[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
Visual Novel translation status >Amagami - 1st day patch
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /jp/ - Otaku Culture

Thread replies: 255
Thread images: 34
File: Fata morgana.jpg (41 KB, 256x364) Image search: [Google]
Fata morgana.jpg
41 KB, 256x364
Visual Novel translation status


>Amagami - 1st day patch Released for PS2/PSP, "1637/2308 original edition scenario scripts translated (74.8%)"
>Angel Beats 1st Beat - 188799/434217 (43.48%) lines translated
>AstralAir - prologue patch released, 50059/64880 (77.16%) lines translated
Ayakashi Gohan - 49% complete
>Clover Day's - Common + 2 routes done, other routes + 348/711 KB, 390/764, and 74/722 KB translated
Haruka Na Sora - Sora 11.29% translated, Kozue 23.73% translated
Harumade Kururu - 100% of the initial harem route + 25% common route translated
Hoka no Onna - 84.88% translated
Irotoridori no Sekai - 4301/50663 (8%) lines translated
Junketsu Megami-Sama - prologue patch released
Kiminozo - Common route translation complete, Haruka route 1st pass complete
Koiken Otome - 100% translated, 88.90% edited, 86.39% QC, prologue patch released
>Koiseyo Imouto Banchou - 8% (3251/42627) lines translated
>Kurukuru Fanatic - 100% translated
Lovely Cation- 31.6% of lines completed
Majikoi A-1 - 81%
Mahou Tsukai no Yoru - Commie project actively in editing
Mahou Tsukai no Yoru - 2nd project with 2.2 scripts translated
Mahou Tsukai no Yoru - 3rd project released ch 1-5
Monster girl quest paradox - Being translated, new partial patch released
Muv Luv Total Eclipse - 25% translated
Nursery Rhyme - 12032/32977 lines translated
Oreimo Tsuzuku - All scripts translated, 212/268 through TLC+Editing, 154/268 scripts finalized
Rewrite Harvest Festa - 22583/30040 (75.18%) lines translated
SakuSaku - 100% through TLC
Sanarara - Project resuming
Sukimazakura to Uso no Machi - 9,507 / 30,513 Lines (31.2%) translated, partial patch released
Tokyo Necro - 1010/39657 lines translated
>Tsuki ni Yorisou Otome no Sahou - 9065/31248 (29%) translated
Witch's Garden - 47555/67201 (70.77%) lines translated, 2496/67201 (3.71%) edited, prologue patch released
Yosuga no Sora - Translation status is Common route 100%, Sora route 100%, Nao 100%, Kazuha 100%, Akira 89.73%, Motoka 32.17%, Common and Kazuha fully edited
>>
Official work

MangaGamer
>House in Fata Morgana - Released
Higurashi Hou -Tatarigoroshi: in scripting
>Bokuten - 100% translated, 73.5% edited
>Da Capo 3 - 92.5% translated, 87.5% edited
>Myth - in scripting
My Boss Wife is My Ex - In testing
>Kuroinu - Being released as 3 seperate chapters, CH1 63% TL 18.13% edited
Supipara - Ch 1 in testing
Himawari - TL and editing finished, in scripting
Umineko - Picked up
>Negai no Kakera - 97% translated
>Princess Evangile W Happiness - 50% translated, 22.2% edited
Imouto Paradise 2 - 44% translated, 14.4% edited


JAST
Flowers - Re-write/editing 25%
Sumeragi Ryoko - Beta, in preorder
Sonicomi - debugging
Sweet Home - 100% translated, debugging script
Sumaga- Fully translated, in editing
Trample on Schatten- Translation 86%
Django - Waiting on translation.


Sekai/Denpa
Fault Milestone 2 - Side Above released, GE still to come
Grisaia trilogy - 2nd title 100% translated, 3rd 20% translated
Narcissu 3rd - TL+Editing done
Narcissu 0 - in TLC
>WEE 3 - 80.51% translated
Nenokami - 63.31% translated
Mayoi Hitsuji no Kajuen - 100% translated
>Darekoi - 67.53% translated
>Maitetsu - 12.98% translated
>Memory's Dogma - 15.54% translated
Kokonoe Kokoro - picked up
Chrono Clock - 10%
Tenshin Ranman - 16%
Wagamama High Spec - 2016 release
Hoshizora no Memoria - picked up
Ley Line - picked up


Frontwing
>The Leisure of Grisaia - 5/18 release
Corona Blossom - Summer release planned
Sharin no Kuni - Kickstarter planned


Other
Zero Time Dilemma - Jun 28th release
Psycho-Pass: Mandatory Happiness - 9/13 release
Harmonia - Through Steam GL
Tomoyo After - On Steam Greenlight
Little Busters - Picked up
Muv Luv Trilogy - Extra+Unlimited this Summer
Schwarzesmarken - on Greenlight
SubaHibi - Official release planned
Lucky Dog - Possible iOS released based on the ongoing text only fanTL
Work being done on a fanTL of Shin Koihime with hopes of getting it licensed
Wish Tale of the Sixteenth Night - 8981/10293 (87.25%) lines translated
>Kyuuketsu Hime no Libra - Common + 25% of Mari route translated
Sora wo Aogite Kumo Takaku - Through Greenlight
ChuSinGura 46+1 - 2nd Kickstarter up
---
>Stuff like this has been either added or updated since the last thread
>>
File: cf.png (322 KB, 600x1008) Image search: [Google]
cf.png
322 KB, 600x1008
Mangagamer?

More like Clueless Gamer.
>>
>>15234630
Shut up dovac. It's getting really blatant.
>>
File: corporatestalking.png (275 KB, 1880x1750) Image search: [Google]
corporatestalking.png
275 KB, 1880x1750
While Tokyo Babel was at least able to claw it's way onto mangagamer's charts on launch day, it would appear Fata Morgana has not been so lucky...

Top 5 Ranking: http://pastebin.com/xNi21L78
Popularity Sort: http://pastebin.com/TUfYdNx9
Full Data Point List: http://pastebin.com/AhjpPQ7n

As always, this tracker is powered by anonymous like you, so post order numbers if you've got em'.
>>
>>15234630
k.
>>
Hey guys, Arunaru's wordpress is gone. Did Arunaru die?
>>
>>15235283
He deleted it because there wasn't any use of it any more, going pro and all.
>>
>2016
>still no kamige released by any company.
There's literally no reason to stay an EOP.
>>
>>15235712
Don't worry, they'll get SubaHibi out in 6 years.
>>
>>15235712
What is Fata Morgana?
>>
>Bishoujo Mangekyou - Translation: 7/8 script files finished (~83%); Editing: 9,2%
>>
>>15236051
Who cares?
>>
>>15236074
Who cares about the other machine TLs in OP?
>>
>>15236074
Who cares about you caring who cares?
>>
>>15234962
>it's way
its*
I already corrected you once.
>>15235564
Again, don't link to plebbit, janny.
>>
>>15234630
MG answer gives me the impression they didn't want to give an in depth explanation of how Visual Novels evolved. This is only natural because the question wasn't about that at all...

