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Visual Novel translation status Amagami - 1st day patch Released
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You are currently reading a thread in /jp/ - Otaku Culture

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Visual Novel translation status


Amagami - 1st day patch Released for PS2/PSP, "1637/2308 original edition scenario scripts translated (70.9%)"
>Angel Beats 1st Beat - 187017/434217 (43.07%) lines translated
>AstralAir - prologue patch released, 49347/64880 (76.06%) lines translated
Ayakashi Gohan - 49% complete
Black Wolves Saga: All scripts translated and edited 59/65 through TLC
Clover Day's - Common + 2 routes done, other routes + 348/711 KB, 92/764, and 74/722 KB translated
Haruka Na Sora - Sora 11.29% translated, Kozue 23.73% translated
Harumade Kururu - 100% of the initial harem route + 25% common route translated
Hoka no Onna - 84.88% translated
Irotoridori no Sekai - 4301/50663 (8%) lines translated
Junketsu Megami-Sama - prologue patch released
Ken ga Kimi: 116/122 scripts translated, 108/122 scripts edited
Kiminozo - Common route translation complete, Haruka route 1st pass complete
Koiken Otome - 100% translated, 88.90% edited, 86.39% QC, prologue patch released
Koiseyo Imouto Banchou - 7% (3118/42627) lines translated
Kurukuru Fanatic - 87.5% translated
Lovely Cation- 31.6% of lines completed
Majikoi A-1 - 81%
Mahou Tsukai no Yoru - Commie project actively in editing
Mahou Tsukai no Yoru - 2nd project with 2.2 scripts translated
Mahou Tsukai no Yoru - 3rd project released ch 1-5
Monster girl quest paradox - Being translated, new partial patch released
Muv Luv Total Eclipse - 25% translated
Nursery Rhyme - 12032/32977 lines translated
Oreimo Tsuzuku - All scripts translated, 212/268 through TLC+Editing, 154/268 scripts finalized
Rewrite Harvest Festa - 22583/30040 (75.18%) lines translated
>Rondo Duo - Released
>SakuSaku - 100% through TLC
Sanarara - Project resuming
>Sora no Woto: Otome no Gojuusou - Released
Sukimazakura to Uso no Machi - 9,507 / 30,513 Lines (31.2%) translated, partial patch released
Tokyo Necro - 1010/39657 lines translated
Witch's Garden - 47555/67201 (70.77%) lines translated, 2496/67201 (3.71%) edited, prologue patch released
Yosuga no Sora - Translation status is Common route 100%, Sora route 100%, Nao 100%, Kazuha 100%, Akira 89.73%, Motoka 32.17%, Common and Kazuha fully edited
>>
Official work

MangaGamer
House in Fata Morgana - 5/13 release
Higurashi Hou -Tatarigoroshi: in scripting
Bokuten - 92% translated, 73.5% edited
Da Capo 3 - 90% translated, 83.4% edited
Myth - 100% translated and edited
My Boss Wife is My Ex - In testing
Kuroinu - Being released as 3 seperate chapters, CH1 55% TL 18.13% edited
Supipara - Ch 1 in testing
Himawari - TL and editing finished, in scripting
Umineko - Picked up
Negai no Kakera - 86.73% translated
Princess Evangile W Happiness - 50% translated, 17.3% edited
Imouto Paradise 2 - 44% translated, 14.4% edited


JAST
Flowers - Re-write/editing 25%
Sumeragi Ryoko - Beta, in preorder
Sonicomi - debugging
Sweet Home - 100% translated, debugging script
Sumaga- Fully translated, in editing
Trample on Schatten- Translation 86%
Django - Waiting on translation.


Sekai/Denpa
Fault Milestone 2 - Side Above released, GE still to come
Grisaia trilogy - 2nd title 100% translated, 3rd 20% translated
Narcissu 3rd - TL+Editing done
Narcissu 0 - in TLC
>WEE 3 - 74.55% translated
>Nenokami - 63.31% translated
Mayoi Hitsuji no Kajuen - 100% translated
>Darekoi - 64.24% translated
>Maitetsu - 12.97% translated
>Memory's Dogma - 13.51% translated
Kokonoe Kokoro - picked up
Chrono Clock - 10%
Tenshin Ranman - 16%
Wagamama High Spec - 2016 release
Hoshizora no Memoria - picked up
Ley Line - picked up


Frontwing
>Corona Blossom - Summer release planned
Sharin no Kuni - Kickstarter planned


Other
Zero Time Dilemma - Jun 28th release
Psycho-Pass: Mandatory Happiness - 9/13 release
Harmonia - Through Steam GL
Tomoyo After - On Steam Greenlight
Little Busters - Picked up
Muv Luv Trilogy - Extra+Unlimited this Summer
Schwarzesmarken - on Greenlight
SubaHibi - Official release planned
Lucky Dog - Possible iOS released based on the ongoing text only fanTL
Work being done on a fanTL of Shin Koihime with hopes of getting it licensed
Wish Tale of the Sixteenth Night - 8981/10293 (87.25%) lines translated
Kyuuketsu Hime no Libra - Kickstarter succeeded
Sora wo Aogite Kumo Takaku - Through Greenlight
ChuSinGura 46+1 - 2nd Kickstarter up
---
>Stuff like this has been either added or updated since the last thread
>>
>Over the following eight months the translation of the 16523 lines of dialogue was achieved thanks to contributions of multiple translators. At this point, the translation was still quite crude and it was obvious that the time for editing had come. It was during this step that we realized how seriously we had underestimated how much time this project would take, as it took about 20 months (lots of slacking off included) to finish editing.

