What's the fastest you've ever rejected a character, /tg/?
Mine was right from seeing the guy's name.
>Obiwancanblowme.
This reminds me of my best-worst Star Wars name.
A pink-skinned calamari with thin blue mottling named:
>Scrotal Testicus
>Hottpantspalpatine
>Butt saggius
I feel like I shouldn't have bothered playing with these people in the first place.
I'm still surprised my character wasn't rejected.
The more you read about him the worse he gets, but at least he had a character arc unlike half the characters in that campaign.
Why was the Ravnica block so fucking good?
>>44618820
It was last block made before the idea of Modern and MaRo's NWO started influencing development.
>>44618820
It wasn't, Kamigawa was a million times better
>>44618820
Dredge 6
>devs get license to make a 40k mobile game about the Horus Heresy
>all the promotional art features Sons of Horus fighting Emperor's Children
Did the devs literally just see "Emperor's Children" and assume that they're the posterboy loyalist faction in the Heresy? Seriously, what the hell?
>>44618712
Have you heard of Isstvan III?
>>44618712
ALL the legions in the game are the Traitor ones, this game is based on the action where they purged themselves in a three-month war against the Loyalists in their own ranks.
>>44618712
EC fought SoH.EC kicked their ass, like always. Best legion.
Does anyone have significantly younger/older /tg/ siblings or relatives? How do their games differ from yours?
My early-teens brother has been hosting sessions for his friends and I still can't get over the fact that all of his players scream in mock pain every single time their characters take damage.
>>44618572
>cha 18
Parents projecting. Your mewling slug spawn isn't as cute as you think it is.
>have significantly older brother
>get into Magic as a kid
>he kicks my ass repeatedly because his brain is developed
>learn vocabulary several grades above my own
It worked out well
>>44618572
>baby with 3 of strength
Not in my setting.
I recently came up with the barebones of a D&D/Pathfinder/etc. setting, but due to various circumstances, I am unable to work on it to any significant degree. As such, I am handing it over to all of you to see what happens.
The premise is as follows, after the creation of a massive, permanent gate to Hell in the southwestern portion of the known land, the good-aligned deities decide to launch a Ragnarok-type event, creating their own permanent gate in the North. Not to be left out, the Abyss creates their own permanent gate in the Southeast. While not the only gates,...
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>>44618511
I feel like the neutrals would end up summoning shitloads of elementals to fight the angels/demons/devils. Might even have a few carefully watched and kill-switched gates of their own to get the elemental shock troops that much more easily.
Really, though, what this is all asking for is for the planar chaos to end up tearing a rift into the Far Realm.
In general, would the neutrals create Inquisitions to stamp out worship towards the Pantheon, Devils, and Demons?
>>44618699
So the Eldritch Horrors will be invading the realm as well, turning it into an even greater clusterfuck of a disaster? Is there a way to make it worse still?
I'm looking for artwork depicting magic, specifically a wizard casting magic involving one of the four classical elements, and in particular magic involving air. Artwork of wizards using air and not lightning is particularly hard to find, it seems. Can /tg/ help me out? I'll dump a sampling of the stuff I liked from just googling around.
Tell me about how theaegisclass fits into your campaign
>>44618212
it doesnt
they're one of many unique individuals who can do crazy superhuman and/or magical stuff. Pop up now and then, usually in adventuring groups.
Just like literally any other player class, really.
>>44618212
What do they do?
What if the High Lords decided say "what if", then take all the deadliest Catachan Fighters, put some gene-seed in them, not tell tell all that Space Marine doctrine bullshit, and just let them do their thing?
How stupid or awesome would that be?
Oh yeah, they get Flecktarn camo color schemes.
>>44617624
>not tell tell all that Space Marine doctrine bullshit
they get declared heretical and purged by =][=
>>44617636
I just mean the "SPIRITUAL LIEGE!" parts and the thing that keeps them from smoking cigars and shooting machine guns with one hand.
>>44617624
Gene-seed implantation has to happen at a rather early age.
A better idea would just be to stick them in Power Armour and give them marine weapons.
Starting a new pulp adventure campaign and realize I am woefully low on pulp adventure art. Airship captains, fighter pilots, archaeologists, noir detectives, etc.
>>44617412
>Hercule Poirot
>pulp hero
>>44617412
>Poirot
>pulp
I wouldn't have thought so.
The villain's getaway dirigible.
Are there any stories/novels about punk scum gangs in the depths of hive cities having to fight tyrannies/orks/chaos/insertgalactichorrorhere when their planet gets invaded? I want to read this.
>curious about stories of the hive scum
>not about the man who does Emperor's holy work among them
>>44616956
if this is a necromunda or specialist game thread, why does mordheim have such a large following while necromundas following is almost non existent
>>44619927
Simple, miniature availability and more playable races
think about it, for necromunda and mordheim you need basically two tings
-Dense Scenery
-Miniatures
the scenery part is "easy", you can make your own, but you need lots of it to play both games right
then we have miniatures, for mordheim you can have the "Empire Free Company" and you have enough miniatures for two human warbands, for the other races, basically you can take a box of basic troops add some green stuff and use it...
