[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
WOD General
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /tg/ - Traditional Games

Thread replies: 255
Thread images: 40
File: Hector.jpg (148 KB, 600x863) Image search: [Google]
Hector.jpg
148 KB, 600x863
/wodg/, Gangsta Kindred Edition.

For actual books AND pdfs (both editions):
http://rpg.drivethrustuff.com/

WoD Canon Index
http://wodindex.wikispaces.com/

Sheets, fonts, and other useful stuff
http://mrgone.rocksolidshells.com

Blogs and info - tabletop
http://theonyxpath.com/

Info - LARP
http://www.bynightstudios.com/

Release schedule for this year
http://theonyxpath.com/schedule/

Modern character portraits (humans, vampires, changelings, and more):
http://gangrel.minus.com/uploads

Question of the day:
What have you experienced in your games when it comes to That Guy?
>>
Time to completely whore myself out with a repost. So here goes
Ok /wodg/ I bring you some good things. I've been searching for good clanbook scans (no offense Ian, I buy and bought the books when I can, but not everyone can) and I found a torrent with all the clanbooks in text only format so that you can actually read them (someone was a trooper and retyped all of that stuff)
Because that torrent had no seeds and I got them just now, I reuploaded them all to my 4shared and here are all the links, enjoy
http://www.4shared.com/office/uiNshJ3Mba/Clanbook_Assamite.html
http://www.4shared.com/office/cRcghA0wce/Clanbook_Brujah.html
http://www.4shared.com/office/kuVMjHChba/Clanbook_Followers_of_Set.html
http://www.4shared.com/office/yDW1JvWnba/Clanbook_Gangrel.html
http://www.4shared.com/office/HFn3ROW_ba/Clanbook_Giovanni.html
http://www.4shared.com/office/rQ2L9wCKce/Clanbook_Lasombra.html
http://www.4shared.com/office/FJJ_rYszba/Clanbook_Malkavian.html
http://www.4shared.com/office/NBndUOJace/Clanbook_Nosferatu.html
http://www.4shared.com/office/kuMH3s7Ice/Clanbook_Ravnos.html
http://www.4shared.com/office/Fzl9nis4ce/Clanbook_Toreador.html
http://www.4shared.com/office/gN8QGKn9ce/Clanbook_Tremere.html
http://www.4shared.com/office/M0ca_5Yuba/Clanbook_Tzimisce.html
http://www.4shared.com/office/DTaQ1zDsba/Clanbook_Ventrue.html
>>
>>34699441
>What have you experienced in your games when it comes to That Guy?
Grunting and hissing like a vampire
>>
>>34699441
The first time we played WoD it was a oneshot while our that-guy wasn't available. The next time was when he'd just left (hopefully) forever due to scheduling conflicts.
>>
>>34699724
Hey, it's what Dread Gaze is all about man. Can't dread someone out without a little hissing.
>>
Hi guys, i have a problem.
I have started this vtm game with my friend, we had three sessions, and next week we'll have our third. I am finding very difficult coming up with the story... if there is a storyteller here who can give me some advice i would appreciate that.

I don't mean specific advice
>put x on your story
but something more of how can i do or stuff.

Sorry for bad english, not my native language.
>>
>>34700332
Sure. Tell me more about his character. Is it just one on one game (he's the only player)?
>>
>>34700332
If you've ever read a book or seen a movie, it's something like that.

You have something happen.

And some reason for the player characters to get involved. The characters probably have histories and background information that let you know their interests. If not, since vampire society is politicized and based on a lot of alliances, it's simple enough to have their sire or another "superior" order them to do it.

The PCs look into it, and you have it focus their abilities so that they can get some headway. For instance, if all the characters are social characters, you'll want it to be heavier than normal on the social side of things. If they're combat-oriented, you can have them just go beat up folks until they get what they want. Often you have to find a sort of balance between the two, so the players work together and come up with a series of plot hooks that lead them to the next chapter.

Throughout the chapters they can have hindrances from sources near (maybe one of their sires doesn't want them to succeed) and far (it's all being manipulated by an elder in another country). Eventually, though, the players see their goal within reach, the story (both the importance of the plot and the risk to the players) rises towards a climax and they succeed or fail (for fractious groups, maybe some succeed and some fail), and are rewarded or punished for it.


A big thing to remember is that vampire games are primarily social, so you'll want a big list of characters that are interesting and unique enough for your players to remember them. You can use these guys to further the plot, distract the players or just build up the atmosphere of your story or all those things and more.
>>
>>34700586
No, i meant friends, they are 3. They are a Ventrue, a Nosferatu and a Follower of Set.

>>34700617
Okay, this helps but it is also a bit confusing. Do i have to create only the setting (npcs, places and shit) and a few events united by a general indipendent storyline and then let them free to act? And see what happen?
>>
>>34700845
Read V20, it has all the info on how to make a story for the group. I'm too tired to type after 4 hours of PvP
>>
>>34699441
Thug life nosferatu. Represent!
>>
>>34701844
V20?
>>
>>34702099
20th Anniversary edition of Vampire the Masquerade, came out in 2011. Pretty easy to find on the net
>>
File: V20PDF.jpg (57 KB, 200x258) Image search: [Google]
V20PDF.jpg
57 KB, 200x258
>>34702099
Vampire: The Masquerade 20th Anniversary Edition.
http://rpg.drivethrustuff.com/product/94815
>>
File: 1346711451850.jpg (16 KB, 400x380) Image search: [Google]
1346711451850.jpg
16 KB, 400x380
>tfw bought Clanbook Malkavia off of amazon cause it was cheaper than DTRPG and it came all bent and torn
>>
>>34703098
tch

Bad luck old man
>>
>>34699632
Is it 2e or Revised?

I'd really prefer if it were 2e, as I have been looking to acquire the older clanbooks (I already have most of the Revised stuff).
>>
Is it wrong of me that I want to run a 1980's-themed VTM game based on pic related?

Also, canonically, was Miami a Camarilla or Sabbat domain?
>>
>>34703098
Sorry to hear that man
>>
>>34702158
V20 and 1e are the best editions of VTM in my opinion. Revised was the worst due to metaplot in my opinion. 2e was okay.
>>
>>34703098
>>34705543
>>34704593

>tfw I told DTRPG about it and they gave me $5 credit when I ordered a new one

>tfw DTRPG always gives me good deals when I buy in bulk

th-thanks guys
>>
>>34705694
Metaplot was there since the beginning.
>>
>>34706157
Well, actually 1e had no metaplot, that didn't kick in until early 2e. And the metaplot in 2e wasn't railroady or intrusive, unlike the metaplot in Revised Edition.
>>
>>34705748
DriveThru's always been one of my favourite companies to work with, even before I was working with them from the other end.
>>
>>34706377
There was a lot of "do whatever you want with this" in Revised.
>>
>>34705076
Sabbat IIRC.
>>
What are your opinions on Promethean: The Created? I would really love to run/play in a game, but I've never actually heard of any group who played it, or at the very least played a full chronicle with it, and would like some commentary on it.
>>
>>34705076
Sabbat, baby.
>>
>>34707367
I've never actually read any of it. There used to be someone around here that played a good bit of it. Went by the name of Lace, they're still around somewhere. I think it looks hella interesting, might check out the 2e.
>>
I wish my group had any interest in WOD whatsoever. I own half-dozen of the core rules (VTM, WTF, MTA, NWOD, VTR) because I love the fluff, but my group (of otherwise great guys, so no plans to find another group) just generally dislike both the settings and system.

Guess i'll just go play Bloodlines for the hundredth time.
>>
>>34707498
Look for a group online, either here on /tg/ in the game-finder threads or on Roll20. If you are willing to run you could get a game running within a week,,,
>>
>>34699724
Dear god, man.
That was horrible.
>>
>>34707755
Were you there?
>>
>>34707240
Thanks for the info man
>>
>>34707821
I was.
It was a trainwreck.
I can try and recap it if anyone's interested.
>>
>>34708334
Note for clarification:
This was the V20 one-shot that Pandora was running for fa/tg/uys.
>>
What clan does /wod/ like the most for VtR?
>>
>>34708359
That just makes it so much better/worse. I'm leaning toward better. Fuck, man. What gets into their head?
>>
>>34708434
Clan? Ventrue
Fuck everything else
>>
>>34708434
Mekhet.
>>
>>34708502
Alright.
Give me a sec, as I'm writing up a brief recap for my Skype Star Wars group, who I've talked to this about before.
>>
>>34708434
Mekhet, also the crazy-ass version of VII I have which is every single possibile version mixed together because they are actually Malkavians.
>>
>>34708434
Done very little VtR, but I liked Mekhet a lot. My buddy that got me into it kept saying that they were the Twilightiest of the clans, I just told him to fuck off.
>>
I forgot to get the ready made characters pdf from the Kickstarter and now my link is apparently out of date and I can't seem to get it. Do you think Rich could help me out if I used the contact me bit?
>>
>>34708680
Whaaaaaat.