Another case of definitely not a machine translation our translators just can't translate to English but we'll clean it all up later which makes it fine.

At least it's just a piece of shit cash-in VN adaptation of a piece of shit anime.
>>
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It appears that bundle redemption has finally started to peter out(though, referencing the popularity sort, one can see that there's still some redemption going on). Overall it looks like this bundle was a bit less popular than the last few.

Ozmafia, in addition to apparently doing fairly well on steam, also appears to have sold a not-insignificant amount on mangagamer itself. I would place it in the 600-700ish range, though it could very likely be even higher as it's preorder window was partially obscured by the bundle.

Top 5 Ranking: http://pastebin.com/dsg4WAXW
Popularity Sort: http://pastebin.com/5UWkbNU7
Full Data Point List: http://pastebin.com/AhjpPQ7n

As always, this tracker is powered by anonymous like you, so post order numbers if you've got em'.
>>
>>15194826
What VN?
>>
>>15194826
Sora no Woto is not shit faggot.
>>
>>15194902
You keep posting these bullshit numbers again and again, and people actually fall for it each time. You should at least add a warning to your text that you might as well be off by 100% or more.
>>
subahibi never
muramasa never
mahoyo never

dies irae more never
baldr sky more never

Here is a tissue for your tears EOPs.
>>
>>15195360
says the EOP who comes here every week
>>
Rondo Duo surprise release

Pretty cool.
>>
>>15195389
This.
>>
>>15195257

I assume you're complaining about the occasional offhand estimate I make? If so, I quite literally supply all of the information I use and have never claimed that they were anything more than rough estimates(achieved by weighing order numbers to the top 5 ranking), so I'm not quite sure what people would be "falling for".
>>
>>15195601
>and have never claimed that they were anything more than rough estimates
If that was what you posted instead of the copypaste block you ACTUALLY post every time, I wouldn't be complaining.
>>
This was posted when the last thread was dying so here we go:

https://www.kickstarter.com/projects/57909428/chusingura46-1-a-visual-novel-with-moe-samurai-gir-0/comments
>We're sorry that you don't think that we addressed enough issues. Our Kickstarter team was not informed of the existence of the Prefundia until after we clicked launch on the Kickstarter, however we did fix the mistakes we were made aware of. We want to release this game on Steam ASAP so we can get to translating other popular visual novels that would otherwise not get a proper translation from our competitors. Managing a Kickstarter took up more translation resources than we initially expected.
>we can get to translating other popular visual novels that would otherwise not get a """"""proper translation""""" from our competitors.

Obviously they know what they're talking about!
>>
>>15196288

Should I listen to this guy /jp/?

http://www.strawpoll.me/10159293/
>>
>>15194826
>Another case of definitely not a machine translation
Nah, it's manual translation.
It's mostly just large amounts of time where nothing happened due to people being busy/leaving.
>>
>>15196456
>manual translation

You know that this is what Nekohen and pals call edited machine translations, right?
>>
>>15196559
No, and that seems like a really silly convention.

Anyway it's a proper "someone sat down, read the Japanese, and wrote English" translation.
>>
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>SakuSaku - 100% through TLC
Hopefully QC won't take too long.
>>
>>15196960
Don't get too excited, how do we know that Sekai or someone else didn't swoop in and buy the fan TL?
>>
>>15196967
Let me be hopeful for once.
>>
>>15196967
>how do we know that Sekai or someone else didn't swoop in and buy the fan TL?
Literally never happens.
>>
>>15196967
It's a Fuwanovel project, so it's Fuwa quality.
>>
>>15196980
It happened with Romanesque.
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>>15196985
Just because it's on fuwa doesn't mean it will be garbage.
>>
>>15196997
Every Fuwa project so far has been.
>>
>>15196320
What I don't understand is why they need to run a Kickstarter if regardless of success or failure the game will be release in Steam. Extra cash?
>>
>>15197239
Obviously. It's what SP's been doing.
>>
>>15197239
Don't be surprised if they think that what they've backed so far will go into their pockets.

It completely blows my mind how they could launch a kickstarter in these conditions and continue with a huge display of ignorance and incompetence.
>>
>>15197792
They know how Kickstarter works, they've already failed a few between their two names.

It's just a scam by some Takashi guy trying his best to get some easy dosh
>>
Wtf why they keep spamming it?

Doesn't it cost 100$?

http://steamcommunity.com/sharedfiles/filedetails/?id=672932660
>>
>>15198622
It's the same entry that keeps going up and down.
>>
>>15198659
The worst part is that he always delete any negative comment or thread that exposes his scam.
>>
>>15198759
Well, I just reported the page but I suppose Steam won't do anything since they've done nothing until now and I'm sure others have reported the page as well.
>>
>>15198804
It probably will keep popping back up until Aquaplus gets wind of it.
>>
>>15199118
I find it surprising they don't know about this yet...
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>>15196320
From the front page of the kickstarter:

>We at JAPAN CONTENT INC. have some experience in localizing and bringing visual novel to the West.

Which was what exactly? Anybody know what they translated before to compare?
>>
>>15195360
I need a tissue for all the nukige, rather.
>>
>>15199491
Did that really warrant a repost?
>>
>>15199505
About as much as that reply.
>>
>>15199519
No, seriously, how much of a nerd do you have to be to delete your post and make another one, just because of one irrelevant typo?
>>
>>15199544
So? Nothing is wrong with correcting typos. I don't know what crawled up your ass if that bothers you so much especially since it doesn't affect the post count if the original is deleted.
>>
why no https://dekirutranslations.wordpress.com/2016/05/05/kimomen-demo-harem-guild-story-partial-patch-release/ ?
>>
>>15200112
There are three screenshots that he himself posted, and two of them have obvious errors in them.
>>
>>15200159
No need to sweat the small stuff, there's worst tls in the OP
>>
Is Sora no Woto playable on a emulator?
>>
>>15200190
Yes.
>>
>>15200161
If the translator is so poor at Japanese and English that he's unknowingly advertising with errors, that's a pretty big thing.

