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DMG for 5e says that in Wuxia rules: Longsword = Katana, but
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DMG for 5e says that in Wuxia rules: Longsword = Katana, but I feel like it should be able to be wielded by Dexterity. Samurai are famous for being quick, right?

Is it too powerful to have a Longsword house-ruled to be wielded by Dexterity?
>>
That's it. I'm sick of all this "Masterwork Bastard Sword" bullshit that's going on in the d20 system right now. Katanas deserve much better than that. Much, much better than that.

I should know what I'm talking about. I myself commissioned a genuine katana in Japan for 2,400,000 Yen (that's about $20,000) and have been practicing with it for almost 2 years now. I can even cut slabs of solid steel with my katana.

Japanese smiths spend years working on a single katana and fold it up to a million times to produce the finest blades known to mankind.

Katanas are thrice as sharp as European swords and thrice as hard for that matter too. Anything a longsword can cut through, a katana can cut through better. I'm pretty sure a katana could easily bisect a knight wearing full plate with a simple vertical slash.

Ever wonder why medieval Europe never bothered conquering Japan? That's right, they were too scared to fight the disciplined Samurai and their katanas of destruction. Even in World War II, American soldiers targeted the men with the katanas first because their killing power was feared and respected.

So what am I saying? Katanas are simply the best sword that the world has ever seen, and thus, require better stats in the d20 system. Here is the stat block I propose for Katanas:

(One-Handed Exotic Weapon)
1d12 Damage
19-20 x4 Crit
+2 to hit and damage
Counts as Masterwork

(Two-Handed Exotic Weapon)
2d10 Damage
17-20 x4 Crit
+5 to hit and damage
Counts as Masterwork

Now that seems a lot more representative of the cutting power of Katanas in real life, don't you think?

tl;dr = Katanas need to do more damage in d20, see my new stat block.
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>>47378952
I don't think so. I let it happen most of the time because it makes sense with the weapon.

If you run into this dilemma often, you might consider homebrewing various Finesse weapons.

or you could create a feat like Mutant and Mastermind's Finesse Fighter which would allow a character to just use Dex instead of Str on melee weapons regardless of weapon type.
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>>47379049
low quality shitpost
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>>47378952
Realistically, a katana is no more dexterous or quick than an equivalent-size European sword

From a game design point of view, that's actually mechanically unbalanced. 5e intentionally has finesse weapons be worse than non-finesse weapons, (the top-tier dex weapon, the rapier, deals damage that's standard for a strength-based martial weapon) because dexterity is objectively a superior stat to strength. Dex has ranged damage, melee damage, AC, initiative, dex saves, stealth, other shit. Strength has melee damage, some throwing weapons, encumbrance (which is typically glossed over), and strength checks. Plus the fact that you're making a katana into a longsword+

In short, don't do that
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>>47378952
>Wuxia
>Katana

This makes me a lot more buttblasted than it ought to.
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>>47379296
I know, I know. But that's what the DMG says, so I guess I'm to assume Wuxia in 5e terms just means anything Oriental.
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>>47378952
What >>47379246 said. Japanese Katas are pretty much the same as a lot of European sword forms, there's nothing that made Samurai magically faster than anyone else.
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>>47378952
Being quick with a Katana isn't going to do shit, it's still mainly violent slashing that'll kill your enemies. It's more strenth based than Dexterity.
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>>47379296
They can't use "Asian" or "Eastern" because Asia and the east aren't in these fantasy worlds. They also can't use "Oriental" because some people think that is racist.

