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ASoIaF DnD
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//ASoIaF DnD Beta Test Session//
//Developed by Heaven with advice from Hyewot/Silenius/JONSNO, and the rest of the Go/b/ Community//
THIS IS A BETA TEST!! ANY NEW SYSTEMS MAY BE ADDED, CHANGED, AND/OR REMOVED WITH OR WITHOUT NOTICE

YOUR DM TODAY IS MANISK

>5 SPOTS OPEN
>>
>>34621041
You can talk with anyone in your own vicinity. When you want to speak with a NPC directly, link to the post where OP Roleplayed as the NPC you are talking with. To talk with players that are not close to you, a trained Raven is required.

When you are doing an action follow this:
>OP tells you in his update that you are under attack by a bear that came rushing out the forest at you.
You post some light RP to explain your characters line of thoughts/reasons why you are doing what you are about to do and/or quick preparation before you post your action in this format separately from the RP:
[Players Name] > Evade
Based on how high or low the number you got in your post number, you either successfully evaded the bears charge or you got tumbled by the bear. Things like being less equipped or having armor equipped at the time will either increase or decrease the chance of evading. It is up to OP to inform players AFTER they have rolled for an action if their chances were increased or decreased based on their skills or equipments, as to not give the players a choice and to explain why they failed/succeeded. Anything is possible as long as your character can do it.
>>
>>34621061
Description of the Game:
Four to Six players claim a spot in the game.
>Now you can either:
>Option A: Roll for skillpoints, with 25 being the highest. You have to clearly tell OP that you are rolling for Skillpoints. To avoid rolling forever, it will work like this; Roll a 2 or a 3 and you get Five Skill Points, 4 to 5 is Ten skill points, 6 to 7 is Fifteen skill points, 8 to 9 is Twenty Skill points, and 0 being 25. If you get a 1, you can roll again.
>You then create a character based around what stats you have filled in with your skillpoints.
Put a lot of skill points into Strength and Endurance? Make a Hedge knight, a Masteratarms, or maybe a Sellsword for some examples. Not a requirement of course.
>Option B: You make a character beforehand and then pray to the roll gods you get enough skillpoints to make your character like you initially envisioned him/her or accept 10 Skillpoints that cannot be increased or decreased.
>When you make a character include the following:
-Name
-Age
-Birthplace/Hometown
-Job/Position
-Weapons and equipments (Holds no significance as of yet, Valyrian Steel cannot be a starting item, adds +1 to appropriate skill)
-House/Faction (You can belong to any house, but if you belong to a major noble house you will have -to be either a bastard or just be working for that house as whatever it is you are. No story specific characters; ie. Lords, kings, or any factions OP denies for story purposes from the start)
-Goal/Quest (Leave it blank and I will assume the character is free to do just about anything that is still relevant to the character.)
-Prefered Starting location (This is entirely up to where OP places you to give you a chance to team up with other characters, but if you are more of a loner character, he will have a better idea where to place you if you have a prefered location.)
-Short Description of the characters looks
>>
>>34621041
claim
>>
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>>34621071
>After you have posted your character sheet, and OP confirms that all spots have been filled and the game will begin shortly, you will wait till OP posts the opening.
>OP Posts the opening about the current situation in Westeros and maybe Essos, introducing all characters to where they have started and explain the surroundings.
>Reply to that post with your characters thoughts/responses/actions and wait till OP replies to your post and thus, the game has started. Have fun!
Stats:
>See Chart
1 is the lowest which is always a fail now matter how high your stats are (Note that failures do not always result in your death), while 0 is the highest and always a success. 29 Can either become a failed or a successful action depending on how low or high your stats are. A roll of 7 or higher is usually a success, a 6 may succeed on various simple actions. A successful roll awards 1 skill point (2 for a 0). Every 5 skill points you recieve in a stat (10 for luck), that stat levels up. For each level after 1, a +1 bonus is rewarded to a roll in that stat.
>>
>>34621079
Money and economy also plays a major part in ASoIaF, and as such, coins and currency are
distributed as follows:
10 Copper pennies == 1 Copper Star,
50 Copper Stars == 1 Silver Stag
100 Silver Stags == 1 Gold Dragon
Traditionally, a standard character will start with 20 Stags, (With modifications based on backstory or player request) and money can be gained or recieved based on actions or random chance.
To value purchases, some baseline values are provided as to actual worth:
Hard cheese == 6 Pennies
Freshbaked Bread == 12 Stars
Salt Beef == 6 Stars
Wineskin == 4 Stars
Venison == 1 Stag
Fur coat == 3 Stags
Leather Jerkin == 4 Stags
Chainmail Shirt == 10 Stags
Full suit of Steel Plate == 10 Dragons
Steel Longsword == 2 Dragons

While these prices have been made as a base they prices for items may go up and down due to the event in the story and any other elements. I would also like to take this moment to point out that this is a RP game where Metagaming is forbidden. What is Meta play? ā€¯metagaming is an "out of character" action where a player's character makes use of knowledge that the player is aware of but that the character is not meant to be aware of.
The only way your character would know of the other players journies would be through rumors heard in Taverns/Inns, from someone important with connections or by letter from a Raven. OP reserves the right to deny a player to play if they know that these players are griefers/bad fro previous games and they also have the right to kick a player from the game at any given point if the player is either horrible at Roleplaying, breaking rules, griefing, insulting other players/OP in OOC etc.
>>
Posting my character

-Wex Krakenbane
-24
-Great Wyk
-Captain of the Lusty Maid,a longship of medium length.Crews consists of ten fairly armed men who consider themselves brothers.
-Steel sword,throwing axe,round wooden shield,gilded steel plate,horned iron halfhelm.
-Wex's loyalty is only to his ship and crew.
-To Raid the Summer Sea and beyond and seek rare plunder.
-Docked at Oldtown about to undock continue voyage to the Stepstones.
-Handsome cleanshaven brute of an average height.Jetblack hair runs down to his shoulders.

>Strength:2
>Charn:2
>Intelligence:4
>Awareness:1
>Endurance:2
>Agility:1
>>
>>34621084
Timeleap may also be a possibility at new Rounds. It will be clearly stated as well if there has been one. Not that you can jump through time, just that time might moves forward at certain critical points to keep a good pace. Of course, you will not stand still at the same spot for a month, if that is how far one timeleap is at the start of a new round; You will have moved towards your goal and you find yourselves at a new location, either advanced in your goal or faced with a problem that you need to work through.

If two players are in a war against each other on different sides, OP will ask them to each roll to his post once to determine which of the armies have made the most progress and who has been pushed back at the start of a new round after a timeleap. Completing tasks for the war effort successfully before the timeleap and you will find the chances to make progress in the war increased
>>
Claiming from last time hopefully I have good luck......
>Valor
>>
good idea hosting it on /tg/ hopefully we don't have to worry about bumping it too much
>>
Oh, it's here, then? Claim.
>>
>>34621125
Ya but usually on /tg/ I roll only low
>>
Claim
>>
>>34621139
oh shit
>>
>>34621155

Rolling for skills.
>>
>>34621139
I got 1 successful roll last time I played here.
>>34621041
You still have my smuggler saved, Maine Man Manisk? I was here two days ago and forgot to save the notepad file.
>>
>>34621139
If you want we can use the dice.