And as long as the OP continues to fill itself with Fuwanovel machine TLs, that's not an acceptable bar to use.
>>
>>15200233
That's just what unedited text looks like. You're over exaggerating.
>>
>>15200292
You're not hiding your bias very well.
>>
>>15200354
I've read some bad translations so my instinct is to defend one that's at least alright from being so unfairly judged, especially in a partial state. I'll stop now so I don't seem like a shill.
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>>15200379
Too late for that.
>>
>>15199359
They already sent a DMCA to the original Youtube video that had the OP, and the video uploader named themselves "Leaf". Then the greenlight page replaced that video with another one.
>>
>>15198622
Why would anyone want WA?

The MC is terrible and the girls are shit. WA2 is infinitely better.
>>
>>15200112
>As for editing, the first 2 H-scenes were edited by two gracious anons from 4chan.

Seal of Quality
>>
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>>15201275
After many complains he got what he deserved.
>>
>>>/vg/141424009
/vn/ surprised me today
>>
>>15203016
Finally. Hopefully he doesn't try to upload other games under a different alias.
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>>15203422
Yeah yeah, we all hate SP, but all of what he said doesn't change up how good the licenses that they've snapped up are. MG is doing pretty terrible in comparison, and I hope the announce something good at AX so I can support them.
>>
>>15203756
If Sekai's cash flow problems are that bad and with the Steam vn market becoming oversaturated, it's possible that Sekai Project might start having difficultly snapping up good licenses anymore. There are only so many vns that people have heard of that don't have licensing issues to begin with as well.

They aren't kickstarting Leyline, but I have to wonder if it will profit on Steam, with full price story vns not selling welll for the most part. It's also episodic and not nearly as famous as Clannad.
>>
>>15203422
By being full of bullshit?
>>
>>15201310
Because Rina is a super cutie, obviously, and you get to slam your jam into that qtπ.
>>
>>15203814

How can their cash flow be bad if all they're getting preorders from the kickstarters? Not to mention they give out "loans" to VN companies for brownie points. If something isn't getting kickstarted (their preferred method), it's because the devs don't it to be. You can be sure they will kickstart every little shit they can because it works for them (less and less each time but for now, it's still profitable).
>>
>>15204623
A lot of the KS money probably goes towards physical order fulfillment and fees. A 200k KS is nowhere near that amount in actual development money.
>>
>>15203828
Well, dovac was always saying the company was in the red.
>>
>>15204634
Most of the VNs are already developed save for the issues with rendering the English language.
>>
>>15204647
Voice licensing fees are a bitch.
>>
>>15204642
It's because they bought up a ton of licenses to sit on while very few of them are making much progress.
>>
>>15204707
The ones with the expensive VAs were kickstarted way past their goals. Clannad brought in $541,161 and Grisaia was $475,255. Counting the other kickstarters, they have over a mil in funds raised. Not that I would be surprised but dovac must be really shit at budgeting.
>>
>>15204725
It's possible most of the money went to the devs though. And they greatly underestimated shipping fees and the replacement copies for ones that arrived damaged.
>>
Reading kickstarter comments is funny, because there's a bunch of backers complaining about having to pay import fees for their physical rewards. Some of them freaked out because they had +$100 of items that were being heavily taxed. If their comments are anything to go by, they plan to stop getting physical rewards if they end up costing that much more in the end.
>>
>>15204766
Any way you slice it, they're lying about something. The question is only what you think they're lying the most about.
>>
>>15204725
To be fair, most people who start up a company are fairly shit at it in the beginning. Only few succeed. It's understandable - try driving a bike with zero experience except for seeing other people do it. My guess is you'll fall down sooner rather than later.

Success usually comes with experience (and luck, but that's another story). Give dovac two to five more years, and he'll manage just fine if he's still relevant by then. If you look at MG's early years, you won't exactly find a shining example of competence either.
>>
>>15203756
Someone correct me if I'm wrong but all big licenses SP got besides Maitetsu, were already fan-translated/had a fan translation in progress.

In comparison, MG without fan-translations got KnS2, Gahkthun, Tokyo Babel, Himawari, Haruka, Myth and Euphoria.

In my eyes MG is doing much better than SP and they in fact, deserve a lot more respect for the titles they managed to get.

If we consider already fan-translated stuff I would go as far as saying they're pretty much evenly matched.

On another note, I really hope Himawari utterly devastates all the community.
>>
>>15204852
Who cares if it's fan TL or not if they were able to negotiate for the official license, pay the original company and pay the translators either way? The key point here is having good business relationship with the Japanese companies, which should only snowball into more and more. You get some big names like Grisaia or Clannad on your client list and then you'll be much more reputable when negotiating for future titles.
>>
>>15204865
>good business relationship
>lost frontwing and key immediately after one project
>>
>>15204811
MG was helping to start a whole VN market from scratch. SP came along when all the hard work for getting people to know what VNs actually were were already done by MG and JAST. SP could've used MG early shit translations as a lesson but nooooooo. They continue to churn out crap (I mean their own staff. Fan tls are of varying quality). Remember, they know about each other and even shared some staff between them. He has 11 kickstarters and 10 of them are for VNs. How much more experience does he need? By now you can't estimate shipping or not shipping them without copious amount of peanuts? Don't forget that he's fucking Asian. Never had an Asian mom that knows how to budget? He also mortgaged his house for this hobby. Maybe riding 1st class isn't wise when you tell people you're poor all the time.
>>
>>15204865
>The key point here is having good business relationship with the Japanese companies
Top kek
>>
>>15204852
I'm betting Himawari will get a lukewarm reception despite all its hype. Like most of MG titles, it'll be forgotten after release by most people. It will barely get any news site or review coverage despite being a good all-ages title.

