Your current player character ends up exposed to a wild magic surge/weird anomaly and wakes up as pic related. Only your character has changed, the setting is still the same and they have all their previous memories and skills. Physically based powers have been lost, of course.
How does your character react, and what do they do next?
Bonus question: How do the rest of the PCs react?
>>46154760
Important question: Do I also get the gun?
>>46154760
What?
>>46155198
It's another take on the old
>your character wakes up as a girl, wat do XD
Let's see how things play out this time
They're not the same thing. Post pics.
System: Cypher
Setting: Deadlands
Warhammer fantasy 2e
The old world.
>>46154677
System: Unknown Armies
Setting: Unknown Armies
>>46154677
System: Exalted 2e
Setting: Freeport
What is the difference between an infernal contract, a faerie contract, and anangelic covenant?
>>46154374
Here goes:
Infernal contracts are generally soul binding agreements and if failed you suffer....horribly.
Faerie contracts would be to spread the flavor(Belief/Bewilderment) so the entity can feed
Angelic Convent: See Infernal contract but less ass-rapey. Essentially its not soul-binding and freewill comes into play.
>>46154374
Just the number of of attempts you need to get your way.
>>46154374
>get "the itch", don't even care what game or what character, gotta play something
>check out recruitment threads on GitP forums
>filled with threads of "I made this build of a dual-class artificer-alchemist and I want someone to GM a game for me" and the like
>fuck that
>try mythweavers
>plenty of games still accepting characters, sketchy players but whateverComment too long. Click here to view the full text.
Look in a game finder thread
>tfw no gamefinder thread anon!
So make one
>tfw the first few posts are not games I know
Keep looking...
>tfw I get rejected!
Oh sorry m8 I thought you wanted to play a game, not have everything handed to you on a plate.
KEEP TRYING
>>46153768
Honestly? Internet people are too flaky for me, my friends are almost as bad, can only corral them together once in a blue moon, but I wanted to find a gaming group, there wasn't one, so I took a crack at running games for my friends.
No, they don't often have the time, yes it always goes wrong, but I'm not gonna stop, no way, I will make this work.
>>46153841
Hi Mythweaver admin.
>Polite Evil
>Super Neutral
>Lawful Dweeb
>Ork
>Faggot OP
>>46152869
>alignments
inb4 smite polite
>Apathetic Neutral
>Chaotic Edgy
ARCHIVE: http://suptg.thisisnotatrueending.com/archive.html?tags=Dungeon%20Life%20Quest
PREVIOUS THREAD: http://suptg.thisisnotatrueending.com/archive/46044459/
CHARACTERS AND PLACES: https://docs.google.com/document/d/19gNVgtevar647l4ZumUaVH6GlJzvxLlDNKaH8DrQMWE/edit?usp=sharing
WEBCOMIC 'CAUSE Y'ALL ASKED: http://wildwestscifi.net/gallows-humor/13683-gallows-humor-prologue
You are Nathan Bookchild, and you have a decision to make.
"I need to talk to her," you tell Lora. "...I need to talk to you, first. Why let her go?"
>>46084509
The angel takes a long drag on her cigarette.
"There are others I hate more, Hero," she says, with a sigh. "I can understand feeling obligated to a duty you hate. I've had time to think. To be honest, I have nothing /but/ time to think. And what I think is that I want to see where this...experiment of yours goes."
"Experiment?" you ask, dubiously.
"Brianna has chosen to extend mercy to her enemies. To understand and sympathize, rather than harry and revenge....
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>>46084804
Lora flits over with surprising grace. You take a step back, more on instinct than anything else, and watch as she kneels next to your mother. Black wings fold around Natalia, and you catch snippets of whispers in the angel's voice, words and phrases spoken with complexity and care in rapid-fire divinity.
There is a scream of pain, and then Lora's wings open. The angel sets your mother down, gently, onto the floor.
"She needs to rest," Lora murmurs. "And you have a final decision...
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>>46085331
>Set gun development back
I'm trying to make a thing where there are 7 races, and each has a best stat and worst stat, and I was hoping someone might have some advice.
This is what I have so far. It's all I could think of that covers all bases.
Human - End - Mag
Elf - Mag - Wis
Troll - Wis - Cha
Dorf - Cha - Dex
Kobold - Dex - Str
Orc - Str - Int
Gnome/Goblin? - Int - End
>>46152774
Why do Dwarves have CHA as their best stat?
>>46152907
Because, I couldn't think of anything else that'd fit that hadn't been taken by something better.
Also, because Dwarves are usually friendly, and stuff.
>>46152774
I'd probably swap dwarf and human
So my group has asked me to GM shadowrun for them, except I've never done it before, so what's the best way to get started? IE what edition to use, and how do I get a feel for the fluff. Should I play the PC games, and how good of a simulation of the experience are they?
>>46151592
How long do you have to prepare? What kind of characters do they have in mind? Have they played before? If not, Food Fight is usually a fine starter for first-time runners.
Don't play the PC games, they fucking succ
>>46151592
Just don't ever say, "Hoi, chummers!"
Just don't.
Just tried to access the archive there and got the message the server is down. Did they die like the archive.moe?
