So a Dark Souls tabletop game officially endorsed by Namco is coming to kickstarter today. Already these two figurines have been revealed.
It is supposedly gonna have a huge focus on stamina management and will be very tough. I'm looking forward to hearing of the details on it soon.
Probably won't even play the game, but gimme some souls minis for sure
I'm expecting something like The Dark Eye - convoluted shit by people who think they like crunch but don't understand game design.
>>46769348
Oh hell yes. It'll be worth it just for the sweet minis alone. The biggie and smalls figurines already got me excited
What's your favorite edition of D&D and what makes it better than all the others?
>>46768982
Rules Encyclopedia.
All rules are optional and there are plenty if you feel like it.
>>46769003
Almost unquestionably the best (only?) 1-book solution to D&D. I can see why, from a business perspective, they stopped doing that.
5e is my favorite because it is simple enough to get my normie friends to sit down and play it
Otherwise they spend the entire session making character sheets
So how come most popular fantasy settings are rubbish and feel poorly thought out compared to Hyboria? I mean - Hyboria seems like a much more credible place. The cultures seems less like persistent stereotypes despite originally being created by a huge misanthrope and the mythology in the world actually seems like mythology to the people that live there.
>>46767398
Ah yes, 8The ever creative name of iranistan.
>>46767428
It's probably supposed to actually be Iran.
>>46767398
Explain to me the appeal of this setting.
How do you justify swords in a setting where guns should, by all accounts, be superior?
There's plenty of settings, mostly weeb-based fantasy or sci-fi, where characters choose swords over guns, even though guns should by accounts be superior. Other than extremely OP characters, what would a legitimate excuse be?
Have you ever had a setting where you came up with a justifiable reason for this?
Barring discussion and yelling, post pictures of weapons or people with weapons, any weapon at all.
>>46767277
These threads never turn out well.
More on topic, you could justify choosing swords over guns in any fantasy setting just by making damaging magic only work at close range. There are plenty of other ways to justify swords over guns infantasy as well, and unsurprisingly they all have to do with a certain disregard for the laws of physics. Now enjoy the thread as it devolves into shitflinging by weeaboos who are butthurt that guns beat swords in real life, autistic screaming by 12 year old /k/omrade wannabe tryhards,...
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This is by no means wholly fact-based and speculation that I can't remember the source of. But I've heard that in the future defense would be much more powerful than offense, so shooting someone in a powersuit does nothing. In that case using the strength of the power suit and a sword made of similar materials (idk man) you would actually be able to damage someone. Nukes and very powerful weapons are still a thing, but consider Iron Man for example, he may get blown away by rocket launchers and grenades but he is minimally damaged still.
A more logical answer...
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>>46767277
Dune shields I guess?
Also could have a setting with gun control. Guns > Swords, and only the ruling class get them or something like that. Using/having one as a commoner may end up bringing too much trouble down on your head, but it is an option.
Irishfags, lend me knowledge of your relevant cities & historic sites. Y'know points of interest.
I'm running an urban fantasy game based on Celtic folklore. Premise is basically modern druids battling it out with evil druids & the fair folk. Half the game takes place in the Otherworld and the weird western islands, other half in modern Ireland.
Although we're a bunch of burgerfats I'd rather not have everyone drinking, jigging, being poor, and saying "begorrah" every 3 seconds like stereotypes.
Scotland's better. Do that.
>>46767143
I reckon /his/ would probably have a few good stories for you
There was a motorway in Co Clare that was delayed for years because of a fairy tree.
They eventually moved the motorway.
Pic related.
Are magical realms always bad in games, or is it dependant on the group itself?
no infact sometiem its goooooooooooood
Yes.
Maybe.
I'm bored, /tg/
For race,
Vote from the 6 choices
>Machine
>Cyclops
>Crystalid
>Ogre
>Slime
>Undead
First to 3 votes wins
For landscape, vote from the 4 choices
>Plains
>Subterranean
>Mountains
>Swamp
First to 3 votes wins
>>46764176
>Slime
>Plains
>>46764176
>Slime
>Plains
>>46764176
>Machine
>Mountains
What were the precise circumstances that led to the industrial revolution?
And counter to that, how might society "progress" such that the industrial revolution would never occur? ie, what forces that seem like good ideas would actually cause stagnation?
I'd like to avoid answers like "they're too stupid and war prone to achieve the industrial revolution : see Africa" or "the environment doesn't allow for enough surplus : see Australia". I know this question is going to bring in the /pol/, but let's try and keep...
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>>46763297
>What were the precise circumstances that led to the industrial revolution?
Read a book, I don't know shit
>And counter to that, how might society "progress" such that the industrial revolution would never occur? ie, what forces that seem like good ideas would actually cause stagnation?
Magic, or some shit. Blame it on a wizard
>>46763297
Potatoes were introduced to Europe. That created food surpluses that let people start inventing and not starve to death.