Hate on Kickstarters all you want, but one of their biggest strengths is a prolonged marketing campaign that is effectively free (or rather, earning more money than a normal release). You get your customers to hype the shit out of your product for free, for months. That's marketing you'd normally have to pay big money for.
>>
>>15204873
>frontwing stole Akabeisoft2 from Sekai
>>
>>15204879
>>15204873
Maybe they don't have a good relationship with Frontwing or Key anymore, but that doesn't necessarily prevent them from using those previous big licenses to show to prospective companies. Their poor reputation in the English community doesn't spill over to how they're perceived by Japanese companies.
>>
>>15204811
>Give dovac two to five more years, and he'll manage just fine if he's still relevant by then.
Considering the amount of times he has got burned for doing something stupid on twitter and thrown a hissy fit then quit, only to return again a few months later, shows he isn't really good at learning.
>>
>>15204873
>>15204879
Not that guy, but yeah that is in fact the part they failed at and the problem was not using fan translations.

I'm assuming SP is so incompetent that anyone who works with them decides that if sekai can do it so can they.
>>
>>15204811
Their biggest problem will be still being the in the red in a saturated market. If people have more games to buy they'll be less likely to back kickstarters that see major delays, when an actual release for something else could be just around the corner. And of course kickstarter being flooded by other companies too, with only so much money to go around, people have budgets to keep in mind.
>>
>>15204900
>Their poor reputation in the English community doesn't spill over to how they're perceived by Japanese companies.
Funnily enough, this is actually true, but only because Japan can't into English the same way the rest of the world can't into Japanese.
>>
>>15204900
All it shows that the Japanese companies can make it on their own. They will get their own English staff instead of using SP as a middleman. Although, I seriously don't think they care about translation quality if it's to make a quick buck off of gaijins.
>>
>>15204914
Yeah, but then you have the smaller ones like Lose with Maitetsu going with SP probably because they've landed these big licenses in the past, so they look very reputable. When's the last time a big VN localization was announced so close to the Japanese release date? Not even video games with the cycle of 9 month localizations are announced like that, they typically wait 3-6 months before announcing.
>>
>>15204882
If lolicons on Steam are willing to pay the full price of a story vn, then it should do fine. If it sells like a regular full price story vn, then it will sell like shit.
>>
>>15204932
Maybe they tried to go with MG first but MG's staff is spread to thin and had to decline.
>>
>>15204932

You don't understand, they only went to SP because they were turned down elsewhere.
>>
>>15205015
Or they declined because they didn't want to do a hard loli game that Doddler couldn't be allowed to come in contact with.
>>
>>15205026
Fucking Canada ruins everything.
>>
>>15205015

The current most sensible rumor I've heard is that SP was the only one who claimed that they could get it done in the proposed timeframe.

Of course, I wouldn't really bet on that ending up true.
>>
>>15205453
Its translation status seems to be moving at a snail's pace. And Sekai's notorious for not meeting release deadlines.
>>
>>15205487

Yes, anonymous. That
>Of course, I wouldn't really bet on that ending up true.
was referencing that fact.

The rumor itself seems pretty believable to me. Dovac's fairly well known for making promises he can't keep(or lying outright, depending on if you want to give him the benefit of the doubt or not).
>>
>>15205274
Don't worry, they will get annexed soon enough.
>>
>>15205453
>>15205487
Frontwing is just getting off the ground with foreign distribution so they probably were a no go. Jast finishing something quickly is a laughable idea, and Mangagamer can take a while to get a longer title through their pipeline. While Sekai Project doesn't ever make their optimistic deadlines, they probably would still be the first to get it out because they are willing to take shortcuts MG won't favoring speed over quality, though their is the risk that their lack of vetting will screw any particular project like what happened with WEE.
>>
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are we gonna get a fucking mahou translation before the year ends or should I just start learning nipponese
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>>15206749
Yes.
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>>15206749
You may as well learn nip for any TM stuff in the future, nobody will ever finish it. If Tsukihime ever comes out its fan TL will be released after Muramasa's.
>>
>>15207448
>>15206749
Tsukihime remake ? More like it'll be never translated because that's not fateshit. Mahoyo isn't translated after all this time because the TM fanbase don't give a fuck about the others universe, for them if it's not fate-related then it's shit. If you really want to read Mahoyo, learn moon.
>>
Hey guys, should I use bing or google for my Dies Irae Project?
>>
>>15208658
More translators you use at once => higher quality. Don't be lazy, and don't forget ATLAS.
>>
https://euphemictranslation.wordpress.com/2016/05/08/update-16/
Read the comments. The guy doing the Bishoujo Mangekyou TL is a high school kid.
>>
>>15208680
Go away Arcadeotic
>>
>>15208680
>Bishoujo Mangekyou

