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What was this thing based on? Also why was it .32 in Fallout
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What was this thing based on? Also why was it .32 in Fallout 3 and .308 in New Vegas?
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>>30377924

Because Fallout 3 is garbage.
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>>30377924
It's a Winchester 70 I think

>Also why was it .32 in Fallout 3 and .308 in New Vegas?
>Bethesda
Need I say more?
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>>30377928
Please leave your kind aren't welcome here
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>>30377928
>>30377932

and it fires the same round as the .32 revolver which we can assume is a pistol round, kek
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>>30377932
The bolt seems too square to be a Winchester 70 but it seems to be at least heavily influenced by the 70.
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>>30377924
What did the assault carbine (colt 733) shoot 5mm? The marksmen carbine shot 5.56 and .223
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>>30378045
The guns in NV were made for balance, not realism. That's why the varmint rifle shot 5.56 instead of 22lr.
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>>30377936
Fallout 3 was garbage.

New Vegas was the best Fallout game since Fallout 2.

FO3 and FO3 are lore breaking pieces of shit and completely shit on what the player characters role was supposed to be in Fallout.

The main character was always just there in the moment. Bouncing around from location to location with a goal in mind, and you didn't have to achieve that goal in order. In FO3, you can skip ahead in the main quest, it's impossible. In FO2, FO1 and NV you can, because YOU weren't the focus. The world was the focus.

FO3 and FO4 are pandering to imbeciles. Some other anon made a great post about how shit FO3 actually was. I wish I had the screencap.
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>>30378073
yep. Fun fact though the varmint rifle was going to shoot .22's in early development. That chem dealer in freeside has a varmint rifle and .22 rounds in his inventory and he'll try to equip the rifle if attacked but can't becuase he doesn't have 5.56
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>>30378073
I assumed the reason why it used 5mm was because the original assault rifle used it, and because they needed a weapon other than the minigun to use 5mm.
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>>30378099
FO4 does focus far too much on making the PC be the hero, but it's still better than 95% or modern games.
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>>30378099
Fo4 wasn't that bad just didn't have a lot of replayability, 3 was utter shit. NV was amazing.

Regardless of being bad for fallout 4 and 3 were still in the upper half of games
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>>30377936
It was terrible, just as bad as 4
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>>30378099
Bethesda always focuses it's games on the player instead of the world to create that epic hero effect.

Fallout isn't about being epic hero. It's about surviving in the wasteland and doing what ever the fuck you want to do in a libertarian paradise that is the post-nuclear wasteland of former United States.

Obsidian understood this and thus they tried to create a world which is alive and this is also the reason it's buggy as hell..

FO3 was also a buggy piece of shit but you wouldn't notice it if you followed the main questline and never really went out to explore. Same thing with Skyrim.
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>>30378128
No, it's not.

It broke lore, it broke all the core fallout game play ideas.

you werent supposed to become an all powerful being. You werent supposed to be able to get 10 in all your special stats. It was supposed to be a challenge, regardless of level.

Todd is a cunt, Bethesda is garbage.
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>>30378168
>Bethesda is garbage

Perhaps you should go back to playing your indie games then, and leave the rest of us to our fun.
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>>30378188
Hello Todd, I didn't know your wife let you own guns. On account of her not wanting her son to be around such dangerous things.
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>>30378190
>I don't like this game
>you're not allowed to like it either

Sir, I'd like to talk to you about joining the Democratic Party. I think we've got just the spot for you here.
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>>30378168
Yea, I didn't like the new perk system

And I HAD the mod for all the badass modern weapons, but it was removed from the Xbox mod thing, probably cause it was stolen, and all the pc people are acting like no one has ever stolen mods before

The dumbest drama I've ever seen
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>>30377924
>FNV
>Good
pick one and only one
if I wanted to play a shitty mod with brown filtering with some fan fiction tier written I'd go on the nexus
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>>30378201
I'll humor you then.

Why do you think FO4 is good, or Skyrim is good.
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>>30378201

>spot for you here

Quit trying to recruit people to your anti-freedom coalition.
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>>30378214

This must be bait, I refuse to believe that someone could have such terrible taste
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>>30378214
>believing f3 is better than fnv
Into the garbage you go
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>>30378224
For the same reason I think any game is good: I had fun playing it. I enjoyed building settlements, I liked characters such as captain Ironsides, and they've consistently released good DLC for this game.
Skyrim had an amazing soundtrack, fus-ro-dah-ing an enemy off a mountain is fantastic, and the dragonborn dlc tickled my nostalgia for morrowind.

I know that fallout 4 differs from fallout 2, and I know skyrim had repetetive dungeons, but that didn't keep me from having fun playing both of them.
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>>30378309
He's right though, Bethesda games are trash
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>>30378160
>Obsidian understood this and thus they tried to create a world which is alive and this is also the reason it's buggy as hell.
It's buggy as hell because Bethesda insists on running the QA on any game they publish despite obvious incompetence on their part.
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>>30378326
>asking for obsidon't QA
it was doomed from the start
t. guy who's been with obsidian since neverwinter
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>>30378324
Whatever you say, champ
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>>30378214
>>30378241
>>30378291
Not him but I honestly preferred FO3 to FNV. I thought FNV was flat and boring. FO3 was darker and more gritty and due to it not being a desert there were more buildings to explore. It was more urban and less just miles of plain boring desert. Of course I liked FNV's reloading system.

I just prefer darker, more serious games with lots of content packed in and I feel like the Fallout games are getting more goofy, less dark, less intense, and more spread out as time goes on. The story in FNV also was really boring... it never really grabbed me. I was falling asleep bored of it. Another mechanic I liked in it though was CCing in that casino with the .22. I didn't like how I couldn't pull my 10mm or revolver in but I understand that it's a game and it's supposed to be challenging and all that, I get it. Not saying it was a bad game overall. I just preferred sneaking around abandoned buildings blowing punks heads off and finding old secret areas to walking around in a brown desert shooting bloatflys looking for scrap metal.