>>34621133
You're Laos right?
>>
>>34621170
Dayum son.
>>
>>34621179
It was unbelievable bad luck the whole game......
>>34621183
Maybe if everyone else wants to
>>
Calling a spot, lemme just roll up my character real fast
>>
>>34621183
Yeah, Laos Hno, I think. Pretty sure I ended the last session I was in by breaking my leg falling from the crow's nest of the galley. I swear to god if pirates attack us now....
>>
Rolled 828 (1d1000)

>>34621212
Any objections to using the dice feature? You just put "dice+1000" in the options field without quotes
>>
>>34621215

Rolling for my skills
>>
>>34621239
sorry make that "dice+1d1000"
>>
>>34621239
I'm fine with it but what would be a success min
>>
>>34621241

Ugh accidently put a d10 last post, this is for my roll.
>>
Rolled 850 (1d1000)

>>34621239
sounds cool
>>
>>34621254
Same as usually, 7 and higher. the extra digits are for getting trips and dubs
>>
Rolled 10 (1d10)

Better work this time lol.
>>
>>34621275

Ya this may be better
>>
Testing
>>
>>34621290
OK we'll stick with this from now on.

>>34621170
>>34621275
Make character sheets, assign your stats and then roll for your starting scenarios
>>
>>34621170

Name: Sigurd of Thenn
Age: 33
Birthplace: Thenn
Role: Chief Raider
Inventory: Hide Armour, Double-Edged Battleaxe, Kukri dagger.
House/Faction: Thenn/Wildlings
Goal/Quest: Kill the Lord Commander of the NW. Maybe become KBtW. Have a Valyrian Steel Battleaxe forged.
Preferred Starting location: Beyond the wall.
Appearance: 6'5" and muscled. Bald headed, with a thick black beard. Facial tattoos are also present.

>Sigurd of Thenn
>Strength: 10 (Combat +1, Power +1)
>Charm: 0
>Intelligence: 2
>Awareness: 3
>Endurance: 5 (Defense +1)
>Agility: 5 (Speed +1)


>> Why are we rolling d1000?
>>
>>34621239
Why use d1000? Honestly it would make a lot more sense to roll characters on a 3d6 basis on here, really.
>>
>>34621309

Rolling for starting scenario.
>>
Testing again....
>>
Rolled 1, 5, 3 = 9 (3d6)

>>34621314
Hmm ...
>>
Anyone useing a tablet while rolling with dice?
>>
Rolled 3 (1d10)

......last test
>>
Rolled 5, 5, 5 + 3 = 18 (3d6 + 3)

>>34621339
No, you roll for each skill. Look, my stats would be in the order: CHA, STR, END, INT, AGI, AWA
>>
>>34621314
The way I was thinking it was trying to simulate the post numbers as best as possible but if 3d6 or even 1d10 is better than we'll go with that.
>>
>>34621364

Use d10's Manny, it's simpler.
>>
Rolled 4, 2, 6 = 12 (3d6)

>>34621362
Oh, forgot spacing, I think.
>>
Rolled 2 (1d10)

>>34621361
My rolls are still shit......
>>
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>>34621378
>>
>>34621362
Oh ... now you're just getting fancy, hahaha. That's cool but it would void earlier characters.

>>34621361
>>34621378
... you are something else, hahaha.

>>34621275
Waiting on your sheet

>>34621372
and your scenario roll. use 1d10
>>
>>34621228
>Laos Nho
>22
>Lysene National
>Crewman aboard the smuggling galley "Virgin's Eye"
>Leather raiment and a chain shirt, steel boarding axe and dirk, brown pleated vest
>Goal: ascend to first mate
>PSL: Narrow Sea
>Average-sized light skinned Lysene man, lean build
>13 stags, 3 stars
>Cha:3
>Str:0
>End:0
>Int:0
>Agi:2
>Awa:1
>>
>>34621364
Manisk, have you ever actually played D&D before, lol? You use a 3d6 (or 4d6 drop low) to get initial character stats. Never tried rolling a whole character in one post on here before, so I guess you'd need to do it in six, but whatever. The checks would probably still be done on the same system, the character rolling is just to make sure no one gets a disproportionately good character.

I guess rolling dice+18d6 and using that as total points to distribute.
>>
Rolled 4 (1d10)

>>34621410

I already had an 8 for scenario, but okay.
>>
>>34621440

Dude, the D&D version of character building is too heavy for this game. Just accept it as it is, Manny knows what he's doing.
>>
Rolled 1 (1d10)

>>34621410
Luck is never on my side.....
>>
>>34621440
No I have not but after playing this the past few months I wish I had, hahaha.

>>34621442
Missed that was looking for a dice roll. I'll count the 8.

Still waiting on Hatman. Going to give him til X:40 and then I'm going to start it
>>
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>>34621457
>game is still in beta
>accept it as it is
>>
>>34621481
try turning your computer off and on again
>>
>>34621290

Sorry, I honestly kept trying to roll with the built in dice, but kept messing up the code lol.

-Name : Bainor Dondarrion
-Age : 26
-Birthplace/Hometown : Blackhaven
-Job/Position : Knight of the Kingsguard
-Weapons and equipments : Longsword, Oakshield, Kingsguard White Plate
-House/Faction : Dondarrion/Kingsguard
-Goal/Quest : Become a legendary knight
-Prefered Starting location: Kingslanding
-Description : A comely looking man, with bright blue eyes and long fiery red hair pulled back into a tony tail and of average height and build for a knight of his age.

>Ser Bainor Dondarrion
>Strength: 5 (+1 combat)
>Charm: 3
>Intelligence: 5 (+1 tactics)
>Awareness: 2
>Endurance: 5 (+1 stamina)
>Agility: 5 (Speed +1)
>>
Rolled 4 (1d10)

>>34621502
I already tried.......
>>34621507
Just put dice+1d10
>Strength: 7 combat +1
>Charm: 6 charisma +1
>Intelligence: 5 Tactics +1
>Awareness: 7 observation +1
>Endurance: 3
>Agility: 2
>>
>>34621507
"dice+1d10"no quotes in the options field
>>
>>34621041
Claiming
>>
Rolled 5 (1d10)

>>34621532

Ya I figured it out. The first time I forgot to put the 1 in front of the d, and the second time I listened to

>>34621239

and didn't put the d at all. I got it now. Rolling for my scenario
>>
Rolled 155, 354, 213, 255, 306, 359, 998, 183, 670, 61, 511, 994, 6, 546, 983, 437, 317, 699, 823, 733, 469, 442, 637, 975, 17 = 12143 (25d1000)

For keks
>>
>>34621495

Good point.
>>
>>34621554

>Geoffrey the Wanderer, Champion of the Seven.
>Charm: 6 (Charisma, Tier 1)
>Intelligence: 6 (Devoutness, Tier 1)
>Strength: 0
>Endurance: 1
>Agility: 0
>Awareness: 0
>>
Rolled 9, 9, 2, 8, 6, 10, 1, 5, 5, 4, 9, 1, 1, 7, 3, 6, 2, 2, 5, 4, 2, 9, 5, 4, 10 = 129 (25d10)

If they are all below 5 I an hero......
>>
>>34621587
For the record I'm not saying Manisk is incompetent or anything, I'm just saying that the game is a bit compromised when you can roll two characters and have one be 5 times better than the other. I mean, that's 20 successful checks worth of improvement, which is like 40 rolls on average, maybe closer to 30 since you'd be improving along the way.

