Underrated Monsters.
>>44275311
>>44275311
The 3.5 Fiend Folio had a ton of those.
>Blood Golem
>Kaorti
>Ethergaunts
>flying demon sharks
>Keepers (even though they were carried over from Planescape I still think they're underrated)
is there any particular reason why Charisma should be a stat in the first place? shouldn't that fall more on the roleplaying part rather than the stat-o-vision realm?
if a player can make a decent argument or intimidation one-liner in-character that there's no possible way the NPC argues with it, why should they be punished or dismissed if they have no points in charisma or any sub-branch of it?
i guess it could help you out if you have no IRL social skills or some kind of speech impediment or you're just unable to improvise in-character, but in that case why are you even playing tabletop RPGs in the first place?
it's beyond me
>>44275209
>Copypasta replacing Cha with Str, Int, Dex, etc.
Sorry, OP, can't be arsed.
Even if you, as a player, come up with a really good argument, it doesn't mean your character would be capable of formulating or executing it. You aren't your character.
>>44275209
Because it would be down to the GM to be "convinced" and that would never happen.
The game makers knew what they were doing.
Lorgar in Dembski's First Heretic:
>Thoughtful
>Insightful
>Faithful
>Humble (even when he is in his duel with Corax and Curze saves him)
>Serious
>Idealistic
>Passionate
>Paternal to his sons
Lorgar in Abnett's Know No Fear:
>Volatile in a childish wayComment too long. Click here to view the full text.
>>44275208
He wasn't. It's poor Abnett. GW has him tied up in their cellar and they whip him whenever he nods off writing his backlog of ten novels.
>>44275208
Fulgrim in Fulgrim:
>Charismatic
>An excellent strategist and leader
>Near Perfection
>Epic bromance with Ferrus
>Cares for sons deeply
>Spreads culture and art across the worlds he brings into compliance
Fulgrim in Fulgrim:
>Reclusive crackhead
>Terrible...
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Abnett where is the next bequin book it was due already Abnett.
Abnett
Hey Abnett can you hear me
In 1963, a nuclear detonation under the Nevada desert blew a hole in the world. The feds put a door over it, and a lock on the door; ninety tons of titanium and steel. They kept what was behind that door secret, too - the place it opened onto was just too weird and lethal for people to handle.
It's called a lot of things. The Basement. Downstairs. Some even call it the Dungeon, though the term is officially off-limits. The people in charge tend to call it the 'Subterrestrial Operations Theater', but nobody uses that name except on official reports. Whatever...
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>>44275097
>You are Diana Martins, sniper.
>You are Diana Martins, sniper.
GL OP
>>44275097
>You are William Glen, medic.
Have you ever wanted a character just loaded with tons of hidden weapons?
>>44274610
You mean you haven't been loading them with enough ways to kill someone to man an army in a pinch tucked into every spot you could hide a knife? I thought that was just normal.
>>44274610
Exactly how many are we talking?
I've played one before, it was pretty cool.
You are Irue Valen, blood heir to House Valen, and currently you are meeting up with a potential investigator who might be able to secure you a way out of this miserable town of Carona. The Mayor's lockdown has been a thorn in your side ever since you returned, as it effectively prevented you from getting in - and now, getting back out - along with the rest of your peasant knights. You had decided to put off your meeting with the Shrine's head attendants in order to make good on this opportunity, so one way or another you were determined to make some kind of profit...
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"Hey, sugar."
In a related note, you don't feel exactly shocked that your 'new' coworker was the bubbly brunette from last night, either. You school away the brief expression of surprise at having met her again as she runs you over the work you'll be expected to do, as well as giving you some tips about... Well, getting tips from the night crowd.
Various small laughs were exchanged as you learned details about successful waitressing that you hadn't ever actually considered. You're not really sure how much of that particular...
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>>44274452
>Ask about the man from earlier
>Ask about her
Previous Threads:
http://suptg.thisisnotatrueending.com/archive.html?searchall=valen+quest
Where things are said:
https://twitter.com/Riz_QM
Where things are asked:
http://ask.fm/RizQM
Assorted Supplemental:
Current Abilities - http://pastebin.com/PchcdWpw
Basics of Mana - http://pastebin.com/V9b1DMrS
A List of Forgotten Things - http://pastebin.com/kPEscJ3h
Write-ups:
Kara's Day Out - http://pastebin.com/8ZbiSKLs
Adventures with Asche - http://pastebin.com/RNviCBJu
The Reclaimed Doll - http://pastebin.com/n6miP1qT
In...