Anyone, I fail to see what false information is in that answer. Someone care to enlighten me?
>>
>>15236099
You?
>>
New VN for Fuwa-mangling.

>You can check the original thread here. http://forums.fuwanovel.net/topic/14027-majo-koi-nikki-translation-project/
>>
>A wild choice window appeared!
>1。Play Extra (BETA) a few days from now.
>2。Play Extra+Unlimited (Full) next month.

https://twitter.com/muvluvseries/status/731831053371871234
>>
File: Response.png (154 KB, 876x813) Image search: [Google]
Response.png
154 KB, 876x813
Doddler responded to >>>15233663 from the last thread.
>>
>>15236550
>>15234185
>This responsibility doesn't lie with MG alone. It's not their fault if sites that usually review games simply refuse to properly review a VN. Also, there's something that actually bothers me a lot in this community which is the absolute lack of attention they give to more serious VNs. I barely see discussions for more serious VNs unless that VN is really fantastic. This simple fact pretty much eliminates the worth of mouth power and this is a really great tool to market a VN.

>For example, on /vn/, if someone tries to say something good about Tokyo Babel some entitled fuck will instantly bad mouth it because of his own prejudice against something he doesn't like. Then if people try to defend the game even further, more fucks join in shit talking the game.

LMAO, you can't make this shit up. Some random anon thinks translated visual novels have literary merit, you guys ought to be more careful next time you criticize Tokyo Babel as that is the height of what VNs are capable of.
>>
>>15236550

Given how depressed doddler sounds, it kind of sounds like fata morgana is really bombing instead of just underperforming like tokyo babel. The concurrent numbers and top sellers ranking did kind of indicate that it was going to undersell tokyo babel, but I guess having fuckall sales on their site too must be pretty brutal. His bit about not breaking even despite 3 digit targets makes me wonder if it's sold sub-600(between both).

As for whining or not, I wouldn't do that simply because /jp/ is a bunch of vultures stalking people and looking for any breaks in the information chain. It's no big deal if it's just harmless information like future announcements or successes, but you don't really want them getting hold of information that doesn't reflect well(like the fact that your latest game is selling super poorly). But on the other hand, those silly slip-ups are what makes doddler so moe~.
>>
>>15236565
Seeing that many people riled up by that anon post is amusing. Please continue to try to bait him!
>>
>>15236148
http://archive.is/HD0Z
>>
>>15236768
I think their expectations are completely off. What Steam excels at selling is multiplayer games. Your friend buys it on launch day and begs you to buy it to play with him.

VNs on the other hand there is no pressure to buy on launch day. You can buy them any day, most likely a sales day.

If you want launch day sales, consider throwing in bonuses. For example the first month in the store it could be bundled with a non-selling old game. It isn't like I'd be much happier to get "My mother is sucking my cock 3" along with Fata Morgana, but it would be a reason to consider buying it now instead of later.
>>
>>15237093
My mother is sucking my cock 2 was so much better than 3, though.
>>
>>15237093

I don't really think anything would help fata morgana beyond getting picked up by kotaku or something. It's just a niche title that most of the chinese power point audience isn't going to take to.
>>
>>15237093
That isn't the problem, Steam sells certain visual novels very well. Go Go Nippon, Eden, Higurashi, Sono Hanabira, Kindred Spirits, and Princess Evangile all did well for Mangagamer, while Sekai Project has had success with many titles. The issue is after Go Go Nippon and a couple other titles, Mangagamer had assumed that "all visual novels would do well on Steam" and the licenses they picked up reflected that. It turns out that was a miscalculation, and that titles that are a hard sell have the potential to be a disaster sales wise on Steam.
>>
>>15237093
>I think their expectations are completely off
For the current market, yes. But the Steam market for vns has been rapidly declining lately. The must've based their estimates from when it was booming.

>>15237245
>I don't really think anything would help fata morgana beyond getting picked up by kotaku or something.

Even that doesn't seem to work much anymore. Kara no Shoujo 2 didn't seem to get much of a boost from its Kotaku article.
>>
>>15237368
This is because that the Steam fanbase wants the same type of titles as MG's usual fanbase. They assumed that it was a whole new target audience and it's not.
>>
Have to wonder how Himawari will do on Steam. It has the same problems other recent MG failures had, but it does have better art than those titles.
>>
>>15237401
They have been assuming there has been such an audience to target from long before Steam. The Innocent Grey titles, Bokuten, and Gahkthun were all picked up without any plans for Steam (even though the latter two are going to end up there).
>>
>>15237411
It might appeal to loli fans, but it being a full price game could really work against it. I've sold some loli emoticons on Steam for a hefty price though, so there could be some hope as long as loli fans are made aware of it. Probably not who MG was targeting the release at though.
>>
>>15237516
The people who mostly want story vns don't usually buy vns.
>>
File: BF3.jpg (157 KB, 1286x748) Image search: [Google]
BF3.jpg
157 KB, 1286x748
Are there people who would be interested in doing a translation for "巨乳ファンタジー3" (Busty Fantasy 3) ?

I have coded an unpacker/repacker for its script files which allows to modify the text somehow easily directly from text.
So far, I have used that to machine translate part of the intro, but maybe some translators would be interested in using that to make something more serious.
>>
>>15237925
>The protagonist is Yurinas, the god of Boobjobs that lives in the underworld.
>While thinking of a way to get out, some men from the breast massaging tribe arrive.
>>
>>15236768
Thing is, is fata morgana even any good? I've never heard anything about it.
>>
>>15238020
Sounds good.
>>
>>15235894
a game moogy says is only okay and conjueror and moogy both admit have a lot of flaws.

and such, is getting shit sales, as expected of kusoge.
>>
>>15237925
why is there a fuwafag translation begger here
>>
Sekai announced they picked up Hoshizora no Memoria and said it would be out around this year but there's been 0 news and updates on it????

confirmed fan translation edit since there doesnt need to be translation progress
>>
>>15238259
They don't have translation status listed for most of their longer games on their progress tracker (other than Maitetsu). The rest of the long titles with progress listed are either from Kickstarter updates, or they were asked during their last Q&A.
>>
>>15238226
No intention to beg at all, just looking if there is common interest.
I have partially reverted the NEKOSDK_ADVSCRIPT2 for this particular game, but it seems to be used in most recent Waffle games, so I can also help with that if someone wants to translate another one instead.
>>
>>15238061
It has some good tragedy and horror, especially psychological horror. If you're not into those genres, then I wouldn't recommend it.
>>
>>15237925
>巨乳

it's shit
>>
Apparently Aroduc killed himself.
>>
>>15238750
Again?
>>
>>15236051
went through Bishoujo Mangekyou 2...

even though i cant read moonrunes, i quite understood where it was going to end

the scene where shizuko was raped by aki really caught me ... i couldn't avoid to feel sorry to that poor girl and hate that bastard of aki!
and i wish first : they started to use their art and skill with plots to make real VN and not fap material.
and second i could read the VN myself... guess i'll learn jap for once and for all
>>
>>15238750
That's fine. As long as he doesn't catch what Arunaru caught. Aroduc was just out of treatment from his last outbreak of going professional.
>>
>>15237925
It looks like a neat game, and it's always good to have more people entering the scene. That being said, I would encourage you NOT to go forward with a machine translation, as you can clearly see it didn't output anything resembling English.