Average thread gets through like, what? 6 updates? That's like 5 threads to get a character rolled at 2/3 up to a point where he's on level with one rolled at 9/0. I'm not the kind of player to drop a character just because he's a pile of dogshit, but there's really not much use in continuing with him when it'd be better to just wait until the next game and try rolling better your second time around.

If you use more dice on lower rolls you get better grouping, so no one is (usually) thrice as good as another person, but they can still be a lot better.
>>
>>34621091
>Wex Krakenbane
While looking for a target you begin to feel lightheaded and dizzy. You wobble a bit, lean on the edge of the ship and fall overboard. Perhaps you shouldn't have had so much wine. What do you do?

>>34621104
>Valor Greyjoy
(If you need your sheet/stats just ask)
As you begin to end Felix's life you feel him starting to fight back. He reaches up towards your face and claws at your eyes. You scream out in pain ... loudly ... perhaps too loudly. What do you do?

>>34621133
>Laos Nho
As you finish speaking you lean to far over the edge of the crow's nest and fall straight down to the deck. Your leg is broken and you have a bruised rib. It's a good thing you fell on the pile of fish the men had caught or else you'd be dead. What do you do?

>>34621442
>Sigurd of Thenn
You spot your prey just behind the bushes. You men are hungry and you yourself could eat as well. This snow bear would do just fine it's only a matter of getting in close enough without making a noise. You keep low to the ground making sure not to let your feet crunch the snow and inch closer and closer. What do you do?

>>34621560
>Bainor Dondarrion
You're on your way to Storm's End when you stop for a drink and a piss. While you take care of business, however, a group of bandits attempt to steal your horse. What do you do?

>>34621612
>Geoffrey
"Ain't you handsome," the barmaid began "How bout this ... you can have some food but you have to promise to teach me about the Mother ... in private" What do you do?

NO SPOTS LEFT
>>
>>34621656
[Limp off to my quarters and try setting my leg.]
Int check?

>Laos Nho
>>
>>34621671
Try again
>>
Rolled 8 (1d10)

>>34621656

wex>endurance regain composure/wait till destinitaion


>Wex Krakenbane,Captain of the Lusty Maid

>Strength:2
>Charn:2
>Intelligence:4
>Awareness:1
>Endurance:2
>Agility:1
>>
Rolled 7 (1d10)

>>34621656
Strength check> Silence him by crushing his skull.
"Shut up you cunt!"
Ooc: think I have it
>Strength: 7 combat +1
>Charm: 6 charisma +1
>Intelligence: 5 Tactics +1
>Awareness: 7 observation +1
>Endurance: 3
>Agility: 2
>>
Rolled 2 (1d10)

>>34621677
Right, we're rolling now. I don't really get that since we already can roll 1d10, lol.
>>
Rolled 3 (1d10)

>>34621656

I gesture with may hand for my men to spread out around the clearing as quietly as possible. When I see them all in position, I roar at the top of my lungs and launch a javelin at the bear; encouraging my men to follow my lead.

Sigurd > Strength (Combat/Power)

>Sigurd of Thenn
>Strength: 10 (Combat +1, Power +1)
>Charm: 0
>Intelligence: 2
>Awareness: 3
>Endurance: 5 (Defense +1)
>Agility: 5 (Speed +1)
>>
Rolled 7 (1d10)

>>34621656
Geoffrey smiles at the young wench, and can feel his primal lust rising. What kind of man would turn down food in exchange for sex?

But something was off. He wasn't sure if the Seven would approve of such hedonistic acts. For even Bealor the Blessed had said he never felt as close to the Seven as when he was whipping himself for his Sins.

"I'd love to teach you, my lady. But I am a Holy Man, even if I do not wear the chain of a maester. I am afraid my body is a temple. Yet even temple's required bread and wine.."

Geoffrey > Let her down easy, still get food? (Charm +1)

>Geoffrey the Wanderer, Champion of the Seven.
>Charm: 6 (Charisma, Tier 1)
>Intelligence: 6 (Devoutness, Tier 1)
>Strength: 0
>Endurance: 1
>Agility: 0
>Awareness: 0
>>
Rolled 3 (1d10)

>>34621656

Bainor let out a sigh of relief as he relieved himself onto the bushes. After giving himself a few shakes he paused briefly to admire the view of the rolling country side before him as he fastened his breaches back on. It had been a while since he had seen the Stormlands, the King usually kept him and his brothers busy in Kings Landing so it was a nice change of pace.

There was a rustling in the bushes and his horse let out a distressed neigh. Bainor immediately spun on his heels, his white cloak swirling in the wind. "Who goes there?" he demanded, his hand already on the hilt of his sword.

OOC: What is my business in Kings Landing, am I delivering something?

>Ser Bainor Dondarrion
>Strength: 5 (+1 combat)
>Charm: 3
>Intelligence: 5 (+1 tactics)
>Awareness: 2
>Endurance: 5 (+1 stamina)
>Agility: 5 (Speed +1)
>>
Woah.

>The Blackfish
>>
>>34621698
>Wex Krakenbane
+1 Endurance
You get back on the ship with the aid of your men but you're soaked now. You head for your room and get a change of clothes. You've had enough of the day ... it's time for sleep. (Wait 1 turn to reach Bloodstone / 2 turns to reach Grey Gallows)

>>34621702
>Valor Greyjoy
+1 Strength
You pull back your fist and push down with all your might. You hear a sickening crunch and move your hands to see Felix's skull pushed in like a squashed fruit. You've done it. You've fucking done it! Now to kill the rest as they sleep ... but were they still asleep? What do you do

>>34621708
>Laos Nho
You limp to your quarters and attempt to set your leg but the pain is too great. You can't do it on your own. You need help and quick. If this wound isn't looked after soon it could get infected. What do you do?

>>34621720
>Sigurd of Thenn
Your javelin misses and the bear doesn't appreciate having something thrown at it. The snow bear charges at you with hatred in its eyes. Your men had followed your lead however and threw their spears as well slowing it down. What do you do?
(NOTE: you only get one spec per stat)

>>34621738
>Geoffrey
+1 Charm
"Well ain't that a shame ..." she said clearly disappointed. "I suppose I can't fault a man for his beliefs. Here. It's on the house" she says handing you a bowl of soup. What do you do?

>>34621762
>Bainor Dondarrion
OOC: It's Storm's End and the Lord of Storm's End called for you specifically. He has a message he wants you to tell your Queen personally.

The bandits don't say a word but scurry away to hide behind your horse while one attempts to mount it. You can tell they're not exactly ... skilled ... but five on one are never great odds. Suddenly two come at you from both sides. What were they pretending to be scared? What do you do?
>>
Rolled 2 (1d10)

>>34621988

Wex>wait one turn to reach Bloodstone

>Wex Krakenbane,Captain of the Lusty Maid

>Strength:2
>Charn:2
>Intelligence:4
>Awareness:1
>Endurance:3
>Agility:1
>>
>>34621988
[Ask around the ship as to who has any medicinal know how. There's obviously no maester but maybe someone knows a thing or two about herbalism.]
Int?

