Would you play an elderly character? A female elderly character? If yes, what are your ideas to make him/her interesting?
So far I've noticed that most old folks among adventurers are long bearded, Gandalf-esque wizards, druids and sometimes clerics.
Beware of the elderly who are in professions where most die young.
>>47087282
Well, an old adventurer guy is already a challenge. A FEMALE one is very hard.
Still, it's a pretty good idea when there's no adventuring involved.
>old wizards mostly come from chivalric romances, were they were the bad guys in their towers and shit
>>47087282
Sure. They look like this.
When will GW start to improve the quality of their books again?
>>47086107
The two on the right are intended to be bare-bones functional pictures that clearly and cleanly depict the intended paint schemes of the models in question. Other art of models are intendedand accomplish with some successto show their coolness and badassery, with more intricate detail and complexity.
>>47087606
While you are right, it doesn't excuse the digital laziness that results in a sloppy and poor quality look of the right side image.
I honestly don't think there is a way to do colored blueprint diagrams "right". If they left it uncolored, it'd be fine since it's a simple blueprint. But add in color and it gets messy. You either color it "well" and it becomes too "artsy", or you color it like they did, and it looks like an MS Paint gradient hackjob.
>this 1st Company Veteran is clearly distinguished by his white helm and numerous honour markings.
>looks about as decorated as the sergeant.
When you play male characters do you make them handsome as fuck, just average or eggman-tier?
>>47081853
Depends. One played a handsome as fuck gladiator, loosely based on Vego from Street Fighter (wore a mask to protect my pretty face and all).
Other time, I played a dead-serious Solo in Cyber who cared not about how he looked only that he was efficent and was, therefore, ugly as living hell.
>>47081937
Sorry for all the typos, I'm on my mobile.
>>47081853
Always ugly as fuck, kinda like m'self.
Hey! :)
I did a thread like this last night and got half a dozen requests - which was sadly the full extent of it - done! :)
I am Taking Requests today as well:
In Exchange for:
> Name of your Noblehouse, Adventuring or Heroes Group
> a short story of the Group / Family
> a short list of members of that group
> a Description of their Coat of Arms,
... you can be as detailled and or fancy with the description as you lik
......
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>>47078815
as a bit of trivia:
The Image I use there is the Banner of "Galottas Arseholes" - the Letters to the left of the irregular Seven-Star signify their former allegiance.
After the dissolution of their homecountry and the death of emperor Galotta, the Mercenaries reformed and are now called "Galottas Arseholes", so they stitched buttcheeks, an asshole, cock and balls ontop of the banner, then ran a yellow sewing line down the middle.
Usually before battle, they smear some mud on there...
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How technical are you expecting people to get with heraldic terminology? Are you looking for "Chequy gules and argent, a griffon rampant azure", or do you want something more like "Red and white checkers with a gold griffin"? (Not asking you to make that, just using it as an example)
>>47078942
not technical at all.
Since english is NOT my first languages,
and i do NOT speak french,
but rather only German, English and Spanish
it is easier if you give simple words descriptions :) The simpler the better, so that I understand properly what you want! :)
Is it possible to have a high school setting in a tabletop game? It seems like no matter the genre, it would just turn into "how do I avoid high school to go on my adventures."
>>47062128
BESM, M&M Mecha and Manga, MAID, and Mage off the top of my head.
If you're doing a high school game, you need to make it extremely location based.
Look at how games like Persona handle it, for instance.
>>47062128
Vocational classes and off-campus assignments. Attendance is only mandatory on certain days.
Me and my friends are about to get into warhammer 40k, anyone have any tips, anecdotes, or want to explain the basic rules? I'm just excited to start because it looks fun as shit.
>>47102823
>have any tips
Don't.
>>47102848
This. Tbqh pham
>>47102823
>have any tips
Make sure that this is the wargame that you truly want to play, there's other far cheaper and less time intensive options.
>Create a pantheon.
>Note too late I have three gods of war.
Fuck.
>>47098647
>God of Battlelust, of berserker rage, of looting and pillaging
>God of Duty, of defending the hearth. Join them with fatherhood or fertility
>God of Strategy or Intrigue, associated with intellect, prophecy, logistics
>>47098647
>40k
>the prequel
>>47098647
Are they constantly at war with each other for the right to be the only god of war?
>Still sad.
>>47096180
we all are
even AoS player, tho they'll never admit it.
Excpet Carnac and Virt
>>47096180
I'm still in denial.
Is "it's magic" an acceptable explanation for impractical armor and outfits and adventurers being attractive rather than homely assholes?
>>47075841
That depends on thetype of game you're running. If everyone agrees they want a less-serious beef/cheesecake for-fun game, the sure. If you're playing something grittier then be prepared to be asked to leave.
