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This is a noblebright thread. Post noblebright stuff.
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This is a noblebright thread. Post noblebright stuff.
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kk
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>>34633346
Fuck you, sir. Fuck you so hard.

Seriously, what the hell was that guy's problem? Some paladin you were...
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>>34633407
what happened
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>>34633407
Simply put, he was drenched in sin.
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I never got noblebright. If everything is already perfect, then what is the point?
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>>34633813
Personally, I view noblebrite as more useful for contrast. Like... When you have legitimately good people and earnest prosperity to compare it to, the badguys work better. Grimdark just oversaturates everything with shit, and while the truly "good guys" do shine brighter, most grimdark is just... Shit versus different shit.
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>>34633874
>stuff I don't like is shit
Well there's an unbiased opinion.
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>>34633813
I always viewed noblebright to be the stereotypical one-person-is-super anime thing, where the heros make everything right, there's not always good, like in grimdark it's not always sucky, but it's just enough to keep you interested.
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>>34633813
Noblebright doesn't mean everything is perfect. It means things are getting better. There's an ember of hope, and it's being blown into a flame.

I think Destiny is a really good example. Everything has gone to shit, but people with optimism and noble purpose are rebuilding and retaking the frontier.

Or maybe what I think noblebright is is completely wrong.
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>>34633889
I didn't say it was shit. Or rather I did, which was my bad. What I mean is a lot of grimdark seems saturated with "evil versus evil" which sort of kills it for me. I meant shit like shitty people, not as in poor writing.
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>>34633266
>The joy of finally fighting a worthy opponent.
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>>34633813
>If everything is already perfect

like D&D alignment, these categories aren't absolute. no "noblebright" setting is going to be absolutely perfect, in the same way an LG character isn't going to be a flawless saint.

you might have a good place where problems still exist and need to be dealt with, or where the goodness of the world is being threatened, or where the story revolves around exploration, discovery or otherwise exists on a personal level.
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Standard good vs evil is virtue vs vice: honor against cruelty, courage vs cowardice, patience vs wrathfulness, etc.

grimdark gives evil vs slightly less evil. Wrath vs depravity.

Noblebright is virtue against virtue. Virtues conflict all the time. Honor vs Generosity. Diligence vs Freedom. Duty vs Justice. Real, meaningful conflicts can arise out of these, and just because ultimately everyone is decenthearted and wants what is best doesn't mean everything is perfect and everyone will work together.
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Eclipse Phase.

No, seriously.
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>>34634505
I'd argue it's neutral, if only for the name. It's heavily implied that TH is utterly doomed, no matter what. They just cna't see it yet.
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>>34634457
Damn I love this picture every time I see it!
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>>34634014
Yeah, Noblebright is when shit is good and will only get better as long as no one develops severe and sudden sociopathy or apathy.

Destiny is Nobledark, shits fucked and the enemy returning. But there are heroes and they will fight and they can win.
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>>34634576
Personally I see it as the struggle against overwhelming odds, with the hope of victory.

Extinction is approaching, fight it.

There is hope, there is the chance of victory, as I GM it it's the tale of terrible foes and long odds, but also the tale of the brave ones who will rise up, stare into the yawning abyss, and fight back.
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>>34634834
I doubt it. Humanity's greatest creation was torn from them, as is every Promethean they give TITAN/ETI tech to. What hope is there for humanity? And like I said, even the name.

Even if the MINDS of transhumanity survive, the species is gone. They'll be warped into something far, far from whatever used to count as transhuman/
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>>34634457
That's not noblebright that's bog standard neutral.
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>>34634834
Nobledark.
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>>34633813
To me, "Noblebright" settings are for the rollicking, rambling, rip-roaring roadtrip-adventure where the goals are exploration and discovery and camaraderie.
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>>34633440
All those faggots in the picture are from dark souls, they are also dead.
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>>34635054
Works for me.

>>34634980
Then what's the point? If there's no hope, no chance for victory, then why are we players even there? Where's the drama if everything is already lost?
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>>34635356
>they are also dead.
>Not killing Petrus for his betrayal
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>>34634980

Different anon, but seriously you should look at the name. Eclipse Phase... as in when a cell is infected with a virus but is not symptomatic....Yet.

