ITT: post glowing things, talk about them, tell stories.
>>47189218
it hurts my eyes after i pulled an all nighter
>>47189218
Yeah starts are pretty cool.
>>47189218
>tfw you kill BBEG the first time we meet him
>ruin DMs planned campaign
>Mfw I steal somebody elses cig
>>47188912
Gotta protect your villains, man.
Alternatively, the rest of the campaign becomes about the aftermath of the BBEGs demise. Remember, there are happily-ever-afters. There's bound to be some fallout.
WoD has wonky combat system anyway
>they want to play "red-haired spunky pyromancer girl" Jaya/Chandra ripoff #671,529,346
>>47185647
>tfw jaya wasn't even a redhead
>>47185647
>They're playing the pyromancer girl who's all fucked up and covered in horrible scars, socially unpleasant and is a chronic firebug
>>47185647
Damn right I do!
Are magical realms okay when they're played up for laughs?
>>47177837
Yes and no
No.
>>47177837
Yes.but only if it is for jokes
When you play melee fighters, what fighting style do they use?
>>47176468
That made me hard
Pro Wrestling
Hit things with other things.
>medieval fantasy setting
>modern nation states exist and are even commonplace
>>47168727
>>medieval fantasy setting
>>potatoes
>>tomatoes
>>pomatoes
>>47168727
>The Eight Castrati
>featuring such hits as
>Why'd You Go and Cut Off My Balls
>Where My Balls At
>I Got My Balls Cut Off and Then I Was Buggered
>>47168727
What are you suggesting? That nation-states like England, Scotland and France didn't exist and that everyone lived in sovereign cities?
ARCHIVE: http://suptg.thisisnotatrueending.com/archive.html?tags=Dungeon%20Life%20Quest
/QST/ ARCHIVE: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Dungeon%20Life%20Quest
PREVIOUS THREAD: http://suptg.thisisnotatrueending.com/archive/47101036/
CHARACTERS AND PLACES: https://docs.google.com/document/d/19gNVgtevar647l4ZumUaVH6GlJzvxLlDNKaH8DrQMWE/edit?usp=sharing
You are Brianna la Croix, and a cursed ghost ship that is your (literally) sworn enemy wants you to be its captain.
You don't have enough sleep for this. Or enough rum for this....
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>>47151481
"The fuck did you just say to me?" you ask, stunned. "Does the ship know who the hell I am?"
"Not exactly," Rachael admits. "She knows that you're a necromancer of power. That you can feed her hunger and let her plunder and ravage more and greater prey. The Captain has been gone for too long, Brianna. He can't restrain her any more."
"Why don't /you/ do it?"
"Do you really think I can stand up to her?" Rachael asks, looking...
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>>47151609
OK, OK, think fast.
What can we do /from/ the deck of /Pallbearer/?
If we can get the chain from wossname, the other nastyship, and break it, and /Pallbearer/ itself is, in fact, the chain's "owner", then when Lora comes in freezing fog, won't she be able to suck up its soul, such as it is?
Would that end the curse?
> Stall for time. Plan like crazy.
>>47151609
>"Eat a bag of dicks, the ship wants me you can't kill me."
Negotiate him into liasing with the ship and send him to fight the other ship.
Last thread:
>>46986772
Books:
https://mega.nz/#F!M9dyDTrI!eNYCwqvg4iPWy_z-M0P9dw
Book 1 - Basic Rules and first wave of updated (from 1st edition of malifaux) models
Book 2 - Second wave of updated models
Book 3 - Campaign system and new M2E models
Through the Breach Fated Almanac - Basic rules for the RPG set in Malifaux
Through the Breach Fatemaster Almanac - GM stuff for the RPG
So. Any ETA on the Book 3 releases?
>>47150436
Webstores have them up for pre order with release dates of summer/fall. My hope is we have everything from book 3 by year's end.
>>47152039
That'd be nice, but it's been a while(?) since the book came out and we have... Crossroads 7 and the new starter. I'd love some Ice Dancers.
>>47153082
It looks like the last of Book 2's releases are hitting in the next few months, so hopefully Book 3 by the end of the year. Definitely the Effigies, since we've seen all the sculpts for them by now. I'm also hoping to hear more about Book 4 at Gencon. That and the Other Side.
