THE ONLY WAY TO KILL THIS THING IS TO STAT IT
>>46234826
NO!
>"If it has stats, then we can kill it!"
THAT is the powergamer's motto!
To stat the enemy is to begin to know the enemy!
If you know the enemy and you know yourself, then in one hundred battles you shall not lose a single one!
>>46234826
>KILL THIS THING
Why? I don't see any reason to. They're just dancing around in the water.
>>46234826
Okay
-10 HP
{Previous threads http://suptg.thisisnotatrueending.com/archive.html?searchall=space+monkey
movelist with updated PLs: http://pastebin.com/c4WftYiC }
Tarble pants, his energy flickering out, he drops to his knees, exhausted from the vicious workout regimen you just put him through.
After his little display against his brother, he finally came to talk to you about trying to get stronger.
He's making... well, not the fastest progress in the world, but he's clawing every rise in his power to him, tooth and claw.
You set the gravity back...
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>>46234416
>I trust Bulma and Risel, get some rest
>No offense but I doubt he'd tell us if we asked
>>46234416
>I trust Bulma and Risel, get some rest
>>46234416
>I trust Bulma and Risel, get some rest
>No offense but I doubt he'd tell us if we asked
>Bulma, getting rest also apply to you. We're going to take a nap, then take the day off, if that's ok with you. Is it ok?
I'm going to start running an Aquatic themed campaign in pathfinder for my group, the plan was to have it set on the back of a gaint space orca. I'm going to be dumping my set of mood pics,
If any of you fa/tg/uys or ca/tg/irls want to join in with pics or ideas for encounters/settings or mobs feel free
Sky-lands that fire heavy chained harpoons at sky-lands to increase their land and holdings. Have the party race against time to free their beloved Skyfish before The Most Noble And True Lord Of Air And Sky has his Imperial hatchet-men cut it apart for it's delicious blubber.
Every major board has a sticky to help newfags learn the rules of the content of the board.
How's a scrub like me supposed to get rulebooks, recommended tabletops, learn about game lore and not roll a double zero like I'm doing now without a sticky thread that links to all this necessary startup info?
At this rate, I'll never know the difference between The Eye of the Beholder and a swamp ent!
>>46233804
Simpleton, swamp ents are a myth.
You may, however, be thinking of the oh-so-originally named bogyads.
>>46233804
Lurking helps. I spent months lurking before posting in a world building thread.
Lurk more.
/tg/ is such a diverse board that a sticky like that would be massive and need constant updating.
Just lurk more, OP.
Horus Heresy General /HHG/ - Tell about Your Dudes edition
Last time on Horus Heresy G! >>46205314
HH Book 6 - Retribution PDF:
http://www.mediafire.com/download/8aqx9j3a8erqv8d/The_Horus_Heresy_Book_6_-_Retribution.pdf
or
https://kat.cr/the-horus-heresy-book-6-retribution-pdf-t12199249.html
HHG FAQ - http://pastebin.com/iUqNrrA8
Official HH 7th Edition Errata (Updated January 2016) - http://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Horus_Heresy/Horus_Heresy_7th_Edition.pdf
Other...
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first for perfection
>>46232875
...EC Suzerain?
Anyone read Eye of Terra? Is it worth getting?
Previous Thread: >>46192683
http://pastebin.com/gsYUFPGD
How have you been presenting the antagonistic half of your splat's population? That means VII/Belial's Brood, the Pure, the Seers/Banishers/Scelesti, Pandorans, Privateers, etc
>inb4 fagness
Chronicles of Fagness.
>>46232757
>An Awakened teen would be a nightmare. The ability to alter reality is scary for an adult, no less an unstable, inexperienced child.
I know, right? Like, I'd play the character as having been discovered and taken under the tutelage of a Pentacle Master pretty much right away, to keep them from getting into too much trouble (and control how much they learn so that they aren't actually released from their apprenticeship until they're close to 18 at least) but they'd still be pretty far from well adjusted - and therefore perfect PC material!
What went wrong?
A poorly written system that was built an a very specific concept. A massive power creep with no concept of balance. A grab bag of random bullshit packaged as a "setting".
