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Fuck narrative games. Bunch of hipster dipshits writing fanfic
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Fuck narrative games. Bunch of hipster dipshits writing fanfic at each other with a bunch of guardrail rules to make sure that nobody's fanfic gets infringed by anyone else or the GM.

If you wanted to a do a collaborative storytelling exercise that's fine, but stop pretending it's a game. It isn't a game any more than those autistic quest threads are.

Fuck you!

Signed,
Everyone in the Universe
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>>43449934
here's your reply.
>>
No, no, you made a mistake. Your blog's in the other tab. This is 4chan .
>>
1/10
>>
>>43449934
>Punn
Do people still fall for this bait?
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>>43449934
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>>43449934
...but I'm not sure what it is.
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>Signed, Everyone in the Universe

3/10
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>>43449934
>Signed,
>Everyone in the Universe
but narrative gamers are also in the universe
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>>43450541
Do not try to apply logic here.
That way only lies madness.
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>>43449934

Actually if Penn Jilette DM'd a game for me I bet he'd be pretty cool. He's got that booming, dramatic, commanding voice and presence that I think would make everyone invested in the game.

Just, you know, don't play a cleric or a paladin in his game.
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>>43449934
Role-playing game is exactly collective storytelling. You fail miserably.
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>>43450640
>Just, you know, don't play a cleric or a paladin in his game.
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>>43449934
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>tons of drama-class trashcans replying to the truth saying it's bait
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>>43449934
You are misusing the term "narrative game" incorrectly. All P&P are narrative games, but you want to complain about rules light games despite probably being a hypocrite.

What is the real issue? *World games? FAE?
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>>43453760
>>tons of drama-class trashcans replying to the truth saying it's bait
>Drama class

Highschooler detected.
>>
>>43453760
>>43454153

Kek, well spotted. Way to out yourself, anon. 4chan is for people over 18, do kindly show yourself out.
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>>43454153
>>43454253
>>43453760
Looks like they left. Think it was their bedtime?
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>>43452983
>he bans all divine classes.
>no healing whatsoever.
Litteraly worst fedora DM.
He also would be a bitching Fate GM, just saying.
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>>43453927

To actually get some worth out of OP's blogpost, I think the big frustration is just the proliferation of rules-light games in general. There's some good and popular rules light games out right now, but not much for rules heavy or even crunch medium. One could feel like there's an over saturation of rules light games. I don't see it that way, but I bet there's lots of people who do.

Unfortunately, the only solution is one really good crunch heavy or even crunch medium game to come out and be popular, and even in this indie friendly world that's very difficult. I feel like if Fantasycraft had more support, we'd start to see a sea change.
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/tg/, we really, REALLY need to talk about the recent surge in popularity of "Dungeon World" around here, especially the trend of recommending it as a good system for "introducing" players to our hobby.

I understand that there is an obsession with being subversive and finding the most super specialest alternative to D&D possible, but having finally taken the time to read into Dungeon World and the reasons why this game has caught on around here and other forums I feel the need to be frank: this NEEDS to stop. I try as hard as I can not to be a "badwrongfun" style curmudgeon, but this is not a role playing game. Full stop. This is not a role playing game, and this disingenuous promotion of it as such is legitimately dangerous to this hobby. This is an exercise in self-congratulatory free form group storytelling.

This is a "game" where the danger of literally any challenge is by design arbitrary, not just from encounter to encounter, but from action to action. There's no actual combat or tactics at play, everyone takes turns basically describing a "cool fantasy battle" and resolve everything through "dodge danger" and "hack and slash" rolls triggered at the GM's whim. This is a game proud of being anti-structure, where the goal is to explain to the GM how many cool things your players do instead of actively overcoming any challenges in your way.

It's chaos. Consequences of certain failures are decided collaboratively. The GM is encouraged to be more of an antagonistic player than an actual referee of any rules. At /tg/'s suggestion I watched a few videos of people playing this. At one point the *GM* asked the *PLAYERS* what rumors they had heard in town.