>>47075841
No. Polymorph is prohibitively expensive, and skimpy armor would only have merit in social combat, or the bedchamber.
>>47075841
No, but expecting adventures to be "homely" is kind of stupid. Sure, some of them might be ugly, but for the most part, they'll be rugged, toned, buff, and very few scars thanks to healing magic.
You got the asshole part right though.
>DM: Lay off with the "My parents/family/wife died" backstories. Not everyone needs a tragic backstory
>DM proceeds to kill off your character's family, friends, and partners during the buildup to the final encounter with the BBEG.
DMs that do this are the bane of my existence.
>>47068024
You would think have some kind of family and friends to go back to would make for potentially good story telling and people complain about murderhobos but then you realize you create them by killing off any connection to the NPCs they could possibly have beyond "Are they useful to me"
It creates an annoying vicious cycle. GMs who wastefully kill people characters have relationships to encourage the sort of murderhobo with no relationships, which makes it harder for them to engage with the game.
It's a really hard habit to break once it's set in. I've actually had to help a few players who had almost been broken by GMs like that recover, letting them trust that I wouldn't just murder any NPC they liked or wanted a connection to, and showing them that you can create a more compelling game experience by involving characters rather...
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>>47068087
It's annoying, to be entirely honest. You put work into roleplaying out those interactions and then the DM strips it away for cheap drama.
Welcome one, and I welcome you all to the tale of a world called Thespia.
Here is the odyssey of one that clings to this world with no face of their own! In a place where magic is fundamental to all of creation, from the ancient origins of Leviathan seas and behemoth lands, zephyr winds, and phoenix fires. All things in this world has a life and voice. Yet they are only heard by those that listen.
The Faceless, a being of eldritch origins, arose from the bottom of a well. Many a folk tale in Thespia says that only two things reside at the bottoms of wells, "Evil...
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>>47104909
' The skies over the Cleptess harbour take a turn for the gloomy and overcast. Some street vendors take notice and begin closing up their shops complaining about the weather being poor for business. Shops with actual buildings stay open, and wives stoke fire in their homes to give their husbands a warm place to dry once the rain starts to come down.
Victoria eyes the sky keenly, the glimmer of thought in her diamond eyes shimmering before she looks to you and Odette, “It's going to rain soon. Say...
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>>47104915
'
Victoria grips the belt of her trousers, sniffling a little as she lets her hand be held by you. Her hand is soft, softer even than yours actually, and it feels almost weightless; which is likely owed to the girl's frail nature and consstitution.
You reach out to Odette and the three of you hold hands to the Adventurer's guild to pick up a job...
The Guild hall is packed with others seeking refuge from rain which just starts to come down when you're all inside. The chill...
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>>47104932
https://www.youtube.com/watch?v=CSqe8FgnzjM
When is a background story too edgy
>>47104086
When the GM says so.
>>47104086
When the death count in your character starts from their backstory.
Also, anything involving blood manipulation or forming blades from bones.
I HEAR THE WARP! THE GODS CALLS TO ME! HELP ME ASNWER THE CALL BROTHERS!
1d100 for Renegade Chapter or Legion warband!
Legion pls
dice+1d100
Rolled 40 (1d100)
>>47104006
>>47105338
Woops, meant a D10 but we will run that as a 4. So we are a renegade chapter
D100 for why we fell
previous:http://suptg.thisisnotatrueending.com/archive/46819094/
Char sheet: http://pastebin.com/03izEFh5
other char sheet: http://pastebin.com/1T8kaEjr
It's really peaceful out here, it's not too cold, there's just enough of a breeze so it's not annoying, and all of the stars are out. I smile as I lean back against the currently unmanned wheel of this lost ship we're borrowing.
It's much more calm over here, maybe it's because I can finally get some slack without worrying about the captain tying me to some part of the ship,...
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>>47102734
>[] Ask Jack what he's so smug about
>[] go inside the ship and get some dinner
>[] Ya know, this reminds me, of what my grampa used to tell me
Double thread like you said last Familiar thread?
>>47102765
I'll try, but my allergies are flaring up and making me feel like I'm dying, I'll definitely take this one past the 300 mark at the very least
>>47102734
>[] Ask Jack what he's so smug about
>[] go inside the ship and get some dinner
Is it widely accepted that Khorne's shtick is the least interesting of the four major Chaos Gods?
>>47102367
>Not liking the simple things of life and war.
>>47102367
I think Tzeench and Slaanesh are pretty uninteresting
>Lol just as planned
>ZOMG now I can insert my fetish into my tabletop games!1!
>>47102367
I'd think so but taken at face value they're kind of uninteresting.