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Touhou Games Thread
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Last threads were fun, shall we try it again?

Let's have at least something pertinent to the main series, in this sea of secondary topics on /jp/, for this state cannot be tolerated.

In this thread: discuss gameplay, ask for advice, boast about your achievements, troll the CAVE trolls and have a good time. Players of all skill levels welcome, including those just starting.

Double Spoiler edition. I'm getting to the Hatate unlock! Currently at 85/108 scenes cleared. As expected, this game is like a more polished Shoot the Bullet albeit with more RNG. Supposedly that makes some scenes more difficult to clear, but relative to my time in StB, I find myself struggling much less with learning the scenes and doing them; it's more of an energetic exercise now, rather than torture as it used to be. At this point, I'm beginning to be concerned with taking some shots purely for score. I may be starting down a dark path. Try the photography games if you want to get good with Aya!
>>
Last at >>14439859.

So you lazy asses wouldn't create a thread for the whole day, so I had to do it again. Do you even play Touhou?!
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>>14494937
We don't need 24/7 thread coverage, dude. Sometimes its good to go a few days without one so everybody builds up excitement and is ready to post new things.
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>>14494945
Touhou truly is reclining.
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Stuck at 45/85 scenes in StB. Resting for a bit until I continue playing again. Being unable to move diagonally is a hassle sometimes.
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>>14494945
Yes we do, this is where Touhou belongs on 4chan and threads about it must be encouraged to be made.
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>>14494953
How do you manage at all without diagonal movement? Can you upload a replay? I'm just interested...
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>>14494953
>Being unable to move diagonally
Just use autohotkey

Post recent achievements.
I finally managed to beat Evil eye sigma with Reimu B. It's not that hard except for those goddamn clipdeaths that ruined many runs for me and for that phase with the bouncing balls, supossedly this is way easier to clear with Reimu C since she does tons of damage and can get full power on the stage with not too many problems. With this i finished all PC-98 extras, i think Alice was the harder of all of them.
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>>14495001
I have restricted diagonal movement in all of the games, my keyboard is unable to register 3 keys at once sometimes, so I can only move east-north and west-south while charging. Come to think of it, most of my replays involve some diagonal movement in the directions I mentioned only. It doesn't help that I am not a particularly skilled player and mostly depend on luck. I will try to upload a replay after a good night's sleep.
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Unskilled player here.

Right now I am trying to get the extra stage of ten desire, I usually use the first conitnue against seiga, any tips?
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>>14495225
https://www.youtube.com/watch?v=SlCRfTmBSGs
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>>14495225
What difficulty? normal? Ten desires is know for having little resources so a general tip is to grab life/bomb orbs (the pink and green balls) while you are on trance because trance doubles the ammount of heart/bomb pieces it gives you. So, if you are struggling for lives, memorize were the orbs appear and activate your trance pressing C.
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>>14495238
> trance doubles the ammount of heart/bomb pieces it gives you.

Wow that's great, thanks for the info.
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>>14495053
Anon, I have your exact problem. Get Autohotkey and input the following in- it should work, at least it does for me.


[Hotkeys1]
Up_Key=Up
Down_Key=Down
Left_Key=Left
Right_Key=Right
z_Key=c
x_Key=v
LShift_Key=x
LCtrl_Key=LCtrl
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>>14495034 #
>and can get full power on the stage with not too many problems.
I don't know, I had a really tough time getting C to max power, thanks to her slow speed, and the Extra stage's lack of power in general. Personally, I found that I had the easiest time with A, but to each their own.

Anyway, this is my most recent achievement. Yuuka is overall easier than Reimu for whatever reason, I think, but it's still a fun fight.
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>>14495529
I just tested it out and it is easier to build your metter because you can kill the orbs before the phase with the stars and because you can actually bypass the phase with the green things that spawn random bullets, thought you can still have problems to build your power if you die.
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>>14495573
I sometimes intentionally die to gain more points early on, so that could be it.
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Whats the easist game to start with and some general tips for clearing them
Outside of managing to do PoFV once using a continue i am not very good and get annoyed too easily
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>>14496201
Start with EoSD, you'll learn the basics of dodging here, the patterns are not too complex. Those basics include getting total control of your character, reading patterns, deathbombing and standing still (for stage 5). You'll probably hit a wall in stage 4 because there are certain enemies that make a lot of bullets, however you'll leanr that destroying these enemies clear the bullets of the screen.
Stage 5 is very gimmicky but after you learn the trick of the patterns is not too bad.
Don't give up and keep practicing.
After 1cc EoSD you should move to PCB because that game will force you to learn how to stream, which is a very important basic technique too.
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What's the easiest game to LNB?
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>>14496431
Probably PCB, especially if you allow border breaks. Also Fairy wars, depending on the route (A1 should be one of the easier ones).
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>Trying to LNB EoSD
>Get to Killing Doll
>Wow I'm doing really good, I might actually get my first capture of it after 50+ attempts
>I end up timing it out instead
>Only time I don't lose a life or bomb against it I end up timing it out
Fuck you Sakuya.
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>>14495325
Thank you anon!
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>>14496201
>annoyed too easily
All of the games will do that to you, anon. It's a pick your poison kinda thing.
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I just remembered why I stopped playing the PC98 games.
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>>14497319
No problem. It only came to my attention recently as well that I was actually supposed to be able to move in all directions.
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whats harder lolk or ufo
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Which one and why?
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>>14499301
ufo

point device is 2ez

if you're playing in legacy, then lolk is harder
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>>14499323
Right. I don't see the point of having the same information displayed twice one a PC size monitor.
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Fucking done! Sensei who helped me before, if you're still reading these threads--how's that?

I thought it would take me a while but none of the scenes proved to be even half as difficult as Koishi's DNA, so I never reached even 800 shots on any other scene. Scenes 10-8 (770 shots) and 12-7 (605 shots) were the only ones that gave me significant trouble afterwards. As a bonus, I actually cleared the last spoiler scene on my first try; that's with all the empty snapshots.