Take your pick.
>>46232462
Everything. And lawsuits.
>>46232462
Too many San-checks for one games studio
Still have a huge sentimental spot for Rifts, but its fucking crazy like a mad womans house that hoards old newspaper clippings, cats and random bits of junk she's found on the street.
>be me
>Play mechanicum
>get into 500 game with Tau
>low points so i go strictly Skitarii
>x3 Dragoons, x2 Onagars, 1 squad of Vanguard with Arc Rifles
>Tau has one of those giant Stealth Suits and two x5 squads of normal stealth Suits
>Slightly rusty, know Tau are faggots, expect to lose
>go first
>Kill...
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>>46231872
Small-points games are only balanced if you can limit the kind of shit you can field. Lots of factions are stuck with shit and others can field Deathstar models snugly between mandatory Troops and HQ.
>He ran Wall of Mirrors at 500 pts
>Mfw
Myboyfrienddid the same. Just ask nicely, for him to knock that shit off.
>>46231937
ah, you're right he did. this particular guy is known for being a faggot. i wasn't aware he was specifically being a faggot at 500pts.
still, even if i had planned for it there was literally nothing i could have done. I want to remain with Admech but they're so goddamned limited with their options.
Who the hell thought giving squishy, semi-elite units with medium ranged guns no transports was a good idea?
>Spartan Games is pleased to announce that the much anticipated Halo: Ground Command tabletop wargame, which is set in the hugely popular Halo Universe, will be shipping in Summer 2016.
>The first iteration of the game is set in the year is 2552, with humanity forced to the brink of extinction by the fanatical alliance of alien races known as the Covenant. These human forces have fallen back to the fortress world of Reach, prepared to give their lives to protect Earth and buy time for a desperate gambit that could change the outcome of the entire war. This last bastion of humanity will see countless bloody engagements take place, and you will now be able to command these ground forces in titanic conflicts.
>Halo: Ground Command is a massed battle game using highly detailed 1:100th scale infantry, armoured and aerial models and has been developed in close cooperation with 343 Industries.
>>46231708
>“We’re pretty stoked about the arrival of Halo: Ground Command and we can’t wait for players around the world to experience the fun we have been having as we created the models and core rules,” explains Spartan Neil Fawcett, Creative Director of Spartan Games. “Halo fans are used to seeing ground warfare from a first person perspective, but with this game we step back and embrace the whole battlefield where we see entire Battle Groups engaging with each other. Players can deploy...
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>>46231730
>THE GAME ENGINE
>In much the same way as our spaceship combat game, Halo: Fleet Battles, was created to allow Halo fans to readily embrace wargaming in the Halo Universe, so the ground game is built around smooth and intuitive game mechanics.
>“This is a true wargame that brings together tanks, soldiers and flyers in a hobby format we are sure will see gamers create stunning battlefields upon which they can fight...
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>>46231763
>Come and check out the Halo: Ground Command game and models which will be on display at the Salute 2016 wargames show in London. And keep an eye out for some exciting news about two of our coolest [and largest] Halo flying models: the UNSC Pelican Dropship and Covenant Phantom Dropship.
>The initial release of Halo: Ground Command will see a 2-player Battle Box launched, along with the first upgrade boxes for the UNSC and Covenant.
All the best,
Spartan...
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>‘We were hunkered down in an old refinery when those cowards ambushed us. Dozens of ’em. Their weapons flashed out towards us, and they were bright for sure. Bright as a flare. But we felt nothing. Just these dots of light dancing over us.’
>Tau lasers can't even pierce guardsmen fatigues
>Mfw
How can they even keep breathing, knowing they're so inferior?
>There are people on this Vostroyan Grox Trading BBS RIGHT NOW who haven't signed up for the guard
>>46231696
So the guy flubbed all his shooting rolls or you are makin fun of marketlights?
>>46231776
>Implying I'm not in the Guard
>These Ninja caltrops are the perfect addition to your ninja bag. No matter how they land, there is always a sharp edge pointing up.
>>46231504
Are they cheaper than Lego?
>>46231504
As opposed to normal caltrops?
>>46231504
The same effect can be observed with d4s.
