There's a lot of "/tg/ rolls up a Space Marine Chapter" threads that pop up, and while they're fun, there's a shit ton of Chapters that have next to no fluff already in the canon. So I thought it might be fun to fluff some of these chapters out. Its a good place to kick around those half-baked ideas you've had for a chapter, or if you want to come up with something new. Hell, you could even use the tables to quickly get some ground fluff out if you want. A good number of these Chapters are literally just a name with nothing attached, so there's plenty of room for creativity!
So, we could roll for what chapter we fluff on a list I made, or just choose based on color scheme/name, and fluff accordingly. I figured a good guide-line for what to write about them would be:
>Origins
>demeanor/culture/beliefs
>combat doctrine
>strength
>enemies
While I think it would be fun to work on a chapter as a thread up to the point that we feel its fleshed out, there's nothing stopping you from posting an idea of your own for a different chapter.
>>47647866
I thought a good chapter to start with would be the Golden Halos, since they have a pretty okay color scheme, and just enough background to work around. Here's basically all that's known about them:
>The Golden Halos' banner has flown above many a battlefield. Most notably it witnessed the Chapter's victories at Kistvaen, Podzul and the decade-long Siege of Nectocalyx, which was more commonly known as "The Meatgrinder."
>Their...
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Here's the list of chapters that I compiled, if anyone's interested. I know its a lot (193, I think), but I'm by no means saying we should do all of them. Just whatever anyone feels like
>>47647936
>shameful Samefagging
Since they are said to be in numerous battles, and seem to be well venerated, maybe second or third founding would work for them. Doing generic space knights doesn't seem very fun, could be something like a mix between Papal Zouaves and French Foreign Legion, since, as a fleet based chapter, they would have to recruit from all over to maintain their ranks?
If we do go with fleet based, we could have them like the black templars, where they're...
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Cool name for a class of Magic-User focused on healing/repairing + buffing?
Alchemist - too broad / not necessarily a healer
Doctor - semi-modern-sounding, resonates scientifically
Druid - do lots of things other than healing under most every definition
Healer - too generic / broad
Witch Doctor - little too voodoo
>>47647428
I thought of Vitamancer, but it doesn't really roll of off the tongue.
biomancer?
mancy's a good suffix when you start getting uncommon niches.
Maybe soothesayer?
Sup /tg/, total rpg noob here
Just bought this. Any D&D guys who could tell me what other books and minis that i should buy to complete it? Thanks.
The Starter Set is a good all-in-one for starting. If you want to move on from it, I suggest buying at least the Player's Handbook and maybe the Monster Manual. The Dungeon Master's Guide is nice as well, but not necessarily required.
>>47647359
I've been wondering about DnD myself. Are minis needed or are they just a means of keeping track of where everything is(like can I use anything to represent them because I'm a cheapass)?
>>47647359
You need to grab a decryption key as well so you can read stat blocks properly.
Can we have a good ol' fashioned Games Workshop hate thread?
Share stories from times in store, annoying players and staff members, your problems with how the place is run, your thoughts on the drop in quality in all aspects of their games, how you took out several loans to fund your hobby then had your legs broken by debt collectors before you decided to quit.
Games Workshop apologists not welcome.
>>47693884
Fuck off.
>>47693913
Bad day anon? Replying is optional you know.
>>47693884
Fuck off.
Is there any system that is good for a High-Fantasy RPG full of battles and still have a more free magic system like Mage: The Ascension?
Is Exalted something like that?
>>47646354
Savage Worlds, GURPS.
>>47646577
How Savage Worlds work in terms of magic?
Also, do you know if Exalted is what I'm looking for?
>>47646577
Agree w/ GURPS for this. Use Dungeon Fantasy and add the material in Ritual Path Magic. Done.
So there's a pretty common idea that Dragons can breath fire through some kind of biological napalm, but what about White Dragons? Is there some kind of biological way to spit something that freezes things?
Also post other ice monsters.
>>47646100
It'd need to internally create two chemicals that have an endothermic (exothermic? I can never remember which of the two means "sucks up heat") reaction when mixed, store them separately in its body, then spit both at once. Kind of like a frosty version of the bombardier beetle.
The time has finally come - your small conglomerate of audacious fools has daringly transversed the dankest darkness of the very veil that separates our world from the realm of darkness. Deranged cultists, otherwordly shadows and nightmares beyond imagination have been slain by your unflinching hand - and now your greatest enemy lies before you, the eldritch abomination of unimaginable power. But beware, for the one who delivers the decisive blow to this monstrosity shall share it's fate, for his very soul will be obliterated - no heavenly reward will await him beyond death,...
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>>47645570
No. Eternal and inescapable damnation sounds way too horrible.
Rip and tear!
