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/cofd/&/wodg/ Chronicles of Darkness and World of Darkness General
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>Previous Thread: >>47748416

>Pastebin:
http://pastebin.com/7sSgGVPH

http://www.mediafire.com/download/n7htcqyqk0y0acy/%5BWtF%5DThe_Pack.PDF

>Latest News
http://theonyxpath.com/each-project-is-a-snowflake-monday-meeting-notes/

>Question
Have you ever LARPed before?
>>
>>47776422
Latest news is outdated.

http://theonyxpath.com/a-bucket-of-beckett-monday-meeting-notes/
>>
I have larped, my group does weekend sessions in the woods and fields about 30 minutes out of town.

I play a Paladin, and I have by far the toughest job, since I wear full plate and carry a shield and a longsword. Organizers go easy on me thankfully, and for trudging around in about 150 lbs of gear, I do get amazing defense bonuses. I've talked new players down from full plate into some chainmail (40 lbs) or better, a brigandine (20 lbs) since the last guy who went full tank actually passed out while hiking.

On the plus side, I'm in great shape from where I was a year ago.
>>
>>47776910
Ignoring the slut shaming and lack of relation to WoD, that's some seriously bad math with pointlessly inflated numbers. By that logic, as long as they've had sex more than two hundred times (or his dick is longer than 5.5 inches), he's given her more mileage. You can't count the same dick repeatedly (in and out, 100 times, three sessions each). It's not 10.42 miles of cock. It's less than 92 feet.

Anyway, reposting this from the last thread
>Ideas for houserules
● Rotes are cheaper, at 1 Beat per dot, but more restrictive
● Rotes are very specific, use the same mudra and action every time. They either have no Spell Factors or come with free Spell Factors (Rote Factors from 1e); using a Rote in a way that it's not intended requires a Reach (A Larceny Rote doing something not Larceny related)
● Environmental Yantras no longer give +1; instead, they're flat out required to perform Rituals; no ritual casting a spell in your garage, unless you've at least made your garage a fitting place for the spell
● Order Tools provide the Dedicated Tool -2 to Paradox (makes Techne more like Magical Tradition)
● Dedicated Tools give a free Spell Factor
● "Patron Tool" is a generic version of the Prelacy Merit, and any being with Rank 6+ can grant it
● Maybe lower Ritual time a bit

Basically just a few things to encouraged "being a wizard instead of a psychic" even more than 2e already does.
>>
What book should I read to get information on how to make Spirits for mage games?
>>
>>47777566
Mage.
Book of Spirits
Spirit Slayers
Werewolf 1e
>>
>>47777659
But not Werewolf 2e?
>>
>>47776422
I run a Masquerade LARP and play in a Lost LARP every 1st and 3rd Saturday of the month.
>>
>>47777846
The 2e books have to fit way too much in, so the specifics of Spirits are sort of left up to the ST.
>>
>>47776910
He should look at it like this. If she went through 200 guys in 4-5 years but ended up staying with him, the dick must be good.

>>47777495
> Environmental Yantras no longer give +1; instead, they're flat out required to perform Rituals; no ritual casting a spell in your garage, unless you've at least made your garage a fitting place for the spell
Not sure why this wasn't default in the first place.
>>
>>47776422
I remember a few threads ago that Vampires in the new edition of WoD would have some new way of getting powers, based upon LARP rules of some kind. Could anyone explain how exactly that works?
>>
>>47778684

The idea is that you get powers based on who/when/how you feed.

For example, if you manipulate someone to the point that they don't even know what they're doing or why they're doing it and then feed off them, that advances Dominate.

If you convince someone to let you feed off them through sheer charisma and sexual energy, that advances Majesty.

etc. etc. etc.
>>
>>47778682
Alternately she's tired of the dick and he's a cool guy regardless. Or none of it happened

>Re: Environmental Yantras
Yeah, I really feel like having a ritual space prepared should be the first step of a ritual. And the first step for that should be either creating a proper generic ritual space (which will usually mean a good sized Sanctum) or finding the right location to cast your ritual

>>47778765
So essentially you level up your powers by showing you don't really need them.
I don't mean that in a disparaging way, I like that. Being good at emotionally manipulating people should strengthen your emotional manipulation magic.
>>
>>47778684
That's all stuff that they used in the Nordic LARP-style End of the Line event they ran. I would REALLY hope that it doesn't really change the design features of the TT version; I think it would be a neat mechanic for say, bonus-granting, but requiring it for specific capabilities, but I think it'd be TOO different for the normal TT crowd, which is their current baseline.
>>
Anyone remember the basic guidelines for moving 1e weapons over to 2e? I know you reduce all damage by one, how do you figure out initiative penalties?
>>
working on a vampire the Masquerade campaign and I'm planning to set it in a neutral territory, it isn't ran by camarilla or sabbat But there is a presence of those sects in the form of lasombra and ventrue bring present in the area. That being said I'm having difficulty figuring out the clan that should be in charge, I am starting to lean toward the territory being run by assamites who impose rule by having a "blood tax" to be paid by the inhabiting clans. Any criticism of that?
>>
>>47780207
That might be the one thing to being Ventrue and Lasombra together. That would be fun to see. Otherwise the image of a tax collecting vampire is too good not to use
>>
Why does the Sabbat have more coans and bloodlines than the Camarilla?
>>
>>47780332
Because the Sabbat are more willing to do fucked up shit to their blood and see if it is passed on. Also the Sabbat embrace more frequently which can lead to mutations.
>>
>>47776422
I kinda want to try it but the only groups in my area are either a while drive away or are kinda dicks from what I've heard. Somewhat surprising for NYC
>>
>>47776422
Yeah, actually. It was my first foray into actually playing WoD. Unfortunately I was brought into it about a month and a half of every other week games before the STs decided they were going to call it quits. I was an Ordo Mekhet, built my character on the idea of being a private investigator turned vamp, but Vamp was the line I knew least, some critiqued my backstory as being a bit lacking. Then the Ordo guys saw that I had put a bit into the whole wits/dex thing and decided I'd be the best of the Covenant to handle the sniper rifle because the player of their last sniper left. Not that we were going hardcore on the fighting, but everything was on edge because some big bad had returned to the city and they wanted to have their bases covered. I wound up spending most of my time there obfuscated and not sure how to set up scenes, so I'd tag along with others. On the final session a lot of weird shit was going on while all of the Ordo and two Carthian Daevas were waylaid on our way to deal with something and the sun started rising strangely early, so we took over the walk in cooler of a Denny's to hide from it. Suddenly we all started rolling Occult rolls and a few other knowledge type checks to try to figure it out, and whenever we found something we'd compare notes. The Daevas just sat there cleaning their guns and whispered to each other about how nerdy we were as we just 'sat there thinking and talking about shit'.

Most of the girls there were stereotypes, but the people were cool as shit. We had a Rock Band party before it ended and got drunk as shit.
>>
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>Looming Presence [Anakim]
>Giants are not the only ones renowned for their size. Dragons, rocs, and kraken are all orders of magnitude larger and stronger than any human being, the cube-square law be damned. Beasts with this Atavism need not be especially tall, though most are significantly above average, but they are always intimidating, inspiring dread disproportionate to their height. People take notice of them and immediately stand aside.

>Dice Pool: N/A
>Action: Reflexive

>Normal Effect: The Beast’s actual height and weight are unchanged, but his effective Size is raised by (his Lair dots). Greater Size produces a commensurate increase in Health.

>People instinctively react to the Beast’s effective Size instead of actual Size. A Beast with 2 dots of Lair registers as being Size 7, the same as a grizzly bear, so people immediately notice and cower he walks into a room. Demonstrating his real height only compounds the strangeness of the experience. Disquiet settles over those in the Beast’s shadow, granting him the rote quality on Intimidation rolls. Furthermore, the successful application of Hard Leverage opens one more Door than usual when using the Social maneuvering system, as people rightly fear his wrath.

