/tg/ I fucked up...
My players have kicked every encounter I've thrown at them in the teeth, and despite my efforts to 'beef up' any monsters, I have hit a wall when it comes to making more monsters.
I don't know what to do to instill a little threat in them without killing them all off and ending the campaign. And I think the players know this, as they are getting ballsier and ballsier each session.
What can I do, /tg/?
>>47111166
What wall?
Get creative and make a situation where failure isn't just dying.
Say, the stone obelisk with runes on it is sinking into lava. During the fight, someone better be taking turns to write down the runes before it submerges. Just, encounters where even if everyone is alive and all the monsters are dead, it's still possible to have "lost."
>>47111184
I don't want to make them too difficult, and risk killing them off, but making them 'balanced' according to the averages in the system makes them easily beatable.
What's this from? It looks like forge world but it isn't that alpha pattern titan.
Really...?
It is most definitely the uber Titan Plasma Cannon for the Warlord. Sunfury plasma annihilator maybe it is called?
>>47111109
Huh, How strange.
https://www.forgeworld.co.uk/en-AU/Mars-Alpha-Pattern-Warlord-Titan?_requestid=32731975
It's not there.
Why is that?!?!
A couple days ago I asked /tg/ for help in creating a classless system for D&D 5e. While I worked on it ended up being more complicated than I wanted it to be. You laughed at me and told me to just play a different game. "D&D leveling is find, leave it be."
Did I listen? No.
While not entirely classless, this character progression system is designed to be less restrictive and offer more choices throughout the campaign. (It may also result in slightly broken and OP player characters, DMs be warned)
Even though you laughed, called me a faggot...
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>>47110195
You're an idiot for not just using another system.
>>47110270
I think I made a fantastic decision.
>>47110195
>Pay to win inside the game itself
>Cherry pick the best parts of every single class
I know you wanted this to be a good thing, but it's REALLY not.
we were making characters for 5e and i named mine doug dimmadome but i wrote it in pen i cant make it go away i think this campaign is going on for longer than one session fuck guys what to i do i dont wanna be doug dimmadome anymore
Just roll with it.
Well dimmadamn, it seems you're dimmadoomed
>>47110115
why are you dimmadoing this to me i want answers
Tell me about the Space Wolves.
Are they elite?
>>47109137
No
To both
>>47109137
They're wolves... IN SPACE
>>47109137
What do you mean when you say elite.
Are pirates adventurers?
I suppose they can be if they don't stick to the same waters all the time.
See new ports, meet new people, and rob the shit out of them.
>>47109033
Pirates are thieves and murderers and need to be hanged.
>>47109033
>Are rectangles squares?
Some can fit into the category and definition, some would not. It depends on how they choose to act, what their goals and motivations are, and the definitions given by (you guessed it) the setting.
But yes, a pirate can be an adventurer.
Previous thread: >>47075632
The thread was enjoyable so let's keep it going.
Post your character name and other anons will post character art to match.
I'll start; Zaeed of the Red Sands
>>47108008
Lucas Orion
>>47108970
Kairus Losthome
Walter Althos
Huzzah! Another victory for fanboys bitching on the internet!
https://www.youtube.com/watch?v=RLQMp93t8CY
This is good.
>>47107948
Too embarrassed to show your face on /twg/, eh Arch?
>>47107948
His voice enrages me to no end. His tone of "everything I say is right and my opinion is the only opinion."
Plus he was at the forefront of bitching about Total War: Warhammer. Now that it isnt nearly as bad as he said it would be, he has 180'd and praises it.
I was wondering if anyone had any stories they could share of really sudden or just really creepy changes in player behavior.
I'll start.
>Playing nWoD/oWoD mashup/crossover/bullshit.
>long ass campaign
>get to the final session with no problems
>doing the last possible fucking scene
>our only hunter player sudden makes a bad roll (but I made a worse roll, so he would have been fine)
>suddenly...
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Whose friend is he? How attached are they to him? Because I'd just stop playing with the dude if he's going to throw a tantrum. Bad rolls are a feature, not a bug.
Not really a creepy player story, but an annoying one:
>In college with playgroup consisting of students
>Only place everyone agrees to meet is the student center lounge
>Normal people milling about everywhere
>Our grid and rulebooks/character sheets clutter two coffee tables that we push together
>In several normie clubs and don't look like a neckbeard so I know people who don't know I'm a huge nerd
>Two of the people in my playgroup can't control their volume and will loudly get excited about how their +3 Greatsword IS GONNA SLICE THROUGH THIS FUCKING DRAGON
>Half of my interactions with them is just me softly chuckling and lightheartedly suggesting they mind the people studying ten feet away from us
Thank god I'm moving into a nice house next semester, /tg/. I can't wait to host game nights that I don't have to be embarrassed about
>>47107832
Just gonna say
>first line
>WoD
What did you expect?
