I'm a newbie to the /tg/ adventuring guild. Veterans gib advice please.
Keep hydrated.
>>47176795
>>47176845
This, stay hydrated! We mean water too you dumb fuck, save the booze for camping, cooking, or disinfectant! Make sure it's purified, you can get a cleric to do that for you easy, or just boil your supply at night.
Keep your shit clean, your shit works better when it's not covered in shit.
Don't be a dick, everyone out here has fucking weapons and/or magic, employment disputes tend to get settled with abrupt violence so it...
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>>47176795
Don't play with anyone who's fucked or will fuck the dm.
If you're that person, find a new dm.
Fuck the pre-conceived notion that dwarfs speak like Scottish accents. As DM, in my campaign I've given them all a tinge of Russian.
How do you guys break the walls of type-castery and falling in to "stereotypes" in your campaigns?
I ran a campaign once where the "elves" lived in the snowy north and depended more on their wits and their mounts than any kind of magic.
Fuck the pre-conceived notion that elves fuck like tress. As DM, in my campaign I've given them a shrub fetish.
Fuck the pre-conceived notion that skeletons dance to xylophone music. As DM, in my campaign I've given them all trumpets and drums.
By calling Op a double faggot, instead of just faggot.
In 5e, anyone can take the Magic Initiate feat, and get a 1st level spell they can cast once a day, and Find Familiar just so happens to be a 1st level spell (you also get two cantrips).
That means if you want a familiar, you got a familiar, regardless of class.
So, if you are a rogue, you've really got no excuse to not have a raccoon buddy.
What other animal/class combinations are awesome?
>>47175747
You can also take the ritual caster feat and get the spell that way. It's not like it's something you need to cast often or under dire circumstances.
>>47175747
>no excuse to not have a raccoon buddy
There is one good excuse: Raccoon isn't a legal choice for find familiar
>You gain the service of a familiar, a spirit that takes an
animal form you choose:
>bat
>cat
>crab
>frog (toad)
>hawk
>lizardComment too long. Click here to view the full text.
>>47177719
>sea horse
Why.
Hey tee-gee. I need help making th e most broken character possible. My DM has challenged the party into making the most ridiculous party ever, because he is trying to kill us from the get go. He said we will be fifth level characters, and can be anything as long as it is related to 4th edition.
Someone will tell him.
>>47175534
>most ridiculous party ever,
>4e
He's already done all the work for you dude. Just pick something at random from the PHB and you're done.
In 4e there is a race that is a vampire, a class that is a vampire, and a vampire template.
So you could be a Vampire Vampire Vampire.
Now, you couldn't get here by 5th level, but you could also be a Revenant with the Vryloka (vampire blooded human) past life, Dhampyr Bloodline Feat, Vampire class, the Avenging Haunt Paragon Path, and the Archlich epic destiny, making you an undead four times vampire ghost lich.
You are Vaius Taro a regular rank and file chaos space marine for the Black Legion. You were once simply content with killing the forces of the Imperium for the Dark Gods. Now you wish to rid Abbadon of his position and lead Chaos to glory. You are aboard a chaos lord named Kath's ship: The Scourge. What do you want to do?
(Rolls are 1d100, which ever roll is highest will be used. Rolls that are 66,77,88, or 99 will be 'blessed' by one of the Chaos Gods and the effect is enhanced. And before you ask, yes this is based on Abbadon Quest)
Rolled 75 (1d100)
>>47175107
Put that bolter to your head and pull the trigger motherfucker
Rolled 17 (1d100)
>>47175107
Rolling to get a mutation fron the gods
>>47175186
Upon realizing you have nothing left to live for, you put your bolter to your head and pull the trigger. However as fate would have it. You did not die.
>>47175270
Instead you are granted a mutation by the gods, you now have a pair of flaming horns growing from the temples your your head like a bull.
What are the most common ways to start off a D&D campaign?
I'm not looking for the most creative or original ways to introduce the party during the first session, I'm just looking for the most typical.
>Tavern
Starting off in a tavern is the classic. There may be a tavern brawl involved, or a cloaked figure in a darkened corner waiting to dispense quests or rumors.
>Prison
The party starts meets in a prison cell. They may start out with all their equipment confiscated.Comment too long. Click here to view the full text.
>On the road
Traveling is slow when you don't have a steed, and you became friends headed for the next village / cave / whatever.
>>47175621
This.
Except, on the run from provincial authorities.
1. There's already an antagonistic group in play.
2. Stealth and vigilance are mandatory.
3. The importance of the immediate objective is self-evident.
4. Jolly Co-op is devoutly to be encouraged.
>On a ship
Nowhere else to go, destination can be literally anywhere, lots of potential for random encounters, lots of time to get to know each other, good chance to introduce NPCs
What dreams do your adventurers have?
>>47174296
Nightmarish visions of the world ending in increasingly stranger ways.
He always forgets them when he wakes up but he does feel a strange sense of unease, and a strong resolution to stop eating such spicy food.
>>47174296
They don't. If the do, they risk getting lost in the collective unconsciousness or getting their spirits devoured by the Dreaming Lords.
Post traumatic ones. I can't imagine the level of devotion, greed or desperation it would take to send a mortal dungeon delving. And your going to do it with swords, spears and bows. Fuck that.