Finally I can rest after all this madness. Now I understand why capturing Iku's pentagrams will be hell with Hatate. I like Hatate though.
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>>14499409
lol k lolk legacy is ez as shit just use sax apple bunny
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>>14499301
lolk is much harder. UFO doesnt' get hard until lunatic stage 4.
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>>14499657
Good work anon! Honestly, after the Komeiji's day everything becomes easier except for a few walls.
You can have a break if you want thought if you want completition there are two hard spellcards left.

Iku's laser pentagrams: Even thought i said that this one is really hard is not really that bad and is a really good exercise for patiente and repositioning.Once you understand how to get the first shot then you're set.
Vague Recolection: This one is much harder than with Aya. Even thought your Camera recharges pretty fast you need to stay much closer to her to get the shots, that means that you'll have to react faster to dodge the RNG hell of this card, however it's just three shots so if you didn't had any problems to clear it with Aya then it's only a matter of time until you get it.
Everything else is either too easy or a little bit harder.
Good for you anon.
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Why is the only gameplay thread on /jp/ so dead?
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>>14500133
I can easily rattle off 10 lewdposts about how much I want to tongue fuck my favorite 2hu's belly, but the same can't be said about gameplay threads. If I have a question about a section or spellcard I'm more likely to look up a replay than I am to ask a question in this thread.
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How do you guys feel about the fighting games, like IaMP and SWR? I'm semi-new to the series, and I'm just trying out SWR!
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>>14500133
Are you from /v/ or something?
/jp/ is a slow board. You're not gonna see a new post every few seconds in these kinds of threads, and there's no need for that.
You write something if you have something to share, otherwise no need for pointless spamming.
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>>14500548
The other funposting threads and generals are pretty fast.
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>>14500539
>I'm just trying out SWR

Why?
Just play Soku.
It's basically SWR 2.0
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lol touhou had games?
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>>14500558
Just the idolshit, shipfuckers and monsterfags.

Those are containment threads for the exceptionally autistic.
Learn to ignore those.
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Truxton was here.

Touhou is for gays.
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wew I'm new and playing EoSD for the first time.
I'm playing on hard, and can reliably make my way to Meiling, but I have no idea how to make it past her midstage "Selaginella 9" spellcard

Should I just keep bombing through it for now, or is there a sneakier way through?
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>>14500749
Just gotta work to stay under her and get good at reading random bullets. You don't need to move that much, if you read it correctly you can position yourself in gaps before they form.
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I'm still working on EoSD LNB, I've gotten up to Stage 6 without bombing now, but need to practice against Sakuya and Remi a lot more. I put together a nice run with no miss no bomb Stage 3, so I'm finally starting to feel like I have Meiling down. Currently my biggest obstacles are as follows:

Green Books - never been able to capture it, though I've gotten close a couple times thanks to good RNG.

Emerald Megalith - easily Patche's hardest spellcard due to the huge square bubble hitboxes in EoSD combined with them hiding the smaller green bullets. Only 1 capture on Lunatic in however many attempts.

Killing Doll - 2/63, it just lasts so long and knives have such annoying hitboxes.

Scarlet Meister - 0/36, is this the hardest spellcard in the game? Remi just pukes blood all over you and you have to go from side to side so quickly.
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>>14500749
>can reliably make my way to Meiling

Define, "can reliably make my way".
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>>14500766
I've been moving to the sides, rather than staying under Meiling, so I think that'll solve my problems. Thanks senpai
>>14500838
>Define
Sans deaths, two bombs or less
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>>14500829
That's better that what I can do.
I can barely get through stage 4 on LNB.
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Any anons ever get that feel of... idk, Its almost like you're slipping out of the danmaku patterns, and you feel like you've already gotten waxed, but you haven't? Just feels ghostly. Like you're on auto pilot, and by thinking about it almost, that leads to you ending up being waxed. I feel this a lot in PCB.
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>>14500129
Thanks sempai... Yeah, Vague Recollection of Kinkaku-ji was looking tough for me until, 100 shots in, something gave and I just started dodging all the bullshit, so I ended up capturing it quickly after that. I still took the last photo with zoom, so I'll see how different it's going to be with Hatate.

I think Double Spoiler is overall not that difficult to clear, but I was pushing myself to finish it faster with Aya, hence my tired state. Also yesterday I tried out TH12.8 (Fairy Wars), it's actually amazing! It's nice that I now can maneuver between the bullets without paying much attention and can focus on the freezes; I think that's where all the fun begins. I'll definitely be playing that next, but I know I gotta finish Double Spoiler as Hatate first, though I'll be taking it much easier now. It's Christmas after all.

Feels really stupid that in my original playthrough of Touhou I moved from UFO directly onto TD when there are so much more fun games between those two.
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>>14500616
>containment threads
Now that you mention it, this thread should actually have been titled simply "Gameplay Thread", but that's for the next time.
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>>14496235
>standing still (for stage 5)
Are you shitting me?
That's how I was suppposed to beat it?
I only got to stage 5 3 times, and never mad it to Sakuya (the actual boss, mini boss Sakuya I beat).
Stage 4 is definately what fucks me over most. That and something I'm ashamed to admit. CIrno's Icicle fall attack. I need to use bombs agaisnt it, which is a fucking waste.
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>>14502083
be sure to play the Ex stage of GFW, it's one of the best in the series.
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>>14502118
>That's how I was suppposed to beat it?

Yeah, the main gimmick of this stage is time stopping, so for most of the patterns you should stay still, wait until the bullets spawn and gently dodge them. It is actually a variation of streaming.

Icicle fall is indeed hard for begginers since it revolves about barrages of diagonal bullets coming from both sides, the trick is about concentrating in one of them first and look for an opening, then dodge and concentrate in the other one and repeat.
Skilled people can predict the opening when both of the barrages come together which requires less movement, however this takes lots of practice and you'll develop it naturally if you keep practicing reading patterns so don't worry too much about it for now.