I get that the people involved in this game by admission shill it everywhere, but please stop pushing this as a system for beginners. It's dangerous to our hobby and the behaviors it promotes encourages entitled players with disruptive expectations for how parties are meant to work.

Stop.
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>>43455494
I think one of the only good reasons to prefer board games to video games is their ability to be rules light and adaptable. Heavy simulations with lots of number crunching are just better left to computers.
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>>43456181
Didn't you get permabanned?
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Do you smell it?
That smell.
A kinda smelly smell.
A smelly smell that smells... smelly.

Bait.
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>>43456181
This feels like a copypasta.
please tell me it is?
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>>43456380
>>43456394
/tg/, we really, REALLY need to talk about the recent surge in popularity of "socialism” around here, especially the trend of recommending it as a good system for "introducing" workers to the economy.

I understand that there is an obsession with being subversive and finding the most super specialest alternative to captialism possible, but having finally taken the time to read into socialism and the reasons why this idea has caught on around here and other countries I feel the need to be frank: this NEEDS to stop. I try as hard as I can not to be a "badwrongfun" style curmudgeon, but this is not an economic system. Full stop. This is not an economic system, and this disingenuous promotion of it as such is legitimately dangerous to this country. This is an exercise in self-congratulatory, centralized planning.

This is a "system" where the setting of any price is by design arbitrary, not just from five year plan to five year plan, but from month to month. There's no actual market incentives at play, everyone takes turns basically describing a "proletariat economy” and resolve everything through "production” and “consumption” plans triggered at the party’s whim. This is a system proud of being anti-freedom, where the goal is to report how many boots you made instead of actively overcoming any challenges in your way.

It's chaos. Consequences of certain failures are decided collaboratively. The party is encouraged to be more of a CEO than an actual referee of any rules. At the state department’s suggestion I watched a few videos of planning sessions. At one point the industrialists asked the *GOVERNMENT* what the market needed.

I get that the people involved in this game by admission shill it everywhere, but please stop pushing this as a system for workers. It's dangerous to our economy and the behaviors it promotes encourages entitled workers with disruptive expectations for how markets are meant to work.

Stop.
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>>43456444
Oh good, because then it makes it somewhat less sad than if the guy took time to write that.
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>>43453760
You got your replies, what more do you want? A cookie? Not this late at night young man.
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>mwf tons of drama-class trashcans are still enraged about all the truth that is getting posted in this thread
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>>43455494
There is another aspect to it.
D&D and various other popular RPGs teach that metagaming is the devil.
Narrative mechanics are by their very nature metagaming.

So there is an influx of successful and popular narrative-driven RPGs and as a result we've got plenty of grognards getting nuclearly buttblasted about one of their dogmas being proven wrong.
>>
>>43456529
I dunno, he fact he saved it like a squirrel storing nuts kinda has it's own levels of sadness.
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>>43449934
Did you get all worked up that your baiting in that other thread got intelligent responses?
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>>43459094
I think this whole thing is so deep down the sadness hole that differentiating between levels is fairly diffcult.
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>>43455494
But the market is chock full of rules-heavy games, sometimes pointlessly so. Plus, it's not like old crunchy games burst into flames when the new ones came out.
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>>43449934
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Actually, if we examine game popularity statistics on Roll20 or game sales in places like ICv2, rules-heavy games still dominate the market.

Rules-light popularity is mostly an Internet discussion phenomenon.
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Of the big three, narrativism is undoubtedly the worst way to run a game. Gamism is childish but it is at least a game.

Obviously the only mature way to play is with a simulationist mindset.
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>>43453760
now THIS is high quality bait
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>>43461786
But according to your criteria, simulation is not even a game.
You can have fun running spreadsheets for the stock market too.
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>>43461876
Simulationism is a game, it's just the rules aren't based on balance.
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>>43449934
I'm running a freeform diceless rpg right now based on standard d&d lore, and there's nothing you can do to stop me, OP.
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>>43461899
>Narrativist games are not games because I say so
>Simulationist games are because I say so

I mean, I know you are baiting, but it's very weak. Show your work or GTFO.
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>>43462064
A simulationist game has far more rules and reasonable conditions for success and failure than a narrativist game does. It is in the nature of simulationism to do so. A narrativist game is designed to accommodate the power fantasies of its players, it will only bar them from doing something if it harms the narrative without regard to reason or sense.

