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Higurashi EP3 - Tatarigoroshi thread #1
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Thread replies: 119
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For some reason this was released today, thought it was only coming a week later.

Where are the usual Higurashi Voice mod anons?
New modding repository is already in place: https://github.com/higurashi-mod/tatarigoroshi
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>github

no thank you.
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Satoko a shit
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>>15413720
What's wrong with GitHub?
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>>15413826
>>15413720
inb4 some shit about SJW.

But anyway, the only reason we used Github is because everyone who put some effort into making the patch already had a Github account. I'm more of a bitbucket man myself.
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Damn, it feels like it has been forever since Wata's release. I'll begin working on the graphic mod later in the week end probably, not sure anymore how much time it should take me.
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That nose though.
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>>15415684
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>>15415693
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>>15415701
Better?
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>>15415684
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>>15415701
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best arc
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>>15415817
Looks better. Wtf was that nose in the original.

>>15415762
Also better. Too much shading in the original.
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Started playing today. How many new character sprites are there?
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>>15417450
The ones posted just before. Irie, Cie and Towel Satoko.

The ps3 sprites also have one for Kameda on the side note.
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>>15417483
Thanks. Passed chapter 1 and didn't see any new ones so I was curious.
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>>15417538
Most of the characters sprites are introduced in the first three arcs, so don't expect much more. Or for the original at least, the ps3 sprites have a few other new ones, like Mion's grandma, Kimiyoshi and younger versions of Rika and Mion in the 4th arc.
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Done with putting the ps3 graphics without script changes. Not sure if I should already put a download link for it or just upload when I'm fully done.
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>>15417681
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>>15417745
Looks pretty damn good. Voice patch anon still isn't around, I wish he uploaded the source code from his auto-patcher. It'll take a lot of time without him.
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>>15417850
>It'll take a lot of time without him.

It's quite clearly pointless to do anything if he isn't here, that voice batch makes most of the work. the game came out one week earlier than expected, don't have much doubts he'll help.
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>>15417872
Yeah, it's just too much work without him. I thought about writing a script myself, but make one for Umineko instead. Hopefully Umineko will take less time to patch since it'll compare the new script with the old one.
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MG probably pushed it out early because they realized the launch date ended up happening on the day the steam sales start.
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The controversy over towel satoko is MG's last chance to get any kind of real word of mouth advertising over Higurashi, at least until the new chapters are translated. I wonder if they're going to take the opportunity to do it.

Also no one asked for it, but here's MG's original stance on the towel sprite for the first release 7 years ago now;
http://blog.mangagamer.org/2009/12/11/soul-link-will-not-be-censored/#more-95
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Brb, still waiting on voice patch for chapter 2 with steam art. Brb, probably dead before anyone gets around to working on it.
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>>15422652
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>>15422670

Why do it myself when someone else probably will?
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>>15422796
Its been ages since chapter 2 came out. If someone wanted to do it, it would be long done.
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>>15422796
because it most probably won't be done.
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>>15422796
No one will, but you have two options to do that with minimal effort:

1. install the current graphics and voice patch and overwrite all the new sprites with the steam sprites. You'll still have a couple of exclusive PS3 sprites and CGs in your game. Also all PS3 backgrounds, I guess.

2. the same above, but you will have to replace exclusive sprites with empty PNGs.

Absolutely no one will do that since the patch is to add PS3 voices AND sprites.

Ask Doddler for a keyboard/menu shortcut that reads sprites and scripts from a new folder and I'll gladly start supporting voice patches for new/old sprites. Otherwise, we can't have all the PS3 content without crashing the vanilla game.
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>>15422828
>but you will have to replace exclusive sprites with empty PNGs.

Frankly, I don't see the point of removing the ps3 only sprites, they doesn't blend that bad with the Steam ones.
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>>15417681
>The difficulty is the worst
he wasn't kidding
Christ that arc was mental
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>>15422828

Huh, that's a lot easier than I expected. Was expecting to have to mess around in notepad based off of reading stuff on the steam board.