>Laos Nho
>>
Rolled 5 (1d10)

>>34621988
Head back down to the sleepinb decks quietly and wake up Peter give him a knife."cut their throats out and make no noice this ship will be ours once more!"
>Strength: 8 combat +1
>Charm: 6 charisma +1
>Intelligence: 5 Tactics +1
>Awareness: 7 observation +1
>Endurance: 3
>Agility: 2
>>
Rolled 1 (1d10)

>>34622029
Keep forgetting the fucking dice.
>>
Rolled 6 (1d10)

>>34621988

I charge at the bear brandishing my battleaxe; Magfang. I have a reputation of fearlessness to uphold. I'd rather sign my cock off to the Crows before being seen as craven. I attempt to sidestep the bear and bury my weapon into the base of it's skull as it passes.

Sigurd > Strength (Combat +2)

>Sigurd of Thenn
>Strength: 10 (Combat +2)
>Charm: 0
>Intelligence: 2
>Awareness: 3
>Endurance: 5 (Defense +1)
>Agility: 5 (Speed +1)

OoC:
>Okay. How do modifiers work? I have a high combat strength, but obviously failed my last roll. Out of curiosity of course.
>>
Rolled 7 (1d10)

>>34621988
The peasant man would thank her kindly, and eat the warm slope with bits of meat and carrots.

He was unsure of what to do with himself now, and didn't think he had coin to stay the night. At least he would have a warm and full belly while sleeping in the slums of Gin Alley.

Geoffrey wanted more than anything to draw a following of swords and righteous men. But how? Only the Gods could point me in the right direction.

Amid the chaos of the Tavern, Geoffrey would bow his head and ask for guidance.

Geoffrey > Pray (Intelligence + 1)

>Geoffrey the Wanderer, Champion of the Seven.
>Charm: 7 (Charisma, Tier 1)
>Intelligence: 6 (Devoutness, Tier 1)
>Strength: 0
>Endurance: 1
>Agility: 0
>Awareness: 0
>>
Rolled 4 (1d10)

>>34621988

A smile crept across Bainor's face, his eyes darting around the scene. Five men in total, but one wad distracted trying to steal his horse. Being outnumbered like this was never good. Even if he somehow slew the other 4 there was still a chance the 5th would get away on his horse and leave him stranded.

Suddenly his worse fear was realized and the four remaining men charged at him all at once. Drawing his sword he turned to face them, taking note of what each of his assailants were wielding. By the way the man on his horse was fumbling with the reigns, perhaps there was still a chance after all.

With all the speed he could muster he lunged at the nearest armed man, hoping to take them by surprise, slashing at him with an overhead strike.

>Ser Bainor Dondarrion
>Strength: 5 (+1 combat)
>Charm: 3
>Intelligence: 5 (+1 tactics)
>Awareness: 2
>Endurance: 5 (+1 stamina)
>Agility: 5 (Speed +1)
>>
>>34622026
>Wex Krakenbane
You awake just as the ship is about to dock. You're finally here ... Bloodstone. The biggest of the Stepstone Islands. What do you do?

>>34622051
>Valor Greyjoy
You wake Peter but in doing so also wake his bunk mate. The man groggily moves out of bed and stretches to fully wake himself up. He hasn't seen you nor Peter yet. What do you do?

>>34622062
>Laos Nho
No one is paying you any attention. It's as if they don't care if you live or die. You thought these men were your brothers and they couldn't care less about you. It takes all of your will power to keep from crying. What do you do?

>>34622066
>Sigurd Thenn
OOC: Modifiers or bonuses get added to your roll and if the result is over 7 you succeed but don't receive an increase in stats. Like just now you rolled a 6 + 2 so you succeeded but you don't get a +1 Strength

You sidestep the bear's wild charge and bury your battleaxe into the base of it's skull as it passes. It goes in like a foot into snow. The bear falls to the ground with a loud thud and your men let out a roar of cheers. What do you do?

>>34622110
>Geoffrey
+1 Intelligence
As you pray a vision comes to you. You see a beast of a man carrying a sword the likes of which you had never seen. He speaks to you "You must find them. Together you can fight but separate you will fall" Before you can say anything you awake. What do you do?

>>34622141
>Bainor Dondarrion
The bandit dodges your slash and draws a dirk hidden up his sleeve. As he begins to slash wildly at you another of the bandits wielding a dagger attempts to get behind you. What do you do?
>>
>>34622336
Agility>Quickly knock him out. By smothering him with a pillow. "I can't risk him makeing any noice with a fight"
>Strength: 8 combat +1
>Charm: 6 charisma +1
>Intelligence: 5 Tactics +1
>Awareness: 7 observation +1
>Endurance: 3
>Agility: 2
>>
Rolled 7 (1d10)

>>34622336

He saw the man with the dagger trying to get behind him, but decided that the man with the Dirk was a bigger threat. His armor was thick enough to protect him from a mere dagger and he doubted the man was smart enough to aim for the joints or other weak points. Redoubling his efforts against the man with the dirk, Bainor moved in to strike at him in between his wild swings with one quick and decisive stab.
>>
Rolled 5 (1d10)

>>34622336

Wex buckles on his gilded steel plate and slings his sword over his back and calls out to the ship's first mate Dagmer Ironstare.

"Dagmer you are coming with me,the rest of you stay and guard the ship.If anyone gives you funny look you know what to do"

Wex>head towards tavern.awareness check for any ironborn nearby

>Wex Krakenbane,Captain of the Lusty Maid

>Strength:2
>Charn:2
>Intelligence:4
>Awareness:1
>Endurance:3
>Agility:1
>>
Rolled 7 (1d10)

>>34622394
Ops for got to add roll
>>
Rolled 4 (1d10)

>>34622336
[Cries internally.]

>Laos Nho
>>
>>34622336

OoC: Okay, thank you.

"Take the fur." I say, wiping the blood from the blade. "I'll make a gift of it to Ragnor when he comes of age." I say thinking of my young son.
I take a tough strip of seal jerky from my pocket and chew on it, heading back to the horses. I tell my men that the plan is to head back to the village, and that I'll meet them there.
I set off at speed, intending to get home for a quick fuck before the men return and begin asking things of me.

Sigurd > Agility (Speed +1)

>Sigurd of Thenn
>Strength: 10 (Combat +1, Power +1)
>Charm: 0
>Intelligence: 2
>Awareness: 3
>Endurance: 5 (Defense +1)
>Agility: 5 (Speed +1)
>>
Rolled 8 (1d10)

>>34622435

Forgot my roll.
>>
Rolled 10 (1d10)

>>34622336
Geoffrey awakens in his seat to find it has been several hours, and it is now close to midnight. Many more drunkards have arrived now, and the music being played inside the Inn seems to be getting louder. Turning to the crowd of ruffians, he knew that these were his people; the lowborn and forsaken.