Mekhet are the fucking creepiest of the clans. What the hell is your friend smoking.
>>
>>34708759

They're all creepy in their own way. It's just different flavours of creep. Mekhet are the kind who make you shiver for fear of being watched, Daeva make you shiver because you can't control yourself, Ventrue give you the chills because they're so much bigger than you, Gangrel remind you that there's nothing stopping them from just ripping your head off if they felt like it...
>>
>>34708759
>Mekhet are the fucking creepiest

>laughing Nosferatu
>>
>>34708759
It was part of a LARP, I think his line of thought came largely from the others that had rolled a Mekhet. I definitely think if I were allowed another chance at Requiem, but on a tabletop, I'd try to make another similar character. Private Investigator Ordo Mekhet.
>>
>>34708759
>Mekhet are the fucking creepiest of the clans
What about the Ventrue line of fat fucks that eat bodies and are complete and total tanks with fortitude and bonuses to both size and stamina.
Fuck humanity, get bitches and eat them
>>
>>34708680
>Mekhet
>not Daeva

Is your friend a dum dum?
>>
>>34708894
He doesn't even see us laughing at him
>>
>>34708894
>>34708958
Oh, all the clans are disturbing, sure. But the Mekhet are the only ones explicitly described as having a non-human origin. The original Mekhet were instead chitinous slithery things.
>>
>>34708989
That was my thought as he explained the various clans to me, but you know, he was the one with experience.
>>
>>34709072
I liked the Nosferatu origin of the Seven Dwarves. In fact, all the clans little fairy tale origin are my favorite part.
>>
File: Vtrnewwaverequiem.png (882 KB, 612x792) Image search: [Google]
Vtrnewwaverequiem.png
882 KB, 612x792
>>34705076
Dig around for this Requiem book and you could probably adapt some lore and ideas for the Masquerade
>>
>>34705076
Sabbat, though I think it's been contested a few times. If I recall, the Archbishop was kinda flakey and would always try mounting offensives Northwards, though they really didn't go anywhere.
>>
>>34708434
Nosferatu or Daeva. Both of their flaws work very well with the whole "losing-your-humanity" theme
>>
>>34708989
eh, I wouldn't see Daeva as Twilight-esque. I don't see ANY of the clans being Twilight-esque. Daeva sensuality and pleasure-seeking isn't "lets go dancing with the Kine" funtimes, it's more "I can't help myself from doing this terrible thing, what is happening to me"
>>
>>34709629
twilight is more fairies anyway
>>
>>34709834
I think you mean Twilight is a group of Galatied made out of marble that can survive off of blood instead of electricity.
>>
Okay, /wodg/, it's Storytime.
Sit back, relax, and enjoy this trainwreck of a one-shot.

So, after at least two weeks of trying to do this one-shot, we finally do it, with the coterie growing from 2 kindred (me and the Ventrue) to 4.
The Coterie consists of the following people:

Me - I played a Nosferatu gangbanger, with the base concept image being the pic in the OP, who, at the start of the session, has started a brawl in a gay bar, which I originally thought was a rival gang bar. I'm playing him as a sort of loose cannon, who's all about respect, and helping out his homies, etc, etc. I acted a bit like That Guy, but was overshadowed by the Brujah Edgelord. I have 4 Humanity at the start of the session. It went down further.

Bard - The other original guy, Bard played a Ventrue, and was the main source of damage control, other than the ST. Great guy, good roleplayer, overall nice guy. Eventually we were mutually trying to take out the Edgelord for the group's safety.

Edgelord - That Guy. Played a Brujah with 5 dots in Resources, meaning he was rich as fuck. Spoke with a thicker accent than Pandora, even though he was Romanian. He used the Brujah tendency to rage as an argument to justify his actions, which meant that he got angry and homicidal at the slightest thing. He growled and hissed and shit like he was a fucking furfag to help "roleplay" the vampire, in addition to posting fucking google image search links in roll20 and constantly orgasming over his fucking Lamborghini. He's also apparently in another group with the German and the guy who Pandora wanted to bring in as a secondary ST, so I dunno what else he does.

German - The sanest motherfucker in the group. Played a Caitiff who was basically given an ultimatum to find out what was happening with the whole disappearing kine, or get killed. Other than Pandora and Bard, he tried his hardest to do damage control, as futile as it was. He was also German, with a glorious accent.
>>
>>34709855
if i knew what that was i might agree
>>
>>34709900
It's an X-Splat of Promethean associated with the Sanguine humour. They're typically made out of either very pretty people or marble.

Twilight Vampirs sparkle like marble.
>>
>>34709959
Ah, neat
>>
>>34699441

KNEEL BEFORE ZOD!
>>
>>34709629
I think it's generally more a case that you could play a Twilight style vampire more easily in certain clans than others. A Daeva could have himself a complex over feeding on those poor vulnerable teenage girls he likes smelling so much for example.

If anyone had to be branded with such a label it'd be Toreador, hang out with kine and pretend to have emotions while going sanic speed just like Edward does. I imagine it's cold comfort for the degenerates that they were around first. Maybe in universe where Twilight might be a Kindred misinfo project the author based Edward off some insufferable Toreador they knew.
>>
>tfw my Nosferatu will never feed off of you
>>
File: image.jpg (79 KB, 500x560) Image search: [Google]
image.jpg
79 KB, 500x560
>>34710336
>tfw Count Orlok will never turn you himself
>>
>>34709895
Story shenanigans happen to lead the other three Cainites, I mean Kindred, since this /is/ a Camarilla game, to my Nossie's haven. In the meantime, at the behest of my sire, I leave the gay bar in a horrified state, after calling the patrons faggots and shooting my gun in the air a few times (I had just realized that it was a gay bar, after passing a Perception test). As I get to my apartment, I get another call from my sire explaining that the guys I see outside my apartment are gonna help us save our asses (specifically, my ass). Now, the other guys know about the Nosferatu and their ugliness, but I'm not that ugly, due to a merit, but I'm still the first Nossie they've met. They all try not to show a huge reaction and it works.

Edgelord's Brujah freaks the fuck out, and pulls out a FUCKING SHOTGUN and aims it at me. Bard uses Dominate to calm him down and succeeds. I proceed to introduce myself, warily. In the meantime, Edgelord goes to his car and gets cigars to give to everyone. He does so, and my character, seeing this as the Brujah trying to buy his respect, gets pissed off and throws a punch, and then everything went to shit.

So, I fuck up my roll to get a free attack, and we roll Initiative.

Edgelord gets the higher roll, while German and Bard stay out of it for the moment. Edgelord immediately pulls the shotgun out. We collectively go "What the fuck." At this point Bard steps in between us and tries to disarm Edgelord while German successfully grabs me and holds me back. When it gets to Edgelord's turn again, he does this growling thing and gets mad...and then Pandora makes him roll for Frenzy.

He fails the Frenzy check, and immediately pounces on Bard, pummeling the shit out of him. I convince German to let me go and help Bard restrain Edgelord, he agrees IC, and proceeds to do so, while I explain the Frenzy to the poor Caitiff bastard. Once they had him restrained and calmed down, I grabbed the shotgun and tried to blow his head off...
>>
>>34699441
Zed you sound like you were just as much a problem as this Romanian hissing guy. I bet his version of the story paints you as the idiot and himself as just the one reacting to it.
>>
>>34699441
Storyteller system: has it ever been adapted to fit other settings aside from WoD?
>>
>>34711890
Exalted and Scion use versions of it, and so did Street Fighter.

I've wanted to use nwod2e to run a fantasy game.
>>
>>34711890
- 1994: Street Fighter
- 1997: Æon / Trinity
- 1998: Trinity: Battleground Miniatures Game (adapted)
- 1999: Aberrant
- 2001: Adventure!
- 2001: Exalted
- 2007: Scion
>>
>>34711256
>I acted a bit like That Guy, but was overshadowed by the Brujah Edgelord.
Like I said, I acted a tad like That Guy.
And yeah, maybe it does paint me as an idiot.
I'm still not the one with the shitty edgemaster supreme character who pulled a goddamn shotgun out in response to a punch.
Anyway, on with the story.

>>34710572
I botched the roll, and the shotgun doesn't fire. At which point, German stops grappling him and tackles me to the ground, sending the shotgun elsewhere. As a result of things I don't entirely remember, I get a face full of buckshot, courtesy of Bard after getting back to my feet. In the mean time, Edgelord tries to Entrance me, but fails, and runs to his Lamborghini and starts revving the engine (using a soundboard to illustrate), in preparation to run me over. I hobble over to go back inside my haven, with German sort of following me, while Bard grabs the shotgun, and shoots the car in an attempt to stop Edgelord from running me over.

Edgelord starts growling and getting mad, and proceeds to try and run Bard over. Bard fails his dodge roll, and gets rammed into the wall.

