[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
Exalted General /exg/ Holden is dead Edition
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /tg/ - Traditional Games

Thread replies: 255
Thread images: 32
File: holdendead.jpg (277 KB, 700x759) Image search: [Google]
holdendead.jpg
277 KB, 700x759
>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here: http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial: http://jyenicolson.net/exalted/. It'll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. With the new edition, though, chances are more games will crop up.

Resources for Third Edition
>3E Backer Core https://mega.nz/#!E1dRBBIa!ZbQG4IasYCJRli2bhgE2MOdWeFAeV3N1rqL9kAIGbNE
>Character Sheet & Init tracker: https://drive.google.com/open?id=0ByD2BL6J89Nick41YUk0RUt3YlU
>Online charsheet:
http://howsfamily.net/Exalted
>General Homebrew dumping folder: https://drive.google.com/folderview?id=0ByD2BL6J89NiQzdCWWFaY0c5Mkk&usp=sharing
>Collection of old 3e Materials, including comics and fiction anthologies https://www.mediafire.com/folder/t2arqtqtyyt28/Exalted_3Leak
>Charm Trees:
>Solar Charms: https://imgur.com/a/q6Vbc
>Martial Arts: https://imgur.com/a/mnQDe
>Evocations: https://imgur.com/a/TYKE4


Resources for 2.5 Edition:
>All books with embedded errata notes, as well as some extras: https://www.mediafire.com/folder/253ulzik1j9s5/Exalted
>Chargen software: http://anathema.github.io/
>Anathema homebrew charm files: https://www.mediafire.com/folder/pka3nz3vqbqda/Anathema_Files
>MA form weapon guide: http://www.brilliantdisaster.net/dif/ExaltedMA.html
>http://www.mediafire.com/view/ua7tanepy2jfkdp/Exalted_2nd_Ed_-_Return_of_the_Scarlet_Empress.pdf

Resources for 1e:
>https://www.mediafire.com/folder/9vp0e9id3by6m/Exalted_1e

Holden's Dead Edition.
>http://forum.rpg.net/showthread.php?768985-Exalted-Why-is-Everyone-Praising-3e&p=19548177#post19548177
>>
>>43583016
>http://forum.rpg.net/showthread.php?768985-Exalted-Why-is-Everyone-Praising-3e&p=19548177#post19548177
AHAHAHAHAHAHAHA.

Oh fucking god.
>>
>>43583244
The damage control downthread is...perplexing to say the least.

The reaction from theoretical backers has been on point.
>>
>>43583336
Though I found this post to be very insightful.
http://forum.rpg.net/showthread.php?768985-Exalted-Why-is-Everyone-Praising-3e/page98&p=19549180#post19549180
>>
>>43583244
Oh my god. I'll be sending the link to Paradox right now!
>>
>>43583391
Oh, everyone not named Holden is posting pretty well, for the most part.

>>43583420
Please do. [email protected]
>>
Did Exalted LARP ever get to be a thing? I feel like it should have been WW's L5R.
>>
>>43583514
No. Considering Paradox is planning on continuing the relationship with By Night Studios, it probably won't be. BNS makes great games, but they cater to an established market for Vampire and ancillary markets for the related World of Darkness stuff.
>>
>The nWoD XP system is officially bad rules according to Holden.

Holy cow.
>>
>>43583565
https://www.youtube.com/watch?v=eW7qBjXP-Ks
>>
Never before have I seen a man say something so stupid.
>>
>>43583565

Having everything cost 10+ XP is certainly pretty fucking terrible, yes.

If Exalted had the advancement scheme WoD 2e did, we'd be shitting blood in rage.
>>
File: holdenanecdote.jpg (469 KB, 1467x675) Image search: [Google]
holdenanecdote.jpg
469 KB, 1467x675
I am genuinely perplexed as to what the fuck he's on about.

Can anyone confirm he's ever seen 4e?
>>
File: guidelines.jpg (27 KB, 320x240) Image search: [Google]
guidelines.jpg
27 KB, 320x240
Also, regarding XP chargen. It's not complicated. Here it is:

150xp for Attributes. All Attributes begin at 1 dot. Costs are as follows:
•• 4xp
••• 12xp
•••• 24xp
••••• 40xp

70xp for Abilities. All Abilities begin at 0 dots. Select 5 Caste Abilities. From your Caste Abilities select 1 Supernal Abilities. Then select 5 Favored Abilities. You must have one dot in each of your 5 Favored Abilities. Costs are as follows:
• 3xp
•• 5xp (4xp)
••• 9xp (7xp)
•••• 15xp (12xp)
••••• 23xp (19xp)

130xp for Charms. 8xp for Caste/Favored. 10xp for others.

100xp for Merits. Costs are as follows:
• 3xp
•• 9xp
••• 18xp
•••• 30xp
••••• 45xp

50xp in the bonus pool. Up to 12xp can be carried from the other pools and added to the bonus pool (up to a total of 100xp). This is intended to allow players to purchase Specialties for skills they want, Willpower increases, additional Merits, additional Charms, higher Attributes, and higher Abilities.

Easy peasy.
>>
Oh God I missed this little gem.
>Might 3: This is the Might rating of battle groups composed of Terrestrial Exalted

Page 207
>>
>>43583824
It's so weird because a Solar circle is literally their definition of a battlegroup. Which would be Size 1, Might 3. And trounce pretty much anything set against it.

I really want to give the strategic combat rules some stress testing.
>>
I think I'm done with Exalted. The fanbase split, the condescending as hell developers, the lack of professionalism in writing the book, the lateness...
I'll send a mail to Rich asking for a refund. It honestly doesn't look like Exalted will be fun to play anymore. Or I suppose I'll lurk on rpg.net waiting for someone to ask if anyone has a Deluxe (+map) to sell.
>>
File: exalted chargen minmaxing.png (130 KB, 946x1037) Image search: [Google]
exalted chargen minmaxing.png
130 KB, 946x1037
I updooted my thingy. Should be fixed. Also, can't have a favored ability with 0 dots in it, that's why it's n/a.
>>
>>43583968

Nice blog, Holden
>>
>>43583516

You fix the math problem by penalising people for being could at maths, and insisting they play with sub-optimal characters? Doesn't sound like much of a fix to me.

>>43583671

Nah. Appearance 1 isn't even ugly, it's just very plain. Incredibly ugly is high appearance with the Hideous merit. The character I just finished playing had Appearance 1 (with no intention of ever increasing it). It rarely came up, and was appropriate for a Night caste who explicitly didn't want people paying attention to her.

> Basically, if you really wanna minmax so much that your exalted has 4 1s in his stats you're playing with some kind of disabled autistic kid with super stuff.

Which is what the system maths pushes you towards. Which is bad. Which is why the system maths is bad.
>>
>>43583989
uh

you're doing it wrong

people are Holden if they're defending ex3

they're Strength of Many if they're disparaging it
>>
>>43584017
ok morke
>>
>>43583016
>>43580230
>>43581663
>>43581692
>>43581842

>>43580261
I'm a backer. I paid. I personally like MOST of what's in the book. My only complaints:

Craft is wonky, but Crafting in every game sucks, so whatever. The one thing it does is try to strike that balance between "Bill spent seven years in the forge" and "Bruce walked into the forge, and emerged the next day with enough arms and armour to equip an army"

The art. Oh god the art. I have to admit that the art makes me regret having paid for a physical copy.