Good luck finding a translator though, competent translators are in short supply these days. Maybe if you find someone, and they don't want this game specifically, you could even work together on a different game with the same engine. But it's up to you.
>>
File: nice.jpg (41 KB, 152x276) Image search: [Google]
nice.jpg
41 KB, 152x276
Nice desu~
>>
>>15239591
Either sort is broken again, or people have begun to fear the nukige/moege future.
>>
>>15239706
I bought it because I don't want to live in a world where AJTilley garbage is beating this. Plus, it's still on sale.
>>
File: great expectations.jpg (252 KB, 595x779) Image search: [Google]
great expectations.jpg
252 KB, 595x779
>>15239724
Also, I thought the devs were cool. I remember awhile back that they specifically chose MG because they didn't want to do a kickstarter and because they were shy. I mean, as a /jp/sie, I can't help but like them.
>>
>>15239706

It's climbed up the popularity sort too, so it does look like it's genuinely getting a couple sales on their site.

It's pretty dead on steam though. Page 28 on the top seller chart(the last page).
>>
File: alcg0000.png (726 KB, 800x600) Image search: [Google]
alcg0000.png
726 KB, 800x600
>>15238761
Death is temporary.
>>
>>15239860
That's not good.

MG said that last year's best sellers influenced what got licensed this year, so hopefully they licensed vns that have a chance of selling well.

1. Princess Evangile
2. eden*
3. No, Thank You!!!
4. Imouto Paradise
5. Eroge! Sex and Games Make Sexy Games
6. Demon Master Chris
7. euphoria
8. Sweet Sweat in Summer
9. Ultimate Boob Wars!
10. Higurashi Hou Ch. 1 Onikakushi

This excludes any copies sold on Steam, and as already stated, A Kiss for the Petals: Remembering How We Met sold really good.

http://blog.mangagamer.org/2016/01/13/2015-in-review/
>>
File: file.png (65 KB, 337x220) Image search: [Google]
file.png
65 KB, 337x220
Exactly my sentiments after browsing MG for interesting titles.
>>
>>15240146
I hope MG has a 4th of July sale so I can buy Tokyo Babel.
>>
Seeing how they haven't announced a game yet for next month, one of their announcements might be it. A short nukige or something. Maybe something science fiction or fantasy like the hints suggested.
>>
File: Sharin no Kuni.jpg (110 KB, 534x312) Image search: [Google]
Sharin no Kuni.jpg
110 KB, 534x312
Is Steam the worst thing or the best thing to happen to VNs?
>>
>>15240302
To be fair, that and G-Senjou's bullshit is just an awful Japanese company forcing localization teams to go along with their bullshit. If they were localizing their titles without a Steam release, they would still find a way to be shitty, because that is who they are.
>>
>>15240205
While they could have a short nukige come out either early or mid month, I would think they want a meaningful title out just before AX at the end of the month.
>>
>>15240182
It's not as good as the fanboys here make it out to be. And certainly not for the price point. We can start talking at 50% off.
>>
Steam was never anything special.
Even at the beginning it was only the usually people buying VNs instead of pirating it to make sure we get more + some randoms who wanted to see what is this about. Now the randoms got sacred away by all the shitty VNs flooding Steam and the regulars have gone back to buying only the VNs they like instead of all that are put on Steam.
>>
>>15240758
> Steam was never anything special.
> Nekopara selling 500000, doing more than entire JP eroge market combined.
>>
>>15240758
Except, you know, sales for Steam titles still beat those of comparable titles not released to Steam, and Sekai Project is still successful at releasing games the 'regular' VN community doesn't care about.

Seriously, you guys keep talking about how Steam is no longer good for VNs, but how good has Steam been for MangaGamer in the first place? When they first got to Steam after Go Go Nippon, people were already saying it's too late, but Sekai keeps doing well, even now. Can't we just accept already that MangaGamer sucks at marketing and that's the reason their games are failing on Steam?
>>
There's definitely a crowd on Steam who like "games" like Fata Morgana. You just need to reach them. And give them a reason to buy it, as it's more expensive than most "similar" games. (i.e. say how long it is = 1.7mb sjis is definitely enough for the price)

I personally won't be getting it, as I got kinda burned with the last few ones I got. Admittedly I assumed that I won't really like Kindred Spirits and mostly bought it to support the genre, but that I didn't even manage to get past chapter 2 of Root Double.. stings. I don't want to buy a third VN I only end up dropping anyway. Maybe I'll try the demo one day, which I think exists.

Speaking of Demos. Is Mangagamer finally offering them on Steam? That's probably something they should work at too, provided it's not costing a ton of money to do.
>>
>>15240850
That 500000 Nekopara is for the whole series which includes the Japan and China sales.
>>15240856
Sekai Projec isn't doing that well now either.
>>
>>15240893
>Sekai Projec isn't doing that well now either.
Just this past February, Nekopara Vol. 2 sold 76k on Steam. Even a relatively poor-selling title like Root Double is still estimated at 1,658 sales, which by MangaGamer's pre-Steam standards would be a big hit for a full-price title.
>>
>>15240909
Aside from Nekopara since as I said Japanese buy that too so ofc it will do well. Root Double numbers are mostly from the Kickstarter people.
>>
>>15240945
In which case Kickstarter can be considered an efficient form of marketing.
>>
File: 1420962174827.png (326 KB, 600x457) Image search: [Google]
1420962174827.png
326 KB, 600x457
>>15236550
Oh wow, senpai noticed me. I feel bad now for being such a jerk in that post. I still mostly stand by what I said though, there's a lot more Mangagamer could be doing to reach their potential audience. JAST manages to sell most of their games to a significant gain, so they're obviously doing something right and there is a market out there if you know how to reach it.

