So I ordered some Vallejo paints for my skitarii
I've heard some good things about them, but has anyone had any firsthand experience with them? Am I going to regret this decision?
Yes. You are going to regret not switching sooner.
Seriously though they're just acrylics. The only thing I noticed was that it seems easier to get a good wash with them but that might just have been me getting better at washes.
I've been wanting to play a new type of format for a while, would anyone be up for some weird ones on Cockatrice, perhaps like Hobo Magic?
I'm looking for a way to keep track of which Magic cards I have and which ones I still need. Does anyone know of some place that has checklists of particular blocks/set/editions that I could print off or something?
Let's play a game, /tg/.
How many scarred pumas do I have to destroy before the remaining ones become valuable?
Also puma general- How many pUma points do you have?
Have you foiled your deck yet?
Hey /tg/, I want to use ambient music for an online game done on IRC, are there any tools or sites for playing back music without showing listeners the titles of the tracks? It kinda ruins the audio cues of the names are just displayed right off.
I was reading this, (see pic.) and am now curious about something.
Are there female fedoras? Do they behave any differently than their male counterparts? or are they just Fedoras with boobs; with boobs that actually serve a purpose I should say?
I am now curious and don't know of a better place on the internet to check so I'm going to ask it here.
Feel free to ignore this post if you feel that it's not /tg/-related enough.
Who's the most powerful character you ever played?
Is there a power threshold over which it becomes unplayable/unfun?
Power is entirely relative. There is no such thing as too high power as long as the setting is such that you can still be challenged and have to struggle to achieve your goals.
In a game my character eventually ended up as a mother-demigod of life, gaining immense power, but also incredible responsibilities. And because the GM was smart, a lot of that power was fluff and utility, tied up in the characters role in the world, so I still fought on the same level as the rest of the party (who were all roughly equivalently awesome, albeit in different ways) when we did battle together.
Played magneto in a 400 point Champions game. Through some fuckery with the stats and power pools (and he GM buying my (honest) misinterpretation of the rules) I could have 0 endurance cost telekinesis (ferrous metals) (fine manipulation) at a strength of 250(25 trillion metric tons) for 39 points. Add in that I added insane hypersonic flying, nearly invincible force fields, automatic deflection, metal detection, entangle, and 100m teleportation (free action) to that power pool I was pretty much invincible. Since I only spent like 150 on the power pool I still had 250 left over...
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Can someone explain to me what the fuck you're supposed to do in Nobilis?
First session you let the players run through a few villages and let them realize how OP their characters are. End of first session you then slap their shit in by someone else who is a nobilis. Then play politics for 13 sessions in a row and watch every combat=fun player leave the game.
My understanding is that you buy it and put it on a shelf for 6 months then you read it an think "This has some cool ideas mixed into the weird anime god and goddess bullshit. I can make this work!" Then you try to get a group together with your home brewed setting but nobody else knows anything about Nobilis so you end up GMing Pathfinder and looking longingly at the Nobilis book on your shelf.
So, I hope I can explain this tight ... I want to insert in my setting some facets that will present the world to my new players who are mainly familiar with computer RPGs.
I want to avoid people being upset if they get a responce from my environment that they could get away with in an RPG.
I'd like to ask for some ideas for these things because I'm starting to DM for a group of utter (yet nice) noobs that pretty much know only computer RPGs.
One thing I came up with are bounties in villages. The point of bounties is to offer PCs quest (sometimes....
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You are strange, and might possibly be a robot. That's cool though, because I like robots.
But really, as far as "things to make players realize it's an actual world and not just a computer simulation," all you need to do is have everyone react like people do.
Stab the innkeeper? Explain that the other people in the inn will call the guards and they'll be arrested, and it's not a good idea.
Being as direct as possible tends to be the best way of communicating with new players. Subtlety can come later.
Heh good point.
I'd just like to avoid conflict. I'll do Session 0 and talk setting out but I think such things may come handy too.
>Subtlety can come later.
Roger. makes lots of sense.
Get in, we're making a telegram group.
>What is Telegram ?
It's a free messaging software. You can use it on your computer or on your phone.
I can't create a group alone, so i will need someone to add as a first member. Then i'll post the link to the group.
Hey /tg/ what are your thoughts on bootlegging/recasting Miniatures?
I don't see much problem with me doing it to bulk out amy size for games, specially as i customize them a bit.
I don't re-sell the miniatures.
I hate the idea of forking out a bunch of cash for something im going to hack up and mutilate, it just feels weird to me.
Like buying a new car, Then horribly welding a picket fence to the side of it, draping chains off the back, scratching up the paintwork to make it look rusty and putting skulls everywhere.
Some peoples mileage may vary though.
I can understand people disliking re-casts sold online.
Would you have a problem playing against someone who had a squad of re-cast figures?
Have you any storys about shitty recasts?
Do you feel as awkward as i do sinking that razor sharp scalpel through a poor plastic miniature's arm so you can sculpt it at a different angle?
Am i the scum killing table top gaming?
Casting is basically another hobby again - it's super fun and pretty rewarding.
As far as the ethical and moral issues of recasting go its pretty much just based around personal use. i.e. just don't sell them.
Myself I make miniatures and models out of all sorts of unusual things, mostly because I enjoy it, and partly because I paint like a colour blind with parkinson's.
How do I make my players check some parts of an scenario?
Suppose they arrive at a place and in one room there is something that they shouldn't encounter (in character, like a freaky truth) but that I want them to discover
I can't trust that their curiosity will be enough
Really trying to not be an ass here...
But this is literal first grade shit. Do like anon said and move the thing, or provide interesting clues leading to X, or shift around the dungeon so it happens naturally, or make noises coming from X room...
Like seriously? If you can't think of how to do this on your own, you shouldn't be in charge of a collective creative story. Leave the GMing to someone with an ounce of creativity.
I want to DM a game using the system (why the hell not) can someone recommend any house rules or better yet a module I should definitely run
Spider Farm on Dragonsfoot can be run with 2E. Runs okay and is a nice module to drop in to start players off with.
Houserules? Hmm. Not sure. But don't throw everything at the game first session. Maybe introduce weapon speeds to initiative when you have a handle on the system. Same for weapon vs armour type.
Don't allow any and every single splatbook. Create a campaign world/idea and provide a selection of choices for that world.
You can keep 2E BECMI Redbox simple and dial it up with the "optional" bits in the PHB.
Does anyone have music and lyrics which suits a creepy rogue character stalking and spying on their enemies at all times?
I like this so far.
Other songs seem to be specifically romantic/sexual, which isn't what I'm going for.
Thanks, but I was going for things that weren't obviously sexual or romantic, and that could be construed as just a creepy guy. I found these, but would like more examples.