So I am a relatively shallow gamer overall (I care more about how a game makes me feel than technical aspects of gameplay or graphics. The Division is a perfect example of one everyone hates but I liked, you should be able to tell why by now). I'm not a "hardcore" gamer or whatever but it's entertainment for me, not science.
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Oh yay, another clusterfuck argument about which one is better.

Personally I play TTW, I like 3 and NV just fine. 4 was a disappointment and I stopped playing it after I realized I'd sunk well over a hundred hours into it but felt completely unsatisfied.

I was having fun, but it was an empty fun like eating a marshmallow, perfectly enjoyable but entirely unsatisfying and I usually stopped playing it because I wanted to start playing something else, not because I'd had a full and satisfying play session and was done playing games now.
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>>30378309
>Good dlc for fo4
Let me guess, you play on console? 85% of the current dlc is available as a mod on nexus and done better to boot
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>>30378309
Right, but just because you had fun, doesn't mean that other people thought it was an awful buggy piece of shit that did a disservice hardcore fans. FO4 is less about fallout and more about being a minecraft game set in the fallout universe. The robots werent interesting at all. It's not like in NV where you had to go find a sexbot, upload the right program to the sexbot and then you had the option to test the sexbot. Or in Fly Me to the Moon, where yes you had to do some fetching, but there were more outcomes with it. And you skills had a significant factor in those outcomes. You could fix the ships up, just barely to get them going. You could fix them up and modify the guidance so they got to their destination. You could sabotage them and have them all killed in a glorious way. You could just straight up murder them so the people of novac could go and salvage again.

In FO4 it was more like, oh hey we're robots in charge of this ship, we need X amount of supplies so we can get going again. It was a glorified fetch quest. Then it ended predictably with it going awry. Poor writing, poor character development and a generic story.

You had fun, great. Good for you, you also played a mediocre game that shit all over actual fans of Fallout.
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>>30377924
>Also why was it .32 in Fallout 3 and .308
Because bethesda is nogunz. Obsidian had, during development of FO:NV a gun freak in team I don't recall who this was though plus Sawyer with his autism is likely to be behind this as well.
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>>30378472
only thing I hated about fnv guns was how they felt so shitty and the best weapon in the game was a m16 commando.
the fucking carbine did more dmg than A 12.7 SMG
WHAT THE FUCK
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>>30378472
There's a lot of historical firearms compared to almost everything F3 being fictional. I vaguely remember one weapon with a name or description that was a "fuck you" to firearms legislation.
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>>30378500
"balance"
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>>30378513
come and take it?
also I really liked that about f3 had alot of fictional guns and hated the ncr had a fucking wooden m16
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>>30378525
THE FUCKING 12.7 NEEDED A GUN SKILL OF 75
AND ITS A SINGLE PLAYER GAME
WHAT THE FUCK IS THE BALANCE
WHY?
ALSO IF THATS THE CASE WHY CAN I GET 100 IN EVERY SKILL BY BEING BRAINDEAD
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>>30378117
The Varmint rifle in NV is chambered for 5.56x45mm, not 5mm. 5mm in the Fallout universe is different and weaker than 5.56x45mm, not sure if it's supposed to be 5.7x28mm or what.
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>>30378538
>AND ITS A SINGLE PLAYER GAME
>WHAT THE FUCK IS THE BALANCE
>WHY?
Josh Sawyer, that's why.
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>>30378559
BUT IF THATS THE CASE WHY CAN I GET 100 IN EVERYTHING
THAT ISN'T BALANCE I'D RATHER YOU FORCE ME DOWN ONE PATH THAN MAKE ME A BLOB CHARACTER
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>>30378160
>buggy piece of shit

You know I almost never ran across bugs when I play FONV, I only started seeing bugs when I would download some mods and I can understand that.

Maybe its because I have a high end PC that I built specifically for gaming and got he patches right off the bat
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>>30378585
Alright let me explain how bad fnv was
if you played more than 5 hours the game would crash normally around this point you'd be in freeside right were the game gets good. Think of it like reno in f2. Because of the crash all your saved character data would be deleted
this happened alot
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>>30378099
this?
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>>30378603
>Reno in FO2

Christ that was horrible, my 13 year old self couldn't figure out why it kept crashing.

And on FONV, that sounds shitty, that never has happened to me, I imagine this mustve happened constantly on consoles
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>>30378603
If you didn't save every 15 min or so you were asking for it in both cases, especially in 2 where a couple unlucky turns could end a game right quick.
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>>30378635
I lost 15 characters this way
it was fucking horrid
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>>30378571
Drink this cocktail that I may or may not have put something in and I'll force you down a path, my son.
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>>30378635
I played the shit out of FNV on 360 and PC.

Crashes really only happened when i put heavy mods on. I never experienced a lot of crashing outside of that.

Sounds like that guy needs to git gud with his PC.
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>>30378550
Pretty sure it's supposed to be like a tungsten .20 tactical or .204 ruger since it's only noteworthy attribute is bypassing DT, which makes sense for it's intended use.

Most shit I can give a pass because nitpicking will drive you insane but the object scaling always pisses me off. It ruins some of the iron sights like the service rifle, assault carbine and laser rcw
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>>30378603
>>30378635
>>30378833
As a guy who has sunk around 4,000 hours+ into vanilla console fnv, you learn to stay away from high population areas such as:
Bitter Springs, Camp McCarran, anywhere in Freeside, to a lesser degree The Vegas Strip, Hoover Dam, and especially Camp Forlorn Hope.
I still loved every second.
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>>30378833
Did you play it right after release or after a slew of patches? That game was fuuucked for at least 3 months after release. It made it such a bittersweet experience. Hell I still run into shit like a disappearing console at Nellies, impossible to complete legion quests and me permabumping my agility to +20

Being a glitchy POS is why so many people hated dead money

The pit was the dead money of fallout 3
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>>30379543
>4,000 hours+ vanilla console fnv
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>>30378628
A few understandable complaints and a lot of subjective opinions and bitching.
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>Also why was it .32 in Fallout 3 and .308 in New Vegas?

