What are some settings/campaigns you always wanted to run or play, but never had an opportunity to?
Is it sad that I really really want to play a pokemon game and have it be about actual adventures in a pokemon world instead of just time-consuming after time-consuming battles all the time. Even if the combat were extremely light though, finding a way to boil down the game mechanics into something that would work in tabletop game is ridiculously hard, especially when it comes to stats and damage-calculations... not mention many of the "best" strategies in the current competitive meta aren't very exciting or cinematic. "Hey! Lets switch our pokemon every turn until Stealth Rock kills one of our teams via sheer attrition!"
>>47038505
My shitty alternate history setting some roman scholars traveled to China and came back with blackpowder gun and canon schematics they thought up and Scandinavian tribes uniting and inventing proper steel and have them (Gunpowder SPQR and Scandinavia with their steel) deadlocked and the players would choose a side and try to steal the secrets of one side or the other.
>>47038505
>Conan
The real one, not the one based on films. Don't get me wrong, the one from films is still highly entertaining, but I want to play the one from the stories.
>Alpha Centauri
To be specific - mid-tier tech of it. I was able to play entire campaigns set in early stages of colonisation and bunch of late colonisation ones, with tech on verge of being pretty much magic... but I never had a chance to play the most interesting part of it,...
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Anyone here playing this game? Our 5E group recently decided on this and I'll be the person blessed with running it for them.
Any stories or advice you have to share would be appreciated.
It looks like a lot of fun, but deadly.
PDF if you want it: https://my.mixtape.moe/hdhdru.pdf
>>47037409
The bad Japanese makes me cringe too hard. Couldn't the author find one actual Japanese person to consult?
>>47037905
>Japanese game written by Japanese people
>Translated into English at a later point
>"Couldn't the author find one actual Japanese person to consult?"
Your weeb detector is broken anon. It can no longer distinguish between weebs and the real thing, negating its entire purpose.
>>47037409
Thanks
What exactly does narrativist mean in the context of /tg/? I just don't see how it fits when the player and GM do not have interactions or possibilities limited by lines of code. Can't you RP heavily and spin any type of tale even in combat heavy systems?
>>47036985
GNS theory is largely defunct anymore, but the point of GNS Is in reference to the mechanics specifically.
(In)ability to roleplay isn't what narrativism cares about, the question is "how much are the actual mechanics of the game founded in narrative expectation and 'story logic,'" as opposed to gamist (how much are the mechanics founded in being a fun game for their own sake) or simulationist (how much are the mechanics founded in faithfully recreating the 'physics'...
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>>47036985
Narrativism is basically rules more influenced by narrative then narrative influenced by rules.
Example; in movies the bad guy often does something or acts like a fucking idiot just so that he doesn't realistically waste the hero and win the day himself. This is narrative of course, and some narrative systems have things like that, things impelling the antagonist to act out his character flaw and leave himself vulnerable.
Of COURSE you can RP in combat-heavy systems, but that's not what those terms...
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>>47036985
It means that Ron Edwards has no fucking career.
What superpower did you want as a child?
What superpower do you want know?
Laser vision
Shapeshifting
Flight
Super Strength/Durability
The ability to shoot energy blasts
Super Intellect. I'm sick to death of feeling like an idiot all the time
A thread dedicated to discussion and feedback of games and homebrews made by /tg/ regarding anything from minor elements to entire systems, as well as inviting people to playtest your games online. While the thread's main focus is mechanics, you're always welcome to share tidbits about your setting.
Try to keep discussion as civilized as possible, avoid non-constructive criticism, and try not to drop your entire PDF unless you're asking for specifics, it's near completion or you're asked to.
Useful Links:
>/tg/...
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Discuss
>Do you prefer comprehensive gear lists, or do-it-yourself guidelines
>What mechanic from another system do you wish you came up with yourself?
>When do you work on your game?
>>46923448
Bumping
>What mechanic from another system do you wish you came up with yourself?
When I read through the new Unknown Armies gammas from the kickstarter, I was floored by how simple and smart the Identities system was. It compresses the whole idea of do it yourself skills into something that takes two seconds to figure out but helps you explore your character better and is both open ended yet just restrictive enough.
F'ing Stolze.
