I've seen lots of Sci-Fi settings (mainly Star Wars, though) where aliens have some kind of weird language but as long as you learn it communication is not only possible but also easy and it kind of annoys me. Just in our species thee are languages that sound completely alien to foreigners, like vietnamese, icelandic or hungaria.
Sometimes the aliens speak with weird gutural sounds, which is a bit better but not really that much.
Just in our own planet there's tons of examples of animals that comunicate with sounds that we just can't perceive at...
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>>46010638
seems like any species sufficiently advanced to build starships should also be able to make their computers talk to someone else's
>>46010638
I really don't think you can invent a spaceship if you can't read or write. Maybe if you had some insanely intelligent race which had perfect memory and reasoning, especially when it came to scientific fields, and which lived independently and thus not needing anyone else, you could feasilby think of a being which could make a spaceship without having the need for any language. But at this point, the creature would be so intelligent that it could invent one or learn another if someone actually wanted to...
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>>46010638
>hungaria
So yea, the thread archived despite the fact we were actively posting to it, which was fucking weird
Anyways, previous thread to see what we have so far
>>46007045
So yea. still need a d10 for our current chapter strength
Rolled 1 (1d10)
>>46009522
Rollan4chan ate your thread edition
>>46009978
uh oh, Endangered... wonder why that is... hmmmm, we can figure it out later
d100 for chapter friendss
Rolled 88 (1d100)
>>46010019
Ruadhan, that was the your parents gave you as the son of simple farmers. Live was hard but simple as you peacefully tilled the land a good two decades in relative happiness.
Your life would soon end as war would sweep across the land as foreign armies pillaged, killed, and put village's like yours to the torch. You were the first casualty in fact as you never even saw it coming as the light left your body and went dead cold. However sometimes the hands of fate decide to change the destinies ofmthose they deem worthy and you felt your soul return from the void.
First...
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>>46009430
>>Head Home
>>46009430
>>Look for survivors
>>46009430
>>Look for survivors
WEREMONK
>the full moon transforms you into a monk
>your normal "form" must be an agressive, weak person without any fighting skill
>the transformation process makes you more and more peaceful
>the normal self likes sex
>the monk persona is asexual
>the normal self is as mundane and vulgar as it is possible
>the weremonk form is spiritual and noble
>>46009305
2nd one:
CARTOMANCER
>no, it's not about tarot, fortune telling or playing cards
>it's a mage who can summon, alter, repair or damage maps
>basically map-o-mancer
>also can find maps in rooms with magic
>a cartomancer is able to create maps without the knowledge of the actual place(s)
>also it's possible...
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>>46009305
"MAGICAL REALM" SORCERER
>psyker with the ability to summon people's most perverse dreams and desires
>turn them against their sources
>always needs another sentient creature as a source of these spirits
>spirits become as strong as the emotions of the original desire
>spells have double effects if their source is / were asleep during...
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>>46009305
So pic related?
Last time...
>Built an outpost to spy on the Derry Bridge
>Created a new subspecies of our people, the Tentaculars
>Met with the Skaven Empire and decided to accept mushroom refugees, essentially declaring war on them.
>Rallying support from the Humans, Centaurs and Goblins, bolstering defences in the city.
>The Goblin Army consisting of 500 men march into the Haunted Forest...
Your scouts report the sounds...
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There was talk about having a regular force trained. Like a mix of citizens armed with spears and maybe some crossbowmen?
>>46008827
>H) Other.
Construct Mana powered traps to kill the skaven before they reach us
>>46008827
What about that machine we were building last thread? Also, I vote for training more Tentaculars to lay some beat down.
/lit/ hates worm. I'm making a pair of print editions for the first eight arcs. Give me some quotes to put on the back for when I let people borrow it
>>46008550
>/lit/ hates worm.
Yeah, makes sense.
I largely enjoyed it, mostly from the creative use of superpowers aspect. Was a bit unrelenting though, no cool off periods between crises.
Ending arc was fucking awful though. Largely tossed out everything that had been built up in favour of a villain with literally no personality rampaging through the setting killing everything until they literally kill him by showing him pictures of his dead wife until he curls up in the...
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>>46008635
You happen to have a link to an archived thread or any screenshots actually? I wouldn't mind reading some angry discussion of Worm, I have a lot of time to kill today and am in the mood for that sort of shitstorm.
>>46008550
"seldom is seen such a supervillain's rise to power"
>pardon my shitty alliteration...
"did she just bully GOD to death?"
>>46008635
the ending wasn't TOO bad, and the epilogues tied basically everything up leaving a Sequel open and available, but still tying all the major details of the story up in a nice neat package.and, quite likely, they'd have needed to kill Scion...
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A knight saves the princess from a dragon. A mysterious warrior, who lost his memory. An evil vizier, plotting behind good king's back.
You can stop rolling your eyes. We all know that those are the most boring, overused cliches, literally bread and butter of fantasy. Or... Are they? Those cliches actually came to be so long ago, that no one takes them seriously anymore. Every time you see a twist on them - a princess kidnaps a dragon, both vizier and king are actually secretly shitty, and it's been a long fucking time since I ever saw any villainous necromancers, rising undead armies to do their bidding. Or any dark overlord whatsoever, in fact. Every time I see a hint of this stuff, I expect a twist - and I get one, every fucking time, most times those twists are easily predictable.
Have cliches been forgotten for so long, they have stopped being cliches, /tg/? What's your experience with this?