Nobody care.
>>
>>15208784
They have pretty good production value and you could do a lot worse for story as far as nukige go.
>>
>>15208797
The visual novel isn't the problem, japanese > finnish > english translation is.
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>>15208836
The hero /jp/ deserves.
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>>15208943
>the ability to interpret machine translation is a complex acquired skill
Fuwatards must be proud to have a real gourmet of the shit-eating among them.
>>
>>15208836
>Just because a translation is wrong, doesn't mean... that the reader will the get the wrong idea

How can people say stuff like this and actually mean it?
>>
>>15208836
I know that this guy is stupid but why will you repost something that it's from 2 years ago? At least put something more recent.
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>>15209085
Well, he won't get the wrong idea as long as he understands spoken Japanese.
Lately, I've been reading the masterpiece TL of Boob Wars 2. You wouldn't believe how many sentences had their meanings completely changed. If I didn't understand spoken Jap, I would be completely lost.
Unrelated, but that's not the only problem with the release. Many text lines were unaligned with the voice lines. The narration lines were shown as heroine's lines and vice-versa. They probably erased a line somewhere and the whole thing shifted for the remainder of the scene.
For shame, MG. Not that I bought it.
>>
>>15209301
I've heard the voice issue was present in the Japanese version too. Sasuga softhouse-seal.
They may have gone heavy on the localization of the lines, you could ask Good Haro, since she's the one who translated it.
>>
>>15209313
It wasn't really about localization. More like that the pronouns were sometimes switched up (for example you are excited instead of I am excited). I don't remember any actual examples, though. Also, I remember thinking that the translator didn't really know what ageru means.
>>
>>15209347
To add to my post:
Of course, I know that pronouns are not included in JP most of the time, but it was still clear from the context which person does what.
By ageru I mean て-form + ageru, of course.
>>
>>15209347
I'm not surprised that a super long nukige didn't get the best translation. Most translators don't want to work on them to begin with, so they wouldn't get the effort a game the translator actually likes would.
>>
>>15209373
I wouldn't call it super long line-wise; There's just a lot of H-scenes. 40+, if I recall correctly.
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>>15209301

BW2 was kind of a mess and a lot of it was my fault for being lazy and generally shitty. MG changed up a lot of things about the loc process after that.

>>15209387

It was about 2mb so it's pretty long.
>>
>>15209392
When are you going to take a tripcode Haro ?
>>
>>15209434

Dunno. Don't really want to unless I have to.
>>
>>15209443
You probably should. That guy that kept giving random answers to questions people asked you might show back up.

Also, Fata Morgana might be buried on Steam by Final Fantasy X/X-2 coming out the day before it. That announcement came out of nowhere.
>>
trips are for fags
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>>15209443
Okay.
>>
Doujin groups are starting to kickstart games.

https://www.kickstarter.com/projects/1296614914/kisaragi-no-hougyoku
>>
>>15210227

Shill your shitty EVN somewhere else
>>
>>15210227
Please no.
>>
>>15210227
This is nothing new
>>
>>15209301
>Boob Wars 2
I lost count how many times I fapped to it.
Surely you're having a blast painting your walls!
>>
>>15210318
Not mine and it's Japanese.
>>
https://vndb.org/v12750
Soon
>>
>>15210373
I'm alread at the last 2 H-scenes.
>>
>>15210412
This is the Tsukihime killer right?
>>
>>15210227
The last VN kickstarter from Britlandia was WingedCloud. Let's not repeat the same mistakes.
>>
>>15210376

It's clearly not
>>
https://phantomworldtranslations.wordpress.com/progress/
>>
>>15210975
It says the project is being run from Japan.
>>
>>15211459
>Fuwanovel project
>Even Fuwanovel says it looks like it was just run through Google Translate
>>
>>15211580
>I'm not sure if the issue here is your command of English or Japanese (or both), but this looks more like something I'd expect to get from pasting the script into google translate than an unpolished piece of writing done by a human. I don't want to sound offensive, but you might want to either work on your language skills a bit first, or at least pick an easier visual novel to practice on.

>There are some fundamental issues with the English version that no amount of editing could fix right now. (The section about the cellar is more or less incomprehensible, I’m sorry to say.) Being able to take something from one language and rephrase it clearly, even if inelegantly, in another is the beating heart of translation. And that's HARD. Really hard.

High praise from Fuwanovel.
>>
>>15210975
Learn to read. It was released on iOS in Japan in 2010 and was later released on iOS in English before being taken down. It's from a doujin circle, but yeah, it looks like an oelvn.
>>
>>15211590
Where is that print that was posted here months ago about this "translation"? That was some quality work.
>>
Folks at MG pretty pissed off because of AX requiring background checks to protect the children. When will the fucking SJW parasites be eradicated from earth?
>>
>>15211936
AX?
>>
>>15211936

So I guess doddler won't be attending then.
>>
>>15212029

http://www.anime-expo.org/
>>
>>15211936
Sounds like some insurance thing. Poor Doddler, he won't be able to ever go to AX if they keep requiring this every year.
>>
>>15211936
Didn't they have 2 guests planned for AX? Getting background checks for people who are likely from Japan could be a real headache.
>>
>>15212072

As funny as the joke is, he probably wouldn't attend anyway since he's another country away.
>>
>>15213062
Plenty of people come from different countries for AX.
>>
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Speaking of probable AX guests
>>
Who was that guy last thread who kept going on about mangagamer joining up for nutaku's storefront?

