Once a carrier has launched it's complement of aircraft and pilots, how long does it take for the carrier to construct additional aircraft and pilots?
>>28364894
Made me giggle.
>>28364894
As fast as you can train deck swabbers to pilot billion dollar aircraft
One turn to construct and they can launch on the next turn so long as the carrier is carrying less than three seaplanes, it also costs 22000 RESOURCE UNITS
>>28364894
They have to build more farms first their food is at 50/50
>>28365206
He's a big guy.
>>28365061
even in a RTS game this shit makes no sense.
>constructing planes on an aircraft carrier
>>28364894
ADDITIONAL PYLONS
>>28364894
The allied carrier didn't build new aircraft unless one was shot down, as the aircraft would return after flying a mission. That said, iirc it usually takes something like thirty seconds to build a new hornet in the event that one is downed.
>>28365370
And in RA3, it is just next time it fires.
>>28365403
We try to forget RA3, anon...
>>28365429
RA3 wasn't that bad, not compared to 4
>>28365429
Why would you want to forget Soviets firing war bears into battle?
>>28365485
Because RA2 existed
>>28365469
Oh chile...
>>28365318
>what is Supreme Commander, Starcraft, Command and Conquer
Come on man. Those are like the most mainstream RTS games out there.
>>28364894
>DEFCON the post
Just come back to the carrier, you faggots
About 120 seconds if its got the upgrade