They should have let Stephen stay long enough to purge the book of millions of misplaced and unnecessary commas. I think the book would be a page or two shorter if they had.

I hate evocations so far, but maybe it will grow on me.

But overall? The system is good. I see why they made a lot of the design choices they did. John and Holden aren't shitbags trying to offer a shitty game. Hell, most people here raved about it when the leak happened (excepting Craft).

Sometimes, you have to separate the work from the artist. I know a lot of people here hate Holden and Morke for some reason, but it doesn't really have any legitimate bearing on the game itself, and is that hatred really worth trying to sink the thing you actually care enough to be bitter about?

Hitler made paintings. Recognizing that he actually had talent doesn't mean he wasn't Hitler.
>>
>>43584017
Why are they Strength of Many though?
Was it some rpg.net poster?
>>
>>43583668
>not loving Blood and Smoke beats and experiences system.
>>
>>43584058
But Hitler sucked at art

So basically Exalted 3e is shit
>>
>>43584079

Beats and how they're earned are okay.

The cost metric is fucked beyond words, and it's comical that they use the divide by 5 trick to hide the fact that everything in the system has multiplied in price.
>>
File: godwin.png (110 KB, 345x304) Image search: [Google]
godwin.png
110 KB, 345x304
>>43584080
pic related things not said to Ex3 artists
>>
>>43583824
That makes sense because Terrestrial Exalts were SUPPOSED to be the armies of other Exalted. The Age of Sorrows almost never sees that but hey, at least you have the example.

>>43583968
>The fanbase split, the condescending as hell developers
Ignore it. Just look how much of a shithole this place is sometimes. It's now worth getting involved with and getting your games soured because of it.

>>43583391
Yeah, I think that guy has it mostly right. Devs KNOW how BP/XP split work, they just don't consider it a problem. Because it's a problem mostly on mathematical level and can vary when it comes to practice.
>>
>>43584058
>Sometimes, you have to separate the work from the artist. I know a lot of people here hate Holden and Morke for some reason, but it doesn't really have any legitimate bearing on the game itself, and is that hatred really worth trying to sink the thing you actually care enough to be bitter about?
If the artist is some faceless dude you never interact with, sure, yeah.
Both devs consistently interacted in a negative way with the fanbase, including making a million promises then refusing to answer for failing to fulfill them.
We were promised a shining gem of a game and we got a barely playable unpolished turd with some really horrible subsystems and Charm shopping list bloat off any scale. It will be hard to pick up a physical copy of the game and not think, holy fuck have I been cheated or what. It will be hard to run or participate in a game with that kind of feeling.
>>
>>43584165
>Ignore it. Just look how much of a shithole this place is sometimes. It's now worth getting involved with and getting your games soured because of it.
No dude, see, when I mention the fanbase split I mostly agree with the "trolling" side. This game really deserves some bad rep. The biggest problem I have is with the book in itself.
>>
>>43584166
>It will be hard to pick up a physical copy of the game and not think, holy fuck have I been cheated or what.
That's what you feel. The other guy doesn't feel the same way.
>>
>>43583016

Out of curiousity, does this same thing with XP efficiency crop up in WoD threads/discussions as well? They don't use BP, but they do assign dots are chargen like Exalted does.
>>
>>43584261
The dots at chargen don't matter, they are not a shared pool with variable costs like XP/BP.

Therefore, WoD does not have this problem, because they only have the one XP shared pool, whose costs are the same in chargen and play.
>>
>>43584080
Have you seen his work? It actually wasn't that bad. He basically didn't get into the Academy of Fine Arts because he wasn't consistent. Until that point, he received praise for his work.

>>43584102
Well, if we could have Hitler instead of that guy with the poser art and the plagiarist, I think we'd be better off.
>>
>>43584238
What other guy? And why would his feelings influence mine?
>>
>>43584291
>implying Hitler would do anything with exalted.
>Implying he wouldn't have all the splats gassed for being degenerates in one way or another
>>
>>43584286

Then why don't we just do the same and just dump the 15 BP for 50 or so XP?

Hell I like BP more myself, but I admit its a newbie trap. I'd say just make BP into XP, but I'm sure someone will have an objection to that as well.
>>
>>43584311

What kind of Exalt would Hitler be, a Zenith?
>>
>>43584311
>>implying Hitler would do anything with exalted.
You think he wouldn't be a fan of Solars?

BIST MIEN UBERMENSCH!
>>
>>43584286

Oh wait, God Machine has flat XP, that explains everything.
>>
>>43584470
Too degenerate seeing as even non-aryans can be one
>>
>>43584334
Yeah, Hitler is a Zenith.

So is Charlie Chaplin, incidentally.
https://www.youtube.com/watch?v=dX25PDBb708
>>
>>43584334

Dragon-blood. Keep the bloodline pure.
>>
>>43584522
>>43584528

I hear that Double Exaltations are a Thing.
>>
>>43584470
>>43584334
Alright faggots, we have trope gold waiting to happen here.

Basically, inject Hitler as the Mask of Winters and read some of the old fluff about his undead minions wearing jackboots and shit.

EXALTED ZOMBIE NAZI HOLOCAUST.
>>
>>43584522
>not best version
https://www.youtube.com/watch?v=CGftyeN7iMg
>>
>>43583968

Good luck getting a response. So far a whopping one person has managed to get a refund it seems.
>>
>>43584093
4 Experiences for a dot in attribute/non-clan discipline. 20 for getting one from scratch, or 100 beats. Yeah, greater than the 80xp a 5-dot discipline would cost on Masquerade 3e, but *1.25 is not that much of a multiplication (your post makes it seem like 2x or more).
Clan would be 3 Experiences per dot, so 75 beats against 60xp in M3e. Same 1.25.

Attributes are kinda complicated. Ok, in VtM3e they were priced like clan disciplines, what would put them at 60xp. BUT you get the first dot free, so we can take those 10xp of the first discipline dot out (and 4Exp/20 beats too). So it's 80b against 50xp. BUT, if you consider you'd rarely have less than 2 dots on any attribute, then you can take another 20b... but only 5xp, so it's 60b vs 45xp. 33% raise, but still.

No, skills at 10 Exp/50b is another thing altogether. Considering the 23xp of VtM3e, that is a pretty hefty penalty. Could be fixed if you considered only 1 Exp per dot, but then merits/Specialties would become a problem. Well, you could always consider you get both a specialty and a merit for 1 Exp or something like that.

Now, there's one important detail. It's not that hard to get more beats per session than you could XP. Basically, every time you face true hardship you get a beat, but to get more than 3xp per VtM3e. Actually, if you consider you get 1 more beat than you did xp on VtM per session, on average, the final result is the same/better for VtR2e.

That is, except for Skills/Specialties. Fuck them, that's what.

Well, back to E3, I hope the "xp penalty" from not mim-maxing the BPs is not that harsh (considering I don't use them horribly, that is)
>>
>>43584588
That's one more than I was expecting. What were the circumstances?
>>
File: femhumasianwarrior.jpg (141 KB, 756x1057) Image search: [Google]
femhumasianwarrior.jpg
141 KB, 756x1057
>>43584588
The key seems to be getting Paradox involved.