"Wuxia" is the only term left, I guess.
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>>47380304
Unless there's some bizarre quirk to geography like Discworld, there certainly is an East, and the things you find there may be called Eastern. Orient is just a synonym for East.
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personally, i would argue that any onehanded sword should count as dexterity and any mace, axe or two handed weapon should count for strength (this ofcourse got some exeptions, such as a spear, but i think as a general rule it makes more sense
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>>47378952
>Samurai are famous for being quick, right?
Unless that's code for shooting people with Portuguese rifles, then you're making a dumb assumption.
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>>47379079
Back to wherever you came from please
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>>47378952
>Samurai are famous for being quick, right?
No, not really. That's all just exoticism and weeb lies talking. The samurai were just warlords/hired swords if we're talking Heian era, then were just promoted to regional lords in the Ashikaga/Sengoku periods. It was only in the Tokugawa era they were considered expert soldiers and even then they didn't see that much action in peace-time. The Tokugawa samurai that are usually thought of as experts of both martial arts as well as artistic arts barely saw an actual real battle and were a far cry from their more skilled Ashikaga or Sengoku brethren.
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>>47382205
honestly I always found Sengoku/Realm Divide era samurai more interesting than Tokugawa anyway.
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>>47382247
It's one of the more interesting eras of Japanese history. The combination of endless war/political intrigue makes it perfect for campaigns anyways.
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>>47382205
>hired swords

How much loyalty did they have?
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>>47382336
all over the place. an important skill of a japanese general is knowing who on both your side and your enemy's side is most likely at any given time to turn traitor. in other cases there was some legendary loyalty on display.
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>>47382336
>How much loyalty did they have?

Ninja were more faithful.

And both were more reliable than monks.
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>>47382336
Basically what >>47382358 said. But there is one distinction to make. Smaller samurai clans/houses could be bought out but larger ones effected politics heavily, especially once they began establishing castle-towns of their own in the later years of the Heian period.
>>47382370
Ninja were samurai you idiot.
>>
In all honesty every sword relies on dexterity. Two handed swords are much quicker and require less strength than one handed swords due to the bio mechanics used in operating a sword.
Katanas are heavier and shorter than most European swords yet the store of combat lends itself more to short sharp less powerful motions. Katana fighting is very central line guards and quick snaps.

So no don't do that if anything make all weapons dex based and make str the most useless stat ever
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>>47382358
>>47382370
>>47382395
What about those samurai who preferred to wear masks to battle?
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>>47382534
>Katanas are heavier and shorter than most European swords

Well, a bit heavier than most European swords of similar length.
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>>47382575
the masks are actually armor for the face, usually meant to be worn in tandem with a helmet.
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>>47382575
Those were called menpo and were used to intimidate the opponent as well as announce their presence on the battlefield (it was for this same reason samurai wore those designs on their helms as well as the banners, but the banners were moreso for identification of what clan you belong to rather than intimidation/announcing one's presence on the battlefield)
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>>47378952
Dnd doesnt simulate fighting well enough for you to actually have to give a shit or worry about logical consistency. Do whatever you want.
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>>47382336
A Japanese historian once said "you'd be hard pressed to find a single battle in all of [samurai] history where the defection of betrayal of someone on one side or the other wasn't a major deciding factor."
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>>47382647
[citation needed]
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>>47382647
only ones I can personally think of were some of the battles during the invasion of korea, and there was still a lot of clan rivalry going on during that time.
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>>47379246

Well, Strength gives better AC than Dex does (Full plate is better than 20 dex + Light Armour)
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>>47382658
Oh fuck off.
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>>47382745
What, mad that you can't prove your own quote?
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>>47379079

>being this new
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>>47382758
If you want evidence of the truth of the quote, read some goddamn books.

If you want a citation for the quote, sorry, it was something someone told me at a conference.

Christ.
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>>47378952
By that measure, all swords should be dexterity based. Speed and skill are literally all that matter, strength is irrelevant.
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>>47382798
Sorry but in the real world if you make a claim, you sure as hell should be ready to back that shit up. Don't they teach this sorta stuff in college?
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>>47382822
Here's your (You).
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>>47382822
>2+2 = 4
>CITATION NEEDED! In the real world if you make a claim, you sure as hell should be ready to back that shit up. Don't they teach this sorta stuff in college?
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>>47382836
You don't need citations for common sense.
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>>47382851
Exactly.
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>>47382891
He literally said that another historian said that. You need a citation for that. What I said was common sense. I don't need a citation for that. It's that simple.
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>>47382906
>You need a citation for that.
You don't need citations for conversations.
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>>47382935
You need citations for quotes though.
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>>47382959
Why are you so obsessed with having a citation for something a person said in a conversation?