Alright, I'm getting tired, and the willpower to do a full write-up is fading, so I'm just gonna do a highlights reel.
Highlights of the trainwreck:
>I shoot Edgelord in the kneecaps and the head
>I shoot Edgelord in the head again
>I get knocked out while trying to dodge Edgelord, who tried to run me over again
>Damage Control finally works, as Edgelord goes off to find German, who'd run off during all of this.
>Rival Gangstas appear, looking for me.
>Bard convinces them to only send two guys into the apartment with him while he heals me
>Bard gives me two blood points to heal me, unknowingly starting a blood bond with me.
>I wake up, see a rival gang member, and frenzy.
>Bard hides behind the gangsta as I drain the gangsta dry.
>I'm still in Frenzy, and Bard tries to Dominate me but fails, so I take 3 blood points from him.
>I recover, drop to Humanity 3
>>
>>34713058
Continued Highlights Reel
>More stuff happens involving German that I don't really see, since I was busy making a sammich
>German comes and gets us, conveniently telling us about the second gangsta calling for more guys to come get me.
>I interrogate the gangsta and end up snapping his neck, which drops me down to Humanity 2.
>We end the session there.
So, yeah. 4 hours of trainwreck.
We're gonna try and put everything behind us for the next session, which'll be in about 2 weeks.
On the plus side, now I can consciously murder people without rolling Conscience.
I could also join a Path of Enlightenment.
>>
>>34707367
The concept is good. It's just more difficult than the other lines to play because EVERYTHING hates you. People, animals, even the ground itself rejects your unnatural existence.
>>
>>34710013
Ever hear about the Bloodline that models themselves after vampires in popular culture.
>>
>>34699441
I finally have a character portrait.
>>
>>34713058
>>34713148
>>34710572
Holy shit.
>>
>>34714517
Yep.
Holy shit, indeed.
>>
Can I combine Zolo form, Cobra form and Black Metamorphosis?
>>
>>34715101
uh. are you like, a caitiff methusela or something? i mean no, but i cant imagine a vampire with all those powers.
>>
>>34715357
If you look at the various "by Night" books, you see that ancilla often have outclan disciplines at three and even four dots.
>>
>>34715457
huh. well alright then
>>
To be honest, I can't say I was doing much damage control at all. I was just so fascinated with how quickly things went to shit that I was just going with it for the most part
>>
File: 1409746655402.gif (4 MB, 250x413) Image search: [Google]
1409746655402.gif
4 MB, 250x413
>>34716797
You and me found it hilarious, but in hindsight it was a waste of time, considering we had a really great ST and 3 other guys who were pretty great at roleplay.

There would have been a lot of substance if it wasn't for edgelord.

I hope I get to listen to more sessions with you and those guys. Maybe I'll even join someday...
>>
Two questions:

In GMC rules, what is the downside to losing integrity as a human?

The game doesn't spell out any reduction in social awareness, you don't seem to get NPCed at zero, and you don't get derangements as you degen. Why should a player be afraid to fall too low, and maybe buy back up?

Second question: Are all 1v1 unarmed fights in GMC rules just terrible? Like, logically, two fit men fighting each other with their bare hands would be lucky to even deal 1 bashing to each other. That rarely happens, so it isn't a problem, but it means that characters with okay defense (say 3) and good athletics (3) make feral creatures (that wouldn't logically have a ranged attack) look like chumps. 6 defense would reduce most dice pools to nil. Is this working as intended?

Another anon recommended using tilts and conditions to make it better, but that could be hard without an asspull. Oh man, the high defense guy just happens to get blinded... again. Oh no, the high defense guy trips over some rough terrain that drops his defense.
>>
I'm not an english speaker ,so any games any idea where can i roleplay online in text?
>>
File: 1405674672290.png (323 KB, 620x916) Image search: [Google]
1405674672290.png
323 KB, 620x916
>>34704849
No, sorry, Revised
>>34717650
thanks, anon. I finally get to use this pic as well
Yeah, in the beginning it was just funny but then it got frustrating. I talked to the edgelord, suggesting I run a personal session for him but he said no. Thing is, he got pissed off at Zed for, as he said trashtalking. I didn't quite notice the trashtalking but I will agree that Zed attacking him for offering a cigar was a bit too much.
In the end I think what happened was that everyone was getting increasingly irritated at edgelord for acting like a Count fucking Dracula (the fact that he's Romanian just makes it all the more funny) and the cigar was sort of like a fuse for Zed. I will be honest, I don't think the group will work that will with the edgelord present because people will be annoyed by his behaviour and I get the feeling that things will lead to violence either way (even though both parties promised to behave)
>>
>>34718627
>work that will
*well
>>
>>34718627
>In the end I think what happened was that everyone was getting increasingly irritated at edgelord for acting like a Count fucking Dracula (the fact that he's Romanian just makes it all the more funny) and the cigar was sort of like a fuse for Zed.
In-character, the cigar was the catalyst for me, but OOC, it was the continued bullshit he was doing.
>>
>>34718802
See, him linking pics of cars wasn't irritating to me, nor was I irritated with his style or roleplay (I just thought it was a bit over-exaggerating) but half of the party is, and that's a problem.
I think he sensed the party's hostility and started responding IC
>>
>>34709895

I'm one of the ST's for the German and the "Edgelord" and I can safely and honestly say that Zed is not only overreacting but eating shit with a cherry-picked bias.

First of all, this all happened when I linked Pandora's post a week ago about her searching for a few more players to her one-shot chronicle to my group - where German and Edgelord promptly responded.

Skipping all that, and both being excited about meeting new players, I decided that the best course for me was to see how another person would ST and give the said person a helping hand, so I offered to Pandora that I act as her First Mate during the chronicle.

All was fine and dandy until she put me in the group, where Zed and the others went all classical neckbeard going "eurocunts" and "fucking casuals" on us, crying about how we jumped from a "Pft, I remember when there was just two of us." passive aggressive gesture to a:

[07/09/2014 15:48:51] AlonelyBard: So many fucking people
[07/09/2014 15:49:16] Zed: ^

Before anybody decides to pick sides and kiss the ass of a known namefag, think of the casualties on both sides.
>>
>>34710572

This is about the time when stoic Zed goes all condescending and judging (since this IS a Camarilla game, must I really remind you you shot a few gunshots in a club? talk about irony)

This is also the time when I have to remind Zed that bashing damage is the same for both punching and taking gunshots for Kindred. If your handsome Nosferatu (right..) spend some time not considering that as a hint hint nudge nudge for OOC metagaming hostility, you (because it seems you don't understand ROLEplaying) might want to think twice.

Reminding you that the Edgelord's character was a guy named Michael who he roleplayed as very arrogant and judgemental (cough cough, Zed?) was the reason he acted so odd. If this doesn't seem as a good excuse, since someone here doesn't really grasp the concepts of storytelling and ingame intrigue, Zed and his friends also gave the newcomers a very hostile greeting. (back to the neckbeards circlejerking themselves)

I'm not even here to pass judgement, just wanted everyone here who decides to go all "good guy Zed" to know both sides of the party. As Vampire players know, there's a bad guy and a worse guy. I'll leave it up to you to form your own opinions.

Thank you all for offering me such a terrifying storytelling experience and masquerading it as "someone else's fault."
>>
File: buffy.png (82 KB, 241x241) Image search: [Google]
buffy.png
82 KB, 241x241
>>34719207
I'm obviously biased, but I didn't really see that as serious. It seemed to be facetious, it's 4chan, you sort of expect that stuff.

>>34719294
We all had bad feelings about edgelord before we even started the session. So of course our reactions to him pulling a shotgun unexpectedly were a mixture of "WTF" and "Oh god here we go."

Bit counterproductive to play a nonlikeable character as someone who's a bit irritating OOC to some players. Even the IC characters have clashing personalities.

Not defending Zed, just saying the drama was bound to happen. And for the record, I liked the German guy, would hate to see him leave because of shitdrama.
>>
>>34719207
>so I offered to Pandora that I act as her First Mate during the chronicle.
That's a pretty shitty move.
>>
>>34719615
While I'm trying to, this time, do damage control and talk to everyone ever at the same time, why was this bad? I never saw this as a shitty thing to do, I could have refused but it sounded like a new experience, so I decided to give it a go.
>>
Am i the only person who finds the Technocracy to be far more interesting than any of the actual WoD settings?
>>
>>34705076
Nope.

Also, I think it was the Sabbat. The closer you got to Mexico, the more violent it became.
>>
>>34719654
Fucking name slot.

Anyways, you've been around long enough to know the more people from /tg/ you get together the more things are likely to turn to shitposting and posturing. You do seem optimistic about that sort of thing but it can't have completely escaped your notice.

Plus as I understand it the game was recruited as a small game with a couple players, now suddenly there's double that number.

And the First Mate thing is just a sort of unnecessary kiss-ass thing to do.
>>
>>34719723
>>someone runs v20 for /wodg/
>>/wodg/ immediately gets pissy
Did you expect anything less?
>>
>>34717758
>In GMC rules, what is the downside to losing integrity as a human?
You get increasingly closer to losing your mind, every time you lose you can get a condition or persistent condition (equivalents to derangements).

>Are all 1v1 unarmed fights in GMC rules just terrible?
No, combat tends to be pretty deadly for those involved.
>>
>>34719764
No, it's pretty standard. I'm surprised anyone else thought it would work differently.
>>
>>34719773
Thats why it would have been a big red flag if one of my players would frequent /WoDg/
>>
>>34708879
>Gangrel remind you that there's a Beast inside of each one of us that wants to rip off each other clothes and have bestial sex all the night
Curse on Gangrel clan and how sexy they are. I never asked for this.
>>
>>34719784
One of my players just started (I'm using their computer). But our game is almost ending so the only thing I gotta do is watch for posting spoilers.
>>
>>34719760
>You do seem optimistic about that sort of thing
Yeah basically this. I love /tg/ and 4chan, I love being here, I saw how many great things people can create here, so I thought this was the least I could do since there are so many people who don't have a game.
Well initially I did say it was for up to 4 people and 4 people did I get.
>>
>>34719840
>Well initially I did say it was for up to 4 people
My mistake then, when I saw you talking about it I could have sworn you said 2.
>>
File: 1406828801531.jpg (176 KB, 700x742) Image search: [Google]
1406828801531.jpg
176 KB, 700x742
>>34719840
You finally managed to get people from here to play with you? Congratulations!
>>
>>34708434
Gangrel. I like the honesty and the no nonsense hands on approach.