Transhumanity is utterly unchained and has the gates. They are the infection, and they have spread to dozens if not hundreds of worlds within a few very short years. The galaxy is not symptomatic yet, but is about to undergo a golden age of unprecedented success. The TITANs left for what the fuck ever, the Prometheans stayed and vainly try to pull back on the reins. Transhumanity is literally going and doing whatever they want. The Factors are frightened of humanity because of this and are SOL on stopping us. We've already won, Transhumanity has spread so far and wide that removing it is basically impossible. The hypercorps don't own all the gates and Transhumans looking for opportunity are going where they please. In ten years there will be so many resources and manufacturing capabilities to anyone in the gate network that the corps will have literally no choice but to fall under the heels of the anarchists....If the hypercorps are stupid enough to piss them off. Protip...they already have.

There are battles, but there is no war.

so yeah, totally noble bright.
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>>34635004
>everyone is a good guy who wants what is best
>bog standard neutral

yeah no.
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>>34636064
A bunch of people clashing over the ideals they believe in is real life.

Bog standard neutral.
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>>34635571
>yfw emerald city wasn't really green except on the outside
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>>34635802
>The toy plane mixed in with the toy cars
I never noticed the plane before
God I love this image more every time I see it
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To me noblebright is not just the conceptual virtue vs virtue aspect of the setting, but the aesthetic. A world worth saving, a people worth loving. I don't quite know how to put it, but I get this deep sense of longing whenever I think about the things presented. I want to be there, I want to see the green hills laced with ivory stonework and sail sea's more blue than the sky while fighting arm in arm with time-weathered companions I know will always be there for me. I don't think it's so much a desire to be in a 'perfect' world, but rather a world where wanderlust and kinship is rewarded at every turn.

>INB4 tl:dr comments.
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>>34633392
>Abzan
>Noblebright
Yeah, no.
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For some reason this one always struck me as being noblebright.
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>>34635368
Just because the world at large is doomed doesn't mean your personal story will be a tragedy.

And even if it ends as such, a story isn't bad just because you don't win.
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>>34634505
okay here you go
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>>34636951
No tl;dr noble anon, that is a lovely sentiment.

I believe you have captured the true spirit of noblebright in those words.
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>>34636951
I kinda get you. I personally enjoy noblebright because the people who shit all over everyone else are all the more imperative and interesting because it's so rare and so in contrast to the prosperity of other parts of the setting. Slaughtering peasants sort of loses it's shock factor when every township seems to have an office branch of the Administrative Bureau of Peasant Slaughter
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>>34637388
>a story isn't bad just because you don't win.
A story in which the hero fails can never be anything other than dark.

Name one GOOD story where the setting is hopeful and the hero fucking fails. Does not die, FAILS.
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>>34635368
All the fury and the rage for nothing, dying without even a bang in the face of vastly superior everything.

Just for funsies, really.
>>34635796

The ETI infected TH as soon as it found the Titans with the extinction disease. Transhumanity, when it comes to the ETI tech and the gates are toddlers playing with daddy's "Build a nuclear warhead in your back yard in two easy steps" kit. Sorry. I just can't see the setting as anything anywhere near hopeful. Your mileage, obviously, may vary.
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>>34637658
Er, nuclear wahread and they're loose in a galaxy of vastly superior beings.
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>>34636951
I think you got that absolutely right dude.
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>>34636951
Jesus Christ, I teared up a little
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>>34637619
Starwars? Rebellion has the hope but the empire is oppressing them, and in the very end Luke chokes and loses
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>>34637872
Wait what? Did you SEE Star Wars? Really? Did you even watch it? Luke succeeds with flying fucking colors. The only one that ended on a down note was Empire Strikes Back and that's because it was the second in a trilogy.
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>>34637619
District 9, Wickus [/spoiler]failed in his primary goal to become human.
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>>34638037
>District 9
>EVER being hopeful
>EVER

A fair point, but he did go out serving the greater good. Seems a win to me.
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>>34633266
Is this noblebright?
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>>34633403
is that statue, flashing the kingdom?
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>>34638581
It's not flashing if she never stops
Then it becomes tastefully exposing her smooth, marble curves for the world to masturb-i mean admire tastefully
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>>34634457
whenever I see this pic I always get the impression that the dude with the bowls has a thing for the red head but is too shy to do anything and the two guys on the left are trying to make it happen.
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This thread makes me want to adventure so much.
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>>34638067
Yeah the greater good arguably won out in District 9. But the hero had to fail his goal repeatedly for any chance of that to happen.

Wikus goal was never the greater good. Wikus just wanted to reverse his changes, and get back to his wife as a human. https://www.youtube.com/watch?v=3S5TUo6jNps He didn't.