Because Bethesda really don't give a damn about guns. Or anything else.
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>>30379565
I was a very bored child
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>>30379634
G?
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>>30377936
3 was Garbage. New Vegas was best, closely followed by 2. 4 was a decent fps but a terrible fallout game.
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>>30379685
Fallout fans are gonna argue whether 2 or NV is best but everything else is universally agreed upon by people with good taste.
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>>30378585
because of the patches. first run was rough.
>cuz muh high end gaming computer
won't do jack shit about the 2gig ram cap and it'll crash just the same as playing it on a potato PC.

if you don't have the official unofficial bugfix mod the obsidian devs released and the 4gig ram launcher you're playing a crashprone buggy PoS any way you look at it. still a great fucking game, but with 100 active mods and an autosave program you power through the bi hourly CTD issues.
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>>30378628
What I love most about this is the complaints about things that were completely the same in the original two.

Bitching about what they changed, and then bitching about what they didn't.

I fully admit that F3 wasn't as good as NV, but it wasn't THAT bad and people like that seem like they're just looking for an excuse to get mad about something, or make themselves feel smart convincing someone else that something they like is dumb.
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>>30378201
>Sir,
Blew your cover, fag.
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>>30379698
>whether 2 or NV is best

I think that kinda boils down to when you discovered fallout and your preference in play style. I love NV, it made up for everything FO3 let me down on. But to me, Fallout 2 is fallout and I can say that completely devoid of nostalgia goggles.Both are great in their own right but FO2 is fallout.

All I need to emphasize that is the wild wasteland perk being optional
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>>30379836
I'm the other way around. The first person perspective, music, ambient sounds ranging from wind over the hills to background conversations. All of that sucked me into the world a lot more than the original games ever could.

I liked them, I did have fun with the old ones, but the new games are the ones I play for fun all the time, while the old games were ones that I mostly only played because they were so important and milestones of gaming, but I didn't enjoy them as much.

They deserve to be classics, they deserve to be played, and I felt I owed it to them to play them both through once or twice, but I just don't have as much fun with them.
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>>30379740
For the most part I agree. I still go back and play 3 fairly often. Aside from the usual gripes about the story, my only real complaints revolve around the mechanics. The world I love. Till you get to shit like intelligence being the only attribute that needs any points, they initial gay ass end game, the deviation from things that have already been established and accepted and the usual Bethesda fuckery. Its not great but I can still enjoy it.

Its McDonalds
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>>30379891
Thats kinda what I meant by preference for play style. Both games are of their time and they differ enough for someone to enjoy them completely independently (which is pretty much HOW you have to play 4 unfortunately). Anyway before in get sidetracked, did you play falkit 2 with the restoration pack? If not you should give it a shot, it's pretty much how the game was supposed to ship.
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>>30379955
I play Tale of Two Wastelands, which I think is the best way to enjoy the games. All the content from both games in one playthrough, a lot of my mods for New Vegas bleeding back through, including texture/graphics mods and ones that add a lot of new clothing, armor and weapons to the game.

It's not great, it's not as good as New Vegas, but I still really enjoy it. The Capitol Wasteland was one of the few game settings I truly fell in love with and I still really enjoy the game and the setting.

I get annoyed when I see pictures or rants like that because it reeks of smug self satisfaction, presenting personal opinions as facts. For instance, how the aliens were always supposed to be 'easter eggs' only, despite how in Fallout 2 the most powerful version of Skynet is explicitly made with hybridized alien technology.

So no, Bethesda did not make them canon, Black Isle did.

And other stuff like that, if we cut out everything they bitched about Fallout would look like swiss cheese and be missing everything fun or unique about it, I've seen people insisting that the entirety of Old World Blues was 'obviously' intended to be a noncanon joke and cannot be considered to have actually happened.
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>>30380010
I'll look into it, what did it change? I only played it through once as I recall, I can't remember if I actually finished it, I may have gotten sidetracked.

What other good mods would you suggest? Mods make Fallout for me, add in a couple hundred guns, armor sets and clothing options and I'll never get bored.
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>>30380020
God I really want to play ToTW but I've never had a decent enough pc so I'm mostly console peasant. I'm inclined to agree with you overall. There are some flaws, but nobody was bitching when it came out.

>I've seen people insisting that the entirety of Old World Blues was 'obviously' intended to be a noncanon joke and cannot be considered to have actually happened.

How the fuck would they even argue that point?
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>>30380106
It's not super serious and doesn't stay strictly within the bounds of what was established explicitly as part of the setting by Fallout 1 and 2, so therefore it cannot be canon.

I've seen people who argue that things from later games can only be considered canon if they reuse elements from the original games, ANYTHING new cannot be considered canon.

If you have a reasonable complaint and are willing to have a polite discussion about it, I'll happily talk for the rest of the day about it, but 9/10 of the people I've heard complaining, or seen making pictures like that one up above are just fanboys with a sense of entitlement who seem to think they have the right to dictate what is and is not canon to everyone else.

And, as with the aliens, happily ignoring anything that doesn't support their viewpoint.
>>
>>30380106
As for a PC, I played TTW fine on a laptop that was a handmedown office machine, I just didn't install any really graphically hungry mods.