Apocalypse World is a great example of that, since you can do something as long as everyone deems it "cool". Utterly infantile.
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>>43461786
Obviously, the best way to run a game is the gamist way. It is a game after all.

And running or playing a game is inherently childish.
Narrativism and Simulationism are like the adult covers of Harry Potter at best. It may no longer look like you're reading a children's book, but the fact remains that you are.
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>>43462147

>A simulationist game has far more rules and reasonable conditions for success and failure than a narrativist game does

No it doesn't. You just interpret them as reasonable because you've deluded yourself into thinking "this is the way the real world works" when people who ACTUALLY STUDY THE REAL WORLD DON'T KNOW HOW THE REAL WORLD WORKS.

Every so called "simulationist" game makes conceits in order to fit the kind of game it's trying to be. If computers, things that actually excel at keeping track of hundreds of niggling variables and mathematical details can't create a perfect simulation of our world then why the fuck would you think numbers written on 500 pages would?
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>>43462165
Gamism is literally playing a game. It's not childish because of that, though, because games aren't inherently childish. It's childish because its adherents are playing roleplaying games specifically - they'd clearly be better served playing a video game.

>>43462207
Again, reasonable does not mean accurate. A method of FTL travel that makes use of ideas and materials that don't presently exist can hardly be understood as "being the way the real world works" but it certainly can be reasonable. Further, you're absolutely mistaken in thinking simulationism is about mimicking the "real world." For one thing, a great number of simulationist games are not set in the "real world". The goal of a simulationist designer is to make rules that makes sense within the context of the world they're presenting, not to make rules that make storytelling easier or balance the mechanics.
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>>43449934
Did you get banned from Gaia?
>>
I am not into narrative games. I prefer stimulationist games (which I believe is by far still the majority of tabletop RPGs). Different strokes for different folks. I don't see one as a threat to the other and I am willing to play both.
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>>43462250
>It's childish because its adherents are playing roleplaying games specifically - they'd clearly be better served playing a video game.

Lol you have no idea what you are talking about.
Really, before using big words like the various -isms, learn what they mean.
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>>43462298
>Lol
>suicidal gamist detected
Calm down and go play a MOBA or something before you hurt yourself.
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>>43462250

>The goal of a simulationist designer is to make rules that makes sense within the context of the world they're presenting

Dude that's a WAY to handle setting and mechanical interpretation but it's certainly not the only and it's certainly not the best.

Because while you might think "gaming the universe" ISN'T a goal of such a system let me tell you every system I've seen that tries to do that invariably has people attempting to do that. You literally may as well say "Bananas aren't intended solely to draw in monkeys". They aren't but that doesn't mean if you hold one up they won't come swarming at you.
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>>43462332

In fact one could say "gaming the universe" is the inherent goal of science...
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>>43462332
>Dude that's a WAY to handle setting and mechanical interpretation but it's certainly not the only and it's certainly not the best.

Let me make this simple for you: it's the only good one. Failing to constrain players on the basis of what makes sense is the biggest mistake you can make as a designer or GM, followed closely by constraining players from doing what makes sense. If you think otherwise then I'd want absolutely nothing to do with you or any games you're a part of.
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>>43462459
As a GM, yes.
As a designer, a simple footnote is enough. No need to shit up a game with thousands of incongruent and useless rules.
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>>43456181

Virt may be dead, but he lives on in our hearts. Growing and clogging up our arteries until we all die slow painful deaths.
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>>43449934
Narrative games are like communism. Under ideal circumstances with a good GM and players who can police themselves and roleplay appropriately, you only need a handfull of rules to mediate conflict or challenge resolution.