If the hero is a selfish piece of shit (like Wikus) with a primary goal that is only self serving. Then the he needs to fail that goal for there to be any hope for the setting as a whole.
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>>34638803
That sounds like Neutraldark to me.
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>>34638717
Me too, anon
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>>34638803
>>34638834
Yeah, i'd say neutral dark. Still not a hopeful story by any stretch. Really, I wouldn't even consider Wikus the "Hero". He was kind of a scum bag.
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>>34634457
Looking at this image made me suddenly REALLY want full-immersion VR to be a thing.
I mean, that's not a new desire for me, but for some reason looking at that image made all that want come into focus all at once.

Closest thing we got to true VR right now is getting into a good book. Acceptable, but not nearly good enough.
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>>34634457
>Tfw you used to have friends like this
>tfw you used go camping and adventuring for the hell of it
>days at a time just roaming the fields and forests where we lived
>tfw you slowly tore away from them for pussy.
>tfw you'll never get them back

It wasn't worth it guys... it really wasn't...
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>>34637684
Vastly superior does not mean any thing. If the TITANS wanted to wipe out humanity they had their chance and instead flew away into parts unknown to do whatever. The Factors are aliens acting in alien ways. Extinction disease? lol nope. Let's take synthmorphs and cortical stacks off the table for a moment. Every person in the gatecrashing program has their morph analyzed down to the cellular level, anything weird and morph is destroyed. Now, let's talk about synthmorphs. they never Age, never die, and when shit wears out or you want something else, switch, oh and they are cheap. The need for skilled labor is increasing with colonization. The quest for raw materials and that full blown cornucopia machines can make literally anything from elements means there is nothing out there unbeatable. Resleeving at huge levels of the dead for colonization is within five years. Transhumanity has already won, the genie is out of the bottle.

oh, and just because you don't know how something works doesn't mean you can't be its master. Magnetic compasses were in widespread use 1000 years before science could explain how they worked, why they worked, and why sometimes they didn't. It is literally exactly the same thing with the pandora gates... Sometimes the gates don't work, but only in less than .5% of the cases. Sometimes coordinates disappear, the network is obviously mutable and works because it works. Sailors, gatecrashers, colonists, are all pushing outward and away in search of whatever they hope to find, just as European or Polynesian colonists did and each passing day more worlds are discovered, more resources and humanity can cherry pick.

Transhumanity has already won, there is not a single calamity that can wipe out the entirety of the species in a short enough time period to really matter. The future for humanity is brighter than it was even five years previous. Mileage does vary but pay attention at least to how good it really is to be a transhuman.
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>>34635054
ow would you go about doing a Grim Bright setting. I never really understood it. You live in 1920s prosperous America, but you are a hobo?
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In the noble brightness of the 42nd century, there is only having pleasant chats on the veranda with tea.
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>>34638945
No, that's sort of a shitty way of describing it. Basically, you have a setting that is probably not as bad a place to live in as say, the Song of Ice and Fire universe, or 40k, and in fact might actually be pleasant, but the general tone and the people filling that setting are not the best things in the world. This is the home of background conspiracies, post-cyberpunk, and idyllic paradises that are flawed in some way.
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>>34633889
>expecting opinions to be unbiased

Do you know what an opinion is? If I like vanilla more than chocolate, and you give me a french vanilla rootbeer float and a triple fudge pounder, I'd be hard-pressed not to like the float.

Opinions are, by nature, biased. A matter of personal taste.

Surely you aren't saying that there's such a thing as an unbiased, objective opinion? These things are a matter of apples and oranges, after all.

Only grimdark is grapefruit, which is the shittiest of all fruits.
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>>34639071
Is Fahrenheit 451 Grim bright?
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so if I'm getting this right, Noblebright is any setting that has:
>places worth exploring
>companions worth protecting
>people worth saving
>causes worth fighting for
>and a positive win/loss ratio of good vs evil.
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>>34639305
That is the long and short of it, yes.
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>>34639273
What kind of setting is Brave New World?
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>>34633401
Middle Earth is nobledark
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>>34639399
Good only wins once in each story in Middle-Earth compared to the multitude of times evil comes out ahead.

Granted, good wins the last one in each story, but that's the noble bit.
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>>34639398
Neutral Grim.
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>>34638945
Enjoy your state sponsored Utopia. No seriosuly, you don't have a fucking choice. Now get back in line for your hourly thought inspection.
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>>34634457
Truth versus Ideals?
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>>34640119
Knew what that was even before looking at the spoiler. Black/White had the best story out of all the gens in my opinion. Don't tell /vp/ I said that.
Also, Pokemon definitely counts as NB.
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I'd dump my Wakfu folder if I weren't at work right now.

