I was reading about One Roll Engine, and thought of something that may have already been tried but I don't know anything.
If the numbers represent where an attack strikes, then it would be reasonable to have defense in the form offsetting die rolls. Like a defense of 3 lets you alter the outcomes of 3 dice by 1 each. Additionally, parts of the body could have different widths required to inflict damage, so you can move the rolls around to "block" with those parts.
The concern there though is turning every attack into a puzzle. The defender has to...
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>>43813887
The one roll engine works with any die type in theory you just got to watch the number of dice you're rolling.
One Roll Engine assumes you'll never roll more then ten dice at any given time as you'll have to roll doubles.
Having multiple numbers per body part is intentional. You're more like to hit some parts over others
>>43814004
I forgot to clarify something. In this d6 version, the difficulty of a head shot would instead be represented by an increased width threshold for the head, instead of it having half the amount of numbers on the dice as the other body parts. Breaking up a 5 pair by turning one of them into a 6, as long as there were no other 6s in the pool, would be like ducking under an attack.
>>43814188
hmmm… sorry i can't work out the concept your suggesting here.
basically you can drop dies right?
Sci-fi? In MY medieval fantasy? Anyone ever experience this in their games? Or have art of this holy/unholy (depends on your viewpoint I guess) mix of genres?
>medieval fantasy
I hope this term fucking dies.
Also it's been a thing since like for fucking ever to have "Sci-Fi" in fantasy.
I found a red Dragon Legendary (The not-so-good one) in my local store's rare box today.
I've decided to make a mono-red dragon artifact commander deck.
This is my first commander deck.
This is my first mono-red deck.
Wish me luck, guys.
>>43813767
If you are playing mono red, don't take the deck or the games to seriously. You are going to lose.
A lot.
>>43813852
That's okay. Dragons are sick-awesome.
I'll run dumb stuff like possibility storm in there too, most likely.
It certainly won't be a deck built for winning, more a deck to experience and enjoy playing.
>>43813767
Get your hands on Scour From Existence. It goes in the deck. No questions, no exceptions.
Ahoy you blidge rats, sea dogs and other boat-related animals.
I need some pirate related pictures, both historical or fantasy are good. Pirates, sailors, marines, tropical islands, ports, sailing ships, iron clads.
Whatever you got.
Thousands of years ago, humanity disappeared, leaving behind a shattered empire. The remnants of their legacy are now divided between the Uplifts: five genetically enhanced species created by their human forefathers. This is Heritage.
___________________________________
The air is hot and dry in the saloon, laden down with incense, cigarette smoke, and the body odor of a galaxy's worth of travelers. What little sunlight sneaks in through cracks in the plaster is quickly spirited away by the heady atmosphere, hazy neon lights above the bar a pallid substitute....
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>>43813609
>the faceplate of a Cephalapod exosuit. You have left the cold ways of the Alliance behind, but many still view your kind with suspicion.
>cephalopod
>>43813609
>the ponderous, rubbery face of a Cetacean. You may have broken free of the endless red-tape of your homeworlds, but have you truly left ideas of bureaucracy behind?
Are there any games that have 'legacy systems' where a character dies there is rules in the game for having the next his character come along and pick up the sword?
Legend of the five rings I know that you inherit your previous characters glory for from the same family. Something like that i'm thinking.
I think you play your children in Pendragon and inherit everything possible.
>>43813378
Paranoia
>>43813378
I would like to do something like this. I have this grand idea for a game that takes place over several generations so each generation the PCs are probably decendants of the previous age characters kind of like a Dark Souls set up.
Stupid Sexy Pleasure Pod! Edition
OFFICIAL BOOKS
>Eclipse Phase PDFs
http://robboyle.wordpress.com/eclipse-phase-pdfs
>Morph Recognition Guide
http://www.mediafire.com/download/j4bjbba89kw8v0y/Eclipse_Phase_Morph_Recognition_Guide_%286098716%29.pdf
PLAY AIDS:
>Advice for new players and GMs
http://pastebin.com/e0EErN6X
>Online character creator
http://eclipsephase.oook.ch/Creator/version4/index.php
>Eclipse...
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How exactly are hydrocarbons on TITAN an energy source? Where are they getting all of this oxygen?
>>43813484
Water = Oxygen+Hydrogen
Methane = hydrocarbons
Reminder that if you're not raising your kid in a constantly sex-shifting pleasure pod in order to get the accustomed to a non-binary gender identity you know SHIT about transhumanism.
Welcome to The Lost Island Quest. Last thread our hero, Alan Rodain, continued his journey towards a strange new land. After spending two weeks learning some subtle skills from the thief, Kyra, he focused on seeing if he could learn something as innate and mysterious as magic. After some futile attempts to listen to Eve's advice he eventually was able to summon forth the ability to stand a single gold coin on its edge with his mind. Now, with the feeling of mystical energy swirling within him, Alan plans to ask Rowe to teach him how to properly use a bow.
“Man, I didn't know I was such a great teacher!” Eve exclaims in the aftermath of your successful attempt. Your heart is beating very fast in your chest. You admit, this is crazy. Up until today a niggling voice in the back of your head was telling you how this was all either a farce or a joke. Magic isn't real, the stories of the ancient times were fake, dragons never roamed the sky and giants never walked the planet. But this is the greatest counterpoint to all your doubts you've ever experienced. This is magic, small and seemingly useless, but it's...
