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Rolled 4, 1, 2, 2, 3, 5, 6, 6, 4, 1, 1, 2, 2, 6, 2, 6, 3, 4 = 60 (18d6)

Ok, it's late at night, really late. We're gonna have some fun. I'm going to have an entire mercenary company named the Horned Toads, and need to have each member of it stated with a quick blurb about them.

I thought this could be done in a rather fun way.

Everyone, roll 3d6 down the line. Name your guy, his class & race (would be appreciated if races were kept to human, halfelf, elf, orc, & half orc), and state what does he do in the mercenary company.

I'll start.
>>
>>43651903
Str: 7
Dex: 10 (12 after race mod)
Con: 16 (14 after race mod)
Int: 4 (6 after race mod)
Wis: 10
Cha: 13

Vellis Moors, a young and, by his pier's standards, absolutely retarded elf. Ended up joining up after his father passed away and he couldn't find proper work to support his ailing mother. He now works in the Horned Toad's baggage train, sending hard earned silver pennies back home and drinking himself into a stupor each evening.
>>
Rolled 5, 4, 5, 3, 2, 4, 6, 5, 1, 4, 3, 4, 5, 2, 1, 5, 6, 1 = 66 (18d6)

Sure why not.
>>
Rolled 2, 4, 5, 6, 6, 5, 3, 3, 6, 2, 3, 5, 6, 2, 2, 4, 6, 1 = 71 (18d6)

>>43651903
Gonna make a second as the thread starts up.
>>
Rolled 3, 3, 2, 3, 1, 1, 4, 4, 1, 4, 2, 5, 5, 5, 6, 3, 6, 4 = 62 (18d6)

>>43651903
The real question is how many stats I'll have at 3
>>
>>43651947
Str: 11
Dex: 17 (19 after race mod)
Con: 12 (10 after race mod)
Int: 10 (12 after race mod)
Wis: 10
Cha: 11

Lanliss Elmon, a middle aged elf given command of the forward scouts. At first glance you'd think he was blind in one eye from all the scaring surrounding the socket, but miraculously the eyeball itself is in tact. Nearly five decades ago a mace crushed that side of his face, giving him the ruined visage, but the man survived. Except when scouting he keeps that side of his face hidden behind an eyepatch and heavy hood, uncomfortable about his appearance.
>>
>>43651923
Oh yeah, this guy is a commoner, level 2.

>>43651979
He's a ranger, level 3.

(If you guys can keep the levels between 1 and 4, feel free to use PC classes but be sparing with the odd ones and heavy casters)
>>
>>43651951
Str: 8
Dex: 5 (7 after race)
Con: 9 (7 after race)
Int: 11
Wis: 16
Cha: 13

Doton Cairnmage the level 2 Elf Cleric is not one for the front lines. Fairly clumsy and fragile, he prefers to stay in the back, dispensing advice and healing as needed. Joined the company because he had nowhere to go and nothing to do.
>>
Rolled 3, 6, 2, 1, 1, 2, 3, 5, 4, 4, 1, 5, 6, 3, 1, 4, 1, 4 = 56 (18d6)

>>
>>43652047
Str: 11 (15 after racial mods)
Dex: 4
Con: 12
Int: 10 (8 after racial mods)
Wis: 10 (8 after racial mods)
Cha: 9 (7 after racial mods)

Bolgraf Un'Belk never was the same after that blow to the head, his movements became jerky and slowed, his step uncertain. He still however always wades into the front line with his tower shield and maul. Bolgraf is a 2nd level Warrior.
>>
Rolled 2, 2, 4 = 8 (3d6)

>>43651903
>>
Rolled 3, 4, 2, 6, 4, 1, 6, 2, 6, 3, 1, 4, 3, 1, 4, 3, 6, 3 = 62 (18d6)

>>43651903
>>
>>43652718
Str 9
Dex 11
Con 14
Int 8
Wis 8
Chr 12
Bilard, son of Caldrad act as the equerry of the socially inept captain of the company , using his charm to negotiatate for the captain
>>
Rolled 3, 3, 1, 5, 5, 4, 3, 4, 1, 5, 5, 6, 6, 5, 2, 5, 2, 5 = 70 (18d6)

>>43651903
>>
>>43652775
Str: 7
Dex: 14
Con: 8
Int: 16
Wis: 13
Cha: 12

Erron Blunderbrook is a middle-aged man who handles all the financial dealings and minutiae for the Horned Toads. He's a real wizard with numbers, and doesn't hesitate to haggle furiously for the best deal. There are some whispered rumors that he skims a tiny bit of cash from the company coffers to help fuel his gambling habit, but nothing concrete. He's a coward, and pretty much useless in any sort of engagement, yet very practiced at running away. Level 3 Commoner.
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