, ancient more advanced robots, infinite space bugs, orks etc
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>>43722035
Well, the UED almost brought the Koprulu Sector down on its knees singlehandedly. I guess that would make up for Mengsk, at least.
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>>43726562
It wasn't revolutionary game that redefined the genre - and that's what people claim. It was decent shooter that had all elements right, but it wasn't revolution. And that Era was full of such games(to some extent). And honestly you were praising AI(kinda agreed), separate button for grenade(really? Revolution?) and melee(which was done before on pc).

Setting felt kinda generic to me - except for the whole ring-shaped world - that was awesome... But it only mattered in cut-scenes. I don't recall halo2 - because it got late as fuck release on pc and got obscured by all the newer games.

Honestly if not for hype I would forget about it - I just vaguely recall library(as a cool looking but easy/chore level to play) and Cortana.

Honestly my favourite shooter back then was UT. Anand maybe quake3. Then medal of honor - which was before halo on pc.
Biggest wow impact came from quake - basically first full 3d game I've played.
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>>43727583
Oh wait I recall one thing from halo 2 - dual wield.
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>>43726758
>Do you sterilize them, or introduce some form of eugenics to ensure your entire species is more skilled than dumb labor robots?

That assumes that their idiocy is entirely the product of genetics instead of a mix of nature and nurture. So you'd want an aggressive education program coupled with any kind of eugenics system you implement.
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>>43727652
Eugenics is a sketchy path to walk down, since inevitably some fuck is going to take it too far and then a good chunk of the population dies from a single disease because they all share the same immunity genes.
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>>43720338
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>>43726932
Going by the Primer, they also use WWII Paratrooper tactics.
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>>43727583
>and that's what people claim
Honestly, the only people I've ever heard claim that are the people who claim that's what it isn't.

It's sort of like how people on /tg/ constantly hate on elves for a stereotype that either doesn't exist or rarely shows itself outside of their own heads.
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>>43727952
Every guardsman whos ever been in battle knows the primer is a wad of shit. They just dont say so.
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>>43726932
Artillery is still the main source of casualties along with mines, what's the problem?
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>>43727583
>Honestly my favourite shooter back then was UT. Anand maybe quake3. Then medal of honor

Those all played similar to each other, with medal of honor being more static. Halo did the whole having to choose which weapons to carry instead of having everything, plus you may downplay the impact having different controls for melee and grenades without using the dedicated weapons like it happened before but it did change how things worked. And the whole health bar+shields was new too.

It's a moot point to say that it wasn't the first in doing some of these things because if not for the console hijacking it it would have come way sooner. Not calling it revolutionary, as these things happen gradually, but I give credit where it's due.
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>>43726570
yea, but its taken them over a year of fucking up their new games lore to produce anything decent.
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>>43720978
I still can't figure out if the advent are aliens or humans...
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>>43720391
SINS humans are competent because SINS has about two paragraphs of backstory, so they can't really fuck up.

But hey, it works.
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>>43725755
>best S-IV team
>Fireteam Crimson
>S-IIIs in disguise
If multiplayer really is canon, then Crimson is a bunch of highly expendable, highly competent psychos prone to spouting racial epithets. Maybe they're S-IIIs who have been deprived of their meds.
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Does it count if you're at least *as* competent as every other race in the setting?
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>>43728551
they're humans that have turned themselves inhuman with psionic heresy and cybernetic deviancy
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>>43727728
That book and Man After Man still give me nightmares.
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>>43728866
>SotS
Don't remind me, anon; SotS2 was such a disappointment.

Hivers get drunk on CHEEEESE
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>>43721002
Vault-Tec also did the FEV Virus and they had their own version of power armor as well as tons of other shit.
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>>43728551
Gene modded humans.
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>>43724194
>tfw there's an entire SC1 map for the hierarchy devoted to stopping the Earthlings from drowning them in cruisers
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>>43729191
I'd fucking LIKE SotS 2 if they just optimized it a little better. It's hard to have fun when it takes as long to process a turn as it does to play it.
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>>43730316
>unironically liking the mission system
Why
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>>43730316

I'd like SotS 2 if they hadn't ruined literally every good gameplay element from the 1st one.

