Why do you hate him so much, /tg/?
Every other place on the internet that discusses MtG loves this guy and as always you have to be the contrarian and shit on him for no valid reason.
Why?
>>46698673
Because he is poorly written and given too much spotlight. The reason why alot of other people like him is because "hes cool" or "is cute", those being only a couple.
>>46698876
He's actually written alright in Uncharted Realms, it's his smart ass 14 year old flavor text quotes that get on people's nerves.
This is the best Jace.
Discuss.
How big are space hulks?
>>46697702
hulking
>>46697702
Big enough for nasties of all sizes.
Anywhere between a single ship to a Jupiter sized object. Not really, I am mean, there really is no limit to their size.
These Guys are the incarnation of "Implementation is more important than original ideas."
>>46697573
Some background for those of us who aren't up-to-date on all the latest vidya?
>>46697573
Yeah, it's a good game. Did you have anything you wanted to talk about?
>>46697670
That's Lothric and Lorian, collectively one of the main Dark Souls 3 bosses. Basically, they're two princely brothers who were sacrificed to maintain the integrity of the world, now risen from death for the purpose of doing the same thing again. Only they've fled their duty, and the player character has to hunt them down.
Lothric was/is a sickly child, and was bedridden his whole life, while his brother Lorian was a proud and glorious knight, but damaged in mind to the point where he lost...
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What role do slaves play on Imperial Navy ships?
>>46697375
They manually load the macro-cannons using ropes.
>>46697375
I asked this on /tg/ many years ago. At the time several people seemed quite certain that no slaves were used aboard Imperial Navy ships.
I remain unconvinced that is the case, but it probably isn't a large fraction of the crew totals.
>>46697475
I mean, "slave" probably isn't quite the correct term. Most of the people on board had no choice in the matter though. As is common in feudal societies.
I'm looking for enchanted items for my next AnyWOT Fantasy campaign. Also, handy non-enchanted items and bric-a-brac.
Do you guys have anything handy in archive?
Everything from funny to funky to furious wanted. As some examples...
>Giant Spider Silk Glove: Allows for maximum, comfortable grip from any point of contact. Two fingertips will secure you against a surface for as long as you like; one fingertip allows you to rotate around that point.
>Boot of Spring-Heeled Jack: Singular boot of supernatural jumping capability. The location of the other boot is unknown.
>Vorpal Sword: This sword contains the soul of a cheerful executioner. He knows when he's being used to chop off heads, and will happily work extra hard to make that happen. Bonuses for decaptitating blows, and also cauterises any clean cut it makes.
>Gravity Belt: Allows the wearer to temporarily increase or decrease their mass with no apparent drawbacks, within reason.
>Repeating Crossbow: If it hits a target in sight, then all subsequent shots will, if so desired by the shooter, hit the target if it is still in sight. Will also repeat anything the wielder says in a loud, boastful voice.
>Socketed Shield: There are many enchanted gems in the setting, containing charges for elemental powers or magicl spells etc. This shield is designed to hold several such gems in stasis, guarding against their properties until such gems are removed (eg. a gem with a fire charge traditionally used to make burning swords or as a fancy torchpiece will give the shield fire resistance, and the nature of its protection will improve with the quality of the gem, up to and including total protection).
>Venerable Satchel: A small, palm-sized pouch. It contains seemingly unlimited supplies and variety of lint, hardboiled sweets, and sweets coated in lint.
There's always the ever handy Cape of Billowing, It billows dramatically, whether there's wind or not. It doesn't really do anything else.
>>46696598
I totally want items like that, as well.
>>46696557
great site for this kind of stuff, but you have to come up with the names yourself.
http://chaoticshiny.com/artifactgen.php
Here is the link for the magical weapon generator:
http://chaoticshiny.com/weapongen.php
Stat me
>>46696168
Statting him would imply that he's killable.
Don't stat him, and state the rule for confronting him as "You die and lose."
Okay here's this 8 now flip it on its side
>>46696222
Thank you, Anon. You are a good person.
