Has sex ever had an impact on any of your games /tg/? Has it ever led to an unexpected sidequest, or helped flesh out a character, or done anything at all to make the game more interesting?
Have princesses ever had an impact on any of your games /tg/? Have they ever led to an unexpected sidequest, or helped flesh out a character, or done anything at all to make the game more interesting?
>>46348777
Seduced a very clingy blue dragoness once.
She supplied the party with information, maps, and potions in exchange my complete devotion to her. The only issue is that because of her reclusive nature, her maps were sometimes outdated, a hundred years outdated.
>>46348777
>>46348788
Yes to both. Who'd have thought fucking the princess would eventually lead to my dashing rogue settling down.
The sector is considerably more fleshed out now, with an overarching sector narrative established, screenshots of which I'll put in the following posts.
So far as I'm aware the next points of consideration are the Tau-aligned human worlds now trapped in the territory of the Ra'thekt dynasty, and pollock is also to continue with his excellent fluffing of Phorcys, the sector capital.
>>46348758
>>46348772
So uh...how canon is this? Or is this still up for debate?
Rereading Conan after all these years really made me realise something.
How did the idea of the "barbarian" get so far away from the Conan-ian archetype?
Barbarians don't know fear.
Conan routinely runs away from fights (he knows he can't win), he runs away from various eldritch horrors that aren't from Earth, and he runs away from a vampire girl after giving off empty threats of ramming some steel in her.
And this idea of the barbarian as some retard that just knows how to hit people, Conan can read, knows a goddamn million languages...
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>>46348621
>How did this happen? How?
The influence of the film. Technically he was educated in that, too, but Arnold's wooden acting belies that.
>>46348621
Well, barbarian was a term for uneducated not-romans long before conan. Presumably it was a mixing of these two sources that led to the typical barbarian we have in dnd today.
Besides, Conan had classes in thief and fighter. Everyone knows that.
>>46348621
This, if you read the books conan is completely different to the typical barbarian, he is smart and practical as fuck and is always learning
Quick! You have 10 seconds to write an original hook for a campaign that takes place in a desert land (Arabia, Egypt, etc).
The PCs are German soldiers stationed in North Africa. They are camped out near a local village, and have been bartering for supplies. One night the PCs awake in their tent to the camp being burned and animalistic howls in the night. They grab their MP40s but find no one living in the camp, only dismembered corpses and bloody messages in a language they don't understand.
They meet the only other survivor, the legendary armor operator Erwin Rommel. Now the party must ride their tank across the desert as an ancient evil kicks off the apocalypse, finding any survivors...
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>>46348429
you are there to remove kebab
((Previous thread >>>46311613
Updated the previous enemy turn to take corrections into account.
Everyone who hasn't posted their actions yet has until 8pm GMT today to get that done. I will be taking into account actions that have been posted in the previous thread.))
>>46347842
Tell us more!
>>46348013
First off AESR mechs don't have two pilots.
HYDRA domes don't stack with each other, same for shroud generators. The commando skill concealment does stack with it though.
>>46348472
How about some details on the particle ripper?
The noble families of Europe consist of the bloodlines of those who can fly. The purer the blood, the better the flight. Peasants are landbound because they are landbound.
>mediaval battles are men in full plate whizzing about going "NYOOOM"
>>46347415
That doesn't sound tactically viable
>>46347433
But its fun.
Chaos Orks?!?!
Wouldn't other orks immediately bash a chaos ork in the head to steal his horn? Those horns must be worth some money in the toof economy
>>46347023
Only toofs are worth something horns aren't.
Sorta raises the question about humie toofs.
>>46347040
Somewhere in the codex it says human and grot toof are so puny they are worthless.
But then squiggoth toof must be worth a mother load.
Is it just me, or have there been more and more people who simply 'roll-play' their RPG's instead of role playing them? Like, they only sit down to play in order to minmax a character and make him as broken as possible as soon as possible instead of trying to enjoy the game it seems.
A friend on my steam list that got me into GMing a few games for a pretty cool group has spent more time than I care to count just drawing up cheese characters to use in future games. Another one that has some concept of role playing still works tirelessly towards reaching...
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>>46346388
I should also add, that if just crunching numbers is what makes a game fun for you, then why play RPG's? Several other game types do this much better.
It's more of a problem on imageboards and forums, especially in places like /tg/ and GITPG's fascination for 'white room theorycraft' builds and scenarios. Anything less than optimal is automatically decried as useless and unplayable, regardless of the fact that there are GM's who tailor their games for the players and know how to spread the limelight around and can cope with games like RIFTS, D&D, and other unbalanced and supposedly unplayable systems.
