Would pre Heresy, Emps and the 20 Primarchs have been enough against The Necrons if they were at War in Heaven levels?
I guess so
I guess no
>>47221716
No.
The Old ones at their height with both Orks and the Eldar and the peak of their strength couldn't completely destroy the Necrons, and that's barring all the c'tan. The Emperor wouldn't outright lose, but it's far fetched to say he'd win either.
Has anyone played this?
>>47221205
>>Steampunk
That is all I needed to know to know that it is trash.
>>47221205
I havent had a chance yet to play, but I own the book.
I like the system. It seems simple enough and has a good crafting subsystem, which is ideal for a steampunk rpg.
The stock setting is absolutely cringeworthy though, so if I ran it I would run my own homebrew setting.
Why is it cringeworthy? And why is Steampunk trash?
I know the precursors thing in space fantasy/space opera has become a big cliché at this point, but given the age and size of the universe isn't it going to inevitably exist in some way or form (albiet not as impactful or setting shaking if you're trying to avoid it)?
>>47221019
Given the age and size of the universe, it's entirely likely that anything that came before us died off before light from their side of the universe reached our lonely planet.
Also, reminder that we live in the latter half of the universe's timeline.
>>47221083
Heavy elements weren't really a thing in the former half, so it's equally likely that this is about how long it takes for intelligent life to appear.
I much prefer the 'Precursors were literally more technologically advanced humans' spin, especially when you have 'Golems' and 'Monsters' AKA robots and genetically modified animals, and there's a nice blend of old-school and sci-fi tech. Maybe a bit like Trigun.
I'll start:
"You enter inside the drunk kobold. Suddenly, it explodes!'
>>47220357
"I make him look extra gay"
"They should be slipping on that shit"
"I let it hang out in full view of everybody"
"I pull the tentacle out of her"
"I kick the living shit out of her, literally"
>>47220357
"Excuse me good sir but I don't think that walrus appreciates you sticking your dick in it's mouth."
>>47220357
"I sniff him and say: kidneys"
What's a good way to have player characters met up and stay together?
Of course there's the classic "they meet in a tavern and end up on an adventure together" thing, but what are some other ways you like to have PCs meet n' greet?
>>47220299
Have them all imprisoned/captured for one reason or another and make them escape together
Make them starting out with serving in an army.
Massacre the town the start in.
Force them to come up with a reason they work together
Shipwreck them
In my adventure, they were hired by a bored but adventorous noble to go explore another continent with him and a few other guys, with loot and treasures in mind.
>>47220299
I'm about to try out a method I call "The Reverse Imprisonment" method.
A common scenario, is to start characters out, locked in jail, or in a dungeon, and have them join forces by breaking out.
HOWEVER, I'm about to run an adventure where the party just happen to be traveling together for a little liesure time. Basically, it's a fishing trip that's going to lead into an adventure. At the beginning, they're all just going to describe what their characters are doing...
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What do you guys think would be the most underrated underfunded magical studies class in a
school made for arcane mages?
Common sense research.
Swords 101
Gishes gotta learn somewhere
>>47219910
Safety Studies.
Running a pulp cold war game, looking for more images and ideas. If it comes to nuclear war I'll be sure to include this thing in the aftermath.
>>47219787
these are in the arsenal, and one was even tested, but they have never been used.
>>47219821
also russian nuclear ekranoplan carriers from that ringworld thing, because that was pretty cool
>>47219881
will now dump images
I have a query that I propose to /tg/. If you have a BBEG that might not actually be your BBEG but instead being manipulated, what kind of manipulator would you want? Lets say you've got a demonic warlord or cruel wizard or something and they've been tricked or coerced into this position. Do we use an Old God? A daemon? What would make the most sense to you.
>>47219480
Personally I'd go with someone a lot more small time than that. A crime boss who's too clever by far and knows well enough to keep his name out of the big boy list, but has his fingers in everyone's pockets.