Good job, anons. That's one pleasant thread.
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>>34638945
no no, think like. rome. nice, pretty, prosperous, but built on slaves and military expansionism. its great to live there, but its not great when you look at the whole picture
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>>34640119
what kind of conflict would that entail? I can't think of anything in which the "ideals" can oppose "truth" without dishonesty.
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>>34641617
that's sounds more like grimbright to me
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>>34638945
The real world.

In 100 years a poor person might get the opportunity to live forever, but their life will be meaningless, they are useless to everyone and they will never rise up out of the teeming billions.
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>>34641697
One side follows their Ideals and tries to reshape the world into what they wish it to be.

The other side sees that such is a vision is outlandish as tries to show the first side the Truth.
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>>34641962
Shit, forgot to get rid of the name.
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>>34634581
Me too
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Can I get some examples of noblebright settings?
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>>34642458
the Grand Line come to mind
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>>34642458
Why won't you create one?
With swords, dinosaurs, adventure and friendship?
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In a manly and beatiful world of Wildgaea, where Rangermancers and other such people keep the safety of the grand Ecosystema energy, a mysterious disease kill the grandtrees one by one.

Are you canadian enough to discover the mystery of the druids, fight off the firestorm kingdom and generally save the Wildgaea through guts, sweated shirts and camaraderie?
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>>34637619
Final Fantasy 6.

The heroes fail to save the worldloads of people die and it all turns into some crapsack post-apocalyptic setting.
But this doesn't stop the survivors from picking their shit up and doing what needs to be done in the end.
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>>34636951
Makes me kind of sad since I'd like to know what feeling those feelings is like but at the same time I know that none of those things exist in real life so I never will.

Are we in a grimdark setting?
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>>34643021
You're just depressed, anon.
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This is one of my favorite pictures for its feel.

>>34642458
>>34642762
This is the idea behind one of the settings I'm working on. The world is dangerous, but it's also strange, beautiful, awesome, and full of folks worth meeting. Never mind saving the world. World's fine. Let's go see what's behind that mountain!
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>>34633598
sorry, but this seems grimbright as fuck.
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>>34643063
Maybe I will be one day, man.
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>>34642458

Wakfu

20 minutes
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>>34635054
I'd like a setting that is generally noblebright but fucked up things happen on a small scale.

Would that be neutralbright and are there any examples of things like this?
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>>34643234

I'd say that Wakfu fits better to this anon's request >>34643234
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>>34643244
Both the main villains were pretty large scale problems though weren't they?
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>>34643244
>>34643234
That matches One Piece too. I think Nobelbright can have small isolated bits of fucked up shit, that just means it's the party's job to put a stop to that stuff.
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Would Cucumber Quest be considered Grimbright? The world is consistently cute, colorful, and optimistic (the sun has a face and says "gee willickers!") but the heroes and villains are constantly presented with the futility of their quests and the heroes are regularly outclassed completely.
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>>34638510
Lowryn is very much noblebright,for the most part. Sure you have Nazi elves, but unless you're a boggart the worst you'll have to worry about is some fae trickery.
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>>34638581
>tfw no 100m naked statue gf to flash me in the morning
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>>34642458
Final Fantasy XII.
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>>34643338
Dunno, I haven't played it. But I think a lot of it has to do with presentation. Like, you can have a post-apocalyptic setting where humanity is slowly meeting its end, and still have the setting be noblebright.
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>>34635802
> The books titled De re metallica actually exist.
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>>34644024
>I haven't played it.

Not a game, but a webcomic. Basically Paper Mario, but with all the mario characters swapped out with bunny people. It's not furry, I swear
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Daily reminder that our world is far from mundane and there are plenty of places yet to explore in your own area
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>>34646988
yes but most of us do not like walking

it's the same reasone why there are not gps related videogame
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>>34646988
Well then, guess what

Wrestling is fake
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>>34635796
>The Factors are frightened of humanity because of this and are SOL on stopping us.

there's no evidence of that, the factors don't seem particularly impressed by transhumanity. the reason they've warned against using AIs or the gates is probably because this will lead to the ETI getting involved (they've already intervened once in similar circumstances), and given the ETI killed the vast bulk of transhumanity barely lifting a finger, if they actually arrive in person then it will make the fall look like a picnic.
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>>34637619
Paradise Lost.
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>>34646988
>mundane
>literally "of this world"

You're not making any sense.
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Current campaign

An Ancient good awakens

Bad guys are trying to seal him away and put him back to sleep.

You are the Alarm Clock that must save the world.
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The world is happy and bright and fluffy, and your party is the foot soldiers of the evil overlord.