Thanks for the help man, times like this I wish I majored in something useful like computer science/engr instead of chemical engr
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>>15423006
was that the original sprite?
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>>15423006
fucking sjws
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if only they knew how bad things really are
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>>15423006
Satoko's tiny slit.
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>>15429168
Satoko is cute and NOT for sexualizing
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>>15429200
She is cute AND sexy.
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>>15429132
There's nothing bad about denouncing nationalism. It's cancer.
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>>15429628
Nationalism and patriotism aren't the same thing.
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>>15432581
Patriotism is a retarded concept anyway.
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>>15433867
Your existence is a retarded concept
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>>15433906
>>15433867
Let's not derail the thread, pls
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How's the graphics mod going, GuraGuraMan?

Also, sexualise the Satoko.
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>>15440795
Not so much, been pretty much just drawing Tegaki the last few days, guess I should go back and do it once and for all.
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>>15420520
Wait, that post is confusing. Is the mangagamer release censored, or not? I remeber seeing naked Satoko when I played it 4-5 years ago.

I still don't even know what the problem was. It's not sexual at all, it's something a mom would have no issue with if she knew the context
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>>15441232
the steam release is censored, the nude sprites are replaced by the towel sprites. the original MG release, which is no longer available to purchase, was uncensored though.
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>>15441577
So MG ends kowtowing to the autist?

Nigger what?
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>>15441670
the censorship was announced a long time ago, the autist went off about it afterwards. i can't even remember what his complaint was exactly, but i think it was something to do with the new art version of towel satoko still being too sexual.
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>>15441670
More like child nudity is forbidden on Steam.

>>15441845
> but I think it was something to do with the new art version of towel satoko still being too sexual.

Yes.
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>>15442043
How does one person get so mad over an image?
Is this Hinamizawa syndrome?
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>>15442043
Can you give me some context on that reaction?
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>>15442344
If I remember well that was his/her wikia profile description, taking in account he/she was the Higurashi wikia admin.
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>>15442123
Nah that's just butthurt syndrome.
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Still nothing from script anon. I guess this patch will take a while.
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Does anyone else prefer the mangagamer music to the original? That might just be because I've played Higurashi so many times with that music and have only listened to the original tracks once or twice
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>>15444852
God no, MG music wasn't bad but doesn't hold a candle to dai's work.
That track that plays when the GHD happens, fucking hell. Gets me every time
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>>15445044
I don't think thought the answer arcs only had randomroyalty free songs
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>>15445175
I mean the GHD in Tatarigoroshi. But both the question arcs and answer arcs had music by Dai
The first few arcs had royalty-free music at first but it was retconned in Himatsubushi
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>>15445183
I meant to say "I thought the answer arcs only had royalty free songs", in the original PC release at least.
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>>15444852
I dunno about that, but I do prefer the old "spooky noise" to the new one.
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Just finished the watching. Looks like they will be adapting the answer arcs for the drama as well. Those that are bored should give it a try.
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>>15447746
Does it do the spooks any better than DEEN?
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>>15447756
Not really.
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Spoiler for chapter 2, Does Keiichi actually die, or is that just a hallucination? The afterparty seems to suggest he actually died even though it specifically states that it's not real
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>>15448048
Both. It was heart failure.
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>>15445044
Dai is such a fantastic composer. The range in his work always surprises me.
Does anyone know if he went to school for music? Is that uncommon in Nippon?
I have a friend who went to college for music studies in the US, but now he works for Comcast
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>>15447931
It looks like a bad porn.
I'm not a fan of the directing on this, but Keichi's actor has some great facial expressions.
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>>15448580
What's this meant to be a parody of?
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>>15448582
>It looks like a bad porn
it really does, this looks insanely amateurish
deen might have had lots of QUALITY but at least the art/direction style was good
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hauuuuauuu~!

