Stat me, /tg/.
'tis the season.
Well, he would be a large magical beast...
>>44104319
Minor deity. Realms: Joy, Merriment, warmth
>>44104382
With a Bag of Holding to hold all his toys, clearly.
What would a setting based off Australian Aboriginal culture and mythology look like?
Pretty fucking wild, OP
>>44103910
Theres not a whole heap left of either, but it would need to be extremely free form since most of the ones I've seen include lots of subjective "just so" shit
>rainbow serpent gets cut open
>now the brothers are gay pride birds
Yeah making rules for that? Good luck.
But with a good group? Magic.
>>44103910
Based on their current lifestyle, a lot of booze and sounds of their children and womenfolk crying.
And a lot of drugs
Where is the skaven in 40k?
>>44103282
Hrud.
>>44103282
Hrud.
>>44103282
Underground.
Let's have a character thread! Post your characters and your thoughts on the characters of others. I'll start. This backstory is for a Blood Hunter in 5th Edition that I am playing next month:
Gareth Joldur was left at a monastery as a baby, with a note with his name on it. Because he had no family or relationships, he was raised by radical Blood Hunters dedicated to destroying undead. When he took the Hunter's Bane to become better at hunting evil, his eyes changed to a deep red and his face became pale. Despite his upbringing, he tries to stay jovial...
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>>44103033
Friendly monster hunter who is slowly becoming a monster himself is good.
Orphan is not one that I'm crazy about. Give him a Mom and Dad who gave him to the order to pay a debt maybe. They still love him and try to keep tabs on him, but the relationship is strained. Maybe a brother or sister in the order.
Brother Rolland is a Black Shield in the Deathwatch. He abandoned his chapter after he became disgusted with their tribal practice of child sacrifice to honor fallen brothers, and with their refusal to research a way to restore their damaged Progenoid gland which made the Chapter doomed to certain extinction.
He abandoned his birth name and adopted the name Rolland to honor an Imperial Guardsman who died saving his life.
Rolland is blunt and irritable, quick to anger, and generally contemptuous of ordinary humans. Despite this, he has a grudging respect for anyone who has proven themselves in battle alongside him. He currently serves in the cadre of an Inquisitor hunting the Tyrant Star, whose orders he obeys without question.He resents the compromises he has had to make to serve the Inquisition, but realizes that this is the only purpose he has left.
He was mentored by Cato the Imperial Fists upon joining the Deathwatch, and greatly admires his former teacher. Cato disappeared in the Koronus Expanse, a failing which weighs heavily on Rolland.
>>44103835
Thanks for the constructive criticism, I'll edit his backstory, orphan seems a bit much anyhow. I was mainly making his parentage really vague so the DM could do whatever, but that could work too.
I like your backstory especially with his contempt for his chapter. What I'm curious about is how did the Guardsman save Rolland and from what?
>>44103907
It's an aspect of the character I haven't explored very thoroughly (Rolland has psyker-induced memory problems too, but that's a campaign detail). Basically, the Chapter was deployed alongside some Guard in some random hellhole warzone, and Rolland wound up separated from his squad in No-Man's-Land. He ran into a pair of Guard, and wound up teaming up with them. He initially thought they were dead weight, and was pretty nasty to them, only wanting to use them as guides to get back to friendly...
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> Female Christ-child protagonist
>pic related is the BBEG
>Threatens to kill little brother and father, i.e. her second child and husband and blow up the haven unless Christ-child obeys orders.
>Players shitposting in despair.
What was your edgiest twist, /tg/?
I think I'm missing some major context here.
>>44102863
So your twist was that the campaign was really Madoka Magika?
>>44102863
Maybe a translation for those of us who aren't weebs would help?
Prove me wrong.
Protip: You can't.
That is the cost you have to pay for playing constructed
I can't prove you wrong.
I don't want to.
The secondary market is bullshit in MTG.
That's why I buy china proxies.And then sell them to unsuspecting retards over craigslist and ebay.
>>44103027
>unsuspecting
Thoughts on this guy???
>>44102675
I think it's kinda bullshit that he exists because it opens up all sorts of questions.
If he can have stable functional time travel, why does humanity even exist?
>>44102675
>why does humanity even exist?
'Just as planned', maybe?!
>>44102855
Quoting this >>44102696
Other thread died when I went to sleep. Let me do one more because I wasn't clear. I was looking to make my own system, and/or use an existing system. Let me try to make clearer my goals:
- I want a high powered system. I want the feel of D&D.
- I do not want rocket tag. That's my main complaint for D&D 3.5 / Pathfinder, esp high level combat, where the first person to go often wins.
- Consequentially, I think the 3.5 full attack needs to be split up so that people take single attacks in round robin order. Whether this is part of some...
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AD&D 1st Ed. had the best mechanic for casting spells under pressure: if the caster took ANY action at all to defend themselves, they lost the spell. If they took damage, they lost the spell. It really balanced out the fighters vs wizards thing.
Barbarians of Lemuria.
- I plan on greatly reducing a wizard's spell slots. Perhaps something along the line of this:
http://www.giantitp.com/forums/showthread.php?361239-True-Vancian-Caster-Wizard
Which is close to per-encounter powers, which is somewhat like 4 ed. I don't hate all of 4 ed. What I hate about 4 ed is how everything is reduced to damage, minor penalty, push, or pull.
- Part of me wants to make the extra power of wizards balanced by ensuring that they're fucked by an adjacent fighter. Options include one or more of the following: being in melee combat prevents...
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Power Gamers VS Meta Gamers
Go.
I vote
Depends on what you consider a metagamer.
I don't consider a guy who uses basic reasoning to figure out that blades and spikes don't work well on skeletons to be metagamers, but I do consider "I wanna make termites/gunpowder/some other bullshit" guys absolutely horrid.