Typical bottomfeeder, only willing to take responsibility when there's something important on the line.
>>
>>43584630
>Well, back to E3, I hope the "xp penalty" from not mim-maxing the BPs is not that harsh (considering I don't use them horribly, that is)

It's not. With Willpower on a flat cost and Virtues gone, the two worst offenders are right out.

The worst you can minmax now is to have huge starting Caste/Favored Abilities (which you were gonna do anyway) and dump into your Tertiary Attributes. The gap realistically will be in the realm of 20-40XP, if that. It's not at all like the 90XP you could blow by setting your Virtues wrong.

Merit costing is fucked in general, so the BP/XP exploitation there is kinda ??? since a lot of the more powerful merits... are also Story merits, having 0 XP worth.
>>
>>43584550
But will mask be illiterate?
>>
Alternate Advancement system from the Hamster himself, what do you all think?

******

Man, bonus points are really not calibrated to work well for advancement.

Tell you what, since I was terse with everyone earlier, I will do something nice to compensate. Here you go, a wholly unofficial advancement system for veteran players who despise flat/rated advancement splits:

Every 2 sessions you get a new caste/favored Charm or spell, of whatever sort you like.

Every 3 sessions you get your choice of: a new un-favored Solar Charm; a Martial Arts Charm whether it's favored or not; a spell whether it's favored or not; an Evocation; a new Attribute dot; or a dot of Willpower.

At the end of the first session and then every 2 sessions after that, you get an Ability dot; a merit dot; a specialty; or you can waive this gain twice in a row, and get one of whatever you want anywhere on the sheet instead, or to pay for any game-element that demands XP (like a sorcerous project).

Essence goes up automatically as metered in the core at an assumption of 5 XP per session.

That should very roughly line up with intended advancement rates. I suggest using it with the training times.
>>
>>43584658
>>43584588
I'm really interested in how he managed it now.
>>
>>43584658
I claim bullshit. Paradox has no power over OPP's busines decisions.
>>
File: 1405202724775.jpg (62 KB, 696x1000) Image search: [Google]
1405202724775.jpg
62 KB, 696x1000
>>43584685
It's arguably worse than the current model and it completely dodges the question of "what about crafting?"

More to the point, he's dissembling hard. He probably hasn't even given it enough thought to develop something like >>43583776 and just spewed out the guidelines Morke used to build the current construct.

>>43584700
Are you fucking stupid? Or do you just play stupid on the internet?

If you don't think Paradox has influence over OPP's business decisions right now, you are high as fuck.
>>
>>43584678
Why do you think Mask of Winters' largest asset is his vast spy network, Anon? He has them tell him everything so he doesn't have to read it.
>>
>>43584727
Exalted was already licensed to OPP. The core already happened. It's Rich's product to sell and we are Rich's clients to treat as he sees fit.
Paradox won't take into consideration wether a couple fo neckbeards got hteir money back or not when considering future relations. That's not how business is done.
>>
>>43584763
Ok Rich
>>
>>43584763

No, but they will care about the impact OPP has on the reputation of their brand. That, also, is how business is done.

If you don't think Rich is busily spinning everything as a land of sunshine and rainbows right now, and actively trying to suppress/discredit any information that dissents from that picture, you've never seen a middle manager in a tight spot before.
>>
>>43584828
ok holden
>>
File: trueneutral.gif (94 KB, 500x750) Image search: [Google]
trueneutral.gif
94 KB, 500x750
>>43584763
>Paradox won't take into consideration wether a couple fo neckbeards got hteir money back or not when considering future relations. That's not how business is done.
If you really believe that the amount of problems the Exalted Kickstarter has had hasn't affected the discussions between WW and OPP, you're a few cards shy of a full deck.

The only agreement they have at the moment is that Onyx Path will be allowed to deliver the Kickstarters it currently has awaiting delivery.

If there's significant problems with that happening, I assure you Tobias will not view continuing the relationship as good for the brand. Fantasy Flight Games would probably love to get the IP and they do much better for PR.
>>
File: richardharrisonsrefund.jpg (255 KB, 694x400) Image search: [Google]
richardharrisonsrefund.jpg
255 KB, 694x400
>>43584763
If Rich remains unresponsive, contact your state's Attorney General.

They'll make inquiries and that should hurry the process along for you.

Don't be afraid to use the legal mechanisms at your disposal.
>>
>>43584839
>>43584851
Okay then, I'm not entirely convinced but it's in my interest to believe you.
Suppose I wanted to use Paradox holding Rich by the balls as leverage to get the KS refund I want. How would I go about it? Anyone know how the other guy that was mentioned did it?
>>
>>43584891
Not practical, sorry, since I live in Italy.
>>
>>43584851

>FFG

On one hand, I'd really like to see what they'd come up with.

On the other I don't really want to have to buy a bunch of specialized charm dice.
>>
>>43584899
I'm in the process of trying to do this myself. If I learn anything more, I'll share.

>>43584916
That's unfortunate, but without US citizenship you really don't enjoy any of the consumer protections we get when dealing with US-based corporate entities. I think emailing both parties is going to be your best bet.

>>43584946
I'm not advocating for FFG to get it. Personally I'd rather they didn't. But I'm sure they're interested in, at the very least, World of Darkness. Possibly Exalted as well, especially if they're a package deal.
>>
>>43584916

Dude, you're Italian

Use your gift of arguing with people forever until they relent.
>>
>>43583985
You can have a caste ability at 0, though, and it uses the same xp costs as favored.
>>
>>43584539
If you've got a resplendent destiny under the Sorcerer... No. Not even technically. And that's as close as anything ever gets.
>>
>>43584916
Menzogne. Non e' possibile che ci sono due italiani qui.

>>43584839
>Rich is busily spinning everything as a land of sunshine and rainbows right now
>you've never seen a middle manager in a tight spot before.

He's got 16 successful KSes and one bad one (which also is the most profitable by far). Every game line except Ex3 has tremendous positivity from its audience.

Even if all 80-ish posters who contribute to these threads wrote complaint e-mails, we would be a drop in the bucket. Paradox markets videogames - they know any problem brings in a slew of hateful e-mails, comments, etc. Onyx Path is a solid pre-established revenue stream and they will not mess with that unless they think there's a chance to go dramatically bigger (e.g. cWoD videogame).
>>
>>43585253
>He's got 16 successful KSes and one bad one (which also is the most profitable by far). Every game line except Ex3 has tremendous positivity from its audience.

Which Paradox may see as incentive to leave WoD with OPP, and look for a new home for Exalted. Or they may not. We don't know.

But neither does Rich. This is probably the most important time for OPP to smell like roses, other than perhaps its first few products. The fact that he's got a track record of success makes it easier for it to appear all rosy, but he's still going to want to minimize criticism during this period (I'm 90% sure someone got in touch with Holden and told him to play nice after that move on RPG.net earlier today - the dramatic change in tone and forthcomingness was out of character otherwise).
>>
File: 1424715849715.jpg (537 KB, 750x950) Image search: [Google]
1424715849715.jpg
537 KB, 750x950
>>43585253
At this juncture, I think Tobias Sjogren recognizes that something is awry with Onyx Path and most certainly with the PR surrounding Exalted.

What people constantly forget for reasons I cannot fathom is that the developers for the game lines are freelancers. While he's mentioned having other publishing outlets do stuff, everyone who knows him knows he's talking about By Night Studios and the LARP.