I guess I'm just salty over Conjueror's whole "[game nobody asked for or wanted] sold terribly so I guess there's no reason to localise [game people actually want]" shtick. Which doesn't really have anything to do with Doddler. Sorry Doddles.
>>
>>15241081
>[game nobody asked for or wanted] sold terribly so I guess there's no reason to localise [game people actually want]" shtick
I bet my ass that if Evolimit was announced it's reception would be pretty similar to Tokyo Babel. The loud people simply are a vocal minority.
>>
>>15241241
This is exactly right. The people MG is trying to cater to aren't the same people that are actually buying VNs. They should probably listen less to /jp/ and more to sales numbers.
>>
>>15240302
Speaking of which
http://prefundia.com/projects/view/sharin-no-kuni-a-japanese-visual-novel-localization-project/9059/
>Removal of DLC for General Sale
>First of all, we've decided to abandon the DLC plan we initially announced, in accordance with user feedback. As of now, the version of the game available for digital download on Steam at release will have the Sound Mode and CG Gallery intact (previously the Deluxe Edition), and is planned for general sale at $40.

>Regarding an 18+ version/patch
>Although we had initially planned to release an all-ages version of the game (which, to clarify, was released on consoles in Japan), we now promise to release the 18+ version as well, following strong support for its production.
>>
>>15240850
Volume 1 was in a bundle for pennies on the dollar, so it sold thousands that way.
>>
>>15241270
Japanese company Frontwing reacting to western feedback better than "western" company Sekai Project. dovac BTFO again.
>>
>>15240856
Sekai's recent non-kamige releases have started to sell more poorly as well. If you factor in Root Double's kickstarter backers, then it sold like shit on Steam itself.
>>
>>15240885
MangaGamer's streaming policy likely kills Fata Morgana's chance of taking off. Streamers would be the people I'd expect to be the most interested in it. They should talk to the devs about allowing it to be made streamable.
>>
>>15241296

Most of Sekai's games that aren't either Nekopara or big names like Clannad and weren't offered for literal pennies in bundles struggle. The only notable exception lately being Rabi-ribi and that's not even a VN.
>>
>>15241270
I wonder where they will sell the 18+ version
>>
>>15241283
Wrong, none of the Nekopara games were bundled yet.
>>
>>15241283
You are probably confusing it with the Sakura series, that series of games has sold about 400K copies in total and the first game (Sakura Spirit) HAS been bundled.
>>
>>15241524
Their Japanese friend's store: Nutaku. I'd rather they'd sold it at MG or JAST though.
>>
>>15241270
Reminder:

>Goal: $140,000
>Localization: 35%

>Q: Are you going to be using the fan translation?
>A: While we have permission from TLWiki to use the existing fan translation, it will only be used for reference, and the localization team will be carefully combing through it for translation, wording, and other errors. As a result, the official version will be heavily edited, although some similar passages may remain.
>>
>>15241893
It takes 50,000 to have some asshole add purple prose.
>>
>>15240146

What a highly original post.

>>15241893

I think they'd probably make it if they settled for 100k.
>>
>>15242000

Also running the numbers, it looks like whoever they've got retranslating it is getting 5cpc.
>>
>>15240850
Nekopara also listed 300k sales a few days ago, meaning the steamspy program can get it 200k sales wrong even with that many sales. One can start wondering if it does anything correctly at all.
>>
>>15242054
That's 500k combined (physical, denpa, dlsite, steam and so on).
>>
For the anon tracking Mangagamer sales

Order Number - 199342
Order Date - 2016-05-16 06:11:37
The House in Fata Morgana
>>
>>15241241
Ayakashibito got a full proper fanTL, and yet pretty much no one played that. Far more people played the fucked up Hoshizora no Memoria fanTL.
>>
>>15241524
They already had plans to sell Corona Blossom with an 18+ release here in the West as well, so where ever they sell that. Ideally they will work with someone, as setting up their own store front would have the usual problem of limited reach.
>>
>>15242161
Well the physical was part of a limited edition physical art book thing, so that probably boosted the sales higher than any other steam game all on its own. (I bought it)
>>
>>15241311
Streaming policy is a sticking point for both Mangagamer and Sekai. There's a hard divide, even amongst staff, as to whether entire playthroughs of visual novels should be allowed. There's valid arguments on both sides of the discussion.
>>
>>15240758
>>15240909
For the moment, cheap titles with appealing art are at the very least still doing well on Steam, while there hasn't been a larger moege recently to judge that on. Hoshizora no Memoria and Key titles will do well regardless because of how well known they are. The question though is how titles like Chrono Clock, Tenshin Ranman, and Ley Line do, as if long titles that appear to appeal to the current Steam audience begin to do poorly, then that would show a poor future on Steam for titles that aren't already well known.
>>
>>15241795
Speaking of Nutaku, Jast did confirm that no edits are being pushed on the games that they are putting on Nutaku's new storefront.
>>
>>15242307

I feel like as long as a streamer actually does what he/she is supposed to do (entertain) and not just let the VN play on autoplay, I feel that complete playthroughs aren't necessarily that bad.

But well, the problem is that VNs lose almost everything as soon as you've seen a complete play through. On the flipside though, I still think that a lot can be gained simply because people LOVE seeing reactions and stuff from streamers at certain points and I can see people getting the VN in question and play it before the streamer hit certain points.


So, basically, as long as you are fighting to get 1000 sales, I feel like allowing streams is the definite way to go. But once the numbers are way higher, it might be a bad thing.
Also, offer adult patches/versions. People aren't allowed to stream adult stuff on twitch. (probably not even softcore liarsoft stuff or whatever that's on steam) Blue balling via streams can help sales.
>>
Looks like Denpa is having payment processor problems, based on Dovac's twitter rant they just got rejected for some title after a 2 month wait.
>>
>>15242330
I agree, I think getting games in front of eyes is more important than the amount you'd lose from already playing the game. It's clear that it doesn't hurt short games like nekopara, they do crazy even though everyone and their cat has a youtube channel covering it. And for longer games, you just have to look at something like Princess Evangile, who's long term success was propped up almost entirely by the constant attention by streamers like Noble/Lost Pause. Games usually fall off peoples radars quickly, but the constant attention from streamers over a long period of time keeps it in the limelight for much longer than normal. I'm sure you get way more sales than you lose from the deal.
>>
File: 543875244.png (151 KB, 583x950) Image search: [Google]
543875244.png
151 KB, 583x950
>>15242359
You mean this?
Nah, he's so lazy that I'm pretty sure that he submitted 1 or 2 different processors and waited +2 monthts for a answer because uncensored VN's aren't his priority.
>>
>>15242416
Great excuses, now Sekai Project can only release all-ages versions of their great licenses in the future and no one will have any avenue for recourse since it's not their fault
>>
>>15242359
>>15242416

For a payment processor fine with the Nekopara title, there are few announced titles Sekai Project has that they would take issue with. Maitetsu is the obvious one, though they could also object to a particular character in another title.
>>
>>15242443
For Maitetsu, a payment processor would probably object to the entire thing, but if it's a handful of scenes in a particular game, the Jast solution for Shiny Days and Starless seems viable.
>>
>>15242444
>the Jast solution for Shiny Days and Starless seems viable