>>46346406
Do they? I love character theory crafting and unless my GM pushed for more role play I'd be happy crawling dungeons and grabbing loot. That's not to say I don't enjoy myself in his games, I really do, but I love min maxing, although u don't bring it to the table because I'm aware other people don't.
You just do you.
>I can run 5e, again, or Pathfinder, Again, or run a setting for Changeling that the group has played in before me
>One of the players says he'll run a game
>FOURTH EDITION DUN DUN DUN
>take him up on the offer because I jsut want to not be the fucking DM
>go on local craigslist and manage to snag Players handbook 1-2-3, all of the monster manuals, the forgotten realms players guide and campaign guide and Eberron and...
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its shit reee its not 3.5 ree
>>46345141
Because 3rd edition breeds retards.
>>46345141
>What the fuck? What's the issue with this edition of DnD that we all screamed at it and said it was bad? It's fucking good.
Because it is good and people thought they knew everything about a game they didn't play
How are half orcs treated in your campaign in predominantly human society's?
>>46345043
They're seen as mistakes. If they joined the Church as servants, they will be absolved of their inheritance sin and treated normally. The Grey Trickster is ancestor-god of orcs and why humans have disdain for them.
>>46345043
Second class citizens at best. Mostly like the untouchables of India or burakumin of Japan.
Exceptionally accomplished ones (usually members of religious or military orders) always have their accomplishments punctuated with their heritage, they did good for a half-orc.
>>46345043
They don't exist in my setting
Eternal MTG Thread.
Sweet alters edition.
Recent purchases? Decklists? Ban/Restricted Questions? We got it all here folks!
Im trying to work on a vintage Stax deck. I love playing shops, but hate playing ravager shops. I prefer the slow death of smokestacks. Suggestions for my list?
1 Buried Ruin
1 Strip Mine
1 Tolarian Academy
2 Ghost Quarter
3 Mishra's Factory
4 Mishra's Workshop
4 Ancient Tomb
4 Wasteland
1 Wurmcoil Engine
2 Phyrexian Metamorph
4 Lodestone Golem
4 Phyrexian Revoker
1 Black...
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Should I build Grixis Delver or BUG Delver in legacy? I cant tell which I like more.
Ideal changes to the B/R list? Nothing.
Expected? Lodestone golem. For no good reason
Am I the only one who feels nostalgic for Mercadian Masques? I loved the flavor and atmosphere of that set.
For use in: >>46326422
For Eons we have kept silent watch over this Galaxy, cast down from heights your primitive minds cannot even begin to imagine. Roll the bones and give me a 1d10 to determine when the Imperium of man encountered this craftworld first.
Rolled 8 (1d10)
>>46344820
>>46344837
M39. Fairly recently relatively speaking, but these Eldar have been interacting with humans for at least 2000+ years. D8 for the biome of our ship home
Back on Track Edition
>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html
>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata
>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf
>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
Here's a map.
Is there anything special about which Land Raider I decide to run? Like does the Redeemer benefit from Salamanders chapter tactics? Crusader benefit from Imperial Fists chapter tactics?
>Official /5eg/ Mega Trove, contains all official 5e stuff:
https://mega.nz#F!UVkTnT5b!FJ34UZ98BMY2mEtexenS7g
>Pastebin with homebrew list, resources and so on:
http://pastebin.com/X1TFNxck
>/tg/ Character Sheet
https://mega.nz/#F!x0UkRDQK!l-iAUnE46Aabih71s-10DQ
How did your Tarokka reading go?
>>46344358
my players haven't gotten to Madam Eva yet, but my DM draws are compelling. I was worried about the helper, but then realized some cards have multiple options.
Are other DMs rolling for loot in CoS in addition to the loot the adventure describes for each encounter? I haven't been and my players are complaining about the perceived lack of loot. It is pretty sparse so far.
>>46344358
>tfw our Barbarian got tricked into becoming a Djinn
we asked our DM what he could do with his new powers and he said ''MR ANON SIR WHAT WILL YOUR PLEASURE BE''
The reason why tau units are so good in the codex is because they actually know how to invent things and do science, right?
They are actually progressing forward not decaying and worshiping the god of decay by doing so.
>>46344339
Tau units are so good because of competitive balance, or at least and attempt at it. They tend to get their asses handed to them in the fluff.
>>46344339
>>46344339
>because they actually know how to invent things and do science, right?
In the defense of the adeptus mechanicus.
Fuck you.
>>46344339
Oh, Emperor...
3.PF "spellcaster balance" logic and justification has crept into 40k at long last. Now terrible, broken balance between factions is being taken as a tabletop representation of fluff, and be used as a justification for why factions "deserve" their competitive power levels on the tabletop.