Does this mean a Beast with Looming Presence is a big guy for everyone else?
>>
>>47781944
A human teenager(most beasts) would be size four, say you add one dot to your size. You're still shorter than size 6 "giants"(7 feet and up."
>>
>>47782121
>A human teenager(most beasts)

NO BULLYING

Beasts already have enough of a stigma, stop shitstirring
>>
>>47782145
Sorry, sorry. It was just a joke bro :^)
I actually quite like the concept of beast, and the interplay between them and heros, honestly. If I ever get around to reading their full mechanics I was planning on putting one in my hunter game.
>>
>>47782121
Size 4 is Small-Framed, less than 5 feet.

Are human teenagers THAT small?
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>>47782319
the NEEEEERDS are
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>>47782155
But since it's for Hunter, you don't need to read all of Beast.

>>47782121
>>47782319
>Are human teenagers THAT small?
No.
Also, I like the idea of a tiny little girl Anakim.
>>
>>47782319
Yes, they're counted as size 4 because it's just sorta "implied" that teenager means like, 13-15. Some teenagers are size 5 and some are 4.
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>>47782377
>Also, I like the idea of a tiny little girl Anakim.
https://www.youtube.com/watch?v=DdP3Itc6_Es
>>
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>>47778858
>Or none of it happened
Let's hope that's the case for the dude. Poor bastard. Maybe not poor bastard
>>
>>47783047
What's not to like about a woman who knows her way around?
>>
>>47776474
> Beckett's Jyhad Diary
Oh god yes
>>
Reposting this a little further down the thread:

I'm trying to come up with some houserules to encourage Mages to act more like wizards than psychics. I'm not exactly looking to take away the psychic stuff entirely, but I want to encourage characters to do rituals and use Yantras and set things up instead of just waving their hands.

● Rotes are cheaper, at 1 Beat per dot, but more restrictive
● Rotes are very specific, use the same mudra and action every time. They either have no Spell Factors or come with free Spell Factors (Rote Factors from 1e); using a Rote in a way that it's not intended requires a Reach (A Larceny Rote doing something not Larceny related)
● Environmental Yantras no longer give +1; instead, they're flat out required to perform Rituals; no ritual casting a spell in your garage, unless you've at least made your garage a fitting place for the spell
● Order Tools provide the Dedicated Tool -2 to Paradox (makes Techne more like Magical Tradition)
● Dedicated Tools give a free Spell Factor
● "Patron Tool" is a generic version of the Prelacy Merit, and any being with Rank 6+ can grant it
● Maybe lower Ritual time a bit
>>
>>47783491
>Mages to act more like wizards than psychics
In what way do you think they act like psychics now?
>Rotes are cheaper, at 1 Beat per dot, but more restrictive
Nothing in the system costs beats, it is always full Experiences.
>Rotes are very specific, use the same mudra and action every time. They either have no Spell Factors or come with free Spell Factors (Rote Factors from 1e); using a Rote in a way that it's not intended requires a Reach (A Larceny Rote doing something not Larceny related)
Isn't the Mudra part already there? Also, wouldn't this restrict them to the point of uselessness?
>Environmental Yantras no longer give +1; instead, they're flat out required to perform Rituals; no ritual casting a spell in your garage, unless you've at least made your garage a fitting place for the spell
I dunno. Having to re-decorate the sanctum for each spellcast feels like a shitton of work.
>"Patron Tool" is a generic version of the Prelacy Merit, and any being with Rank 6+ can grant it
Would remove the exclusivity of the Seers. Also, if one reads up on where the Prelacies came from in the 1e seer book, they are quite a bit more than just backing by Rank 6 beings. It's soul-shaping on par with Legacies.
>>
so what's the cool new stuff from the dark eras?
>>
>>47783678
When I say "psychic", I mean "casting an Instant spell with little preparation". I don't necessarily dislike Instant casting, but I want to encourage gathering Yantras and preparing rituals and things like that. I want Mages to prepare what they do.

As for Rotes, I'm fine with them costing Beats. I'm not limited to what the real game does in my houserules. They would be heavily restricted, but I feel that's how Rotes should be, which is why I'm offsetting the cost. Technically speaking, no Yantra is one-size-fits-all, so even Mudras should need to be fitting for what you're actually doing. Though maybe in exchange I should also definitely use the Spell Factor rule.

Also, it's more than just redecorating, and it SHOULD be a shitton of work.

As for Prelacies... The game suggests that Seer Prelacies are just the most common form of Patron Tools. I figure I might as well use that Merit to signify how a Scelestus might have their Patronage, or just someone whose backing comes from some powerful Spirit or Demon.
>>
>>47783805
>When I say "psychic", I mean "casting an Instant spell with little preparation". I don't necessarily dislike Instant casting, but I want to encourage gathering Yantras and preparing rituals and things like that. I want Mages to prepare what they do.

But... This is what the game does already.
>>
>>47783813
And I want to do it more.
>>
>>47783905
But you'd cripple them to get to this point.
Wouldn't it fit better for you to boost the thaumaturges from Second Sight, rather than cripple the mages?
Being able to, at a whim, re-write reality around them is a big part of Mage.
>>
>>47783993
I'm not really taking that away. I'm just encouraging using Yantras more. The fact that other than Mudras most of them are all just +1 is underwhelming.

Other than requiring a proper ritual space, the only real "nerf" is explicitly making Rotes specific, but in doing so I'm also going to make it so that they give free benefits and cost substantially less.
>>
So my PC is an islander has
Survival 3
Specialty Ocean Survival
I take Interdisciplinary Speciality for Ocean Survival.

Can I use that with Athletics for swimming? Drive for boating/sailing? Weaponry for spear fishing? Crafts for net weaving?
>>
>>47784355
>Athletics for swimming
Probably
>Drive for boating/sailing
If it's an ocean worthy vessel, not a short range pleasure boat
>Weaponry for spear fishing?
No. Spear fishing is near the coast, not the ocean proper. Harpooning wales or operating a trawler, maybe.
>Crafts for net weaving?
Depends on your setting and whether net weaving would be a common thing.

Just ask your ST before rolling and don't argue too much if they shoot you down. Not that they're necessarily right, but mechanics arguments bog down play. Save it for after the session.
>>
>>47784517
So you treat ocean and coastal locations seperate. No one actually lives in the sea just near it. People who are skilled with ocean endeavors are almost always king of coastal waters too.
>>
Allies dots measure loyalty or capability?
>>
>>47784575
If that's the setting you're playing in, sure. If you just want to have a +1 on anything related to functioning in or around bodies of water, take Aquatic Survival instead.

The sample specialties:
>Specialties: Foraging, Hunting, Navigation, Shelter, Weather

>>47784595
"greater relationships and access"
They don't increase their capability, but they do determine how many favors you can ask for in a chapter.

>>47783491
These are generic rules for a group specific problem. Not my cup of tea as it adds a lot of busywork. If you're the type playing out detailed scenes and using Down and Dirty Spellcasting for all the irrelevant shit and your players are cool with it, power to you.
>>
>>47777495
...what the fuck was that Post you were replying to?
>>
>>47784575
>no one actually lives in the Sea.