Seriously, fuck missions. Why can't I manually control my ships?
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>>43730316
>>43730371
>>43730374
>tfw the same thing happened to MOO2 with MOO3
>there will never be a glorious fully 3d 4x TBS space empire game with tactical battles and customizable ships, formed from the corpses of MOO2, SotS, and whatever else you can find stitched together.
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>>43730371
There are a couple reasons.

Mechanically and flavor wise, they wanted to move the timeline along coherently. To keep from having everyone rocketing across the galaxy with Fusion engines, they had to either make distances greater... (Now that you've reached Fusion era, starts are twice as far apart! Yeah!) or effective distance greater. (Ships have to go there and back.)

Flavor-wise, I like it; No more building tankers and sending them on one-way scouting missions to inevitably die or get stranded. I can't imagine you'd get many volunteers for that anyway. Maybe when your race is fighting for survival like humans near the beginning... but SotS2 is about gunboat diplomacy and Empires.

Mechanically, I like it. The logistics side of gameplay is more significant; you have to build the infrastructure to support your military ambitions. Anticipate where you're going to need them, prepare their bases and facilities in advance. Anticipate where to route them, for most maximum efficiency. It's just another game mechanic.

>manually control ships
I mean... you can... Pull them out one by one, or put them into fleets one by one. Yeah, it'd be nice if you actually had a default of two cruiser's worth of command points in combat, but having to detail one C3 ship to every flotilla doesn't seem that arduous.

I wish it was easier to like, but give it an optimizing pass and a better goddamn UI jesus the UI needs work, and I'd think it was pretty fantastic.
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>>43728357
I do give it credit. But A LOT of people blow halo out of proportions - like it was a messiah of gaming.
Still - button change was a small scale stuff, and it was done before, in 3rd person games.

Shields - I'll give you that - but I personally find regenerating hp with low hp pool to be medicore system. And halo paved the road for that abysmal lazy design.

Setting was generic, with one change - ring-shaped world.

AI was important but it was change that would happen sooner or later. Plus it was already done in few earlier games - one, non-fps, example is giantz citizen kabuto.
Each type of enemy behaved differently. Completely differently. and that's 2000 game.

UT/quake played similar to each other and moh too - but there were other games that filled halo's niche - in eastern Europe for example chrome was that kind of game.
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>>43725582
I disagree that a Spartan-IV program was retarded; humanity won the human-covenant war by the skin of their teeth, and that was largely due to the Elites defecting to our side after the Prophets tried to kill them all, and the fact that Master Chief a pretty cool guy who don't afraid of anything. Making more super-soldiers just makes sense.
I do agree that the way they handled said Spartan-IV program was mediocre; most of them come off more as whiny brats than professional soldiers. Also the OC donutsteel "Infinity" is legitimately retarded.
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>>43720948
The running theory with Destiny is that the only reason the Traveller stuck around, and therefore actually made Guardians/repelled the actual physical entity that is the Darkness, is because the Warmind super AI Rasputin shot it with a bunch of anti-matter nukes just as it was about to leave.

Really, any of the other races the Darkness has destroyed could have fought it off, but they didn't create something like Rasputin.

Which is kinda interesting if you think about it. The only reason humanity is still around is because they made something that was better than them.
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>>43730629
Just a clarification for shields - halo didn't had the low-hp high regen, but it seeded the idea.
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>>43730584
>Flavor-wise, I like it; No more building tankers and sending them on one-way scouting missions to inevitably die or get stranded. I can't imagine you'd get many volunteers for that anyway.

Who said anything about volunteers?
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>>43730584
Sorry anon, but mechanically, the mission system was shit and overdone.

Yes, I agree that one-way suicide trips are stupid, but that can easily be fixed by increasing the cost of ships (people don't want to join up) or reducing imperial morale (our leader is sending people to their death); thus, it would be a good idea to make sure your ships can get back, or that there's a fuel convoy right behind them.

All in all, the game was clunky, overbaked, overdone, overthought, and was pretty much a replay of what happened with Master of Orion 3.

It's kind of what happened with SupCom and SupCom 2; they were both essentially totally different games within the same genre, with the latter based on the former. The difference between SupCom and Sots is that SupCom2 was a decent game on its own; SotS2 was not.
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>>43726932
>For the love of god throw more ordinance at it.