https://www.youtube.com/watch?v=AjNPeKgLnC8
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I'm thinking of giving this series a try but all this talk of versions and voices and soundtracks and console porting of visuals and god knows what else is so confusing.
May I just ask if Iose out on anything by just grabbing whatever is on a torrent list?
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>>15456483
There's the original version which lacks voices (IIRC) and the newest two editions of sprites, along with 'HD' and a reworked translation. The old version can use the PS2 sprites however, which are fine. You can play through fine with the old version, but the addition of voices is a welcome one in my oppinion, but it will probably be a year or so before the whole series is (re)translated.
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>>15457218
Wonderful, thank you. I'm someone that often grows frustrated waiting for voices to finish words I had already finished reading 10 seconds ago so I can't say I mind losing out on voices.
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>>15457504
Neither versions have voices, they're added in a fan patch.
I would get the new Steam versions for arcs 1-3 (I'm not sure if there's a torrent for 3 yet though)
The only thing you absolutely need to do for the old version of arcs 1-4 (they're all in one) is a music patch and a sound effect patch. There's other patches but those two are the most important.
They're all at higurashifix.wikia.com
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Why is Rika so popular?
Like I understand she had to endure an awful lot but she's still a bit of a bitch
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>>15457695
Thank you again, anon.
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>>15464011
Because she's CUTE!
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When are we getting a Sui port or at least rip?
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>>15465780
Probably never. Just get a PSTV or something, they're like £30 nowadays
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So Satoko doesn't have the empty-eyed sprite in the Steam version
Way to fuck it up Mangagamer
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>>15466063
Not even if you turn original artwork on?
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How is Ooishi such a legend
every scene with people he was actually friends with was great

Also how does Umineko compare to Higurashi?
Does it still have the "what the fuck is going on" feeling?
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>>15467554
I read Higurashi after Umineko and I never felt the "what the fuck is going on" in Higurashi, but Umineko has some segments were people still have no clue about what was really happening
Just you wait until you reach the metaworld fuckery that is Ep 6, with the real world, the metarealworld, the gameboard, the metagameboard and the metaworld
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>>15467655
Oboy this sounds like fun.
Seriously you didn't even think "what the hell is going on" in Tatarigoroshi?
That arc seriously fucked with my head, especially with the twist ending
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>>15467718
Well I did but in Higurashi you might not know why somethign is happening but you usually know what is going on/can guess what is going on
Keichi was an unreliable narrator, but in Umineko the unreliable narrator doesn't just interpret things in a more sinester way, but come up with new stuff, so sometimes you don't know what is real and what isn't
Just a tip if you want to get into it
When someone tells you to trust the red you do
It's not the villian tricking you, but the author telling you that if you odn't trust the red you might as well stop reading.
Also if you find something unable to be explained remember the narrator stuff
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>>15467742
I guess I got drawn into Keiichi's paranoia more than others.
The part where the club said that they were with Keiichi at the Watanagashi when they weren't screwed with me a bit but now that I think about it they were probably just covering for him
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>>15467718
I'm not the same anon, but Umineko is a whole level of autism above Higurashi. Go ahead and read it, EP3 is priceless.
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>>15468278
>whole level of autism above Higurashi
I'm not entirely sure what this means but I'm looking forward to it
if Matsuribayashi ever fucking ends that is, god damn this series is long
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>>15468309
Like anon >>15467655 said, there's a certain point in the story where they start stacking multiple layers of meta and you can't even understand what is real and what is not.

I wish I could read it for the first time again, because it is one of the most memorable games I ever played.
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Finally finished the bastard. I've never read anything like it.
Fucking 10/10 man
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>>15472535
The whole series?
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Is there a non-Mega link for the voice patches? MEGA will only let me download 600mb and the patch is 1gb.
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>>15478735
Yeah
The music really does make it
https://www.youtube.com/watch?v=7ayK8xo6WtM
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Voice patch is FINALLY moving. Someone took over the supposed dead script anon and made a new script. This new script actually matches more stuff than before, so editing should be faster.

Maybe by august the final voice patch will be finished. Hopefully the graphics patch will also be finished by then.

I'm looking into keeping two versions of the patch this time: a fully merged graphics/voice patch with CGs and all that jazz, and a simple voice patch for the purists.


>>15481882
Use this: http://megatools.megous.com/

Voices are also available on my private OneDrive: https://1drv.ms/f/s!Av2ClkHDdHyGjeQgHBGaxADkITZ0dA
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>>15488131
>dead script anon

You mean the one that added the voices script?
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>>15488136
Yeah. We've been waiting for him for quite a while, but looks like he's not around anymore. Sadly we don't have his script, so that's why it's taking so long to start working on the patch.
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>>15488131
> Maybe by august the final voice patch will be finished. Hopefully the graphics patch will also be finished by then.