Well, not if you want to sell that content
>>
>>15242443
The one character in Hoshizora no Memoria also comes to mind if it's not Maitetsu.
>>
>>15240552
I liked the demo well enough.
>>
>>15242443
Maybe someone is working at that payment processor that just wants to troll SP? You know, the whole deal with anonymous being legion. If I was in such a position, if fuck with them too.
>>
>>15242454
you could sell a "mostly uncut" patch and have the rest done like those titles, though I am guessing you are asking for trouble if you ask people to put a title back together again from 3 different places.
>>
>>15242416
Seems like a free market here. First guy to make an adult payment processor will get all the cash.
>>
>>15242574
Credit card payment handling is anything but a free market.
>>
>>15242574
Unfortunately, the processor makes it hard to actually buy the VNs. I had a card denied by MG's processor for some strange reason (they said they didn't take card from Toyota Financials). I didn't even know Toyota was in that business. Luckily, I had another card that worked but I think other people might not be as fortunate.
>>
>>15242469
That is very, very doubtful. Few people know anything about Dovac, and most with a negative opinion of him are because of the way they handle their titles, such as a question if a title would get an uncut release, and wouldn't go out of their way to make it harder for uncut titles to be released.

>>15242416
Sure they only sent it to whichever payment processor they are using now, no reason to change unless you ran into a problem. The bigger issue seems to be Nekopara greatly limits the viable payment processors available to Denpa.
>>
>>15240552
>And certainly not for the price point
What makes you say that? Honestly curious because it's obvious that Tokyo Babel has high production values.
>>
>>15242054
500k is number revealed by Sayori herself on twitter, its not speamspy guess.
>>
>>15239545
Thanks for the advice, I understand that the translators are the rare resource.

I will take a look and see what help I could give before starting anything myself.
>>
Can someone explain to me what happened with Frontwing? Why are they "localizing" shit themselves now.
>>
>>15243425
Why have a middle man when you can sell it and make more profit?
>>
>>15243425
Because they realized paying someone as incompetent as dovac to do something they can do themselves is stupid?
>>
>>15243401
Just post on fuwa asking for translators. Maybe you'll find one that isn't a machine
>>
>>15243448
>>15243452

Well are they doing a good job?
>>
>>15243456
Too early to tell, but at least they are releasing shit on time and listening to feedback, so much better than dovac.
>>
>>15243456
At last they are better then Sekai
>>
>>15243456
We don't know yet. That being said, Frontwing's English page was really shitty the first days they released.
>>
>>15243485
That's not exactly a high hurdle.
>>
>>15243456
They haven't released anything yet (they have a very short Grisaia side story this week), and they seemed to give priority to speed instead of quality with decisions from when they were going through Sekai Project.
>>
Apparently Aroduc's translating Fate Hollow/Ataraxia.
>>
>>15240205
>>15240429
They announced May 31st for My Boss Wife is My Ex, so probably a non-nukige is planned for the end of June to have something just before AX.
>>
>>15243487
I just hope they put someone good on Island when they inevitably pick it up for localization.
>>
Visual Art's has an industry panel with the Visual Art's CEO at Anime Central as well. Might get an announcement there along with the 6 MG and 2 Sekai Project announcements.
>>
>>15245038
https://twitter.com/vavasyatyou/status/731356661026185216
Is he talking about SP panel? I don't remember VA/Key panels in america last year.
>>
>>15245059
well there was a VA/Key panel last year. It was pretty big.
>>
>>15245038
> 2 SP announcements.

Anyone else hyped for the Koiken Otome (censored) and AstralAir announcements?

God, why does SP exist?
>>
>>15245263
With AX upcoming, I'd expect 1 meaningful announcement, quite possibly one of those 2, and the other announcement to continue Dovac's quest to localize a low quality visual novel from every country on Earth.
>>
>>15245059
>I don't remember VA/Key panels in america last year.

They were at AX, but I don't see an AC listing so you're probably right in that it was with sekai.
http://key.visualarts.gr.jp/overseas/2015/index.html

>>15245260

That tweet literally says only 5 people came, so if they had an event at AC last year, "pretty big" would probably not be the proper descriptor.
>>
>>15242040
>Also running the numbers, it looks like whoever they've got retranslating it is getting 5cpc.
Is that low? What's the usual rate
>>
>>15242586
>I didn't even know Toyota was in that business
Fun fact, Sony's biggest profits are from their insurance subsidiary. Toyota probably has the same for car loans, car insurance etc
>>
Lol seems like EOP dreams of Steam sales leading to amazing age of le kamiges translated is over. Too bad Maitetsu had to become a sacrifice for it.
>>
>>15245472

It's average, which means it's better than mangagamer/sekai/mikandi/etc.
>>
>>15245472
It's insanely high for a VN and probably includes translation, editing, and quality checking. MG is known to pay 1cpc, so there's no way FW would go ahead and pay 5cpc just like that.
>>
>>15243485
>>15243484
>>15243456
'The enemy of my enemy is my friend' seems to be the common sentiment on /jp/. Their hatred towards Sekai is so strong, they're even blind to the fact Front Wing is doing the exact same things wrong but even worse:

- They're doing a Kickstarter for releasing a version of Sharin no Kuni that's based on a "heavily edited" version of the fan translation. They still need $50k for producing this translation, and $140k total.

- They initially completely refused to release an 18+ version of this until the community pressured them to do so.

- They rushed Idol Mahou Shoujo Chiruchiru Michiru to the market with their own, inferior-quality translation even though Koestl would've done it otherwise. This shows they do not care about translation quality.

- The most offensive thing, a depth that even Sekai stays away from, is that they initially planned to sell Sharin's CG gallery and BGM gallery as DLC content, cutting out basic VN content from the base game to make more money.

The only thing FW doesn't do wrong that Sekai does do wrong is that they don't have a CEO who makes a fool out of himself on Twitter and other public places, but I'll take that over greedy DLC bullshit any day. I wish /jp/ would just get over their hateboner for Sekai and realize that not being Sekai does not automatically make a company good.
>>
>>15245490
Watch it do well though.

SP's Steam releases have been mostly pretty good.
They easily get 20k on Grisaia and Clannad while MG is happy to just get 2k. These are VNs that already had fan translations out for so long and people still have bought it.
>>
Not that anything of value was lost, but man, they sure sat on that one for awhile.
>>
>>15245519
Sekai didn't want to do 18+ versions, people raged, dovac told them to fuck off, denounced loudly on twitter as filthy pirates, literally hitlers and not his userbase and no 18+ versions were made for all new titles.
Frontwing didn't want to do 18+ versions, people raged, frontwing politely informed that they revised their plans based on feedback, all their projects have 18+ English patches announced, including Corona Blossom.
I don't understand how its possible to not comprehend why Frontwing is infinitely better than Sekai.
>>
>>15245519
I am quite concerned about how Frontwing will handle things, especially with regards to translation quality, but I am willing to buy all the bullshit around Sharin no Kuni (other than the $50k to edit a fanTL) was Akabei Soft2.