Standing up on his seat, he would call for attention, and slowly those around him would look curiously;

"I am Geoffrey the Wanderer, and I have come to King's Landing to gather the faithful. Who here among you would follow me in my strange quest sent by the Seven?"

Geoffrey > Convince crowd members to become my followers. (Charm +1)
>Geoffrey the Wanderer, Champion of the Seven.
>Charm: 7 (Charisma, Tier 1)
>Intelligence: 7 (Devoutness, Tier 1)
>Strength: 0
>Endurance: 1
>Agility: 0
>Awareness: 0
>>
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>>34622420
>mfw I'll never become captain of a Valish frigate capable of making the Jhala run in under twelve nautical miles
>>
>>34622543

> *wookie noises*
>>
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>>34622543
>>
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>>34622577
>mfw I'll never have a hairy dothraki first mate
>>
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>>34622602
>>
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>>34622634
Ohshi-

Wrong picture.
>>
>>34622543
>>34622602

>comparing aSoIaF to Star Wars

Seriously, one of them is the epic tale of our times and the other is pleb trash about a guy making out with his sister and getting his hand cut off.
>>
>>34622654
>>
>>34622399
>Bainor Dondarrion
+1 Strength
You rush towards the man with the dirk and in the moment between his swings stab him through the face. The man with dagger suddenly stops in his tracks at this ... seemingly rethinking his actions. You pull your sword out of the man's face and let his body hit the ground in a heap. What do you do?

>>34622405
>Wex Krakenbane
You and Dagmer head towards the nearest tavern and step in. You're hoping to find some fellow Ironborn but the only type of men your recognize are Dornish and what you think might be Tyroshi. What do you do?

>>34622408
>Valor Greyjoy
+1 Agility
You grab Peter's pillow, sneak up behind the fucker and begin to smother him. You hold the pillow on his face until he stops fighting it and goes limp then place him back into bed. That's four, you think to yourself. You hand Peter the dagger you were trying to give him before and the two of you begin to have your fun. What do you do?

>>34622420
>Laos Nho
You feel a little bit better after a good cry ... but your leg isn't going to fix itself. What do you do?

>>34622451
>Sigurd of Thenn
+1 Agility
You push your horse faster than a horse should be pushed but you know it can handle it. You make it back to the village long before any of your men and are quite happy with yourself for doing so. As you enter your home your son jumps at you and asks you "How did the hunt go? Did you kill anything big? I bet you killed a mammoth." What do you do?

>>34622456
>Geoffrey
+2 Charm
In a stunning display nearly everyone in the tavern volunteers to join you. You now have 15 men and 5 women as followers. The Seven have truly blessed you. What do you do?
>>
Rolled 8 (1d10)

>>34622729

Wex leaves the tavern disapointed and heads back to the docks trying to sight any longships

Wex>awareness check

>Wex Krakenbane,Captain of the Lusty Maid

>Strength:2
>Charn:2
>Intelligence:4
>Awareness:1
>Endurance:3
>Agility:1
>>
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Rolled 8 (1d10)

>>34622729
[Try setting it and not be a bitch.]
End check.

>Laos Nho
>>
Rolled 9 (1d10)

>>34622729
Awareness>Have peter and myself cut all their throats except for one quietly tie him up."Give them a red smile and be quite about it!"
>Strength: 8 combat +1
>Charm: 6 charisma +1
>Intelligence: 5 Tactics +1
>Awareness: 7 observation +1
>Endurance: 3
>Agility: 3
>>
Rolled 9 (1d10)

>>34622729
Geoffrey smiles with pleasure as the majority of the tavern agrees to aid him in his quest. He now had enough of a following to form a small cult.

Which didn't seem that bad of a idea.

"Alright followers, we have no time to waste in pursuit of the Seven.

Women, you are to take to the streets and act as beggars, collecting coin from the generous.

Men, you shall head out into the countryside around King's Landing and gather support among your kin and the villages dotting the Crownlands.

I shall find a permanent refuge for our people."

Geoffrey > Orders (Charm +1)

>Geoffrey the Wanderer, Champion of the Seven.
>Followers: 15 men, 5 women.
>Charm: 9 (Charisma, Tier 1)
>Intelligence: 7 (Devoutness, Tier 1)
>Strength: 0
>Endurance: 1
>Agility: 0
>Awareness: 0
>>
Rolled 5 (1d10)

With the second man distracted, Bainor ran for his horse. He considered for a moment sparing these cretins, but no, they would only move on to find easier prey than he. With his free hand he reached for the man on his horse and attempted to pull him down.
>>
>>34622729

"Calm boy, you'll find out in due time. I want you to go fetch me a pale of water from the creek while I speak to your mother." After my boy heads off, I get my nut off in my wife.
She asks me about plans to raid. I explain to her that we're planning a raid on a village down by the Milkwater; and are setting off on the morrow.
I think about the host of free-folk under my command currently, and how it has grown in the last year. When the men return, I call a meeting of my most trusted brothers and we discuss the plan.
"We leave an hour before sunrise. Get some rest and find a woman."

>Sigurd of Thenn
>Strength: 10 (Combat +1, Power +1)
>Charm: 0
>Intelligence: 2
>Awareness: 3
>Endurance: 5 (Defense +1)
>Agility: 6 (Speed +1)
>>
>>34621041
claim

>Irish
>>
>>34622890
Roll?
>>
Rolled 4 (1d10)

>>34623159

For what?
>>
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Manisk is kill
>>
>>34623415

no
>>
>>34623456
RIP sweet prince

2014-????
>>
>>34622787
>Wex Krakenbane
+1 Awareness
You scan the docks for any familiar Ironborn ships and just as you're about to give up you spot one. You don't recognize the name but you're certain it's an Ironborn ship. What do you do?

>>34622808
>Laos Nho
+1 Endurance
You realize that no one is going to help you and so decided you'll try to do it yourself again. You break a piece of your bed, rip a piece of your sheet and get to work. After it's all said and done you have a nice little splint. What do you do?

>>34622809
>Valor Greyjoy
+1 Awareness
You and Peter go on a killing spree. You've never had so much fun. Peter thinks you're enjoying this a little too much. He tells you you're scaring him. Eh ... no matter, you think. Once there's only once left you tie him up and prepare to have even more fun. What do you do?

>>34622872
>Geoffrey
+1 Charm
Your followers listen to you as though your word was the word of god itself. They rush off to fulfill their tasks as if they were being paid. It's a little sickening. What do you do?

>>34622883
>Bainor Dondarrion
As you reach for the man on the horse the horse begins to move ... and then begins to gallop ... you're on a runaway horse. The man takes advantage of this and tries to push you off but you have a firm grip and manage to hold on. What do you do?

>>34623170
Your men roar in response and begin to disperse into their homes. You also head home and are greeted by your family. What do you do?

>>34623145
>Arthur Cambray
Your scouts come back and tell you that the coast is clear and so you march toward Evenfall Hall using the night to your advantage. Once you're just within archer range you stop and call over Daggers. You have him and a small group of men scout ahead and tell him to send a signal when it's clear. You're waiting for the signal when suddenly you see it. What do you do?

Sorry for the HUGE delay. I had to rewrite all of the updates.
>>
>>34623495
ooc: They usually have hammocks on boats to save space, but whatever. Must be a pricey galley.
ic:
[Go up to the bridge and report to the captain.]