If it can run either game it can run TTW just fine, it's REALLY worth it, TTW is one of my favorite games ever, bar none.
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>>30380025
Lots of bug fixes, restores a bunch of cut characters,Some new locations, iirc there's a decent amount of audio restored etc. it does make it harder and the random encounter enemies are more based in location. There are some pretty good mods out there too on no mutants allowed.

http://falloutmods.wikia.com/wiki/Killap's_Fallout_2_Restoration_Project

Also here is a game that deserved more development time, but has a somewhat similar setup. Its one of those tragedies like Kingdoms of Amalur
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>>30379836
As someone who played 3 and NV before 1 and 2 I see 2 as having the best plot, and NV being the best overall.
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>>30380260
I'll check it out, thanks.

Guess I'll drop some pictures in here, got a few saved up for reference pics for a story I've been writing, or just because I thought they looked cool.
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>>30380148
>It's not super serious and doesn't stay strictly within the bounds of what was established explicitly as part of the setting by Fallout 1 and 2, so therefore it cannot be canon.

And they say this in a universe where robobrains, Tandi sex dolls, tragic playing cards, holy hand grenades, exploding cows, a sixth tow and 8 billion pop culture references exist. Do the know Cormac McCarthy wasn't a developer for black isle or obsidian?

My laptop is garbage though so I'm not even gonna try ToTW. I have keys that don't function anymore so I'll hold off until I can invest in a new one. May as well get something that'll let me play newer stuff too
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>>30380337
I get you, best of luck getting that sorted out.

And yeah, they really do, you're feeling some of the irritation I've had arguing with those pricks, before I gave up arguing with them. If you don't like something, fine, your business, but don't pretend it makes you smarter or give you free reign to be a self absorbed jackass to people who do find enjoyment in it.

Overall I thought pretty much all of New Vegas was spot on, and I loved all the DLC.
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>>30380260
Dude! I played the shit out of Arcanum with my grandfather.

Lionheart: Leagacy of the Crusader was even better.

>get to remove kebab and orcs at once.
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>>30380371
What I love about the new Vegas DLC is that with the whole set, there is something for everyone in there. I'm one of those weirdos that really enjoys dead money for some reason. I love how Ulysses and Elijah tied them all together. Its hard to pick a favorite, at least for me

I like to see how well I can do at each each while going in below level 10 with minimal supplies. Well aside from lonesome road since some of the skill checks can be roadblocks iirc. I've beaten em all more than the actual game
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>>30380465
>going into OWB below level 10
Did you try going after the legendary bloatfly at such a low level?
Took me 5 tries with different weapon combinations before finally taking it out with the unique minigun and just below max encumberance of different types of 5mm after several ingame days of buying after beating the DLC.
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>>30380409
>Lionheart: Leagacy of the Crusader
Ill have to check that out, looks pretty cool.

Gonna need details on that grandpa though
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>>30380523
I sure fuckinf did, holy shit. It took a whole lot of environmental exploitation to get it done and idk how many times I died. I was using an explosives build so idk if that helped or hurt. I thought the legendary cazadore was a count but at least it doesn't shoot plasma.

I love that they knew OWB was going to be a bitch so they gave you all those buffs via brain, heart and spine removal
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>>30380465
I also really liked how the DLC locations both tied in with each other, and were also referenced in the main game before the DLC were released.

I liked the various DLCs for Fallout 3 just fine but they didn't feel like they were part of the same world like the New Vegas ones did, instead they felt like they were each their own little thing, isolated and alone.

And yeah, I also really enjoyed Dead Money.
>>
>Debating whether fallout 3 or new vegas is better
>not using TTW
kill yourselves as soon as possible, god speed.
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>>30380642
There's a lot of discussion here about TTW as well, I think we can still discuss which one we enjoyed more but in the end I still enjoy them both.
>>
Best basic weapon in the game coming through. Too bad the cowboy perk doesn't affect this bad boy
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>>30380148
The thing that bothered me was the T-60 and the bullshit excuse Bethesda made up to put it in. They said it was used during Operation Anchorage along side T-51 and T-45, when a better excuse would have been it was made after the events in the capital wasteland by the BOS.
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>>30378364
>prefer more content packed in

Do you have any idea how many more locations/quests/factions are in FNV vs FO3? It honestly just sounds like you just didn't like the setting, which is ok. That being said, FNV is objectively a fuller RPG.
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>>30378364
If your sneak was 50 you could bring a 10mm in.
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>>30380748
Then slap on the silencer and it's fun times inside the Tops and other casinos
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>>30380736
Not that guy, and I agree with you but they setting did kinda make it feel empty sometimes. That doesn't bother me so much since it makes sense. But the strip was a disappointment. Oh yeah, untouched bustling gem of the wastes, sure. Could have done a lot more with that, but I get why they didn't.

I intentionally piss off legion or ncr at the start of each game just to make NV fell less empty. Having those hit squads miss things up a bit
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>>30377924
because in 3 bubba niggerrigged a chamber insert so he could fire 32 out of it because 308 is rare and hard to find in noguns DC
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>>30380732
Yeah.

I'm fine with new additions but they obviously just made this up without bothering to think of a way to make it fit into the lore.

That armor design was the first asset they made for Fallout 4 so it's pretty obvious that they made the armor first and then shoved it in without ever considering the implications of a new design appearing out of nowhere.

What really killed it for me was how it was better than the T-51, looked just like their own original T-45 suit (almost as if to say they were better than the classics) but loading hints and in game text still claims the T-51 is superior.
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>>30380808
Which side drops more valuable stuff? I always piss off the legion because fuck them and all the Denarius is nice for coinshot for the hunting shotgun or dinner bell.
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>>30380831
Unless that chamber insert has mass driver technology it doesn't explain the huge leap in damage.that's not even a barrel length increases velocity level of damage output
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>>30380910
in 3 the small guns skill changes damage from guns
in NV it doesn't
3 is just bad mechanics
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>>30380905
I would assume it's comparable but I was never high enough level when the ncr hated me to tell. Infinite service rifles is cool though.

