So Archons can see all illusions not just the equivalent of true seeing
www.erfworld.com
Roll 2d22.
Two of the same number do not count
1: Findamancy
2: Predictamancy
3: Mathamancy
4: Turnamancy
5: Dollamancy
6: Weirdomancy
7: Dirtamancy
8: Changemancy
9: Dittomancy
10: Lookamancy
11: Moneymancy
12: Foolamancy
13: Flower Power
14: Signamancy
15: Date-a-Mancy
16: Shockmancy
17: Croakamancy
18: Hat Magic
19: Carnymancy
20: Rhyme-o-Mancy
21: Luckamancy
22: Healomancy
You are Chief Warlord of a side...
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Not doing the safety dance, unfollowed, banned, friendzoned
Rolled 1, 14 = 15 (2d22)
Roll
Rolled 19, 21 = 40 (2d22)
So first Bean's down on the very first volley.
What are the odds there are any left by the next update?
>mfw want to run a campaign
>no creativity
How do you guys do it? How do you keep things fresh? All I can ever come up with is basically generic stuff like musclebound barbarian smashing evil wizard in medieval land, raiding dragon caves etc. I can't come up with anything new. What do you guys look to for inspiration?
>>45090296
I meditate on an idea. After long enough more ideas come to me. Just clear your mind of everything but your setting and think about it
>>45090296
Reading other adventures.
Return to the Tomb of Horrors, for example.
>>45090296
Do what you love; do what you feel you need to do. Always follow what immediately comes to mind. Do everything that naturally occurs.
What armor would be the most effective at dealing with a warpick or strike from a similar kind of weapon? Even if stopped, would the impact still be enough to cause damage despite not wound being made?
>>45086230
Adamantium armor.
>>45086230
Plate armor.
>would the impact still be enough to cause damage despite not wound being made?
Unless you get a good hit to the head, it probably won't do much more than cause a flesh wound if you use the spike. Weapons like these were used in conjunction with plate armor as well because you had to get in so damned close.
(>>45086230
Here are my three uneducated guesses:
1) A fictional, hard, flexible material. The armour would buckle stiffly, then pop back out. It would hurt like hell but would provide some protection and would not be wrecked/become disabling and damaging to its wearer by the strike.
2) A fictional, light, dense ablative material. The armour would compress to absorb blows. It's only temporary and it wouldn't be perfect but at least the armour wouldn't buckle inward and become damaging to the wearer...
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My friend sent me a series of green text story images. As I pondered on what these kind of people would call themselves it struck me. These people are modern day shadowrunners.
>Medieval weapons made with modern materials
How much better would they be? 20%?
>>45078533
>>How much better would they be?
What criteria are you going by?
>20%?
What the fuck does that number even represent?
>>45078795
>What criteria are you going by?
Performance?
>>45078533
This is just my uneducated opinion, but I think in pure effectiveness the difference would be minimal. Where we'd see the biggest difference is probably durability (things like stainless steel) as well as ability to mass produce (meaning that instead of only the knights, pretty much every soldier would have full plate, which would mean handbows and swords would be abandoned in favor of crossbows and maces or axes).
Previous Thread: >>45057042
http://pastebin.com/mxLKGGi9
First thread made by me, instead of the guy who kept complaining about having to re-label all his thread-starter images(Aspel?), in a month or two.
How has the God-Machine been influencing events in your game?
>image source is Person of Interest, probably the Opening
Lore as an in-game thing.
I know various versions of the game have various ways to do it (Skills, a Background, etc.) I'm trying to come up with a way to do it viably as a background.
I wonder if it's worth putting together a list of things at Easy/Moderate/Difficult difficulties, and you can have access to it (or be able to get access to it) if you have a dice pool high enough.
>>45077740
I don't like the thought of the God-Machine existing in a big way before the industrial revolution, so its influence is incredibly minor.
However I've got a plot device coming up where a wealthy man found a "novel" about the concept of a time traveller (well before H.G. Wells). It was in fact the diary of a genine Time Traveller jumping between worlds and cataloguing his findings. He noted many things about a great many confusing futures involving the God-Machine, but most specifically...
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>>45077740
>>45078115
>I don't like the thought of the God-Machine existing in a big way before the industrial revolution, so its influence is incredibly minor.
I honestly don't even treat the God-Machine as a single entity. More of a big web of cultists who think they're worshiping the *true* god, and Angels who've been summoned for one reason or another and are managing their lessers. It's just that everything related...
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No Shitposting Edition
For all your questions on Dark Heresy (1st and 2nd Editions), Rogue Trader, Deathwatch, Black Crusade, and Only War.
Book Repositories (mega is more comprehensive and up to date)
https://mega.nz/#F!Pl0UgbJa!vDtTXMKnvZ26fUbuw4X9tg
Shield of Humanity PDF
https://mega.nz/#!xlRWBaiI!MmOEkMse0wHVsyLDGbZJVGUXgVEuB9lWSyVl6ZhvgGM
Enemies Without:
https://my.mixtape.moe/jbsyqt.pdf
40K RPG tools, a site that contains stats or references for almost all weapons, armour and NPCs/adverseries. Not updated past DH2 core.
http://www.40krpgtools.com/
40k...