Negotiations aren't going very well for Onyx Path, or we'd have something more concrete than "good feelings" and "we'll be allowed to deliver our current Kickstarters."

>>43585314
There is zero doubt Holden was told to "fix it." That level of engagement and forthrightness, not to mention actually acceding to the notion people (i.e. a significant portion of the fanbase) think BP/XP is fucking worthless is completely out of character.

And I think it's important we keep talking about how out of character it is, unless Paradox gets some strange ideas.

I'm also convinced that Holden was told his services won't be required after the final Ex3 manuscript is delivered. There is absolutely no way Rich can justify keeping him around now.
>>
>>43585376
Hopefully the cancer hamster can be released to his native habitat of twitter and shitpost there.
>>
File: notevenmad.jpg (263 KB, 700x1069) Image search: [Google]
notevenmad.jpg
263 KB, 700x1069
>>43585416
Perhaps. One wonders when the carrot of not being fired in the home stretch of the TTRPG equivalent of Duke Nukem Forever begins to be outweighed by the amount of rage he must possess.
>>
Quick check: Resistance or Integrity Supernal?
>>
>>43585517

Do you want to be tuff in the body or tuff in spirit?

Resistance is far more combative than Integrity, which has more social / wyld-diving effects to it.
>>
>>43585541
Assume the objective is for the character to be good at both, but specifically is a itinerant kung fu monk who deals with spirits for "donations."
>>
>>43585550
since the focus seems to be on 'kung-fu monk', I'd suggest Resistance.
>>
>>43585550

Occult. But of the two suggested, Integrity. Plus, you can steal the charms of all the spirits you kill and laugh at the Eclipse who can't.
>>
>>43585550
Eh, I'd say resistance to socials and shaping is more important for a spirit negotiator. Unless you are planning on doing mainly violent negotiations, but even then, MDV:Fist no longer applies.
>>
>>43585581

Integrity also gets you a grab-bag of utility charms. Mote regen. Self-healing. Conditional invulnerability. Cooldown resets. Spirit charms.
>>
>>43585577
Occult is out of Caste for Zeniths,

>>43585581
>>43585573
The other option is Performance, but I didn't see anything particularly compelling in there and the circle already has a face.
>>
>>43585626

Eh, no mention was made of caste. Just "itinerant kung fu monk who deals with spirits".
>>
>>43585653
Yeah. Occult is favored and invested 4 Charms in there. But the bulk of the Charms are for surviving combat situations.
>>
Why the hell does everyone treat Pardox's overlords like they shall bring forth a golden age as radiant as solars?

Isn't all the other products in white wolf family is doing okay aside for Exalted? I haven't heard others in the vampire, mage, or what have you splat remotely complain as much as Exalted fans.

Mind you they're a lot more open than the Exalted development team were. However, considering how venomous a fanbase can be sometimes, i'm not surprised.
>>
>>43585253
>He's got 16 successful KSes and one bad one (which also is the most profitable by far). Every game line except Ex3 has tremendous positivity from its audience.

Were you just napping when Beast the Primordial happened, or do you just not care about WoD, period?

>>43585376
I'd like to see these alleged communications with Tobias, otherwise I'm just going to assume jack shit has changed.
>>
>>43585894
>Why the hell does everyone treat Pardox's overlords like they shall bring forth a golden age as radiant as solars?

They don't. They treat them as if they might improve the situation. Which is perfectly valid.
>>
>>43584166
Honestly, the system is solid except for Crafting. Calling it a "barely playable unpolished turd" is some bullshit.
>>
>>43585894
Half of it is just some idiot trolling by pretending to tilt at windmills, and otherwise there are people who hate the devs/hate the idea of Exalted to want to sink the IP.
>>
>>43584059
Strength of Many was an SA poster who was basically stirring drama on /tg/ and then bragging about it on SA.

Without really understanding that there were people who were on both forums.
>>
Holden is alright. People have an insane amount of hatred for him relative to what he has actually said/done
>>
>>43586130

OK Holden
>>
>>43586130
He's a dev and he expresses unpopular opinions about the gameline.

That's all it takes to have the internet hate you completely.
>>
>>43586130
>inb4 ok Holden

I just don't care much about dev drama because 3E actually works now and replacing the devs right now would just kill the line, and not actually do anything useful for me.
>>
>>43586147
>posts inb4 ok holden

>>43586143
Motherfucker...
>>
>>43586143
No anon, I'm Holden.
>>
>>43586002
ok holden
>>
>>43585928
The only thing I want to happen is the 3e books to come out faster with better layout/art. I don't think Paradox will do that
>>
>>43586168
Holden, shut up, I'm trying to read Holden's posts.
>>
>>43586147
I'm convinced a lot of posters here just want 3e to fail for a variety of reasons
>>
>>43586184

Well if they get rid of Holden, Morke, and most importantly Maria you speed the process up 10x.
>>
>>43586207
but muh organic layout
>>
>>43586207
What's 10 x 0?
>>
>>43586207
Yes, get rid of the people writing the charms and the setting info. This will speed up the process 10x and not kill the game line. Smart.
>>
>>43586220

Yeah. I mean you see how amazing her work is in this edition. Totally better then 2e's core book.
>>
>>43586206
Iunno, reaction to the leak was really positive. I think now that the backer copy is actually out, people are coming out of the woodwork to be pissed off.
>>
>>43586238
Its bizarre.
>>
>>43586233
This, but unironically.
>>
>>43584670
The whole Merits thing would work so much better if Innate and non-Innate weren't both "Merits".

Make them two different pools, so the dots you can lose in play ONLY come from a pool of dots you can lose in play instead of overlapping with permanent stuff.

>>43584946
I'd rather have specialized physical dice than the whole "reroll 2s" dice trick bullshit.

>>43585517
Resistance is far better to invest in than Integrity, since you can get like half of Integrity at a discount anyway by using the Bridged keyword.

>>43586238
It's probably people who took "don't complain about the leak, you're talking about stuff that was already fixed" at face value, and then the same problems were in the final version.
>>
>>43586250
I mean, even the SA thread has decided to stop the bitching and actually talk about the game
>>
>>43586254
>It's probably people who took "don't complain about the leak, you're talking about stuff that was already fixed" at face value, and then the same problems were in the final version.

Those people are retarded, because it was pretty clear that at most, content would be cut for space rather than new fixes being added.
>>
>>43586259
Did they have the leak? The main reason there isn't much talking going on about the game itself here is because the game hasn't really changed enough from the leak for there to be much more to say on that front, you realize.
>>
>>43586232

They may have made the charms but considering there is a shit ton of bloat and create your own room intentionally left there removing them and keeping the base system in place would probably work rather well.

Also

>setting info.

>WRITERS: Eric Brennan, Manda Collis, Meghan Fitzgerald, Geoff Grabowski, Susann Hessen, Liz Grushcow, Eric Minton, Jenna Moran,
John Morke, Holden Shearer, Stephen Lea Sheppard, John Snead, Robert Vance, Rachel Witter

Yep. All Holden and Morke.
>>
>>43586271

So hoping that they fix broken shit was retarded. Cool.
>>
>>43586273
They had the leak!