But, like communism, that ideal will never and can never be reached. You will always have at least one player who, whether they are an innocent-minded powergamer or a total off the wall sperg, who necessitates the player/GM policing side of the rules that comprises the vast majority of TTRPG content.
and, again like communism, sane people can pick up on this flaw subconsciously and know to hold a distaste for such games without even having to experience the horror of them.
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>>43461786
>mature way to play
>>
This thread man, it's fucking great. Virt may be dead but by God the seeds of his autism have grown into something truly hilarious.
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>>43462586
>Virt may be dead, but he lives on in our hearts.
maybe your paranoid delusion that the evil boogeyman spreads his lies anonymously is in fact shit and you need to realise these are commonly held views
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>>43462718
>fact
>commonly held views
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>>43462165
Sorry to interrupt a very successful trolling, but are you familiar with the Ludic Fallacy?
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>>43462788
I am. Though I fail to see its relevance to a trolling thread.
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>>43462922
It isn't which is why it is an interruption.
However it is the crux of the simulationist argument.
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>>43462694
Gonna get flak for this, but who's Virt? Been gone a long while and only just recently came back.
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>>43462973
So?
There is no argument here, only trolling.
If there was an actual argument here, it would be made by someone incapable of grasping the possibility that they might be wrong, in spite of all evidence.

>>43462974
Prolific shitposter.
Was finally permabanned for calling FATAL a worthwhile game.
Praise be Hiroyuki-sama.
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>>43462147
>A narrativist game is designed to accommodate the power fantasies of its players
Don't derive your argument from a false premise.
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>>43455389
Ultra-laffo, he'd argue the fuck out of every plot point being "narratively justifiable" but also be able to pull rabbits out of his ass when it came to making Conflicts.

>>43459188
This top quality image bamboozled me
>>
---^---^---^---^---^---^---^---
Everyone over this line is wrong.

Everyone under this line is also wrong.
---v---v---v---v---v---v---v---v---
>>
The post above this one is right.
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>>43464124 is not a faggot
>>
Dungeon World is fun.

Fight me.
>>
Since every robot reading this thread has already exploded, why do we still need Captcha?

>>43464274
So DW is in a quantum state of fun and not fun?
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>>43464274
I agree.
But it is not the game it could've been.
>>
>>43464274
>So DW is in a quantum state of fun and not fun?

Yeah, just like D&D, but for different reasons.
>>
>>43453760
>new guy and his gf join the group
>both of them did acting or whatever in uni
>really friendly
>great players
>overall raise the quality of our group
Would invite more drama guys/10
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>>43462974
>>43463059
He's almost certainly been ban evading since his ban though. Although it's pretty likely not everyone called him is actually him.
>>
>Still talking about GNS theory
>in 2015

GNS Theory, as this thread demonstrates, is just a smoke screen to cover everyone's opinions on games as if they were hard, objective fact. It's empty rhetoric tell us nothing about good game design.

Look at everyone falling over to call themselves "narrativist" or declare others childish because they play "simulationist" games, and the apparently moral fervor both of those statements come with.

Take note of how people scramble away from even thinking about their game as a game. What is a gamist? What is an example of a purely "gamist" RPG? No one knows and no one can make one, because it's inherently a judgment value, not a theory.

This is the sort of nonsense that leads otherwise intelligent people to say things like "the less of a game an RPG is, the better it is".

It's exactly the same thing as "combat as sport" vs "combat as war" or John Wick's attempt to define what RPGs are: it's not a theory made in good faith, but wrapping paper for a specific agenda.

If we want to actually have good discussions about games, we need to scrap it and start from zero.
>>
>>43464647
You are 100% correct, but this thread was never trying to have a good discussion about anything.

Also, people love to categorize things no matter how unuseful their categorization system is. But I think at least half of the people talking about this are just trolling.
>>
>>43463059
Thanks. What ever happened to /tg/ relatively getting along? Lot more anger and shitposting than I remember.
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>>43464804
There are a couple of people at least who have been shitposting about specific games in every thread about those games or every time those games come up. There's at least one who always seems reasonable when you call him on it, but then does the same thing again the next time that particular game triggers him.