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>>43813125
>Preparing the ambush
Writing!
Okay, /tg/, it's fun to tell stories about crappy DMs and their crappy ways, but how about we take some time and reminisce on things our DMs did that impressed us. Let's tell stories of good times, huh?
>>43812675
My DM once ran a session. Best day of my life until the furry waifu DMPC showed up.
>>43812675
I'll start. We had a DM who was new at it, but dang if he didn't put his whole heart into it, loud bombastic voices for villains, interesting puzzles, stuff like that. Anywho, I'm usually his DM, and he's caught on to the fact that I'm playing a character that's morally questionable and a bit unhinged. Cont.
>>43812675
>pic
>GMing is an art
Literally how. I haven't done too much DMing myself but I'd liken it more to herding cats while occasionally being amused by their antics.
Filthy weeb here, i am going to move to japan in 1 or 2 years for studies and i am going to stay there for like 5-6 years. So i wanted to ask if someone can tell me how is the state of hobby there, like if they play miniatures wargames, how they are, their favorite rpg system, etc
>>43812312
Quickstart games are popular, as far as I can tell.
>>43812312
Most systems will use d6; other kinds of dice are pretty rare.
>>43812312
I lived in Japan 3 years 10 years ago but I was US Marine Corps Security Forces at Yokouska Naval Base.
Japan is awesome! Check out the yellow submarine in Toyko it's a chain of game stores and models. Also I recommend you definately visit the snow festival in Hikado. I really enjoyed taking historic tours of various castlesand festivals. The greatest amusement park I have ever been to in my life is is Toei Kyoto. Ninja maze is a must! Enjoy your time and get off the beaten path. The Japanese always...
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Radian/tg/entlemen, I have *known*, that I possess almost no pictures of pugilistic weapons. Be it caesti, metal knuckles, armoured gloves, please post what you have!
Punch daggers and katars are also welcome, if anyone wanted to dump his pictures of these as well.
>>43812289
Might as well post my katars etc, as I have some of these. Definitely more than knuckles etc.
>>43812310
>>43812319
I'm trying to pick a tabletop rpg system for a game I want to run. Looking to do a sort of private military group that uses relatively near future weapons and most importantly mechs, trying to avoid crazy space tech but stuff like energy weapons and primative cybernetic augments are fine. Thinking like an early deus ex or gits style setting. I'm primarily familiar with d20 and d10 systems and I'm competent enough to adapt material to what I need,just looking for a strong basis from which to start. Any recommendations?
GURPS
Standard pitch for GURPS, Savage Worlds or FATE depending on your preference for simulationist, pulp action, or narrative based core systems.
ORE
Previously, you finally arrived in Snakehome and immediately got into a fight with the King, who didn't seem to have been as bad a guy as Hiss lead you to believe.
Previous Threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Snakecatcher%20Quest
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Thing where you ask questions: http://ask.fm/OuroQM
>>43812123
You do your best to keep your footing as the ground around you shakes, still feeling the tremors of the Serpent King slamming Hiss into the ground. You’re standing by the lip of Snakehome’s crater, mere meters away from where Hiss had come to a rest. She’s half-reclined against the side of the crater, her gigantic snake tail having smashed into the side of it with enough force to permanently rearrange half of it while her human upper half hangs over the edge, the forest around her devastated and uprooted. She...
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>>43812141
>Use Soulsight.
Prepare to use a weakening brew and our other snake dispel. Run to Hiss immediately after throwing them.
>>43812172
This. How is he using camouflage right now though? Is it a weaker version at least?
You are Siris Erickson, and you are a mutant. This is hardly surprising, considering both of your parents are mutants, and you grew up surrounded by mutants. Despite being somewhat of a late bloomer with your powers, the leaders of the Xavier Institute saw incredible potential in you and your abilities. With the ability to control the wavelength and frequency of light, as well as emit light from your body, you could theoretically do incredible things, although that is currently limited to a limited control over the light in the surrounding area and the ability to concentrate...
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>>43811996
Your conversation with Megan is interrupted as the rest of your squad quickly joins you. Match seems particularly wasted, and Nick sighs, looking up at you. “Ben got into a fight with somebody, we gotta go.” You nod, and as everyone heads towards the car, DJ looks over towards you, “So, uh... we want to go anywhere else, or should we just head back to the Institute?” You ponder for a moment on it.
> What do you want to do?
> Just head back to...
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>>43812014
>Just head back to the institute.
Too soon to introduce them to the family.
I've got the urge, /tg/. Let's roll up a knightly order.
What is the order’s age? (1d100)
Rolled 43 (1d100)
>>43811789
Only 1d100? Seems a bit young to me.
>>43811789
dice+1d100
>>43812036
>Esteemed: This order’s inception coincided with the rise of Vlad Von Carstein and his heinous progeny. The Vampire Wars exacted a great toll on the armies and spirit of the Empire, but also strengthened the conviction of its people to fight against the dark powers of the world
What is the order’s religious affiliation? (1d100)