>>43586276
Like it or not, they're the ones who put in the most to the system.
>>
>>43586283
It was clear for a while that very little was going to change. Hoping for nice things to happen isn't a crime, but expecting it to happen and being disappointed when it didn't is dumb.
>>
>>43586303

So we should have called it shit months ago instead of hoping it would be better then it is.
>>
How would the game change if you made Decisive attacks based on Strength instead of Dex?
>>
>>43586316
Why do you think it's shit, anon?
>>
>>43586327
Well, Strength builds would have less reason to grapple.
>>
>>43586276
The charms are generally well written and, for combat at least, each ability feels mechanically distinct from one another and worthwhile.

I'd rather stick with a known quantity then swap out the lead devs who contributed the most to 3e which has the added chance of sinking the line entirely, just because they say stupid shit on rpg.net or IRC
>>
>>43586232

They don't need to get rid of them, just put someone competent in charge of wrangling them. And possibly gag them, but that's more for the benefit of their employers than the game line.
>>
>>43586360
Exactly. There's good stuff in there but the devs desperately need actual supervision.
>>
>>43586360
If that can happen, sure, but right now the person Paradox has in charge of White Wolf is a Swedish LARPer who apparently doesn't know what the fuck he's doing?
>>
>>43585376
>At this juncture, I think Tobias Sjogren recognizes that something is awry with Onyx Path and most certainly with the PR surrounding Exalted.


Ahahaha.

Paradox Interactive owns lots of properties, but let's just look at one - Cities:Skyline. It sold 250,000 copies in its first 24 hours of sales.

250,000.

In 24 hours.

Right now the Steam reviews are 'Very Positive'. That still means 930 negative reviews, trashing everything from the game's mechanics to its graphics. Nine hundred and thirty - orders of magnitude more people than participate in /exg/ threads. It would be a fourth of Ex3's KS backers.

Go look at the [-] thread on RPG.net or the KS backer comments, where people have to actually use consistent usernames and are therefore countable - there's maybe 20-30 unhappy people in the former and 20-30 people in the latter, and the groups overlap.

Paradox sends back polite replies to angry e-mails and nudges RichT into giving someone a refund because it's the professional thing to do, but to pretend that all of us put together are anything like a customer revolt just shows how completely wrapped up in the /exg/ hive mind you are.

If Paradox's management gave two shits about a handful of angry nerds, they'd've hung themselves by now, because they can't even churn out a hugely popular game without literally a thousand people down their throat. Either they have their own plans for Exalted - in which case nothing we do is going to affect that - or they don't care about Exalted, in which case nothing we do is going to affect that.

If you're very lucky, some mid-rank Paradox employee will write RichT a polite recommendation that he hire a community manager and tell his freelancers to stay off the forums, and RichT will foist the job onto Vance or Minton.

As for the hamster's change of tone, I'm pretty sure RPG.net mods had more to do with that than RichT did. You can't literally shit on your audience in an RPG.net thread regardless of who you are.
>>
Why the heck does Divine Induction Technique have the Mute keyword? It even calls it out in the text even though it's nonsense.
>>
>>43586377
>Paradox sends back polite replies to angry e-mails and nudges RichT into giving someone a refund because it's the professional thing to do

A little bit of professionalism would address 90% of the non-Craft related criticism.
>>
>>43586377
but anon, muh paradox, muh dislike of the devs
>>
>>43586406
I can't expect them to be professional without being hypocritical, I shitpost a hundred times harder than they ever will
>>
>>43586377
Fucking this. A bunch of whiny manchildren sending butthurt-laced emails are not going to bring down Onyx Path or the Exalted devs.
>>
>>43584058
We have achieved Godwyn
>>
>>43586430
Ok strength of many
>>
>>43586430

It would be a crime not to try. All I know is I am done with OPP.
>>
>>43586438
No, everyone in this thread is Holden.
>>
>>43586447
I don't mind that, but would it kill you to be done with these threads too?
>>
>>43586406
Exactly.
>>
>>43586454
this
>>
Last thread there was an anon asking for suggestions for the custom charm reward tier. Did they mention what their choice was?
>>
>>43586637
Sounded to me like he was leaning towards something E4-5 War.
>>
>>43585376

1) They're going to make products they basically want, especially if they're WoD freaks.

2) That Momiji has breasts.
>>
>>43585541

OK, I have a challenge. What *should* Integrity be good with? What kind of effects should it have to help make it an ability that people want?

I thought the meditation charms were at least a step in the right direction.
>>
I just wish the devs wouldn't try to stir up shit inside what is ostensibly their audience.
>>
>>43586678

One thing I wanted to see was to Nope someone so hard that it functioned as a social counterattack to the opposite goal.

"The Realm is terrible!" "Nope." "Oh I see your point."
>>
The only thing I'm sad about is lack of a bureaucracy system.

Projects yea, but I thought the Master of Jade system would've worked. I mean that'd be great if we had charm support from the core for it
>>
>>43586283
Yes. Most of bad shit was conscious design decision, set in stone until Exalted 4e or Ink NotMonkeys of 3.5e. It was clear as day.
>>
>>43587034

Master of Jade had the problem that huge enough numbers could make you an objectively good ruler, which is bad. Moreso since it would be regardless of your actual policies and political decisions; you could just power through anyway.

An ideal Bureaucracy system, I think, would be largely narrative in describing organizations themselves, but offer something concrete when it came time to leverage benefits out of an org. Like a stratagem roll, but for markets and organizations.

So e.g. The Foot Clan [Assets: Well Hidden, Die for the Cause ; Faults: Paranoid]; every season the character can make an X+Bureacracy roll to leverage, say, Command, or to buy a Task ("Murder that guy") out of the Clan, or enjoy a +1 bonus on his negotiations with someone else because the Foot Clan terrorized them for him

In terms of actually managing the Foot Clan's internal problems and policies, that's more freeform and up to the character's actions.
>>
>>43586695
At least they're earning lots of Solar XP by playing out their "Shouldn't Ever Be Allowed to do PR" flaws?
>>
>>43587102
I think the Foot Clan should be worrying about that circle of Lunar ninjas that wants to wipe them out before they start undertaking long term bureaucracy missions.
>>
>>43586377
>Paradox Interactive owns lots of properties, but let's just look at one - Cities:Skyline. It sold 250,000 copies in its first 24 hours of sales.

>That still means 930 negative reviews, trashing everything from the game's mechanics to its graphics.
Proportions, man.

Proportionally to exalted, those 930 angry vidya nerds equal a dozen angry rpg nerds.
>>
>>43587135
>Proportionally to exalted, those 930 angry vidya nerds equal a dozen angry rpg nerds.

Yeah. And just like 930 angry vidya nerds are irrelevant to the success of a game that sells 250,000 copies in 24 hours, forty angry RPG nerds are irrelevant to the success of Ex3.