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Pathfinder General /pfg/
Seoni's Kinks Edition
If you are asking for build advice, please mention which third-party books are allowed. If you do not say anything, we will ask (probably about DSP).
Unified /pfg/ link repository: http://pastebin.com/sYFe4hcd (embed)
Previous Thread: >>44264665
First for new DSP playtest
http://www.giantitp.com/forums/showthread.php?472513-Dreamscarred-Press-Psionics-Augmented-Occult
Seoni would be 3x cuter if she didn't have those terrible tattoos all over her.
>>44274403
Stop, don't be a fag.
PREVIOUS: http://suptg.thisisnotatrueending.com/archive.html?tags=straya
NEW FORMAT BECAUSE FUCK IT. MERRY CHRISSIE CUNTS.
- - - - -
It's another average day at Bungupanoonga High School, and you're sitting around the handball courts with your girlfriend Mel and your side chick Gemma. It's second break on friday arvo, when your wog mate Georgios comes round the corner.
"Oi cuz! Ross!"
"Hey Georgy, what's up mate?" You say.
"Nah much mate, just came over cuz Fred's throwin' a gatho tomorrow night,...
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>Other
GRAB THE MATES AND GO GLASS SOME CUNTS.
FUCK OFF WE'RE FULL.
'STAYA CUNT.
>>44274298
>>"Aw garn Mel, it'll be fine."
>>44274298
>"Aw garn Mel, it'll be fine."
Ok /tg/, who wins?
>>44274193
Whoever wins, we lose.
>>44274193
We do.
>>44274193
Nurgle, because once they're both dead and their wounds are festering, what else is left?
>it's my lucky d20
>>44273732
That's just a code word for "I've got loaded dice."
>>44273757
No, it's just the one you threw in the freezer every time it rolled a one. Until it learned.
>>44273732
I hope none of you jackasses actually believes in this luck shit
Character art thread: Knight edition
Looking for knights with realistically sized hammers.
>>44273722
oh hammer anon, still need golems too?
>>44273738
Twitter: https://twitter.com/MercCommand
Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=vertical+tank+quest
Other Quests: http://pastebin.com/63p3zFCc
Stat Sheet: http://pastebin.com/P6dzEhGN
Codex: http://pastebin.com/udqxHSY8
You are ROY POWERS, a Vertical Tank Commander!
Currently, you have been tasked with a rather unusual mission. You were to track down and "eliminate" Hess.
"What do you mean by 'eliminate?'" You ask suspiciously. "Kill? Capture?"
"Depends...
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>>44273650
>Knowing her, she'd probably want to go down fighting.
>>44273650
>I'd really prefer if we take her alive.
>BUT AS A PET TO TARIN.
>>44273650
>I'd really prefer if we take her alive.
How would mounted combat work if the mount is a human and the rider is also a human and the lance is also made of human and the target is kinda human wearing human and using something made of human as a shield?
>>44272780
it would be humangous mess
So cannibal warfare?
Does skill with Motherfucker count for all of those, or do we need separate skills like Ride: Motherfucker, Weapon: Motherfucker, Shield: Motherfucker, etc.
I'm writing up a source book for my 5th ed game. It seems like a great way for my players and I to keep track of lore, knowledge of the world, extra rules, etc.
But I'm not exactly sure how to do it. It seems like a big task all by itself. Are there any guides for this kind of thing? Perhaps a well written out source book I could follow?
Also what's your favourite campaign setting, /tg/?
>>44272777
I've realised how ugly that yellow looks now.
Bumping with map
If you intend it to be for your players, I'd say keep it short and focus on only the most important things. In my experience, a 16-page guide with broad-strokes outlines of the campaign world--geography, politics, setting, religion, races/cultures, any new rules, etc.--is probably the most that most players are willing to wade through and devote their attention to. Think the player's guides to the various Pathfinder APs, if you're familiar with them.
If, on the other hand, you're writing something because you think that other people might like running...
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Has any one played Uncharted Worlds? it's apparently based on Apocalypse World which seems like a limiting system
Bumping. I've been interested in this game as well,particularly the PDF, if anyone has it and is willing to share.
Never heard of it. Sell me on it.
>>44272489
Isn't PbtA a narrative system, so limiting should be the least of worries?