Does anyone know anything similar to the God Machine? I want some real horrifying things.
Well there's the Laughing God
That's pretty horrifying.
Womb dagger is pretty horrific if done right.
There was also the ass marbles.
Someone here have created a Filthy Frank rpg ruleset
I want to make a few knightly orders in my setting for my players to ally with or fight against. I'm hoping to have several that are both religious and secular, and have at least a few different shades of alignment be represented.
Will you help me brainstorm some, /tg/? Or can you point me to some fictional or real world examples that might make for good inspiration?
Mage-Knights plz
>order of battle sorcerers (see unearthed arcana)
>start out as squires until level 8 when they can wear Mage armor all day
>take ranks in ride for the mount/phantom steed spell
>their "lances" are wands of scorching ray with energy shifts
>touch range spells (chill touch and so on) manifest as phantasmal swords
Not entirely related, but having the enemy be a giant faceless mass of Saracen-like barbarians could potentially be pretty cool.
Only bringing this up because I basically played Muhammad in my last 3.5ed D&D campaign
While they were never heavily used by Tolkien, Howard or Moorcock (and thus never made it into what most neckbeards today would consider "proper fantasy"), intelligent/talking animals and/or animals exhibiting the ability to turn into humans (especially traditional "trickster" types such as cats, foxes, rats and certain birds) have been a staple of fairytales and regional folklore for countless generations (including some more recent literature, like Alice's Adventures in Wonderland and the Chronicles or Narnia - or even, arguably, parts of the Hobbit)....
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>>44588684
That is a good question, since sapient animals is a mythical staple for centuries.
To be fair to old JRR, he did do this, especially in The Hobbit.
We had a talking octopus as an Oracle once. He was called Paul for obvious reasons.
I think a reason is the whole food thing.
Also it's usually, especially in cartoons, done to be cutesy and adorable and its usually annoying as balls.
Most modern thing I can think of in terms of books would be either Belgaraid or Wind on Fire.
>>44588730
He did it a lot and not only in Hobbit so OP is wrong.
What do you guys think of the new NetHack? I like it. #tip command is cool, as is climbing out of pits with <. Sucks that they removed polypiling and nerfed Elbereth, though.
It's great that whenpets eat mimicstheymimic tripe rations, implying thatanything that eats a mimic corpse mimics whatever is most valuable to them, so you mimic gold when you eat mimic meat because you're a greedy murderhobo.
>>44588675
Holy fucking hype.
>>44590957
I know, right? Back from the dead.
I'm pretty hyped for it -- NetHack is best when there's new stuff to discover.
Would you help him?
>>44587163
No because he's part of an official Hunt and I am not a formal and accredited Cactus Hunter.
>getting involved with cacti
>ever
After the last time, I like to think I learned my lesson.
>>44587407
What happened? Did it turn out to be a big prick? Did it turn into a thorn in your side?
Oath of the Gatewatch in short
>>44586987
Holy moly, you know they do new things? Flame Slash was a removal spell that was meant for standard, and was in a limited block where it didn't dominate like it would have usually. Boulder Salvo is solely for limited play, and is balanced around that.
Do people who say shit like this ever think, for some crazy reason, maybe the company is printing these cards for.... Wait for it... A REASON!?
>>44587265
So what, draft is only fun if 99% of the cards are garbage?
Why not kill two birds with one stone by making cards that are good in both constructed and limited
>>44587265
Poor card design is poor card design regardless any day or set. Had they made Bouldering Salvo an instant it would still be a bad and overcosted card, but it would be a new card that at least made some sense of its cost/reward/keyword dynamics. Heck, they could even make it cost 6 mana for it to be an instant and it would still be better card design than that.
The only book you should ever learn to read for
>>44586378
Nuh uh.
>>44586515
>>44586378
>implying
>>44586378
thanks for giving me the manual with which you will try to catch me and make me confess. Now I can hide better.
Alright /tg/ I've hit a wall and need some help. I'm writing a bestiary for a setting I'm creating and I need some ideas. Looking for anything and everything, from fairytale to pseudo realistic, give me some of the weirdest, most dangerous, and craziest beasts you can come up with.
>Pic unrelated, on a phone and don't have any good Monster pics saved
>>44585733
I once had a species of giant spiders that would transform into arachne if they ever ate a person.
Another time, I had a non-hostile slime creature that was completely indestructible. It gained energy (and pleasure) from force exerted upon it. They weren't dangerous things. They could easily be domesticated and used to make safe falls.
>>44586020
Absolutely perfect, thanks anon. How did transforming affect the spiders? Did they become a separate race or did they still mingle among the arachnids?
>>44586205
They were the same race. All of an arachne's children would be normal giant spiders. So there'd be one arachne looking over a family of regular spiders. By the time a spider is big and dangerous enough to eat a person and become an arachne itself, it will have left the nest, so there wouldn't really ever be two arachne in one place.
Why is it always assumed that the government will always cover up the existence of hostile supernatural entities?
Why wouldn't they just spin it as "These dangerous things exist. Therefor we must pass these laws to increase our power over you."
This doesn't just apply to Delta Green but any similarly themed RPG or work of fiction.
