>A unicorn is polymorphed into human form, and you must protect it from harm for a few months
How difficult would this be?
>>43759604
If the unicorm in human form still has his or hers horns very difficult. Because he or she would be horny all the time.
>>43759604
Why must I protect it, what aspect of it must be protected, what must I protect it from, what do I have at my disposal, etc.?
>>43759604
So long as she doesn't become completely oblivious to her normal speaking voice carrying to the BBEG while we're staying in his castle it shouldn't be too hard.
I just hope the prince is gay because if not shit just got complicated.
When did 40k jump the shark? Personally I'd say towards the end of 5th edition things started to become increasingly silly.
GK Babyharness or Wolfywolfriders.
>>43759598
>GK Babyharness or Wolfywolfriders.
Indeed. On the other hand, 5th ed Dark Eldar release was spectacular.
>>43759574
You'd say wrong, old 40k had genestealer Limousines and electric guitar noise marines. Shit started off absurd and has gradually become more serious business, although it has jumped the shark in the sense that it went from fun IP with grimdark and parody elements to shitty kids game barely maintained to sell absurdly priced models.
>Enchanted veil of face blurring
>>43759367
>handcuffs of halfling strength
https://www.youtube.com/watch?v=jhrwC2BoAkE
>>43759367
Honestly? Pretty cool idea for a magical artifact. Would be really interesting for an assassin/spy to have.
Even if it's just a slightly different version of a generic mask.
Throwing a traveller campaign where the players are a year away from friendly space, to give them the sense of isolation in a unfriendly universe.
I could use some inspiration for plot hooks, quests, etc. Story thread of past space game miadventures? I'll start first.
> Party hired by a agent of the Imperium to covertly bring her to a planet they're going to.
> Her job is to search for evidence of illegal activities.
> All they have to do is give a distraction for...
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> All the party had to do was go to a nearby system, enter a nebula, and scan it.
> They go there.
> Tell them that there's massive interference around the location. The further they keep their ship from the location, the safer they would be.
> Of course they decide to land the ship RIGHT INSIDE THE INTERFERENCE.
> This of course is right after they decide rolling double 1's should constitute a critical failure....
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>>43760547
>>43759344
I literally just cant even. More.
> They're offered free repairs (normally 1million credits) if they bring a alien back to its ship.
> Proceed to send someone who can't communicate with it to accompany it onto the 1 man ship.
> Person proceeds to shove his way past it and sit inside the ship.
> Alien tries fervently to get him off.
> Welp this planned encounter would of occured right after the alien got on its ship so I guess here it goes.Comment too long. Click here to view the full text.
All Warhammer Fantasy Battles, Warhammer Fantasy Roleplay, Mordheim, Blood Bowl, Chaos in the Old World, Invasion, Man O'War, Dreadfleet, and Fantasy video game/novel/video/etc discussion is allowed here.
=====
1d4chan.org/wiki/The_End_Times (Compilation of all the End Times changes)
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warhammeronline.wikia.com/wiki/Warhammer_Online_Wiki (Warhammer...
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it keeps happening
I have a friend that wants to run a WFRP campaign, but he didn't like the look of 3e. But I don't want to screw with the earlier edition's percentile. So, I have a few questions.
How's the 3rd edition? Does it really casualize it to a board game? Or just streamline it? Do you HAVE to buy all the components? Does it still play like a typical tabletop RPG, such as being able to use imagination to attempt anything? Or is it really restrictive? What he wants is the Warhammer feel, does this deliver?
If 3e isn't the way to go, would we HAVE to use an official Warhammer ruleset? Maybe there's another system that can give that dark fantasy and lethal feel and just port in the setting? Any recommendations if so?
How much 9th age have people played and whats the general consensus on the changes? Is it to much like 8th or has it got its own flavour?
Why is there no love for the love god?
''While Khorne is a frightful and terrible warrior, Tzeentch's sorcery forces his form to defy mortal logic, and Nurgle is the ultimate embodiment of his own decaying creations, Slaanesh alone is divinely beautiful.''
>>43759022
What non-warp madness do you speak out of?