>>46923448
>Do you prefer comprehensive gear lists, or do-it-yourself guidelines
That depends. As a designer, I like do it yourself guidelines. In my head canon, it allows players to create whatever they want, and thus put control back in their hand. Also it's less work in the creation process, even if it does have to be tested more rigorously. Like that game where Mortal Kombat decided to let players create their own fatalities.
But as a player, I can't be assed, and apparently...
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How do you make zombies interesting again?
Wait ten years or so.
>>47055400
They don't NEED to be interesting, they're meant to be disposable trash-tier enemies without alot personality or character development.
>>47055400
Just have them be passing epidemics like the yearly flu or something. They are fucking trash easily contained.
What can you tell me about the folk beliefs and mythology of sikhism, /tg/?
>>47052246
Everything you need: http://suptg.thisisnotatrueending.com/archive/27796127/
>>47052473
Namaste!
You have to always keep in mind that Sikhism was born out of the conflict between Hinduism and Islam in the Asian subcontinent, and cannot be entirely divorced from that conflict.
My name is Cecile, and I'm sixteen years old. I already thought my life was odd, what with my parents having moved halfway across the country for their new job and leaving me in the care of my older sister... but then my best friend went and had a book shipped to my house that ended up giving me superpowers.
In order to try and help Charlotte calm down after everything that's been happening, I've (with Gabrielle's help) managed to drag her out of the hotel for the day. Things have been going pretty well so far, too- Charlotte traumatized some little...
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With our spirits roused by the thought of friendly semi-violent competition, me and Charlotte march over to the line for the bumper cars. There seems to be a pretty mixed crowd today, with people from just about every age group outside babies and super old folks.
But of course, my focus is on Charlotte.
"I hope you can handle some roughness," Charlotte laughs. "Because you're going to be my -sole- target the entire time we're in there."
"Fair enough," I reply. "And I've only got eyes for you."
Oh...
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>>47051679
Whoever loses has to make dinner, as in cook it, not order it.
>>47051679
"Servant for a day" sounds good, if not a bit generic.
Why is 16 always the default age very young and or edgy people choose for characters
>tfw gm won't let you play a ten year old
WHY
H
Y
>>47048892
16 is a reasonable age. For instance, 16 is the youngest age someone in my country can join the armed forces.
10 is just creepy.
>>47048892
16 year olds are much more physically and mentally developed than ten year olds.
>>47048892
Generally if it's a small group, most people I've been with don't really mind the age of a character. We had an 8 year old who had a gimmick that when they cried they healed people. It was a story intensive pathfinder game most of the time, though as time went on and the group grew larger and larger, with more DMs, they eventually told the guy to make the character older because it was creepy despite none of those connotations ever coming up.
Some people just don't like children when they're...
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Previous thread: http://suptg.thisisnotatrueending.com/archive/47036472/
Last time on Underworld Delve Quest, we found out we were a sniper, arrived in Romania to work with the Russian mob, and then the QM passed the fuck out because of being a dumbass and running at 5:00 AM. (Which is not happening this time. QM is actually fully awake and will be running a good while.)
Right. They're clearly not planning on being very talkative, so you might as well just read the files you asked for. A quick skim of each later, and you've found out the following:
The pale man with lank black hair is Damien Jones. Who, because of course that's the sort of person you want to work with, goes by 'Davey'. Still, at least if the file's accurate he's got some experience with field medicine.
The next file is for Kira Martel, a short redhead with her hair clipped close. She's a practiced spelunker and familiar...
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Rolled 60 (1d100)
>Try to get a file or two finished before you arrive. (Kira, Alexi, Damien)
Rolled 78 (1d100)
>>47043968
>>Try to get a file or two finished before you arrive. (D100, please specify the order you're trying to get more information in.)
New Testament:
>>47000166
So, apparently people are still playing, so I'll leave this up. I probably won't do much myself except add more flourishes to the world.
Unless someone wants to impress the Khan.
>Uruk-Khan calls for the greatest minds of every race, and greatest theologians of every Deity.
>"How does one reflect an aspect of Eae?"
>Answer this question well, (or better yet,...
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Rolled 1, 1, 3, 3, 3, 3, 2, 1, 3, 1, 1, 3, 2, 1, 2, 3, 3, 1, 2, 3, 2, 3, 3, 3 + 53 = 106 (24d3 + 53)
>>47037835
Don't use jpg compression, it's lossy and makes things nearly impossible to edit. I had to go back to an earlier map.
