My party is heading towards a mountain lair inhabited by a coven of green hags and their minions, and I want the experience to be memorable.
What sorts of puzzles, traps, and non-combat encounters would be appropriate for a hag lair?
>>48276574
You should have the party encounter people who were transmogrified into monsters. Not necessarily formidable creatures or even ones which could survive on their own. These would not be combat encounters, but more for ambiance.
>>48276574
https://www.youtube.com/watch?v=bMZq-LjIeMk
A puzzle that can only be solved by certain animals.
The hag's cookbook instructs how to make temporary animal tranformation potions.
Reward your players for their creativity when it comes to which animals can solve which challenges.
What is the nuclear deterrent of your setting?
>>48276231
>>48276231
>>48276231
>>48276426
How would you do a game in the Dark Tower setting?
>>48273279
I wouldn't, because I don't want to bore my players into quitting roleplaying.
>>48273279
I would just run Deadlands.
Use your own weird dreams and fetishes as a fuel for the setting? I mean, that's basically what SK does in every book.
Stat him
Level 4 Barbarian
Gary Stu/10.
>>48273002
Size/Type: Large Magical Beast
Hit Dice: 5d10+25 (52 hp)
Initiative: +1
Speed: 30 ft. (6 squares)
Armor Class: 15 (-1 size, +1 Dex, +5 natural), touch 10, flat-footed 14
Base Attack/Grapple: +5/+14
Attack: Claw +9 melee (1d6+5)
Full Attack: 2 claws +9 melee (1d6+5) and bite +4 melee (1d8+2)
Space/Reach: 10 ft./5 ft.
Special Attacks: Improved grab
Special Qualities: Scent
Saves: Fort +9, Ref +5, Will +2
Abilities: Str 21, Dex 12, Con 21, Int 2, Wis 12, Cha 10
Skills: Listen +8,...
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Best miniature trees for 28mm scale armies?
https://www.amazon.com/WINOMO-Miniature-Architecture-Landscape-Railways/dp/B01CSEUN9S/ref=sr_1_1?ie=UTF8&qid=1468497081&sr=8-1&keywords=miniature+model+trees
This looks like a good set but I would like to hear from experienced terrain builders before buying a few sets.
>>48272916
At a glance, I would avoid. When making tree stands for wargaming, you have to think practically; those trees are realistically high, but 2/3 of them are too short to fit miniatures under/around. It's probably better to make your own trees; you're shooting for @ 3" of trunk so stuff like staffs or spears clear the foliage.
>>48272916
The best trees I'd say are the ones with the best price-amount ratio whilst being durable.
Classic toilet-brush style trees (can make them yourself with flock, wire and gutter cleaners or just buy them in bulk from various places) are still a great option despite not looking that spectacular due to not falling apart constantly.
Never underestimate how much damage terrain can take over time from having wargamers and their miniatures interact with it.
>>48272916
First principles: Gaming or diorama?
If diorama, use what you think looks best. If gaming, avoid trees. They're often flimsy, shed, easy to knock over and a pain to transport without damaging them accidentally. Your pic is a board for 6-10mm historicals, but still uses my group's preferred felt rectangles to represent area terrain, where "Forest" is ably marked with a piece of green fabric. That said, we do sometimes weight the corners with some model trees glued to steel flatwashers for visual appeal. More than that, and moving models on the table becomes problemmatic at 28mm scale. That said, based Scotchbrite "hedges" are pretty common with fantasy players because they're sturdy and stable - organic versions of the the jersey barrier models common on SciFi gaming boards.
HTH
What might your PCs find in an abandoned town/city from ancient times?
>>48260008
Those weird native guys with the blowdart guns from Crystal Skull.
That would be an interesting encounter. It's not a straight up fight, you have to actually catch the bastards. Five or six of those guys, if properly implemented, could be a real pain in the ass.
It would serve to keep the players on their toes too.
>>48260008
Piles of garbage and other discardables.
>>48260008
Bits of wire, mostly ruined cabling, rusted metal panelling, hollow pipes to crawl through for shortcuts. Maybe something useful like a tool or bits of radio.