I tend to keep the legion after me so I can use the NCR emergency radio to soften up targets and loot the ranger corpses
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>>30380927
The .32 revolver and .32rifle have a huge power gap from the beginning, no matter the skills.

The skill in NV actually makes sense, it's all handling
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>>30380808
Yeah but the strip was so shitty mainly because of hardware limitations. There are mods that take away the gates and add people to casinos though, they help it feel slightly less empty.
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>>30380547
I grew up playing vidya with him.

I don't even remember the names of some of the games because they were so old. The oldest one I remember was pre Baldur's gate and had 8bit graphics and was like Medieval DOOM.

But From Baldur's gate to World of Warcraft, he played the fuck out of almost every D&D style game. Our favorites being the Might and Magic series. Holy shit. We played M&M: Mandate of Heaven (/k/ as fuck game btw.) every night when he got home from work for a while.

He was just a guy who, after years of being a country boy realized that "Holy SHIT, these computer contraptions are fun!"

He died two years ago..I still have his WoW account :/
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>>30380910
One explanation to come out of a fanfic is that wasteland made ammo uses shitty slow burning powder, so it does more damage fired from a rifle because short barrels waste half the potential power of the round.

It's not much but at least the author tried to explain it.

I much much prefer the NV/TTW .308 rifle though, although I hardly ever use it after much prettier rifles were added via mods.
>>
>>30380952
Like I said, I get why they did it. The game bogs down bad enough in the Mormon fort. But then I remember dead rising. So much dead space in any given area. Not so much a game play mechanic as it is something that makes me think "why is all this shit abandoned"

Multiple towns with populations of 10 that are only miles apart, skeletons in the bison Steve STILL etc. Just gotta remind myself not to think about it
>>
Anyone else wear the park ranger hat in Honest Hearts and coast through the DLC as a park ranger?
That hat looked pretty good with the desert ranger armor or the reinforced leather armor.

Also pretty fun going through it as "Park Ranger Penny" and cheerily gunning down Yao Guai and hostile tribals with either the battle rifle, this machine or the hunting shotgun.
>>
>>30380979
That is fantastic, especially how hard it is to explain gaming to people that don't "get it" and look at it with disdain.
R.I.P anons grandpa, you sound like an awesome dude.

>>30380982
Ill take it, but we all know the real answer. How the super mutants manage to use them so easily idk.

>>30381026
Role playing is what gives games like that longevity. My current NV character is based on Joel from the last of us so it was a stealth/melee/guns/survival character till about level 25 when you just have points to blow.

Pacifist builds are fun too, but harder in fallout
>>
>>30380736
By "packed in" I was trying to refer to density. What I remember if FO3 is see an outcropping of buildings and then going through each one, finding tons of loot, safes and shit, lots of enemies, sneaking around and trying to be all ninja to get the loot and stuff but still try to get good xp...

What I remember from NV was a lot of just running in a direction in the empty wastes for like 15 minutes and then FINALLY oh hey look ONE abandoned building or something. Maybe FO3 had less content but it was less spread out. I just got bored with FNV. Especially since I wasn't very compelled by the story.
>>
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>>30378160
>FO3 was also a buggy piece of shit but you wouldn't notice it if you followed the main questline and never really went out to explore.
Liberty Prime.
That dumb motherfucker NEVER went the fucking right way. I couldn't finish FO3 because he'd always decide freedom was thataway and then lumber off over the horizon somewhere.
>>
>>30380327
>Story
What is it
>>
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>>30384000
It's called The Die is Cast.

Essentially beginning shortly after the end of the normal New Vegas storyline, the Courier, Alaric, went the Wild Ward route with lots of diplomacy and getting various factions on his side.

Now having declared independence it's a story about him unifying the various factions of the Mojave into a new nation, then building that nation and confronting the various challenges and threats that it will face going forward, with some other viewpoint characters joining in over time.
>>
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>>30384088
Thing I love most about Fallout is just the atmosphere.

Put a good song on the radio, or walk in silence as the wind blows over forlorn ruins and hills. An open road ahead of you and a world of adventure and peril awaits.

If anybody's interested in that story I can link it.
>>
>>30384537
link it. I got a few hours to kill.
>>
>>30384558
https://forums.spacebattles.com/threads/the-die-is-cast-a-fallout-new-vegas-story.331822/

https://www.fanfiction.net/s/11152023/1/The-Die-is-Cast

It's pretty long by this point, been writing off and on for over a year by now. Let me know what you think.
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>>30384593
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Raifu
>>
>>30384593
>)
Im reading it and i love it
>>
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>>30385346
Glad you like it anon.
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>>30385476
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>>30377928
I personally loved fallout 3 but that has more to do with growing up in dc as a young boy with dreams of the apocalypse. New Vegas is objectively a superior game, but it doesn't have the air of familiarity as fallout 3 does. I remember the first time I walked down the metros red line in game, blasting a ghoul in the friendship heights metro station. The same spot where I would stand with my dad going to baseball games on a sticky dc summer. I really got to mod that game and play it again.
>>
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>>30384801
>picking off a pack a DCs before they ever knew what happened.

My nigga.
>>
>>30378045
Because most pre war military weapons shot 5mm rimfire for some reason or another starting in fallout 1.
But then again these same militaries also used .308 m1 garands, 12.7mm ar15/ar10 hybrids, 5.56 r91 (totally not g3s), and 5.56 aks in the year of our Lord 2052.
So in essence, whatever.
>>
>>30387059
>totally not G3s
Its called the HK33.
>>
Just FYI for anybody with an Xbox One, New Vegas is backwards compatible now. Started up a new game with all the DLC, so I'm a happy camper.
>>
>>30377924
They wanted it to share ammo with the revolver. just look up the 32-20 and imagine they took the powder charge designation off.
>>30387059
I believe 5mm is the metric designation for .204 ruger - a necked down 5.56 meant to reach retarded velocities.
>>
>>30387133
OH MY FUCK.