>>44102673
"well we know hes casting X because Y (in regards to enemy), hit him!"
To all my friends here who still play D&D 3.5
We are modifying some rules and in this game we can use 70 points to attributes with a minimun of 8 in each but WITHOUT cap, which means one can have like
30
8
8
8
8
8
or some shit like that.
I would like to see if someone has a good advice for a character with this new rule (the not having 18 as cap). I want to build the best lvl 1 char.
thanks!
>>44102322
You guys doing level adjustments?
Free LA?
Or maybe LA just subtracts from your point pool, as in Epic 6 rules.
How about a Githzerai Swordsage with dexterity and wisdom maxed into the stratosphere?
That's absolutely retarded. Quit the campaign. I'm not even joking.
Otherwise just play a fighter with all points in Strength and enjoy having like +7 to hit at 1st level.
Or a 1st level wizard who's color spray is fucking impossible to resist, but he has 8 Dex so everything hits him.
>>44102322
First, why are you doing that? It just sounds like you're going to make the game weirdly unbalanced but not in any particularly cool way, just with bigger modifiers than normal.
Second, just make any type of character and pump most of your points into your primary attributes. It's going to be easymode no matter what so you don't need to work very hard to be a munchkin.
Alright. I’m gonna sing the song of Gurruk. This is my first time posting, so be gentle.
I’ve been playing Pathfinder for just over two years now, with a group that’s been going for a long, long time. They’re all in their mid twenties. I’m 20, and am a newer intro to the group. And boy are these guys fucking magical. I love every second in that house, with the ridiculous shit that seems to happen every time.
Now, don’t get the wrong idea. The games were not humorous. Not a lot, anyway. There was the typical bullshit that made everyone laugh, but for the most part this group would use the rules as a weapon to buttfuck eachother into obscurity. Every game was very serious, with at least two pages of backstory per character. We took the games seriously, and our characters seriously. Killing each other is just part of the fun. The betrayal of teammates, the insidious liars and BBEG’s in disguise are what make the table so fun for me.
I wasn’t actually in this particular campaign, I was playing a campaign held directly afterwards. These guys live and breathe tabletop games, and played all the fucking time. They aren’t sperglords, though, they all have jobs and convene when they can. But I was there to witness the glory.
Shall I continue?
>>44101943
I guess why not
Now, Gurruk is a half-orc barbarian, a worshipper of Gorum. Standard fare, to be sure. But this guy, what made this guy amazing was the situations he was in combined with his (mostly) good party.
There was a gnome cleric of Sarenrae, named Beldo. Beldo was the kind of cleric who would not hesitate for a second to quest/geas someone who was being ‘difficult’. He was neutral good, and possessed an almost ruthless quality to his relentless conversion of his enemies. No antipaladin or Zon-Kuthon pain mistress was too far gone to be saved.
There was a human Paladin...
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Our intrepid heroes were hired to find out, and put an end to it. Beldo and Tark went along because it meant saving innocents. Viktor came because he needed more epic inspiration for his bardic tales of wonder. Gurruk went because he saw an opportunity for a real challenge in combat.
The player who played Gurruk, Walker, has an encyclopedic knowledge of all Pathfinder combat feats. It’s uncanny the amount of technical knowledge he has regarding pathfinder combat. I bet he could name every obscure rule out of any of the rulebooks, and he used that to make himself a combat...
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This is how I lawfulneutral
how good is this?
>>44101647
Very
>>44101687
is it like super over the top edge?
World Risk Thread!
Post with
>Name & Tripcode
>Nation Name
>Nation Color
>Starting location
Roll with dice+1d100000 in Email field for land expansion, you start with 5 tiles of land in the starting area you choose.
All rules other than that are in the image, you can ally and have war among yourselves.
War land expansion is decided like so:
Nation 1 and Nation 2 are at war
Nation 1 rolls 48239 to expand...
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Rolled 87473 (1d100000)
>>44101275
Empire of New Zealand
Dark Blue
Wellington (bottom half of the North Island)
Expanding into North Island, then South Island, spill into Australia.
>>44101426
I'll save that roll for when we start, we start at 3 players
>>44101426
Oops, five tiles. Pic related. Still expanding into Australia, I guess.
Need ideas for non-stereotypical Slaanesh cult.
>>44101037
ooh, ooh, how about a cult that isn't about sex, but perfection, ya know? something neat too...looks? or a shrine? maybe...a certain belief that isn't sex/rocknroll/drugs...
>>44101037
A group of performers seeking perfection in their craft. It doesn't have to be sexual in any way.
Ends in a King in Yellow scenario.
>>44101089
>there is a group of Slaaneshi bodybuilders who want to have the perfect physique
>the constant invitations to orgies and drug-murders is exasperating and they never go, except for Frank, but Frank died. Fuck Frank.
Do you have knights running about killing your peasants? We'll here's the solution to all your knight related problems. Just load this weapon, point it at a knight within fifty meters of you and BLAM! No more knight.
>Results may vary, weapon's performance may be compromised by rain, ammunition, powder and slow match sold separately
>>44101028
Moshi Moshi, Baito Desu?
AHAH, BAITSAABBIIIIIII!
obligatory full plate was actually bullet proof and knights existed alongside muskets for decades until advancing tactics including pikes and professionalized armies made them obsolete NOT the gun post
>>44101116
>implying that guns were not part of it.
>>44101028
Guns didn't really obsolete knights, professional armies did. Heavy armored cavalry remained viable in war until the 19th century, knights as a social class declined in military importance because the increasing surplus wealth of the 15th century made it more practical to train and maintain standing armies than to rely on an aristocratic warrior class.
Even then, these same people continued to function as officers and elite troops for many centuries after the development of the gun, more or less unhindered...
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