>Laos Nho
>>
Rolled 1 (1d10)

>>34623517
This is gonna take a while to get used to.
>>
Rolled 9 (1d10)

>>34623495

Wex gestures Dagmer to head back to the ship then loses his sword in its scabbard and goes to longship seeking its captain

Wex>charm (?)
>>
>>34623495

I wait under the cover of darkness for the signal, cold wind rising and causing us to snap awake. Knees weak, arms are heavy, one man vomited already. The signal comes, and we cover the distance to the keep as quickly as possible without being seen. I whisper to the Captain of the archers, "Take down any ravens you see flying, we're not going to let them take us that easily."

Cambray > endurance/awareness(?), get to the keep unseen

>Ser Arthur Cambray
>Steel longsword, fur and chainmail armour, a weirwood bow and a quiver of two score arrows.
>Charm: 8 (7 base, +1 Spec, Intimidation)
>Strength: 6 (5 base, +1 Spec, Combat)
>Endurance: 0
>Awareness: 3
>Agility: 2
>Intelligence: 0
>>
>>34623545
>Wex Krakenbane,Captain of the Lusty Maid

>Strength:2
>Charm:2
>Intelligence:4
>Awareness:2
>Endurance:3
>Agility:1
>>
Rolled 7 (1d10)

>>34623495

Smiling to himself, the Peasant Prophet would exit the Tavern and begin to walk down the grungy alleyways of King's Landing. He knew that his people would need some sort of secluded sanctuary, hidden from prying eyes.

Yet he knew it was also important to stay close to King's Landing and the common people living there, as that was where the Seven had sent him.

He decided upon the Kingswood, deciding to find a encampment in vast stretch of forest in the Crownlands that stretched south towards the Stormland.

Geoffrey > To the Kingswood (End.)

>Geoffrey the Wanderer, Champion of the Seven.
>Followers: 15 men, 5 women.
>Charm: 10 (Charisma, Tier 2)
>Intelligence: 7 (Devoutness, Tier 1)
>Strength: 0
>Endurance: 1
>Agility: 0
>Awareness: 0
>>
>>34623495

30 minutes and I got two sentences. Sorry OP, I'm out.
>>
Rolled 7 (1d10)

>>34623495
Wake him up ask him about their plans,tell Peter to go stear the ship to pyke"I'm a little angry about them killing our fellow Ironborn Peter I have the right to be a little blood thirsty!"
CHARM
"Now tell me boy what was your leader plaing on doing."
>Strength: 8 combat +1
>Charm: 6 charisma +1
>Intelligence: 5 Tactics +1
>Awareness: 8 observation +1
>Endurance: 3
>Agility: 3
>>
Rolled 7 (1d10)

Struggling to keep his grip on the horse with only one hand, Bainor attempted to swing one of his legs over the back of the horse and pull himself up.
>>
>>34623495
Claimerino if possiblo

>Ruwyn Connington
>>
>>34623534
>Laos Nho
The Captain looks at you angrily. "You bled all over our fresh catch, you know? Are you going to find a way to feed the crew of my ship because I sure as hell ain't?" He takes a look at your leg. "Shame ... we could've used you for bait. At least then you'd have been of some use. Get out of my sight" What do you do?

>>34623545
>Wex Krakenbane
You step onto the ship and call out hoping to find a friendly face. You're not disappointed. The man that comes out is clearly an Ironborn. "What are you doing on this ship?" he says with a snarl. You explain that you wish to see the captain and he huffs and calls the captain over. The captain is also very clearly an Ironborn and must more welcoming then the previous man. "Hey mate. What can I do for ya?" What do you do?

>>34623555
>Arthur Cambray
+1 Endurance
You and your men sprint as fast and as quiet as possible. You reach the walls of the keep in what feels like an instant. Mid-way through your run you noticed five ravens set off ... but you also saw five ravens go down. You had good men with you. What do you do?

>>34623575
>Geoffrey
+1 Endurance
You walk for hours but it feels like days. Just as you're about to pass out from exhaustion you stumble across an old cabin. It's run down and deserted but with a little work it could be something. What do you do?

>>34623576
Everyone had a bit more to their updates but I lost them. Sorry bro, til next time.

>>34623577
>Valor Greyjoy
+1 Charm
At first the boy says nothing. He just spits in your face everytime you ask him a question. This changes though when you drag Felix's dead body in front of him and show him his crushed skull. Then he starts to squeal like a baby pig. "We were trying to steal Ironborn ships to help take back the northern coast and eventually Bear Island. That's it I swear. There were talks of taking the fight to the Isles but I think that was just talk." What do you do?
>>
>>34623619
>Bainor Dondarrion
+1 Strength
With a wonderful display of strength and skill you manage to mount the horse while it's galloping and while being continually beaten by the man on the other side if the horse. Now that you're in a position of power, however, the man has decided it's best to bail and does so bouncing a few times as he hits the ground and running towards his comrades after he gets up. What do you do?

>>34623622
>Ruwyn Connington
Bryan looks at you oddly. "A feast? For who? For you, boy? Hahahahaha. No, there's no feast but if you're hungry you can grab a bite with me in the dinning hall" What do you do?

NOTICE: NO LONGER USING DICE AS SOME CAN'T USE IT
>>
Rolled 8 (1d10)

>>34624050
Charm
"Tell me boy whats your name,Do you have a family?"
>Strength: 8 combat +1
>Charm: 7 charisma +1
>Intelligence: 5 Tactics +1
>Awareness: 8 observation +1
>Endurance: 3
>Agility: 3
>>
>>34624069
But only one person didn't use dice.....
>>
>>34624050

Geoffrey stops and ponders the strange and old cabin. It certainly wasn't much, but the Gods had taught him humility. He knelt down before the cabin and prayed, asking if this was truly where he was to establish their compound.

Geoffrey > Pray (Intelligence +1)

>Geoffrey the Wanderer, Champion of the Seven.
>Followers: 15 men, 5 women.
>Charm: 10 (Charisma, Tier 2)
>Intelligence: 7 (Devoutness, Tier 1)
>Strength: 0
>Endurance: 2
>Agility: 0
>Awareness: 0
>>
>>34624050

"It is good to see a familiar face down south.I would like to ask you to raid with me,my crew and your crew together we can seek plunder and the riches of the east"

Wex>charm

>Wex Krakenbane,Captain of the Lusty Maid

>Strength:2
>Charm:2
>Intelligence:4
>Awareness:2
>Endurance:3
>Agility:1
>>
>>34624069

Bainor grunted , grabbing hold of the horses reign. He could feel some blood trickling down his chin from a small cut in his lip. With his sword in hand, he raised it above his head and charged after the bandit, looking to cut him down in one shift motion.