Also I suck at intrigue and diplomacy so I always pick the option capable of just tearing though the whole thing when it gets too much, or go innawoods.
>>
>>34719863
Yeah and if you read the thread, that didn't go to well.
>>
>>34719927
Generally Storytellers should be able to, you know, not throw hissy fits like this.
>>
>>34719905
I didn't. Could you tl;dr for me, please?
I wish I could've play with you, but I'm in a mood for Mage and Werewolf these days. Sorry.
>>
>>34719966
This is what Zed says happened
>>34713148
>>34713058
>>34710572
>>34709895
Counter POV here
>>34719207
>>34719294
>>
>>34719927
Well this took a sudden turn.
>>
File: HENATILARCHAN_OUTLOL_ANIMU.jpg (83 KB, 493x387) Image search: [Google]
HENATILARCHAN_OUTLOL_ANIMU.jpg
83 KB, 493x387
Hentailarp-Chan? We need you!

Personal Horror is shit.

Outlaws 4 Life! OFFO
>>
>>34719992
Thank you, anon.

Finished to read it and the only thing I can say is: I'm happy for my IRL rpg group now.
>>
>>34720104
I think he actually left this time
>>
What the fuck happened in this thread?>>34719992
Gimme the tl;dr.

Apparently Pandora's game fell apart?
>>
>>34719904
For me. it's a tie between Gangrel and Daeva
>>
>>34720287
Not fell apart but I'm considering splitting the group into 2 and running them separately, since they're just oneshots anyway. I don't know. I won't make any decisions right now because it all just happened yesterday and we all need to cool off.
>>
>>34720287
What I gathered is that everyone is a fag except the chick and the German, but I'm thinking the German dude might be homosex.
>>
>>34720287
2 hour pvp for no real reason, 1 hour substance.

Ends up being a two-off, with the next game somewhere at the end of this month, best case scenario.
>>
>>34720287
As I understrand, that game was a one-shot in same universe as her main campaign and everything went wrong between players.
>>
>>34720308
Pandora, question: As I could understrand, you ST oWoD Vampire and nWoD Changeling, right?

Do you ST other templates or just these one?
>>
>>34720104
Not HentaiLARP-chan, but I do agree with him one thing.

Personal horror (or more accurately, how most groups try to play personal horror) does kind of suck.
>>
>>34720341
How most groups try to play it?
When I played VTR and MtAw, two things happened:

VTR: Only me and ST wanted personal horror, but other players just wanted "imma vampire with magick blood".
MtAw: The ST (now same as VTR) was stupid and egocentric/magical realm.
>>
>>34720341
Willing to elaborate on the subject? You seem to have a reasonable dislike for it, and I'm not really familiar with the term or what's there to dislike.
>>
>>34720104
Dude, don't tempt fate and run the risk of bringing him here.

Just don't.
>>
>>34720300
The Daeva pictured in the book looks like the kinda dude someone presents as "The Great Fuzzini!"
>>
>>34720366
>When I played VTR and MtAw, two things happened:
Except these things didn't happen.
>VTR: Only me and ST wanted personal horror, but other players just wanted "imma vampire with magick blood".
Is something you wanted.
>MtAw: The ST (now same as VTR) was stupid and egocentric/magical realm.
Is just a base accusation against the ST.
>>
>>34720333
I ST V20 and play nChangeling, never tried to run it. Ran some one-offs for nWoD mortals.
>>34720317
>in same universe as her main campaign
nah, it wasn't, I just took a random town from the States, since initially the players were Americans
>>
>>34720366
>>34720371

Well, the group I played VTR and VTM with played personal horror literally the way that WeabooAnon/HentaiLARP-chan describes personal horror as.

A lot of pretentiousness, a lot of wangsting, and punishing players both in and out of character for character concepts that may remotely even be considered "cool" or interesting/not wangsty enough. Oh, and the group I played with was mostly consisting of goths and emo/scene kids, though from what I understand, that last part is the now exception rather than the norm with WoD gaming groups.
>>
>>34720386
True
>>
>>34720434
>nWoD mortals
I would like to play one. I got an opportunity once, but my mic was shit and never played it.

In your mortals table, would you allow Psychs or Taumaturges? These days I got myself thinking in a Psych character. He was a "ghoul" for one of my friend's vampire. I put ghoul in quotation marks because he wasn't blood-bounded. If I remmeber, this affects psych powers.
>>
File: Ada Wong.jpg (146 KB, 1024x1638) Image search: [Google]
Ada Wong.jpg
146 KB, 1024x1638
So, I'm thinking of putting Ada Wong in my Requiem game as a vampire, but I'm not sure which clan fits her best.

I'm leaning towards Mekhet or Daeva, but I'm still not sure.
>>
>>34720434
Changeling rocks
>>
>>34720525
It was just a one-off to get people interested in rp, so they were regular humans. I'm assuming what you mentioned is from other books like Second Sight or something.
>>34720579
yup. We are finishing the game in 2 weeks
>>
File: 1406728536893.png (30 KB, 500x464) Image search: [Google]
1406728536893.png
30 KB, 500x464
>>34719672
All other fractions pale in comparison
>>
>>34720656
>All other fractions pale in comparison
>implying 1/3rd isn't the superior fraction
>>
>>34720436 >>34720391 >>34720371 >>34720366
My experience with personal horror is something akin to Dresden Files or Gurren Lagann, or something.

I played a Moros with a bushel of emotional issues: double murder suicide parents, molested by his loving uncle/guardian, abandoned by his mentor...
Most of the plots he got into were directly related to his backstory: Statutory rape, shitty parents, abandonment. The mentor who abandoned him actually married his high school sweetheart, and after she died he abandoned their daughter into my care (while faking his own death).

He was once more or less raped by a woman who was actually some 50 year old pedophile serial killer, and then he kidnapped her and tried to 'cure' her.

There was also a lot about how he accidentally abandoned this girl who's parents were just like his. When he was a cop, he saved her from them and put her in the care of relatives, but she'd keep calling him about her homework or monsters under the bed or things like that. But he finally asked her to only call if it was important. She stopped calling and he found her dancing half-naked in a cage in some vampire bar. She scared the crap out of him when she knew his name and then it hit like a gut punch that he left her in a bad situation and she didn't get out of it the way he did (spoilers: He's fucked up, he didn't get out of his situation, he Awakened and gets to punch things with shadows and solve ghost problems instead of dealing with his problems)

Their relationship was great, too. She eventually became his apprentice. He even ended up getting a permanent spell cast on himself to look younger for her... it was a weird game.

Although of note: Most of the stuff wasn't even dealing with the Abyss or anything like that. It was all situations that reminded him of his backstory.

And he dealt with it all by being a stubborn bulldog, and lots and lots of Willpower points.
>>
>>34720688
>I played a Moros with a bushel of emotional issues: double murder suicide parents, molested by his loving uncle/guardian, abandoned by his mentor...
That's not just personal horror and more a huge mess.

A character in my game committed diablerie. For much of the game he was both worried about getting caught and wanting to do it again, despite knowing he shouldn't.
>>
File: No way.gif (3 MB, 235x210) Image search: [Google]
No way.gif
3 MB, 235x210
>>34720679
>>
>>34720712
Hey, a huge mess breeds horror.

Or at least, what else would you call that mix of feelings? The twist in your stomach as something reminds you of other horrors, calls to mind a tumultuous past, and makes you worry for the future?

Then again, I'm a loser, and I get way into my characters. I mean, that bit with the pedophile rapist? He chased her through the Underworld where I *think* she turned the ghost of a teenage boy she had kill himself into a Geist. He ended up getting her in a park and she tripped and broke her neck and he freaked out and thought he killed someone. His response? Grab the body and take her home.

(Turned out it was just a Suppress Life spell)

Seriously, though, I'm doing an absolute piss job of conveying it, but my ST at the time was so amazing that I doubt I'll ever find anyone as good ever again.

I was also Lace The Promethean
http://suptg.thisisnotatrueending.com/archive/7307326/
>>
File: hollis.webm (3 MB, 720x297) Image search: [Google]
hollis.webm
3 MB, 720x297
>>34720712
Shit, in my own game my werewolf had sex with a Pure werewolf and went through the same. with the added fear of having created a unihar (which they didn't, but it could have happened).

Personal horror doesn't have to be whining about shit.
>>
File: rotschreck.webm (2 MB, 1280x720) Image search: [Google]
rotschreck.webm
2 MB, 1280x720
>>34720783
>Or at least, what else would you call that mix of feelings? The twist in your stomach as something reminds you of other horrors, calls to mind a tumultuous past, and makes you worry for the future?
I was just making it clear you don't have to go that far. It can be a simple thing without your character having to have been molested and orphaned.
>>
File: 1395360920985.png (308 KB, 512x512) Image search: [Google]
1395360920985.png
308 KB, 512x512
>>34720822
>It can be a simple thing without your character having to have been molested and orphaned

This man speaks the truth
>>
>>34720790
Is that a deleted scene? I don't remember it. It looks awesome.