Previous: http://suptg.thisisnotatrueending.com/archive/48196126/
Char sheet: http://pastebin.com/5AHLX5Qb
Other char sheets: http://pastebin.com/fh1pqK1N
The sun is beating down on my back, there isn't a cloud in the sky, not a single one. I look up at the blue sea above me. and smile as I hear my dearest sister shouting happily as our little caravan comes to a stop in a field of orange and red flowers, white trees reaching and bending for the sky like rows of dancers.
I look down, and see down the stone path, past various gardeners all dressed like...
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>>48279620
"Well, they're the friends I told you about" She says nodding as Sam scratches his beard, looking like he's trying to figure out a way to ruin this reunion "Well, Bailey...the rabbitkin, and Sam are at least, this is Krovachi, my...older sister, and the rest are"
"The one who joined the legions" the bull man asks, as the younger garderners shut up "Hmm, so the rumors are true then, thought that was just a bunch of noble blabbering"
"What a pretty...
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>>48279635
cont
What do I do?
[] introduce poi, Blue and thunder to them, slowly so they don't freak out
[] ask if they're scared of me
[] Make little green do tricks 1d100
[] try and scare the gardeners more
[] tell Lucy to catch up later and head to the capital while she catches up
[] Mention Lucy never talked about them
[] Get off little green and get to know tanglehorn and mili
[] Stop sam before he begins
[] bother thas and the priests
[] act more dignified and saintly than...
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>>48279644
>[] introduce poi, Blue and thunder to them, slowly so they don't freak out
>[] Get off little green and get to know tanglehorn and mili
>[] Stop sam before he begins
Pathfinder General /pfg/
Undead edition. What's your favorite undead, anon?
N. Jolly's vigilante book playtest: https://docs.google.com/document/d/1Hrk1hl8uXVHazaiPOCvWsFUHX3PB6fQVd13tzguJTgE/edit?usp=sharing
Unified /pfg/ link repository: http://pastebin.com/hdPm41ad
Please search for the unerrata'd content here:
http://web.archive.org/web/http://www.d20pfsrd.com/
Old Thread: >>48273866 →
>>48276743
posting here because IRC drama is bullshit
>>48276743
Liches and vampires.
>>48276743
I dunno, there are a bunch of cool ones to choose from. Nightshades seem pretty cool, since they live in black holes on the negative energy plane and all.
So I'm putting a pastiche of Arthurian legend and lore in my homebrew setting and while doing some research and shit, I realized something...
Was Scotland part of Arthur's kingdom? I know that, historically, the incorporation of Scotland into the UK came well, well, well, after even the latest dates attached to Arthur's reign; historical, pseudo-historical, or wholly fictional, and yet I can't help but notice that there's still a fair few sites and shit in Scotland nonetheless associated with Arthurian lore.
Are there any Arthurian tales...
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>>48271398
Every part of Britain was Arthur's kingdom OP, at least going by the classical stories. King Lot and the Orkneys play a big part. Anyway here's a big Pendragon folder:
https://mega.co.nz/#F!TwUxkbhA!CVBXFzEzPwNZ50BG4abhFQ
>>48271467
Scotland isn't in that map at all? I mean, heck, regardless of the common misconception, Hadrian's Wall isn't even the border with Scotland, it's entirely in England.
>>48271478
You want Beyond the Wall, I think
https://mega.nz/#!XkUl3BjJ!9DosLnuUyc2AsnsAZsIpqgGzyrDNwIEPM22OYuPeGV8
Does /tg/ like Goblin Slayer?
It's definitely off to an interesting start, I suppose.
>>48264535
She has nice legs.
>>48264535
It's flavor of the month and will be nothing more. It certainly won't be another dungeon meshi.
>it's a "the antagonists that have been trying to kill you all campaign are actually misunderstood good guys" session
Does that make us widely misunderstood bad guys?
>>48246179
The only example of this I have would be both too real and too /pol/. So I got nothing.
>>48246460
From a certain point of view, but as long as you have the high ground, I think it'll be fine.
How would you do an undead villain with an angelic motif?