Graphic patch guy here. Works fine with me. Ended up forgetting a bit about it after doing the basic features, but I'll try to wrap up everything in the month of July.
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>>15488131
Thank you anon. I love you!
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What is the story with the music?

Because the Steam game uses's this BGM:
https://www.youtube.com/playlist?list=PLE1FA9582D46A0841

But checking out the official Higurashi game soundtrack, and it's completely different. Is there an explanation for this?
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>>15464011
Because bernkastel.
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>>15491446
the soundtrack CD seems to bear no resemblance to the actual soundtrack, dunno why
the Steam game has the correct OST tho
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>>15491446
>>15493250
OK, after hunting around, there seems to be no actual soundtrack CD for the Question arcs.
The OST you're looking at is probably either for Matsuri, Kai or the anime
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I thought it would take a while, but the voice patch is already finished and released: https://github.com/07th-mod/tatarigoroshi/releases/tag/v0.5

You should be able to use a graphics patch (supposing GuraMan already released something), but custom graphics script will not work yet. After his final patch is released, I'll get my ass to work on merging the changes for a proper graphics and voice patch.

For now you should be able to enjoy pretty much the entire game voiced.
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>>15500622
Thanks. Appreciate it, my dude
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So after finishing the whole series there's still a few mysteries in Tatarigoroshi
What do you guys think about these?
>The body that went missing
I presume the Sonozakis somehow found it and got rid of it to save Keiichi, similar to what happened in Tsumihoroboshi
>Satoko seing her uncle after he was dead
I guess this was the thing in Minagoroshi where Satoko thought the principal was her uncle
>The gang saying they were with Keiichi for Watanagashi when he was actually killing Teppei
They were just trying to cover for Keiichi?
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What is the hotblooded guitar and piano song that plays before the water gun fight/when Irie joins the Angel mort fight with the pitcher/when they tell Keichi that he is going to take part in the auction or during some of the mahjong segments?
It's not Zero, C-examination or Fearlessness
I have checked all higurashi music playlists and I can't find the song anywhere
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>No ZERO on the soundtrack CD
>No soundtrack CD for question arcs
>No soundtrack CD with the song that plays when the GHD happens
the fuck were they thinking
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Well Uminkeo just came out on steam. The first four arcs
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>>15508846
Runs on PONScripter instead of Unity. Really shit engine, modding is a pain in the ass.

Just saying before anyone asks for the voice/graphics patch. If anyone wants to do it I can give the resources.
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>>15509157
>modding is a pain in the ass
How come? Isn't it just a NScripter with bells and whistles? NScripter is (was) really basic iirc, it even supported plain .sar containers for all the resources with no need to bother with .nsa let alone .ns2's.

Here's an API reference: http://unclemion.com/onscripter/
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>>15465780
Higurashi_no_Naku_Koro_ni_Sui_JPN_PS3-HR
I think I still have it somewhere if anyone wants to rip its assets.

I was sure it had been ripped already though. What's this then?
https://mega.co.nz/#F!SRt1DTKI!0vSWMtBLaa2VO0bDgfzb7A
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>>15415701
Currya a shit.
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>>15511145
To be fair she had like 2 scenes in the entire series
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>>15509761
Yeah, but we can't reuse the previous script. The game is also heavily edited (in a good way), so it's almost impossible to automate the process.
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>>15513147
I still don't see anything related to the engine itself that would make graphics/voice replacement a difficult task.
Once the engine-irrelevant part of matching new file names to old file names is done, new files are converted into the format the target engine supports, packed into an appropriate container and dropped into the game's dir overwriting official files.
Yeah, it's not a one-click process (anymore, if you already have a script doing that for another engine), but I wouldn't go as far as calling it a pain in the ass, let alone calling [[P]O]NScripter a shit engine for this. There are existing tools to work with all needed files, file formats are documented, it's just a matter of combining it all together.
Thread replies: 119
Thread images: 24

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