"Xenos, did you know your presence here is in violation of Sector Law C-136/199.M41. Please submit request for invasion form 87-B to sector command within 6 to 8 years."
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>>43720716
Oh fuck, great game. Shame that Planetary Annihilation comes nowhere near it.

>>43720758
>>43720834
>>43720848
>>43720872
Mah Cybros
One of my favourite Cybran units is the Class 2 Destroyer - Salem. I just loved how a bunch of them crawl out of the water and then slowly, like, reeeaaaaly slowly advance on land while shooting everything to shreds that comes into range.
Also that Experimental revolver artillery gives me a massive boner


>>43720882
Eh, so ... are the Alium comics worth it? I've thought of getting the Omnubus Voumes at some point.
>>
>>43730896
>Sorry anon, but mechanically, the mission system was shit and overdone.
Can't say I agree, sonny jim, or at least not in total.

(See, that's part of the problem; when the game releases as a half-finished mess, it's hard to tell what's just inherently broken, and what's just unfinished.)

But I think they were going for making your admirals like (I've never actually played it, but I've heard it described as such) the generals in the Total War series; stats and traits that affected their capabilities, efficiency, use, etc. That could be leveled or subject to events. So you could have your Lord Nelson who wins an all-important battle for you but dies in the process, or whatever.

As far as I can tell, the ability to increase the tier of traits, gain more traits, or improve stats is still kind of non-existent. Likewise, since one of those stats was involved in the ability to extend/dynamically modify missions ("There's another node line in this system you just surveyed? Well go survey that one too before coming back."), it's hard to tell just how worthless it was by design, and just how worthless it was made by implementation.

I think the mission system is good design, and I really like the effect space stations have on your empire, the efficiency buffs they grant, income they generate, or the power they allow you to project. I just wish they had the cash to finish their damn game.

And it might help if their lead dev was less of a tool too, but wishes, spacefishes, etc.
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>>43720384
To be fair, that particular AI was a flashclone of Dr Halseys brain, and she is just as dangerous in the wrong hands, which is why ONI was so happy to let her be a scapegoat for the SPARTAN program after the war.
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>>43723922
Its different now. Your populations MUCH bigger and you don't have the infrastructure to support it. You guys have to have so much food shipped in from the other states you starve pretty quickly.
>>
>>43720464
I have only ever played the first halo game but that old robot specifically said that it was a bad idea to put all your data on the one ai so its probably not bad writing it would have been planed from the start.
>>
>>43720338
The Infinity Blade universe in both the vidya and the books.

>All the races of Daeril, Noc,Troll, Deadmind-AI, or anything else are ineffective as fuck and basically glorified mooks.
>Even the Dragons are genetically engineered monstrosities created by humans.
>Even among the deathless, humans are still the dominant species

Except for the Worker of Secrets... He's barely human at this point.
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>>43732506
Wait, theres stuff ti infinity blade besides the kinda weird iOS games?
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>>43732088
>You guys have to have so much food shipped in from the other states you starve pretty quickly.
Excuse me, wut.
>>
>>43732836
You head me. You got meat and some crops but nowhere near enough to support you year round. You'd also go into severe deficit real quick if you had to buy from outside sources.
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>>43732954
Yeah, but we'll also take a huge chunk of US military assets and personnel with us.
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>>43730639
while i haven't played halo 5 the general problem with S4's is that in halo 4 you don't really get much characterization from the spartan 4's outside of thorne (who was probably the most interesting S4 in the whole group), his team of fratbros & femshep

locke was probably one of the few good parts of that nightfall series but the H5 promo material paints him to be a saturday morning cartoon villain
>>
>>43733017
Do you really think that U.S. servicemen are going to defect because the state their bases are stationed in secedes?

Even assuming, for the sake of argument, that Congress passes the "Good Riddance Bill" which formally allows Texas to secede with the understanding they're not allowed back in, they're going to require that their military assets be removed from the state. At most, you'd have the Texas National Guard and whatever servicemen were born in Texas and prioritize being a Texan over being a United States citizen.