I will hopefully be running an only war game set on graia during the events of space marine, and I wanted to know what tg suggests to use for regiment creation for 203rd and also what commander personality you would use for Based Lieutenant Mira.
>>46688317
No superiors above lieutenant though to the orks onslaught.
>>46688334
Yeah that is why I would be using her as commander, but I can't for the life of me figure out which type to use for her.
On a side note any information on Cadians and the 203rd would be appreciated as the wiki's don't list much other then "they be guard yo"
>Before Socrates, the common Greek outlook on Happiness was that is was a blessing from the Gods, and to hope to gain Happiness for oneself was hubris and ultimately self-defeating.
>Socrates argued that Happiness can be obtained through conscious effort and careful harmonization of our desires, knowledge, and virtues
>Desire can be "educated" and directed, and only by this can Happiness be achieved
Are game designers ultimately philosophers? Is the pursuit of Happiness...
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>>46688031
Duh. That's why game designers are paid like shit: they're both artists AND philosophers.
>>46688126
>artist
>philosopher
>both classes with negative pay modifiers
Game designers confirmed for shit at multiclassing.
>>46688158
Basically, yeah.
We pursue the misery of no money so that we may better understand what truly makes people happy.
What systems do you know of that have decent rules for running settlements and/or strongholds between adventures, /tg/?
>>46686355
I must say that I'm interested in it.
I was thinking of a The Witcher setting where the NPCs would be in a fortress like Kaer Morhen, would have to rebuild it, etc..
>>46686355
Bump
I seem to recall the Song of Ice and Fire by Green Ronin had some castle making stuff, but can't remember how extensive.
Also one of the supplements for Rogue Trader had rules for making colonies and such, but I'm not sure that's what you're looking for?
What are some good systems that handle 20th century combat well? Let's say anywhere from World War 2 all the way up to the modern day.
>>46697162
I know people say this a lot, but I mean it unironically: GURPS.
There are things GURPS can't do, but one of the things GURPS is actually pretty good at is operators operating operationally and other mostly-modern gunplay scenarios.
>>46697190
Can confirm. I once ran a C&C Commando game in GURPS and it turned out quite all right.
>>46697162
Chain of Command by Too Fat Lardies.
From the Great War or WW2 to Fighting Season in the present in Afghanistan or Iraq.
Im looking for all books novels, comics short stories and the like which are relevent to upcoming dms. Fantasy, Scifi and horror are all welcome, as well as anything else you might bring up.
For my part i bring up the chronicles of prydain series as a standout among fantasy I've read.
>>46696827
Superb taste. David Gemmell is also top tier paperback fantasy.
The Golden Bough is required reading for world building.
I reccomend the barteamius trilogy, or however you spell it
Would you play an RPG based on the Gears of War games?
>>46696323
sure, just edit one of fantasy flights warhammer 40k rpgs.
>>46696365
I was thinking that or Savage Worlds.
What kind of campaign would you suggest?
Either everyone has gone Standard and Modern crazy or no one simply cares. No one wants to talk current meta, decks, or Pauper. They just want to post their personal Shitbrew or just not post at all.
>MTGO Pauper Guide
https://www.cardhoarder.com/mtgo-beginner-guide
>What are some top tier decks I can get on MTGO/Paper?
http://www.mtggoldfish.com/metagame/pauper
>BUT I WANT TO SEE ALL VIABLE DECKS!
http://tappedout.net/users/fruuty/deck-folders/Comment too long. Click here to view the full text.
I think there is just not much to discuss. Maybe we should only have these threads in weekends or something.
think we should turn these pauper generals into brewfests
>>46685808
Arent they all?
Also I care, starter anon.
A roll is a roll, you can't say it's only half.
>>46698510
what if it's for a d3?
>>46698510
Here's your (You)
>>46698510
What about a spring roll?
Stat me, nerds
How can one stat a god
>>46697788
>a god
>not a demon
Profession (Salesman) +8