I just wish I had my save game from my old 360.

FNV>FO3

New Vegas has the better atmosphere and setting. FO3 was fun, but the game play was rough and it showed. The fact that FO3 had as long of a development time as it did and it still came out bug ridden and with a janky combat system.

meanwhile obsidian has a little over a year and some change to push out New Vegas and still delivers a great enough product that it still gets Bethesdrones panties in a bunch when anyone prefers New Vegas.

New vegas had better weapons. Better DLC. Actually got shitty Gamebryo to do dynamic reloads and iron sights to work properly which Bethesda STILL couldn't do. Check out the reload on the lever action rifle in FO4.

FO4 was one of the biggest disappointments in gaming I've ever experienced in my life. I was so hyped and got burned out maybe 2 weeks after release. They ruined the dialogue options with a voiced MC. I mean the fucking dialogue options they put in is the biggest sin in the Fallout universe.

I didn't start back playing FO4 until mods came for XB1 so I could use weapons that aren't completely fucking dumb anx make the world green with overgrown grass and trees. Bethesda shit the bed with FO4.
>>
brb reinstalling nv
>>
I'm currently designing a mod for New Vegas and am intending, for example, to have the player build a merc unit.

What are some ideas you guys have had for New Vegas mods?

Alternatively, if you were in New Vegas' universe and could have your situation be anything you wanted, what would it be? Caravan owner? Mercenary? Merc company leader? Bounty hunter? Scavenger? Or would you maybe enlist in either the NCR or the Legion? Try to join the Khans, or seek employment at a casino?
>>
>>30380695
>single action police pistol fire.

REEE YOU WERE SUPPOSED TO BE THE CHOSEN ONE OBSIDIAN
>>
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>Tfw .32 s&w long is easier to find in a fucking video game about life after the apocalypse, than it is in real life.
>>
>>30387127
Fine, a g3/hk33 hybrid since it takes astetics both of them.
>>30387059
Oh and let us not forget that in a world where the two largest and strongest countries have the ability to turn the is soldiers invisible, turn their soldiers into walking tanks, fire miniature nuclear bombs at each other, have access to plasma, lazer, and guass based weapons, hovering robots, drones with rocket launchers and battling guns on their arms, and drone landmines that have the ability to walk themselves into battle... the world's largest invasion force issued to each of its soldiers as its pistol of choice in the year 2052 (drum roll please) the 10mm or .45acp c96 mauser.
Literally nothing in the fallout universe makes
sense. At least not when guns are involved
>>
>>30387805
Manually cocking the hammer is a legitimate strategy to give better accuracy because you're not squeezing the trigger as hard, personal choice on the part of the shooter.

>>30387834
Well this is an alternate universe where 10mm was really popular, .32 seems to be everywhere and nobody ever sees 9mm, at least in Fallout 3.

I play TTW where the .32 pistol is now in .22 and the hunting rifle is in New Vegas .308.
>>
>FO3 Doesn't even let you make the Enclave win

This pissed me off. I wanted to make America great again with immortal computer president.
>>
>>30387137
I suppose that would have better penetration against power armor.
>>
>>30388456
>FO4 Doesn't even let you make any decisions

This pissed me off. I wanted to play a game, not have my hand held.

fuck fallout 4 so much, it made me lose a part of myself that I will nevver get back, i planned to waste so much of my life on that game, and i couldn't even play it for 2 weeks

piece of shit game
>>
>>30388456
In the playthrough I just did I blew up Raven Rock, "poisoned" the water and bombed the Citadel. I wish doing this was more of an actual ending because Three Dog blames the Brotherhood for people getting sick from the water so it would have been cool if you made yourself look like a hero for getting rid of the Enclave and "justifying" destroying the Citadel and most of the D.C. BOS chapter.
>>
Played the shit out of FO3 when i was middleschool. Then came out FNV...i rarely if ever went back to FO3. Everything about the game was just better than FO3. Still dont think i found everything in the game. My last discovery was the unique pipe weapon in the sewers
>>
>>30388516
Yeah it's a pretty terrible RPG.

>Hey anon could you help this sick kid?
>A. YES IT IS MY DUTY TO PROTECT THE WASTES
>B. Fuck you and your kid
>X. What's your kid like
>Y. How?


THE ENTIRE FUCKING TIME
>>
>>30388539
>Here is a mission
>go to place and kill things and shoot gun
mission complete
>here is another mission
>go to place ans shoot and kill things
mission complete
>here is another mission
>play call of duty with fallout skin
mission complete

also
>oblivion
>kill someone
>they are dead
>there is a hole in the world left by there character

>FO4
>kill someone
>nope
>they are fine
>haha bullets dont work
>you shoot so may carbon copy enemies, why would you want to shoot NPC's

also
>RPG
as in you play the role of a person in a first person shooter who has a backstory and by back story i mean back""""""""story"""""""" because the game is not compelling at all
>>
>>30388525
I just wanted Enclave to win because I think Computer President is the best character in the game, or at least up there. Plus, he has a goal and is really the only character who seems to really have his shit together. He's had an army for how long and he is already setting up jurisdictions and taking over the water purifier to get rid of the muties?
>>
>>30388554
Trust me dude I know, it sucks ass.

Hopefully that mod that has somebody recreated Fallout 2 in the NV engine works out ok.
>>
>>30378550
Not a bad idea given how much effective ballistic armour there seems to be in the future.