The last "Favorite Chaos God" thread had tons of Slaaneshnis
>>43759076
I must have missed that...
>>43759022
My favorite god. I wish GW would give Slaanesh more lore, and models. The farm equipment stuff was just kind of confusing.
How can I merge the concepts of Jedi and CHIM together to make a sect of spiritual wizard warriors?
Basic outline:
>they're in a typical fantasy world
>They're a benevolent force
>something to do with a omnipresent magical force("mana" or something)
>They acknowledge both negative and positive emotions/aspects of human nature and try to harness the negative emotions and aspects of human nature to produce something goodComment too long. Click here to view the full text.
>>43758888
Well, you could pretty easily combine the trappings and organization of the jedi with a more esotoric CHIMy philosophy, but I'm genuinely not sure you could feasibly combine Jedi and CHIM philosophy.
The whole Jedi thing is pretty vague in the original movies, and then in the rest of the Star Wars material things aren't always very consistent, but often quite stupid.
Then there's Kirkbride's stuff which is, well, there's quite a lot to it. Open for a good amount of personal interpretation. And most importantly, it's all bout the cosmology of that one setting. If you're not playing in the Elder Scrolls setting, then a lot of shit is going to be very different. (If you do, then you're a Buoyant Armiger I guess.)
So take a few steps back here, don't start with just trying to smash these things together, instead think about what exactly it is you like about these two things. If it's just "says spiritual sounding shit" then you might want to rethink the whole thing. Otherwise take these elements, put them together within the setting you're going to be using (really important that bit, don't do it in a vacuum), kill a few babies, add some more stuff as suitable where there's gaps, kill some more of your babies, and there you might have a good starting point.
Then to spice it up marinate your brain by reading Dune, Brad Warner's books about Zen, watching El Topo an Holy Mountain, adding a few intentional inconsistencies, or whatever.
>>43759065
>... combine the trappings and organization of the jedi with a more esotoric CHIMy philosophy, ...
That's what I'm talking about. But other ideas would be appreciated.
As I said, the idea is in a primordial stage at the moment.
Hey /tg/, what's vampire biology like? I'm thinking about putting vampires in a melting pot setting, and I'm not sure how to play the specifics. So I wanted to ask what you usually do with vampires.
Do they need to breathe?
They're not usually alive, and can be brought back from with their ashes and blood, so- If they're undead, how do they metabolize blood? Magic?
Does vampirism stops the body's growth?
Who was the first vampire? Can vampires reproduce through other means than turning someone/something? If so, how does that work?
Are...
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>>43758747
>No
>It's a metaphor, blood is the currency of the soul, vampires metabolise life force
>Yes
>A progenitor vampire comes about only when a great leader falls to an impossibly profound despair, betraying their followers and drinking of their lifeblood in order to escape their fate. The more people, the more powerful the newborn vampire. Power is diluted as a bloodline progresses.Comment too long. Click here to view the full text.
>>43758747
>Do they need to breathe?
No
>They're not usually alive, and can be brought back from with their ashes and blood, so- If they're undead, how do they metabolize blood? Magic?
The blood a vampire absorv in his sistem is changed (Magicaly or biologically depends on your flavor) if by magic the act of the bite can be interpreted as a magical ritual for the vampire convert the victims blood once he drain it. Biologicaly works maybe...
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>>43758932
Wait, hold up. If there is both the possibility of a bloodline and a halt of body growth, it means it reaches a ceiling point, then how is that ceiling point determined? Also, vampires can still learn new things, so their brain isn't "frozen" in the state it was when they turn, right?
Can vampire control who they turn? Are there different degrees of turning?
Are vampires virtually immortal by virtue of not growing old? Can they change their physical form?
What do you understand by "generic fantasy"?
>>43758671
Dungeons and Dragons and its legacy.
pseudo-Tolkien-esque race-kingdoms
Medieval swords and sorcery with elves and dorfs.
You are Shee Hyul, rebel leader, psychic and Reunited. Your world is ruled by inhuman creatures and this has gone on far too long, it’s time to fight back.