>>34720822 >>34720845
Oh, I wasn't implying you need to be molested and orphaned. Just that personal horror is personal, and doesn't need to involve the supernatural except as garnish.

Comparing to the diablerie thing, I had a character in a Hunter game who had Psychometry and the Drain (Willpower) Dread Power. She ended up accidentally killing her boyfriend with it (yesitwasonlywillpowershutupdrama) and maybe her nana. She didn't want any of the other characters to find out, because holy shit, murder the fuck out of the mutant.

Of course, the one person who DID figure out she drained away life with a touch was the asshole of the group, who started out once they were off the bus and met by trying to stab a teenage girl (her) with a combat knife.

"I have a secret that I don't want to be found out" is great for personal horror. And both of those things (Diablerie, dread powers) could even be done in a completely mundane game.
>>
File: party makeup.webm (3 MB, 640x360) Image search: [Google]
party makeup.webm
3 MB, 640x360
>>34720882
>Is that a deleted scene?
Nah. At least I don't think so.
>>
>>34720917
What the shit?

Was that from V/H/S/2 or something? I am now thoroughly fucking terrified.
>>
>>34720882
>>34720917
It's definitely not in whatever version I have.
>>
File: beast courts.webm (3 MB, 1280x544) Image search: [Google]
beast courts.webm
3 MB, 1280x544
>>34720950
Looks like you're right, it's just in the director's cut.
>>
>>34720986
Well I just checked for alternate versions, and there's an ultimate cut, 215 minutes long. There goes my afternoon and evening.
>>
File: presence question.jpg (101 KB, 1584x474) Image search: [Google]
presence question.jpg
101 KB, 1584x474
Ah, there seems to be a duplicate WoD general that I posted in. Reposting my question here then, since this is more active. Pic related.

It's basically about presence's aftereffects. Would be pleased to get some more answers.
>>
>>34722075
oh presence the vtM ability
>>
>>34722090
Ermm, yeah, the VtM Discipline Presence. I suppose I should have specified.
>>
>>34720585
Yup. From the Second Sight book.
>>
>>34708434
I like all of them.
>>
>>34722075
Well, level 2, 4 and Majesty are very obviously supernatural and Majesty very forcibly makes people devoted to you, so people will be very confused about what happened.
I think you're looking into the "holding a grudge" tihng too much. If you use Entrancement on a random person I always interpreted as "they suddenly fall in love with you" and whether they resent you or not after what happened will depend on the person
>>
Nobody ever wants to play Wraith.
>>
>>34722766
Cause it's weird as fuck m8.

I do have a character idea planned out though in case I ever find myself in a position to play Wraith. Plus this one isn't bald, so it's even weirder
>>
>>34722766
I'm still not sure Wraith isn't an elaborate joke. It feels unplayable.
>>
>>34722791
I bought all the Guild books, the core book, and the player's book for under $20 at a Mississippi garage sale.
>>
>>34722807
It isn't, you just have to either play with an ST and 2 or 3 players tops. Andthey all have to be good story tellers themselves that understand good drama and how to use the Shadow.

Or the ST controls the Shadows for a larger group, and generally focuses on the players.
>>
>>34722837
>play with an ST and 2 or 3 players tops. A
That's how most games are.
>>
>>34722893
... Oh. Every group I've been in has had a minimum of 4 for D&D, and 5-6 for everything else. Minimum.
>>
Can any of you link me to a good storyteller managing program? I dl'd the SAS Development Kit, but it's all for nWoD, and I don't touch that filth.

Something for oWoD, ideally. Thanks.
>>
>>34722701
Well, that's fine by me. I'm just thinking that since it says pretty much EXACTLY that people will despise you for it...

Never mind, I'll just spam Presence whenever then.
>>
>>34722910
>Minimum of 4
Jesus, I'd never run a game with MORE than 4.

>>34722927
>calling filth
>liking oWoD
>>
File: 1376185169940.png (189 KB, 300x350) Image search: [Google]
1376185169940.png
189 KB, 300x350
>>34722944
oWoD is an infinitely more interesting setting than nWoD, prove me wrong.
>>
>>34722958
>>34722944
NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO
>>
>>34722944

lol, stick to nWoD pleb, I wouldn't want your greasy hands touching quality fluff anyways.
>>
>>34722958
http://rpg.drivethrustuff.com/product/87937/Mirrors-Infinite-Macabre
>>
File: TEZCATLIPOCA.jpg (178 KB, 750x1000) Image search: [Google]
TEZCATLIPOCA.jpg
178 KB, 750x1000
What's the VtR 2.0 book going to look like? Will it be the old book with updated text, Blood and Smoke with the Stryx stuff lopped off, or a whole new design? I hope it's either the first or the last option. I liked the art for the different clans in the first version of VtR core much more than I did the art in B&S.
>>
>>34723091
it'll be BS with a different title and a few things shaped up afaik
>>
>>34723091
The answers to your questions are in our press release:

http://theonyxpath.com/the-world-of-darkness-second-edition/

> We’ll make a few cosmetic changes to Blood and Smoke and re-release it as Vampire: The Requiem, Second Edition. Players who bought the PDF or PDF + Print combos of Blood and Smoke from DriveThruRPG will receive a free PDF of Second Edition.

> UPDATE: By “cosmetic,” we mean logo and title changes, changing one header that was white on white to white on red, two one word typo corrections, and a fix to the Greek grammar in the cities chapter. There may also be an addition to the Special Thanks. No rules or setting will change, and Blood and Smoke won’t be outdated. It’s unlikely that the page numbers things are on will even change.
>>
File: 200px-ChangelingTheLostCover.jpg (30 KB, 200x257) Image search: [Google]
200px-ChangelingTheLostCover.jpg
30 KB, 200x257
>>34722958
Your Changelings a shit.
>>
>>34722958
Well, Ian has a point >>34722981
But shouldn't the burden of proof be on you?

Even beyond that, oWoD was so tied to it's metaplot that not using it meant several rules would quickly stop applying to you. It wasn't as toolboxy as nWoD. There's also the fact that each game line has a vastly different underlying rules system, to the point that the differences between Vampire and Changeling are as different as Scion and Exalted.

And just as a general off the top of my head list:

? oWoD is more driven by metaplot
? oWoD's focus is on a punk rock sensibility of "stick it to the man" and all the organizations are outright evil or worth fighting against, with players often being pawns
? oWoD's themes are very much a product of the times, and don't fit as well in the modern age
? oWoD is mechanically worse, due to things like the impossibility of gauging power and swinginess that comes from shifting TNs, as well as the way the system has unnecessary clunky rolls
? oWoD's setting is very racist, and very built on stereotypes that are hard to play against
? nWoD in contrast uses broader strokes
? nWoD is a mechanical toolbox, allowing for easier control
? The mechanics of nWoD are smoother and simpler, and 2e tightens them further.
? nWoD focuses on personal stories instead of ancient conspiracies, but still allows for ancient conspiracies
? There's a lot less homogeny in both character creation and setting
? Apocalypse is shitty and the Garou Nation are outright evil
Should I go on? I tried to stick to things that are more or less objective, as opposed to "I like it this way". While you could like the things I mentioned as flaws, they're the things most often cited as flaws as well as the places that nWoD is cited as excelling.

>>34723091
Same book, different cover. Frankly I hope they keep the title and just subtitle it "Requiem second edition"
>>
>>34723184
Other way around. It'll be called VTR 2nd Edition, but we're keeping the Strix Chronicle as a subtitle -- or perhaps using that to replace the "a storytelling game of person horror" text.
>>
File: Lasombra.jpg (683 KB, 1000x1250) Image search: [Google]
Lasombra.jpg
683 KB, 1000x1250
>>34723107
>>34723142

>it'll be BS with a different title and a few things shaped up

Euch. I really didn't like the art they used to represent the different clans in B&S. The old ones all were distinct; just by looking at them you instantly got a handle on what that clan was all about. The new art is just some bland waif with a different haircut or some canker sores as the only distinguishing feature to set them apart.
>>
>>34723223
I feel like "A sourcebook for VAMPIRE the requiem" should just be replaced with "VAMPIRE the requiem second edition".

The 2e titles are really evocative and awesome.
Especially Promethean's
>>
>>34723184

But you did stick to the "I like it this way."

?oWoD is driven by metaplot which can be ignored
?The focus is definitely not fighting against evil. I don't mean to be antagonizing, but if that's all you learned from Vampire, I'd rather say it's not your cake. It's a game about intrigue and philosophical questioning. Just because you don't like being the pawn of someone and/or manipulating someone doesn't mean people don't.
?They fit greatly with the modern age seeing as to how the protagonists are undead demigods. If you're referring to the fact that the line was published many years ago and doesn't hold as well to this day and age lore is a thing you can change. Again, it obviously takes effort as a Storyteller to, well, Storytell.
?I personally think this is a matter of opinion. I like the system as it is because it's unforgiving. There's no "savegame" feature. Your choices have consequences.
?Again, how is this objective and not biased? Racism and stereotypes are both products of grimy, realistic society. I understand if this is not your interest, but don't judge based on your preferences.