>>30387059
The 5.56mm AK's were apparently smuggled in to let Chinese infiltrators use American ammunition supplies. The G3 is a former service rifle still used by the national guard, the .50 cal AR is for checkpoint use and is basically the same as IRL .50 Beowulf AR's. And it never says the M1's were still used by the military.
>>
>>30388558
I did what I did because I wanted to keep the Capital Wasteland free and anarchic.
>>
>>30388565
man i hope so, i have the season pass and i haven't played the game over 20 hours or something, I already have trouble enjoying games like I used to, (i have trouble enjoying much of anything anymore) but I am putting it away for a few years in the future when maybe I am broke and can't buy any new games, and the wiki is fully updated, and there are pleanty of mods, and all the DLC is out, this way i can just play it and get it done with

I so wish i could kill that Minutemen nigger and everyone else in the game, but I can't now I must turn my rampant rampage onto the world around me instead of this videogame, thank you Bethesda, for releasing me
>>
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>>30388584
Wasteland is shit. Make America great again, one problem at a time.
>>
>>30378188
>Implying Bethesda isn't garbage
>Implying they haven't always been a lazy company with shitty practices
The first Bethesda game I ever owned was Terminator: Future shock. It shipped with countless CTD causing bugs and the working thermal scope (from the movie, mounted on the plasma guns) that was much shown in marketing was not functional ingame. Which is not to say that they didn't fix it. About a year later, they released a patch that made the game more stable and re-enable the scopes. It was called Terminator: Skynet and cost nearly $70. They unironically expected people to buy the sequel in order to get the first game functional. While T:FS is probably the best terminator game yet, it doesn't change that Bethesda are a bunch of lazy cunts and have been for at least 20 years.
>>
>>30388628
America is great the way it is, shitty and free.
>>
>>30387243
>all the New Vegas DLC takes up 1.7 GB in total
>Honest Hearts was a couple hundred MB
>Delivers infinitely better story-telling than FO4 did in 40GB with more interesting weapons and characters
At least Valentine is pretty chill.
>>
>>30388596
I have put over 9 days worth of playtime into FO4, and yet I still feel extremely mixed about it.
There is lots to explore, and shit to build, but it just doesn't have quite the same replayability as NV did.
>>
>>30387133
...the DLC works?
>>
>>30388796
That's because bethesda tried to do things as differently as they could from what obsidian did.

The success of FONV really hurt their egos.
>>
>>30388818
Yeah? You go to New Vegas and "manage game" and they're all listed there.
>>
>>30388885
Thanks.

Damn being about to move and having stuff in boxes.
>>
>>30378364
>more buildings to explore

You do realize that most of those buildings were inaccessible. Most of the time you're going through DC is via burnt out subway station infested with ghoul/raiders/supermutants. And it's more or less the same loot.

Fallout New Vegas, the map was tinier (which I utterly hate, thank you War Zone and World of Pain mods for changing that) but you had plenty to do. If anything, FNV's beginning felt almost to railroady, unless you can run past a bunch of angry raiders, cazadors, supermutants, and deathclaws.
>>
Fuck you faggots, they were all great games, including 4. I have close to 600 hours in my first play through and won't start a new one until all DLC is released. Not as much as my playtime in 3 or NV, but more than I've dedicated to the first few games.
>>
>>30389060
Go home Todd, no one cares about your lies.
>>
>>30388796
>There is lots to explore, and shit to build, but it just doesn't have quite the same replayability as NV did.
this

and it's tiered level dependant perk system and level list gear make it take too damn long to make a character work the way you want to play, then by the time you do every generic enemy has top tier gear so immersion is broken
>clear quincy at lv50 and the minuteman guy has a set of partial T60 and T51
>respawns 5-7 ingame days later
>generic unnamed gunner in powerarmor on the overpass has a full suit of X-01

they even decided in a stroke of genius to REMOVE the static X-01 suits from building 34, the national guard armory, and the secret bunker in later patches, just so you have to play the game until lv__ to get the gear you want.

How do you fuck up such a simple gameplay mechanic
>put neat shit in places you reach mid to late game
>players discover it naturally on first runthrough
>second-50th runthrough they dash across the map to get the guns and gear they want
in fallout NV you can die your way to the all american rifle in the radioactive gun vault, fight to new vegas the hard way past cazadors and deathclaws to get to the gunrunners, or upgrade lockpicking every level to get the gobi campaign sniper rifle before lv10. in FO4 you can go to the far corners of the map and you'll get broken pipe rifles and t45a EVERYWHERE until you get to an arbitrary level cap.

best mod on the nexus is the one that removes perk level restrictions, second best will be static gear spawns and doesn't exist yet.
>>
If there was anything that I loved more about new vegas was carrying around a fully upgraded cowboy repeater and lucky, both loaded with .38 special while saving the good stuff for the bigger things.

[spoiler]And an upgraded anti-mat rifle for the really big things[/spoiler]
>>
>>30388530
>My last discovery was the unique pipe weapon in the sewers

Ah the humble cudgel. Just found that for the first time about a month ago after God knows how many hour and 3 PS3s.it's easy to miss shit in these games so that helps the longevity a lot
>>
This is just a reminder if you played FO:NV on PC and didn't make This Machine 30-06 you're doing it wrong.
>>
>>30390022
Always had my companion carry the .50 cal rifle for when shit got serious so it wasn't encumbering me, going over and pulling it out of their inventory to load it up made me feel like some kind of safari hunter.

