Why don't albums try to imitate film more often? Nowadays, video game developers are trying so hard to be like film directors, but there aren't many examples of musicians doing the same thing. Pic related has it all, a fictional concept, a long running time, and you could even say that the first three tracks are almost like an establishing shot of the plot. ITT: post cinematic albums.
Here's another example. Side A tells a definite and entertaining story.
Because music is its own thing, and a legit artform. Unlike vidya, which has to mimic.
>>60299882
*tips fedora*
>>60299775
dean blunt whole solo career is based on films
>>60299907
go back to /v/ cretin
>>60299775
Tons of bands mimic film, just see The Axis Of Perdition
pee pee poo poo
The Ziggurat has side stories and all.
this could be a movie if you really forced it
I wish there was a program music revival.
>>60299775
Concept albums are a thing, you know.
>>60300433
A lot of concept albums don't really feel like movies. more like books really. Janelle monae's discog has scene transitions, atmospheres, and most importantly and entirely fictional concept, which pushes it further into being more like a movie rather than a personal story being told by the musician.
>>60299975
>The Axis Of Perdition
They apparently drew lot of influence form Silent Hill
>>60300336