You are in pulpy late 19th century and are Mercs in the employ of Belgian King, Leopold II or are exploitative traders/industrialists tearing africa apart.

You are the faceless henchmen or lieutenants of the evil mastermind in any age of comic book.

You are members of the cruel aristocracy in a steampunk universe (although arguably that makes it actually not a steampunk game although its in a steampunk setting)

Take your pick, plenty of options.
>>
>>34647583
>Goat adventure
I want to play this game right now.
>>
>>34647700
in response to>>34638945
>>
Man, this thread makes me happy just because it shows there are other people that know that Eclipse Phase exists.

I mean I know no one ever actually plays it, but still
>>
>>34648239
It's the game everyone knows about, but no one plays!
>>
>>34642855
Really not Canadaraderie
>>
>>34648322
Maybe we could not play it together ?
>>
>>34633960
So sort of like Jojo? Battle Tendency at least. Like there's a major threat but through sheer pluck and determination the wily hero manages to win. That a good comparison?
>>
Noblebright, to me, is a setting where things are inherently good. Bad guys are either mindless monsters (giant spiders, dinosaurs, robots) that are evil by nature or have noble goals which through desperation or misjudgment produce evil means. Every enemy is worth weeping for or can be turned to the path of good.
Golden cities, kindly wizards, pure maidens, brave knights, merciful emperors, fisher kings and high adventure are the order of the day.
>>
>>34643516
>Final Fantasy XII
When you think about it, it's surprisingly (and refreshingly) bright and lacking in grimness, considering the themes and plot threads. I mean, half the story is about a widowed princess, fugitive in her own country, haunted by the specter of her late husband, obsessively searching for WMDs to fight back against the empire that assassinated her father, killed her loving spouse, stole her country, etc. There's mass murder, crimes against humanity, attempts at genocide, successful fratricide, and more. It even has a villain who despite conquering two countries, nuking one of them, plans to conquer the rest of the known world, is already responsible for thousands of deaths even before the game has started – and despite it all he successfully comes off as morally ambiguous without it seeming contrived or it making the heroes look bad. I really think it's one of the better examples of noblebright I know of in RPGs.
>>
>>34633874
>if i create a shitty nikelodeon kiddie cartoon world, the villains work better

No. Fuck off and die.
>>
>>34647540
That sounds like some good shit. I'm stealing that
>>
Here's how I interpret the noble/grim/bright/dark 3x3.

Noble/Neutral/Grim- Overall theme of the setting is hopeful/Overall theme does not lean either way/Overall theme is pessimistic

Bright/Neutral/Dark- "Bright" aesthetics and atmosphere/Neutral aesthetics and atmosphere/"Dark" aesthetics and atmosphere.

Noble Bright- Heroes vanquishing evil in an uplifting setting like a lot of the pics in this thread.
Noble Dark- Heroes struggling and ultimately prevailing against unspeakable darkness, their actions changing the world from decay and misery to one of hope.
Grim Bright- A false utopia propped up by dystopian means. Any victories the heroes win will be limited to self-preservation. They are powerless to make a real change.

What do you think?
etc.
>>
>>34649356
Enjoy your ban.
>>
>>34647368

You literally just cited why the Factors are afraid. Transhumanity is already like HIV it has mastered diversification and can live in a star or in a server under the stairs and change at will. This makes transhumanity VERY hard to pin down in a definable way, and combined with that we are spreading like cancer all over the galaxy, We've won. If the factors are simply stupid shit heads jogging our elbow. If the ETI chooses to intervene it will be for reasons completely beyond comprehension because alien minds are alien. Where exactly would the ETI arrive? one of the dozens, soon to be thousands of far flung colonies? Oh nose... Unless it killed everyone all at once everywhere in the galaxy, we still win.

The ETI "killed" a large portion because humanity was unaware that something like Exsurgent virus existed. Kinda like how the black plague or influenza annihilated cities back in the day... but humanity still survived and learned around similar threats.

I propose to you why did the TITANS not wipe out humanity completely if that was the purpose of being infected by the Exsurgent virus? They had the chance and the means. This means that either the ETI is a RETARDED evolutionary despotic tyranny or is not all that interested in destruction of other races, or is simply indifferent. All are winrar for transhumanity.

or...

It could be that the TITANS actually did Transhumanity a huge favor and purposefully destroyed Earth to force us into the stars in some kind of twisted "this is going to hurt me more than you". This is a direct counter to slow ass Bracewell probes. They spread us to the wind, and we've spread so far and wide that we can't be stopped. Winrar again.