I spoke to a historian once at a university conference. He said something along those lines. Fucking deal with it and move on with your life.
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Strength was the #1 ability when using a katana.
One thing anime got right about Japanese sword training is the endless hours of swinging it in place. You need both a ton of strength and stamina for that.
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>>47383379
Also I just noticed you can pick out the one white kid and her father in that pic. kek
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>>47383379
Suburi will give you fucking Popeye forearms, it's true.
>>
It sucks that longsword itself can't be dex based in the first place
But hey, that's d&d and it's idiotic desingn
Don't play it, there are better games.
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>>47382819
and where does the speed come from? muscles strong enough to swing a bar of metal as if it was a thin branch

dex should be divided into precision and agility
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>>47378952
Longsword was meant to be a finesse weapon.

Proof: rogues have longsword prof, despite not being able to backstab with it at all by RAW.
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>>47380374
Unfortunately words have connotation beyond their dictionary definition, so despite oriental just meaning eastern its correlation with racism about the mysteeeerious east has basically turned into into racism by proxy. Similarly, despite previously being Literally Just The Word For Black people if you say Negro people will not without cause assume you want to get REALLY close to saying nigger without technically having said nigger.
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>>47382273
Also in some cases, sudden, but inevitable betrayals.

I for one like the thesis that the focus in the Samurai literature and ethic about "be loyal" is in the same sense as "don't be a rat" in the Mafia, or the like.

It's not because all Samurai were loyal, it's because the chronic anxiety was that they would stab you in the back because they changed their mind or just because they got a better offer somehow.

Like how Nobunaga was doing quite well and then just really got fucked over by people close to him.
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>>47385406
Fuck off with your tiny Asian dick.
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>>47379296
It's more accurate than Oriental, and more evocative of D&D than Asian. I would have preferred "Exotic" which is really what they are trying to convey.
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>>47380304
Chanbara is it's own thing, though.

Then again, can't really expect people to know that.
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>>47380374
the problem with that is that it automatically assumes Europe to be the center, and thus is a eurocentric vision of things, which most of the time clashes with the local vision (hell the local word for China itself is "central kingdom").
We live in a wonderful age where people look at projected cultural superiority in every small detail so it's understandable that they choose some politically correct.
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>>47382336
>>47382358
>>47382370
>>47382575
>>47382603
>>47382617
>>47382647
Well that's probably the subtlest baneposting I've ever seen.
>>
Weaponary(especially melee weaponary) requires strength stamina and dexterity to use, alongside good technique and a calm and analytical mind. Unfortunately that's about 4 or 5 different stats and some skills on top of that right there, maybe more, and RPG makers want to avoid that level of MAD and complexity since it can get in the way of actually enjoying a game.
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>>47386003
There's nothing wrong with seeing things from the perspective of the person talking or writing. If the main area of your setting is a rough analog of Europe, and there's a region far to the east that's a lot like Asia, people are going to see it that way.
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>>47380374
>there certainly is an East

East of what? The planet's round you know.
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>>47382336
A lot of
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>>47382675
Light armor is also fourteen thousand and fifty five gold pieces less expensive than full plate. In 5e terms, that's significantly less expensive than multiple magical objects.
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>>47385845
Exotic doesn't mean Asian.
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>>47385329
That's not proof.
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>>47386148
It's not that the baneposting was subtle, it's that everyone who replied was an idiot.
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Damnbit, I meant fourteen hundred. Well, point stands.
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>>47386348
And if it spins and orbits its star the way Earth does, the sun will always rise from one direction. That's east.
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>>47386003
>the problem with that is
Non-existent.
The only ones who could possibly have a problem with that are "people" you shouldn't be giving a fuck about anyway.
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>>47386593
>from one direction

Exactly. It isn't a place, it's a direction. And with the planet being round, you can move infinitely in that direction, round and round, with every place you pass along the way turning out to lie both east and west of both itself and all the others.
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>>47386539
No shit, neither are kpingas, katars, or khopeshes - all of which are weapons that can be covered with the same DMG section by calling them exotic.
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>>47386003
Being eurocentric is still better than being sinocentric.
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>>47379049
So was the OP of this serious back in yore? Been ages since i've actually seen this last time.
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>>47386679
And from the perspective of Brother Stephen the Monastic Cartographer, who produced your map and everything your party knows about the area, the land of fortune cookie munching samurai pandas is in that direction. So that's what he called it.
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>>47378952
Comes down how you think the system portrays sword fighting or how you think sword fighting goes.
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>>47379049
Such bait.
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>>47378952
It just doesn't make sense more that anything. A katana is no more swift than a longsword. If you want to make longswords finesse weapons, sure, that's understandable, though you would in turn have to nerf it in some other way, like making it a 2-handed (1d10) weapon instead of a versatile (1d10) weapon; which actually makes sense, since longswords were prodomiently two-handed weapons.