Like I said, my point is not to prove how wrong you are, it's to show you that just because you don't like things doesn't mean they're automatically bad. You are not the center of the world. Unless you can prove actual points on how a system is superior to other instead of fluff (and I prefer intrigue and conspiration over personal stories, which you can both emulate in both system assuming you actually spend some time thinking it over), stay lurking.
>>
File: daeva.png (70 KB, 238x339) Image search: [Google]
daeva.png
70 KB, 238x339
>>34723285
>The old ones all were distinct; just by looking at them you instantly got a handle on what that clan was all about.
Really?
You instantly knew what a gangrel was like seeing this picture?
>>
>>34723345
Yes. All Gangrel want to kill themselves rather than become furry fetish dreams.
>>
File: Gangrel.png (256 KB, 371x696) Image search: [Google]
Gangrel.png
256 KB, 371x696
>>34723345
>gangrel
>daeva.jpg
>it's a Mekhet

I'm being trolled, right?

This is page art for Gangrel, and it plays pretty well to the clan stereotype of creepy bestial mystics.
>>
>>34723454
>the clan stereotype of creepy bestial mystics.
That's not a clan stereotype, though.
>>
File: Blood & Smoke_09.jpg (394 KB, 1275x1650) Image search: [Google]
Blood & Smoke_09.jpg
394 KB, 1275x1650
>>34723454
>This is page art for Gangrel, and it plays pretty well to the clan stereotype of creepy bestial mystics.
But this doesn't play to any of the clan stereotypes?
>>
>>34723340
The metaplot is hard to ignore without getting rid of much of the setting.
I didn't say it was about fighting evil, I said that all the organizations are dicks; at least in nWoD they're dicks that you'd want to be part of.

There's also not really a lot of philosophical questioning.

Yes, I'm saying the game is so 90s that it drops it's "e"s and capitalizes the Xs.

>?I personally think this is a matter of opinion. I like the system as it is because it's unforgiving.
It really isn't. And you need to learn the difference between difficulty and challenge. The system is clunky and mechanically unweildy. Any system where you have a HIGHER chance of fucking up the better you get (botches show up more when you have higher dice pools) is flawed.

>?Again, how is this objective and not biased? Racism and stereotypes are both products of grimy, realistic society. I understand if this is not your interest, but don't judge based on your preferences.
You misunderstand again. The racism in oWoD doesn't come internally, it comes externally. The Clans and groups are all racist stereotypes. The Eshu are Magical Negroes, the Ravnos are thieving gypsies. The Gypsy book exists. So does Kindred of the East.
The stereotypes and racism aren't used internally to make the world feel darker, they're used to stereotype without putting thought into anything.

>Unless you can prove actual points on how a system is superior to other instead of fluff
I have. You failed to grasp them.
oWoD is mechanically flawed. The mechanics literally do not work in a reasonable way.

>>34723285
The 2e art is much, much better. For one, it's in colour and just drawn better.
>>
>>34723603
>The metaplot is hard to ignore without getting rid of much of the setting.
Not really.
>>
>>34723503
>dat Gangrel looking like a Brujah
HHNNNNGG! M-M-MY HEART!
inb4 That's a Gangrel from Brujah bloodline
That feel when no canon Tremere in Requiem. That feel when I have to houserule their existence.
>>
>>34723603
>For one, it's in colour and just drawn better.
Money can do great things, thanks Chancellor.
>>
>>34723672
>inb4 That's a Gangrel from Brujah bloodline
Nah he's just a gangrel. Or a Promethean.

Count Motherfucking Dracula.
>>
File: ya got me.png (939 KB, 1280x720) Image search: [Google]
ya got me.png
939 KB, 1280x720
>>34723503
>>
>>34723699
I feel like this is a reference.

>>34723655
Kinda, yeah. So much of the mechanics are geared towards the existing setting. In particular, Werewolves and Vampires. Hell, Mage's, too.
>>
>>34723603

Again, the metaplot is easy to ignore if you make an effort. It's called thinking.
How exactly is the fact that all organizations are dicks? There are three Sects which each have their own view on the view. Camarilla are pragmatic idealists, Sabbat are revolutionary cavaliers and the Iconnu are just that; Inconnu. How exactly does that count as any of them being dicks? (even the Sabbat.)

There is not a lot of philosphical questioning? I'm sorry, WHAT? I am literally astonished you actually wrote that sentence and didn't think "oh God, I'm so daft". I am not even going to explain it all because I'm afraid it will all go over your head.

Despite what green oWoD criticizers who haven't even played a session think, there is not a higher chance of fucking up the better you got. I don't even think you know math. Go onto Roll20 and roll a few 3d10's compared to an 8d10 with a difficulty of 7. If you botch more often on the higher roll, you're either the devil's spawn or have mechanically clunky fingers. You also seem to not grasp how the system revolves on the number of successes you acquire instead of simply winning. A 3d10 can only grant a complete success at best whereas a 5d10 allows you to acquire an exceptional success.

I fail to realise how you fail to realise that it's your fault for not being able to word things properly. This is definitely the reason for *my* misunderstanding. What's yours? The Ravnos have been retconned. Inform yourself before being the typical hate-spewing ass hat that doesn't know enough about a certain subject to talk about it and not get stabbed in his failure of an argument.

Please try again. Take your time, I'm all for tutoring thick people.
>>
>>34723754
>Kinda, yeah. So much of the mechanics are geared towards the existing setting. In particular, Werewolves and Vampires. Hell, Mage's, too.
That's setting.

Metaplot is not setting. In Vampire it's just a matter of allowing the Ravnos and not switching out Dementation for Dominate for Malkavians.
>>
>>34723773
>>34723603
Y'all are wrong, both are hit, but at least the cWoD doesn't have
>"muh pursunul hurrur"


So, how about Werewolves that are also a MC, great idea, right?
>>
>>34723754
It is. I'm refering to Chancellor, Exarch of Matter, and his/her Ministry, Ministry of Mammom who controls Capitalism stuff etc.
>>
>>34723872
>So, how about Werewolves that are also a MC, great idea, right?
No one wants to play Massive Cocksuckers but you.
>>
File: manly tears.png (224 KB, 331x327) Image search: [Google]
manly tears.png
224 KB, 331x327
>>34723773
I'm glad someone finally understands
>>
>>34723894
I bet your one of these people who clings to either the Meta-plot like its the bees knees and/or you just are some Goth-asshole
>>
File: botch_table_2.png (55 KB, 648x324) Image search: [Google]
botch_table_2.png
55 KB, 648x324
>>34723773
>How exactly is the fact that all organizations are dicks?
Seriously?

>The Camarilla
Massive wankers who consolidate all their power into a global conspiracy dedicated to keeping secrets and sticking their fingers in their ears and acting like the Antideluvians don't exist. A vast covenant of nepotism and secrecy for the sake of secrecy. At least the Invictus are just Republicans.

>The Sabbat
LITERALLY evil, they spend most of their time grabbing people off the street and Embracing them to cause chaos, and most of their members are just murdering rapist sadist who aren't allowed with the ~pretty~ people in the Camarilla. In fact, it's kind of ridiculous that the Nosferatu are a Camarilla clan, because they have all the marks of a Sabbat group. I guess being useful means you're allowed to be ugly. Meanwhile the Losambra gather up all the ugly motherfuckers without Dominate and have them fuck shit up, all to further their goals.

>There is not a lot of philosphical questioning? I'm sorry, WHAT? I am literally astonished you actually wrote that sentence and didn't think "oh God, I'm so daft". I am not even going to explain it all because I'm afraid it will all go over your head.
Please, elaborate on what philosophy there is.
Also, I have a feeling I know who you are.

As for botches, refer to the experts
> http://theonyxpath.com/dice-pools-difficulty-numbers-and-botching/
>>
>>34723972
>>34723872
>>
>>34724181
its like our very own cartman
>>
>>34724158

This is the last time I'm trying, because as I aforementioned, this is going over your head and I honestly feel I'm talking to a tree.

>The Camarilla
Again, this doesn't equal to evil. I'll take a bit of the philosophical explaining from my next sentences and drop it here: the world is in grey shades. Welcome to puberty.

>The Sabbat
"In fact, it's kind of ridiculous that the Nosferatu are a Camarilla clan, because they have all the marks of a Sabbat group."

... wow.

"Meanwhile the Losambra.."

WOW. I'm leaving, because you just confirmed my doubts. This is what I get for assuming people aren't handicapped because they act like it. "Inform yourself before being the typical hate-spewing ass hat that doesn't know enough about a certain subject to talk about it and not get stabbed in his failure of an argument."

Have fun thinking you won this argument.
>>
>>34723340
Sure you can ignore the metaplot, but then you're just left with shittier mechanics.

If you're gonna ignore the fluff anyways, you may as well use nWoD, at least it runs better.
>>
>>34724488
metaplot is not fluff
>>
>>34724423
>the world is in grey shades.
No it isn't. In fact almost overwhelmingly the oWoD is just black and white, there's just a lot more black. Most of the conflict is black on black, not grey.
You still haven't said how anything is philosophical.

Why don't you explain to me why oWoD is great? Or even why nWoD isn't. Use your words instead of being petulant.