Or it could be both... Double winrar

In any event Transhumanity has won the war the second they stepped foot on Ascension.
>>
>>34651772
Unless the ETI knows how to use the Gates malevolently.
>>
There's a /tg/ custom chapter called the Conservators who are pretty noblebright.

They're an understrength, very relaxed chapter who have a strong knightly feel to them, view protecting and supporting the common man as their highest calling, and are generally just very nice to be around.

They live with the normal humans in the medieval worlds they protect, in their little corner of space it's considered perfectly normal to go into a tavern and have your drinks brought to you by the space marine who owns the place.

Check them out.

http://1d4chan.org/wiki/Conservators
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>>34638945
Actually I could totally see that for a Grimbright setting. Roaring 20s but you're a hobo...

https://www.youtube.com/watch?v=mb7LvUnx_8s

A murderhobo.

But for reals, something like Star Wars original trilogy is an example of a Grimbright setting, particularly when you get into the expanded universe emprahsplainin' where he saw the Yuuzhan Vong coming and had prepared humanity's butthole, and then the Rebels ruined everything (...forever).
>>
>>34643206\
you shitter
>>
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>>34646988
I don't know, it's an aesthetic thing for me. I don't want to see this shit. I want to see fantastical places inhabited by fantastical people. I want to see impossible architecture in an impossible world.
>>
>>34636951
This. This is noblebright.

When I imagine a noblebright setting, the first thing I see is verdant green, rolling planes. Friendship and comraderie are themes. There are wonders the like this world has never seen. Reaching the crest of a hill you can see the beautiful castle and city in the distance, the area around it warm and inviting.

Noblebright, to me, is adventure. Although our heroes may be tested mightily, the tone is still light. There might be an evil army with its slave legions, but there is also the army of good, knights in resplendent in their armor astride beautiful white horses.

It is a place of wonder and adventure, and I love it.
>>
Damn. First a feels thread makes me cry with that comic of the Eldar girl sending a letter to the emperor, and now this thread comes celebrating the wonders of everything noblebright with a fuckton of awesome art.

You have delivered today, /tg/.
>>
>>34651623

This is pretty much how I see it too. I'm not a fan of grim, but dark can be pretty awesome. Your definition of nobledark is basically my ideal tone for a setting/story.

Or maybe I'd put it:

Nobledark>Noblebright>Grimdark>Grimbright
>>
https://www.youtube.com/watch?v=5yowioThaXE
I think this song delivers some of the feeling of noblebright.
>>
>>34651772
>You literally just cited why the Factors are afraid.

they're not "afraid" because they're not the ones in risk of being assfucked. they seem more like a disinterested stranger watching a child playing with an electrical socket. he feels obligated to warn the child, but he's not the one about to be electrocuted.

>Where exactly would the ETI arrive? one of the dozens, soon to be thousands of far flung colonies?

anywhere they like. you think they don't know how to use the gates? shit dude, they probably built them.

>The ETI "killed" a large portion because humanity was unaware that something like Exsurgent virus existed.

transhumanity is still terrified of just the pockets of remaining TITAN activity, and those aren't even an active threat.

>This means that either the ETI is a RETARDED evolutionary despotic tyranny or is not all that interested in destruction of other races, or is simply indifferent.

or the purpose of the exsurgent virus was to throw a wrench in the unfolding singularity, which it did. the ETI don't need to get involved again unless transhumanity continues to moves toward that aim, which they are. and when that happens it's time for transhumanity to pull out the nanolube because they're about to get fucked all over again.
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>>34647319
Fuck you
>>
>>34636951

thank you, blarg
>>
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>>34642762

Already doing so anon. Writing a bunch of short stories set in Arcadia, a bountiful, peaceful empire.

There're dinosaurs in the southern jungles. No one really goes there for obvious reasons.

I just really want to bring this genre into the literary world. Mostly because it's something a lot of people could use.

There is conflict, though however. Just no world-wide wars.
>>
>>34642762
I'll write something up if the thread is still here tomorrow.
>>
>>34633266
>hey guys lets all stand on these things and Cornelius can take a pic
>>
Is there some way to download all the pictures on the page, or must I do them all individually?
>>
>>34660434
There's an addon for Firefox called DownThemAll that I use. Don't know about other browsers though.
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>>34652950

Then why have Bracewell probes? two different ETI one friendly the other not? Nope... Doesn't wash.
>>
>>34658555
>they're not "afraid" because they're not the ones in risk of being assfucked. they seem more like a disinterested stranger watching a child playing with an electrical socket. he feels obligated to warn the child, but he's not the one about to be electrocuted.