No, there are a few tribes in the pacific that live entirely on boats.
>>
>>47785132
Alls I can tell is there's a deleted post with an image titled 10.42 miles of cock.
>>
>>47776495
Why not just exercise and roleplay at a table like a refined gamer? Everyone knows you can't remotely achieve the kind of sophisticated storytelling standing around with a bunch of pillocks. It's all orgies and high school cliques.
>>
i'm STing a dark ages: vampire chronicle for two almost completely new players

how much shit should i have prepared for the first session? one of them has played bloodlines and knows a little bit about the lore/setting, so i'm not sure if i should skip the hand-holding via sire or just throw them knee-deep in the shit

please spoonfeed and validate me
>>
>>47783105
Tends to be too nosy to cover up the shit she's done. I don't like nosy people.
>>
>>47786493

Ease them into it. You can more or less dump someone into modern day Vampire cause there's enough media to make it easy to digest, but with Dark Ages: Vampire you've got the basic Vampire stuff with the alternate time setting. It's gonna be a lot to take in even for a seasoned vet.
>>
https://www.youtube.com/watch?v=vPlT2uKruwM
Which Splat best fits someone like V?
>>
>>47789975
Promethean or vampire
>>
>>47790047
Splendid.
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>>47790047
>vampire
Ventrue with Celerity, right?
>>
>>47790142
And whatever the "don't give a fuck about damage" power was.
>>
So I was actually interested in trying out the larp that is near me. I'm on the east coast and there's only one that's close by me.

What can I expect from the people? I've read through the rules and I hope someone can also help me when I'm there but I've found so few reviews from how the games actually go.

I'm honestly worried it's going to be a bunch of people sitting in a circle talking about how they are real vampires.
>>
>>47790172
That would be Resilience, which the Cof Ventrue get as a core Discipline.
>>
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>>47775307

He added a club from season 1 of his youtube experiment. I guess he is running out of ideas.
>>
>>47790982
always knew there was fishy about that guy
>>
You know what would be rather funny? Mason and Phil from Madagascar as Malks.
>"I hear Tom Wolfe is giving a speech at Lincoln Center."
>*Deranged sign language.webm*
>"Well of course we're going to throw poo at him!"
>>
>>47790982
I honestly don't see much of an issue with it, unless it was poorly written or contradicted other lore. I'm sure it is probably a common occurrence among developers to place bits of their own games into the general settings.
>>
>>47790982
You act like there's a problem with that. Also, Club Deep was the best party set up in the V20 RMC book.
I want to run a game where everyone owns a club together.

>>47791296
Super common. They're just making a big deal out of it because they hate some Youtuber.
>>
>>47791324
but the RMC book was plain bad, so 'best' doesn't mean much
>>
>>47791348
No it wasn't. I don't even like Masquerade and I thought most of the characters were interesting, other than "I am Mexican and religious".
>>
>>47791296
It's not his own game. Someone else came up with that club and GG just used it randomly in his book.
>>
>>47791412
>his book

Should be this book sorry.
>>
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Okay, so I know the majority here dislikes Genius: the Transgression for some reason, but I am kind of new to the community so I don't know any better.

Watching Gravity Falls it gets very clear that McGucket and Ford are very inspired Geniuses (most likely rogue unmada), but I just stumbled upon an interesting dilemma: Geniuses' Wonders can't be recreated by mere mortals, but that's what seems to happen when Stan reopens the broken portal.
>So is Stan a Genius too?
How would you justify it as a Storyteller if he isn't?
>>
>>47784595
Yes.

I think it's more "reliability", which requires both
>>
>>47791450
>I know the majority here dislikes Genius: the Transgression for some reason
Because it's got bad mechanics, doesn't fit in the World of Darkness, was intentionally made as a "they changed it so it sucks" whinybaby response to Awakening, has an even narrower theme than the game it was trying to fix, and is dumb pulp Nazi punching that fits more into other games like Spirit of the Century. Oh, and on top of that you basically always have to prioritize Intelligence, and it tries to bring in Consensual Reality.

>Watching Gravity Falls it gets very clear that McGucket and Ford are very inspired Geniuses
No it doesn't, at all. It makes it very clear that it has the same kinds of inspiration as Genius.
>>
>>47791366
>mama polari
>>
>>47791412
>>47791435
And?

>>47791765
>The one that triggers this thread so hard
That's why she's the best of them all :V
>>
>>47791843
That means he is copying other peoples ideas and passing them off as his own.
>>
>>47791880
Not really? I mean, I'm not even sure where you get that it's not his idea in the first place, or why you seem to think it matters. If it's something from an existing work, it's not really any different than the fact that Bob the Builder and Tom Cruise are Mages. If someone he knows came up with it, then he's just making it "official". Or, as he put it, canonizing it.

Unless you're saying some random person came up with the idea and he stole it, which doesn't really seem like a possibility.
>>
>>47791954
>Unless you're saying some random person came up with the idea and he stole it, which doesn't really seem like a possibility.

That's exactly what happened.
>>
>>47792028
Then you'd have to have some kind of proof! Although "a club run by people who do club related things but are vampires" is pretty impossible to steal since it's so common an idea.

Honestly unless he also came up with Polari, Mascha, Mu'tazz, Go-Yuri, etcetera, I'm not even sure how he canonized Club Deep in the first place, since the information on the actual club itself is just that it's a stereotypical supernatural nightclub with paintings and MMA matches that happens to be named Club Deep.
"There's a thing with this name" isn't what I'd call canonizing, but whatever floats his goat.
>>
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>>47791843
your nose is showing, Matthew.
>>
>>47792101
https://www.youtube.com/watch?v=gM_vB5za9Mw

https://www.youtube.com/watch?v=XnO84wzw1sw

Joshua Deep doesn't really look like he is played by GG is all I'm saying. That character owned and named that club and that player came up with it. Then he got banned and GG used his ideas.
>>
Bloodlines is on sale for 10 bucks on GoG.
>>
>>47792282
I don't get it.

>>47792303
I'm not watching someone's shitty quality G+ game. I'll just take your word for it. What makes you say he STOLE it, though? Other than the name being a reference to some club from some game he was either also in, how are his ideas getting used? Also, what makes you think that guy didn't give permission?
>>
I'm reading this demon story telling guide, as a first time wod reader.

So god in this universe is a giant computer machine?

Seems cool.
>>
>>47792531
Why would you start with the STG? Why not Demon core?

But also yes. Robot God. Not necessarily THE God, but it might as well be.
>>
>>47792531
There are plenty of Gods in the Chronicles of Darkness.
The God-Machine is just the one that gets the most screentime.
Plus it's more an aggregate of all its infrastructure and angels, not a discrete being.
Think Hive Mind.
>>
>>47792498
That shit quality G+ game IS GG's youtube experiment.

That player was banned from the game and I don't think he is on speaking terms with goymer any more considering he didn't seem all too pleased when I mentioned to him that goymer was using stuff he had created and maintained in the game before his ban.
>>
>>47792498
- The Gentleman Gamer is immunized against all dangers: one may call him a scoundrel, parasite, swindler, profiteer, it all runs off him like water off a raincoat. But call him out in /tg/ and you will be astonished at how he recoils, how injured he is, how he suddenly shrinks back: “I’ve been found out.” -
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>>47792561
It was the first to download. The mega is finishing up still. Anyways, if I ever get to play this, it will be as the story teller.

>>47792571
>>47792561
I remember reading about how the oWoD was a collective reality, influenced by the perceptions and beliefs of the majority of its citizens. Is that still the case?
>>
>>47792616
>Is that still the case?

No. And it wasn't even always the case in oWoD. Only oMage had consensual reality; everyone else had their own versions of the world that were presented as equally objectively true.
>>
>>47792574
>Implying I'm him
I doubt he posts in this thread. Are you the guy he apparently stole that idea from? Because it would explain your weird obsession.