For stage 4 i suggest you to use practice mode and play through stage 3 (or 2 since you have more trouble with it) and 4 until you feel confortable with your movements. Practice stage 4 until you can beat it with at least two of your lives. After a while you'll be able to unlock stage 5 and then you should move to practice 4 and 5 to learn how to read and misdirect patterns.
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>>14502083
Fairy wars is indeed really fun, it is actually my favorite spin-off along StB. Some of the patterns are brutal if you are going for gold medals thought. As the other anon says the extra has really impressive looking patterns and is lots of fun but even if you are not going for that is fun just to unlock it. Really nice music too.
Good for you, is nice to take it easy after a long battle.
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>>14502118
>That and something I'm ashamed to admit. CIrno's Icicle fall attack. I need to use bombs agaisnt it, which is a fucking waste.
No shame in that. It's actually harder in normal than in hard mode. Dodge to the far side when the big wave is coming.
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>>14502118
>CIrno's Icicle fall attack. I need to use bombs agaisnt it, which is a fucking waste.
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>>14502260
Oh thank god I'm not the only newbie who has far more trouble with cirno than I should.

Seriously, she's the only thing stopping me from getting S1+2 no death runs because I have a problem with not bombing when I should.
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I can't seem to play the older games fullscreen for some reason. They run (title music plays), but I get a white screen.
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>>14502118
Just practice stage 4 like im doing
Past half hour im gone from fucking up a lot to only needing to bomb maybe twice and generally not dying until patchy
Now i just need to not die against her non-spellcards, the lasers keep getting me because i think they end earlier than they do (´・ω・`)
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>>14502153
>>14502193
I have to say I'm cautious about anything involving Marisa (I know that much) because every time when she appears as an enemy, after that follows everything at which I'm bad: lasers, star bullets, these star bullets coming in from all sides in confusing curving trajectories, sudden reaction-based dodging and fake difficulty like screen quakes. It's charismatic to be sure, but I hate going against her. Thanks though, I will at least try to beat her once unlocked. After all, I won't get better if I don't do my utmost.

In other news! Having completed the first two levels of Double Spoiler now as Hatate, I've finally seen the real point of the game. The point of Double Spoiler is not just to complete all scenes as Aya; it's to unlock Hatate and then rage at Aya's high scores and Aya's camera as you try to beat her results with your own mobile camera, somehow forgetting that these are in fact your own scores and you're competing against yourself. Well done, ZUN, well done; you've finally gotten me into scoring.
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>>14502999
You can try this mental trick with the lasers: stand still at the bottom and let the stream of bullets almost reach you; then you'll have no choice but to dodge sideways, so let that be into the laser. It'll always work.
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How do you dodge those weird curvy things in MS?
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>>14503346
The cheeto lasers? You have to dodge them when they get close to you as opposed to dodge them when they spawn. I do an unfocussed movement going up to dodge them.
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I did it /jp/
I 1cc'd my first game on normal (IN)
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>>14503866
Good. Now 1cc SA.
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>>14503893
I actually want to do PCB now
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>>14503953
just do whatever you want, that anon just fell for the sa is hard meme and tried to be cool
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>>14503866
Wow, big deal.
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>>14503961
But I really thought it was hard.
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>>14504108
Don't fall for the SA-is-easy meme, either.
>>
Len'en
>>
Fuck, I almost got LNB for EoSD. I got up to Scarlet Gensokyo with my final life. Too bad Scarlet Meister is bullshit and I lost two lives to it. I had no miss stage 1, 2, 3, and 6 all the way up to Scarlet Meister.
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Who do you think have the most and least fun boss fights (in the stages where they're actually interesting)? I'd say most:
4. Marisa
5. Futo
6. Miko

And least:
4. Patche
5. Rin
6. Shinmyoumaru

Can't include the extra stages because I'm bad.

Aside from being easy, Shinreibyou has a lot of very flavorful spell cards that don't cross the line of being obnoxiously gimmicky, and a lot of Miko's in particular look quite pretty as well. On the other hand, Kishinjou is dangerously gimmicky in a bad way, and Shinmyoumaru has to be the least fun fight in the whole series, even more so than Rin and Patche who are just straight-up hard.
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>>14507024
Most fun:
1. Nazrin
2. Sekibanki
3. Alice
4. Marisa
5. Orin
6. Byakuren
EX. Flandre

Least fun:
1. Yamame
2. Kogasa
3. Doremy
4. Yatsuhashi/Ben Ben
5. Clownpiece
6. Eirin
EX. Raiko
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>>14507024
Most fun:

1. Yuyuko?
I haven't tried all the games on Lunatic... Also a problematic choice because she's more popularly thought of as a stage 6 boss. Nevertheless, Yuyuko.

2. Chen
Likewise, I haven't tried all the games on Lunatic, but Chen is fun for what she's worth.

3. --
None come to mind as outstanding.

4. Patchouli
She has my favourite type of danmaku so I enjoy dodging it even on Lunatic, spell card after nonspell after spell card.

5. Seija
She makes me laugh... so I pick her.

6. Yuyuko
I've only 1cc'd two games on Lunatic, the other being TH6, and I enjoy Yuyuko a lot more. I like her style of danmaku.

EX: Mokou
I like everything about Mokou. I beat Flandre today, but that doesn't change my opinion. But my other extras are only Ran, Yukari and Suwako.

Least fun:

4. Marisa
I hate her more than the two musicians from TH14 because she's such a well designed and colourful boss. For me, she's the reason I don't want to go for the Lunatic clear of TH8. Everything about her is frustrating fake difficulty to me. I used to think she was poorly designed, but it's just my problem.

5. Youmu
Not a fan of the slow mode gimmick, even if I can manage a LNM run of her...

6. Kanako
All I can say is "incredibly lackluster", although her final attack is good. I only tried her on Hard, though.
I haven't felt the difficulty of Shinmyomaru myself--gimmicky but nothing out of the line on Hard. Well, the enlarged hitbox avoidance is somewhat boring.

EX: --
I like the ones I have tried.
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>5. Youmu
All right, the poor dork didn't deserve it. My least favourite is Reisen, now that I remember her. She isn't difficult either, but these shifting and disappearing bullets are decidedly unfun to me.
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>>14507024
>Most fun
I can really think of one in special since i like all the games a lot. Probably Remilia, Yuugi, Yuuka and Yuyuko were the most fun for me.
For EX i have to say Marisa in GFW and Mugetsu/Gengetsu in LLS.

