You have been chosen by the All-Makers to be their hand in the world. But first, who are you?
>Name, Gender
>Backstory, what did you fail at to become an Infernal.
>Patron Yozi, Favored Yozi
>Malfeas
>Cecelyne
>She Who Lives In Her Name
>Adjoran
>Kimbery
>Metagos
>IsdorosComment too long. Click here to view the full text.
>Orasmus
Shit, should be Oramus.
>>43709404
Tarris Male
Was hunting in the wild tracking a great beast he had shot. Turn back on the third day when it's exhausted corpse was just over the ridgeline. Thus his village starved.
>Qm's pick based on fluff.
>>43709404
Futa
For all your questions on Dark Heresy (1st and 2nd Editions), Rogue Trader, Deathwatch, Black Crusade, and Only War.
What is the worst abuse of fluff that has occurred in your games?
hell yeah, new thread and without shitty copypasta.
>>43709312
None, I DM 2 games and 1 I play in has a very lore-aware DM so it's all rad.
On a related note, it's been almost a week since last thread.
How was your last session, fucknuggets?
ALSO, I desire continuation of story of the Ovi the astropath. I know you're lurking here, you fucking lazy cunt, I've been waiting for over a year for you to continue.
>>43709312
**Trigger Warning**
> Massive autist questions incoming
My only other experience with tabletop RPGs is Pathfinder, taught to me through the DM. (I've never read the books.) I was just there for fun doing my best to play a character and to go with the flow when the dice started rolling 1s all night.
Anyways, I have been reading the deathwatch rulebook, but holy crap; there's A LOT to digest. Is deathwatch particularly loaded, or is that the nature of any RPG? I'm willing to keep trying because the D100 system kicks ass imo. Also, how does damage work in this game? If I'm shooting a bolter and some shmuck, I roll a BS test, and assuming I get 3 hits due to degrees of success, what happens from there? Where do the hits land? and when does damage get applied? Halp ; ~ ;
tl;dr - Run me through a round of combat pls
>>43709478
Not sure if any of my players lurk - but...
Session was great. Was running one of the apostasy gambit adventures where the players pretend to be relic inspectors so they can assess the cardinal for heresy. They got really into the relic inspector roles and forgot they had a job to do.
They also tried to help out with an exorcism in exchange for information. The exorcism went wrong and now Daemonhost - with the players, unarmed and unarmoured, barely having made it out of the room in time while it was...
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Hey /tg/ I want to run a fallout pen and paper game, I've found Retrocalypse as well as well as Fallout Pen and Paper 2.0
The other day I saw someone else post a pdf for another system here(was definitely fallout, it had Vault Boy on the first page) but couldn't save it because I was on my phone
tl;dr: Fallout pen and paper system suggestions
pic unrelated
>>43709080
GURPSAs it was intended to be in the beginning.
bumping with links
https://docs.google.com/file/d/0BwK4Lp9L-F24ZjE0NjU2M2UtMjY4Ny00MWNhLWFlMTQtNjYwOWY3MmZmOTRk/edit?hl=en&pli=1
>>43709167
I want to avoid GURPS if I can, I've heard mostly negative things about it
How do you like your G-men, your spooks, and your spies? Are they the type to hide in plain sight in a crowd and do all kinds of dirty work, or are they off on high-flying, globe-hopping adventures?
Depends on the setting.jpg
>>43708388
I think it's more a question of personal preference, although setting does seem to influence the answer.
>>43708347
I like them being in plain sight
Greetings and welcome to the wasteland!
In this Civ Quest we will be trying to rebuild our own little slice of civilization in the post-nuclear wasteland and all that it entails.
But first we need to decide who shall run this new enterprise and choose what is S.P.E.C.I.A.L (Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck) about them. First to three votes is chosen.
>Super Mutants
(S:High P: Average E: High C:Low I: Low A: Low: L: Average)
>Humans
(S:Average...
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>>43708185
>>Robots
>>43708185
>>Abandoned Vault
>>43708185
>>Robots
>Abandoned Vault
>>43708185
>Robots
>Abandoned Vault
What is the mechanically best way to represent armor?
Hitting a real suit of armor worn over ballistics gel and then using precision laser instruments to determine the exact quantifiable damage done to the gel.
>>43708365
>using ballistics gel
wow what a pussy
>>43708104
Damage reduction. Have accuracy and evasion be a separate thing.
If you swing a sword at them and roll low, that represents the armor deflecting the blow, or absorbing most of the impact.
Hitting weak spots or gaps in the armor and overcoming damage reduction that way (such as with a dagger) is then represented by some sort of sneak attack mechanic, critical hits, or by a similar system where you have to take time to aim and set up a called shot.
Continued from >>43694363
So with 4e out, have they fixed robot's energy weapon problems yet?
I keep wanting to run my Securitrons in a pure RobCo list but fucking everybody can take lasers now.
>>43707780
>running robots
>winning
You get one.
New Synths are really good, pretty much invalidate your whole synergy with data uplink the army is known for though.
>>43707872
The whole reason Synths were added is to finally give us options that can work outside of broadcast range ( the biggest problem we've had for like 2 editions).
Who best faction here?
Write one of those moments where you did something really fucking cool with your character and felt really satisfied of yourself (and your character).
Me for example today in L5R I managed to GRAPPLE a fucking tiger while almost naked and on fire while a friend samurai cut his head on low level.
>pic related my character, a monk
>>43707635
inb4 naked because otherwise I can't use them magical tattoos.