Frontwing appears to have no problems with 18+ content, they announced an 18+ English version of Corona Blossom as soon as it was announced. Purino-Party is listed with an "adults only" rating as well. It seems weird that they would single out Sharin no Kuni to release all ages only.

Sekai Project has only split up one game like that (excluding uncut patches), and it was G-Senjou. When asked about it in their Q&A, they said point blank that they were forced to and don't want to do that again. They did say that initially the developer wanted something worse but did not elaborate on it. Additionally, of titles Sekai has released thus far, G-Senjou is the only one without an uncut release, despite probably being the least "objectionable" 18+ title they have.
>>
>>15245609
Dovac's rants aside, thus far, only G-Senjou hasn't got an uncut release. Best not to expect anything from Maitetsu because it's doubtful anyone would release it uncut right now, but it remains to be seen how they handle uncut vs cut for the rest of their upcoming 18+ titles.

TL quality wise, it doesn't seem like it's a good idea to expect any improvement from Frontwing. I'm concerned about how they'll deal with Island, as Sekai (or anyone else in the industry right now) would give it to a well known translator in the community as several would be willing to volunteer. Who the hell knows who Frontwing would be willing to give it to if they looked at Idol Mahou Shoujo Chiruchiru Michiru and thought it was fine.
>>
>>15242225
>the majority of people who read visual novel are faggots who masturbate to cliche story and cute pedo girls.
>they can't handle storyge because of "tl;dr" and more serious stories.

Nothing new anon.
>>
>>15245673
To be fair we all know that the quality of SP translations it's pretty low and at the same level or worse than the IMSC Michiru from FrontWings.
Grisaia and Rout Double (shitty "localized") are the exceptions.
>>
>>15245583
Not surprising. They probably didn't want any competition for Haruka. Now that it's been 2 months since their last nukige, they released it as to not piss off their usual fanbase with a constant stream of all-ages only vns. I still think that Anime Central announcements will be mostly nukige as well, but we'll see by the end of the week.
>>
>>15246705
If its nukige I hope that its at last something funny like Throb! The Greatest Inventions of the Sexy Era! , and I hope they get at last one good Story title.
>>
Whenever I occasionally read the news about the english market for VNs, I have to wonder whether any of the people involved in it on the US side have any inkling that they're making some of the same mistakes (ie mistaking a periphery demographic as a potential core demographic, flooding the market with low quality titles in order to cash in on what they have mistaken to be a boom) that led to the crash of the video game market in the 80s.

If they just want to stay afloat and gradually expand, they should just focus on selling porn games and stay well away from anything obscure, obtuse, or that requires a lot of reading. While there are some story VNs that have the potential to sell quite well in the west--namely those that had a successful Japanese cartoon adaptation--those are likely far too expensive for them to bring over at the current time.

TLDR version: Stop listening to the morons who think that VNs as a medium are anything other than powerpoint porn books. Don't just randomly bring over everything you can unless you want to saturate the market to the point of collapse.
>>
>>15246895
Fuck off idiot.
>>
>>15246895
Lots of people actually read and buy books.
>>
>>15246895
I read VNs for the story.
>>
>>15246895
You're genius!
>>
>>15246906
You should try talking to them some time, as it will help you to understand that said people who "actually read and buy books" have no interest at all in shit like VNs.

It's the equivalent of thinking that someone who has only read fantasy novels, young adult fiction, and pulp romance shit like 50 Shades of Grey would have any interest in reading Tolstoy or Spenser outside of being assigned to do so.

If you actually think that there is some kind of untapped market waiting to be opened, you are seriously delusional and I can't wait to laugh at you when you/the people you are shilling inevitably end up failing.

>53 posters

Let's see if it goes up at all.
>>
>>15246957
I read fantasy, scifi, literary AND visual novels.

What now?
>>
>>15246957
I once read a book and I also read VNs. Checkmate.
>>
>>15246957
I read books and I read VNs
>>
>>15246957
Books are for nerds
>>
>>15246957
This. VNs are pretty much YA novels with pictures for people afflicted with ADHD. Add a bit of fetish catering for spice, and moe girls, and you'd get an instant hit!
>>
https://twitter.com/nutakugames/status/732346135457767424 hmm jew project late to the game as usual
>>
>>15247115
What is this? New announcements?
>>
>>15246970
>>15247003
>>15247039

I read sci-fi, thrillers, fantasy etc. but in VNs I'm looking for cute girls and moe because I don't get them in normal books. He has a point.
>>
>>15247336
I wish there were more cute girls in serious literature. I think the west hasn't picked up on that latent market potential yet.
>>
>>15245519
Sekais problem is that they'll do anything to get the most popular adult games, and then sell them as all-ages for the presumed massive sales. This ticked a lot of people off, and keep doing so.

It is good that they are at least trying to fix their reputation by selling 18+ versions. If they manage to deliver on Maitetsu I think they might actually prove themselves to be part of the race along with MG and JAST.

But expectations right now is that they'll be first with a loli game, and censor the crap out it it, making it meaningless that they picked a loli game.
>>
>>15247379

you guys are fucking delusional if you're buying into sekai stringing you along about 18+ maitetsu
>>
>>15234590
>Da Capo 3 - 92.5% translated, 87.5% edited

Only 2 more years to go.
>>
>>15246957
What if they adapt a real book into a VN ? Is it still a young adult fiction like 50 shades of grey ? The whole Kara no Shoujo series is more than inspired by a popular japanese polar novel so is it still a pulp romance ?
>>
>>15247115
Have nutaku considered to stop censoring yet? Seriously, how can anyone be retarded enough to localize games you have to censor? All they had to do was pick a title with only big boobed girls back when they started, but instead they made everyone against censorship dismiss them as trash company.
>>
>>15247441
Nutaku is basically claiming their credit card processing agreement forces them to censor products. Given that Sekai Project is complaining about processors rejecting something as tame as Nekopara due to 'bestiality', it might not be far from the truth.
>>
>>15247432
stop
>>
>>15247115
https://twitter.com/FFXIsummoner/status/732610430930145280

I couldn't agree more.
>>
>>15246895
I don't read books but I read VNs.
>>
>>15247441
They stopped most of their early bullshit, looking at the CGs for Flower Knight Girl. Also Jast at the very least said that they aren't censoring anything of theirs for Nutaku, though we don't know if they have any titles that censoring would be needed.
>>
>>15247488
How can it be so hard, when companies seem to do fine finding processors?

MG doesn't seem to have any problems (apart from fraud). JAST seem to do fine. DLsite seem to work.
>>
>>15247918

A lot of it depends on where your company/bank account is based. MG is Japan-based and consequently has access to Japanese payment processors which have a different stance on adult content than the US banking industry does. Of course, the tradeoff is that the transactions might trigger more fraud protection flags on some cards because it's not a US-based gateway.