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Which of the dark heresy scenarios are worth playing??
>>45066311
related to that, what are anybody's motivations to play scenarios rather than self made stuff?
>>45066392
Lack of ideas and/or time to make your own stuff?
Here's a question for you, /tg/:
Assuming that mermaids spend a vast majority of their life in the ocean depths and only come up sporadically to lure sailors to their deaths - how do they track the time and date?
Would they know about the different seasons? If they're living deep enough in the ocean that light can't reach them, would they even understand the day/night cycle?
How would a Mermaid society work?
If they live deep enough that they can't see the difference between "day" and "night" they may track those times based on the migration of other sea life. Many zooplankton move to deeper water during the day and towards the surface at night.
https://en.wikipedia.org/wiki/Diel_vertical_migration
>>45057225
Lunar annual cycle based on the tides?
Alternatively, why would they be interested on measuring the passage of time? Do they harvest something on the spring like surfacers?
Society based on aquatic transhumance, they guide herds of whales and shoals of fish.
>>45057225
Tide? But why would you want mermaids that live in depths that are damn hard for adventurers to even reach?
What's the point of using archers or warriors if mages exist? They can both fuck up the formations and attack at range with more powerful projectiles than arrows.
>>45107518
Not in GURPS.
Because warriors and archers are necessary for the survival of mages at low levels.
>>45107518
mages are few in number, require a great many years to train, and depending on setting, run out of juice quite quickly.
Think about it like this.
Say a mage can take out 100 pikemen by himself.
Well with the same training cost and material cost, you can produce 1000 pikemen.
Anyone up for starting a civ thread?
>>45100165
Yeah sure lets do slime.
Bump, someone bring out your GMing keyboard
im new in this tipe of thread? how do we do this?
Share your horror stories
I've never actually played a TTRPG before.
>>45097835
Well time for /tg/ to take the survey once again. Poll: http://strawpoll.me/6676372
>>45097767
>constantly gets into arguments with the other girl
>can't into rules
>moralfags at us but is totally willing to commit regicide after walking by an execution
>aggressive vegan
>thinks "being lesbian" is somehow an interesting character trait IRL or in game
Lesson learned: People with bad grooming and hippy slogan shirts need to be kicked posthaste.
>Okay, bro, I know your campaign is about realistic and gritty court politics, so here's my character
>>45095968
I see you rolled a crusader who fought in the war against the heretic pizza people.
>>45096009
Fucking Saucies got what was coming to them.
>>45096040
CHEESIES GET OUT REEEE
You rouse yourself into the perpetual dawn of this particular dungeon layer- a vastly preferrable set of scenery to the previous.
You feel like very little would be less impressive than the weasel-infested waste of time that made up the prior layers.
But now you've had a rest amidst some gorgeous terrain, and enjoyed a leisurely meal of roast bear, your favourite. Life is good, and it can only get better! As long as your idea of better is to delve further into a dungeon. And fight giant things, for your own amusement.
Thankfully, that is, in fact,...
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>>45095535
>Check that first bridge! Onwards into the sun!
SPIDER.
PUSSY.
>>45095535
>>Check that first bridge! Onwards into the sun!
>>45095535
>>Check that first bridge! Onwards into the sun!
THE BUS WILL MOVE WHILE THE PASSENGERS ARE ALSEEP
>GM has a small pool of classes that he allows
>Roll poorly (10, 16, 12, 11, 10, 12) all even
>Pick rogue because team needs skill monkey and I can't cast shit
>Campaign doesn't go well with rogue (all enemies seem to be immune to sneak attacks, traps are impossible, not even with nat20, and literally every NPC treats me as a criminal)
>Ask GM for help
>GM removes rogue so I should...
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>>45090031
>Roll poorly (10, 16, 12, 11, 10, 12)
lolwut, those are good rolls.
Sounds like you're That Guy. DM is always right. Don't like it? Leave.
Who the fuck still rolls stats in order unless you have no idea what you want to play ahead of time?
I really don't get the hate Tau get they are totalitarian so how are they the ''good guys''? They are Imperium that doesn't use skull symbols and treats other races as second class citizens instead of killing them on sight. I love Tau and I love anime they really remind me of Japan - elegant, swift and deadly meanwhile Imperium is the West - brute force and dumb tactics. You are angered because deep inside you know Imperium is for edgy kids that's all.
>>45087653
You started your post like you may have been moving to a point but then you suddenly switched to rabid weaboism
Maybe anon left the room in the middle of writing a post and some weed came into the room and added his shit and hit post
>>45087685
You know it's the first time I have seen a genuine hardcore weeb in months although this guy might just be a troll
>>45087653
> treats other races as second class citizens
Citation needed.
Then again, they suffer from the 40k problem that there really isn't a single 'canon'. It's retcons upon retcons and varies from writer to writer. When I was into the game, the Tau were respectful of their auxiliaries as long as they acted in line with the ideals of the Greater Good, and the totalitarian flare was subtle and insidious.
And now I hear about the Tau making gulags...
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