Why has GW focused on the Crimson slaughter as opposed to the multiple Traitor legions that have not been fleshed out at all? Do they think no one gives a shit? And why Crimson Slaughter, did they pull a rando warband name out of a hat? Its not even the most interesting warband to ever be mentioned(that would be 'The Cleaved), so I'm just trying to wrap my head around it...
I don't dislike the slaughter, they just don't seem like they should be... focused on over the legions
Word is that Dark Vengeance was originally supposed to feature Black Legion but the color contrast with Dark Angels didn't sit well with the design studio so they settled with Crimson Slaughter.
I don't mind them (though I don't like GW's recent writing with their lack of literary or historical allusions) or GW's choice to not go with a legion, but I don't like how they didn't at least pick Red Corsairs.
They have been trying to take the focus from the oringals for years. Thats why they took the rules for them out of the codex in 4th ed. At least the CS are interesting.
>>47175044
>word bearers
Any systems that let me play pic related?
Legends of the Wulin?
>>47172849
yes
Old guy with gun and sword?
So, like... Probably the majority of systems, as long as they have rules for swords and guns (or in a pinch, crossbows)?
It's been weeks since the last bit of AGP, does anyone know when he's next going to put some up, or just where he is?
>>47172732
He went to that new board.
>>47172774
Huh, does storytime count as quests?
>>47172732
Dude, have you seen the archives?
The dude's spend a year between posts before, you're in for a wait dude.
You ever played Millennium Blades, /tg/?
>Another Level 99 game
They already had a hit with BattleCON. What's this about?
I would, if they wanted my money.
I received my Kickstarter edition recently, not gotten a chance to play it yet. Hoping I can break it out some time soon though. The concept is so wonderfully ludicrous. I have friends who all love YGO Abridged and shit, so they'll likely really get into it.
I'm also really looking forward to the Set Rotation expansion, with the co-op rules and the roleplaying expansion book. Because RPing ridiculous over the top card game universe drama and shenanigans should be fucking hilarious.
Well, /tg/?
>>47172132
Never disagree with a Space Marine.
>>47172132
A tragedy, but the Blood Ravens did the honorable thing with both the dead and the traitors.
Orders are orders.
It appears that the time to talk is over, so what is there to discuss?
Help me /tg/, I'm not quite sure what to do about this.
I'm currently in an online campaign that until now had been really fun! Another player and I joined in the middle of a currently running game, so the GM encouraged us to have our characters know each other. Naturally I has no issue with it and the other player (let's call him X) was pretty enthusiastic about it as well. In the end, I ended up making a naive but optimistic noble with a bit of an arrogant side out to prove their capability and he played my cynical assistant. And again, the campaign was really fun for the first few sessions. Our players met the rest of the party and had some wonderful roleplay scenes while the DM kept things lively with some vivid scene setting and fun NPCs.
Then came the bathhouse scene.
It started out fairly innocent. My character acting all haughty and flustered at having to strip down and share bathwater with dirty peasants while the others were confused and amused by my delicate sensibilities.
Then X rolled to steal my underwear. And the GM allowed since he thought it might lead to "interesting interpersonal dilemmas" or something.
Then we found out X was not only writing really weird genderbent gay romance porn about my PC shipped with another player's, but he made it something his character would do so he had a chance to share it with us.
The GM not only allowed this, but he gave X gold and EXP for "dedicating himself to the roleplaying" and encouraged us to be more like him.
Needless to say, I'm a little uncomfortable by all this even though the rest of the campaign is really good. What should I do?
>>47171730
Stop playing with a female GM
>>47171730
Post X's character to /d/ and ask for whatever the equivalent of "stat me" is there. Deviate me?
>>47171730
Roleplay kicking the fucker in the nuts and telling him to piss off and stop being a creepy little shit. Your GM is encouraging 'interpersonal dilemmas' so don't hold back, put your back into it now.
ADVENTURERS!! Help out a DM strained for ideas. I'm running a Pathfinder campaign right now, and one of my players "befriended" a succubus NPC. Problem is, he gave her the "I think we should see other people" line when she revealed she was in league with a bigger demon whose goals run counter to theirs. She offered the player demonic powers in exchange of course, but he spurned her advances and literally punted her out of a window with a giant hammer.
That's not the last he is going to see of her. Oh no. She's got a long history of messing with heads and turning heroes into despondent wrecks. In the real world, we have legends of Succubi who sit on the chests of men who have just awoke to find that they are paralyzed (easily attributed to sleep paralysis), and who suffer nightmares of having their... fluids stolen during the night. I want the former to happen, and the latter to be implied. I've cleared that the player is comfortable with this level of depravity.
My issue is how to make it happen. He's playing an alchemist, so he is immune to poisons (the succubus' preferred weapon). Is there some kind of curse or spell that can paralyze someone and lasts at least long enough for the succubus to deliver a spiteful speech before teleporting away with a piece of his gear? (Specifically his injector, which she will be using to steal his juices to make some evil half-human homunculi of the player who will come after him, groaning "Father...!")
SUCCUBUS? REDEEMED?
>>47171721
Where are you getting "redeemed" from? This one sounds pretty straightforwardly evil.
>>47171721
Why does the human adventurer constantly use Orc slang?
To insult orcs, duh.
why do all the white boys on 4chan constantly say my nigga?
>>47171120
in a setting with orcs, do they say it's "green-listing" instead of "black-listing"?