>Ser Bainor Dondarrion
>Strength: 7 (+1 combat)
>Charm: 3
>Intelligence: 5 (+1 tactics)
>Awareness: 2
>Endurance: 5 (+1 stamina)
>Agility: 5 (Speed +1)
>>
>>34624122
Arthur and Ruwyn can't use dice. I'll count your dice roll this time but from now on I'm going by post number
>>
>>34624170
Then it's all going down hill from here.........hello Darkness my old friend........
>>
>>34624069
Ruwyn still breathing heavily from the spar looked at Bryan

'Well, I didnt mean a.. I mean... Yes, food would be good Ser'

Ruwyn > Accompany Bryan to the dining hall

>Ruwyn Connington
>Charm 6 -Charisma
>Strength 2
>Intelligence 0
>Agility 2
>Awareness 2
>Endurance 3
>>
Rolled 8 (1d10)

>>34624155

Didn't roll for some reason.
>>
>>34624050
An affront to my honour?! I challenge him to personal combat!
Cha check?

>Laos Nho
>>
Rolled 4 (1d10)

>>34624266
Really doesn't warrant a roll, but whatever.
>inb4 2
>>
>>34624101
>Valor Greyjoy
+1 Charm
The boy began to cry. "Y-yes ... I'm a Flint. Fred Flint. Felix w-was my c-cousin" He then burst into tears. "Please don't kill me. I told you what you wanted. PLEASE DON'T KILL ME!" What do you do?

>>34624129
>Geoffrey
+1 Intelligence
Your prays are answered as you have a vision of a beautiful cabin with numerous people about it. There's a man standing next to it seemingly working on it. He's a rather big man with a hammer. He looks at you but says nothing and returns to his work. Just as you're about to ask him something you awake. What do you do?

>>34624140
>Wex Krakenbane
+2 Charm
The Captain looks you up and down. "Raid the seas with the likes of you? Well I've never heard of a finer plan" he finishes while laughing and patting you on the back. "The names Bryce Blacktyde and you are?" What do you do?

>>34624155
>Bainor Dondarrion
+1 Agility
You chase the bandit down hoping to reach him before he can regroup with his friends. Just as he's a few feet away you strike him down right before their eyes. They're certainly regretting trying to steal your horse, you think to yourself. What do you do?

>>34624222
>Ruwyn Connington
+1 Endurance
You accompany Bryan to the dinning hall to find what you would most certainly call a feast. You're amazed at the amount of food displayed and are unsure if it's actually meant for you or not. What do you do?

>>34624266
>Laos Nho
+1 Charm
"Personal combat? Are you mad? You think you can best me with a broken leg?" he laughs mockingly. "OK ... why not? You're not much use to me anymore anyways." He takes out his sword and gets into an offensive stance. What do you do?

Moving on without Arthur
>>
>>34624572
[Throw my dirk into his neck and draw my boarding axe.]
ooc: C'mon Roll Gods, give me one fucking 0.
Agility check?

>Laos Nho
>>
>>34624572
"I am Wex Krakenbane,Captain of the Lusty Maid I am honored to meet you"

Wex finishes chatting with the lordly captain then walks around the port some more hoping to spot another longship from the iron islands.

Wex>awareness check
ooc:tell me if I am going to fast or skiping stages/steps/etc.

>Wex Krakenbane,Captain of the Lusty Maid

>Strength:2
>Charm:4
>Intelligence:4
>Awareness:2
>Endurance:3
>Agility:1
>>
>>34624572
"Fine I'll spare your life you may be worth something to the flints anyways we have had enough death for one day." Keep him tied up go to peter," Now we set sail for home we have our ship and a hostage to sell." Head to pyke.
>Strength: 8 combat +1
>Charm: 8 charisma +1
>Intelligence: 5 Tactics +1
>Awareness: 8 observation +1
>Endurance: 3
>Agility: 3
>>
>>34624572
Geoffrey awakens from his vision and smiles, so this will be the place. He wondered how his followers were doing, and decided to return to the same tavern in the morning. For now, he would investigate the cabin further.

Geoffrey > Enter cabin and investigate (Awareness)

>Geoffrey the Wanderer, Champion of the Seven.
>Followers: 15 men, 5 women.
>Charm: 10 (Charisma, Tier 2)
>Intelligence: 8 (Devoutness, Tier 1)
>Strength: 0
>Endurance: 2
>Agility: 0
>Awareness: 0
>>
Rolled 10 (1d10)

>>34624572

Bainor was now grinning to himself, victory practically assured and the Kings justice sure to be delivered. With blood still dripping off his blade from the first two bandits, he spurred his horse onward after the remaining bandits. Letting out a bellowing war cry he slashed his sword downward at the next available bandit.

>Ser Bainor Dondarrion
>Strength: 5 (+1 combat)
>Charm: 3
>Intelligence: 5 (+1 tactics)
>Awareness: 2
>Endurance: 5 (+1 stamina)
>Agility: 6 (Speed +1)
>>
>>34624050
>>34624572

I send men to search for the postern gates that Daggers should have open, and order them to charge through, killing the guardsmen and taking Lord Tarth captive.

Cambray > awareness, +1, find the gate

>Ser Arthur Cambray
>Steel longsword, fur and chainmail armour, a weirwood bow and a quiver of two score arrows.
>Charm: 8 (7 base, +1 Spec, Intimidation)
>Strength: 6 (5 base, +1 Spec, Combat)
>Endurance: 0
>Awareness: 3
>Agility: 2
>Intelligence: 0
>>
>>34624595
>Laos Nho
You throw your dirk but miss wide right. As you draw your axe he dashes towards you and goes in for the kill. You manage to block the blow just barely but it pushes you back and causes you to lose your footing. What do you do?

>>34624649
>Wex Krakenbane
+1 Awareness
OOC: You're doing fine although I'm going to have to limit you to 2-4 Ironborn ships since nearly all of them are in the north at the moment.
You walk up and down the port but don't manage to spot another ship. As you're heading back to your own ship though you notice a ship pulling into dock ... it's an Ironborn ship. What do you do?

>>34624659
>Valor Greyjoy
+1 Endurance
As you arrive as Pyke ... at home ... you can't help but feel relieved. The nightmare that was the past few days was over and you were once again safe. You, Peter and your captive disembark your ship ... your beautiful ship that is yours once again ... and head for home. What do you do?

>>34624672
>Geoffrey
The cabin is dank and musty. There's critters of all sorts running about inside and there's a smell that you can't quite recognize but it's horrid. The wood in the walls is falling apart and the ceiling looks like it wants to cave-in. The place needs work alright ... lots of work. What do you do?

>>34624715
>Bainor Dondarrion
OOC: Not using the dice anymore
The bandit screams and dashes away from your strike in the nick of time. You barrel into the other two and they go down hard. As you turn around for a second attempt the three of them begin to flee for their lives. What do you do?
>>
>>34624959
Wex approaches this ship with confidence after all he did convince Captain Bryce Blacktyde to join his quest.

"I want to speak to this ship's captain"

Wex>charm

>Strength:2
>Charm:4
>Intelligence:4
>Awareness:3
>Endurance:3
>Agility:1
>>
>>34624959

These bandits were proving to be more troublesome than he had expected. None the less he refused to relent and chased after them on his horse.

>Ser Bainor Dondarrion
>Strength: 7 (+1 combat)
>Charm: 3
>Intelligence: 5 (+1 tactics)
>Awareness: 2
>Endurance: 5 (+1 stamina)
>Agility: 6 (Speed +1)
>>
>>34624572
Unsure wheter or not I actually am to eat this delicious looking food Ruwyn looks up at Bryan

'May I, Ser?'