>Google Drive
https://drive.google.com/folderview?id=0B20r6rsFLOg_Zk5RdVdya3hJNnc&usp=sharing
>Jumpchain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA
https://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA
>Rules
http://pastebin.com/Gqj3iKyn
>How to Jumpchain
https://drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view
>Last threadComment too long. Click here to view the full text.
>>47183312
cthulhu fhtagn
>>47182710
Oh. OH. UM.
Shit shit shit. Let me just add a note that you can apply those modifications to yourself as well. Sorry, Regor-Anon! Fixing my mistake now!
10/10 for both outdated PDF and butchered last thread link someone kill me
Jumpers, what's the best meal you've ever had?
Why haven't you read Gaunt's Ghosts yet? edition.
>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html
>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata
>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf
>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_IndexComment too long. Click here to view the full text.
First for MAGPIES.
Because honestly Gaunt's Ghosts doesn't sound a very interesting read.
>>47182054
They find a lot of neat gear in their backwater system
Crouching Autist, Hidden Edition
>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html
>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata
>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf
>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_IndexComment too long. Click here to view the full text.
Tfw no one to play with.
2nd for Orks are the rightful owners of the galaxy
My hands always shake when I paint, it makes things like outlining, etc. really difficult. Any advice?
Welcome back, swashbucklers, to the sixteenth chapter of Mecha Space Pirate Quest, and congratulations on passing the introductory arc with flying colors! As always, you are Admiral Roarke Susan Starwind, commander of the Iron Kestrels pirate fleet, master of the starship Rhinehawk, and pilot of the Knuckle Kaiser.
Previous Threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Mecha+Space+Pirate+Quest%2C+Collective+Game%2C+mecha
Master Pastebin: http://pastebin.com/sSHs0QmF
Upgrade Menu: http://pastebin.com/QQQzkFZe
List of Moves: http://pastebin.com/HSdyCe2y
Rogues'...
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Been waiting all day for this, and as usual our mixtapes
https://drive.google.com/file/d/0B6iimHE85EZZdTkwcHVxT2ZxWXc/view?usp=docslist_api
>>47174869
Shame about losing the reason why, but I am sure there is some vague stuff for that. Plus side, we're now a Ace! Thats gonna turn heads.
Another thing I've been thinking of; the angry commander who we are suppose to ship our hostage to. Pretty sure he's going to break our deal and try to ambush us or kill her and stage the thing as if it was our fault.
>>47175056
He better fucking not. We need that cash for more mechs that arent made from paper.
>Google Drive
https://drive.google.com/folderview?id=0B20r6rsFLOg_Zk5RdVdya3hJNnc&usp=sharing
>Jumpchain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA
https://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA
>Rules
http://pastebin.com/Gqj3iKyn
>How to Jumpchain
https://drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view
>Last threadComment too long. Click here to view the full text.
>>47167957
Jumpers!
Tell me about yourshoes.
...
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>>47168033
Theyfeet.
Previous Thread: >>47153571
Pastebin: http://pastebin.com/vrqYhnpu
Hopefully guy that made the new Worm cyoa is still around and looking for feedback.
I have this.
Near the end of last thread I wrote some words about choices made.
>>47165406
>>47155715
Good update overall, solves a lot of the issues it had, but I think you went a bit overboard fascistly nerfing things.
I think you should encourage creativity and synergy, while making sure the individual powers are balanced. I'm gonna give you my 2 cents on the whole thing.
Now, bear in mind, I'm going off the assumption that, say, a brute power that costs 5 pts is supposed to be a PRT rating of brute...
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Reading is Haaaaard Edition
>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html
>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata
>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf
>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_IndexComment too long. Click here to view the full text.
I want to Tau, but I hate riptides, broadsides, and flyers.
Are Crisis suits my best AA option?
One squad of Crisis suits with AA ability doesn't seem like enough, but two squads seems like two much.
Hi guys, I'm currently converting building a corsair force, and am unsure of certains choice of equipment.
Namely, most corsairs have acces to both craftworld and dark eldars special weapons, but I don't know what's the latters are worth.
Trading melta for a short range lance, while useful at max range, doesn't seem as useful most of the time considering the corsairs mobility. And losing the ignore covers of the flamer seem to also hurt. Am I wrong ?
Come at me chaos.