All those assets are going to be leaving in armed but polite convoys. You'd be lucky if they left the base buildings themselves intact.
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>>43733017
You really think the US would let you take its assets AND secede. You'd starve helpless while your fellow "countrymen" leave you for america. Even trying to would get you a war you'd lose. Best case scenario you'd be brought back a whipped child.
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>>43720769
UQM humans are the absolute best I've seen in any sci-fi setting. The take on humans as industrial rats is great. They don't have to stretch for a HFY but we aren't so useless that it's we have to wonder why the other species put up with us at all.
>>
>>43727583
Halo CE defined the console shooter.

it may not be as good as something like goldeneye, but it was certainly vastly more influential.
>>
>>43730403
Star Ruler 2 is pretty neat anon, if you can forget about the turn based strategy part, and embrace RTS, you'll like it.
>>
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>>43732737
Two whole books and a fuckton of awesome lore. The best thing about it is how at first you assume it's just another generic fantasy universe, but as the story expands through the sequels and both novellas, it goes to Samura-Flamanco levels of mindfuckery. Just like the protagonist, everything you thought you knew about the world was wrong
>>
>>43733118
>>43733157
Pls no bully y'all.
>>
>>43733214
Meh, I preferred star ruler 1; 2 feels dumbed down.

Speaking of, is there any way to make true von Neumann probes in SR1? As far as I know, it's impossible because on-ship construction bays can't make ships of the same size.
>>
>>43729103
>>43727728

I'm gonna need to know what book that's from.
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>>43733333
All Tomorrows
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>>43733333
All tomorrow's.
Humanity becomes whizzes at gene manipulation. Billions of years more advanced species comes along and sees this. The species is much better and gene manipulation. Takes humanities inferior gene manipulation as an affront to them and their mission to remake the cosmo as they see fit. They visit all the worlds humanity's colonized and turns humanity into all sorts of crazy creatures that fill up the ecosystems of those worlds. The book follows those creatures.
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>>43733466
>>43733460
Hive mind.
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>>43733224
WHERE IS AUSAR!?
YOU SAID AUSAR WOULD BE HERE!
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>>43733697
>you're such a little fuccboi radriar, do you realise that?

ALL ACCORDING TO KEIKAKU. JUST AS PLANNED.
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A setting where humans not only manage to broker an alliance with a sightly more powerful opponent, but also outmaneuver and outgun a force that would make the Reapers shit their pants.

It's really a pity that said force has so much firepower and is so numerous that all that tactics in the world don't mean shit.
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>>43733743
>Worker, come and face me coward!

inb4 Ausar tries to recall the blade from me
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>>43730403
Distant Worlds: Universe is what you want
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>>43733804
Yeah that was kind of a dick move of him. the way they use teleportation in the IB universe is great. Like, if you're deathless and you want to travel far away back to your rebirth chamber, you basically have to incinerate yourself.
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>>43733860
i would like an rpg about being a deathless.

set after IB3, the other deathless learn Galath is gone, Siris disappeared with the infinity blade, and the rest of the deathless start massive wars because the only thing keeping the retaliative peace was the fact that Raidriar had the IB but they didn't know it wasn't ready.

you can either side with a pantheon or got it alone and try and carve out your own chunk of land in a world gone mad
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>>43727562
A bunch of colonists defeating their (albeit unwanted) point of origin is pretty impressive to say the least.
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>>43733938
That would be amazing. Apparently in a Q&A Donald Mustard revewaled that there are lifeforms living on the moon, or "heaven" as they call it, and that if Siris learned the truth about what was living up there, he's "weep, and then try to find a way to heaven." We saw during the interlude after the main conflict ended how Varun, the asshole you fight inside the observatory was still trying to complete Galath's work, so it would be cool to play as a Deathless searching for information and ancient technology, slowly unraveling Galath's secrets to gain an edge on your enemies.