Hell, go even further. In a book I read recently, one of the world's best spy rings that basically controls an entire city is run by a fat guy in a bar.
>>47219480
Pussywhippedby a succubus
>>47219480
>>47219689
Cockblockedelf
Why do agalmatomancers hate necromancy so much? (and vice versa)
>>47219454
Dat assistance doe
>>47219454
>agalmatomancers
u fokkign w0t m8???
Everyone hates necromancy because it's practiced by necromancers who are obnoxious whiners who don't practice proper hygiene.
Whether you've decided to make a universe or just a kingdom, whether it's for a campaign you know you'll never get to run or that novel we all know you're writing. Discuss problems, give and get feedback, find new ideas, make maps, and humble-brag about how great yours is.
Some questions you can use to introduce your setting:
>Why are you making it?
>What makes it special?
>Of what are you proud?
>What still needs work?
>What are your inspirations?
>What is life like for the average person in this setting?
>What are the roles of magic and technology in this setting?
>Are there gods? How important...
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>What makes it special?
For one, I'm trying to avoid the medieval-Europe-but-magic thing. The part of the world where most of the action takes place is in the tropics, right below the equator. At the same time, I'm playing with a lot of the standbys of the genre and trying to put some new spins on them.
>Of what are you proud?
The principal setting is around a large gulf, flanked to the north and south by mountains. As a result, there's an intense annual monsoon cycle. When the northern nation...
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>>47220165
>What are the roles of magic and technology in this setting?
Magic is fairly common; it's a talent many people possess to some degree, but mastering it takes an enormous amount of training. It's the difference between Keller Williams and knowing how to play "Wonderwall".
For the most part, technology is near modern levels. However, there's no fossil fuels or other large, reliable sources of hydrocarbons, so internal combustion engines are unavailable....
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What are some ways to make exploration a central corner stone of your game, rather than something that gets brushed to the side?
>>47219254
Searching quests?
>>47219254
next session they'll arrive at a town, and a course of action won't be clear to them. There will be a number of sidequests available for them to find - monster in the woods eating hunters, haunted mansion on the hill, strange noises coming from the well- that sort of thing
don't shove these things in their faces, let them find it somewhat organically. They'll not doubt go to the local inn, so have people in there gossiping about how they swear they saw a ghost in the old estate up the hill,...
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Give them an incentive, resources for their army or arcane secrets to discover.
Parnatha:
A fantasy Minecraft server, with factions, resource capture points, a gorgeous custom map, and adventures to be had!
Server IP:
s9.hosthorde.com:26011
New Changes:
-Tweaked some textures to look more betterer
-New capture point
>>47219044
Does anyone know how to reset to a previous build? I auto-updated to 1.4 today, and now I can't get on the server.
>>47219124
Nevermind, just figured it out.
>>47219144
Nice!
*As Secretary-General of the Pan-Galactic Diplomatic Council I hereby welcome the attending representatives of all our member species and states and declare this session of the Council to be open as of Universal Galactic Nano-Rotation Date 33854.1138.*
*Our primary topic of discussion for this session is the continuance of that regarding the opening of deep-core systems to resource exploitation and colonization.*
*I know that this topic is one of particular interest to the various Human nations and would only politely ask that we attempt to refrain from repeating...
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>>47218840
go back to /v/
>>47219168
/thread
>>47218840
Colonization in deep core? I can see some mining outposts and manufacturing, but colonization is still much more profitable in the outer rim regions.
Do you play any MUDs?
I used to play Lusternia, but they want all your money.
>>47218663
I played a few in my time. I just don't have the focus for MMO grinding though.
>>47218663
I used to play MUME (Multi-Users in Middle Earth) and Isengard when I was younger. Then stuff like WoW and EVE came along, and the charm departed, never to return.
You just reached into the bunker where you will stay safe for some time. What the heck is happening outside?
>>47218626
>>47218626
BLM protest
My in-laws are here.