Contact Paradox to put pressure on RichT for a refund if you want one, sure, but don't delude yourself that Paradox considers your e-mails a sudden ray of sunlight that illuminates the festering rot at the heart of this corrupt enterprise, like you're some kind of fedora'ed digital vigilante.
>>
>>43587185
>digital vigilante.
Digilante?
>>
>>43586377
People so whiny.
>>
>>43585376
Conclusions leaped
>>
Soooooooooooooooo ignoring all the drama is this game actually fun to play or what? Other than craft, apparently.
>>
>>43587421
Yeah its ok.

inb4 okholden
>>
>>43587421
assuming you can find a group

yes it is
>>
>>43587421
Not particularly. It's alright, I guess, but it's one of the weakest showings of a new edition in recent memory.
>>
>>43587438
Okay RichT
>>
>>43587453
Ah dammit I forgot we have VARIETY now.
>>
>>43587448
It just feels so unimpressive to read. And limited, with the antagonist section so pathetic.
>>
>>43587421
The game is good. The setting is better. It's the kind of game where there's literally something for everyone. Even that one snowflake asshole who just has to be something "different"
>Sure dude, you can be a snake-man. Whatever.

The newest iteration is the best so far. To be fair, that bar was kinda low in the past because the people who designed the previous systems weren't terribly sharp at it, and then it got handed through a lot of hands who were too invested in their favorite bits.

This edition is actually being built with the mindset of how the other Exalt types work, so there will (hopefully) be less power-creep, and more consistency. The combat system sounds like some crazy bullshit at first, but even my grumpy old ass kinda likes it after understanding it better.

Yes, Craft sucks. Crafting always sucks.

But all the rules bullshit aside, Anon... If you want to fall in love with the game, it's all in the setting material. It's got a shit ton of layers to it. Some are really machiavellian kinda things, some are simple and just cool enough to be there. Some you may even dislike, but it's so incredibly easy to not deal with the stuff you dislike without resorting to sweeping customizations or house-rules.

If you're fucking sick of Tolkien, this is a good release.
>>
>>43587475
uhhhh...the antagonist section has plenty of variety considering how much other stuff is in the book
>>
>>43587421
Yes. I've been playing it since the manuscript leaked a few months ago and I like it. It's not the Second Coming or anything but it would be my #1 choice to play or ST right now.
>>
>>43587460
Changing one word in a frequently repeated shitpost does not equate to variety. It fills up the thread with inane bullshit at exactly the same speed.
>>
>>43587500
>Even that one snowflake asshole who just has to be something "different"

Eh Iv'e never worried about that in Exalted. After all there are BILLIONS of mortals in Creation, and if out of all of them you got singled out as one of the 150 best suited to embody the impossible perfection of the Unconquered Sun. . . well you must be some sort of Snowflake

"Average Town Guardsman" will never be Chosen
>>
>>43587475
>>43587503
The leak had more, though, and there's never been a lot in there that challenges a Solar who's optimized.

Still, it's better than any previous edition's antagonist chapter, and it doesn't take a lot of work to customize some opponents to your party if you really want to give them a challenge.
>>
>>43587421
I wouldn't consider paying any amount of money for it, but it functions. Partly.

You'd honestly be better off just pulling all the good bits of 1e and 2e lore, filling in the rest as you go and grabbing one of the system conversions.
>>
>>43587561
And by optimized you mean "has taken a combat Supernal"
>>
>>43587541
I just can't inb4 them anymore.

>>43587569
inb4 cortex guy
>>
File: rqB9Dwq.jpg (262 KB, 1000x1270) Image search: [Google]
rqB9Dwq.jpg
262 KB, 1000x1270
>>43587586
Not true. There's a number of easy builds that lead to stompy fun times, but you're not guaranteed to hit them without some degree of system mastery (which all us backers have).

Honestly, it's impossible to build a real challenge for a group of Exalted without having a good grasp of their capabilities. 2e had Mask of Winters statted up as "All Solar and Abyssal Charms" and that was just a clusterfuck. As-is, if all I need to do to make Octavian a real boss-monster against a seasoned Dawn is an onslaught-negator, and a battle group of blood apes, I will consider that a victory.
>>
>>43587500
>It's the kind of game where there's literally something for everyone. Even that one snowflake asshole who just has to be something "different"

Not for those who want to be Joe Average, Human Fighter.
>>
>>43587694
(Heroic) mortal, dickweed
>>
>>43587844
Tell that to my ST. He blew my brains out every time I suggested it.
>>
>>43587869
Then that's an ST problem. If you were in my game and said "I wanna be a heroic mortal swordsman!" with the full understanding of how squishy you were by comparison to the other player characters, I would love you for it and do my damndest to not end your life immediately or ingloriously.
>>
>>43587694
Sidereal disguise.

>>43587869
>>43587896
The ST probably did not want to dance around getting the guy gibbed the moment he stuck his nose into combat.
I'll be honest, I wouldn't want to have a guy like that either.
>>
>>43587950
Oh and also dancing around "ok why the fuck does he NOT get exalted for facing all this shit?"
>>
>>43587958
Lytek lost his dossier, man.
>>
>>43587869

I thought the whole point of the game was that you are (or could someday be) Somebody, not Nobody.

I mean, I get the appeal of hard-fought victory and all, but playing a Mortal is really only useful for 1. a lead-in to the moment of Exaltation, 2. a tutorial for how the systems work, or 3. shit-eating simulator that illustrates how terrible it is for everyday humans in the setting (kind of like Dark Heresy minus the humor).
>>
>>43587967
No.
No you do not get to shove a shit THIS big into a backstory of "Joe Average" and pretend you're not EXTRA SPECIAL compared to everybody else.
>>
File: makeawish.png (626 KB, 1280x720) Image search: [Google]
makeawish.png
626 KB, 1280x720
>>43588000
Heh
>>
>>43587981
>3. shit-eating simulator that illustrates how terrible it is for everyday humans in the setting (kind of like Dark Heresy minus the humor).
My brother and I keep bouncing the idea of this kind of game. He recommended I do it to new players to give them a feel for the system, but I can't conscience that being someone's first introduction to Exalted.

>Be PCs
>Work for the Guild doing important caravan business (Clerical work, merc work, smooth-talking motherfucker work, etc.)
>Players see someone in the caravan has made a bad deal with some dude who's getting testy
>No big deal, there's 50 well-trained mercs guarding this caravan, we'll just tell him to kick rocks
>Motherfucker starts glowing, pulls a damned giant golden sword from fucking nowhere
>Guy must be stupid. Nice trick but he's still outnumbered
>Mercs rush the weirdo
>Older mercs run away
>Pussies
>EVERYONE IS DEAD
>"Well guys, good game"
>>
Can you create gems and precious metals?
>>
>>43588035
I actually really like inserting "was doing ye regular mortal job*, being good at it, until some goldy glowing asshole came along and started ruining it; got glowy himself for standing up to him" as backstory.
*Exact job varies in accordance to character

Also NPCs that pop a glow whenever PCs ruin their lives.
Got a joke that there is a particular dawn exaltation that is, somehow, very deeply pissed with one of the PCs so it'll jam itself in nearly anybody trying to kill him, dumping a bunch of previous getting-murdered memories to get that rage stronger.
>>
>>43588064
>Got a joke that there is a particular dawn exaltation that is, somehow, very deeply pissed with one of the PCs so it'll jam itself in nearly anybody trying to kill him, dumping a bunch of previous getting-murdered memories to get that rage stronger.
But Lytek cleansing
>>
>>43588069
This one crazy shit doesn't show up in his cabinet very often.
>>
>>43588069
Between losing dossiers and slacking off at the cabinet, it makes me wonder who's under his desk.
>>
>>43588072
Does it also have a squad of Sidereals trying to track down its current holder and deliver him alive?
>>
>>43588101
Of course. The really dislike the PCs for murdering them all the time.