The Virt was contagious. At least we're still nicer than a lot of other boards though. There are quite a few good posters still around, just more shitposters around them.
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>>43464804
Rose tinted glasses?
Continuous decline of societal values?
D&D 4e?

No matter what, things get worse every day.
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>>43464850
>mfw that guy who calls everyone "virt" is evading his ban again so he can defend the fair maiden of shitty games
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Has anyone else noticed that narrative games are always played by and promoted by transtrenders? Of course this leaked into the new D&D too, where wizards hired a bunch of trannies and they had to force their fetish into D&D while they were forcing more narrative bullshit into it.
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>>43465133
"Transtrenders"?
Is that some new slang term for fashion avantgardists?
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>>43464804
We've had a spike of shit posters recently
Usually ranting about lewdness on /tg/ but after they forced the smut threads to leave they've just been wandering the board getting angrier and angrier and complaining about more and more types of badwrongfun
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>>43465256
>autistic jackoff is still fucking enraged that cybersex weekly is on /b/ where it /b/elongs

I can't be any happier at how angry you are!
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>>43464968
Confused why this is directed at me, as I was explicitly saying there are multiple other shitposters.
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>>43465256
And just being dicks to everyone for no reason.
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>>43465256
Also what seems to be some weird /pol/ overflow recently.
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>>43465283
I don't care one way or the other, but the fact remains that it wasn't removed through reports or appeal to mods or anything, but by shitspamming the board until the mods caved from the sheer workload it was forcing.
It was an admission that getting loud and destructive and throwing a tantrum would get what you want, which was an extremely unhealthy precedent.
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>>43465334
I blame newfags. Or at least one newfag that's been particularly active in the last couple of days.
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>>43465374
>autistic jackoff continues to pretend that he isn't rectum-ruined that his retarded cybersex thread was sent to /b/ where it /b/elongs

Please keep it up, there is nothing funnier in the entire universe than you
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>>43465374
If that were true, the Dungeon World and Delta Green would be banned topics. They are not.
>>
>>43465317
>>43465334
I noticed around the time they first started and realized just bitching would do nothing, there was a sudden change of tactics where they'd go full /pol/ or tumblr in threads they don't like. I think they were trying to drown out the badwrongfetishfun with badwrong/pol/fun because in their minds it's better.
This of course attracted actual /pol/ and tumblrs and now we're here

>>43465374
This, this is why I have an issue with /wst/ being gone, the mods fucking caved to shitposting
I'd have no problem if they'd have handed out range bans to the trolls while telling /wst/ to get out but what they did is just encouraging worse behavior than the smutfags ever were

>>43465375
It's been going on for a lot longer than a few days
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>>43465445
>autistic jackoff posts a manifesto about how unfair it is that nobody is pandering to autistic jackoffs since the autistic jackoff mod got removed
Oh god this is amazing
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>Autistic jackoff continues to receive serious replies to his bait threads
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>>43465435
Dungeon world practically was when Virt was active, it was impossible to have a coherent thread about any world game because of him and people taking his lead.
And he only got banned after a full administration change
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>>43465435
Did DW and DG get a full month of nonstop spam, multiple fake threads, and ban dodging?

Also, what the fuck is wrong with Delta Green? Never been interested in Dungeon World so I can't speak for it
>>
>>43465241
It's people who latch onto the transgender identity and use it to get attention. It's where all these extra genders, snowflake pronouns, et cetera come from. 90%+ of the experience with "trannies" /tg/ has is with transtrenders.

Trans people hate them too. Myself included.
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>>43465496
oh god oh god look he's got a conspiracy theory!
>>
>>43465445
Well one thing is for certain
It's all quests fault
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>>43465472
>manifesto
?

I just want the rules enforced, smut doesn't belong here but that shit they pulled is explicitly the behavior that you're supposed to get range banned for
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>>43465506
DG got quite a lot of fake threads and spam.