>>47792572
How terrible. Really that seems like such a weird reference to make. Who references stuff made by someone you don't like? It's not even anything more than a name. He didn't even make the plot about how it's going to explode or anything!
The more you use /pol/ memes the less I care, though

>>47792616
No, because consensual reality is dumb. I mean, there's still stuff like how Belief feeds Spirits, but not in the same way as oWoD.
>>
>>47792616
>Is that still the case?
It's not the case at all in CofD, and wasn't really the case in oWoD, as even mass misconceptions didn't become reality.
>>
So what is the best approximation of the God Machine's ultimate goal? I'm assuming there isn't a stated ultimate goal, so we're left to theorize and stuff.
>>
>>47792748
Self-propagation
>>
>>47792777
Why would it act so subtly?
>>
>>47792809
Because if it was open, it could be destroyed, or at the very least it would find it harder to manipulate human infrastructure. You're reading the STG, though, so there's actually a setting Shard where it IS out in the open, and the world is a cyberpunk dystopia.

Also it's dumb. Like, that's my explanation for almost everything. The God-Machine is dumb, and the epitome of the left hand not knowing what the right hand is doing, but with a billion hands. It's a broken computer simulation that someone left running. It's an RTS with all of the win conditions turned off and no time limit.
>>
>>47792748
Maintaining some consistent state of the earth by preventing disruption and building in layers of failsafes.
>>
So I am a new GM to WoD and am starting my first VtM game sunday, with new 3 new players. They are all diff clans and I want the setting to be mid 90s chicago, in the vein of VtM:B. Any tips? I wanna start of light, get them interested with their characters and how they meet, but I have no idea for the plot or story. I might just rip off of bloodlines and have them do odd jobs for the prince and along the way meet the big players. Also any other reading besides the rulebook I should get?
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>>47794090
>VtM
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>>47794090
The Vampire the Requiem rulebook
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>>47794316
Gotta start somewhere. Almost no one has heard of any White Wolf rpgs. I only know because I finally got around to playing Bloodlines and loved it and I want my players to get a similar experience.
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>>47794348
So should I just pick up the nWod books? I really don't know. I got the V20 VtM, but if the nWoD stuff is better I will buy them.
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>>47794090
V20, the recently released Ghouls book, and Lore of the Clans.
Hunters Hunted II if you plan to have them deal with vampire hunters, Anarchs Unbound just because it's a great book, and Rites of the Blood if anybody plans on practicing any sort of Blood Sorcery.
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>>47794375
VtM starts you off a lot more powerful than VtM:B
Remember that. Your average character will have a stat or two well in excess of the average Joe.
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>>47794444
It's entirely subjective
VtM is 90s as hell, VtR is more modern
They both have their ups and downs, but a lot of the people in this thread shit on VtM just because it's older. It's still a decent game.
>inb4 ">moma polari", who believe it or not isn't representative of the entire game line
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>>47794500
I already picked up V20 VtM book, it was cheap at my local gamestore, but I will try both out. Thanks for the advice.
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>>47794500
>Mama Polari
>obese transgendered bald drag queen
>beloved by all
>Appearance 5 (Unforgettable)

Unforgettable indeed.
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>>47794477
Thanks, I will try to pick them up and read them. I just love how much lore there is.
>>47794496
I'l make sure to keep that in mind.
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>>47794807
If you're a drag queen and you're not unforgettable, you're kind of bad at your job.
Also, she's not beloved by all. She's a Brujah and everyone hates her for running her mouth (as is typical of Brujah). I don't even think Appearance 5 means "OHMIGAWDSOPRETTY" so much as being the center of attention. We get that you don't think an "Obese transgender bald drag queen" can be Appearance 5. It's stupid that you keep bringing it up.
But the more you get triggered the more it feeds me. Omnomnom

>>47794500
I like Mama Polari, and most of the V20 RMC.
But VtM has a lot of problems beyond "being older". It's way too tied to it's metaplot, and a lot of the themes and attitudes of the game are way too stuck in the 90s.
Characters are all based on stereotypes, for one. One of the things that's nice about the RMC is that *most* of the characters don't cleave to strongly to type, at least as far as Clan goes. There is still the needless Sectarianism, though.

Stereotype clans, metaplot, Generation, binary Sect choices, the focus on Vampire Illuminati, and default setting assumptions are all valid reasons to dislike Masquerade beyond "it's older".
>>
>>47795593
It's stupid that you can't let it go, Doug. We get that they're pandering directly to you. No one else gives a shit about fat trans icons.
>>
Any news on when we might see Mage 2e in print?
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>>47795659

Just ask him out already, it's not like he's a mage and he's gonna crumble if you say his True Name.
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>>47795659
>Constantly brings it up
>Says other people can't let it go
:V

>>47795892
My stalkers get weirder and weirder.
>>
What would happen if a Mage coaxed a person's dreams to a real-world location? Would the Mage be able to see a Goetic representation of the person, in Twilight or the Astral, or would the dream-self simply be in a dream representation of the location?

One of my players had his brother be in a coma, and we spent most of last session with him watching his brother's dreams and trying to get him to wake up. Session ended with his brother's dream-self about to walk into his own hospital room, and I'm trying to decide how to describe that happening. He won't wake up, yet--it's the character's Obsession to help him wake up, I'm planning to have it be more than a mental thing that's keeping him from doing so--but he's still going to be walking into a hospital room in his dream and seeing his comatose self with his brother standing in the room watching over him.
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>>47796174
My assumption is that the Mage would wind up in a version of the hospital room as crafted by his brother's unconscious mind.

For the dream location to be a reasonable replica of the real world location, the brother must have some conception of the fact that he's in a hospital room right now. Perhaps he's still been picking up sensory information in his comatose state, so the smalls/sounds/etc. of his hospital room have found their way into his mind. Even if that's the case, though, I would expect the recreation to be imperfect, for obvious reasons.

What seems more likely to me is that, when the dream self is coaxed into this location, it would provide a reasonable replica of a generic hospital room—or whatever image of a hospital room is most relevant to the brother (e.g. the room where one of their parents passed away)—rather than the real thing. Perhaps its a mixture of the two: the brother's limited sensory interpretation of his current surroundings are shored up by his imagination's notions of what a hospital room IS or SHOULD BE.

Regardless of what you decide, I don't think it should be easy for the dream-brother to accept the realty of the location he's in. He might acknowledge that he's in a hospital room—but getting him to acknowledge that it's HIS hospital room is another matter entirely. The hospital bed might be filled with a dream actor, or it might simply be empty, on account of the brother's incomplete understanding of the situation.

In the real world, there certainly wouldn't be any sign of the dreamer's presence there, though—unless I've misunderstood the scenario. If the Mage is forcibly astral-projecting his comatose brother into his own hospital room, that's another matter entirely.
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>>47795680
Some time after the first errata
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Slow day.
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>>47798419
Where's that picture from?
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>>47798419
Man, that makes me really want to play an agent.
Not like a spy, a celebrity agent.
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>>47798454
Demon Storyteller's Guide

>>47798478
Weird connection. Is it just the way she looks?
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>>47798494
>Image
Har.
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>>47798876
>>
>>47799009
https://www.youtube.com/watch?v=dTllG2KdPMQ
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Filename time?
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So, for some reason my group has tumbled into a massive argument about this literally right now, I would appreciate a few extra outside opinions.

As of 2e, how do Mages relate to nuclear explosions?

In 1e, it was explicitly the lowest form of Forces archmastery to create a nuclear explosion. At the time I just kind of accepted that nukes were an exception to the usual "Making" process because its making a force that propogates and makes other stronger forces.

But I was not a Moros at the time and thus missed the obvious alternative. Now, in 2e... what stops a Moros from just transmuting vast quantities of Material into fissile Uranium or Plutonium?

Like obviously its suicidal to do this at sensory range, and probably creates a dirty bomb since there's no compression or nuclear engineering involved, but you could still sympathetically do this to a fairly large chunk of matter and take a city or two off the map before the Guardians catch you.