>>34724525 >>34724488
Why don't both of you explain what you mean by metaplot so that you're both on the same page?
>>
>>34724588
>Why don't both of you explain what you mean by metaplot so that you're both on the same page?
I'm using the proper definition
http://en.wikipedia.org/wiki/Metaplot

Metaplot would involve the Ravnos Antedeluvian getting up and kicking ass and the Ravnos being killed off making them no longer playable. Or the changing of Malkavian disciplines and the Gangrel leaving the Camarilla.
These things are easy to ignore.
Ravnos still exist.
Malkavians have Dementation.
Gangrel are still in the Camarilla.
Voila.

Setting is Caine creating the second generation, them creating the third, the betrayal of them against the second, the creation and existence of the Camarilla and Sabbat.
>>
>>34724588
>No it isn't. In fact almost overwhelmingly the oWoD is just black and white, there's just a lot more black. Most of the conflict is black on black, not grey.
This is a pretty ambiguous statement.

The Sabbat can be seen as evil, but they're the only ones promoting the destruction of the antedeluvians. Considering what they do during the Gehenna book (practically end the world), that might have been a good plan.

The Camarilla do a lot of evil shit and act as puppets to the antedeluvians, but they also keep the Masquerade up and keep vampires from going crazy and eating everyone.
>>
>>34724588
Metaplot is the main interconnecting storyline of that world/universe.

Fluff is what provides the context and info of the setting. The fluff is what's telling you about, say, what each of them clans likes, doesn't like and is up to.

If you're going to ignore the main story, a lot of the fluff loses its value. Sometimes a little (a clan can still hate another clan, though you can lose out on some of the 'why') sometimes a LOT (if there's no apocalypse, werewolves throwing themselves against it becomes a very different thing and makes what little sanity they had most questionable!), but rarely if ever is the fluff all perfectly normal, untouched and usable when you TAKE OUT THE METAPLOT.
>>
>>34724679
That's my point. It's either civilized people with their head in their sand because acknowledging the Antideluvians ruins their plans... or uncivilized baby eating monsters who happen to want to kill Satan before he eats everyone.

They're not grey, they're black.

Anarchs aren't evil, but they're useless.
>>
>>34724890
>acknowledging mixed moralities
How is that not grey? They both have good and bad points to them.
>>
>>34724919
The 'good' points being?
>>
>>34724960
As stated
>>34724679
Sabbat trying to kill the Antedeluvians who are going to destroy the world.
Camarilla keeping vampires in line and not ravening like beasts murdering whoever they see.
>>
>>34724919
Because they're overwhelmingly evil. Having a few good points doesn't mean you're grey. Grey would be wanting to save the world but having to make sacrifices.

Both the Camarilla and Sabbat are evil groups that happen to have one good goal. (Keeping the Masquerade and defeating the Antideluvians respectively)
They're otherwise wholly evil and irredeemable.
>>
>>34724980
In both of these cases, there are no good intentions. The Sabbat is trying to kill the antedeluvians not to protect the world, but because they'd be among the corpses, and because wrecking shit is "their thing" now.

The camarilla is driven by fear and an odd mixture of superiority/inferiority complexes: They keep vampires in line because each wants to be "the boss" of the others, and because if their numbers get too ravenous they WILL be hunted the fuck down. They realize that if they don't keep a stranglehold on each-other it's going to end in a bunch of hunters, demons and archmages going all-out on "the bloodsucker problem"
>>
>>34725082
>Because they're overwhelmingly evil.
The Sabbat is also inclusive to any willing to join them, enjoy Vaulderie and have codes such as the Path of Honorable Accord.

You clearly have a problem with morality.

>>34725116
>The Sabbat is trying to kill the antedeluvians not to protect the world, but because they'd be among the corpses,
The end result is the same.
>and because wrecking shit is "their thing" now.
Sure if you want to just make stuff up the Sabbat are also descended from angels, not Caine.
>The camarilla is driven by fear and an odd mixture of superiority/inferiority complexes
And you believe this equates to being overwhelmingly evil?
>>
>>34725166
>The end result is the same.
Results have nothing to do with motives.

The Sabbat are inclusive because they need the numbers. They're a terrorist organization. The head doesn't care about the arms.
>>
>>34725233

>5th grade logic
>>
>>34725522
How so? Do you have an actual argument?

Results don't have anything to do with motives. Just because you want to save your own ass from getting eaten doesn't mean you're somehow a benevolent good guy.
>>
>>34725622

i don't need to prove an argument since it's obvious you're on the losing end of it
>>
>>34725522
Except it doesn't.
A good example is the occasional "see we caught a pedophile; he wanted to fuck your children" brandied about so people will assume that's the only use and goal of massive data collection and illegal wiretapping.

It isn't.

This is a benign result that just happens to have occured as a function of massive warrantless wiretapping, data collection or ISP back-doors.

It in no way makes the motives any less malicious or dirty, it just happens to be something those performing said acts can toss forward in order to pretend they give a fuck about anything other than fucking you up the ass with phone poles.
>>
>>34725655
Not sure you know what arguments are.
Or what losing is.

I'm reminded of my own daughter, who declares herself the winner after changing the rules of whatever game she's gotten us "playing" with her six or seven times.
>>
>>34725655
No I'm not. Hell, people have pointed out how it's true.

Having a few good traits doesn't make you "Grey". It just means you're an asshole who's doing something good for the wrong reasons.
>>
>>34723184
I was talking about setting, not mechanics, but whatever.

The point is that you don't HAVE to use the metaplot, and with a good ST, it's not a problem at all. Otherwise, all your shit is subjective.
>hurr, i dont like punk goth and I think I have to use it DURRRR
>>
>>34723603
>The metaplot is hard to ignore without getting rid of much of the setting.
lol, no it isn't. We're done it just fine, and could never even consider swapping to nWoD because it's so dull.

>And you need to learn the difference between difficulty and challenge
We were discussing the SETTING, you dumb fuck. And I don't play WoD like a fucking video game, it's about atmosphere, not "challenge".

>botches show up more when you have higher dice pools
Easily remedied by a simple house rule. I'm not willing to throw out the vastly superior setting just for that.

>The racism in oWoD doesn't come internally, it comes externally
Only if your ST sucks and plays it that way. God damn, how terrible are your STs anyway? Do you need to be spoonfed everything?

>oWoD is mechanically flawed.
Mechanics != setting, seriously. Get it through your thick skull.
>>
>>34725893
>House Rule
>Therefore the rules were fine to begin with.

You COULD just have gone "we'll use oWoD setting with nWoD rules" but you instead decide to go full retard.
>>
>>34724158
>boo-hoo, why aren't there any kawaii factions? :'(
It's the world of DARKNESS; not the world of love and friendliness.
>>
>>34725913

You do realise that what was a discussion about plot and fluff turned into a discussion of ingame mechanics? Nobody ever said the mechanics are decidedly better.

Are all nWoD fans so fucking autistic or do neither of you like to admit you're smeared shit dumb?
>>
>>34725893
Actually mechanics can and do often interfere or align with a setting.

Take Exalted 2e for example. By the mechanics, everything not a solar (and some dawns) would, in the first age, been utterly and permanently mind-thralled to their solar masters, with mere thought of rebellion nigh-impossible and marking you as some taboo creature of darkness to be struck down by all of creation long before it can get in any fashion organized, not that any such organizing could in any way, at all, ever go undetected.

And yet, historically within the setting, none of the mechanics happened. In fact, In-Setting the great curse is a slow but rather nasty descent into "you monster", but in-system you just occasionally break down and get really sad unless you spend a willpower, for a scene.

Mechanics can be utterly disconnected from a setting (D&D's magic system vs all of the stories, fluff and novels for example, as even forgotten realms ain't Dying Earth), or intertwined with it, and in the latter case they can either help support it, or fight it every step of the bloody way.
>>
>>34725810
There's quite a lot about the oWoD setting that's stupid. I mentioned some of it. The organizations are bad, the groups are bad, the choices are narrow, and the tone is outdated.

>>34725893
>Mechanics != setting, seriously. Get it through your thick skull.
And how was I supposed to know that when you only explain it >>34725810 several posts after my initial post?

>We were discussing the SETTING, you dumb fuck.
In the post you're quoting, the part you're quoting, was from where I quoted someone talking about the system. So, no, we weren't talking about the SETTING. More than that, the atmosphere really isn't that much better.

>Only if your ST sucks and plays it that way. God damn, how terrible are your STs anyway? Do you need to be spoonfed everything?
I don't seem to see what being spoonfed anything--or ST quality--has to do with a racist setting of Magical Negroes and other racist caricatures.

>lol, no it isn't. We're done it just fine, and could never even consider swapping to nWoD because it's so dull.
As other people have pointed out, there IS a translation guide for playing oWoD in nWoD's mechanics. I personally find the setting to be fucking stupid, but hey, you love it, why not play it with better mechanics?

>>34725949
Yeah, 'cause that's what I said. Meanwhile in the nWoD you have factions that aren't the lesser of two evils. Even the problems that the factions have aren't faction-wide, they're problems that are primarily to do with sub-factions. Because they're not anywhere near as homogenous.
>>
>>34725116
Go play Exalted or D&D or something then. You clearly prefer black vs. white and not gray vs. gray (even though you mistake the latter for BLACK VS. BLACK LOL)
>>
>>34699441
Is there any game mechanic in cWoD about spending your experience points in game? I'd really like to discover a cyberpathic ability on the brink of death, turn off the laser gun pointed at me and also the lights, and escape like a boss.
>>
Can we please just agree that neither gameline is objectively bad and they can both be fun with the right ST to compensate for their failings?
>>
>>34725959
Before you ad-hominem, you may want to read what he was responding to. There have in fact been some arguments regarding the comparative mechanics for a while now.
>>
>>34725787
>It just means you're an asshole who's doing something good for the wrong reasons.
Welcome to the real world then.