The Pastie:
http://pastebin.com/vrqYhnpu
IRC Chat Channel
https://client01.chat.mibbit.com/?url=irc%3A%2F%2Firc.rizon.net%2Fcyoa
Here's a dropbox with a LOT of CYOA's:
https://www.dropbox.com/sh/9ijwopa42ke49q1/AAA40vUS2BzstD9eHyyBLTr8a?dl=0
Here's stuff from last month of 2016 (Jan to Feb)
https://drive.google.com/folderview?id=0B03PxmupuDVLazlCWmpYaHNwUkU
Yet another CYOA archive:
https://drive.google.com/folderview?id=0Bwl-aJm3wG4nN2w1TGJCSVlQZ2M&usp=sharing
Here's Beri's OC (genie cyoa+)
https://drive.google.com/open?id=0Bxbrh3Q2CTiyfjM3SjU2TWNJQ3VpZ2pWYk0xRUJ4LVZYRkgyTTlwUTQwZjZhN0FNTTJ3LUE
Slut...
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What is your ideal and perfect waifu?
The second part should only be opened if you read the first part, faggots.
>>46230900
Someone that is completely devoted to me and is also cute, smart and can lead a conversation with their silver tongue.
>Investigate
As far as ideas went, investigating the hulk on the horizon seemed like a good idea. The catch was both getting there.
“Sir, we’re losing oil pressure!” one of the “engineers” told you, gazing down at the control panel like it was going to try and kill him.
“Fix it!” you roared down to the now-open air engine compartment. They just banged wrenches faster. Sighing, you leaned back on the bulkhead rail and rubbed your hair. This was not going well. As the engines caught and died in a black cloud, you snarled.
“Fix...
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It was maybe four nautical miles to the ship, silhouetted against the horizon. While you were not a professional seaman, you were smart enough to know that it should not take the better part of two days to sail somewhere you could freaking walk to if you weren’t on water.
Oh well. When you finally got close enough, you grinned slyly. It was a motor yacht, about ten feet longer than your current joke-boat. More importantly, you could feel it calling to you.
“Take me” the sultry craft said, smiling. “Make me yours… Captain.”
Shaking your head, you went to...
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>>46230726
Assault the yacht.
Hopefully we thin some crew if it aint big enough to be comfortable for what we have.
>>46230795
It's a 45-footer, so it's not huge. However, you're not exactly planning on giving the no-skill plebs decent quarters anyway, the mouth-breathing food eaters.
You are browsing /tg/ as usual when suddenly, the devil appears before you and promises to grant you a wish, but you have to give him a question to which every human being's answer would be the same
What do you say?
What is the color of human blood?
>>46229718
language, you're fucked
THIS! SENTENCE! IS! FALSE!
I've asked this question a couple times in the past, and gotten some good answers, but I'm still dissatisfied with the general attitude that /tg/ has on the subject.
Clearly, freeform is different from most systems, in that there is a large degree of self-moderation involved. You are not limited by dice, or classes, or stats for the most part, and this can lead to abuse if the people with whom you are playing are not of the highest caliber. At the same time, these same factors provide for unparalleled freedom and flexibility that is simply unattainable in other...
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>>46229565
The issue with that is that someone could feel like their story is much more important than that of another and push it into everything.
>>46229630
I agree that this is certainly an issue. I suppose that it is the duty of the GM to enforce reality upon the expectations of the player. Having different aspirations isn't necessarily a bad thing, but if you're reducing another player's enjoyment of the game, something is wrong.
This certainly occurs in other systems, but it is mitigated by the limitations of the rules enforced by the system. That being said, powergamers and mary-sues still exist outside of freeform. Perhaps the answer is for...
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>>46229565
>but I'm still dissatisfied with the general attitude that /tg/ has on the subject.
Good for you.
>I posit that freeform is the purest form of gaming
Objectively wrong - freeform is not gaming. Games have rules. Freeform is role playing but it is not a role playing game.
/tg/ used to be way more hostile to freeform, but that's slowly dwindled as /tg/ has accumulated quest fags and other layabouts who don't actually play or care about tabletop games.