Mage Noir explains why the Orders and Seers don't do this, but what about the Mad or the Scelestii (or rather extreme Banishers)? That seems like something they would reach fairly quickly.

Or at least, often enough that there needs to be an in-setting reason why this has never resulted in any unauthorised nuclear detonations.

Can you not replicate radiation without Forces? Even if so, that still leaves over a half dozen Mages in the world (roughly) with the ability to do this at any given time.
>>
Do only faggots and min-mixers play Acanthus now?
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>>47799188
>now
Well I mean, you are technically correct, just misleadingly implying that it may not always have been the case.
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>>47799028
>Beast enters the Astral and merges with his Horror
>proceeds to wreck a Hero's shit

http://www.dailymotion.com/video/x3znovh_kung-fu-panda-3-kai-vs-po-chi-war-in-spirit-realm-final-battle-hd_shortfilms?start=197
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>>47799172
Xbox Paradox

Guardians are actually doing their job and stopping the Lefties from blowing everywhere up

Pax Arcana includes a No Hiroshima clause so they are all obliged to stop lesser Mages from nuking shit for giggles

Who knows.
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>>47799383
The problem is, it isn't even impossible for say, a cornered Banisher to be all "Hahaha you'll never take me alive" and then transmute the floor under him into enriched Plutonium.

Every organised group in Mage has obvious problems with this, but it beggars belief that EVERY SINGLE Moros in the entire 1946-2016 period has had the moral backbone necessary to die sooner than doing this.
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>>47799430
All the archmages agree that Mad Mages blowing up cities is a bad thing for the setting, so as a collective of plot device-tier NPCs, they agree to stop it from happening using the Imperial Practices.

The exception of course are the PCs and their significant antagonists who, as the people the entire setting revolves around, have more lee-way in what they can and can't do.

In the end, the reason that EVERY SINGLE Moros in the entire 1946-2016 period has had the moral backbone necessary to die sooner than doing this, is because unless your game is set in a post-apocalyptic world then the game demands that there be some arbitrary reason. What that reason actually is is irrelevant unless your players want to play a game involving it. Then it's up to the ST to come up with something.
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>>47799485
This is such a massive copout though.

We arrived at all those points fairly early on and it really is a "Just because" sort of argument. Not disparaging your faculties or anything but I hope you can see why I was hoping for a more satisfying solution.
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>>47799569
Of course it's a fucking cop out. If there wasnt some great arbitrary "no, fuck you because I say so" then cities would be blown up all the time exactly because it's so easy to do. Either that or all Moros and Obrimos would be killed at the moment of the Awakening to avoid it. It's a game, the setting demands we just accept certain things the way they are otherwise you end up in the Tippyverse.

What exactly are you hoping for?
>>
so lets talk about them beast hehehehe
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>>47799612
ok
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>>47799598
An actual concrete reason that it is impossible to generate functioning fissile material with Matter would have been nice, for example. There may not be one though.

If it was ever actually stated that I dunno, the Guardians have a watchpost in the Astral that gains sympathy with anyone forming the imago of critical mass of uranium or whatever that'd be neat.

"Fuck you because I say so" is always going to be an unsatisfying last resort for the desperate in any conundrum.
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>>47799660
>There may not be one though
There is not. Unless you the ST decide there is.

>If it was ever actually stated
It was not. Unless you the ST decide they have one.

>"Fuck you because I say so" is always going to be an unsatisfying last resort for the desperate in any conundrum.
Then make something more interesting up and accept that this isn't a JRPG, your group is going to have to fill in the blanks if it bothers you that much.
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>>47799660
Same reason they can't just create anti-matter. It's not the same as just making matter or changing it, you're creating something unique and powerful and for that reason it falls out of the purview of "normal" magic.
>>
I want to convert Temporis to CofD. I'm not sure if it should be made of Celerity Devotions, or if it's unique enough to warrant its own Discipline. I'm not to proud to admit it's just my petty way of trying to create some ways for Vampires to deal with time travel shenanigans. I like an integrated setting and I like it even better when every supernatural group couldn't be stomped by the local Consilium in most circumstances.
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>>47799660
>If it was ever actually stated that I dunno, the Guardians have a watchpost in the Astral that gains sympathy with anyone forming the imago of critical mass of uranium or whatever that'd be neat.
Well done anon, I knew you had it in yourself to come up with something, i would assume the Watchpost also gains sympathy with anyone doing a similar thing to create biological or chemical weapons. One would assume that the building the Watchpost is connected to in the Fall/Phenomenal World monitors the sales and purchase of materials that could be used as components in WMDs as well.

It's a two pronged front: one to pick up on anyone using magic to doom everyone, the other to bring down people who think they can get around the first line of defense.
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>>47795593
>I don't even think Appearance 5 means "OHMIGAWDSOPRETTY" so much as being the center of attention.
It's used for seduction.
>>
I like the idea of Infamous mentor but irs prerequisites is steep. I mean I have to jave Mentor equal or higher and then get infamous mentor?
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Moros doctor who lost her husband and unborn child in a car accident. Her miscarraige triggered her Awakening. Ghost of her husband haunts her. She makes him her familiar and shapes him into his child form.
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>>47800138
>Moros
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>>47800202
Got a problem?
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>>47799703
>CofD
That is your first mistake. Not getting the Translation Guides and using those was your second
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>>47800242
Nope, he's just another moron who hasn't read 2e.
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>>47800250
I suppose the Translation Guide is a good start, even if it doesn't give me exactly what I want.
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>>47800250
>>47800311
The Translation guide does not have Temporis.
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>>47799660

Y'know, if an entire city was actually blown up by one of the Mad, then you do not even need to bring in the Pax. Likely almost every Pentacle and Seer Time Master on the planet would get cracking on fixing that shit. Suddenly you have lots of mages being sent back into their pasts with the mission to prevent that shit.
>>
Play a slut of a gangrel. As a human did anthing to survive. She had an abusive mother who sold her to pedo man for money for vices. She ends up killing her mother and rapist. Delinquent as a teen who shacked up with abusive men to survive. After a bad break up from a an mutually abusive relationship. A kind young woman brings her in and takes her in. Her equally kind husband helping out too. She is both jealous and thankful of the couple. She seduces the husband because she wants him and sex is the only means of gratitude she knows. Wife finds out and tears their relationship apart. Sire is impressed at her ability to survive. Turns her into a vampire during a night of drunk lesbian sex. Gangrel slut wants to fix the relationship of the coupke she ruined. They are her touchstones
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>>47800349
This would most likely be the ONLY time (Short of a rip into the Abyss the size of the United Kingdom opening up) that the Seers and the Pentacle orders would agree on something.
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>>47794375
Bloodlines is actually closer to Requiem than it is Masquerade, with the smaller scale and importance of a few persons.
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>>47799849
I thought Appearance wasn't even rolled in oWoD, it was just a weird trait that gave you a bonus or penalty based on how far on either side you were from "Plain". Because for some reason that seemed like a meaningful mechanic for one of your nine basic Attributes.
Honestly, I'm more surprised that some of the others don't have good Appearance. The Mexican Setite has 1, and so does the intimidating Irish bastard. Meanwhile, Fat Albert's drug dealing stereotype friend has Appearance 3. Also, isn't Rusty down a dot? Nosferatu get App X, but don't they still get 7/5/4? She should have an extra Social dot. Come to think of it, Tilottama is missing a dot of Manipulation on her first sheet.
Frankly, I'd switch Mascha's Social and Mental, but Mascha and Polari are basically covering the same niche. Mascha's first sheet is also missing a dot of Stamina.
Angel's first sheet is missing a dot of Strength. Seriously who did the first sheets? She also has 8 Mental dots on her second sheet, which can't be a mistake, since she has a Specialty. DJ is missing a dot in his first sheet, looks to be Charisma. He has a Specialty in Crafts (Sewing), but only three dots. Same on the second sheet, but he also has a Specialty in Academics (Nature Studies) despite one dot.
Go-Yuri is missing a dot of Stamina. I'll let you take a guess at which sheet. First sheet has a Specialty at only three dots. The second sheet has a fourth dot in Intelligence out of nowhere, with six dots in Mental. Going back to the start, Macca is missing a dot in Mental on both sheets. He has a Specialty in Crafts on both sheets, despite it being at 2 and 3, and another for Academics (Philosophy) at 1 dot. Am I just wrong about Specialties only being at 4 dots or more? He also has a Specialty in "Goloconda".
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>>47800475
Everyone was so caught up in Polari's Appearance score they didn't realize she's missing a dot of Mental Attributes. And has a fucking Specialty at two dots on both sheets. I've got to be wrong about how Specialties work. Unless her Old Flame is her Sire, it isn't ever mentioned in her backstory and should be.
Ezekial is missing a dot of Dexterity on his first sheet. He has only two dots in Academics, but a Specialty, both sheets. Free dot of Intelligence out of nowhere on sheet two. His forked Goddamned tongue should probably be mentioned in his description.
Mu'tazz has six dots in Mental, but only three in Social. His second sheet has 8 Physical, 3 Social, 6 Mental. I know damned well that's not how that fucking works! Maybe he spent Freebies? Maybe that makes sense. I don't know enough about oWoD chargen to figure that out. He has Perform 2 but a Specialty. Can you buy those with Freebies?
Mad Dog has Social 3, and he really should have stronger Social, since the write up implies that's his strongsuit. He also has 8 Mental in his second sheet, but I'm sure that it probably is freebies. Alfie has 3 Physical on both sheets, and I'm pretty sure you can't trade in Attributes.
Big Keith is a drug chemist and he only has two dots of Intelligence. His first sheet doesn't even have four Mental. Also, you wanna talk about Polari? This motherfucking Cosby Kid has Seduction as a Manipulation Specialty. Oh my God HE HAS A SCIENCE SPECIALTY IN (SCIENCE). WHO THE FUCK MADE THESE SHEETS?

