I have to make a 2200 point ork army. Give me ideas also explain why i shouldnt just bring 360 ork boys
ork boys - 360
You have to put them together and paint them
You have to keep track of all their movements, and your turns will likely take twice or three times as long as others
No one will want to play against you
>>43554827
so automatic win when theygive up.
>>43554786
Well if you just want to fill the table with models, how about:
19x 30 Gretchin+3 Runtherds = 2185 points
That will give you a cool 627 models. Oh, with the extra 15 points you can give 3 of the runtherds a squig hound, they don't actually act as models but it gives you an excuse to put three more pieces on the table. So 630 models.
That's one model for every 1.37 square inches of a 48" x 12" deployment zone, so you could easily fill the entire deployment zone with models in unit coherency.
>>43555063
Or as long as you are going completely Unbound, how about 122 Mek Guns, each in their own individual unit?
>>43554786
Because you should be bringing a slightly lesser amount of Ork boyz and a Stompa.
>>43555063
This guy knows whatsup
>>43554786
buy squiggs worth 2200 points
>>43554786
How to do it and not be a dick: Use movement trays. Completely legal, just make some trays that hold groups of orks perfectly spaced.
Bonus: pre measured dice buckets. Keep buckets of x10, x20, x30, x50 dice.
You can make your turns completely managable. Do this! Post results!
>>43558355
i dont even have 360 orks but now that i know there is a way i am on top of this shit. Thanks pal