Ultimately, 5e is missing a bunch of weapons that do not fit under the title of any of its current weapons: katars, shuriken, kukri, shotels, khopesh, arming swords, parrying dagger, garrote, and many more.
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>>47387515
To be fair on at least one point, garrottes are less weapons and more assassination tools. Quite hard to garrotte someone who you don't already have under control(grappled, pinned etc) and is aware of your approach. A barstool makes a better weapon.
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>>47387794
Fair enough.
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>>47387515
>Ultimately, 5e is missing a bunch of weapons that do not fit under the title of any of its current weapons:
>katars,
Dagger with a funny handle
>shuriken,
Dagger without a handle
>kukri,
Short sword with weird curve
>shotels, khopesh, arming swords,
Funny shaped long swords, possibly axes
>parrying dagger,
dagger with larger than normal hand guard
>garrote
Actually exists in PoTA, tho I don't recall the stats.

5e doesn't have enough weapon ability variety to justify those weapons as it is.
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>>47378952
>katars,
>Dagger with a funny handle
Except it can't be thrown it effectively.
>shuriken,
>Dagger without a handle
Good luck using a shuriken as a melee weapon.
>kukri,
>Short sword with weird curve
Kukri wouldn't be peircing damage and they can be thrown.
>shotels, khopesh, arming swords,
>Funny shaped long swords, possibly axes
Shotels were designed to go around shields, and are solely one-handed.
Khopesh are solely one-handed.
Arming swords are solely one-handed.
>parrying dagger,
>dagger with larger than normal hand guard
The point of a parrying dagger is for added defence. It should be incorporated in the weapon type.
>garrote
>Actually exists in PoTA, tho I don't recall the stats.
My apologies.
>5e doesn't have enough weapon ability variety to justify those weapons as it is.
You mean weapon abilities like versatile, finesse, light, etc? I agree. They should work on that as well.
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>>47388011
>Except it can't be thrown it effectively.
So don't
>Good luck using a shuriken as a melee weapon.
So don't
>Kukri wouldn't be peircing damage and they can be thrown.
I guess dagger fits better then.
>Shotels were designed to go around shields, and are solely one-handed.
>Khopesh are solely one-handed.
>Arming swords are solely one-handed.

A bunch of weapons were designed to do a bunch of thins that the system doesn't represent. Warhammers aren't better against armor, for example. 5e weapons just don't do these kinds of things. There's also no "strictly one handed but isn't shortsword" sword so the best you can do is just using a longsword and ignoring the versatile property.

>The point of a parrying dagger is for added defence. It should be incorporated in the weapon type.
Having a weapon ALWAYS improves your defense; try to defend against an attack bare handed or with a sword, or even just a club in hand. This is also a detail 5e simply does not represent.

>You mean weapon abilities like versatile, finesse, light, etc? I agree. They should work on that as well.

Yes. Weapon variety is shit in 5e (not that "viable" weapon variety was ever good in D&D) , and it's intentional. The only reason they didn't just write down a formula for weapons instead of using a weapon damage table has to be legacy related.
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>>47388011
>katar
Short sword
>shuriken
Dart
>one handed swords
Scimitars
>parrying dagger
Shield

