so i know hero clix isn't popular on here but i need some help. my friend insists that he has a team that cannot be beat at 400 points. the team consists of Tiamat from the deadpool set and 3 mole men from the galactic guardians set. essentially he could get 4 attacks out of tiamat each turn. what can i build for 400 points what could actually go toe to toe with with team?
i would like to run legion of super heroes, but i'm open to anything.
Take the GotG Captain Marvel and a probability controller so whenever Marvel hits Tiamat he can't attack next turn.
>>43615697
thanks! i am not too familiar with marvel clix. i was planning on running superdoom at his 175 point line and smww049 Superman with a hired thug. that way when he picks up an ultra heavy and hits someone with 7 penetrating damage the two main pieces start with invincible
>>43615817
Another piece you might consider is slosh039 Bizarro, since he has to be hit six individual times to be KO'd independent of damage, which would put a damper on Tiamat's alpha strike.
If you want to be a dick you could always find whatever the cheapest possible wild card is and run a whole mess of them with a mystics user, so Tiamat kills himself trying to get through the chafe.
Stat me, /tg/.
>>43614981
+10 dank
>>43614981
Size:Large
mana cost: 4U
In terms of D&D stats, what level campaign would the Potterverse roughly be?
Besides the magic missile analog, do HP wizards have any purely damaging spells?
And can they teleport without using a permanent teleportation device?
I've read all the books, some of them twice.
I still have very little idea of what the actual limits and capabilities of potterverse magic are. I don't think you could run it without some heavily narrativistic rules.
>>43614633
>5e
Their best wizards are probably in the 5-10 tier (and that's the teachers/principal/nurse).
>Shadowrun
The worst aspected sorcerers in the world. Only paid lip service to because muh tradition while modern universities provide modern education to mages whose goal in life is to do more than masturbate about muh pure awakened lineage.
Dungeons & Dragons Fifth Edition General Discussion
Old thread >>43603903
>All official WotC content here (now including the SCAG)
https://mega.nz#F!UVkTnT5b!FJ34UZ98BMY2mEtexenS7g
>Tools for 5e, other stuff, miscellaneous homebrews
http://pastebin.com/X1TFNxck
>Sword Coast Adventurer's Guide Map:
https://mega.nz/#!CowGWLKT!yiwaLeoLWcsV4d8uY5DmqsmPxTw3ZIdpz8xAzaYkQ5IIComment too long. Click here to view the full text.
>>43614625
>What's your favorite Outer Plane?
Top 3:
>#3
Acheron
>#2
Arcadia
>#1Bytopia
Those of you that bought SCAG, how are you liking it? i heard same saying they dont feel it was worth the price.
>>43614625
The beastlands seemed pretty okay, with goddesses of the hunt like Ehlonna being around having their eternal hunting parties and shit.
Probably not a good idea to annoy Artemis if your character is male though.
Does it bother anyone else that the opposite of holy weapons is "unholy" weapons? Unholy just means non-holy, as in regular. That got me thinking, I want to use another word to describe them in my campaign, but I can't quite decide, so I thought I might get your opinions.
Here are my possible options:
1. Wicked
2. Vile
3. Sinful
>>43614606
Profane.
>>43614606
Baleful
Corrupt
Sacrilegious
Evil
Wicked
Unvirtuous
>>43614606
Fiendish
Demonic
Infernal
Naughty
Hellforged
Damned
When you worldbuild or plan your games, do you have certain songs or albums that inspire parts of your work? Not necessarily background music for while you play, but music that captures your vision.
Working on a gothic/cosmic setting for my players, somewhere between Innistrad and Bloodborne. Reading lots of Poe, and I'm thinking the album that sets the mood for me is The Hunter by Mastodon:
https://www.youtube.com/watch?v=Acna6jcCU28
>>43614475
Blood Mountain is basically a one-man adventure.
>>43614475
I strongly recommend the first two "Hellraiser" movies' soundtracks for any kind of horror campaign type thing. Some great epic fantastic tracks in there.
Is this the most apt shit ever cuz Mastodon is like the most neckbeard metal band out there? Anyway I got a variety of shit that comes to me.
Obligatory Bolt Thrower for everything Warhammer. Their unique take on Old School Death Metal literally is like using the death metal sound to get the feel down of an army of overthetop badasses slogging through war.
https://www.youtube.com/watch?v=QL19beIJSE0
Early Swans for some really downtrodden hopeless shit.
https://www.youtube.com/watch?v=YSRjYYUE-_c
If I want some truly surreal out of this world...
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My group, which otherwise play only Pathfinder/3.5, asked me if I could lead Fantasy Craft. Does anyone know it and can tell about it?
You'll be looking at a ramp up of rules crunch. Also, you'll need to do the conversion for the Gods and whatnot. Alignment is not the same as in TOG or TOG 3.75.
On the plus side, the player characters are much cooler and balanced. NPCs are really easy to use once you grok that system.
Fantasy Craft is the best of the D20 systems IMHO - but I like crunch... toolbox systems... and being awesome. Fantasy Craft does those things.
Fantasy Craft is a great system, especially coming from 3.5/PF. Non-combat characters are better supported. Feats and martials are actually fun and interesting. Magic was made to be besides other classes, instead of outstripping them. In fact, all classes are 'Tier 3', to use TOG's tiers.