Don't know anyone else but I have only saved a princess from a dragon once, and it was in a joke campaign.
Shit man I just want some chivalry. Let me slay some dragons, rescue some maidens and restore the rightful king to the throne.
Clichés are tools used to tell a story. They etablish the roles and relationships of each character. They alow you to enter the story without reading pages upon pages of background and motivations.
Of course they can become overused. Society evolves and so do most of the stories. At some point you see only the cliché, and not the setting it's based upon (when I say vizir, you probably think jaffar and not generic counsellor of kings in a mid-eastern setting, redefining the trope).
Stories of today use common tropes that will probably be considered awfully boring...
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>>46008476
Bringing up some good points. What is "mourning vigil for the witch", though? I've never heard of it, and I'm a russian.
/vidya/ gamer here.
I am just wondering why do you guys play traditional games when there are cheaper alternatives like you know video games. What's the appeal of playing table top games? It all seems primitive to me and yet I don't get why it's apparently so popular.
>>46007519
Short version:
Have you ever been playing a video game and thought, "I wish I could see what's off the edge of the map," or "Why can't I just talk things out with these guys?" or "Actually, I would rather be working for the other side." In vidya, you can't step outside what the developer has provided. In a tabletop game, you have the developer right there to say, "OK, let's work out what happens!"
>>46007575
That was a remarkably calm and intelligent answer. Five XP for civility.
At any rate, I think a large appeal is the open ended nature of the game, as my compatriot here says. Also the social aspect is really cool. Most of the time.
Because I only like RPGs, and every RPG out there is either old as fuck, already beaten by me, made by CuckoldWare or combination of the above. This is not enough. I must have more.
Previous Thread - http://suptg.thisisnotatrueending.com/archive.html?tags=Rise%20of%20a%20Prophet
Twitter - @ch_sun246
You are Mia Stitcher. After some cruel Adventurer’s attacked your home, you accepted a deal with a newly resurrected God. After getting your revenge, you’ve agreed to revive the other Old Gods and become their prophet.
You were traversing the underground, led on by a group of Goblins mistaking you for a sign from one of their dieties. Urged on by a rescued sacrifice, you went to a dilapidated temple that seemed to be cursed. The Goblins...
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>>46007432
Intricate hallway
>>46007432
>Go down the plain hallway.
>>46007432
>>Go down the intricate hallway.
My friends are trying to convince me to play in a 5e campaign, but I don't want to get all excited for a RL campaign and then find out that my character is licking windows while the others are actually competent.
It's a hefty step down from 4e monks but they are not terrible.
>>46007353
Would you care to elaborate?
DESU I'm not even sure how they stepped up from 3.x to 4e, I'm out of the loop.
>>46007324
Monks fall behind other classes in damage output at higher levels, but get very tanky. Open Hand monks especially, who get a pseudo-Lay on Hands at level six.
Hey TG, I have recently finally gotten everything I need for my 40K army and all I need now is to paint them/fluff them, as they are my dudes
Thought it'd be fun if tg helped, and its Spehss mehreens so lets roll for them
As this is my army however, I retain the right to declare 1 or 2 re-rolls but I will not be a weird nzi about it
d10 for why the chapter was founded
>>46007045
I'm too lazy to roll, so 5
Rolled 10 (1d10)
>>46007045
>>46007763
THANK you...>>46007668 shame(not really)
They were founded as part of a crusade or to crusade bringing death to the enemies of the Imperium!
d100 for when we were founded
Alright men, we don't know how much will those riots out there last, our operation to purge House Vandarr has been a complete success, we're waiting further instructions, the pdf and local enforcer forces say they can handle the riots
in err... uman please, is we krumpin or not?
>>46007076
I... don't know. Waiting further orders to confirm.
>>46007089
>>46007076
why am I missing another arm?
>looks a the sergeant
who are you?
>looks at the new arm
is this a flamer attatchment?
can someone explain the weirdness of fake cards to me?
doesn't matter if fake pokemon, or yugioh cards (And i'm sure magic as well), all of them are weird as fuck. If you're going to fake cards, why not try to make them look legit? why the weird translation errors? why the weird design? why are there even cards who aren't based on actual ones?
Chinamen. The answer is Chinamen
>>46007137
this.
Because regular magic wasn't OP enough!
Got stories to share? It doesn't have to just be pen and paper shenanigans. Stuff such as EDH/board game betrayal is welcome too.
One time the GM clearly wanted me to drink ye flash but I threw it at a guy's face instead and it was deadly poison okay bye.
One time the GM was implying strongly that we should check out the cemetery
Rogue goes 'nah, I think I'm gonna hit on all the girls instead'
Crit fails on the first girl he meets, and it went down hill from there.
It ended with the entire city in flames, and the bodies of the citizens, an army of goblins, and dozens of owl bears and bandits just.. everywhere.
We never made it to the cemetery..
>>46013899
And people wonder why I'm such a prude in games. This is what happens when you think with your penis.
why wizards of the coast hasn't made a MTG RPG yet ?
the settings and the planes are great and offer a lot of possibilities and adventures
>>46006641
Because it would compete with D&D which they already own.
>>46006641
Homebrew that yourself, or do you lack the imagination ?
Also
>MTG
>Lore meant to be taken seriously
>Setting not all over the place
>>46006728
>Homebrew that yourself,
why would he do that?
when there's THIS...
it even runs on some of the same mechanics that the cards also run on...
https://1d4chan.org/wiki/Magic:_the_Gathering_RPG