>>46763297
https://youtu.be/zhL5DCizj5c
Who's the prettier primarch?
Fulgrim. No contest.
I'll just leave this here
>>46761732
>liking meme primarchs
Stat me, /tg/
Lvl 1 Rouge
Size/Type: Large Magical Beast
Hit Dice: 5d10+25 (52 hp)
Initiative: +1
Speed: 30 ft. (6 squares)
Armor Class: 15 (-1 size, +1 Dex, +5 natural), touch 10, flat-footed 14
Base Attack/Grapple: +5/+14
Attack: Claw +9 melee (1d6+5)
Full Attack: 2 claws +9 melee (1d6+5) and bite +4 melee (1d8+2)
Space/Reach: 10 ft./5 ft.
Special Attacks: Improved grab
Special Qualities: Scent
Saves: Fort +9, Ref +5, Will +2
Abilities: Str 21, Dex 12, Con 21, Int 2, Wis 12, Cha 10
Skills: Listen +8, Spot +8
Feats: Alertness, Track
Environment: Temperate...
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>>46759263
>not even red
I wrote myself into a dead end.
>Gods created the world. There is only this world, no other dimensions or similar.
>These gods are good or at least neutral.
How do I now justify the existence of monsters and demons?
Miscreations?
Old gods?
>>46757566
Gods aren't perfect, and make mistakes. The first couple of times they tried to make animals and humanity, they got monsters and demons, respectively. While they recognize their work was flawed, they cannot bring themselves to kill their own creations.
>>46757566
El neutralino god duder decides "shit niggah, that wouldn't work, throw some wrenches in there" and bam, it works better now.
Other gods still debate this.
Hey hightech lowlifes.
I have a last minute cyberpunk game (cyberpunk 2020) coming up, and I am short on any new street level hooks. Any suggestions?
Dumping cyberpunk pics.
>>46741762
>>46741785
Can we have a definitive list of cyberpunk film and books?
Pic related
how can Elven society exist for hundreds if not thousands of years and yet show almost no major technological advancements.
We went from the Wright brothers to the moon in a scant 100 years.
>>46740300
Have you tried not playing DnD?
>>46740300
because is fiction
Elves lack ambition
ARCHIVE: http://suptg.thisisnotatrueending.com/archive.html?tags=Dungeon%20Life%20Quest
PREVIOUS THREAD: http://suptg.thisisnotatrueending.com/archive/46688378/
CHARACTERS AND PLACES: https://docs.google.com/document/d/19gNVgtevar647l4ZumUaVH6GlJzvxLlDNKaH8DrQMWE/edit?usp=sharing
WEBCOMIC 'CAUSE Y'ALL ASKED: http://wildwestscifi.net/gallows-humor/13683-gallows-humor-prologue
You are Brianna la Croix, journeyman necromancer, and the first thing you're doing the day after being filled full of holes is try to make peace with the guy who perforated...
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>>46726265
"If you've got something to say, now's the time," you tell him calmly. Knowing you're going to regret it, you dig out your pipe and pack it. "It's just you and I, Hunting Talon."
"Where do you get off, necromancer?" the harpy hisses, through pained breaths. "You would have done the same to me."
You gesture at him with your unlit pipe. "It's funny to me that you think that," you note, before you light the bowl and take a puff....
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>>46726330
> My job, Talon
>>46726330
>"You have some potential. Y'know, beneath the murderous rage and foolishness. Amy saw some of that as well. She told us as much."
Also, linking to my question from the corpse of previous thread. >>46726341
The thread lives, the thread dies, the thread lives again.
Trove: https://mega.nz/#F!3FcAQaTZ!BkCA0bzsQGmA2GNRUZlxzg!jJtCmTLA
Useful Shit: http://pastebin.com/FQJx2wsC
Last Thread: >>46641003
ITT: What are you playing? What are you working on? Let's get some /OSRG/ homebrew thread.
>>46689900
Currently playing a roman philosopher/doctor in a sword and sandals hack of LotFP [spoilers]and a giovanni art dealer in VtM[/spoilers].
Working on getting Wolfpacks up to something I'd be willing to publish, and knocking together a couple of adventures for it: Spires Dreaming Beneath The Ice (dungeon crawl in a lost serpent-folk astrological observatory) and The Princess Clad In Amber (fountain-of-youth cult kidnaps children, creates foetus monsters).
>>46689900
>What are you playing?
I am DM:ing a game of Kult actually. It feels like I am having a break with only one game to DM a week, that will soon change though.
>What are you working on?
A new mega-dungeon. I am not quite sure whether to go monster, trap heavy or both on this one though...
>>46690606
> trap heavy
> monster heavy
>>46690332
> sword and sandals hack of LotFP
I've been working on my sword and sandals hack for a while now. I'd be curious how yours has shaped up.
I'm actually kind of stalled on development, as I've wound up creating two mutually exclusive combat systems that I like, but that do entirely different things....
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