Also another weird exaltation I got, is a Zenith that heavily imprinted on the very first one and his artefact weapon. The artefact itself has heavy Fate hijinks going on so after the owner dies, it always ends up lost, and some chosen one arises to eventually reclaim it. In the culmination of the quest, the Exaltation joins him.
Yeah basically reocurring King Arthur.
There may or may not be Sidereals involved in setting up. Of course there are. 'Queen of the Lake' is bigass Fae noble in cahoots with 'Merlin'.
>>
>>43587981
>I thought the whole point of the game was that you are (or could someday be) Somebody, not Nobody.

I've been Somebody (as in, Somebody With Autism) enough in real life. Just once, I want to be Nobody.
>>
>>43588185
No, you were nobody with autism.

If you want to be extremely nobody, Sidereal with Quicksilver Hand of Dreams
>>
>>43588063
Only with Wyld Shaping Technique.
>>
>>43588185
Solars are great people and heroes by design. You'd never exalt, and you can't be a Heroic Mortal, because they aren't nobodies either.
>>
>>43587869
>>43587694
How were you even planning to hang around an Exalted group when nearly every threat they face would provoke hard Valor checks that would likely to send you packing?
Not to mention the massive SAN loss on any encountered Abyssal anima flares.
>>
>>43588254
>Solars are great people and heroes by design.

Because of that, they're always being watched and judged. They have to always be on their best behavior, or they will suffer bad consequences.
>>
>>43588314
Solars usually don't care about being judged, they just do their own thing. Why do you think the Usurpation happened?
>>
>>43588301
Wait, those checks are a thing? Geez, no wonder my group was giving me dirty looks.
>>
>>43587102

My only real issue is that aside from backing, it feels like my organization stays the same. Even Fate Core has a method to stat up organizations which are just like anything else in the game.
>>
>>43588324
WERE a thing. Now its usually just a threaten social attack vs your resolve.
>>
>>43585253
È possibile ce ne sia 3.
>>
>>43588324
Yes, in 2e any supernatural threat provoked automatic Valor rolls. Abyssal animas buffed these rolls to hell and back up to "claw your own eyes out" and "gibbering madness".
>>
>>43588320
>the Usurpation

Also known as Mass Paladin Falls.
>>
>>43588367
They weren't turning evil, they just had a "above the plebs" attitude, thought themselves invincible, and were very reckless in their experiments, which was the main part that would have lead to the end of the world.
>>
File: 1260324418946.jpg (159 KB, 1007x310) Image search: [Google]
1260324418946.jpg
159 KB, 1007x310
>>43588367
>>
File: 1361295017176.jpg (73 KB, 202x250) Image search: [Google]
1361295017176.jpg
73 KB, 202x250
>>43588244
Really?
Shit.
Any Wyld on/in Blessed Isle?

>>43588401
God I miss that faggot.
>>
>>43588408
No. Gotta mine that shit like regular people.
>>
>>43588408

IIRC, there's supposed to be some burgeoning, imminent wyld zone about to form itself all around the coast of the blessed Isle, with basically one Elemental keeping the whole thing from flying apart.
>>
File: fuck.png (12 KB, 600x400) Image search: [Google]
fuck.png
12 KB, 600x400
>>43588418
There go my get-rich-die-richer Twilight thing.

>>43588426
Huh.
Fancy. Perhaps it'd let me in on the good stuff if I summoned more help or something?
>>
>>43588380
Exactly, which is why the gods took away their powers.
>>
File: 1446701224421.jpg (152 KB, 1629x733) Image search: [Google]
1446701224421.jpg
152 KB, 1629x733
>>43588408
>Really?
>Shit.
>Any Wyld on/in Blessed Isle?
No. There may be small pockets in the far Treshold, but you're better off boing to the Bordermarches, less Raksha that way.
>>43588439
???
They didn't? You can't remove a Solars solarness.
>>
>>43588437
>Twilight
>hanging out on the Blessed Isle
I mean sure it's the size of China and has vast swathes to get lost in, but still what are you doin there?

>Fancy. Perhaps it'd let me in on the good stuff if I summoned more help or something?
Why not just summon a bunch of earth aligned elementals and send them to dig?
>>
>>43588418

I believe you mean, gotta brainwash regular people to mine that shit. These Glorious Solar Hands weren't made for manual labour.
>>
>>43588450
>what are you doin there?
One-upping the House which cast me out, in various ways.
Fuck those inbred fucknuggets.

>Why not just summon a bunch of earth aligned elementals and send them to dig?
Not as good as saying "This? I did this with my own two hands you piece of shit. You cast me out and FINE, I was fine with that, but then you sent assassins and that WASN'T FINE. Really, if you hadn't sent them I wouldn't've become Anathema but you did and dug your own grave. Fuck you grandfather."
>>
>>43588439
No one took any powers. The only way to stop a Solar from being a Solar is to kill them.

The gods didn't take their powers, the Siderials and Dragonblooded killed them and sealed their powers away to keep them from returning.

Now they're back.
>>
>>43588446
>They didn't? You can't remove a Solars solarness.

Ohh god, I had a Storyteller who was CONVINCED this was possible once, and threatened us with it if we didn't hop on the railroad and stay on. Thank god we only ended up playing three sessions with him.
>>
>>43588511
I'm sorry for you, anon.
>>
>>43585253
>>43588350
Io penso che abbiate usato entrambi google translator, specialmente il tizio che ha postato alle 5 e 20 di mattina.
>>
>>43586651
AWOO~
>>
>>43587600
use maid
>>
>>43588301
EZ.

Play a system that isn't shit

Hardwork + Grit is just as good as getting powers derived from a god like a faggot.
>>
Why so much hate and vitriol for the system all of a sudden, just because of some bad art? They definitely dropped the ball on a lot of things (bp/xp, Crafting, taking forever), but overall the system is very solid(which a lot of people agreed on, way back from the leak), and a good foundation. Even if some house ruling is needed, it's a lot easier to fix a house with a good foundation, than it is to try to live in one built on quicksand.

I definitely understand hating the devs, because they're huge assholes, but I've seen a ton of people shitting on the game itself.
>>
File: Throne Malfeas.jpg (72 KB, 700x379) Image search: [Google]
Throne Malfeas.jpg
72 KB, 700x379
>>43588925
It's not because of the art, it's because of all those small things you mentioned TOGETHER. Plus the need for some actual editing, rules clarifications poor layout and so on... All those nitpicks add up.
But mostly it's dev hate by proxy.
>>
>>43586206
That reason is Holden and Morke
>>
>>43586271
ok holden
>>
>>43587981

Actually heroic Mortals are pretty good in the third edition. Also combat is far less deadly. The only problem with Mortals campaigns is little individualization.
>>
>>43586377
I hope you realize, at some point soon, that accountability is important. If you are not accountable you risk losing customers and the White Wolf properties have hemorrhaged customers over the last few years.

>there's maybe 20-30 unhappy people in the former and 20-30 people in the latter, and the groups overlap.
Ah, WYSIATI. Now I understand.

>If Paradox's management gave two shits about a handful of angry nerds, they'd've hung themselves by now
They do, actually, "give a shit" about "angry nerds" and routinely engage with their critics.