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Post about X-Wing, Armada, FFG's Star Wars RPGs, d6, d20 (Saga), movies, shows, books, comics, vidya, lego, lore and everything else Star Wars related
Previous Thread: >>44606854
Fantasy Flight Games’ X-Wing and Star Wars: Armada Miniatures Games
>http://pastebin.com/Wca6HvBB
Fantasy Flight Games’ Star Wars RPG System (EotE/AoR/FaD)
>http://pastebin.com/v77AhEFV
>https://mega.nz/#!DkNTDTyZ!PUupCOep4RmRcsgI3rNhU_Pk_xcyFbYWnhrq8gwrVv0
Other...
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>>44616937
First for no survivors.
Why is the Saga Edition Old Republic Campaign Guide so expensive? $75 for an eight year old RPG book on Amazon! Did they just not make very many or what?
Actual New Thread: >>44616942
Please keep SFW.
Also, looking for that one pic where a Western dragon is going "MUTHERFUCKING GOLD" with its pile of gold, and the Eastern dragon is looking at the Western dragon as if in disgust.
Guess this shows the demand for SFW dragon stuff.
>>44616535
Don't they always offer shit to Chinese dragons in rituals (like gold)?
>>44616535
When you start a thread looking for art, always make sure you dump some art of your own to start the thread. Otherwise 9 times out of 10 it'll just die unnoticed or break the rules since you're requesting stuff outside of >>>/r/ and not giving anything in return.
How does /tg/ feel about westerns as tabletop settings? Have any of you actually gotten to play one? Would you want to?
Any suggestions for good systems?
>>44616508
My players have played something of a space western, went excellent. Would gm a party of wannabe Han Solos again
Id recommend Deadlands the Weird west for a Spaghetti Western Comedy Horror Steampunk Fantasy. Its basically 1880s but someone awakened the "Reckoners" and now monsters roam the world and the Civil war continues. The comedy in it comes from its "western" slang and the fact they got thumbs up from the actor of Ashley Williams from Evil Dead and Sam Raimey. I actually have a copy where Ash is talking about how awesome Deadlands is. In the Sister game Deadlands: Hell On Earth which is Post apocalypse of Weird West, he actually is made an NPC along with S-mart.
HoE and Lost colony still feel like westerns BTW. HoE and Weird West are in my top 5 favorite RPGs. With HoE being further up than weird west since every character has a "PANIC, BLOW EVERYTHING UP INCLUDING MYSELF!" button, where as Weird West its mainly just Madscientists and Hucksters.
And for Table Top, Deadlands has 2 Card game lines called Doomtown. Theres also for something like W40k Malifaux which feels like table top deadlands since really the only difference is that their on another planet and that magic is known about by almost everyone.
Decent game too, hard to find players in CA though so I rarely get to play.
A friend of mine ran a great Deadlands themed GURPS game.
I adapted Pathfinder (Due to laziness and the guns are already there) into a pseudo western/fantasy game. Tech was around Napoleonic to just before the Civil War.
So guys tell me about your current character, what yall hope for them and what his/her goals in life are.
ADAD 5th lvl barbarian, chaotic good, just got a vorpral sword from a wish and some even chain so I can keep my dex bonus. Ice got about 80 hit points because of my con bonus. He's trying to remove all foul wizards from the world and our party wizard and illusionist are pretending to be clerics.
>>44616258
*elven chain
>>44616258
Hot damn I love inter-party shenanigans. Our halfling rogue was put in prison for murder and our half-orc barbarian just became captain of the city guard.He's going to have him fight other inmates on death row in an arena to earn his freedom
>>44616463
>half Orc barbarian becomes captain of the guard
>barbarian
Sounds like a story to be told
Previously: >>44596325
You are Ricky Montana, Sergeant in the UNSC Army, 14.11.2552, currently assigned to 13th AD, 45th Bat, as a Tanker.
And you find yourself staring across the plains on a beautiful morning, with the sun casting long shadows across the ground, and the scent of dry grass wafting through the air. A couple hours earlier, 93rd Cav had brushed past, apparently on a reconnaissance mission. Covenant forces had drastically increased overnight, and UAV surveillance had become nearly impossible.
A...
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>>44614881
> You are too engage Covenant forces in the town and act as a base of fire for the maneuvering elements to approach from the South and cripple their forces. 93rd Recon Battalion will cover the Northern approach. Once the maneuvering elements have entered the town you are to move in with Company B, Company C will move North and assist 93rd. Artillery is in position and standing by."
> You are to hold position and dig in with the Mechanised infantry...
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"You are too engage Covenant forces in the town and act as a base of fire for the maneuvering elements to approach from the South and cripple their forces. 93rd Recon Battalion will cover the Northern approach. Once the maneuvering elements have entered the town you are to move in with Company B, Company C will move North and assist 93rd. Artillery is in position and standing by. Over." The low-band clicks off and you contemplate your orders.
Force Tracker is already showing the friendly units that have moved up and are now running parallel to your position. 93rd,...
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>>44616518