>Umbubu! Get me my shoggoth gun!
>>
>>30389466
>upgrade lockpicking every level to get the gobi campaign sniper rifle before lv10

Don't forget lucky, the most ornate .357 of the old world. Fallout 2 was the same, you run and save and run and save your way down to San Fran and the enclave base. Boom Gauss rifle and power armor before you ever even hit the den. You get ass raped by super mutants, mantisessses, floaters and centaurs but fuck it. Rib that midget blind. This was shit that actually made sense comparatively but noooo Bethesda loves that retarded level scaling. Which is also why the division is ass. The only game that gets away with it is borderlands because it works
>>
>>30389466
Also the untouched armory, somehow full of shitty armor and pipe rifles

I would trade fallout 3 and fallout for a Bethesda free FALLOUT FUCKING VAN BUREN

VAN BUREN GODDAMNIT
>>
>>30390221
Reminder that ifbyoubdidnt mod it to AT LEAST a T20 variant you're doing it wrong. You already have the auto rifle magazine ffs

Like you can't buy .308 garands to this day
>>
>>30377928
>muh empty barren landscape literally scrapped together by the intern
>muh "it's barely post apocalyptic" atmosphere
>muh fallout 1 and 2 story that nobody cares about
>>
>>30390437
Nice try, cock-fag
>>
>>30378628
Fix it with mods and quit complaining. Jesus man.. No need for all that edge.
>>
>>30390656
>Fix it with mods and quit complaining

Thats exactky why Bethesda can going on cranking out half baked games. They know they can get away with it without being held accountable for their laziness. They released the fucking get ffs
>>
>>30390989
I played a lot of vanilla Fallout 3. With TTW I'm glad mods improved it but I didn't see anything that I felt needed to be glaringly fixed.

Really most of the complaints in that picture aren't things that can or should be addressed with modding, it's a lot of personal opinions being presented as fact, misinformation and just plain whining.
>>
>>30390300
>Don't forget lucky, the most ornate .357 of the old world.

Loved that gun. My character was a cowboy gunslinger type with high luck. Didn't feel like pouring the points into lockpicking, but it was worth it. The right stats and perks the crits with this thing was devastating.
>>
>>30390656
>>30391058
you know it;s a bad game when you have to actually go and fix it yourself to make it half decent
>it's a lot of personal opinions being presented as fact, misinformation and just plain whining.
such as?
>>
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>>30377928
New vegas had good weapons/mechanics all else bland. Lack of human enemies. Weighed everything down with a faction like 4. DLC was better than the original game. Respawn times long except by the river(legionaires). Again guns were best of the series.
>>
>>30390235
I'm always terrified of taking a companion with me when I play on survival mode.

That little bit of worry that I would have to ditch their corpse and forget were it was as I run away from the cazadores or deathclaws I would inevitable bumble into before I get enough caps for an anti-mat rifle.
>>
>>30391515
Lack of iron sights when there's another mechanic that does the exact same thing. Yeah I get it's a common FPS trope but there was aiming, it just didn't involve jamming the actual sights in your face.

VATS is stupid, subjective personal opinion presented like it's fact.

Hating on video game healing mechanics where any injury can be healed quickly by either resting or using health items, which is a common trope.

Complaining about the music only being 1950s period or style music, when the entirety of pre-war Fallout was styled in 1950s americana.

Claiming BoS sent people to die in The Glow as some kind of ritualized fear of radiation and nukes when it was really just one asshole guard sending people to die so they'd stop bothering him.

Claiming that the Fat Man makes no sense because people in the wasteland are supposed to hate and fear nuclear power and nukes (no evidence I remember from the games) when the original 2 games have you use nukes multiple times to solve your problems and all your energy guns and nuclear powered.

And again, whining about aliens obviously supposedly being jokes when they were confirmed to exist in Fallout 2 via Skynet, and their inclusion in the series actually makes sense when you look at some tech that could have potentially been reverse engineered.

I don't feel like going on but I think this illustrates my point. I'm all for reasoned discourse and if you don't like it, fine, that's your opinion. But pictures like this, and I've seen a few, are just trying to look smart by saying a lot of things when a lot of what they're saying are just personal opinions.

The picture could say nothing but "My opinion is better than yours" and it would carry the same meaning in my opinion.
>>
>>30391687
I get the appeal, but personally I didn't enjoy the Hardcore mode at all. I still never ran out of ammo, medicine or money, it just limited the number of fun toys I was able to carry with me.

I mean I like games like STALKER where eating and sleeping are requirements to survive but it just didn't seem to 'fit' as well in Fallout for me, dunno just my personal opinion.
>>
>>30391058
I'm not basing that off of the picture though. I'm saying as a guy that's played every fallout and all of Bethesda stuff since morrowind. I like the experiences for what they are, but Bethesda goddamn well has the resources to not fuck up as much as they do
>>
>>30391687
I only ever play hardcore and it's never far enough between saves for me to worry about dead companions. Take Rex for example, he dies constantly at the hands of legion hit squads but I don't wait two hours between saves.

>>30392286
It wasn't as important as in stalker, which is understandable given how shitty some game implement those systems. Its a bitch the first time you try it but yeah, it's mostly an ammo/doctors bag problem.

I like to mix it up by fucking my SPECIAL hard enough to keep it interesting. Like 1-3 strength but 10 luck or 3 into etc. Nobody is humping 200lbs of shit across the Mojave
>>
>>30391720
but really, bethesda are a bunch of incompetent buttmonkeys who basically leave it up to the fans to make a good game
>>
>>30377924
It was based on a winchester and a remmington 700
In games people often make fake conglomerate guns using real one's for reference
>>
SURVIVALIST'S RIFLE A BEST
>>
>>30388571
>This Machine is a unique battle rifle chambered in .308 caliber round, holding up to eight rounds at a time and is received in excellent condition thanks to Contreras' personal access to parts. Along the rifle's left side are the words "WELL THIS MACHINE KILLS COMMIES," giving reference that this gun was used by American soldiers during the Resource Wars.
http://fallout.wikia.com/wiki/This_Machine
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