>>46151345
The internet is currently dying. Game servers worldwide are going dark. Archives are hosted elsewhere so they were first but north america is caving slowly but surely. Soon we'll be in another dark age. Its been honor anon, truly.
>>46151481
I fuckin knew it!! Well good knowing you anons. Salut and the next one in hells on me.
It is working for me. Maybe the problem is on your end?
What exactly constitutes a monster-girl?
Would a snail-girl be considered a monster girl?
>>46151023
>What exactly constitutes a monster-girl?
It's a girl with prominent animal/monster traits.
>Would a snail-girl be considered a monster girl?
Yes.
>>46151068
/thread
Good job, team.
>>46151068
> it's a girl with prominent animal/monster traits.
But with a recognizably human face.
One of the biggest problems I have as a story master is dealing with negative outcomes, especially outcomes which would most likely yield big consequences, like a character's death, or a really bad injury, possibly story ending stuff. For example, if a character has to jump from rooftop to rooftop and he fails, what then? Car chase and they crash, what then? Both of these would be devastating, and they would be even worst if they happened at the beginning of a story.
While I don't want things to end, I feel like I'm a bit afraid of handing out severe consequences...
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Just have them fail forward :^)
>>46149960
Well there are a couple of school of thought on this. Going with the G.G. method, you could allow turnover to be an expected and frequent result. This can be fun if you're more invested in combat or willing to see the sessions as a sort of Game of Thrones turnover drama, but most players end up connected to the person they play as week to week.
Alternatively, you could use a failure to bog down the group. TPK? Maybe slavers find them, strip them of their equipment, and sell them off. Players would need...
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>>46150502
>Alternatively, you could use a failure to bog down the group.
This is not a problem to me, the problem is that death tends to bog things down way too much. I doubt there would be a lot to capture if the character fell from a 10 story building.
Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Spook%20Quest
Springheel hits another roof, my stomach doing insane flips, over and over itself, trying to throw up what little food is still left inside of it.
Springheel releases me when I slap on his thigh, stumbling on the rooftop tiles for a moment, before I hack up some weak bile.
He’s been leaping high over the city for the better part of the night… and we’re getting nowhere. Wherever that killer went, he’s given us the slip. “It seems that we’ve lost our prey.” Springheel...
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>>46149130
>No, we need to keep looking for the killer
>>46149130
>I think I might walk, stomach still feels weak
>>46149130
>Alright, take me back to the Bulls Head Inn
>DM's gf is playing with us
>the party (she) finds a treasure box in the dungeon
>it's brimming with 10x what is appropriate for a party our size
>inside a secret compartment in the box (which she finds) is an unknown magic item of indeterminate power
>group is getting tired of this shit
>her character is fingerbanging it when one of the other players moves to take it from herComment too long. Click here to view the full text.
Is it? Like that's honestly one of the least common situations I've heard of.
>>46148652
DM gf drama is such a staple for gaming that there should be a section on it in the PHB.
>>46148693
Hambeast girlfriends ruining your game is uncommon? Nigga please.
Archive: http://suptg.thisisnotatrueending.com/archive.html?searchall=digimang
>Last time, on Digimang Quest.
Dash and friends submerged themselves in the rich culture of Tuhm Blur, triggering palette swap digimon left and right, in particular, a purple Elecmon that took an instant dislike to Dash and his partner.
Snooping around in the datadrive facility, Dash and Jeff tried to stop a break in thief, ended up messing with machinery they shouldn’t have, and body swapped briefly, before Dash and Gotsumon teamed up to take...
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The firey explosion coils up into the night sky, orange flames flickering up, tinged with black, oily smoke.
“Shit!” Eva growls, heading for the door. “Dash, stay here!” She tries to order, Demi and Elecmon getting ready to fight, Tink jolting herself awake by the front of the car.
“Hell no I’m not staying put with that!” You bark at her, forcing a spoonful of food in your mouth for the road, needing all the energy you can get.
She tries to shove you back on the bed for a second, growling irritably, but you slip around her, getting outside...
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>>46083826
>>We get our friends out first!
>>46083826
>>We get our friends out first!
Hey all,
Getting back into painting minis after a decade+ long hiatus. Going to sell off some unopened 40k stuff to buy some paints since the GW ones I bought 10 years ago are dry.
Trying to decide between Vallejo and Reaper at the moment, since GW is stupidly expensive, though I might look at some of their washes. I am going to check tomorrow but I don't think that there's anywhere in my city that carries Vallejo or Reaper so I'll have to order and when I do I'll go with one or the other.
Most of what I'll be painting are Warhammer...
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VALLEJO AIR
A
L
L
E
J
O
A
I
R
Best shit ever.
GW actually do a decent red. I just prefer Vallego cause it's cheaper. Also dropper bottles are amazeballs.
>>46148623
Vallejo Air > Vallejo Model > Vallejo Game = Reaper
Air and Model have all the important colors. Game and Reaper will have the brighter cartoony colors in case you play Daemons or Slaanesh or Empire/Bretonnia.
>>46148691
So the Air line is just optimized for air guns, I can use it with brush no problem?