>>44585608
Meant to say "therefor we must pass these laws increasing our powers to protect you"
To prevent mass panic, at least millions go on with their lives with a pretty defined world view based on what they believe in, having something like the existence of supernatural creatures being proven without doubt would shatter all that. You're better off avoiding it. It's part of the reason why secret archives in general gets revealed to the public when most of the ones who cared about the facts either is dead or doesn't remember shit.
>>44585608
Because they've already got those laws, and telling people the real reasons behind them could lead to CASE NIGHTMARE GREEN.
Basically it's like a memetic hazard, once you know it's possible to work sorcery, it can be hard to avoid it.
Especially with the Transient Weak Anomaly coming up, "flinging open the gates between the worlds" and allowing more advanced sorcery to be performed.
We'd see outbursts of Krantzberg Syndrome, stretching our medical services.
Of course,...
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Mr. Steal Your Girl coming through, make way nerds.
>>44585443
I dunno Glassjaw, remember what happened last time you tried messing with a long haired autist?
>>44585443
Was glass jaw part of his mutation?
>>44585466
>muh Jonson retard strength
Russ took a power fist from E money himself and only got K.O.'d for an hour.
>Party is 4-5th level
>Negotiating with two lion tamer dudes in a necropolis.
>GM intentionally misinterprets Wizard's negotiation attempt and starts the combat
>Sics two fucking DIRE LIONS (CR5 each) and a pair of well-armed trainers on a party of 5 4-5th level adventurers.
>Dire Lions deal average party member's HP PER ROUND
Seriously, fuck this guy. Y'all got any stories of similar asshole GMs?
>>44585012
I'll bite.
What did the wizard say, and why do you think the GM intentionally misinterpreted him?
>>44585012
It's your fault for not being prepared, not the GM's fault for wanting to give you guys a good challenge.
>>44585012
>We are weak and not optimized
>Waaaah the game is too hard
Why are medicine/heal skills always so awful in RPGs, /tg/? They are never worth investing in. They can only heal a tiny amount of HP, they're slower and less reliable than spells/items, and there's usually not very good rules for disease, or Poison for them to exploit(especially since spells do that better anyway).
It's especially weird, as someone who wants to take healing/medicine has to invest skill points into it, whereas any caster with access to healing spells can grab them all but for free.
(Obviously this is especially true in DnD, but there's...
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>they're slower and less reliable than spells/items
This just comes as part of game balance.
If a skill, which is freely repeatable once purchased, is better than spells or items which are a burned resource, then there is no reason to ever acquire those spells or items. However, if the spells and items are better, there is still a reason to have the skill, such as having your items stolen, or any plethora of reasons to be reluctant to use finite resources at the current moment.
>>44584714
Excellent answer, anon. /thread
>>44584714
Except that items are often required for medicine checks anyway, and even for downtime healing, medicine/heal is worse than one of the clerics infinite healing spells.
Assuming there's a distinction in your current setting, what's the difference between psychic powers and magic?
natural vs learned power
>>44584547
One is internally fueled, the other is externally fueled.
Psychic powers don't exist.
Does /tg/ watch Critical Role? Do you think its popularity has had a positive impact on tabletop RPGs? Favorite PC?
>>44584317
>Does /tg/ watch Critical Role?
I really don't care for most of the campaigns and Felicia Day is kind of annoying.
>Do you think its popularity has had a positive impact on tabletop RPGs?
How am I supposed to judge that?
>>44584317
I watch it, and usually enjoy it. In my game my brother partly based the personality of his Half-orc barbarian "Stronk" on Travis Willingham's Grog.
I think my favourite PC must be Scanlan though, much due to the way the player sings his bardic inspiration out loud.
>>44584317
I've only seen the first 5 episodes. Seemed fun. Made me jealous that the people I have played with can't get into the setting as much as those guys do.
Malifaux general, here are some useful links,
books;
https://mega.nz/#F!M9dyDTrI!eNYCwqvg4iPWy_z-M0P9dw
Book 1 - Basic Rules and first wave of updated (from 1st edition of malifaux) models
Book 2 - Second wave of updated models
Book 3 - Campaign system and new M2E models
Through the Breach Fated Almanac - Basic rules for the RPG set in Malifaux
Through the Breach Fatemaster Almanac - GM stuff for the RPG
For those of us who haven't been around, what did you get for Christmas?
>Bayou Boss set, Burt Jebsen,...
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Nekima looks interesting to use, though I haven't seen her used before. I don't think you'd really get a whole lot out of more than 3 tots though. They're good scheme runners, but you want something a little more substantial in the rest of your list.
So my Black Friday order finally arrived after extortionate shipping fees to the UK, and VAT and the £8 handling fee to have the privelage of paying the VAT.
And as it turns out the Giveaway Figures are not there. Are they being shipped seperately? Have Wyrd just fucked up? Is their customer service any good?
>>44585182
Any suggestions? I'm new. I got my first figures for Christmas.
Most of my research has been in Gremlin, I know next to nothing about Neverborn.
So the list so far:
Lilith Box
Waldgeists
(Looking for 1 more, maybe an enforcer or hencemen)?