I'M FUCKING DONE. I GIVE UP. THIS IS STUPID. I LIKED THESE CHARACTERS UNTIL I LOOKED AT THEIR SHEETS.

SCIENCE (SCIENCE) 4

THIS FORMER CHEMIST UP AND COMER TURNED DRUG DEALING BLACK/MALK STEREOTYPE IS REED FUCKING RICHARDS
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>>47800250
CofD>nWoD>oWoD
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>>47800487
Calm down, you gonna have a heart attack.

See, this is what happens when we talk about the shitstain that is oWoD
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>>47800440
The seers are also plagued by Banishers and the Mad. They very rarely work with the pentacle directly, but they often have similar interests within the portfolio of "aberrations that should not be allowed to exist"

>>47799660
God Machine edits the timeline to exclude the nuke and associated environmental/geopolitical fallout. The excised event is then stored in the apocalypse vault.
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>>47800602
>>
Whats the most skills youve boosted with interdisciplinary specialty?
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>>47800968
Well at least he doesn't have Protean or Vissictitiude, so thats probably a plus.
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>>47800996
Jesus Christ Marvel, what the fuck.
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>>47801392
That's Ultimates Reed Richards(also called The Maker)...he's slightly insane.
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>>47801392
>>47801454
After a promising start, Ultimate Marvel became full of edgy insanity, most notably Reed Richards being a supervillain (though that makes sense). Also the Blob ate Wasp.
>>
>>47801546
To be mildly fair, she was already dead when he found her.

Also, Ultimates was edgy from the word go, virtually everyone's an asshole in it.
>>
>>47800996
Does he get to eat the brain?
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How does free council not kill itself containing people of all political stripes all in one place?
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>>47801691
They're actually SO factionalised that anyone trying to establish the critical mass to go lynch the non-believers would struggle to find enough allies.

Noone can even agree with each other enough to feel like *they're* the righteous ones with the Council's best interests at heart. Difficult to call out someone's opinions as problematic when 4/5ths of the room disagree with you and half of the people that don't just accused YOU of being problematic.
>>
Still want to play a Seer baded on Alarak

https://youtu.be/ih3UIllq7Xk
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>>47800362
Honestly sounds like a great character.
>>
>>47802478
Not magical realmy?
>>
There must be some sexual vampire devotion that revrrts a sluts pussy to a tight virginal cunt again complete with a cherry
>>
https://en.wikipedia.org/wiki/McCollough_effect
Which arcanum could you use to make an Imago version of this?
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>>47802668
Mind 1 or 2
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>>47800349
>>47799660
You know, while things are going Boom, this is most likely how the Mad who started it sees things.
https://www.youtube.com/watch?v=JlmyWLyEEvw
>>
So just to revisit some spinoffs of the earlier issue of mage generated nuclear weapons, there are also sub-nuclear options which I would be interested in knowing how others would choose to balance.

Any Matter 4 mage can, by RAW at least, pretty easily instant action cast a shack sized lump of TNT into existence, which is going to end up being something like https://en.wikipedia.org/wiki/Operation_Sailor_Hat. This seems like it would cause a devastating explosion that would utterly consume, as per the largest range factor, "A small neighbourhood". However, the blast would cause damage well beyond that, and furthermore it is relatively easy to scale the amount of explosive up even further, to the point that you shatter whole cities and states (With a neighbourhood sized MOAB).

Now, obviously the gross manifestations of this will be dealt with by whatever powers that be in the setting, but we are talking a fully scaleable destructive response implementable as an instant action by someone with only a single arcanum at 4. This is like, 1 in 20, probably more, Mages can just DO this. Furthermore the matter is temporary so there isn't even explosive residue after the spell lapses.

I wonder if some kind of conjunctional, or penalty or something ought to be made necessary for extremely volatile stuff or explosives. I do like the notion of Mages being able to make explosives but not so much to create arbitrarily large quantities and to furthermore be ENCOURAGED to do this with a transient spell at the exact moment they need the bomb.

A few other things come up when I try to think of any obvious fixes: Namely, if you state change something to gas, what happens to it? Does the gas disperse? What happens when state change wears off?
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>>47802605
Mabye for other chronicles, but for vampire its sounds right. And its not like the situation is un heard.
Ok the mother pimping out her daughter is a bit odd but everything following makes sense because of her origins.
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>>47803127
meant to say Unheard of.
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>>47800349
For what its worth I just want to give you props for pointing out the kind of answer I was looking for. With social discouragement, and maybe weak Forces conjunctional being required, this would bring the proportion of Mages likely to trigger such incidents well below the proportion of Mages capable of resolving the issue, which is where I wanted things to be. Like, I'm still searching with respect to a few worrying implications of the same shit but this actually solves the nuke issue in a non-fiat way.
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>>47803180
Also, actually causing a nuclear explosion out of nowhere will trigger thousands, if not millions, of Sleepers in the Lie. I would argue at that point the ST could decide that even giving that Paradox the Rote quality does not do the amount of Lie-prodding justice anymore. At that point you might be looking at auto-successes or similar.

And well... who knows what you get as a Paradox on an nuclear explosion...
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>>47803249
>who knows what you get as a Paradox on an nuclear explosion...
well what ever it is, it will be...bad.
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>>47803249
>who knows what you get as a Paradox on an nuclear explosion...

Probably something comparably dangerous, which at that point doesn't actually repeal the point of the exercise, which was that someone emotionally or mentally compromised such as a Scelestus or Mad One (or someone who would become one upon doing this) could do this before anyone would ever be able to stop them.