>least fun
None of them. Maybe Yoshika in Lunatic because her gimmick is annoying as all hell.
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>>14507024
Most fun :
1. Seiran
2. Sexybanki
3. Doremy
4. Aya
5. Seijass, for her reverse spells that i really love in Lunatic
6. Shinmyoumaru
EX. Mamizou

Least fun :
1. Rumia
2. Cirno
3. Ichirin
4. Yatsuhashi/Ben Ben
5. Clownshit
6. Remilia
Ex. Raiko

I never played PC-98 games just because i really hate its graphics. But I 1cc'd all Windows games in Lunatic and Extra.
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>>14507174
Raiku if anything it's fun.
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>>14507024
1. Letty - I don't know, most stage 1 bosses are boring since you fight them so much
2. Parsee - her attacks seem designed to work well with two of SA's most popular shot-types (ReimuYukari, MarisaPatchouli)
3. Meiling - lots and lots of random bullet dodging which is very fun
4. Murasa - I like her non-spells a lot
5. Sakuya - Her first and second non-spells are very fun. Her 2nd non-spell specifically has really fun forced macro movement
6. Utsuho - most hype final boss fight, it feels like every non-spell and spell-card is a 'theatrical' type!
EX. Mamizou - cute danmaku, a survival card that's actually fun, that falling gingerbread man attack is awesome
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this shit right here is literally impossible
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>>14509582
Ah, I remember having the same problem in the last thread. Can you move diagonally? Keep trying. It took me about 500 shots to get it. Sorry for not able to be much help, but I think I got it by moving to the left corner where the laser gaps are wider.
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>>14503055
This.

>>14504303
I don't get why people shitpost with Len'en. It's not even a bad game series to begin with.
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>>14502178
>>14502260
>>14502627
Thanks for the tips guys.
Not suprised Cirno would so something supid, like be harder on normal than hard.
>>14502999
>Now i just need to not die against her non-spellcards, the lasers keep getting me because i think they end earlier than they do (´・ω・`)
Her lasers were definately her worst part imo.
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>>14509486
>4. Murasa - I like her non-spells a lot
That's surprising to hear. I would have said the opposite; her spells are fun, but the patterns are just messy waves of fast bullets.

>>14509582
That's how I feel about all of Shoot The Bullet. It's a hundred times more difficult than "Impossible" Spell Card.
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>>14509582
You just need to position yourself so that you have some space to move. Also, STB can be cleared if you're suicidal.
>>
Holy fuck. How many health bars does Ran need?
How do I deal with Ran? Would anybody be willing to watch a replay of my first attempt at Extra and tell me how I fucked up?
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>>14510455
>my first attempt at Extra
Why not give it a few more?

Anyway, go for it. I was already helping a friend of mine with Ran today, so might as well see yours...
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>>14510479
>Why not give it a few more?

I'm tired
System keeps thinking my link is spam so it's in the name
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>>14510513
>link isn't there
Well don't I feel dumb now
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>>14510455
>Holy fuck. How many health bars does Ran need?
Welcome to the extra stage, friend. Enjoy the laser swastikas.
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>>14510573
>laser swastikas.
I think thats why Ben "shoah time" Garison has Ran as his favourite touhou.
I like her for her tails more than enything, but each to his own.
>>
>>14510530
What ingenuity! Just use replays.gensokyo.org next time.

Eh, it's alright. Stage portion in general seemed like a disaster but you can develop a strategy later. Generally staying higher on the screen before Chen makes it easier, and you can stream the green bullets close to their source.

Ran's first spell card which cost you so many resources is rather simple: it's a slow and risk-less tap dodging on the bottom of the screen.
The second spell card is best done in the bottom right corner--where you never went, for some reason. It's not a throwaway easy spell like the previous one, obviously, but that strat is best.
When the red and blue lasers make horizontal lines it's easier to fly all the way up to Ran and do simple horizontal dodging there, at least for me. The bullets are a bit slow to accelerate, so it's safe.
When Ran appears and disappears you did alright but try to make it vertical. You can dart to the side to divert the burst of bullets. It's an easy spell, overall.

Next up you would have the rotating swastika if you hadn't died to the nonspell (never should have gone into that corner). It's... gimmicky, but I think it's easy. Just stay at the bottom first; when you hear the sound and the laser blades are converted into point items go up and orbit Ran close to her. You can still pass through the lasers within the second after they appear. Orbit Ran close until you hear the sound again, at which point go to the side of the screen and the cycle repeats.

Also there's Ran's Chen spell. Just wait at the bottom till Chen is about to ram you, go up above her trajectory and then down. It's much easier than Yukari's version...

The other spells are not hard to understand, though they are hard to do.
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>>14510598
obligatory
>>
>>14510630
Definitely don't do it like in that webm.
>>
>>14510530
Different anon here. I might give some advice, as I've been able to clear Ran (and Yukari) with all chars and shot types. Here's a replay of Ran with SakuyaA, like yours. It's nowhere near a perfect run, but might give you some hints: https://www.mediafire.com/?hies10p1kc5ajc1

The last barrage of the stage part is funny, just need to follow a fixed path.

As for Ran:

1st spell: this is really easy, just a streaming one. Stay still and tap a little on the side each time a wave is going to hit you.
2nd spell: requires dodging, but if you keep on one side there's more space to maneuver and waves are not synchronized (so you can dodge one at a time)
3rd spell: it is mandatory you stay as far on one side as possible when she's going to shoot the bullets, as they're aimed at you, and then get under her and repeat on the other side. Don't stay close to the bottom, or you'll be easily trapped by lasers.
4th non spell: a piece of cake, just stream those kunais.
4th spell: can't help here, as you can see...
5th spell: alternate between left and right, making sure to be up enough for Ran to appear so you can stay below her and shoot her.
6th spell: very easy, pay attention to the sound effect which signals the pattern change and follow the rotating red manji.
7th spell: the hardest, I believe. Just high speed dodging.
8th non spell: Although I failed it miserably, it's very easy as it's a basic streaming. Just need to change direction once.
8th spell: very easy but deceiving. Chen's path is fixed, learn it and don't stay on her way. Just watch out for the bullets, though they're slow and spaced apart.
9th spell: survival. Learn the bright circle's path so you can follow it more easily.
10th spell: I'm not sure how, but sometimes you can open a safe spot right below Ran. If it does it's a no brainer. Otherwise... good luck.
>>
>>14510660
>9th spell: survival. Learn the bright circle's path
(I'm not the guy you're giving advice to) Of course, this is what needs to happen, but every attempt on this spell comes after a non-trivial amount of work, and there's no practice mode. That's what makes it so difficult for me: I need 20, 30, more tries to learn a spell, and each try takes ~10 minutes, assuming I even get that far.
>>
>>14510630
I would have posted the webm, but filesize was toi big and my version has sound.
I wish all boards let you post with sound.
>>
>>14510687
I know that feeling. On my clear of Ran I had a no-miss run right up to her survival spell. I'd never seen it before, failed all my deathbombing there, and lost FIVE lives to it. It was simply disgusting. Luckily, I had gathered something like 7 or 8 lives already, so it wasn't a problem.
>>
>>14509582
You know you can charge your camera right? I remember having a hard time trying to capture this particular spellcard without knowing that you can charge your camera. I don't even know how i managed to clear it like that.
>>
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>Ran's 10th spellcard
Well that looks like a load of fuck, I'll have to pray to get past that one. The others don't seem too terrible (besides survival) but I think I'll still be losing a lot of shit on her first spellcard because I suck at vidya
>>
>>14510795
Just concentrate in minimizing your deaths on the spellcards you already know, by the time you get to her last spellcard you'll have enough resources to deal with it. If you practice enough your only loses will be in "Unilateral contact" and the timeout spellcard if you don't encounter the route.
>>
>>14510795
>but I think I'll still be losing a lot of shit on her first spellcard
No, you don't understand, it's ridiculously easy. Every time a new mass of bullets spawn, tap a little to the side. That's it. It's purely intimidation.
>>
>>14510875
Is it really that simple? I find that hard to believe... Just tap to any side?
>>
I have a problem, i'd like to play Touhou games on my linux laptop but it's slow as fuck, when I launch the touhou game with wine (which is the last version 1.8rc4), it's running well for 1 second, then it become laggy.
Any issue ?
>>
>>14511020
Well, this place tends to help newbies, but at this point you're being obnoxious.
>>
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>>14511055
If you're using Intel graphics drivers, you might try setting AccelMethod in /etc/X11/xorg.conf.d/20-intel.conf to use UXA instead of SNA. It fixed a lot of the lag I used to get while playing the games under WINE.
https://wiki.archlinux.org/index.php/Intel_graphics#SNA_issues
>>
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G-guys...
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>>14511227
I'll try this tomorrow, thanks you anon !
>>
>>14511329
Congrats.
Now do it on hard, then lunatic. Improvement is endless.
tfw I cant even get past the three sisters
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>>14511329
Congratulations. How long did it take you?
>>
>>14511346
Since March
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trying to 1cc subterranean animism on normal is hell
>>
>>14511336
Can't get past the three sisters on hard/lunatic or just on normal?
>>
>>14511382
Normal.
The attack that fucked me over was a big bullet that makes a stream of smaller ones, while other bullets are being shot.
>>
>>14511380
Is really not that bad compared to 1cc LoLK normal with Marisa
>>
>>14511405
Are you seriously going to throw LoLK for a comparison?
>>
>>14511409
As opposed to compare it with what? SA is the hardest of the windows series if you go for NB runs excluiding LoLK of course.
>>
>>14511380
Getting to Utsuho makes it worth it.
>>
Any tips regarding difficulty spikes @ stage 4 like in EoSD?
>>
>>14511400
The only piece of advice I've got for you, is that when the spellcard comes up where you can select the next sister to have via damage, I try to target Merlin(purple) the most. Her laser nonspells are ridiculously easy and her spellcard isn't too hard.
>>
>>14511380
It takes some getting used to, but it's not that bad. Rin is far worse than Utsuho, by the way. What parts are you having trouble with, and which shot type are you using?
>>
>>14511452
Destroy familiars.
Dodge lasers.
Hold shift for focused movement.
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>>14511414
SA is fun though.
>>
>>14511466
So is LoLK unless you are playing pointdevice.
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>>14511481
I can't even beat stage 6 using OP saynay on normal
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>>14511405
I'm not a masochist, dude.
>>14511428
>>14511454
I can get to Rin just fine
Her Needle Mountain of a Former Hell spellcard is what killed my last attempt
I'm using reimoo - yukari
this is shameful
I will keep practicing.
>>
Stupid death cheetos and stupid maid.
>>
>>14511490
Keep practicing. There is only like one bullshit spellcard (The random curvy lasers) The others are pretty doable.

>>14511500
Neither i am but i enjoy playing single stages and see if i can perfect them. Helped me a lot to get the 1cc.
>>
>>14511502
w-what is this?
>>
>>14511500
>Needle Mountain of a Former Hell
A simple spell card, actually. The large shimmering circles are aimed at the player at spawn. It's a test of accuracy.
>>
>>14511500
>Needle Mountain of a Former Hell
Literally worse than Hitler. But I'm bad at the entire fight.
>reimoo - yukari
Solid choice, but I think Aya is actually the easiest. Since her bomb follows you AND does damage, it's very easy to cheese bosses with.
>>
>>14511535
The person that Byakuren stole her danmaku from.
>>
>>14511500
Forgot to mention, there is a strtategy for that spellcard. The circles are aimed and the left gap between them is always the closest to you, so you'll want to dodge going by the left of the circles and slowly stream. When you reach a side were you cannot shoot Orin then reset your position by doing a long movement to the right and then repeat.
>>
>>14511553
I'll give this a shot. Thanks heaps, mate.
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Len'en
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>>14511227
Did not work
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>>14511020
Yeah, but always the same side. Start on the far left and tap right each time a wave spawns.
Streaming 101.
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NO, my LNB run! I was so close to getting it too. FUUUUUUUUUUUCK.
>>
>>14499301
i played both, and i have to say lolk is much harder, seriously look at fucking clownpiece. meanwhile shou is pretty ez even with her curvy lasers, the only trouble i get is with "Buddha's Light Vajra of Perfect Buddhism" spell
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>>14512765
This.

>>14512753
Just keep it up, you're doing great.