>>48232052
A fucked up valkyrie. A Chooser of the Slain building an army of undead champions for the End Times. Except instead of waiting for valiant warriors to die in combat she finds those with skill she admires and kills them herself. Maybe she actually is doing it for the greater good, preparing for something worse than herself. Or maybe she's just lost it.
An motherly doting healer that you befriend in the beginning but was pulling many of the strings the whole time. Eventually they show their true colors and attack the party, your prior interactions determine if you have a shot at convincing them to unironically act pleasant again.
They believe they've been brought back for a reason. Maybe that there goal before they died was in the right, that they were chosen or that the gods really need a person like them on Earth for their grand schemes.
What is the World Ends With You?
It's a strikingly original Square Enix action RPG from 2008 for the Nintendo DS about trust, collective consciousness, desperation, imagination and fabulous outfits. Characters are swept into the Underground, a parallel dimension of Tokyo's Shibuya district, where they run through a 7-day gauntlet of tasks and trials by higher-plane beings called Reapers. Band together and win the Reapers' Game and you have a shot at returning to the Real World. Fail, and you face erasure.
>What is this?
This is a /tg/ Homebrew Project to create a tabletop RPG based on the above game. The goal is to create something that's fast and exciting, incorporating most if not all of the mechanics from the game and fleshing them out with new ideas that fit the themes. And what are those themes?
>Cooperation
A Player in the Reapers' Game can't survive on their own. The Players are arranged into a party where they share combat power, pass stacking buffs to one another (quite literally, in the form a "light puck") and must stay in the fight together.
We're also working a Trust and Synchronization mechanics which measure how in-touch you are with other Players.
>Powers
Players have access to powerful abilities called Psychs which they use to battle Noise, monsters spawned from human struggles and psychological dissonance that plague the Underground. These take the form of Pins that players collect and wear and activate to use their power.
>Fashion
Spend your precious time in the Reapers' Game shopping high-end boutiques or thrift stores for a new pair of skinny jeans or a worn parka that gives you extra attack power or modifies your battle combo!
>What system are you using?
Right now we're working with the system used in an actual Japanese tabletop RPG, Tenra Bansho Zero. Roll a dice pool equal to one of your Stats (Rhythm, Flow, Insight and Bravery), and count each die that's under the Skill or Psych you're using as a success.
>>48139640
>What have you done so far?
Here's our main document, which contains all of our ideas recorded en masse:
>https://docs.google.com/document/d/15kJXvBVinsbst0tMWmzwaUj5ddk0hotd3nifw3Hs720/edit
We also have a couple supplementary documents:
The Psychlopedia
>https://docs.google.com/document/d/1yjonEzY_gVzJm5FyYksoDnx1otVEBpjAA8K1Ozw3eZU/edit
This is a rundown of all the Psychs in the source game....
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First for Lapin Angelique!
>>48140608
Second for tin pin?
No WIP thread on /tg/?!? Emperor's Teeth! That's HERESY!!!
>Citadel Painting Guides:
https://www.mediafire.com/folder/drb4mezm6792i/not_citadel_nothing_to_see_here
>Paint range compatibility chart across manufacturers
http://www.dakkadakka.com/wiki/en/Paint_Range_Compatibility_Chart
>Painting guides, Uniforms & Heraldry books, Painting Videos, Visions, ebooks and White Dwarves:
https://mega.co.nz#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQComment too long. Click here to view the full text.
I LIKE THIS THREAD, FELLOW SUBJECTS TO THE EMPEROR.
>>48253448
Reposting because it involves robooty and is difficult for people like me who aren't well versed in it.
Basically I'm going to be getting my hands on an obscure garage kit soon, a Dimension Diver/Daibadi Aphrodite A color resin type. A few other dudes are also interested in having one, but this seems so rare that the one I happened to snag seems to be the last one that could generally be found easily at all.
Basically, what I and those guys would like to do is find a means to recast the models'...
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>>48253448
PRAISE JOHNNY!!!
Character art thread:
1950-2020 Guerilla/Soldiers edition
Drawn and Photographs
Let's start with the classic.