Easy
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>>47378952
I'm a narrativist scum, so in just just about any system I let my players base attack off of dex-equivalent if it makes sense for the situation, the weapon, and the character.
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>>47386782
What the fuck are you going on about? What the fuck does that have to do with the wuxia section of the dmg?
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>>47378952
>>>47388011
>>katar
>Short sword
Agreed.
>>shuriken
>Dart
Agreed.
>>one handed swords
>Scimitars
They shouldn't be finesse weapons, a shotel sould really be peircing damage, and I would think a shotel would have something special like "ignors shield ac" since that's what they are designed for; at the cost of damage of course.
>>parrying dagger
>Shield
>
>Easy
You can stab with a parrying dagger, though.
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>>47388732
>narrativist scum
>using a system with dex
>using a system with stats at all

fucking poseurs
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>>47389054
I usually play fate. But there are occasions where I bust out other systems because someone really wants to play a game with "Dungeons and Dragons" on the cover or something.
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>>47384488
>there are better games
[examples needed]
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>>47389204
Start with pretty much any rpg and you'll find improvement.
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>>47378952
Make Katanas Scimitars with versatile to bump them up to a d8 when two-handed.

Now you've got a Katana with finesse that can be duel wielded, used like another type of curved blade, or used with both hands for extra versatility.
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>>47389304
>no examples
I knew it.

D&D is best.
>>
Have you tried not playing the worst D&D to date?
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>>47389642
3.PF?

>>47389639
It's a moot point. People who are actually interested in games other than D&D will find a bunch after a cursory search.

Every single time someone says something like "yeah, so then show me something that's better!" the recommendations are batted away with such high quality criticisms like "lol shit nobody plays" and "lol narrative shit", until the person making the question fucks off secure in the knowledge that he showed all those hipsters that D&D is best.
>>
Katana (Sword)
1d10 lethal 19–20 threat
Cavalry: Negates mounted fighting penalty
keen 4
S/1h
Hard 2
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>>47389024
The weapons you drooling sperg.

The Wuxia section talks about running an East Asian themed game and how the classes fit. The "Wuxia Weapon Names" section can just be changed to "Exotic Weapon Names" and cover using the existing weapons to describe any nation's weapon which is the intent of the section.
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>>47389764
>kpingas, katars, or khopeshes
These are no where on that list. All the weapon names on that list are Japanese or Chinese. Because that's what the wuxia section is actually fucking about. Japan and china. Not India or Egypt or anywhere else.
So, exotic would be the wrong word, and you're an idiot for suggesting it.
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>>47386943
And even if you're sinocentric, katanas are still weapons from the East
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>>47378952
while speed and technique are the primary determinants of winning a fight, full stop, it should be noted that the raw mechanics of properly swinging a katana powerfully and with proper form require substantial strength and practice.

they are not about making small holes into someone. they are about cutting large areas of the torso open in a single stroke, and positioning yourself in such a way that said stroke, while not zwee-fighting fast, is unavoidable.

so yeah, it's a strength weapon.

also, for dnd purposes, i think they use a longsword as a stand-in for damage die considerations and the fact that you can 2h it. dnd is pretty general with how it treats weapons anyway - flavor, appearance, aesthetics and so forth can be overlayed on the base rules with great success, and should be. you needed make katanas super special for the purpose of rolling die.

if you really, really want to use it as a dex weapon, make a feat for doing just that.
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>>47385928
But Chanbara is a highly specific genre. Moreso than Wuxia. It's not always what they mean by it.
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>>47389932
I doubt you're honestly so mentally insufficient to not grasp this concept.

The "Wuxia Weapon Names" section would be better as "Exotic Weapon Names" and talk about refluffing weapons for any culture. The entire point of that section of the DMG is about about improving a game by using culturally appropriate weaponry instead of European weaponry.

The entire 1/3 page dedicated to Wuxia at all is nestled between other sections describing ways to run different kinds of games, so there is nothing strange about having Wuxia lead into a section about refluffing weaponry - which, again, is the entire point of the section.
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>>47379296
This so much. I feel hate, hate and anger.
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>>47386580
somebody trolls, turn it into a legitimate educational opportunity; this is how /tg/ used to operate.
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>>47379049
So stale it is fresh again.
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>>47378952
>Wuxia
>Katana

Baka gweilo
>>
>>47389706
My cursory search is called /tg/ though, so if you don't say it I will never search more because I don't know what to search until you tell me.

Again, you have no examples, not even a single game.
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Soooo I thought about this issue myself. I felt that the weapon selection for 5e was a little too simple and I know how the Katana is supposed to be used, so I present to you guys some things of my own creation to fill out the 5e armory a bit better.