Please use .png format instead.
>Eae adjusts the western island to me more fitting its inhabitants.
>The island is now only connected to the mainland by a colossal bridge of rock.
79-26+24d3=...
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>>47040735
Dammit I keep forgetting the image!
Rolled 3, 3, 3, 1, 3, 3 + 4 = 20 (6d3 + 4)
>Mulat cedes to Eae's wisdom and waits for others' reaction
So i just finished reading path of Heaven and i gotta say its got some pretty good parts in it
one thing though is that the book was finished last year (the authors blurb at the end is marked 2015)
it answered one of the underlying questions about the entire series.
SPOILERS FOLLOW
>>47036678
>its got some pretty good parts in it
If you think that, I want to know what you think the best book in the HH series is.
>>47036678
gib spoils
>>47036678
The Navigators
so throughout lore and canon it states that the navigators are a necessary evil in the imperium and that the emperor having no other means to travel has to suck it up and use them but secretly hates them just like everyone else in the imperium
as we all know by now he gets 70% through conquering the galaxy and then goes back to Terra and begins working on the construction of his "human webway" project then a few years later Magnus fucks it up by accident
turns out...
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how/when does one defeat a 4th dimension abusing bbeg?
>>47032653
Options include but are not limited to having your own small ability to manipulate the 4th dimension, having a friend who can do it, striking the villain when they get careless, hoping the BBEG has some kind of inescapable weakness, or attempting to burn out the BBEG's powers since those kind of shenanigans have to take some king of massive strain to use.
So where is that image from? I looked around and found fuck all...
>>47032653
sauce on this?
>>47033043
The Authority: Mark Millar's run.
What's the most offensive game you've ever personally played in, whether the game itself was potentially "offensive" (FATAL, Book of Erotic Fantasy, Black Tokyo), or the game master held a game with lots of "offensive" stuff happening in it?
What happened?
I'll start: I once played a GURPS game where we were a team of literal Nazis.
>>47024034
Was it a Reich-5 game?
storytiem pls
>>47024034
https://1d4chan.org/wiki/Racial_Holy_War
?
You are Takashi Wakui, a sixteen year old Japanese high school student. In your world, half of humanity possesses a Persona—the corporeal manifestation of one’s personality as a supernatural entity. You had been an unlucky ordinary at first, lacking the potential to summon your Persona. Then the application AETHER was forcibly installed on your smartphone. It sucked you into the nightmarish realm of the Blackened Void, where you fought monsters and awakened your Persona in the process.
You are now the Wild Card of the 22nd Century. You possess the Fool Arcana, giving you the power to draw strength from bonds and wield multiple Personas at once. Already this places you in great danger, as the Fool Arcana is seen as an impossibility by the common masses. Revealing your newfound power to the common world would immediately land your head on a dissection table. To make matters worse, you and several others have been cursed as the Void’s Chosen, fated to traverse the wastelands of the Blackened Void until the end of the game. For what purpose does AETHER exist, what mysteries lie within and how is victory achieved?
Previous Threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Persona%202129%20Quest
Twitter: https://twitter.com/TwilightThorn
Mechanics: http://pastebin.com/63VCK8Xx
Spell/Skill List: http://pastebin.com/5NYivMQd
Part One Recap: http://pastebin.com/i1VjfnyX
Character List: http://pastebin.com/VHjvrjJN
Persona List: http://pastebin.com/96AZArUx
Takashi's Stats: http://pastebin.com/gZ0fRma4
[6:00 pm, 3-Jun-2129 (FRIDAY)]
<chocolat_orange> so i heard you followed my advice and beat someone in a duel today. nice one, takashi-kun!
<chocolat_orange> too bad it was only a e+ rank, but you still did well!
<THE_FIRST> Were you watching?
<chocolat_orange> afraid not, i was busy with clubs. i heard it through the grapevine, though. it looks like you and i are starting to pick up something of a reputation!
<THE_FIRST> Why
<THE_FIRST> We’re only D-ranks
<THE_FIRST> It’s the second most common rank
<THE_FIRST>...
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>>47053060
>>Study in your room (Increases INTELLIGENCE)
GET SMART FOR TESTS.
>>47053060
>>Go out to eat (Random encounter)
Let's see if we can find the Death girl again...