Then why warn humanity? they have offered no real technological advances and their altruistic advice really isn't if they are representative of several alien cultures. They have as much to lose by being in contact with Transhumanity if the ETI rolls into the solar system.

>anywhere they like. you think they don't know how to use the gates? shit dude, they probably built them.
Then why have Bracewell probes? that is redundant and shows that they DID NOT build them or the virus would of originated there.

>transhumanity is still terrified of just the pockets of remaining TITAN activity, and those aren't even an active threat.
People in North America are still afraid of Ebola despite it being more likely they get struck by lightning standing next to a left handed virgin on Ash Wednesday.

>or the purpose of the exsurgent virus was to throw a wrench in the unfolding singularity, which it did. the ETI don't need to get involved again unless transhumanity continues to moves toward that aim, which they are. and when that happens it's time for transhumanity to pull out the nanolube because they're about to get fucked all over again.


Then why did they half ass it? They are indifferent because the resources spent to squish transhumanity would be trivial and would of been deployed first.

BTW would love to play in your games.
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>>34637305
"I dub the sir scalypants."
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I have no idea where Planetary falls on the NobleGrimBrightDark spectrum chart
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>>34633266
Proper noblebright, as ordered.
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Some noblebright setting should offer almost endless supplys, like that even in winter you'll able to find bushes with juicy, bloated, purple-blue fruits. Also included should be profuse hospitality and events of excessive story-telling.
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>>34633266
that one guy is so disappointed in his stub of a monolith
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>>34642556
Are you serious?

>corrupt government that blows entire islands out of existance for daring to mention the words "Void Century"
>Pirates run rampant everywhere, at any point one might show up and slaughter your entire village
>Because of said corrupt government anyone attempting to help is more at risk of being imprisoned than actually getting shit done

Just because Luffy and Co. lead a relatively jolly life (actually no they don't, they all have depressing backstories aside from Ussop really) doesn't make the setting Noblebright.
>>
ITT: People who don't know what Noblebright is.
>>
>>34670633
Then enlighten us, dear fellow.
>>
>>34633813
Noblebright still has evil people that try to make the world a worse place. But the heroes always defeat them, they just need to stick together and trust in themselves.

Harry Potter is noblebright as fuck, for example.
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Even for people who care nothing for the game and only for narrative and stuff, I don't see the appeal.

Do people actually play in these kinds of settings? What do you do?

Seems like the superman of settings.
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>>34633407
If I remember correctly he had a massive boner for her but knew he couldn't get her.That with being a massive fucking coward so he wouldn't risk his life led him to kill her because he was afraid she'd tell everyone that he didn't go with them.
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>>34634457
>tfw you used to see the world and life in general like this
>tfw years of suffering at the hands of bullies
>tfw years away fighting a war
>tfw war is our answer
>tfw violence is our path
>tfw knowing you will never again see a world of hope and adventure
>tfw secretly hating yourself for what you've allowed yourself to become
>>
>>34670847
They see the world and its wonders. Maybe they conquer evil along the way, but if they do, morality is black and white, the good always triumphs and everyone lives happily ever after. Until the next campaign, anyways.

Noblebright settings are all about HIGH ADVENTUUUURE
Basically this>>34635350


>>34670695
Harry Potter gets more Noble Dark once you get past the third book.
>>
>>34643177
That's not blood, anon. Those are rose petals.
>>
>>34671379
>the good always triumphs and everyone lives happily ever after

Do they even roll dice?
>>
>>34671420
Maybe, but with excessive amounts of fate points.
>>
>>34671420

Sure. Remember, "in the end," and "ever after" are the key parts there.

Noblebright doesn't actually put you in any less danger or uncertainty, considering, it just means you always have a light to shoot at.