>>47108315
Friend of the guy who owned the house we played at.
I don't know, but they were close enough that he was allowed to house sit.
>Because I'd just stop playing with the dude if he's going to throw a tantrum. Bad rolls are a feature, not a bug.
We did, what made it creepy was that he had literally never done that in the entire time I'd played with him.
Given Warhammer's fame, why the big three cartoon satires have ever made fun of GDub? Are their lawyers that scary?
>>47107784
which ones - simpsons, south park...?
anyways
>fame
still INCREDIBLY niche, dude
>>47107808
All three of them? I mean Games Workshop is about 41 years old and it hasn't got it's proper mockery vs D&D and Warcraft.
>>47107784
>Given Warhammer's fame
This is why. They may be famous, but famous among a very obscure niche part of nerd culture thats less known than D&D. A majority of the world that knows of 40k know it from DoW, and even then most people likely think the game is a THQ IP
GW and 40k's fame is nothing outside of the hobby culture.
Lets talk about how to Cheat,
From card games, to table top RPGs, and Wargames.
What are you preferred cheating methods?
I have a flexible misprinted ruler that lets my figures in most wargames shoot 3 inches further.
>>47107262
I use an ancient puzzle to let the spirit of a better player take over my body and win card games for me.
Are you the same faggot that made the loaded dice thread?
My friend looks at his phone and never takes his eyes off his cards while playing magic. Usually when he goes to text or draw I quickly look at the top card of my library or draw an extra card, making sure to hide it behind another in my hand for a minute or two until he forgets how many I have in hand.
Is your character a gigolo? How so I stop rampant gigiloism in my character?
Post your characters please
>>47107180
>How so I stop rampant gigiloism in my character?
Don't play a bard?
>>47107180
Remember that STDs are a thing.
>>47107180
is this the most famous portrait on tg jesus is everywhere
Have your games ever featured other types of homos, er, humans?
Yes. Elves (pointy-eared humans) and Dwarves (short humans)
We play shadowrun, where elves, humans, dwarves, trolls and orks are all just different subspecies of Homo Sapiens.
My game has Australopithecus Marines.
Greetings, /TG/ Dwellers, I sacrifice for thee a piece of writefaggotry that I have written. I do hope that it pleases your eyes.
Actually I just liked the idea of thinking about the 'small people' in Warhammer, for example the cultists that are frequently steamrolled by Emphra's forces or, well, anyone really. After finishing this tale, people suggested me to post it here.
The walls pulsated, literally.
One of the most remarkable things about humankind is their adaptability. Humans can thrive and get used to any sort of scenario or situation, provided there is enough time to do so. Thus, the robed gentlemen discussing under an arch that was covered in living veins pulsating with some unholy concoction did so as if it was simply their office, which, in a sense, was true.
- Tom...
- Yeah?
- I've been thinking...
- Oh, here we go...
- No, no, seriously!
- Asmodeus, we have been through this before....
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- Here we go again...
- No! I mean... I was returning to the shifting cult in the morning...
- Yes...
- But I forgot to take the memo that said that it had been shifted to the afternoon.
- So what?
- Lemme explain!
- Ok, sorry.
- You always interrupt me when I'm speaking!
- I said I'm sorry.
- I mean, I never finish-
- Can you tell me this bloody tale or not?
- Oh, yes, yes. I mean, I was a tad lost because of all the shifting thing and while walking back home I stumbled upon the morning orgy...
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>>47107091
>'small people' in Warhammer
This is relevant to my interests
Let's discuss
Hey, fellow DMs/GMs, I've a question for you. If one of your players managed to orchestrate the death of an entire army or city, due to disease, fantasy napalm, etc., would you aware that player the XP for killing every soldier/civilian?
I would figure how hard it was for him to create whatever the concoction was and then how many npcs in the group would have been a decent challenge. From that, I would give him minimum xp unless he had a hand in keeping the targets in area or had an in character idea to keep them in place to be effected by it.
If, in any of this, he used out of character knowledge, I would not reward him any points. I had to put this system into place after he started trying to use chemistry in WoD and it almost drove the group apart when I had enough and told him that his 2 dot...
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>>47106301
No.
You get xp for killing enemies who are a challenge. If anything the disease gets xp
>>47106301
Depends on what game I'm running. I would never go "herp derp you killed 10000 people worth 10xp each, so I guess I have to give you 100000 xp".
Very, very few tabletop RPGs actually give out experience points for each individual creature you destroy.