I don't care if its a carefully managed effort by a Seer or Order mage to intelligent deploy a nuclear weapon because at that point all the obvious checks and balances (Namely the multiple Orders and Ministries that logically will have people with an eye out for stopping this sort of thing) come into play.
>>
>>47803249
>>47803376
I think a Mage willing to magic up a nuclear bomb is probably beyond giving a shit about the consequences of Paradox
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>>47803862
This most likely because they area Banisher, Mad or from that nutso Legacy that wants to kill all the Sleepers and destroy the Fallen World.

Aside from maybe the Banisher part (and that's a big Maybe), none of these are mutually exclusive.
>>
So is it just me or did Mage 2e make the Diamond much more understandable and interesting?
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>>47804354
I believe that was the intent. So yes.
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>>47804354
As with most of 2e's updates, I'm pretty sure they looked to the 1e expansion material and then used the best of that in place of the 1e summary.

There's nothing about the Guardians that wasn't there in say, their Order book for instance.
>>
>>47804354
Consequence of an edition update. When they were writing the 1e corebook, they didn't have access to the order specific splats. I vaguely recall Dave saying that with 2e, they wanted as much of the 1e lore to be applicable, rather than do a full reset. Any of the books mired in mechanics (like the grimoire and legacy books) will need massive updates, but a few could get away with update errata and maybe a pdf rerelease.
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Does anyone have the Demon: the Descent Core Rulebook? I can't find it anywhere.
>>
>>47805425
4shared might be acting like cunts, but they still exist
>>
>>47805601
I'm just really hoping to avoid 4shared. Least favorite site to deal with, desu.
>>
>>47805648
>>47805601
What's this now?
Is this like TVTropes, where for some reason people pay attention to the community?
I didn't even know 4shared had a community.
"Why yes, I would like to comment on this semilegal filesharing website!" seems about on most people's agenda as "why yes, I would like to share this porn on facebook!"
>>
>>47805787
4shared is where I get most of my unpaid-for RPG books. They're acting like cunts recently.

Anon has apparently decided they have exceeded his cunt-tolerance threshold.

What's the issue?
>>
>>47805809
But how/why are they acting like cunts? Do you mean the community, or are you personifying the site itself?
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>>47805878
The site have decided that you need to create an account and that unless you pay for a premium account, you have to wait 1000 seconds before downloading anything.

Whereas before you could just click & go.

So....cunts
>>
>>47805899
Oh. 60 seconds or 1000 seconds, doesn't make much difference to me.
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>>47805899
>>47805915
Mostly I dislike how it wants me to sign in with a social media account.
Fuck. That.
>>
>>47805942
I made a fake twitter to use specifically with 4shared

That's how much they own my balls
>>
>>47806032
I gave in, but I gave them my burner email. At least they're a step up from Scribd. "Pay us money to illegally download things that we don't own" is one of the scummier business models I've seen in a long time.
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>>47806071
>Scribd
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>>47806071
It's probably insurance for when the lawyers swing by with DMCA notices. "We don't keep track of who uploads what and we're not obligated to care. Here's the infringing accounts, IPs and credit card information. We've complied, now fuck off"
>>
>>47805899
It's not 1000 seconds unless you have AdBlock, iirc
And even that isn't a constant. It's only given me 1000 seconds a couple of times, a long while ago.
>>
V20 or Requiem 2nd Ed? The group seem to mostly want Masquerade, but I'm not sure.
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>>47807948
Go for V20. It's more fun and more people know it.
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>>47808017
Are things like Celerity not going to be a problem?
>>
>>47808017
I disagree. In Requiem you don't find yourself realizing you are shit compared to the guys who spent all their background points in Generation.
>>
>>47808118
If you want to nerf celerity, just use multiple action rules from Revised. It doesn't do much but make multiple actions slightly more viable.

In addition, I'd recommend using the DAV20 version of Fortitude, which is basically the inverse of Potence (spend a blood to convert your Fortitude dice to automatic successes and counts Fortitude as Stamina dots).

Both of those will make Celerity drastically less scary.
>>
>>47808131
What are the drawbacks of Requiem?
>>
>>47808346
The canon background is more nebulous.
Most praise I hear about Masquerade is about the Clans and the Anarch/Camarilla/Sabbat.

Not many people are fond of the ludicrous God-Characters who you only manage to beat through GM Fiat or being similarly bullshit powerful.
Or that Generation is (bar amaranth) cannot be raised thus limiting your capacity based on your initial choice to invest in other benefits.
>>
>>47808517
>>47808017
Sounds like most of the positives of Masquerade is brand recognition.
>>
>>47808346
This one is a matter of taste: Setting. In Requiem it's a lot more "pick what you want, scrap the rest", whereas Masquerade is fairly nailed down.

Requiem also has all vampires starting at the same level, no matter the power of their sires. This puts some people off.
>>
>>47808576
kinda, the background lore is genuinely good, and there is a big difference in style and tone between it and Requiem
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>>47808517
commit more amaranth then
problem solved
>>
>>47808638
Eh. Yes. It is kinda good. But there is lots of it, and it's intrusive.
>>
>>47808688
Which is annoying, because it's constantly referred to as being utterly deplorable.
And quite honestly, doing so means your character's devolved to the point where he thinks eating someone's fucking soul for power is a cool thing to do.
>>
>>47808638
What are the difference in style and tone?
>>
>>47808794
But it /is/, anon
There is no real downside to eating someone else's soul, except everyone else is a fucking moron and thinks it's bad
>>
>>47808517
>Most praise I hear about Masquerade is about the Clans and the Anarch/Camarilla/Sabbat.
That's my biggest complaint. Aside from the metaplot.

Also, why does a vampire game even NEED all this ancient bullshit? Just because Anne Rice did it doesn't mean you need some ancient vampire queen. RIP Aliyaah.
>>
>>47808806
From an overly long post I'm making on OPP:
>In Old World of Darkness your main source of Horror is ostensibly the fact that the world is shitty and you can do nothing about it. Ancient conspiracies and pollution cults and people who... want magic to be available to everyone in the form of technology (how terrible!) rule the world. Lip service is paid to how scary and powerful these groups are, but the attitude is definitely one of PUNK. You're rebelling against the status quo. You're fighting back against the simplistic pastiche of corporations that oppress the world, or telling your elders (literally, Elders) where to stick it. By and large, though, you don't have anything that holds you back from being a Vampion.

>In Requiem, you're dealing with your own inner demons. You struggling nightly with the fact that you're a monster, or at the very least a parasite. The more monstrous you become, the harder it is to even interact with normal people. In 2e, you have to keep your friends and allies close, because they keep you grounded and closer to the Man than the Beast, but they're in danger because of how close they are to you. Not just danger from your rivals or enemies, but danger from you. You might harm them, whether by snapping at them and Frenzying, drinking them too deeply, or simply hurt them in the same way that an alcoholic hurts those around her. Doing the things you need to survive--murder, destruction, using unnatural abilities, joining the social groups--makes you feel less and less human, which in turn makes it harder to act human. You can harden yourself to the things you do, but each time you do you gain a bane, and in doing so become more of a monster. This isn't even touching on the actual supernatural threats vampires face, in both editions: VII, Belial's Brood, sectarian infighting, the Strix, and every spooky disgusting bloody thing in Wicked Dead.
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>>47808847
You have never played VtM have you? Cause VtM is literally about not turning into a monster.
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>>47808823
Because some people prefer a game where you're being brought into an ancient conflict that has been raving for thousands of years.
It gives a sense of weight to everything that you do and everyone that you encounter.
Especially as whenever you're punching above your weight, you're fighting someone who's just that bit closer to the progenitor of the Vampires, personally cursed by God.

Personally I could go either way.
>>
>>47808873
Yes, but it handles it badly.
>>
>>47808904
But that implies your actions can't have weight when they're more personal. I'd actually argue the opposite. You'll never change the course of the Sabbat/Camarilla divide. You're probably not going to do much for the Anarchs, either.