There's really no ideal solution with the way this shit works. Like dovac mentioned, even many bitcoin processors subject companies to the same strict (and frequently very arbitrary and nonsensical) rules about content. It's probably easier to sell firearms and nazi memorabilia than porn with most processors.
>>
File: Nutaku.png (45 KB, 900x387) Image search: [Google]
Nutaku.png
45 KB, 900x387
>>15247441
While the person who got and posted this response is terrible, this response from Nutaku shows their current perspective on censorship.
>>
>>15242307
>There's valid arguments on both sides of the discussion.
how
>>
>>15248142
Interesting. Didn't realize that the jews (i.e. banks) are once again the main culprit preventing us from playing loli smut and other sexually offensive games.
>>
>>15248143
Against Streaming: Unlike a regular game, a visual novel is basically a book or movie. If you put the whole thing up on youtube for example in it's entirety, what reason does anyone have to buy the game? It's nearly the same as piracy.

For Streaming: Online videos and lets plays build an audience and exposes players that normally wouldn't be aware of your product to find enjoyment in it, and even if they don't buy your game now, they may buy it later or buy future products. Builds good will amongst users and expands your fanbase.

Both MG and Sekai appear to default to "you can't stream" unless the company in question says otherwise.
>>
File: Nutaku-unc.png (20 KB, 611x201) Image search: [Google]
Nutaku-unc.png
20 KB, 611x201
>>15247503
>Also Jast at the very least said that they aren't censoring anything of theirs for Nutaku, though we don't know if they have any titles that censoring would be needed.

Beyond Jast confirmation of their own titles, Nutaku confirmed that none of the titles for their new store front will be censored. Granted they likely only approved titles that wouldn't need editing, but it's encouraging nevertheless.
>>
>>15248193
>Both MG and Sekai appear to default to "you can't stream" unless the company in question says otherwise.

MG's standard policy is just the demo or 20% of the game (recorded). You're allowed to livestream the whole thing (preferably minus the endings because spoilers but iirc that's just a suggestion). Sekai's is more specific per title.
>>
>>15248214
> Nutaku confirmed that none of the titles for their new store front will be censored
Nutaku said FKG (their newest title) would be completely censorship-free and then went on and censored it 3 times.
They lie as often as they breath.
>>
File: 1460357299463.png (661 KB, 1052x458) Image search: [Google]
1460357299463.png
661 KB, 1052x458
>>15248142
I will never believe bank called them and said "you should remove hilt of the sword on this CG, but leave blade as is, and make her facial expression retarded". Banks don't work that way, they just post-factum terminate your account if found something wrong with you.
Everything they do re. censorship is just their own interpretation of whatever papers their PornHub masters sent them, multiplied by absolute lack of any taste for Japanese art.
>>
>>15248450
>Everything they do re. censorship is just their own interpretation
Well, yeah, that's what happens when people give you guidelines, whether they're payment processors or anyone else - you keep your head down and play it safe rather than trying to get a block of specifics.

I assume that particularly CG looked too much like rape for their tastes (maybe she is being raped, I wouldn't know).
>>
>>15248450
I just noticed the perspective of the chin is all fucked up. It kinda looks like only the tip is somehow behind her shoulder.
>>
The Fata Morgana release includes an in game announcement for the fandisc, so that is probably one of MG's 6 announcements for Anime Central.
>>
Would kill for announcement of evangile fan disc hard copies.
>>
File: jsdfsdf.jpg (48 KB, 300x297) Image search: [Google]
jsdfsdf.jpg
48 KB, 300x297
>>15248883
>>
>>15248904
Not going to happen until after they release it, as an announcement now would kill digital sales for them.
>>
>>15248535
How? She has a sword.
>>
File: d.png (32 KB, 1034x382) Image search: [Google]
d.png
32 KB, 1034x382
Why are EOPs such retards?

>I want to play a vn that will get me back into playing them again, out of these three : Irotoridori no Sekai, Sharin no Kuni, Subarashiki Hibi.
>something maybe not so complex where I would have to research would be best

Yeah, Subarashiki Hibi sounds best then, lol. And how did he come upon Irotoridori no Sekai?
>>
>>15248883
They'll never license it with how the original game sold.
>>
File: VE3NegX.png (1013 KB, 822x664) Image search: [Google]
VE3NegX.png
1013 KB, 822x664
>>15248883
This looks legit. They really should've waited to see how the main game sold, since this will sell even less.
>>
>>15250082

The fact that it's in there suggests they already have.
>>
>>15250103
I honestly thought he was joking at first. I'm glad they're doing it, because I really like what I've read so far, but from a business standpoint, it was a terrible choice.
>>
>>15250121

It's just another meg of text anonymous. Mangagamer'll probably spent about 10grand max on it. Even if only sells 300 copies, they're only out a few thousand bucks. Hardly crippling.
>>
>>15250141
Not crippling, but they could've spent that same amount of money on something that would've more likely made them money versus losing it.
>>
http://msp.starshipmoonhawk.com/2016/05/17/fragments-of-silicon-episode-124-john-pickett-of-mangagamer/

Who is going to ask him about Da Capo 3?
>>
File: Getting more popular.jpg (52 KB, 153x276) Image search: [Google]
Getting more popular.jpg
52 KB, 153x276
>>15250121
I will buy it, if MG prices it at around 8 dollaroos.
>>
Mangagamer needs to get nichegamer promoting their stuff if siliconera won't do it anymore.

Besides, making friends with GamerGate not only proves profitable for weeb stuff, it'll piss herkz and co off.
>>
>>15250860
Nichegamer did put out articles about the uncensored versions of Kindred Spirits and Gahkthun.
>>
>>15250886
They haven't reviewed it though, there's no interviews and there's nothing about Fata Morgana since 2014.
>>
>>15250890

There's no tits or controversy so I doubt they'll be inclined to review it.
>>
>>15250934
Plus, part of chapter 7 makes me think they wouldn't touch it anyway.
>>
>>15248424
>3 times
>a boobjob that was immediately reverted
>editing out virgin blood loss for one girl
>changing the skill name Bloody Masquerade to Death Waltz
>>
>>15249042
It is already dead since all who bought physical discs of the original are waiting for the physical discs of the fan disc. They can just count their physical sales of the first game and know that roughly that many will buy the fan disc. (Yes sequels sell less, but if you went out of the way to pay extra for a physical you probably like it enough to pay for a fan disc)
>>
>>15252273
>It is already dead since all who bought physical discs of the original are waiting for the physical discs of the fan disc.
Alot of people bought the digital version, it was their bestseller on the MG website last year. And alot of people are impatient, so they'll do a digital release first to get all the sales they can there first. Physical sales are a a minority outside of cons.
>>
Hahahah, just checked out Nutaku.