Given the huge success of the franchise on mobile i'm praying that Chair keeps to their word and revisits the franchise at some point. It's just begging for a sequel.
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>>43734023
they did have a half hour 'movie' that was up on kickstarter that dealt with some of the stuff awhile back. they even got Christopher Judge, guy who played Teal'c, to play Thane of House Ix
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>>43734094
Wait what the fuck, I'd never heard about this before. After a quick search I found it. Even though the kick-starter failed hopefully they can get it up and running but holy shit that's awesome. If only they could get based John Noble to play the actual worker again this would be incredible.
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>>43727376
Thats not at all due to Humanity's competence. Its just that the Imperium is so big that its taken that long for it to finally reach breaking point.
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>>43722307
Thing with explaining anything in a setting is that it's going to wind up falling some type of expectation. The first three were great in thrusting you out into a world where there are ancient artifacts with a cosmic horror that is space aids, but what I want to know is, why of all the things did the Flood have to be spawned from a pet bacterial infection!?
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>>43734546
Because "what hath science wrought?!" Is one of halo's big deals. Humanity used to be ballkicking awesome till science comes and fucked it up then fucked up the previous civ now its building them back up and the first thing they do to inaugurate that achievement is use science to kidnap children and term them into super soldiers before finding out a religion based on super science artifacts is at war with them which leads them to finding a new pseudo planet made using that super science inhabited by pseudo alive semi AI and one pissed of genetic monstrosity. The whole series is "the folly of science." and "mans avarice."
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>>43734695
>Halo is supposed to be some big moral lesson of "I AM PLAY GOD"

Fucking luddites.
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>>43734695
>Humanity used to be ballkicking awesome till science comes and fucked it up
Wasn't proto-humanity awesome because of science?
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>>43734695
...That's bullshit.
That was never a big deal in Halo before 343 got the rights. AI's went rampant after seven years, but that was no different from the concept of human aging; eventually, the mistakes pile up until the AI essentially thinks itself to death. The spartans were created using dark and fucked-up methods, yeah- but they're one of the biggest reasons humanity stayed in the fight as long as it did. That's not "what has science wrought," it's "Thank God someone made super-soldiers to protect us."
Most importantly- MOST IMPORTANTLY- both the Spartans and the AIs are UNSHAKABLY LOYAL TO HUMANITY. Even rampant AIs keep looking out for the best interests of "their" humans, the Spartans see their lot as destiny, and all of them- Spartans and AIs- are willing to, and did, give their lives protecting humanity.

Fuck off with that "folly of Science" bullshit. what you're calling follies were the only things ensuring humanity survived.
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>>43734695
>>43734897
This; a "folly of science" is igniting the atmosphere because you wanted to see what happens when you invoke beetlejuice in the LHC; not turning children into post-humans because regular humans aren't cutting it, and are getting fucking slaughtered.
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>>43734897
The idea is super science, the shit the unsc is striving for, is what got them fucked in the first place. Its just gonna be a big cycle that i wouldn't be surprised if humanity now goes back to being the precursors of our past. Also the spartans, unless we're talking shit tier new spartans, were only loyal to halsey and the AI were MADE with loyalty in mind unless printed. Cortana only cared for chief cause halsey cared for chief.
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>>43733164
>humans as industrial rats

Can someone explain this? I don't recall this being a thing.
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>>43734954
Okay, the problem here is you're saying this is one of the "big deals" of Halo. It's not, it shouldn't be, and the fact that 343 is trying to make it be- disregarding previously established canon in the process- is infuriatingly disappointing. Even so, you are wrong simply because Precursor-humanity was not undone by tech- they were undone by fighting a war on two fronts, with the Flood on one side, and Forerunners on the other.
In regards to the AIs, loyalty was imprinted to an extent, yes, but more importantly, they are shown as caring about humans anyway. They are, at their core, HUMAN- they think like us because they are based on scans of human brains, and humans are social beings. We care about other humans, and thus AIs care about other humans too- they are HUMAN, and they are better for it. Most of the time, AIs that function far past their expiration date do so due to caring so damn much about the people they're protecting that taking care of them acts as a point of focus they use to not completely shut down.
Spartans were not loyal to Halsey, they saw her as a mother figure. They saw themselves as the chosen protectors of the human race, the chosen few destined to hold the line in humanity's darkest hour. They didn't fight because Halsey wanted them to, they fought because humanity was in jeopardy, because to their eyes, this was what they were born to do, what they were made to do, what they were fated to do. Not for Halsey, not for the UNSC- for Humanity.

Halo was a story about a terrible, hopeless situation bringing out the best in humanity, a tale of courage and determination and a simple refusal to take the easy option and go quietly into the night, and instead turning every tool we had towards making sure we had a tomorrow. This "science is bad and you shouldn't do it because it turns on you" is new, it's overused, and it's absolute BULLSHIT.
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