In Requiem, you actually do have that power. You can't change the Covenants throughout the world, but you can change them where it matters to you. You can lead a revolution.
>>
>>47808909
You mean by using a humanity stat to cover not turning into a monster? Cause that's exactly VtR handles it.
>>
>>47808943
What is this a super hero game with fangs? Vampire is a game about personal horror, you but heads with the ancients and you lose. No matter how big your pants are there is something far far worse just waiting to tear your head off and shove it up your ass. The realization that you are a pathetic nothing is part of the setting.
>>
>>47808943
>You'll never change the course of the Sabbat/Camarilla divide
Every single VtM game I've ever heard about has argued differently.
Though perhaps that's just the kind of players it attracts.
People who want to play a shitty game about a world that's on the edge of armageddon, then completely fucking change the setting through their actions.
>>
>>47808847
You make Requiem sound really gay, my man
>>
>>47809029
Nothing straighter than playing a game based on Anne Rice novels.
>>
>>47808972
Yeah. But Requiem doesn't allow you to scrap Humanity and take the Path of Stuff I was Going to do Anyway.
>>
>>47808972
VtR handles it in more than one way. It also puts thematic focus on it as well. It wants you to keep that fact in mind, and plays it up throughout the setting--even if sometimes it does it poorly, with vampires just killing people and having blood orgies.

>>47809006
>What is this a super hero game with fangs?
You mean the way that people played Masquerade, to the point that a catchy derisive nickname was coined?
http://whitewolf.wikia.com/wiki/Vampions

"Personal Horror" and "unstoppable ancients" are pretty much antithetical to each other. It's hard to feel like the things that I personally do matter, much less are horrific, when Antedeluvian metaplot is getting shoved down my throat. Being a pathetic nothing is not the same as personal horror.

Actually having agency doesn't suddenly make a game less horror. If anything, having less agency means your actions matter less, which means they have less consequences.

>>47809023
It's true that it's possible, but in general you're never supposed to be able to "win". Caine's sheet is "You Fucking Lose" and the Wyrm can't be punched out. The setting as presented is hopeless and at best you can get one little area on your side. In Requiem there's no hopelessness beyond the inherent horror of being an undead parasite, and the Covenants aren't really global, so it means more to change your area.

>>47809029
Caring about the monster you're becoming is only gay if you're childish.

>>47809058
That would be Masquerade. By the time Requiem came out--and definitely 2e--Anne Rice died down.
>>
>>47809163
>That would be Masquerade. By the time Requiem came out--and definitely 2e--Anne Rice died down.
I was taking the piss out of the other guy.
>>
>>47809165
Go back to your own board, robot.

Also, going back to >>47777495 does anyone have some good suggestions for how to do Rotes better? I'm thinking maybe giving them one predetermined Factor per dot, but still make them more narrowly applicable and much cheaper. I may also go back to the 1e method where you need to actually perform some sort of physical motion, though that really only matters if you're tied up. I might even change Personal Tools so that they give you one free Factor instead of a bonus (maybe with Path Tools taking the -2 Paradox). Touhou really did have one valid point: Yantras don't really require a lot of thought. You look at which Yantra are viable for the spell, then use the one with the biggest bonus.

>>47809444
Oh, carry on then.
>>
Just heard they're making a Masquerade 4E, what's the word on that?
>>
>>47810008
Something like a second edition of V20?
>>
>>47810008

Originally, Onyx Path was going to develop a Vampire the Masquerade 4th Edition under developer Eddy Webb. It was going to be set after Gehenna and the Time of Judgement, but the world would not have ended in an apocalyptic way.

This edition was scrapped with the announcement of the Paradox purchase and revival of White Wolf. White Wolf AB, a Paradox subsidiary, is now going to do One World of Darkness, a transmedia reboot of Vampire the Masquerade, Werewolf the Apocalypse, and Mage the Ascension, with others forthcoming. We know very little about this new version of the setting, save for the reference to the Antediluvian Graves, which the Camarilla and the Sabbat fight over.
>>
>>47810008
Well at some points they were talking about moving the setting to current day(not post apocalyptic) with some of Gehenna having occurred. Other times they were talking about reimagining the setting. So it's likely to be shit. Best to keep playing v20.
>>
>>47810132
>set after Gehenna and the Time of Judgement
>scrapped
>reboot of Vampire the Masquerade, Werewolf the Apocalypse, and Mage the Ascension

calling it now
bet you they will destroy the lore and Antediluvian
it will be like mage Atlantis and meta will be like vtr which is none
>>
>>47810366
No. While I'd like that, and it would make me more likely to play, they definitely want to play up the metaplot. Dracula has said that's more or less why they bought the company. They want to do LARP based metaplots.

Get used to NPCs Dracula is friends with running the show. Maybe you'll get to play as them in the video games.
>>
>>47810366

They've made it pretty firm they want to keep the setting and metaplot, but update it to talk about modern things. Apparently Werewolves are hopping mad over Global Warming and many Garou are considering just killing all the humans again.
>>
>>47777495
>slut shaming
<----tumblr
>>
>>47810862

Tumblr is that a-way, man -------->
>>
>>47810862
>>>/r9k/

>>47811058
It's two miles down, then turn left and go another half mile and take a second left at the consignment shop. Remember, that's the consignment shop. If you get to the thrift store, you went too far, turn back around. Just keep an eye out for looping two second Superwholock gifs, people bitching about anime in incomprehensible slang, and black and white BDSM that almost makes you feel classy when you're flicking the bean. If you took a right instead of a left, you'll probably end up in Pinterest, but honestly it doesn't really matter.
>>
>>47794807
I thought most drag queens are cis men who just like putting on the over the top persona?
>>
>>47811403
They are, Anon's using the wrong word.
>>
>>47799009
Anyone else think this would be a fun campaign?

IDK who the PCs would be, but their mission is basically "Babysit the elder he's been in Torpor since the anarch revolt."
>>
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So I started a Hunter: The Vigil game a few months ago, mostly because I really wanted to play a tabletop game. My friends are fans of Supernatural so I figured my friends would be more open to Hunter than something like D&D.

I have no idea what I'm doing, it's probably all wrong, but I'm too far into it to admit that to my players. At least it's fun for all of us.
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>>47811403
Mama Polari identifies as she, according to the book.
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>>47811774
That's really all that matters. Unless you're me and your autism needs to have every setting detail and mechanic as correct as possible.
>>
So, in 2nd edition Mage: do you guys have any clues, tips and ideas on how to stack conditions in order to gain beats? What to do, what spells to use and what conditions to "strive" for?
>>
>>47809029
Aspel isn't the one you should listen to on themes. He's......a bit special.
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>>47813194
Avoid conditions that'll fuck over your entire party, which to be honest if they're working right, are all Conditions.
>>
To what extent is it possible to play a vamp with a "no fuck this I'm still a real human bean I'm not gonna let the ever-present bloodlust keep me from being fucking delightful" mindset in old world of darkness?
>>
>>47813413
You can try, with a high humanity score, but everyone is going to try to fuck you over. When I tried my GM made all of us woefully uneducated on purpose so I was convinced by another player to feed off them instead of any mortals and bloodbound to his wife's character within a single session.

I was still fairly delightful.
>>
>>47813413
You still need to:
1. Drink blood
2. Tangle with the Beast
3. Deal with other asshole Vampires
4. Avoid flipping your shit from Fire/Sun

It's possible, but my GOD will other Vampires hate your guts.
>>
>>47813533
>Not being a cheery flowergirl Toreador
>>
>>47813932
>Not being a brisk, cheerful, codependent/martyr complex Malkavian who was a hospice nurse in life.
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