I played a character in a MUD for years that roleplayed being from the poor part of town - unable to read and write, not skilled at combat, and generally airheaded and happy go lucky.
Eventually, he was fielded as a royal guardsman for the crown, and gained a fuckload of noteriety for being a generally upstanding as fuck guy, truthful to a fault and dumb as a bag of rocks with good intentions.
Then someone made the mistake of kidnapping his woman. Literal OOC years of training, and nearly a decade IC'ly training in secret meant that he was one of the most...
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Congrats on the cool grapple. And hey, magical tattoos are cool, and the fact that there's good art makes it worth it.
One time with a paladin in a Pathfinder game I benignly decided to let a priest of a god of treachery continue his worship in a town, and wouldn't you know it, he stabs the paladin in the back. It wounds him, but doesn't kill him, and the paladin just turns around, quietly admonishes him, and cuts his head off in one swing.
With a short-lived bard, he fought in a tournament and with a lucky crit he managed to skewer the enemy opponent...
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What system would you use to run a game set in 90s cartoons and why?
> First person to say GURPS gets set on fire.
Toon or Cartoon Action Heroes? The first is for wackiness, and the second is for cheesy yet harmless heroics. But I'd have to look at the systems a bit more to see if they'd fit well enough for 90s cartoon sitcoms (like Angry Beavers above)
>>43707698
Toon sitcom style. Supers have plenty of choices, but I've yet to find anything I could run non-supers in.
>>43707698
>>43707748
And now I realize those aren't genres, but actual rpg titles. I'll have to check out Toon.
Gnolls are an odd Goblinoid Creature bound throught the Realm. They are unlike any other creature, sans perhaps Lycanthropes, in their appearance of two legged creatures. Their mind set is strange, savage, and lazy. As such, they have never adapted well to life within communities of any sort or created long standing communities for themselves and few do more than enslave or live as andits until their clans are driven off by small militias or adventurers.
Though, in recent years of the Collapse and Cataclysmic events around the world have torn most towns, villages, and...
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Stop making shitty quests.
Option C, bruh.
Love me some collapsed capitols
>>43707010
>C: The Ruins of Wallstanings, a former stronghold and capital city now lays in pieces. Few of the original inhabitants remain as most fled surely leaving things for the taking.
So whatever game you play, it has what we would call Netdeckers.
What are your feelings on them?
Do you see them as wise spenders?
People who only care about winning, not fun?
Are they good to have, bad to have?
Your thoughts?
It sounds like you're talking about netdecking as buying cards online, rather than taking lists and getting the cards however you want
>>43706930
Run of the mill dickweeds, it is inevitable. They will do moderately well, but as with all players or commanders that slavishly follow conventional wisdom and are incapable of original thought or deep understanding, will get their asses kicked by someone who does.
It makes me feel kinda old. Back in the day there wasn't really a way to do that shit. I mean, sure, there was the internet and maybe once in a blue moon you could get something reliably shipped, but for the most part you were buying booster packs, trading with people, and figuring everything out by yourself. Nowadays you would never buy a booster. Ever. It's just not worth it when you can get whatever singles you want to tailor to that exact strategy you read on message board #356. Netdecking just kills any wonder or magic the game would've had otherwise.
Dead Game Edition
Warmachine/Hordes Books, No Quarter, & IKRPG
>textuploader <DOT> com / 5rkfo
PP Youtube (gameplay tutorials, tournament coverage, and announcements)
> https://www.youtube.com/user/PrivateerPressPrime
List building at
> https://www.forwardkommander.com
>http://schlaf.github.io/whac_online/whac.html
Latest Errata
> http://privateerpress.com/files/WM%20MKII%20Rules%20Errata%20Aug%202015.pdf
Steamroller...
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Dead game indeed, the last thread died at 95 replies. Where is everyone?
>>43707405
No one plays this shitty game anymore. Good riddance
>>43707405
>Where is everyone?
I'm waiting for the indictor.
I have a question though.
How wasted is a devout on Vindictus?
I'm thinking of using him as my "I'm worried about being assasinated" drop. Which shield guard and sac pawn are fairly redudant, spell barrier is nice. And I could always shield guard the monolith bearer or something.
Thoughts?
>The world has a myriad of sentient species besides humans
>Literally every single one of them except humans is solely defined by one stereotype except for that one special snowflake who's the exact opposite of their race
Why do this? Why would I play a non-human, if that means I am railroaded into one of TWO character concepts, especially when humans can play that concept 90% of the time?
This is why I prefer human-only settings. Even when the other species are actually unique and not just Funny-Looking-Humans...
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>>43706361
People just find it very hard to think of races in any term other than stereotypes.
>>43706361
>Why do this?
Its easy and people are lazy.
Link to this post if you think OP doesn't actually have a gaming group.
I think the chaos would be better if it were more Polytheism. Instead of four powerful gods hundreds weaker Chaos Gods.
Its harder to make a coherent brand for selling toys out of that many gods.
>>43706320
there would probably still be "major" gods, at least compared to the others.
Like warhammer fantasy.
This is what scientific talk purged of non-Germanic words looks like:
>The firststuffs have their being as motes called *unclefts*.
>These are mightly small; one seedweight of waterstuff holds a
>tale of them like unto two followed by twenty-two naughts. Most
>unclefts link together to make what are called *bulkbits*. Thus,
>the waterstuff bulkbit bestands of two waterstuff unclefts, the
>sourstuff...
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>>43706287
Scientific language purged of Germanic words would be Latin mixed with bits of Greek. English is a Germanic language after all.
>>43706686
>non-Germanic
>>43706287
How is this /tg/?