Simple:
Scythe / 3gp / 1d6 slashing / 6lbs / Two Handed, Reach, Heavy
Martial:
Estoc / 25 gp / 1d8 piercing / 3lbs / Versatile (1d10)
Katana / 50 gp / 1d10 slashing / 2lbs / Finesse, Two Handed

I did the Scythe for two reasons. 1, they left it out and I felt like it should be there. 2, simple weapons had no Reach offering.
The estoc is just a piercing longsword, and I gave the katana two handed because while you can wield it one-handed you were liable to damage it and so I gave it two handed to represent a proper grip.
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>>47378952
There are various ways to use a Katana, as well as various ways to make one. I'd allow using Rapier, Longsword or Greatsword stats honestly. Not sure how it works balance-wise but adding Versatile (1d10) to Rapier shouldn't be too gamebreaking, then you just change the damage type which is basically fluff anyway.
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>>47390715

They left out the scythe because its a shitty peasant weapon and previous editions of the game have been mocked for excessive numbers of pole arms that few people actually know the difference between. Its really not worth statting. Plus, 3 GP? Jesus, how the hell is somebody supposed to afford one of those to actually harvest grain?

An estoc is not a finesse weapon but a katana is? The hell man. Stop trying to force katanas.
>>
The 5e weapon system is laughable, it's like they didn't even try.
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>>47390839
>An estoc is not a finesse weapon but a katana is?

I wouldn't call either a finesse weapon.
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>>47379079
Have some god damned respect.
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>>47390715
There is a reason there is no simple weapon that has the reach or heavy feature, because they're powerful as shit. Katana is OP, there is a reason why the rapier is the best versatile melee weapon, with only a 1d8, because it would be overpowered to let them have anything higher, like a 1d10.

Basically, two overpowered weapons, and one that is completely redundant.

Estoc is pointless, just use a fucking rapier.
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>>47379049
Man, I wish this copypasta wasn't always so longwinded.
>>
>>47378952
>Is it too powerful to have a Longsword house-ruled to be wielded by Dexterity?

It won't destroy the game, but it's a bad idea from the perspective both of verisimilitude and game balance.
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>>47390925
>because it would be overpowered to let them have anything higher, like a 1d10.

OH NO, 1 More average damage!

Holy shit that would be so fucking overpowered! My rogue's average damage would go from like 50 to 51!
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>>47390839
>>47390884
I lump them in the same category because they tend to be very particular about "how" you use them. You can't use a rapier like a longsword. You can't use a Scimitar like a longsword. You can't use a katana like a longsword.
Not going to lie I genuinely thought about making the estoc a finesse but I stopped myself because at the time I wanted the katana to be adequately different weapon mostly because I felt the weapon offerings were really bland. That and it's basically a big needle. Not much finesse needed.
I did, and still do, feel that if you want a decent allegory for the Katana just make a finesse longsword and call it a day.
As for scythe pricing I was basing it off mechanically comparable weapons.
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>>47382273
>It's one of the more interesting eras of Japanese history.

And then you see Sengoku era Japan a billion fucking times in fucking everything and suddenly you'd much rather have any other era.
>>
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I'm here to shill
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>>47391079
Upon further examination I feel I should be more explicit about what I meant when I said you can't use things like a long sword and the "big needle' comment.

The longsword tended to be a more robust and durable weapon than the others I mentioned. If you weren't well trained with the weapon or were careless you were still likely to damage it but when it came to things like the Rapier or the Katana a good knick ruined the blade entirely. I'm by no means saying that that wasn't also true for the longsword, but it was easier to damage a finesse weapon with carelessness or abusive use than a longsword, broadsword, etc... Hence "how you use it."
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Hey op, don't know if you're still here, but I give my payers this option:

1d8, slashing, finesse, two handed. This enables dex fighters. Some say it's op, but since they dump str I built then in combat with grapplers, shoves, and etc

It's not op and not a problem
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>>47382205
I meant fantasy samurai. Not historical samurai.
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>>47384731
>and where does the speed come from? muscles strong enough to swing a bar of metal as if it was a thin branch