>>34725913
We weren't even discussing mechanics, faglord.

>>34725993
See above. Also, you can hourserule most of the stuff out if you have more than 2 braincells. How exactly is the ever-popular "more dices = more botches" intrinsically tied to the cWoD setting for example?
>>
>>34726031

Oh, really? Link me the post where it says oWoD mechanics are better than nWoD mechanics and I will happily admit defeat and fuck off to my nest.

Right, you can't find it. Why? Because grandiose nWoD asskissers decided to divert the discussion about lore and skip to the merry mechanical part because that's what people do when their discussions is going to shit; change the subject.
>>
>>34726000
You insult, but you do not show where any white (that would grey the black up) is to be found.

When an organization is black and dark-grey, you cannot exactly claim that there's plenty of good to balance out the bad.
>>
Emily, grow up and quit with the whiny name calling childish bullshit.

>>34725959
You can't seem to focus on one conversation. Are you talking about setting or mechanics?

I've pointed out problems with both of them.

You also said that you stick with oWoD because you prefer the setting, but people have suggested how to have the setting with better rules.

>>34725993
>Actually mechanics can and do often interfere or align with a setting.
Also for a different example, much of Blood and Smoke's mechanics REALLY serve to hammer home and highlight a lot of the themes of the setting. Touchstones, for instance. I really love how they're done.

>>34726000
I'm the one who said things were black and black. And they really are. Both sides are stupid.

Gray and gray would be two groups who are morally ambiguous opposing each other. There's no ambiguity in the Camarilla vs. Sabbat, though.

>>34726065
>We weren't even discussing mechanics, faglord.
Yes, we have been. You're the only one who seems to say we're not, even though you--or someone as annoying and bitchy--keeps talking about mechanics.

And the real world isn't two blatantly evil vampire groups.
>>
>>34726003
Unless you want to houserule it, since you can't spend xp during the game, only during the break/prelude
>>
>>34726126
Pandorachan.
I have a question.
Since that trainwreck yesterday technically counted as a session, do me and Bard get XP?
>>
>>34725995
>The organizations are bad, the groups are bad, the choices are narrow, and the tone is outdated
Let's see, subjective, subjective, subjective and subjective. Nice argument.

>how was I supposed to know
See >>34722958
Especially the part about: "oWoD is an infinitely more interesting setting than nWoD" ...with emphasis on SETTING, not mechanics. Derp

>racist setting
Please, are you like 12 years old? This is all up to how the ST plays it. My group plays oWoD and we've never met a single racist stereotype.

>there IS a translation guide for playing oWoD in nWoD's mechanics
That is another topic entirely, but there are certain rules that are inferior in nWoD too, I'd argue. (For example, the whole "blood potency" as opposed to generation. This is actually a good example of rules being tied to the setting, yet oWoD comes out decidedly ahead, instead of the video gamey shit of spending XP to boost your BP.)

>Even the problems that the factions have aren't faction-wide, they're problems that are primarily to do with sub-factions
Exactly, you lack drama. You just a bunch of boring shits hanging around. How exiting.
>>
PEOPLE
FUCKING STOP
ITS NOT ENTERTAINING
IT WILL LEAD TO NOTHING

(COUNTER) TROLLING HENTAILARP-CHAN WAS ENTERTAINING, WATCHING YOU TWO BICKER FOR NEARLY THREE HOURS IS NOT!
>>
>>34726107

You literally have no idea how morality works, do you? Black and black means everyone is naturally evil. The nun across the street is evil because she didn't give 5$ to the homeless woman across the street, right?

Wake up. There's no such thing as a solid good and evil. There's lesser evils and lesser goods. Please, stop playing Vampire and go play D&D. You are losing each and every bit of its meaning. It is ALL going over your head.

I hope to Christ you are not the same idiot who said Vampire is not philosophical, because you're one of these rare people who should not be allowed to breed.
>>
>>34726030
I can agree with that, though I still think cWoD has a more fun setting (as do every single other player I've met)

If they were to make a movie or a video game based on WoD, guess which one it'd be? PROTIP: Not nWoD, because nobody thinks it's interesting.

>>34726031
If you care to go to the root of the discussion, you'll see that this was always a setting discussion, and it was you fags who tried to bring mechanics into it.
>>
PEOPLE
FUCKING STOP
ITS NOT ENTERTAINING
IT WILL LEAD TO NOTHING

(COUNTER) TROLLING HENTAILARP-CHAN WAS ENTERTAINING, WATCHING YOU TWO BICKER FOR NEARLY THREE HOURS IS NOT!

The thing i learned from the Hentailarp-Chan incident is that you have to be at least as annoying as the people annoying you
Sorry folks
>>
>>34726076
>oWoD is mechanically worse, due to things like the impossibility of gauging power and swinginess that comes from shifting TNs, as well as the way the system has unnecessary clunky rolls
>nWoD is a mechanical toolbox, allowing for easier control
>The mechanics of nWoD are smoother and simpler, and 2e tightens them further.
>There's a lot less homogeny in both character creation and setting

Whoever that was, that was the first claims regarding mechanics. Following this:
>>34723340 states "I like the system as it is because it's unforgiving. There's no "savegame" feature. Your choices have consequences." and demands proof of a system being better, also exclaiming that he can emulate intrigue and conspiracy in both which is kind of off-topic for that specific point
>A table is later posted showing that for difficulty 7+, early increases in dice pools do in fact increase botch chance, though most dice pools are past that bump as for difficulties below 9 the chance is already going down at pools of 3 or higher. Still, discussing mechanics that is.
>>34725893 stating that by house-ruling the problems away you can have a vastly superior setting without worry.
>>34725959 declaring no one halfway up the thread ever said anything about mechanics.
>>
>>34725995
Why you are taking oWoD = Vampire? Vampire was the game about "you are an evil monster now" after all.
>>
>>34726079
Well, clearly you've never had a ST who makes characters who aren't 100% pure evil. What can I say, poor you.

>>34726107
>Are you talking about setting or mechanics?
For the 8th time, SETTING. You are the ones who brought mechanics into this (because you already know that you can't win the settings argument)

>Both sides are stupid.
OH, so much like REAL LIFE then? HOW INTERESTING! Perhaps even more interesting than some baby-land fantasy where everyone is perfectly logical and nice to each other.

>There's no ambiguity in the Camarilla vs. Sabbat, though
Except there is, which you have already admitted. Both sides have negatives and positives.

>You're the only one who seems to say we're not
Nope, it's not even only me. I started off by saying specifically that it was the SETTING which was superior, see >>34722958
Start paying attention, eh?
>>
>>34726284

The discussion stemmed from an nWoD fan insisting we suddenly talk about mechanics. Again, >>34722958 was about PLOT and SETTING.

Hard to grasp it all, isn't it? I don't even know why I'm trying to argue with you. It's like you're mentally blind.
>>
>>34726079
To be fair that is kind of the point of Masquerade. You have nicer stuff.
>>
>>34726284
>nWoDfags in charge of keeping overview.
Look at your own post for a moment. Note how it was only nWoDfags who started with the mechanics. Naturally, since you guys are great at changing subjects, some of us commented off-hand that, hmm, not all nWoD rule changes are necessarily all that great either, BUT, who even cares, because we're talking about setting, not mechanics.

Then you come along and go OLOLOL YOU STARTED IT, YOU STARTED IT! like a child.
>>
PEOPLE
FUCKING STOP
ITS NOT ENTERTAINING
IT WILL LEAD TO NOTHING

(COUNTER) TROLLING HENTAILARP-CHAN WAS ENTERTAINING, WATCHING YOU TWO BICKER FOR NEARLY THREE HOURS IS NOT!
>>
>>34726413
There's a minimum of 13 years to be allowed on 4chan, I suggest you leave.
>>
>>34726287
Werewolf is also a game of playing complete assholes who claim they're good guys.

>>34726310
>I started off by saying specifically that it was the SETTING which was superior
You've still yet to back that claim up.
I also can "win" a setting argument. nWoD's setting is much more interesting. No one is outright evil (except the antagonist factions), even the groups that I hate and think are stupid (the Lancae et Sanctum, the Thearchs) have goals beyond "let's get power for power's sake".

Also, real life is not like Vampire. There are good factions, and there are evil factions who do good things out of the goodness of their hearts, not simply for the sake of not being eaten (Hell's Angels doing Toys for Tots, Yakuza helping rebuild after an earthquake though that might be for their own benefit). Even your outright evil groups like Haliburton, the Koch Foundation, and whatever Blackwater is calling themselves this week aren't as silly and cartoonish as the oWoD groups.

I'd really like to know why you think nWoD is worse or why oWoD is better. You started this by saying "prove me wrong", but you won't accept any proof. So why not prove yourself right?

>>34726437
There's a lot more than just two people here...
Thread replies: 255
Thread images: 40

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.