>>14511611
If you're going to post anything Len'en related, at least post scores or something.
>>
>>14512753
kefitscream.wav
>>
If you're having trouble 1CCing a game mode, do you switch it or keep trying until you beat it?

I'm kinda stuck on DDC's Hard, and was thinking about trying UFO for a change. Seija won't let me progress.
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>>14512813
I've only beaten RMI normal using Yabusame/Tsubakura team. Still not that good enough to play for extra, let alone scoring.

Its still fun as fuck though, even though its more bs than 2hu sometimes.
>>
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>>14513212
Yaorochi/Sukune is still the best team in the game, overpowered as fuck. I'm trying to reach 300 Million on the extra stage but Sese usually screws me over. I can even capture the 2 Cranes...
>>
>>14513176
In my experience, switching will distract you but it's not much help progressing at the game away from which you switched. The aid is mainly psychological, but chances are you'll be just as rubbish at the new game unless you go for a lower difficulty.
>>
>>14513465
I'll keep trying. It's even better that in DDC, you don't need to beat the stage to unlock it on practice mode.
>>
>>14513390
Yourochi/Sukune is bullshit but I never seem to play good at them. Hell, I even do better with Kuroji/Saragimaru than them for some reason. Good luck on the extra stage Sese though, I've seen how bullshit her fight is.
>>
>>14513473
Yeah, it's a lot better than in the previous games. To unlock a boss for practice mode in SA, you first have to beat him with two lives... I ended up never using the practice mode there.
>>
>>14513465
This.

>>14513485
Thanks. Len'en 4 should come out in these last few days before Xmas so look forward to it.
>>
>>14512753
First thing that came to my mind after reading this >>14513165
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>>14513509
soon
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>>14513514
>tfw playable Tenkai
SOON. The only bad part in all of this is that we won't get the Touhou 1 april fools on time... It's a shame...

Also, how the hell do I deal with Junko's non-spells in Lunatic? I just bomb spam through them with all the resources I have until then but they don't seem doable with anyone but Reimu...
>>
>>14510793
my problem are those lasers which I cant dodge for shit
>>
>>14513608
Tough luck, son.
>>
>>14513608
It's alright you jut need more practice, specifically laser practice.
Good levels to practice this are:
Stage 3 and 4 in SA
Stage 3 in MoF (Hard)
Stage 5 in UFO

Personally i recommend you to train in stage 3 of SA.
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I've managed to clear every game with every shot type on normal except DDC with SakuyaB. It's like she forces you to do an almost-perfect run no matter what because her bomb doesn't do shit. I'm used to perfecting the first four or five stages of a game and then coasting from there, but it looks like this time I'll actually have to fight Shinmyoumaru legitimately, which is ironic because she's the most cheat-y boss in the whole series.

No question here, I'm just mad.
>>
>>14515359
I don't have any personal experience with Shinmyoumaru as Sakuya-B, but I can give generic advice which may help. If you've only played a single difficulty so far, your comfort zone won't expand and stage 6 bosses on normal will always remain bullshit to you. Practice on higher difficulties, and normal will become nothing to you. Not sure if you need this advice though, playing normal for so long seems weird enough.
>>
>>14515480
Yeah, I should have moved on by now, but my autism prevents it. I have played a bit on Hard, just not enough to quite get any 1ccs.
>stage 6 bosses on normal will always remain bullshit to you
That's not true. I can't quite perfect any, but Yuyuko is the only other one that gives me serious trouble. And Shinmyoumaru in particular is difficult without even being fun to make up for it.
>>
>>14515557
I pretty much call bullshit anything I can't perfect, it's not a strong term for me I guess. Either way good luck with Shinmyoumaru, improvement is through hard work.
>>
Probably not the place to ask this, but is there a way to make vsync work with thcrap patches? (I know these mostly use old translation, but I like the fonts.)
>>
Doing a Lunatic pointdevice no bomb run of LoLK, been stuck on Doremy-2's initial nonspell for the last hour. No power for the whole run, have to be almost timing out the spell cards, been stuck in many places for many hours, and it's only going to get harder. Feels like I was never supposed to be here but I guess it's fun anyway. Really amazing that there are people who can clear this on legacy.
>>
>>14516644
Legacy actually makes it more possible considering you get your bombs back after death, allowing for a more flexible resource management.
>>
>>14516662
Given my skill level I'm not even sure I could get past Normal on legacy. I hope to learn someday.
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>>14516706
>>14516662
Seeing these posts, I decided to seriously try Legacy (normal) for the first time, and it was surprisingly doable. Until Clownpiece, that is, where I lost all five stocked lives and died before the final spell.

If you practice stage 5 a lot, I'm sure you could do it no problem.
>>
>>14516644
>>14516706
In Legacy, you can abuse the life gain system.
By the end of stage 2 you can have full lives and bombs and if you play smart you'll never run out till the end.
>>
>>14517362
Is that possible on normal? I've been stocking about six by the end of stage three, mostly getting pieces from boss fights. Presumably Reimu and Sanae are the best for it, because they can concentrate on grazing while automatically get shooting-down.
>>
Can someone explain how to do Ran's last spell? I'm trying to NMNB extra and everything is easy except the last spell which kicks my ass every time.
>>
>>14516267
Just rename the thcrap patch to "th10" for MoF, for example. The vpatch will run(in this case) the program that is named "th10".

With other games, you obviously should change the name according to which one you're running.
>>
>>14517441
There's bullets and you have to dodge them. There's a safespot if you manage to direct Ran to the right as she starts with the fourth wave or something.
>>
>>14517765
Abusing safespots won't make you good.
>>
Does anyone have the eosd spoileral ssg that lets you skip to a spell card?
>>
>>14517932
Score players use that safe spot if they can manage to properly manipulate Ran's movement. There is nothing wrong with using them if they're available assuming it still allows you to capture the spell like in this case.
>>
>>14518050
Not dodging in a game (mostly) about dodging?
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>>14518086
>in a game mostlyy about dodging
for you... scrub
>>
>>14518124
Post scores, friend.
>>
>>14518086
There are several ways of looking at the games. Some people like you will say it's about dodging. Others will say it's about reaching the good ending. Yet again others will say it's about maximizing your score. At the very least in the last 2 cases, using a safe spot is completely harmless and done a lot without problems.