And nothing is wrong with it, great game. But it had a very high-energy troll for a while.
>>
>>43465542
>If I keep saying I'm not an assblasted jackoff they'll believe that I'm not in this thread bitching because my shit thread got sent to /b/ where it /b/elongs!

priceless/10
>>
>>43465517
It's not a conspiracy at all?
Old mods were lazy and took the easy path each time, whether that meant caving to shitposters or just ignoring their damage.
Mods got a lot more public and a lot more active after MooTwo took over
>>
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>>43465528
Nah, most of them are shit but quests are as /tg/ related as these are

Just wish there was less of them, or at least one half decent one
>>
>>43465496
I mean, fundamentally those threads are about games and /wst/ wasn't. It may have come about for the wrong reason, but mods made the right call honestly.
>>
>Random person on the internet doesn't like things other people like
OK.
>>
>>43465569
>It's not a conspiracy theory! here are my insane assumptions that support my retarded conspiracy theory!

I don't think we can handle this getting any funnier, holy shit!
>>
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>>43465562
Huh, didn't know that, I tend to avoid generals and only stick to threads that look amusing

>>43465563
Ah, you're just trying to pick a fight, carry on

>>43465587
I'll agree for the most part, but no stronger enforcement of the rules after the shitstorm at the end of /wst/ was not the right thing to do
>>
>>43465578
I was making a poor joke.
Quests resulted in old QTG, which moves to Moe and became Spooky once it became too much of a "shitpost and get angry" thread.
Pretty much everything after that was Spooky acting like supervillains, making the stupidest plans and trying to "see how they could destroy the board"

Autist haven it was, I wish Moe hadn't died so I could link.

It was also probably where whoever did the porn spamming and general dickey that canned WST got their support
>>
>>43449934
If I wanted a hack n slash I'd play Diablo, not tabletop.
>>
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>all these narrative kickstarter 2013 "gamers" just shitting up this thread as hard as they possibly can because someone dared post the truth in it
>>
>>43465667
i hardly ever bothered with moe (except for /a/ metathreads bitching about moderation) but this has me really curious. I wish it was still there so I could look through, but do you remember any of the details of these secret plans?
>>
>>43465699
>kickstarter
>not kikestarter
Step it up senpai
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>>43465699
>>
>>43465770
fuck off, racist
>>
>>43465764
It was 95% autistic SA level shot posting with no results.
And then occasionally they'd get some PRODUCTIVE autist who'd play ringleader and get them to spam/dox/whatever some QM, get pastebins, imgurs, tumblrs taken down, etc

All I really remember of the wst thing is that they were all celebrating and patting each other on the back and saying how they'd got their proof of concept and could start driving off quest now.
Which of course they never did because they have 10 second attention spans for the most part
>>
>>43465764
>>43465667
>Some brony chimo retard posting fanfiction about himself and his banned thread
>>
>>43465510
Alright. That explains a whole lot.
>>
>>43465667
No idea, I just heard it was pretty much one guy and he even pissed off QTG trying to get them to join in

Never payed attention to spooky threads so I don't know
>>
>>43466044
WQDT, the current general, is leagues apart from old QTG.
>>
>>43466227
Oh good, have all the pedophiles been banned?
>>
>>43465954
No problem. They give us a bad name, and I wish people would stop using them as justification to go full /pol/.
>>
>>43466300
1/10 I replied to comment on your zeroes
>>
>>43466260
If you're being literal? Probably, that's the kind that moved to Spooky.
If you mean people fishing for lolis/daughterus in quests, that's just 4chan
>>
>>43466382
>pedshit defense force ITT
>>
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>>43465699
>shitposter thinks he's Snowden
>>
>>43465770
It's kikescammer
>>
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>>43466465
>hipster dipshit tries his best
>>
>>43466484
Yes, it is.
>>
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>>43466544
Oh hi Virt bought a new computer?
>>
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>>43466672
>the transtrender who calls everyone "Virt" is evading his ban just so he can defend bad games
>>
>>43467378
If shitposters gave actual arguments against systems instead of just frantically greentexting, maybe you wouldn't get associated with prominent shitposters
>>
>>43467563
>If shitposters could actually defend terrible games instead of just frantically screaming "Virt" in every thread, maybe you wouldn't get repeatedly banned
>>
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>>43449934
badwrongfun fag. Kill yourself.
>>
>>43467661
Get back to reddit, gross kid
>>
>>43450471
Is that a boot?
>>
>>43464571
I had a player who was an actor as well, that is he did the equivalent to my country for what drama is. Guy metagamed, powergamed and generally thought he had rights to decided things in my story, all despite of claiming to know the ways of acting and such.
>>
>>43467596

You never actually post any arguments though.