I'm surprised, but sorry dude, you were totally right and I was wrong.
>>
>>15213397
It's a terrible shame too, Nutaku is fucking cancerous
>>
>>15213347
They have maybe 3 titles that I'd be interested in.
>>
>>15213397
To be fair, I think you were correct about why that one nukige got ported. Regardless though, because Nutaku made a big deal about getting publishers on board when they announced the platform, it's not a surprise they were able to convince Jast and MG to give them some scraps. It's not much risk on MG/Jast part and gets them some extra money and broader distribution on titles that are doing little for them now in their main stores outside of the occasional bundle.
>>
>>15213454

I'm kind of hoping for https://vndb.org/v5296 to see some lolige representation, but it's probably too old.

I'd put my money on it being https://vndb.org/v17376 or their new one https://vndb.org/v18724

If it's https://vndb.org/v18724 then it's a shame it's already got an english subtitle, because it'd be pretty funny to translate it as "I'll make a man out of you"
>>
>>15213347
Fuck no i hope it'll not be a Chuablesoft partnership. Their titles all look so boring.
>>
>>15213831

It's been known that they were probably the ones that got chuablesoft since earlier this year. You're gonna get charage and you're gonna like it faggot.
>>
>>15211607
https://www.indiegogo.com/projects/visual-novel-project-blue-sky

From the same people. lols at how much money they raised.
>>
>>15213397
Links?
>>
>>15213882

Doesn't seem like too many places have gotten written their articles yet, http://www.hardcoregamer.com/2016/05/10/mangagamer-and-jast-bringing-their-visual-novels-to-nutaku/206661/ is the only posting I've seen so far.

Not included in that article but in the PR, is:

A: AJtilley games too(lol)
B: 17 titles at launch
3: First week discounts
>>
>>15213925
Given Nutaku history of being more than willing to censor games, I suppose MG won't let them sell their whole catalog.
Just wait and see Nutaku selling Euphoria or Sweet Sweat.
>>
Never expected JAST to go along with the Nutaku shit.
>>
>>15213825
I'm hoping for either https://vndb.org/v12482, https://vndb.org/v15485, or https://vndb.org/v12028.

I like the sound of https://vndb.org/v7423, but the characters noses look pretty bad. It's like you're constantly looking up their nostrils.
>>
>>15214578
>>15214707
It might just be a way to get more people to look at their own storefront after discovering their titles on Nutaku's.
>>
>>15214707
Why not? Jast and MG need all the exposure they can get if the games can't go on Steam.
>>
>>15214707
This. JAST can be that all-in-one store instead of Nutaku since they sell both their own and MG's VNs. Who's to say once Nutaku gets big that they won't make other companies edit for content? Their own edits already look like shit. Not to mention they're in a sjw country like Canada.
>>
>>15215162
Plus JAST got J-list
>>
Is seinarukana supposed to spontaneously disappear from my computer? I had to redownload it.
>>
>>15215575
It's a new anti piracy measure. It will detect and delete torrented files from your computer.
>>
>>15215596
Damn, technology is amazing.
>>
>>15215596
But I didn't torrent it.
>>
>>15215645
Hah, but it didn't even delete save files. Only the exe and setup. What a dumb system.
>>
>>15215659
Are you sure your anti virus didn't quarantine the cracked .exe?
>>
>>15215862
I don't understand it that much, but I know I didn't have to copy a crack to replace the .exe. It was automatically created during installation from virtually mounted CD.
I come to my second PC after 2 days and the game was uninstalled, the setup exe, game exe and uninstall exe were all gone, but all other files were still there.
The PC is password protected, so I don't think anyone toyed with it.
>>
>>15215937
Yeah, that should be your anti virus, I'd check quarantine settings because the same will happen again with your new .exe.
>>
You think Jast will announce something during this summer ? Or at least this year ?
With all the anime cons it'll be nice if they have at least one announcement, like a new Sei Shoujo title or something. It's weird that only MG and Sekai have a planning while Jast don't give a single fuck.
>>
>>15216220
They'll announce Baldr Sky.
>>
>>15216220
Using my psychic powers:

>They'll announce something and then delay it by 3 years or more.
>>
Does JAST still exist outside of a skeleton crew?
>>
>>15216363
Is Makoto still working for them ?
>>
>>15216214
I've got windows defender. I checked the quarantine and history, but there was nothing there. I added it to the exceptions now, though.
It was probably a ghost.
>>
>>15216363
Jast was only ever Makoto and contractors.
>>
>>15216220
I think they said something about not announcing titles anymore until they are close to release.
Also http://follow.jastusa.com/post/142529578701/is-jast-goig-to-be-at-anime-central
>>
This answers our question about JAST announcements http://follow.jastusa.com/post/144216331086/are-you-going-to-announce-something-this-year
>>
>>15217040
>in the near future

What kind of answer is that ? Jast will die sooner than i expected.
>>
>>15216220
>>15216624
Jast only tends to be at AX, and if they have announcements during the Summer they always have been at AX. No reason to expect them to change now.
>>
>>15217066
Jast isn't going anywhere, they were supported by J-List even when it wasn't that profitable, and in the last few years they have released titles which have done well even in their own store, and have taken the lessons about Steam as strongly as anyone (with a bunch of Steam versions of titles they released or were working on, as well as picking up titles like Sonicomi and Flowers).
>>
WHY DOES NUTAKU EVEN EXIST?

HOLY SHIT THAT FUCKING REDRAW.
>>
>>15217136
They're still SLOOOW.