>>47645570
Nah, I'll just banish the bitch
Ugh... I barely remember what I did last night... or before that... or before before that... or anything at all... but I do remember that a) it must have been really really good, b) I'm the boss over you pathetic sniveling worms. Now, remind me. For how long we've been doing this whole kabal thing?
>Roll a Dark Eldar Kabal thread.
>First roll is 1d10 for the kabal's age.
Rolled 6 (1d10)
>>47644990
>Old (2,500 - 5,000 years old)
That long? Ow, the age... And how exactly did I get stuck with this?
>Roll 1d10 for the current Archon's origin.
Rolled 7 (1d10)
>>47645083
Hey /tg/, this is just something that's been rattling around my head for a while.
I'm sorta forced for work to be involved in social media, so I see a LOT of D&D stuff every day, mostly people talking about their group, their games, etc.
Now here's my question: I see TONS of people coming off a recent session being like "Holy fuck that was awesome! Best night ever we killed some goblins!" or some other shit like that. Basically, just the act of doing mundane RPG stuff or fighting an enemy from the monster manual is enough to blow their...
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I have a theory about stuff like this that basically boils down to how much exposure someone has to the medium.
If you're in your first game ever with your first character, stuff is new and exciting. However, if you have been playing 3 different campaigns a week for years. Most stuff is going to seem mundane because, eh, characters come and go.
>>47644829
Sure, and it's a theory that makes sense, but it brings an important question;
If players who have experience are, "jaded" for lack of a better description, is there ever a reason to play with people like that?
I mean, what good reason might I have to slave away creating a compelling narrative, trying to build tense and exciting scenes, or weave character-building drama for people if the response is a resounding "Eh."?
By and large, experienced players are not better...
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>>47644829
this is some to do with it, it can also have to do with specific personalities, some people may be very excited but not show it, or only get very enthusiastic in retrospect while they're relatively unphased by events as they happen.
I know I've not played a large number of games, but the retelling of events is much more energizing than they were to play, even when the playing of them did genuinely interest me. having a story, even if it's about some stupid monster manual encounter can make it better.
So, which do you prefer, Vampire The Requiem or Vampire The Masquerade? Why?
>>47644772
First one, because old clans are shitty shit. Also, fucking elders and metaplot.
>>47644772
I've not played either, but I have read the core books for both. In my opinion, Requiem has a better-organized rulebook, but Masquerade has options that are more fun.ALL FLESH IS TZIMISCE
>>47644821
>old clans are shitty shit
What's wrong with the clans? I thought they were pretty cool.
I'm just wondering if I'm the only one who does this on a regular basis, my party barely notices is it a common thing?
>>47644313
If you're playing Cirno to the point that she's recognizably weebish, you're doing it wrong.
>>47644313
Never because weeb shit is cancer
>>47644313
My players are as weeb as me, so yes I do this too.
Could a setting where everything is Earth-sized except for a race of 40 foot tall elves produce enough food to feed the 40 foot tall elves without starving everything else on the planet, or would you necessarily need megaflora/fauna to support them?
>>47681253
You certainly need to magnify the scale at wich we function, wich means higher quantities of oxigen and food.
So yes, Megafauna and flora are AN answer, but maybe you would have to add things like low birth rate and populations, being secluded to places with a certain athmospheric pressure and such.
[/spoiler] Mirage a Cute
In a high fantasy world, not necessarily.
Maybe the giant race are quasi-elemental or innately magical, not requiring sustenance in the traditional way.
>>47681253
Depends on the population size and metabolisms of the giants. I presume scarcity of resources would lead to pretty small populations requiring large territories. Of course, something fairly fantastic is probably going on to have land mammals of such scale (just look at the resource problems creatures like elephants or tigers have, and they're a fraction the size), so you can probably hand-wave anything you like.
Post any one sheets that you think are good.
Looking for stuff to play with my group when some members cant make it.
A fantasy one bit heavier on text
bimpъ
I'm LMAOing at your races to be honest familia
>le for the emperor :DD
>rawr rawr blood for the blood god I'm 12yo and listen to Slipknot
>I love animu and I also love Eldars
meanwhile Tyranids
>no edge
>no bullshit
>will win in the long run
>actually thrive in war instead of bullshitting themselves they are great warriors just to shit themselves...
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>>47644015
>Get out adapted by Tau
Okay buddy. :^)
>>47644015
Look it's yet another bug war. I wonder how they work?
>hive mind
>horde mechanic
>insect critters
>no personality or story outside of SCREEEEEE!
>muh originality
>>47644015
''>''I'm LMAOing
Opinion discarded, have a nice day.
>one sentence per post
>only first reply counts
a time older than any being can tell ago...
There was once a rabbit.
>>47643594
There existed a land of peace and abundance.
>>47643626
...but the gods were very , very bored with it...