They always add up to "these games are bad because I say they are bad" and all you do is post examples of how these games are played and say "ISN'T THIS FUCKING TERRIBLE" when that exact same strategy can literally be used with any other kind of game or system.
>>
>shitposters post bait during australia time

Every time.
When will the aussies learn?
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>>43467895
You never actually post any defense though.

They always add up to "these games are good because I say they are good" and all you do is post examples of how these games are played and say "ISN'T THIS FUCKING AWESOME" when that exact same strategy can literally be used with any other kind of game or system.
>>
>>43467865
Of course he did, anyone who is self-absorbed enough to want to get up on a stage and "entertain" people with fucking horrible plays is clearly going to be a massive narcissist when given the chance to directly influence their "audience".

This is also the reason why narrative games are fucking horrible and the people who play them are so unbearable with their shitposting about them on /tg/. They're massive narcissists who think everyone in the world should listen to their hot opinion 24/7.
>>
>>43468284
great work, australia. We can really see your passion for trolling by the way you put absolutely no effort into it.
>>
>>43468355
>all this rage against the OP
Look anon, I know that the OP made a blogpost about how everyone in the world should listen to his hot opinion, but maybe you should calm down.
>>
>>43468404
The truth is always pretty simple, maddie. It's the hilarious bullshit you shitposting losers come up with that needs to be so complex to get attention.
>>
>>43468427
Look guys, he's mad! Pretty hilarious tbqhwy (to be quite honest with you)
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>>43468432
Great work, australia. You can really tell the care you put into your work.
>>
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Look guys he's still trying!
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>>43468450
>>43468404
>>43467977
>>
>>43449934
I did not sign this. Libel, I tell you!
>>
>>43468587
Indeed. I think OP might have been illegally stuffing votes.
>>
>>43468647
up his ass I bet
>>
I don't see why you have to be strictly in one style of play. I think it's that forge bullshit about coherence and focus that makes folks think every game has to be some extreme of GNS.

I don't really believe in gns but I like to run simulation and exploration heavy sandbox games. I also include random bullshit players say about the setting as being true and occasionally allow players to add things to the setting in the sense of "you're coming back to your hometown, tell me a bit about it."
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>>43468664
>poor widdle twanstwender is weally mad about da twuth!
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>>43468890
great work, australia.
>>
>>43449934
>>43450031


Dear god, Penn's smile freaks me out. I feel bad for saying it but it does.

>>43465375
It's not me! I'm innocent! I swear!
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>>43465133
No I haven't, because I live in a city were we don't give a fuck.
>>43464647
This guy fucking gets it.
Although I would all games are Narative at because we are not playing fucking number monsters.

What surprises me more is that this thread is still around, it sort of like that stupid redeemed succubus shit this summer.
Pic unrelated.
>>
>>43470710
>I'm really surprised that all my reports haven't gotten this thread removed because I throw a tantrum any time I read the truth on 4chan
FTFY tumblr-tan
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>>43470740
great work australia, you did it!
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>>43470846
>he's still trying!
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>>43470740
>implying I play Narative games in the first place.
It's called roleplaying for a reason, man. I expect players to at least try being their character while they play.
>>
>>43470912
>posting some retarded picture from game of thrones
God damn you are fucking stupid
>>
>>43470967

Pretending to be retarded is the lowest form of bait, anon.
>>
>>43471025
Liking games of thrones is the lowest form of retardation, anon.

DRRRRRRRRRRRRRRRRR WINTER IS COMING I'M A FUCKIN' RETARD
Thread replies: 167
Thread images: 40

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