Remember: Bambi's Mom died.
>>
>>34643376
>>34638640
Obviously it's just the moon-goddess letting out her rays upon the lands and her worshippers.
>>
>>34670847
>accuses people of being casual
>"Seems like the superman of settings"
>>
>>34671420
No, they us Amber Diceless.
>>
Thank you all for this thread. I've doused myself in Grimdark for so long now, and all this now is such a relief.
I do like grimdark, but you often forget what the light looks like, and you grow used to the dark. And then when you see the light again, you remember how dark the darkness really is.
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>>34672206
You are welcome, brother. Even when in the midst of darkness, we must remember the light. All we need do is remember that it is for the light that we go into the darkness and the darkness shall not conquer us.
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Is there a noblebrighter setting than Gloriana?
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>>34636951
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>>34675960
I want this so bad. To go to sleep with another person and wake up by their side.
>>
>>34676452
get a puppy
>>
>>
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>>34642762
Be dat sum Allosaurus?
>>
40k is noblebright if you root for Chaos.
>>
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>>34633813
You have to keep it that way.
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>>34676744
Not really, consider Nids, orks and necrons
>>
>>34676480
I'm slightly allergic to animal fur.
>>
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>>34676827
Some dog breeds are hypoallergenic meaning they don't trigger allergic reactions.
>>
>>34634457
I like this, I want to go with this
>>
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>>34670847
Only casuals don't get Superman.
>>
>>
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For those who have read the Culture series: noblebright, or grimbright?
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>>34677156
>>
>>34677156
>>34677167
uh.
well this is awkward
>>
>>34677179

>>34677189
>>>
> Anonymous 09/06/14(Sat)15:10:32 No.34677189 ?
>>>34677156 (You)
>>>34677167
Nyaa nyaa beat you to it!
>>
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>>34677204
That was weird. I blame moot.
>>
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>>34677224
>>
>>34677258
>>
>>34677308
>>
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>>34677333
>>
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>>34677355
>>
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>>34677170
Neutralbright I think. The world is kind, but your actions basically don't matter. Even if you're a "PC," the machines could have solved all the problems you solve already, they just let you do it because you'll have more fun that way. So in a sense, your actions aren't meaningful.
>>
So, noble-vs-grim and bright-vs-dark? Let's see if I have this right.

Noble/Grim refers to the average morality of the setting.
>Noble
People are essentially good. Not everyone everywhere, but taken as a whole, people are more good than bad. You can generally expect help from those who are able and the average deal between people is fair and honest. Again, not everyone everywhere at all times, but on average.

>Grim
People are essentially bad. Whether they're warlike, thieving, self-serving, ambitious or so on, the average person is in it for themselves and would rather hurt you than help you. There may be exceptions, but exceptions come off as idealistic and naiive. Deals have to be rigorously enforced to prevent being unfair or dishonest.

Bright/dark refers to the aesthetic of the setting, including groups larger than individual NPCs:
>Bright
The world is essentially good. Things are usually pretty, orderly, and well-kept. Most people live a comfortable lifestyle. Governments and companies are usually well-meaning and responsible institutions. War, when it happens over idealistic motives or heartfelt beliefs, is a meeting on the field of honor..
>Dark
The world is essentially bad. Things are usually run-down, decaying, and crappy. Most people struggle to get by from day to day. Governments and companies are usually corrupt and evil institutions. War, when it happens for profit or ambition, is usually a terrible affair in which atrocities are committed and civilians are killed.

Do I have that about right?
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>>34670847
>Superman of settings
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>>34677474

I believe so
>>
>>34644024
>Like, you can have a post-apocalyptic setting where humanity is slowly meeting its end, and still have the setting be noblebright.
No, you can't. That's nobledark.
>>
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>>34677474
Essentially. Noble/Grim describes the players and Bright/Dark describes the setting; other than that I'd say the words can be connoted however you like. So while 'noble' and 'bright' are usually going to mean positive things, they might associate more strongly to different positive things from game to game.

For myself, I'd label the axes:
>Noble
You're awesome and you know it. Clap your hands.
>Grim
You're a mean ol' sunuvabitch, ain'tcha.
>Bright
Tomorrow will be even more wonderful than today.
>Dark
The world is a spiral of hurt.
>>
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>>34670847
Superman is awesome
>>
>>34642458
Eureka Seven
>>
>>34634457
>Noblebright is virtue against virtue. Virtues conflict all the time. Honor vs Generosity. Diligence vs Freedom. Duty vs Justice. Real, meaningful conflicts can arise out of these, and just because ultimately everyone is decenthearted and wants what is best doesn't mean everything is perfect and everyone will work together.
That's not true at all. Noblebright is your classic good vs. evil. The world and its people are basically good, and valiant heroes must defend it against unambiguous evil.

What you're describing is nobledark - the people of the world and the heroes are generally sympathetic and yet they still cause conflict and chaos. It's very gray-vs-grey where both sides have legitimate points and can be interpreted sympathetically.
>>
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>>34677727
I thought nobledark most fit "never lose hope" type stories, where the world is cruel but you can improve it if you try. A good example would be, hmm, Sora no Woto I guess. Or Dragon Age if you play it heroically.
>>
>>34678281
Dragon Age is straight-up grimdark.
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