Then why can shortswords, daggers, and scimitars be wielded with DEX?
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>>47391119
Imjin War doesn't get enough exposure.
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>>47389642
>5e
>worst
I know you don't like it, but 3.5 is easily much, much worse than every other edition of D&D.
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>>47392280
Still better than 5.
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>>47387515
A katana is more akin to a saber than a longsword, though.
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>>47390871
That's how it's always been, anon. D&D's core combat rules have never been very robust.
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>>47392408
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>>47392707
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Anon, I know what you're thinking. Next you're going to say "3.5 was perfectly balanced!"
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>>47380374
>>47385406

Eastern and Oriental are not substitute words. East is a direction and Orient is a location. The reason the orient is called the orient is because in old medieval maps when they drew the earth as a circle (because yes they did know the earth was round) they put Jerusalem at the top of the circle and East Asia at the bottom of the circle, hence East Asia was used to "orient" the map.
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>>47390591
>Again, you have no examples, not even a single game.
you don't deserve one. we're not here to spoonfeed needing faggots like you.

go look for yourself or don't. either way fuck off.
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>>47390591
If you can't find a single non D&D rpg on /tg/ to look at and try out, you're irrevocably retarded. I'm sorry for your loss.
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>>47392979
No
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>>47392979
No, but it's still better than 5e.
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>>47391903
That's a funny way to spell Nanbokucho.
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>>47391119
I never said it was my favorite. Modern imperial Japan or Heian period Japan are easily my favorite time periods.
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>>47393269
That's a pretty weak joke.
But I suppose if you like a system where almost any choice of weapon based on what seems fun or enjoyable is bound to be strictly worse than less than a handful of "best weapons" then who am I to argue?
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>>47395372
So 5e? What is a trident, whip, glove, war pick, ect?
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>>47395402
>trying this hard
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>>47397034
Don't get me wrong, I dislike 3.5e. But I'd rather play a game that has lots of unbalanced options than everything being balanced because they are all equally boring.
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>>47398194
I think you're confusing 5e with 4e.
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>>47378952
In my opinion a katana would require strength. It would be two handed and do 1d10 damage. A katana is just a blade with a one sided edge. It is often wielded with both hands. You could argue it can be versatile like a longsword but it is in no way special.
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If you want to be a quick swordsman with a katana just use a longsword and take the alert feat. In 5e anyway. With 10 dex and that you have the quickness of someone with 20 dex without needing those points, and if you want to be a master samurai with that iai quick draw, then train your body by getting your strength and dexterity up. That's your schtick and it should come with some cost to have godlike speed (+10 initiative)
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>>47390591
Sounds like your loss, enjoy D&D otherwise known as the "perfect tabletop experience".
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If you want a 'dex katana' just call your rapier a katana.

Even after the DMG literally tells you how to do it, how do some people find reskinning to be so difficult? Just call it by a different name, describe it differently, but use the same rules. How is this something that people somehow keep needing to be taught?
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>>47400614
Man, Amano sure has gotten lazy.
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>>47402060
>piercing katana
Make it Slashing and you have a deal.
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>>47378952
I think you are on the right line. Except it's not about quickness, but that you need more precision with a katana (or any katana-like blade) to cause proper damage, than you need with a longsword.
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>>47379049
Went here to see this.

I love it every time
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>>47403340
I've been DMing for 2 years and cannot recall a single instance when a creature was resistant to only one of bludgeoning, piecing, or slashing. So this is a legitimate and good re skin
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>>47378952
>there are still people who don't know that longsword fighting was about rapid, complex movements and katana fighting was about hitting the opponent once as hard as possible

Seriously if you look at a lot of Jap swordsmanship, it never gets Fiore complex, you just cut the fucker in half.

The stereotype we have today is the complete opposite of reality. The Katana wasn't a light, flashy weapon, it was a brutish cleaver with a huge wedgelike cross-section. They were like a foot shorter than longswords and weighed about the same.
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>>47404214
>but that you need more precision with a katana (or any katana-like blade) to cause proper damage, than you need with a longsword.

No, you don't.
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>>47393102
You're almost correct there, but just a little off. The term orient is from the Latin 'oriens', meaning rising, which has been linked to the rising sun for millennia. The verb 'to orient' has its root there, but the reason for that is because Medieval Churches and Synagogues had their entrances facing the east. So to orient was to face the east.