Sumaga when we all die of old age.
>>
MangaGamer interview

http://operationrainfall.com/2016/05/11/interview-mangagamer-visual-novels/
>>
>>15218417
Part 2
How Japanese devs view the Western visual novel market.

http://operationrainfall.com/2016/05/11/interview-mangagamer-visual-novels/2/
>>
>>15217856
http://imgur.com/a/A8GeM
>>
>>15218503
What an abomination. It looks like those terrible "draw you own Manga!" books.
>>
>>15217040
Could be Muramasa, Makoto dropped it in the past but we'll have to wait like 6-8 years for a release.
>>
>>15218503
Lolis are shit so these are great changes to fit the tastes of their Western audience
>>
>>15218569
> Muramasa.
> Ever.
The apocalypse will come sooner.
>>
>>15218784
>The apocalypse
Tokyo Babel has already been released, so Muramasa any day now.
>>
>>15218585

Even if you could justify the boobs, the other changes just look ridiculous.
>>
>>15218417
>We were founded in 2008 by a group of Japanese developers who came together around the idea of bringing visual novels from Japan to the West, and growing the market for Visual Novels here.
If they're supported by Japanese devs then why can't they negotiate for better VNs?
>>
>>15219485
That group of developers was Overdrive, Circus, and Nexton.
>>
>>15219501
Who?
>>
>OR: MangaGamer has run surveys in the past to ask its fans about what they’d like to see in the future. Have these been beneficial and what have you learned?

>MG: Absolutely. Obviously, all the feedback we get from fans on the titles they desire most is a great asset towards making our licensing decisions.

>In addition to that though, we’ve also learned a lot about the demographics of our audience and the community, as well as some information about their habits.

>These have been very vital in influencing our decisions with regards to how we move forward.

You mean the survey where people didn't know who MG were or asked for already localized VNs? If so, F/SN when?
>>
Is this guy any good https://vndb.org/p5434 ?
>>
>>15219510
Exactly.

>>15219485
Western market isn't profitable enough. When 1,000-2,000 sales is considered a hit, then it's obviously not worth most companies time.
>>
>>15220177
They should've added a disclaimer for titles that are too expensive or have licensing issues.
>>
Nutaku's launch partners list, they listed the devs MG publishes separately, likely to pad out the list.


Afterthought Studios
BaseSon
Crowd
Dharker Studio
Endi Milojkoski
JAST USA
GDIDoujins
MOONSTONE
MangaGamer
OVERDRIVE
Tomoaki Sugeno
Trabulance
YGGDRASIL STUDIO
>>
>>15220708
Good enough for nukige.
>>
>>15218417
Second half of the interview is up now. From it about Kindred spirits, Kouryuu's press release had an effect inside Steam as well.

>OR: To follow up, what was that process like?

>MG: A long and anxious one, honestly. When we first approached our contacts at Valve to discuss the possibility of Kindred Spirits’ release, we described the story, the content, and the extent of its sexual depictions to Valve. We got approval, put the page up, and sent out our press releases about the announcement. As we expected, the press ran strong and hard with the “sex on Steam” angle, causing more Valve representatives to request an opportunity to give the game a thorough review before we earned final approval. We were all very anxious during this final review process, but super excited when we received the final go.
>>
>(18+) The Ins and Outs of Eroge: An Interview with MangaGamer
Nice pun.

http://operationrainfall.com/2016/05/12/interview-mangagamer-eroge/
>>
http://store.steampowered.com/app/460160/
>>
>>15221510
Yuri and BL sell very well in the west, nothing surprising there.

And I don't think that Kindred Spirits or Gahkthun on Steam changes anything, since they're basically M-rated games, which is nothing special on Steam.

http://operationrainfall.com/2016/05/12/interview-mangagamer-eroge/2/
>>
>>15221603
>The Leisure of Grisaia
>Publisher: Frontwing
>>
>>15221604
They aren't anything new for Steam content wise compared to non anime titles, but not too long ago Steam was hesitant about titles like Sakura Spirit. That said, Kindred Spirits and Gahkthun, and whatever gets through with Bokuten, should make it clear to the rest of the publishers what sort of censoring is needed for other titles on Steam in the future, and that required censoring is quite limited.
>>
>>15221603
SP is ded
>>
>>15221603
They're going all-out on this Michiru stuff.

Well deserved though, because she is best girl.
>>
>>15221632
Well, now we know that Steam doesn't have a double standard for anime boobs. Because showing nudity and sex has always been allowed in Western AAA M-rated games, but no one tested it with anime.
>>
So who wants to help series cohesiveness for the Zero no Kiseki fan TL project? You just have to answer this quiz

>4. PM me with answers to these questions. Don't post them here because I don't think it would be fair for somebody to steal your answers. If you really know this game, you will know the "right" answers.
>Q1. What is Zero no Kiseki (Trails of Zero) about?
>Q2. When in the series did development begin?
>Q3. Who is the Old Man on the train?
>Q4. Tell me about the roles of other characters in the game (Minus Lloyd, Tio, Elie and Randy. You can find info easily about them from Google.) I want to know about other characters that are not so important.
>Q5. Who are the bad guys from the Prologue chapter (Lazy, Wald)?
>Q6. Who shot J.R.?
>Q7. How does the story for this game differ from most other Kiseki titles?

http://www.heroesoflegend.org/forums/viewtopic.php?f=2&p=2247#p2247
>>
>>15221785
Still will be plenty of titles with unnecessary censorship going forward though, in particular with titles that are using a console version edited down to a CERO C or D rating as the basis of their Steam release.
>>
>>15222045
Wrong board, go to /vg/
>>
>>15222123
It's practically a visnov
>>
Could someone tell me where can I get the older overflow games? I was looking everywhere, even for a physical copies, but no success.
>>
>>15222045
Yet this TL project is run by a nut who hasn't even played most of the series.
>>
>>15218417
>>15221510
One of the best interviews I read so far. You can notice how Kouryuu went all out and I think that's a good thing.