If you are working towards a specific goal (such as >>14517441 with his NMNB) then there is no point in doing everything the hardest way if the easier way is just as viable. If there was any reason to not to it (e.g in a score run and it lost score) then your complaint would make sense but this is obviously not the case here. No point in being stubborn about something silly like this. It's only natural to use exploits if they're available.
>>
>>14518134
If you're abusing a safespot, it's like skipping a spell card while you can even get points for it.
Anyway, I always use the safespot in Starbow Break. I'm a hypocrite, you see.
>>
>>14518134
>It's only natural to use exploits if they're available.

Like MarisaB in MoF?

>>14518160
>I always use the safespot in Starbow Break

Lame.
>>
>>14518203
I know I'm lame. What can I do? I get somewhat nervous when playing extra stages and I don't want to be unable to beat just because of one spell card.
>>
>>14518203
yes, like MarisaB in MoF. Not like LNN with her is really any easier because you have to make sure to not reach 4 power ever. It's fair game if you ask me.
>>
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r8 my first PCB 1cc
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>>14518355
>Misses: 8
>Bombs used: 25
>Spell Cards Captured: 13
It's alright. Just a run-of-the-mill 1cc appropriate for your skill level. Congrats on your first clear. How long did it take you?
>>
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>>14517586
I tried renaming shortcuts(thcrap patch executables) but it doesn't work since these are not just exe but this
>thcrap_loader.exe "en.js" th07
>>
>>14518375
3 tries in this session

first time I died on perfect ink-black cherry blossom
then on her last spell card
and succeeded on 3rd try
>>
>>14518436
How many sessions, though?
>>
>>14518426
Since I only use thcrap for DDC and LoLK, I didn't know exactly what could be done, so I told you what I thought that would work.

It doesn't work, so I'll try one more time: Check this link, it will surely help you out. https://thpatch.net/wiki/Touhou_Community_Reliant_Automatic_Patcher#Running_on_top_of_vpatch
>>
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>>14518487
Thanks for the link, should've searched there in the first place.
>>
>>14518465
6 or 7 during 3 days
>>
>>14518527
That's pretty good then. You might go far.
>>
>>14518527
It usally takes months for people to get their first Normal 1cc.
>>
>>14518566
I don't believe that. Maybe if they only played once a week without trying to learn.
>>
>>14518503
No problem. I felt like I should have given you a better answer the first time. Did it work?

>>14518566
I got my first Normal 1CC after a week and a half. It was IN, but still.
>>
>>14519104
My first clear was EoSD. A month or a little over a month despite playing every day. It was embarrassing though, I thought I had only several bombs for the whole game so I didn't bomb until Remilia; that means I perfected stages 1-4 and almost perfected Sakuya and most of Remilia's spells. For the first week I still didn't know that I could slow down with shift and neither did I understand how to use continues so I would make it bombless and unfocused up to Meiling before dying to her precision spell. Of course no hitbox patch or anything like that. Good times I guess.
>>
keyboard vs pad vs arcade stick go
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>>14519364
Keyboard, I mean I know ZUN plays using the controller but fuck. I can't imagine playing with a controller or a stick.
>>
>>14519364
My keyboard is a top notch gaming one so I don't care about using else.
>>
>>14519454
>anything else
fixed
>>
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>>14519364
I'm the guy that was making the keyboard. All the pieces of it are here now.
>>
>>14519469
Pretty fricken' rad
You ever gonna make more 'n sell them?
>>
>>14519482
A couple of people have asked about that; I'll have to finish up this one and address any flaws before I think about trying to run a group buy. I'd probably need to shill on some other sites to get a decent number, which doesn't sound appealing.
>>
>>14518566
Really? I got my first in about 3 weeks, and I thought I was doing terribly.
>>
>>14519713
>>14519104
>>14518566
It took me two months of playing at least a few times per week to get a 1cc, but I'm bad at games, and had zero experience with shmups going in. After that, it took another three months to clear all the rest. It doesn't really matter how low on the curve you start, as long as you can learn.
>>
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Any tips on ISC Day 2 Dullahan lasers? Or just speed? I'm going for a no-items clear on everything and I'm stuck on that one.
>>
>>14519907
The trick to StB DS and ISC is that you watch the replays of others.
>>
>>14519907
>134 retries
Just keep playing, you'll get it eventually.
134 retries is a really, really short number in this game and if you are looking for advice this early you'll have a really rough time later on.
>>
>>14519976
How much more difficult is ISC on a no-item clear compared to the photography games? (Different anon here, cleared them both)
>>
>>14519988
Not that hard.
https://www.youtube.com/watch?v=hPSX9TJ8pdY
>>
>>14519988
A lot, there is a big gap between both StB and DS compared to a no items run of ISC, the first four days are bearable even without sub-items but in day 5 you'll realize that is gonna take a lot of resilience, luck and perseverance. In the photograph games you'll always have your camera.
>>
>>14519976
>134 retries is a really, really short number in this game
Not that short, especially in the first few days.

>>14519988
>>14519907
The difficulty gets out of control later on. If you haven't already, I'd suggest doing a normal playthrough first so you can actually have some fun with it, then going for the no-item challenge afterwards.
>>
>>14520027
>Not that short, especially in the first few days.
Probably, but my point is that he shouldn't look for advice after 100 tries in game like this, specially since a lot of early cards are extremely RNG dependant.
>>
>>14520008
Talk about luck, I still need to no-item saynay on this bullshit spellcard before I can no-item the day.

https://www.youtube.com/watch?v=4zj1nD1g53o
>>
>>14520000
Looks like something I might be able to pull off after sinking a shitton of hours into it and acquiring another mental trauma in the process.

>>14520008
>>14520027
Yeah, I'm afraid this is just way more than I can chew, especially considering that I tend to spend unhealthy amounts of time (dozens of hours) practicing scenes that I can't get. Still absolutely want to play it because I'm enchanted with the segmented format, but I know I will get burned so badly. Gaman shinakya.
>>
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>>14520043
Well, that one is honestly not that bad since there is a strategy for it, things like pic-related are harder for me.