Ruwyan > Charm. Get to the good food!

>Ruwyn Connington
>Charm 6 -Charisma
>Strength 2
>Intelligence 0
>Agility 2
>Awareness 2
>Endurance 3
>>
>>34624959
[Swing my axe to connect with his ankle and then roll out of his reach.]
Str?

>Laos Nho
>>
>>34624959
Geoffrey coughs and sends dust fluttering about, and a rat scuttles past his foot. He definitely had much to do.

He decided to return to King's Landing, and the the tavern where he would meet with his followers again.

Geoffrey > To KL to Regroup ( Endurance)

>Geoffrey the Wanderer, Champion of the Seven.
>Followers: 15 men, 5 women.
>Charm: 10 (Charisma, Tier 2)
>Intelligence: 8 (Devoutness, Tier 1)
>Strength: 0
>Endurance: 2
>Agility: 0
>Awareness: 0
>>
>>34624959
Head to my father with peter and the captive tell him of the flints and their attempt to steal my whore give him my captive. " Father the flints dare raise arms against the Ironbron I believe it is time they pay for the Iron Price for their deeds."
>Strength: 8 combat +1
>Charm: 8 charisma +1
>Intelligence: 5 Tactics +1
>Awareness: 8 observation +1
>Endurance: 4
>Agility: 3
>>
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>>
>>34624958
>Arthur Cambray
+1 Awareness
You and your men find the gate with ease and just as you expected it is wide open. This is going perfectly, you think. You order your men into the keep with strict orders to kill all but Lord Tarth. What do you do? (You can simply roll for the result of the battle or you can go in and fight with your men)

>>34625017
>Wex Krakenbane
+1 Charm
The Captain of the ship did not look quite as friendly as the last but he was at least partially polite. "Yes? What do you want?" he asked in a serious tone. What do you do?

>>34625032
>Bainor Dondarrion
Suddenly the three bandits split up and you found yourself only chasing one. These bastards were more trouble than they were worth you thought to yourself but you were going to teach them a lesson one way or another. What do you do?

>>34625035
>Ruwyn Connington
"This? Hahahaha! No, this is for the Lord and his friends. Our food is over there" he says as he points to a corner of food that quite frankly looked just as good to you. Bryan looks at you looking at the food. "Go ahead. Dig in" What do you do?

>>34625039
>Laos Nho
+1 Agility
You swing your axe and mange to grab his ankle with it tripping him. As you're getting back on your feet you roll out of his reach
just as he gets back up on his. You stare each other down. You may have a broken leg but that gash on his is going to cause some problems as well. What do you do?

>>34625061
>Geoffrey
As you're about to leave the cabin the roof collapses. You're buried underneath quite a bit of wood. The weight it pressing against your chest making it hard to breath. What do you do?

>>34625062
>Valor Greyjoy
Your father glares at you "YOU LET THE FLINTS KILL MY MEN! You bring me back a boy. A BOY! That they could give two shits about. WHAT IS WRONG WITH YOU VALOR?! I thought I could trust you. Leave me be. I need to think on this." What do you do?
>>
>>34625566
Ruwyn seats himself over at the table and dives into the food like he was gonna drown in it

'So, my Lord, what awaits us in the morning? Are we going on an adventure or, or are we simply staying here at Storm's end? No offense of course.'

Ruwyn > Charm. Get info and shizzle

>Ruwyn Connington
>Charm 6 -Charisma
>Strength 2
>Intelligence 0
>Agility 2
>Awareness 2
>Endurance 3
>>
>>34625566

"Me and Captain Bryce Blacktyde are setting out on a quest to seek plunder in the east.You are an ironborn captain so I though I would ask you if you would like to join our raiding party."

Wex>Charm

>Wex Krakenbane,Captain of the Lusty Maid

>Strength:2
>Charm:5
>Intelligence:4
>Awareness:3
>Endurance:3
>Agility:1
>>
>>34625566

< rolling for the result of the battle >

>Ser Arthur Cambray
>Steel longsword, fur and chainmail armour, a weirwood bow and a quiver of two score arrows.
>Charm: 8 (7 base, +1 Spec, Intimidation)
>Strength: 6 (5 base, +1 Spec, Combat)
>Endurance: 0
>Awareness: 3
>Agility: 2
>Intelligence: 0
>>
>>34625566
ooc: Pretty sure if I managed a solid connection with a boarding axe his foot is coming off.
ic:
[Grab a fish and throw it at him, ready for a counterattack.]

>Laos Nho
>>
>>34625566
Geoffrey must free himself!

Geoffrey > Free self! (Strength)


>Geoffrey the Wanderer, Champion of the Seven.
>Followers: 15 men, 5 women.
>Charm: 10 (Charisma, Tier 2)
>Intelligence: 8 (Devoutness, Tier 1)
>Strength: 0
>Endurance: 2
>Agility: 0
>Awareness: 0
>>
>>34625615
>Ruwyn Connington
Bryan looks at you oddly. "Anyone ever tell you you ask too many questions? Be quiet and eat your food. You'll know where we're going when I tell you" Bryan then shoves a piece of meat into his mouth. What do you do?

>>34625635
>Wex Krakenbane
"Blacktyde? I raided with a Blacktyde once. Fucker stole my share. I'll raid with you but I'm not raiding with no Blacktyde." What do you do?

>>34625637
>Arthur Cambray
Your men take the keep and capture Lord Tylor Tarth with only a few casualties and minor injuries. Daggers himself brings Lord Tarth to you in restraints. All-in-all it was a success. The Prince should be proud.
(You lost 20 men and 5 archers)

>>34625671
>Laos Nho
OOC: Hmm ... valid point. Fixed. Captain is now on the ground due to lack of lower portion of leg.
You throw the fish at him but you miss and as you ready yourself for the counterattack he slashes at you bad leg from the ground breaking your splint. The pain is excruciating as your bone begins to move around inside your leg. What do you do?

>>34625706
>Geoffrey
You push ... and push ... and push ... but nothing. It doesn't budge an inch. You can barely breathe at this point. You need to get free. What do you do?

LAST ONE. I'LL CONTINUE TOMORROW
>>
>>34626097
"If you join our raiding party you will gain ten times the amount of share Captain Blacktyde stole from you besides you should put aside your differences for the greater good"

Wex>Charm

>Wex Krakenbane,Captain of the Lusty Maid

>Strength:2
>Charm:5
>Intelligence:4
>Awareness:3
>Endurance:3
>Agility:1
>>
>>34626097

Sorry back

With the bandits splitting up, even on horseback he knew that there was little chance he would get them on. He decided it would be better to stop wasting time and proceeded on to Storm's end.

>Ser Bainor Dondarrion
>Strength: 7 (+1 combat)
>Charm: 3
>Intelligence: 5 (+1 tactics)
>Awareness: 2
>Endurance: 5 (+1 stamina)
>Agility: 6 (Speed +1)
>>
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Where the fuck did everyone go?
>>
>>34626097
>LAST ONE. I'LL CONTINUE TOMORROW
oh shit didn't see that anyways thanks for hosting this
Thread replies: 162
Thread images: 14

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