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Space Marines Versus Tyranids
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Ok, I've been collecting 40k for a while now, and joy of joys, my FLGS is finally going to be supporting it. I'm really eager and looking forward to it, but there's an issue. The guy who is now getting into it at the shop has Tyranids. He's running a weird army.

x2 Flyrant with Twin-Linked Brainleech Devourers
x2 Carnifex with Twin-Linked Brainleach Devourers
x2 15 Termigaunts with Devourers
x1 Warrior Brood with a Barbed Strangler
x1 3 Biovores
x1 Exocrine
x1 Tervigon

He parks his Biovores with Warrior escort on an objective, and his Tervigon on an objective. Then the rest swarm the shit out of me. Meanwhile I have...

x1 Smashfucker (no bike)
x1 5 Terminator Squad with Power Fists, Storm Bolters, and Power Sword on the Sergeant
x1 Venerable Dreadnought with Multimelta, Heavy Flamer, and a Powerfist
x1 10 Sternguard Squad with Storm Bolters, Flamethrower, Missile Launcher, with Meltabombs on the Sergeant
x2 10 Tactical Squad with Meltagun, Missile Launcher, with Meltabombs and a Teleporter Beacon on the Sergeant
x1 7 Seraphim Squad with Inferno Pistols on two of them, and a Power Sword and Plasma Pistol on the Superior

Without buying more models (hard times, mates), how do I combat this obscene list? I also have a squad of Militarum Tempestus with a grenade launcher and a heavy flamer, and a malleus inquisitor, but that'd put me way over the 1,500 point games we play. And I fear what else he'd bring to the table if I did that.
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>>48095679

Here's the problem with your list:

- Smashfucker. Not only is he not on a bike to make him the best he can possibly be, he's not a good unit in general. All the Smashfucker hype is just morons being stupid on /tg/. A much better HQ would be Tigurius, Khan on a bike, or a Librarian on foot or a bike, and for 33% of the cost.

- Terminators that don't have storm shields. These are just plain bad. They are cool models, sure, but they're bad.

- Venerable Dreadnought. Ironclads, Contemptors, or even a regular one in a suicide role is better.

- Sternguard with retarded loadout. These are an expensive unit and you haven't even equipped them properly.

- Tactical Squad with a bad heavy weapon synergy and no transports.

- A random ass fucking Seraphim squad.

Your army is complete trash and your opponent at least has Flyrants and okay units like Devourer Carnifexes and Biovores. You say "how do I fix this without buying more models" yet you buy random retarded shit like MT and SoB models for a marine army that isn't even fucking legal. Your list is Unbound if you add any non-marine units to it that aren't in a proper formation or allied detachment. The problem is you.
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>>48096858
The issue is these are all models I've had for years, back when I just collected because they're neat. Now that I can play, I have no money, so I can't buy new stuff. Hell, my Sternguard are just the Black Reach tac squad, differentiated from my normal Tacs just because they have the raised arrow on their shoulderpad. The Marines are all Combined Arms, and the Seraphims are off on their own in an 'allied detachment' without an HQ because it's just a friendly game and I'm going to try and get/make a Celestine.
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>>48097069
And my MTs are the old metal kasrkins.
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>>48097069
If you can count some weapons as grav you might be able to beat him. I'd do something like this with those models.

1 Chapter Master with TH/SS, Artificer

5 Terminators with HF or CML
1 Dreadnought with MM, DCCW+HF

5 Tactical Marines, 1 Grav-Cannon, 1 Combi-Grav
5 Tactical Marines, 1 Grav-Cannon, 1 Combi-Grav
5 Tactical Marines, 1 Grav-Cannon, 1 Combi-Grav
5 Tactical Marines, 1 Grav-Cannon, 1 Combi-Grav

1 Celestine
5 Seraphim

You need to kill the devourer units ASAP. His list also looks like it's more points than yours. Like a lot more points.
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>>48097121
Thanks, I'll see if that can help. Also, what does the list look like, point wise? I'm real unfamiliar with Nids, so I don't know their points very well. He's a new player, with like two games under his belt, so he might have screwed up his tallying.
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>>48097352

CM = 190?

5 TEQ = 195
1 Dread = 105?

5 Tac = 70, 1 GC = 35, 1 combi = 10 total: 115 per squad

So it's 950 for the marines. Dunno about SoB side. The problem with marines is that each model is expensive except for Scouts, and each special wargear they take is also expensive. Meanwhile Tyranid stuff tends to be fairly cheap.
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>>48097352

Tyranid list looks to be 1480 points.
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>>48097517
Yeah, that's what it should be. 1480 or 1490. Meanwhile my list has some stupid point sinks, because I don't have any models to put the points in instead.
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>>48097578

That's probably why you're losing. Point sinks are always worse than just taking more squads. And Imperial point sinks are also super expensive. You're basically playing 1500 pretty decent Tyranid list vs. 1000 points of below average marines.
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>>48097651
Yeah, that makes sense. I guess the only answer is to buy more shit.
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>>48097069
>No HQ
>It's just a friendly game
Well there's your problem, you're being a mong.

Friendly =/= breaking the very fundamentals of the game.

Look m8, whether it's friendly or competitive, you should always follow the rules. Otherwise, you can just say "Whoever cums on their model first wins initiative" because you're already ignoring rulebook shit. Either that or you're going unbound and should feel bad.
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>>48097695

But unbound is in the ruurs.
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>>48097862
>Unless it's unbound, then you should feel bad.

I too dislike reading.
Thread replies: 14
Thread images: 1

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