>I'm pretty sure RPG.net mods had more to do with that than RichT did. You can't literally shit on your audience in an RPG.net thread regardless of who you are.
It's possible. I wrote Darren and noted that Holden had just done exactly what Chung was banned for.

But Holden has been on thin ice everywhere for a while now.

You should know this, Holden.
>>
>>43589101
>The only problem with Mortals campaigns is little individualization.
Purely mechanically, yes, but you just have to roleplay differences more, like having 2 stealth characters, one is all about ambushes and assassination, the other infiltrates and spies on people, things like that.
>>
>>43587421
Good luck finding a group~
>>
>>43587421

I love it, it's worlds ahead of anything else in the previous editions. I've been running two campaigns thus far.
>>
>>43587421
It's a solid game
>>
>>43587421
it's a mediocre game, much more fiddly even than 2e, although the game does actually run with only a few minor corrections

it's like fantasycraft. it aspired to be great like dnd4e and ended up around the halfway mark between the previous edition and a good game
>>
>>43589430
It's /not/ more fiddly, I've argued with people on this before and I'll continue to do so again.

Also people fucking love fantasycraft, though.
>>
So my circle mates and I have found a complete jade talent.

The twilight has already broken it down into jade coinage but that still leaves us with a FUCKTON of easily stealable money. What the hell do we do with it? As an eclipse my first impulse is to crash an economy
>>
>>43589446
your argument is completely undermined by craft

but it's also undermined by a lack of clarity as to the real benefit of the strength in the initiative economy and some question as to the value of manipulation in the social system, given that resolve is always a valid option for defense and there's no limit on the number of intimacies you can have

more to the point, the social system is intensely fiddly in action, as everyone needs to figure out which of their intimacies can be applied in any situation, which when you have 36 intimacies can take some time
>>
>>43589529
>As an eclipse my first impulse is to crash an economy
Only of some podunks city.
>>
>>43589529
Jade is a Magical Material so you can use it as a sorcerous means or for artifice. Maybe as a gift or offering for someone powerful?

>>43589541
I am not sure if you should have 36 intimacies at any time.
>>
>>43589541
To be fair the system does say that you should keep the Intimacies system fluid, recording only those enduring or widely applicable ("I should behave with honor" "I love my wife and children") and making up on the spot everything else ("I like ice cream")
>>
>>43589541
Employing common sense in social interactions is more than sufficient. A prince will care about their city, a poor man will love cash, and nobody wants to die.
>>
>>43589564
>>43589569
>>43589582
quite, although as our campaign centers on the peaceful conquest of an island, we've spent some time experimenting with the social influence system

its still very fiddly even when you're working quick characters and when you're dealing with two characters that have full sheets it takes some time, even if both players/st are familiar with the intimacies

then there's primacy of place with intimacies which adds a whole second level, because you don't want to use the highest intimacy on the initial thrust because you want to be able to use a higher one to burn wp and resist

it's way more fiddly than you think in an actual engagement
>>
>>43589674
Wait, so are players trying to influence each other? Because pvp takes a shockingly long time to resolve, whether it's fighting or talking.
>>
>>43587958
Maybe you don't exalt just for taking part?
>>
>>43589814
there is no difference between how the systems are resolved regardless of whether the situation is pvp or not
>>
>>43589919

There is a huge difference in mechanical complexity between PCs and NPCs.

An NPC will have maybe 6 Charms and 4-ish mechanically-recognized Intimacies unles they're a recurring character of significant impotance. A PC will have far more of both just by default.

PvP (or Player-vs-Fully-Statted-NPC, which is equivalent) in 3e is a huge deal, and expected to only happen in cases of dramatic import. I wouldn't be shocked if the typical campaign has all of ~3 fully-statted NPCs in it.
>>
>>43589950
but there is still no difference between how the systems are resolved regardless of whether the situation is pvp or not
>>
>>43589984

The systems themselves aren't the source of any significant complexity, even in your own mentioned post, which notes the vast gulf between QCs and PC-equivalents.

"which Intimacy to use" is a meaningful decision for a PC, who might have multiple applicable ones against/for any given influence, but for an NPC, he'll probably have one that applies period. Ditto for Charms.

Simple systems get more complex the more complex actors are in them; 3e is designed that there's usually only one complex actor in a given system resolution (the PC, acting on or being acted on by an NPC/the environment), which conveniently also means the person making the most complex decisions is the person with the most brainpower to spare: a player.
>>
>>43590018
but there is still no difference between how the systems are resolved regardless of whether the situation is pvp or not
>>
>>43590146
ok holden
>>
>>43590153
ok vance
>>
>>43590162
ok rich
>>
>>43590175
ok chung
>>
File: mhumanwarrior2.jpg (4 MB, 2456x3337) Image search: [Google]
mhumanwarrior2.jpg
4 MB, 2456x3337
>>43590018
>>43590146
Anon has a point, even if he's being a dick about it.

The difference between a QC and full-rigged NPC or PC once you're actually involved in the social action is negligible.

There are fewer options for QCs, of course, but anon did also mention that the campaign centers around the peaceful conquest of an island. That means the party is likely to encounter and engage a full-rigged NPC in social influence attempts on the regular. This is something the game is supposed to support.

You're arguing that punching a wall is different based on the construction of the wall. Anon is pointing out that punching a wall is painful regardless of what it's made out of.
>>
>>43590211
>Anon has a point, even if he's being a dick about it.

Okay, new rule. If your argument devolves into shitposting, even if you have a point, everything you say is considered null and void, and you lose the argument forever.

The winner gets to brag about it in every post they make for the rest of the thread.
>>
File: femhumpirate2.jpg (120 KB, 1280x614) Image search: [Google]
femhumpirate2.jpg
120 KB, 1280x614
>>43590233
Which of them was shitposting? There are arguments to be made either way, but moving the goalposts is as annoying as posting the same thing repetitively.

Technically I think I'm the winner here. Consider this my gloating.
>>
>>43590211
>The difference between a QC and full-rigged NPC or PC once you're actually involved in the social action is negligible.
It really, really isn't. You are strongly underestimating the effect just having more things on your sheet does to your decision-making process, even if the decision remains the same simple one.

>There are fewer options for QCs, of course, but anon did also mention that the campaign centers around the peaceful conquest of an island. That means the party is likely to encounter and engage a full-rigged NPC in social influence attempts on the regular. This is something the game is supposed to support.
No, it isn't. The party, I mean. A full-rigged NPC shows up during dramatic climaxes and recurrent encounters with significant, important individuals. Period. This is why even fucking EXALTS get statted as QCs until they've earned a place in the campaign that actually requires knowing their full Intimacy loadout.

In a campaign setup like that, I would expect 2 or 3 fully-rigged NPCs, total: the island's current ruler, the PCs' single best ally against the ruler, and a wildcard. That's it. Unless they're talking to the ruler literally every day and going all out with social influence every single time, "on the regular" does not describe it.

>You're arguing that punching a wall is different based on the construction of the wall. Anon is pointing out that punching a wall is painful regardless of what it's made out of.
I'm arguing that he's only punching a wall because he's choosing to at best, and at worst is trying to say that a wall of marshmallow is meaningfully identical to a wall of bricks.
>>
>>43590190
ok terrence
Thread replies: 255
Thread images: 32

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.