>>14520049
Just keep trying for a bit or play the game normally until you unlock the sub-items. As i said before 100+ retries is a low number for this game, however don't over do it, it's good to push yourself to your limits but i found out that burning yourself retrying the same pattern over and over for a long period of time causes a lot of mental fatigue.
>>
>>14520064
I'll clear it with items first when I get there, then.

Blogging alert. Currently getting into Fairy Wars (clearing all of StB with Hatate turned out to be unexpectedly easy), I like it but I always keep dying stupidly to various things on stage 3 of A1 until I'm out of lives, and my freezes are far from optimal and are basically improvised. Once I clear that route, would you be willing to look at my replay and point out what I've been doing wrong? I'll probably manage it sometime before New Year's...
>>
>>14520128
You probably are not grazing as much as you need to, remember that grazing bullets make your freeze counter go faster. I can't remember exactly the A1 route but if i remember correctly all six routes have really good spots for streaming in stage 3. You need to put attention for these spots, also you need to train your finger to charge at the right moment and letting go even if your freeze count is not full, and in these cases put even more attention since the time the bullets are frozen is much shorter, however is still useful to do this on certain occasions.
Take it easy, there are five more routes for you to clear if you want to unlock the extra anyway.
>>
Dullahan anon here. You were right. Now Keine is raping me.
>>
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>>14519265
>Did it work
Yes, thanks again. Playing with original delay after vsync patches feels bad.
>>
>>14521560
Especially in the older games, right? I can't play EoSD properly without the vsync.
>>
How are the fighting games?
>>
>>14522188
shit
>>
>>14522190
They looked kinda shit, but I thought maybe it was more fun than it looked.
Thats a shame.
>>
>>14522193
soku is fun if you have friends to play it with and merge it with SWR
>>
>>14522188
They're not amazing, but you can have fun with them.
>>
>>14522212
My friends wouldnt play it. They didnt even play 100%OJ after I gifted it to them. I mean they literally havent even opened it, not a single minute recorded on steam.
Unless there are matches organized on /jp/ I will be alone.
>>
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>>14522193
>>14522212
>>14522213
You know what else is fun?
>>
>>14522283
If someone lives around North America with an internet connection, I would netplay with them and could host.
>>
>>14522312
>ives around North America with an internet connection
Finding such a person won't be easy.
>>
>>14522339
I heard rumors there was a guy like that.
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>>14522283
Touhou 16 - Phantasmagoria of (...)
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>>14522339
>>14522312
Is there a Discord group or anything similar for 2hu netplay? I know Moriya Shrine has a one, but they're a bunch of underage spergs. It would be nice to have a place to play with people.
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>>14522312
Gee, there's only two PoFV tournament winners on 4chan.
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>>14522508
>I know Moriya Shrine has a one, but they're a bunch of underage spergs.

I've never been in that, care to elaborate?
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>>14522792
It's a text/voice group full of normies with shit taste and middle-schoolers who clearly don't take their ADHD pills, with a moderator who encourages it all. You know, typical shithole.
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>>14522813
Are there really people that are in middle school and actually into touhou? Is that actually a thing that happens?
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>>14522846
Yes.
And quite a few highschool students.
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>>14522870
What the fuck is wrong with today's youth
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>>14521454
Just wait untill you get to Yuyuko in the next day ;^)
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Slightly related but not 2hu.
Damn it JynX
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>>14522919
Good Fucking Luck.

>>14522961
Give it a few couple of hours. It's going to be Konngara. I honestly would prefer he'd didn't waste time on that video, Len'en 4 is a lot better than a remake video...
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>>14522508
There's IRC channels for both the fighting games and PoFV
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>>14520392
Sensei, here's my first clear of normal A1. I will of course clear the other routes and perhaps Extra, and will try higher difficulties too, ultimately.

http://replays.gensokyo.org/download.php?id=39008

I grazed with streaming when I could manage to, of course missed some spots... Some spell cards are huge trouble to me so I had to bomb them. I tried to freeze where I could unless I felt that survival was difficult. It's a mess of course, but is there something that stands out to you?
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>>14522359
so fucking hyped


I wonder who zun's gonna put in
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>>14524261
Anon, we still don't know if Touhou 16 will be a phantasmagoria. I hope it will be though.

>>14523754
Ganbatte
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>>14523754
That's good, even thought there are many deaths you managed to get a decent score since you knew how to exploit the freeze counter in many early patterns, keep it up.
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Slightly related but not 2hu. Damn feels good beating Reactivate Majestical Imperial 1cc and all of Shion's spells. Ex stage here I fucking come.
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>>14524353
>>14524400
Yep, I can't justify to myself most of those deaths. Probably as a bad habit from doing StB and DS, I can dodge well but with poor consistency. Well, the freeze counter is easy to exploit in the early patterns! I could have milked them even more and with freeze bombs but it felt awkward considering that I lose my grip on it in the later stages...

Looks like I understand the principles of the game now (at least on normal), thanks for the help!
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>>14522961
>>14522988
http://www.nicovideo.jp/watch/sm27861693?cp_webto=share_tw-spweb And I was right. He just posted it. Konngara Remake. Enjoy it everyone.

>>14524261
If it were, I could die happy.

>>14524532
Good Luck. I can already Perfect Tenkai, but Sese is a bitch.
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Hey guys, I am trying to introduce a friend to the games, but I don't know which game should he start, and I only have 12 and 13 at hand, some help? either by recoomending games or a place where I could get them.
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>>14525985
For the love of god, don't start him off on UFO. TD is an alright choice because it's relatively easy, but it's also heavy on backstory and unique mechanics. Of all the games, I'd recommend IN or MoF as good entry points.
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>>14525985
>12 and 13
Just download EoSD you nerd, there are literally countless avalible links for you to get it pre-patched
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>>14525990
>Recommending bombspam and infinite resources: the game
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>>14525985
LoLK
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>>14525985
PCB. Doesn't miss any of the fun and the mechanics are begginner-friendly.

I'm still missing a lot of cards 5-(2,5), 7-6; 8-6, 8-7 (too lazy); 9-(3,5,7,8) and almost all of 10 except 1,8,10
Also, I could only beat pic related, filename and >>14522919 with items.
Any advice? Or just "git god"?
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