But, I could go on about generalities, so feel free to ask about any specifics!
>>43614655
>You'll be looking at a ramp up of rules crunch.
What? It's a ramp down from...
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>>43614655
>>43614936
Thank you for the replies. Sounds good, particularly that non combat is better supportet. How are Feats and alignments in FC?
Which quest would you take first?
-A newly built inn offers a free room for whenever you like if you manage to bring back some monstrous head from the dark forest, preferably a dire wolf or similar, so that it can be stuffed and mounted over the fireplace.
-A little girl offers the party three copper pieces in exchange for escorting her to the next town's cemetery to lay flowers on her mother's grave.
-A farm has been attacked by a band of halfling bandits. The mayor offers six month's wages to anyone who tracks them down and brings them to justice.
>>43613913
With current character: Going by importance, bandits obviously win, but urgency goes to the girl - shouldn't take more than an hour or so, right? Plenty of time to go take care of the bandits after.
That said, the rest of the party are greedy fucks. If I could talk my DM into it, I'd say he'd split up briefly and catch up later (perhaps by blowing spells or with a mount), but alas we are ultimately beholden to the character-splitting principle.
First the bandits, they're a danger to the good people of the town.
Then the little girl, she deserves to pay her respects to her mother.
The head can wait until last.
My character would probably help the girl first, because he lost his mother young. He'd probably do it for free.
>Be LG king of the realm
>At war with a less LG realm than yourself
>Conquer a militarily important island and seek to stabilize control of it
>You discover that the locals are strictly indigenous, or strictly colonists from last realm
>The indigenous people are tribalistic savages who can barely form a sentence
>Evolutionary and cultural drift from being on the island has made them stupider...
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>>43613840
Wipe them out for the good of your own people and deal with the alignment hit, if any.
You can't be a ruler and still be "good" under objective alignment systems, because eventually, taking actions for the betterment of your realm WILL conflict with your alignment restrictions. "Good" under objective alignment is concerned with the betterment of life as a whole, while if you're a ruler, and there's enough water for your people, or their people, and not enough for both,...
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Wipe them out, blame it on the other empire.
Build a brick factory on the island
>(Twitter)
https://twitter.com/QM_Auri
>(Previous Threads)
http://suptg.thisisnotatrueending.com/archive.html?tags=Journal+of+the+Occult
>(Character Sheets)
http://pastebin.com/46DXX5zq
>(Sophia's Journal)
http://pastebin.com/fzbjzbay
~
The woman continues with hardly skipping a beat. "A few more years passed that way, with me fighting my own little war within a war." Her face turns upward toward...
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>>43613768
You continue. "The King...?"
"The King..." She carefully weighs your words. "He's in the antechamber on the left side of the hall. Whether or not you can find him..."
"But he's there?" You press.
"That is what I said." She replies curtly.
…
"And you choose to give up this information so easily?" You lean toward, voicing your suspicion.
She nods to acknowledge your words, carefully stands, finds a...
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>>43613820
>>The antechamber on the left of the hall.
>>43613820
>The antechamber on the left of the hall.
I feel so ashamed.
>harem TTG
>have a hand of Waifus with stats
>draw or roll for situations
>resolve tasks by playing Waifus with necessary stats to earn Heart Tokens for that waifu
>each waifu takes a certain # of Hearts before you can remove them from your hand
>winner is the one with the most maxed waifus
I'd play
You have my attention.
>>43613749
isnt that how Tanto Cuore sort of works?
>The party starts in a tavern.
The first time I every roleplayed in person, we played in a bar.
>>43613333
Look, do YOU want to run this thing?
No?
Then sit down, stop complaining, and accept the drink from the old man.
>>43613333
>233 replies, 51 images
>Invite young women into my hedge maze
>Seal the entrance as they wander
>The maze has no exit
Could I get into trouble for doing this?
>>43613706
>Literally building a magical realm
>>43613706
How the fuck do you seal the entrance to a god damn hedge maze? Not to mention, if you were somehow able to instantly erect a goddamn hedge, they're hedges. They can be escaped really, really easily.
Yes?
This isn't really /tg/ related but yes you could.
That's False imprisonment.
You suddenly receive a message that your chapter has been marked for death by the imperium for no apparent reason.
What do you do?
>>43613635
Stop secretly worshipping tzeentch and go full heretic of course. Taking the last few marines that hadn't been converted to the true worship and placing them in the iron maidens of persuasion until they either convert or turn into spawn. At the same time we sacrifice the population of the local agricultural and give world with the help of the chaos cults we had previously nurtured in the elements of the pdf.
>>43613635
Laugh as the Dumb Inquisitor attempted to claim the Ultramarines are heretics.
Laugh as the retard gets executed by other Inquisitors for doing one of the dumbest things he could.
>>43613635
Trust in the Emperor's wisdom and purge myself.
How would Gray Mann do in Shadowrun? Assuming he was just born in Shadowrun one day and still gets his life extender.
>>43613402
>Grey.
Fuck.
>>43613771
well, he'd be looking to get all the Australium of the world, for a start and fight anyone who has any bit of it, then suck all the blood of Australians to get the australium in their blood and then just sit on his company asset and outlive dragons
>>43614090
But I don't want to be drained of my blood.