As with most things in Medieval society, the practices of the Church were the source of a lot of things.
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>>47382675
Half-plate + MAM
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>>47382336
They had big swords
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>>47402060
>>47403340
know nothing about 5e, but in 3.5e both rapier and scimitar can be "dex swords", but scimitar are the slashing one. So it can be an one-handed katana
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>>47404334
Fiore is quite simple. Mair is where it gets fiddly. This probably follows from Mair teaching what was largely sport fencing, with an audience that you'd want to impress, while Fiore was more about walking away with all your limbs still attached.

Likewise many of the older Japanese schools didn't bother with shit that won't work when you've been running around a rice paddy in full armour all day, with neither food nor sleep since yesterday. Some younger schools might get more fiddly. And then some start reducing things down again as we start seeing the seed of kendo.

Yet for something that may look somewhat complex, by virtue of long kata with plenty of stuff done, it's one of the old ones that come first to mind: Katori Shitno Ryu.

And of course we have things like Jigen Ryu, which seems to have been focused on producing passable soldiers as fast as possible. Swinging like a madman instead of standing there like a deer in the headlights? Done, next! Or so it can seem, there can be, and probably is, a lot of complexity to be found if we'd get a look past the strength&stamina exercise they use as their standard public demonstration. Just look at Jikishinkage ryu (swordsmanship, not the naginata school). Exercise with huge clubs, highly stylised kata with sword or bokken, or high speed shinai work. Perhaps more that has yet to get to youtube. Seeing any one of these alone would certainly give you a very skewed view of the school.

So things are complex, and simply taking the old myth and flipping it around simply gives you an inverted myth, not reality. If you want to see reality, ignore the myths.
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>>47401898
>enjoy D&D otherwise known as the "perfect tabletop experience".
hahahahaha holy shit. you're fucking retarded.
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>>47404570
>This probably follows from Mair teaching what was largely sport fencing, with an audience that you'd want to impress, while Fiore was more about walking away with all your limbs still attached.

Wasn't Lichtenauer the serious one and fiore the flashy one?

Or I guess you could consider it a sliding scale...
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>>47382205
>they didn't see that much action in peace-time

Soldiers don't see much action when there's not a war going on? Holy fucking shit, you just blew my mind.
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>>47378952

The best way to simulate that is actually initiative.
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>>47407931
are you just trying to be a smartass or are you actually retarded?
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>>47407891
The flash of Fiore is mostly in his boasting.

Lichtenaur himself has, maybe, left us a few short and very vague verses. Not much room for anything there. I'm not sure if the early masters of his lineage that left us more tended towards being any flashier than Fiore.

Mair is much later than both, and can have you do two-three cuts in the air to start things off before you actually move in with a fourth (to his credit, your opponent is probably wondering what the fuck you're doing at this point), and then you have another three to deliver in rapid succession before stepping out with a final one for cover.
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>>47387855
>glaive, halberd and pike each got their own weapon entry
>exact same statistics
If polearms can pull that shit, no reason everthing else can't
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>>47379296
This. As a wuxia fanboy this greatly angers me.

If I'm being very forgiving though, there are probably a lot more fa/tg/uys out there wondering how much damage a katana does than there are fa/tg/uys wondering how much damage a gim does.
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What would be a proper finesse two-hander to houserule in if katanas don't fit the bill?
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>>47410279
Glaive (polearm, 1d8 lethal, reach +1, keen 4, finesse)
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>>47410513
>lethal
>keen
>5e
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>>47410574
lol oops forgot weapons weren't supposed to have variety how about just rename the halberd
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>>47378952
Not many people know that katana can cut atoms. We do it twice. Once in Hiroshima, once in Nagasaki. Blamed Americans.
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>>47379049
Man this pasta takes me back almost ten fucking years
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>>47404275
The sooner you divorce yourself from things as written in the MM, the better.

That said, skeletons usually have a bludgeoning vulnerability (or at least lack a bludgeoning resistance, where they have piercing and slashing resist).
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>>47400614
>otomocampaigns.jpg
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