It seems like half the games are non-nudity. Unless you are buying Secret Agenda, Bazooka Cafe, Brave Soul, Evangile or Deardrops, you are on Steam territory.

The only pricing is in nutaku gold. So unless you are actually registered, you won't know what the prices are. (My gut feeling is 100 gold = 1 dollar unless you buy a ton of pretend gold and get a discount)

The game pages have zero information about who published the games. So you have to actually buy the games, before you get the logos and may start looking at the publishers own sites. If MG or JAST expected increased traffic, they certainly didn't get a good deal.

Actually looking at all these store pages, I'm amazed people complain about MG marketing. Nutaku gives you nothing but screenshots and the summary. JAST gives you screenshots, summary and character bios. Denpasoft gives you screenshots, game content description, summary. MangaGamer gives you screenshots, content description, summary, character bios, reviews, demos.

Unless you go to MG or Denpasoft you'll hardly know what you are buying.
>>
>>15252303
You are wrong.

People will not buy the game twice out of kindness. They will pirate it instead while waiting on the physical disc. If it takes too long, they'll finish the game and might not buy it at all. There is no profit in waiting with a physical.

Certainly you do not want to waste money by printing too many copies. Which is why printing say HALF the sold physicals of the initial game would be a good idea.

If someone for some reason think people want to pay twice, just add a store option. "Price x 2 = digital now and physical someday in the future". If people buy that one, then I'll admit I'm wrong.
>>
The Leisure of Grisaia is out and it's pretty cheap; 2,39€.
How long is it?
>>
>>15252497
I'm surprised about the number of halfway decent games they got out of Mangagamer, was expecting more along the lines of the Jast line up, nothing but scraps.
>>
>>15252534
How long in the future would that "someday" option of yours be?
>>
>>15252540
One or two hours.
>>
File: House sandwich.jpg (94 KB, 153x821) Image search: [Google]
House sandwich.jpg
94 KB, 153x821
Guess sales wasn't too bad afterall.
>>
>>15252540
How is the translation?
>>
File: aaaa.png (924 KB, 1280x720) Image search: [Google]
aaaa.png
924 KB, 1280x720
>>15252608
Except the font I think that the translations it's pretty decent.
>>
https://youtu.be/a_1B-ZN0dyA

Why did JAST do this?
>>
>>15252642
At 1:02
>>
>>15252571
Original plan was after X digital sales as normal. But considering you already paid for the physical, I guess they could really print it whenever.
>>
File: Gold.png (152 KB, 848x571) Image search: [Google]
Gold.png
152 KB, 848x571
>>15252497
>The only pricing is in nutaku gold. So unless you are actually registered, you won't know what the prices are. (My gut feeling is 100 gold = 1 dollar unless you buy a ton of pretend gold and get a discount)

Yeah 100 gold = $1.

The MG and JAST full prices are equal to their store, but the Dharker Studio ones are a bit cheaper here. If someone really wants to play Beach Bounce on the cheap, here's your chance...
>>
>>15253153
>Popular
>store just opened
>>
>>15253204
Haven't they been using it for their other crap for a while?
>>
>>15253153
Wow so not even discounts for bigger purchases. Just "choose how much pretend money you want to buy".
>>
MG should put their Steam games on GOG as well.
>>
>>15252642
She has too much oppai for me.
>>
>>15253587
GOG doesn't want VNs.
>>
>>15253665
Long Live the Queen was on GOG for years even before VNs were allowed on Steam. https://www.gog.com/game/long_live_the_queen
>>
>>15253693
That's barely a VN, it's also fairly interactive.
>>
>>15253745
Well its worth a try, they got nothing to lose.
>>
>>15253665
I don't know much about getting things on GOG but considering most of their games are older RPGs (which people play for the story) or adventure games I can't see why they'd be against VNs. At least, the all-ages ones.
>>
>>15252603

That's a bit early to be reassured. It's up to the number 2 spot now, but that's just this weeks sales.

The upside though is that from doddler's words, I'd wager the break-even point is around 500 copies. If it can sit at rank 2 or 3 for a couple weeks, we can reason that it's probably hit that.
>>
>>15254098
I bet MGs tracker can't even add the game and game+CD sales, so it is probably better than it looks.

Still, I would like to see them release a good cheap nukige. I keep feeling like anything cheap, just coincidentally is trash. While the good stuff tend to be 30+ dollars. A kiss for the petals would be ideal in size and price, if they just released the adult versions.
>>
>>15252635
Looks much better than usual SP translations.
Man, Frontwing shaping up as real savior of western scene, they are fast, they have connections across whole industry, they listen to feedback, and now apparently they have decent translators.
>>
MG won't be able to go to New York Comic Con.
See kouryuu twitter.
>>
>>15254498
First AX and now this? USA is getting more shitty every day.
>>
>>15254498
Meh, keeping @NYCC2016 mentioned in tweets is pretty childish.
>>
>>15254566

How else would one protest such a decision?
>>
>This Friday we'll finally be revealing our special guests for Anime Expo, along with some new hard copies, some brand new titles, and even a brand new partner--one all you fans have been requesting for a long time now!
Multiple hard copies? Haruka and Kindred Spirits?
>>
File: wut.png (20 KB, 579x218) Image search: [Google]
wut.png
20 KB, 579x218
Man kouryuu finds the weirdest shit to get in. Guess beggars can't be choosers.

You guys aren't missing much so far. Amusingly Kouryuu's a better and more organized speaker than the guys interviewing him.
>>
>>15254920
Haruka, Euphoria and Evangile W
>>
>>15254920
Either of those are good guesses, Eden also comes to mind.
>>
>>15254937
His "Ooooooh" after most questions sounds pretty cute.
>>
>>15254953

Eden is probably where the smart money is, tied with supipara announcements.
Gahkthun's probably sold enough by now to be viable for a hardcopy. It might be a bit early for Haruka/Yurirei, so if not those, that's what I'd bet on.
>>
>>15254956

His voice does seem to be getting more feminine over the years. I'd let him suck my cock.
>>
>>15254920
> one all you fans have been requesting for a long time now
So, they got TypeMoon and announcing it on AC instead AX?
>>
>>15254982
It's probably tied to their guest, in which case it wouldn't make sense to try to keep it a secret instead of using said guest as an attraction.
>>
Good Haro is the cutest MG.
>>
>>15255028

She may not know how to unmute her microphone but she's certainly making everyone else involved look like amateurs with all their dead air in comparison to how quick she is.
>>
>>15254993
If it's a new license that has been "requested for a long time" and they are getting a noticeable guest for AX, that doesn't exactly leave many choices, especially with the number of "requested companies" dwindling.
>>
>>15255083

He's probably talking about the AX background checks.
>>
This is like the fifth time kouryuu's told this deardrops story
>>
>>15255063
It's probably something in their licensing survey that was in the teens, so we won't know what it is.
Thread replies: 255
Thread images: 34

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.