It's a shame oprainfall doesn't seem to have that many followers.
>>
>>15222816
They have a few thousand Twitter followers, so at least that's something.

Also, I found someone commenting on the article that MG doesn't listen to fan feedback enough. It sounds like one of those people that thinks MG should just do whatever a vocal minority says though.

>We can't do hardcopies unless the digital version sells enough, otherwise we could take a loss.

>Why won't you print hardcopies alongside the digital version?
>>
>>15222134
No, isn`t not a VN, no matter how large is the script if the gameplay is one of the main parts of the game.
Is like saying that Planescape, Corpse Party or Rance Quest (debatable) are also a VN's just because they're story driven.
>>
http://blog.mangagamer.org/2016/05/12/the-house-in-fata-morgana-content-advisory/
Better put this also on the Steam page / forums Haro.
>>
>>15223112

Mangagamer gunning for the tumblr audience for fata morgana huh? Can't blame em' I guess, it's gonna need all the help it can get. It popped up on their top 5 for all of a day before it was gone, so it looks like it's all in on steam. Be a shame if it flops there too, since the devs seem like cool people.
>>
>>15222978
While your conclusion may be right, your explanation is a bit over simplified. There can be VNs where a main part is the gameplay like Kamidori or Seinarukana. The non-gameplay part of those is cleraly a VN. Just because gameplay is added to something which is clearly a VN does not make it something completely different.
The important thing in deciding if it makes sense to call something a VN is: How VN-ish is the narration/dialogue?
This question is most often clearly answerable beacuse most VNs are structured very very similar. You have a text box with narration or dialogue, character sprite, background image, audio (atleast bgm) but these things might also be found in (J)RPGs. The small but in my important differences are: The text segments are generally longer than a few lines, you have ability to save and continue at any exact point in the conversation/narration, you can skip through the text and nowadays you have an auto-read feature.
Of course these criteria don't fit all VNs as you can probably find exapmles where single VNs did something very special, but all in all I think these criteria are very common. There might also be other criteria which I wasn't sure about if they need to be included like not allowing other gameplay besides continuing text during the narration part and the use of CGs and a CG-gallery feature.
All in all I would say it makes sense to call games which fulfill the VN-ish criteria a VN and to not call them a VN if they differ from those criteria too much.
>>
>>15223112
That's literally every tumblr trigger
>>
>>15223449

It's probably aimed at tumblr given that it's posted on their tumblr blog too.

>>15223112

It seems kind of silly to give people a reason not to play your game, especially given the steam forum probably won't be as easily triggered.
>>
>>15223112
Wow, all of a sudden I'm interested in this
>>
>>15223112
Is there a trigger list for euphoria? Or is it just rape and scat?
>>
>>15223741
>>
>>15223112
I know that trigger warnings are depressingly common now, but I liked to believe that Japanese stuff was better shielded from nonsense like this. I was always on the fence about checking out morgana anyway but in general I feel a little bitter towards MG.
>>
>>15221603
So Frontwing managed to translate and release one of Grisaia fandisks from scratch faster than SP faggots are doing just Meikyuu with all those KS funds.
VN scene would be so much better if dovac just dies with his shit company.
>>
>>15224346
Maybe you shouldn't be so sensitive.
>>
>>15224374
Maybe he needs a trigger warning for tumblrisms
>>
>>15224346
Seems more like a way to gain attention for the title. It's like getting a game rated M to say what all the mature content is.

>Look at all the crazy stuff in this game!

If anything this list would make most people on tumblr not want to touch this game.
>>
>>15224379
I need a trigger warning for trigger warnings.
>>
>>15221603
>>15224368
SP BTFO
>>
>>15224169
>glasses
How horrifying.
>>
>>15224368
I wouldn't be surprised if Island is announced and released by Frontwing before Sekai Project finishes Grisaia. Frontwing puts a higher emphasis on speed in their translation contracting, and the tech work should be far less of a pain as no porting would be needed and the title likely was developed with foreign distribution in mind.
>>
>>15224381
Works as press appeal as well, especially if they link it in their press release announcing the release.
>>
Trigger warnings are cheaper and much easier than getting a game rated by the ESRB, but seriously, use less spoilers in the future. It's a mystery game and you spoiled part of the mystery.
>>
>>15224532
Yeah, that's pretty dumb. Just say "this topic is brought up twice in the game in a minor way" and add a spoilered text if people are really insistent on knowing exactly what it is before starting.
>>
>>15223715
This.

>Racist remarks

You just got yourself a sale, mister.
>>
What the hell is going on with MG's top 5 rankings?
>>
>>15224915
Also would like to add the the devs sure are wonderful.

http://blog.mangagamer.org/2016/05/13/the-house-in-fata-morgana-now-on-sale/
>>
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Wow, what BS when Mangagamer and JAST and SP face the exact same issues with the stuff they sell and a narrow selection of payment processors but they don't go ahead and pre-emptively butcher every piece of art in their games

http://imgur.com/a/A8GeM
>>
>>15225081
That doesn't explain those images.
>>
>>15223112
So this is all ages? Steam isn't censored?
>>
>>15225618
This level of ignorance should be banned
>>
>>15194398
>>Sora no Woto: Otome no Gojuusou - Released
Whoa!
>>
>>15225618
It's basically an M rated game. There is no porn. Steam doesn't care about violence, it's fine.
>>
>>15224368
Don't even like SP, but that "new Grisaia fandisc" translated is like an hour long bonus from the anime BDs. No shit it's taking longer for a real full-length fandisc to be translated, especially when koestl was working on Gahkthun.
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