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Archive http://suptg.thisisnotatrueending.com/archive.html?tags=Psychic%20Rebel%20Quest
Thread 28 http://pastebin.com/s3NR7dqH
Setting http://pastebin.com/95D5RNhP
Business http://pastebin.com/NwspZmKw
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QM...
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You recall the last fight between those two didn't go so well.
Once the morning madness has finished, what powers will you be experimenting with first?
>Psychic powers (which?)
>Gifts (which?)
>Your locket
>Allies powers (who? which?)
>Other (?)
Please pick only 1, you can choose others later.
It is assumed you are trying to learn new stuff, if you want to boost existing ones, please...
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>>43758562
The body of water created by Oceanic Reality qualifies (just big enough).
>>43758633
>Your locket
What are some magic items you could find in a modern setting that you wouldn't find in a pre-modern setting?
Enchanted guns that give a bonus or design to kill certain supernatural creatures.
>>43758374
A radio that lets you track supernatural creatures
A key that unlocks any door, including cardlocks, computer passwords, fingerprint or even retinal scanners. A highly valued artifact for sure
Sunglasses that let you see in the darkhttps://www.youtube.com/watch?v=d_HlTGzkKeE
A quarter that always falls to the change receptacle but is always counted. Soda machines, self-checkout stands, phone booths, etc.
>>43758374
Curses over e-mail.
Protection charm firewalls.
How did /tg/ react to this? Opinions?
It's been a while since my last visit.
>>43757990
The shitstorm was hilarious. Some people just don't get how these lands can work, and there are some legit concerns, but a lot of people are just going full retard about it.
>>43758161
And how do they work? Is it just a new color for mana or a colorless symbol?
>>43758338
It's pretty much a new color I'd mana that counts as colorless.
Rolled 4 (1d6)
Alright /tg/ we're going to play a game of russian roulette. The rules are simple.
Call a number between 1 and 6. If the numbers match, you have blown your brains out. If you reply to someone who has already fired, lower the number of sides and the highest number you can pick by 1. If you die, you're out. You can respin the barrel at any time, but you must call two different numbers when you do this. Keeping score will run purely on the honor system.
Now I shall make an arse of myself and blow my brains out: [3]
Rolled 3 (1d6)
>>43757948
I'm bored let's do this [6]
Rolled 3 (1d5)
>>43757978
Pics of people with guns to their heads are more than welcome. [5]
Rolled 2 (1d4)
>>43757986
Eh, I have nothing to live for. 2
So during our last D&D session one of my players bought:
>20x 1 pound of wax (stored in bags)
>10x5 chicken + their cages (1 cage for 5 chicken)
>20 batches of 6 fir planks, tied by rope
>20 Rabbit hides
>1 pound of iron (in bars)
>7 kg of scrap iron
>3 bags of coal
>4 barrels of beer
>4...
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Honestly first of all I would ask myself how much time you and the party are willing to devote to this kind of transactions. I mean, if everyone is onboard it might be fun to pòay merchants for a session, but if the prospect of having one player take up two hours of game time haggling while the rest of the party dies of boredom I'd solve it in a couple of rolls to decide what kind of profit he might turn up. It all depends on what you (as a DM and as a party) are willing to invest.
Have him roll Profession: Merchant skill
I've always wanted to play in a campaign like this (less Record of Lodoss War and more Spice and Wolf), but your player might just be slowing the game down for everyone else.
Just give some 5% or 10% increase depending on the next city. Is it near the mountains? That iron won't be worth much. Does it have a surplus population? Those chickens and the booze are going to sell well.
Although I always took the D&D prices for trade goods to be almost standardized prices. Merchants would barter and swap 10 pounds of wheat for 5 chickens.
Maybe check...
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"This isn't right.. Please let me go back home." The girl on the couch cries. "I'll never bother you or your family ever again. I'll move far away and you'll never have to see me again. Just please let me go outside."
This looks really bad.
It's worse because Mom had to come in and see this display.
"Masami.." She says, I can almost hear the edge to her voice. "What did you DO?"
I might be in a whole lot of trouble.
I am Itsukuma Masami, and I am NOT A KIDNAPPER.
I DON'T...
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>>43757874
>Try to remind her about Asai.
>>43757874
>Try to remind her about Asai.